Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.15 @ 16:53:56 Player: Mr Goldstein Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (522) 522 TOTAL SCORE: 3262 Bonus ------- Pacifist 470 Follower Combat Kills 52 Cogmind --------- Core Integrity 700/700 Matter 170/300 Energy 166/170 System Corruption 0% Temperature Cool (8) Movement Flying (31) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (5) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (5) ------ Armored Scrap Engine Advanced Visual Processing Unit Improved Melee Analysis Suite Reaction Control System > --- WEAPON (2) ------- Great Axe > --- INVENTORY (5) ---- Light Treads Authchip [Propulsion] Authchip [Propulsion] Authchip [Processor] Rocket Launcher Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Armored Scrap Engine Advanced Visual Processing Unit Improved Melee Analysis Suite Reaction Control System > --- WEAPON ----------- Great Axe > --- INVENTORY -------- Light Treads Authchip [Propulsion] Authchip [Propulsion] Authchip [Processor] Rocket Launcher [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Flight Unit Treads Light Treads Flight Unit Improved Flight Unit Utility Scrap Engine Device Scrap Engine Processor Advanced Visual Processing Unit Protection Improved Medium Armor Plating Weapon Great Axe Energy Gun Improved Spread Laser Slashing Weapon Great Axe Build | -11 -10 -9 -9 -9 -7 -7 ------- Run | Jun Mat Mat Sto Rec Fac Low Slots Evolved 6 | . . 2 . . 4 . Power . | . . . . . . . Propulsion 3 | . . 2 . . 1 . Utility 3 | . . . . . 3 . Weapon . | . . . . . . . Parts Attached 16 | 2 . . 1 6 4 3 Power 2 | . . . . 1 . 1 Engine 2 | . . . . 1 . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 7 | 2 . . 1 4 . . Treads 2 | 2 . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 5 | . . . 1 4 . . Utility 5 | . . . . 1 3 1 Device 2 | . . . . 1 . 1 Storage . | . . . . . . . Processor 2 | . . . . . 2 . Hackware . | . . . . . . . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 2 | . . . . . 1 1 Energy Gun 1 | . . . . . 1 . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . Parts Lost 1 | . . . 1 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak 1 | . . . 1 . . . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 44 | . 28 22 22 47 53 69 Engine 3 | . . . . 3 7 7 Treads 8 | . 28 22 22 3 . . Flight 20 | . . . . 29 30 30 Device 6 | . . . . 11 7 10 Processor 3 | . . . . . 5 15 Naked Turns . | . . . . . . . Heaviest Build 13 | . . . . 6 13 10 Greatest Support 20 | 20 3 3 3 20 20 20 Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | . . . 5 5 5 5 Average Carried 2 | . . . . 3 5 5 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | . . . 5 5 5 5 Scrap Engine Consumption 2 | . . . . . 1 1 Class Distribution -------------------- 52% | Mutant 47% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Sprinter | -7/Factory Sprinter | -7/Lower Caves Resources | -11 -10 -9 -9 -9 -7 -7 ----------- Run | Jun Mat Mat Sto Rec Fac Low Matter Collected 193 | 146 . . . . . 47 Remotely . | . . . . . . . Salvage Created . | . . . . . . . Parts . | . . . . . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 ------- Run | Jun Mat Mat Sto Rec Fac Low Combat Hostiles Destroyed . | . . . . . . . Classes Destroyed . | . . . . . . . Best Kill Streak . | . . . . . . . Combat Bots Only . | . . . . . . . Max Kills in Single Turn . | . . . . . . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -------- Run | Jun Mat Mat Sto Rec Fac Low Damage Taken 511 | . 11 89 298 81 . 32 Core 222 | . . 34 147 41 . . Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 75 | . . . . . . 75 Core Remaining (%) 81 | 100 100 . . 44 . . Volleys Fired . | . . . . . . . Largest . | . . . . . . . Hottest . | . . . . . . . Shots Fired . | . . . . . . . Gun . | . . . . . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak . | . . . . . . . Robot Miss Streak . | . . . . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots . | . . . . . . . Core Hits 2 | . . . 1 1 . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 19 | . . 4 12 3 . . Guns . | . . . . . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 19 | . . 4 12 3 . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . 1 1 . . Average Corruption 1 | . . . 1 1 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . 2 . . . Message Errors 1 | . . . 1 . . . Energy Discharges 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 7 | . . 2 4 1 . . Shots . | . . . . . . . Rammed 9 | . . 2 5 2 . . Targets Rammed 9 | . . 2 5 2 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature . | . . . . . . . Average Temperature . | . . . . . . . Received Heat Transfer 192 | . 6 48 117 21 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 ------- Run | Jun Mat Mat Sto Rec Fac Low Peak Influence 144 | . . 30 144 78 47 . Initial 55 | . . . 12 55 32 . Average 47 | . . 20 63 62 33 . Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 1 1 1 . 1 . Investigation 1 | . . . . . 1 . Extermination . | . . . . . . . Reinforcement 3 | . 1 1 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 --------- Run | Jun Mat Mat Sto Rec Fac Low Distress Signals 2 | . . . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 26 | . 2 3 14 5 1 1 Peak Tracking Total 10 | . 1 2 10 4 2 1 Tactical Retreats 2 | . . . 1 1 . . Traps | -11 -10 -9 -9 -9 -7 -7 ------- Run | Jun Mat Mat Sto Rec Fac Low Traps Triggered 2 | . . . 1 . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 ---------- Run | Jun Mat Mat Sto Rec Fac Low Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 --------- Run | Jun Mat Mat Sto Rec Fac Low Machines Accessed 6 | . . . 2 1 3 . Terminals 6 | . . . 2 1 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 11 | . . . 2 2 7 . Successful 5 | . . . 2 1 2 . Failed 6 | . . . . 1 5 . Catastrophic 2 | . . . . . 2 . Database Lockouts . | . . . . . . . Manual 6 | . . . 1 2 3 . Terminals 11 | . . . 2 2 7 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . . . 2 . 1 . Open Door 2 | . . . 2 . . . Branch Access Points 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . . . . 1 1 . Terminals 2 | . . . . 1 1 . Botnet 2 | . . . . 1 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . . . 1 . 3 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 ------------ Run | Jun Mat Mat Sto Rec Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 2 | . . . . 2 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -------- Run | Jun Mat Mat Sto Rec Fac Low Total Allies 2 | . . . . 2 . . Largest Group 2 | . . . . 2 . . Highest-Rated Group 30 | . . . . 30 . . Highest-Rated Ally 15 | . . . . 15 . . Total Orders . | . . . . . . . Ally Attacks 4 | . . . . 4 . . Total Damage 98 | . . . . 98 . . Kills 2 | . . . . 2 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 ------- Run | Jun Mat Mat Sto Rec Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . . . 2 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 ------------- Run | Jun Mat Mat Sto Rec Fac Low Turns Passed 565 | 23 25 29 120 175 102 91 Spaces Moved 1332 | 36 50 53 218 415 301 259 Core 455 | 34 50 53 218 100 . . Treads 2 | 2 . . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 875 | . . . . 315 301 259 Fastest Speed 31 | 50 50 50 50 31 31 31 Average Speed 38 | 56 50 50 50 36 31 31 Slowest Speed 160 | 160 50 50 50 50 31 31 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 9 | . . . . 5 4 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 4 15 10 41 89 9 44 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 4 | . . . . . . 4 Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 --------- Run | Jun Mat Mat Sto Rec Fac Low Total 1371 | 37 49 54 228 431 303 269 Wait 7 | . . . . . 1 6 Move 1308 | 35 49 52 217 404 292 259 Hop 9 | . . . . 5 4 . Pick Up 7 | . . . 4 3 . . Fast Attach 11 | 2 . . 1 2 4 2 Attach 4 | . . . . 4 . . Detach 2 | . . . 1 1 . . Swap 1 | . . . . . . 1 Drop 3 | . . . . . 2 1 Fire . | . . . . . . . Melee . | . . . . . . . Ram 9 | . . 2 5 2 . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 10 | . . . . 10 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Storage -9/Recycling -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 14) 24 | -11/Junkyard | Entered Materials 42 | -10/Materials | Discovered new exit (range 15) 49 | -10/Materials | Entered another Materials area 49 | -9/Materials | Evolved 2 slots: Propulsion x2 68 | -9/Materials | Discovered new exit (range 11) 78 | -9/Materials | Entered Storage 197 | -9/Storage | Used back door to open Recycling access 197 | -9/Storage | Discovered new exit (range 4) 198 | -9/Storage | Entered Recycling 198 | -9/Recycling | Found Scrap Engine 300 | -9/Recycling | Discovered new exit (range 15) 373 | -9/Recycling | Entered Factory 373 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 434 | -7/Factory | Identified exit to Lower Caves 475 | -7/Factory | Entered Lower Caves 487 | -7/Lower Caves | Learned Factory security intel 491 | -7/Lower Caves | Learned location of 1 exit from Factory 517 | -7/Lower Caves | Spotted B-75 Beast 566 | -7/Lower Caves | Self-destructed Last Messages --------------- 00492_ Found 11 Matter. 00496_ Dropped Ion Engine. 00501_ Searching scrap... 00501_ Found Great Axe. 00501_ Found Remote Datajack. 00501_ Found Mak. Laser. 00501_ Found Imp. Medium Armor Plating. 00501_ Found 22 Matter. 00502_ Acquired 22 matter. 00502_ Acquired Great Axe. 00505_ Arm. Scrap Engine consumes Imp. Medium Armor Plating. 00520_ Searching scrap... 00520_ Found 25 Matter. 00520_ Found Med. Treads. 00520_ Found Med. Storage Unit. 00520_ Found Reaction Control System. 00520_ Found 12 Matter. 00520_ Acquired 25 matter. 00521_ Acquired Reaction Control System. 00535_ Arm. Scrap Engine reinforces its armored shell (+75). 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