Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 14:57:12 Player: Finestep Result: Destroyed by EQ-090 with Advanced KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (546) 2730 Value Destroyed (32577) 32577 Prototype IDs (288) 5760 Alien Tech Used (11) 2200 Bonus (28508) 28508 TOTAL SCORE: 81075 Bonus ------- High Alert Combat Kills 8972 Follower Combat Kills 300 Entered Garrisons 200 Entered DSFs 500 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2244 Met Warlord at Research 2000 Scanned by Researcher 500 Pursued by Intercept 1000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Friendly Fire -1008 Cogmind --------- Core Integrity 0/1600 Matter 601/800 Energy 260/1090 System Corruption 20% Temperature Cool (0) Movement Walking (108) Location -1/Command Parts ------- > --- POWER (2) -------- Improved Quantum Reactor Zero-point Reactor > --- PROPULSION (6) --- High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY (14) ----- Experimental Energy Well Experimental Matter Compressor Experimental Targeting Computer Advanced Target Analyzer Experimental Core Analyzer AEGIS Remote Shield Experimental System Purifier > --- WEAPON (3) ------- Compact Mass Driver Graviton Cannon > --- INVENTORY (5) ---- Improved Quantum Reactor AEGIS Remote Shield Light Antimatter Cannon Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg > --- UTILITY ---------- Experimental Heat Sink Experimental Energy Well Experimental Energy Well Experimental Matter Compressor Advanced Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Precision Energy Filter SHELL Armor Advanced Focal Shield AEGIS Remote Shield Experimental System Purifier > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Graviton Cannon > --- INVENTORY -------- Improved Quantum Reactor Zero-point Reactor AEGIS Remote Shield Potential Cannon [Rating: 233] Favorites ----------- Power Improved Quantum Reactor Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Improved Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg High-density Centrium Leg Wheel Centrium Wheel Utility Advanced Targeting Computer Device Improved Transmission Jammer Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Centrium Medium Armor Plating Artifact Phase Redirector Weapon Enhanced Nova Cannon Energy Gun Improved Lightning Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hypercooled Linear Accelerator Launcher Rocket Array Special Weapon Plasma Flamer Impact Weapon Core Stripper Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Gar Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . 2 2 2 2 . . . . 2 . . . . 2 . . 2 . 2 . . 2 . Power 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . 1 1 . . . . . . . . . . . . . . 1 . 1 . . . . Utility 12 | . . 1 1 1 1 . . . . 2 . . . . 2 . . 1 . 1 . . 2 . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 673 | 7 6 22 38 20 51 3 5 3 9 63 4 . 18 2 4 14 16 15 54 32 48 91 17 131 Power 46 | 1 . 2 1 2 3 . 1 . . 8 . . 1 . . . . 2 4 5 1 1 3 11 Engine 6 | 1 . 2 1 2 . . . . . . . . . . . . . . . . . . . . Core 9 | . . . . . 3 . 1 . . 2 . . . . . . . . 1 . . . . 2 Reactor 31 | . . . . . . . . . . 6 . . 1 . . . . 2 3 5 1 1 3 9 Propulsion 99 | 2 4 12 11 4 9 . 1 . . 7 . . . . 2 2 2 5 6 9 5 3 1 14 Treads 71 | . . 10 11 4 7 . 1 . . 7 . . . . 2 2 2 2 3 6 5 3 1 5 Leg 16 | 2 4 1 . . . . . . . . . . . . . . . . . . . . . 9 Wheel 12 | . . 1 . . 2 . . . . . . . . . . . . 3 3 3 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 358 | 2 1 5 14 7 23 1 2 . 6 27 4 . 13 1 2 5 9 5 33 15 31 69 10 73 Device 243 | 1 . . 9 3 17 1 2 . 4 18 4 . 8 1 1 4 7 3 17 8 21 61 8 45 Storage 30 | 1 1 1 1 . . . . . . . . . . . . . . . . . 7 3 . 16 Processor 22 | . . 1 2 1 1 . . . . 2 . . 1 . 1 . 1 1 1 3 1 1 1 4 Hackware 14 | . . . . . . . . . . 1 . . . . . . . 1 3 4 1 1 1 2 Protection 43 | . . 3 2 3 5 . . . 2 6 . . 4 . . 1 1 . 10 . 1 . . 5 Artifact 6 | . . . . . . . . . . . . . . . . . . . 2 . . 3 . 1 Weapon 170 | 2 1 3 12 7 16 2 1 3 3 21 . . 4 1 . 7 5 3 11 3 11 18 3 33 Energy Gun 3 | . . . 1 . . . . . . 2 . . . . . . . . . . . . . . Energy Cannon 77 | . . . 3 1 9 . . 2 . 13 . . . 1 . 2 2 1 4 3 3 14 2 17 Ballistic Gun 14 | 2 1 3 4 . . . 1 1 2 . . . . . . . . . . . . . . . Ballistic Cannon 50 | . . . 4 4 2 1 . . . 2 . . 3 . . 4 2 1 5 . 6 3 1 12 Launcher 21 | . . . . 2 4 1 . . 1 2 . . 1 . . 1 1 1 2 . . 1 . 4 Special Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . 1 . . . . 1 . . . . . . . . . . 2 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 65 | . . 1 3 1 1 . . . . 8 . . 7 . . . . . 6 3 15 6 . 14 Corrupted Parts 6 | . . . . . . . . . . . . . . . . . 1 . 5 . . . . . System Corruption 27 | . . . . . . . . . . . . . . . . . 1 . 26 . . . . . Parts Lost 90 | . . 2 9 2 6 1 . . 1 18 . . 2 . . 2 1 1 13 . 2 5 2 23 Power 9 | . . . 1 . . . . . . 1 . . . . . . . 1 3 . . 1 1 1 Propulsion 15 | . . 1 1 2 3 . . . . 3 . . . . . . . . . . . 1 . 4 Utility 50 | . . 1 6 . 2 1 . . 1 6 . . 2 . . 1 . . 9 . 2 3 1 15 Weapon 16 | . . . 1 . 1 . . . . 8 . . . . . 1 1 . 1 . . . . 3 Highest Loss Streak 9 | . . 1 2 2 3 1 . . 1 6 . . 2 . . 2 1 1 5 . 1 2 1 9 To Critical Strikes 3 | . . . . . . . . . . 1 . . . . . . . . . . . 2 . . Average Slot Usage (%) 86 | . 100 95 99 99 98 93 99 81 99 89 81 82 76 70 72 79 83 90 87 93 76 71 79 78 Engine 2 | . 14 11 8 15 5 . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . 7 7 12 13 13 2 . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . 7 11 11 6 5 5 5 5 6 7 8 7 4 7 6 Treads 15 | . . 20 36 30 15 26 26 26 26 16 11 11 11 11 10 12 15 10 5 9 13 13 11 9 Leg 1 | . 28 5 . . . . . . . . . . . . . . . . . . . . . 3 Wheel 2 | . . 7 . . 9 . . . . . . . . . . . . 11 14 10 . . . . Device 13 | . 14 1 6 3 9 18 19 20 15 14 16 17 14 17 20 24 18 14 13 12 8 11 19 18 Storage 6 | . 14 11 9 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 5 4 5 7 Processor 12 | . . 4 15 23 15 13 13 13 13 11 5 5 9 11 15 10 12 19 15 14 12 13 14 12 Hackware 3 | . . . . . . . . . . 1 5 5 3 . . . . . 2 11 11 7 4 3 Protection 5 | . . 12 4 3 6 . . . 3 7 5 5 5 5 5 5 9 8 6 8 4 4 4 4 Energy Cannon 7 | . . . . 8 15 13 13 1 13 13 11 11 7 2 5 5 6 3 4 4 4 8 11 6 Ballistic Gun 2 | . 28 21 7 . . . 2 . 5 . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . 9 6 3 5 3 . . . 5 5 6 8 5 9 8 9 6 8 6 2 . 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 229 | 12 17 58 61 76 92 80 72 72 78 124 119 115 146 139 133 133 127 124 173 141 209 199 213 229 Greatest Support 270 | 20 26 60 80 80 80 80 80 80 80 160 160 160 160 160 160 160 140 160 48 240 250 270 270 270 Greatest Overweight (x) 7 | . . 5 . . 6 . . . . 1 . . . . 1 1 . 7 3 4 . . . 1 Average Overweight (x) . | . . 3 . . 2 . . . . . . . . . . . . 1 2 1 . . . . Largest Inventory Capacity 25 | 8 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 Average Capacity 20 | 7 8 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 25 25 20 Most Carried 25 | 5 10 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 Average Carried 19 | 2 7 14 19 19 19 18 19 20 19 19 20 20 19 19 18 18 19 18 19 19 21 24 21 19 Final Capacity 25 | 8 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 5 Final Carried 25 | 5 10 20 20 20 19 19 20 20 20 20 20 20 20 20 19 20 20 18 20 20 25 23 25 4 Class Distribution -------------------- 18% | Scavenger-Gunner 16% | Gunner 14% | Scavenger-Mutant 14% | Hacker-Gunner 9% | Tank 6% | Scavenger-Skirmisher 5% | Scavenger-Tank 5% | Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Gunner | -5/Proximity Caves Tank | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -5/Warlord Gunner | -4/Proximity Caves Gunner | -4/Factory Tank | -4/DSF Tank | -4/Garrison Skirmisher | -3/Research Tank | -3/Quarantine Scavenger-Gunner | -2/Research Hacker-Gunner | -2/Testing Hacker-Gunner | -2/Section 7 Scavenger-Gunner | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Gar Res Qua Res Tes Sec Acc Com Matter Collected 20163 | 303 456 609 1177 223 1292 63 204 . 247 732 119 14 965 208 . 478 980 365 2139 368 2933 1627 452 4209 Remotely 4944 | . . . 295 . 103 . . . . 161 . . 470 . . 329 468 193 528 . 482 41 . 1874 Salvage Created 25259 | 157 627 1018 1517 484 1955 32 144 . 302 2510 93 44 461 6 . 400 1047 460 2907 70 3033 4059 516 3417 Parts 1113 | 12 38 66 63 21 90 5 1 . 14 133 2 2 19 2 . 24 37 32 129 4 109 183 22 105 Haulers Intercepted 16 | . 2 2 5 1 . . . . . 4 . . . . . . . . 2 . . . . . Recyclers Shooed 15 | 1 3 . 2 1 2 . . . . 1 . . . . . . . 1 3 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . 4 . . 6 . 1 1 . 2 . . . . . . . . . . Prevented 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Gar Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 400 | . 8 22 25 8 38 4 . . 7 30 1 . 18 1 . 11 18 5 31 1 37 61 5 69 Guns 38 | . 8 22 7 . . . . . . 1 . . . . . . . . . . . . . . Cannons 244 | . . . 18 7 25 . . . . 16 1 . 9 1 . 5 14 1 24 1 31 39 5 47 AOE 81 | . . . . 1 10 4 . . 5 6 . . 8 . . 5 3 4 1 . 1 15 . 18 Classes Destroyed 29 | 2 6 2 2 1 3 . . . . 3 . 1 3 1 . . . . . . 1 3 . 1 Worker 29 | . 1 3 2 . 2 . . . . 5 . . . . . . . 6 2 . 2 4 . 2 Builder 28 | . . . 1 1 1 . . . . 6 . . . . . . . 2 6 . 5 6 . . Tunneler 8 | 4 . 1 1 . 1 . . . . 1 . . . . . . . . . . . . . . Hauler 16 | . 2 2 5 1 . . . . . 4 . . . . . . . . 2 . . . . . Recycler 31 | 1 3 . 4 3 2 . . . . 2 . . . . . . . 2 7 . 5 1 1 . Mechanic 5 | . . . . . . . . . . 2 . . . . . . . . . . . 1 . 2 Operator 8 | . 1 . . 1 1 . . . . 1 . . . . . . . . 1 1 1 1 . . Drone 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . 3 Watcher 18 | . 2 1 3 . 4 . . . . . . . . . . . . . 1 . 2 5 . . Swarmer 57 | . 6 8 . . 7 4 . . 5 . . . . . . 5 3 3 3 . 5 3 . 5 Saboteur 3 | . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . . Grunt 123 | . 2 5 18 3 16 . . . . 6 . . 8 . . . 12 . 12 . 10 17 . 14 Brawler 13 | . . 1 1 . 1 . . . . . . . . . . . . . 1 . . 4 . 5 Duelist 8 | . . . . . 2 . . . . . . . . . . . 1 . . . . 3 . 2 Protector 7 | . . . . . . . . . . 1 . . 3 . . . . . 2 . . . . 1 Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . Sentry 28 | . . 8 4 1 1 . . . . 2 . . . . . . . . . . . 7 2 3 Demolisher 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . 1 Specialist 7 | . . . . . . . . . . 6 . . . . . 1 . . . . . . . . Hunter 35 | . . . 2 2 5 . . . 2 6 . . . . . 2 . 2 . . 7 5 . 2 Programmer 63 | . . . . 2 4 . . . . 6 1 . 2 . . 2 1 . 3 1 14 15 2 10 Heavy 6 | . . . . . 1 . . . . 3 . . . . . 1 . . . . . . 1 . Behemoth 5 | . . . . . . . . . . . . . 2 . . . 1 . . . . . . 2 Quarantine Guard 9 | . . . . . . . . . . . . . . . . . . . 9 . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Q-Series 12 | . . . . . . . . . . . . . . . . . . . . . . . . 12 Combat Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Striker 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Alpha 7 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Fortress 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Packrat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 15 | 3 3 10 6 3 9 4 . . 5 11 1 . 11 1 . 5 4 14 15 1 11 13 2 14 Combat Bots Only 13 | . 3 8 5 2 6 4 . . 5 7 1 . 11 1 . 5 4 4 9 1 6 7 2 13 Max Kills in Single Turn 6 | 1 1 1 1 2 3 1 . . 3 6 1 1 4 1 . 5 2 6 3 1 2 4 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . 1 3 1 . . 3 4 . . 4 . . 5 2 3 1 . 1 3 . 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Gar Res Qua Res Tes Sec Acc Com Hostile Shots Fired 3456 | . 37 111 197 53 216 12 . . 29 333 4 . 90 16 . 89 127 34 262 5 235 545 24 1037 Missed 883 | . 12 35 47 21 71 5 . . 7 104 3 . 19 5 . 41 28 12 76 3 56 118 8 212 Intercepted 42 | . . . . . . . . . . . . . . . . . . . . . . . . 42 Damage Taken 50926 | . 213 900 1804 494 2511 107 . . 381 4686 18 . 1618 69 . 908 2264 466 5346 76 3736 7137 331 17861 Core 4387 | . 43 169 244 44 157 12 . . 17 432 . . 77 . . . 63 17 912 . 186 404 . 1610 Absorbed by Shields 10038 | . . . 424 . . . . . . 175 . . 495 . . 37 15 . . . 305 1612 239 6736 Reduced by Siege Mode 1833 | . . . . . . . . . . . . . 74 . . . 119 . . . 200 312 2 1126 Redirected to Core 356 | . . . . . . . . . . . . . . . . . . . 356 . . . . . Redirected to Shielding 83 | . . . . . . . . . . . . . . . . . . . . . . . . 83 Ignored by Resistances 8218 | . . . . . . . . . . 242 . . . . . . . . 1177 . 209 1113 36 5441 Regen/Repaired (Parts) 11310 | . . 157 . . 76 . . . . . . . . . . . . . . . 2924 3304 369 4480 Core Remaining (%) 67 | 100 82 57 55 93 . . . . 78 . . . . 49 . . 94 . 16 . . 53 . . Volleys Fired 1637 | 17 60 94 148 39 98 11 9 . 11 131 9 18 43 16 . 33 60 22 139 22 104 195 11 347 Largest 3 | 2 2 2 2 2 3 3 3 . 3 3 3 2 3 2 . 3 3 3 3 3 3 3 3 3 Hottest 360 | 40 40 43 136 136 216 192 192 . 178 290 245 188 204 147 . 204 251 212 236 140 310 330 345 360 Shots Fired 3411 | 34 120 188 292 77 256 24 27 . 31 296 25 37 73 19 . 44 138 48 307 28 230 395 33 689 Gun 519 | 34 120 188 134 . . . 1 . 10 32 . . . . . . . . . . . . . . Cannon 2825 | . . . 158 76 245 20 26 . 19 251 25 37 68 19 . 43 137 46 300 28 230 388 33 676 Launcher 56 | . . . . 1 11 4 . . 2 2 . . 5 . . 1 1 2 7 . . 7 . 13 Special 11 | . . . . . . . . . . 11 . . . . . . . . . . . . . . Kinetic 1632 | 34 120 188 285 44 47 6 9 . 10 15 7 . 49 8 . 16 76 27 167 6 134 71 1 312 Thermal 1620 | . . . 7 32 198 14 18 . 19 204 18 37 19 11 . 17 43 19 133 22 96 317 32 364 Explosive 49 | . . . . 1 11 4 . . 2 2 . . 5 . . 1 1 2 . . . 7 . 13 Electromagnetic 110 | . . . . . . . . . . 75 . . . . . 10 18 . 7 . . . . . Robot Hit Streak 69 | 7 14 18 16 11 17 . 17 . 25 22 13 15 27 1 . 12 52 9 21 29 14 36 17 69 Robot Miss Streak 7 | 2 5 5 5 2 5 . . . 3 4 . . 2 5 . 7 4 2 4 3 2 5 1 6 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . 1 1 1 . . . . . Secondary Targets 5 | . . 4 1 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 2180 | 22 77 138 203 55 170 . 1 . 21 186 11 2 47 2 . 25 92 24 165 10 133 238 24 534 Core Hits 1210 | 7 27 58 88 22 108 7 2 . 14 136 3 2 74 1 . 20 52 33 78 5 63 133 11 266 Critical Kills 60 | . . 1 . 1 2 . . . 1 2 . . . . . . 8 2 27 . 4 8 . 4 Critical Parts Destroyed 56 | . 1 1 1 . . . . . . . . . . . . . 17 11 25 . . . . . Critical Strikes 179 | . 1 2 4 3 6 . . . 1 4 . . 3 . . . 25 14 56 . 18 16 . 26 Burn 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Meltdown 25 | . . . . 1 2 . . . 1 2 . . . . . . . . 3 . 4 8 . 4 Destroy 91 | . 1 2 1 . . . . . . . . . . . . . 25 13 49 . . . . . Blast 61 | . . . 3 2 4 . . . . . . . 3 . . . . 1 4 . 14 8 . 22 Melee Attacks 12 | . . . . . 3 . . . . 4 . . . . . . . . . . 5 . . . Kinetic 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . Impact 7 | . . . . . 3 . . . . 4 . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 94093 | 269 810 1557 3221 1461 5250 303 41 . 593 7420 386 68 4482 68 . 1314 2632 1297 6530 410 6890 15617 966 32508 Guns 4107 | 269 810 1529 911 . . . 21 . 90 477 . . . . . . . . . . . . . . Cannons 69513 | . . . 2310 1181 3797 . 20 . 322 4407 386 68 2546 68 . 973 2086 489 5992 410 6524 10908 966 26060 Explosions 20134 | . . . . 280 1453 303 . . 181 2403 . . 1936 . . 341 546 808 538 . 242 4655 . 6448 Melee 124 | . . . . . . . . . . . . . . . . . . . . . 124 . . . Ramming 82 | . . 28 . . . . . . . . . . . . . . . . . . . 54 . . Kinetic 34592 | 269 810 1529 3077 732 889 . 21 . 90 360 155 . 2347 68 . 643 826 322 3642 141 3554 2478 45 12594 Thermal 43180 | . . . 144 729 2908 . 20 . 322 3670 231 68 199 . . 136 1035 167 2438 269 3336 11532 921 15055 Explosive 13686 | . . . . . 1453 303 . . 181 1869 . . 1936 . . 341 383 808 . . . 1553 . 4859 Electromagnetic 2553 | . . . . . . . . . . 1521 . . . . . 194 388 . 450 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 34 | . . . . 2 8 8 8 4 4 6 6 6 6 3 . 3 4 . 30 . 10 23 . 34 Average Corruption 8 | . . . . 1 5 8 4 4 4 4 6 6 3 3 . 2 3 . 13 . 6 15 . 13 Corruption Purged 33 | . . . . 1 1 . 4 . . . . . . . . . . . . . . . . 27 Corruption Blocked 40 | . . . . . . . . . . . . . . . . . . . . 25 . . . 15 Effects 532 | . . . . 1 13 24 20 1 17 35 20 21 14 11 . 2 22 . 37 . 50 133 . 111 Message Errors 113 | . . . . . 4 3 6 1 3 7 4 4 1 2 . 1 7 . 7 . 9 30 . 24 Matter Fused 123 | . . . . 1 3 8 5 . 7 10 4 2 3 4 . . 4 . 7 . 15 30 . 20 Heat Flow Errors 65 | . . . . . . 3 3 . 3 5 5 5 3 1 . . 2 . 7 . 5 7 . 16 Energy Discharges 66 | . . . . . 2 4 2 . . 5 1 6 1 2 . . 4 . 4 . 8 19 . 8 Parts Rejected 9 | . . . . . 1 1 . . . . . . . . . . 1 . . . 2 1 . 3 Parts Fused 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 . . Data Loss (minor) 56 | . . . . . . 3 3 . 2 3 . 1 2 . . . 1 . 7 . 5 13 . 16 Data Loss (major) 23 | . . . . . 2 1 1 . . 2 3 2 . . . 1 1 . 1 . 1 4 . 4 Misfires 20 | . . . . . . . . . 2 2 2 1 2 . . . 1 . 1 . 1 7 . 1 Alerts 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . 2 Misdirections 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Weapon Failures 49 | . . . . . 1 1 . . . 1 1 . 2 1 . . 1 . 2 . 3 19 . 17 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3116 | . . . 30 119 47 . . . 6 104 14 . 137 5 . 28 19 27 168 . 238 1287 15 872 Projectiles 1908 | . . . 30 . 15 . . . 6 74 14 . 121 5 . 19 . 19 168 . 238 666 15 518 Explosions 1208 | . . . . 119 32 . . . . 30 . . 16 . . 9 19 8 . . . 621 . 354 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 184 | . . 1 23 9 11 . . . . 1 1 . 6 1 . 1 11 5 20 . 38 13 1 42 Impact 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Kinetic 170 | . . . 19 9 10 . . . . 1 1 . 6 1 . 1 11 4 19 . 33 13 1 41 Secondary 13 | . . . 4 . 1 . . . . . . . . . . . . 1 1 . 5 . . 1 Self-Inflicted Damage 931 | . . 13 . 46 65 9 . . . . . . 202 . . 36 . . 18 . . 107 . 435 Shots 28 | . . . . 1 5 1 . . . . . . 8 . . 2 . . 1 . . 4 . 6 Rammed 3 | . . 2 . . . . . . . . . . . . . . . . . . . 1 . . Targets Rammed 3 | . . 2 . . . . . . . . . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 740 | . 12 65 312 396 405 184 135 . 300 464 176 239 470 98 . . 165 . 740 192 512 384 16 252 Average Temperature 93 | . 7 16 44 78 115 73 76 . 121 100 53 62 118 98 . . 110 . 137 53 108 103 7 63 Received Heat Transfer 5816 | . 36 354 844 42 507 . . . . 755 . . 450 . . . 384 . 303 . 339 490 13 1299 Effects 25 | . . . 1 1 4 . . . . 1 . . 1 . . . . . 4 . 3 8 . 2 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Bleed 4 | . . . 1 1 . . . . . . . . . . . . . . 1 . . 1 . . Interference 10 | . . . . . 3 . . . . 1 . . . . . . . . . . . 4 . 2 Matter Decay 4 | . . . . . . . . . . . . . . . . . . . 1 . . 3 . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Damage (major) 4 | . . . . . . . . . . . . . 1 . . . . . 1 . 2 . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations 35 | . . . . . . . . . . . . . 2 . . 1 3 1 . . 4 14 2 8 Total Turns 1634 | . . . . . . . . . . . . . 62 . . 15 147 22 . . 102 369 26 891 Longest Duration 305 | . . . . . . . . . . . . . 50 . . 15 64 22 . . 43 47 17 305 Robots Corrupted 9 | . . . . . . . . . . 4 . . . . . 1 1 . 3 . . . . . Combat Hostiles 9 | . . . . . . . . . . 4 . . . . . 1 1 . 3 . . . . . Parts Fried 31 | . . . . . . . . . . 19 . . . . . 2 2 . 8 . . . . . Impact Corruptions 4 | . . . . . . . . . . . . . . . . . . . 1 . 3 . . . Robots Melted 31 | . . . . 1 3 . . . 2 4 . . . . . . . . 4 . 4 9 . 4 Combat Hostiles 25 | . . . . . 3 . . . 2 3 . . . . . . . . 2 . 4 7 . 4 Parts Melted 74 | . . . 1 2 10 . . . 5 9 . . . . . . . . 7 2 10 23 . 5 Heat Transferred 38895 | . . . 259 927 5360 . 37 . 609 6106 261 87 157 . . 148 1006 185 2151 203 2499 10188 851 7861 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . . . 18 . . . Power Chain Reactions 7 | . . . . . . . . . . 3 . . . . . . 1 . 3 . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Gar Res Qua Res Tes Sec Acc Com Peak Influence 1905 | 25 269 498 316 311 1000 . . . . 713 . . . . 450 466 888 775 1283 693 544 1905 1276 1709 Initial 1126 | . 16 67 162 143 63 . . . . 88 . . . . 450 210 349 499 435 648 141 144 1126 636 Average 518 | 13 141 214 102 126 400 . . . . 347 . . . . 448 325 576 637 1029 473 286 676 1154 999 Maximum Alert Level 5 | . 1 2 1 1 3 . . . . 3 . . . . 2 2 3 3 4 2 2 5 4 5 Low Security (%) 34 | 100 84 55 87 95 28 . . . . 44 . . . . . . . . . . 30 32 . 22 Level 1 16 | . 15 34 12 4 17 . . . . 6 . . . . 1 76 12 . . 30 49 21 . . Level 2 21 | . . 9 . . 40 . . . . 45 . . . . 98 23 62 50 7 69 20 3 . 10 Level 3 12 | . . . . . 13 . . . . 3 . . . . . . 25 49 50 . . 13 18 25 Level 4 12 | . . . . . . . . . . . . . . . . . . . 42 . . 18 81 36 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . 10 . 3 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Squads Dispatched 111 | . 1 2 4 5 9 . . . . 9 . . . . . 1 . 3 9 3 11 27 8 19 Investigation 20 | . . 2 2 1 1 . . . . . . . . . . . . 1 2 2 3 1 2 3 Extermination 31 | . . . . 2 4 . . . . 3 . . . . . . . 1 2 . 5 8 1 5 Reinforcement 31 | . 1 . 2 2 2 . . . . 5 . . . . . 1 . . 1 1 3 7 . 6 Assault 20 | . . . . . 2 . . . . 1 . . . . . . . 1 4 . . 5 2 5 Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . Intercept 6 | . . . . . . . . . . . . . . . . . . . . . . 3 3 . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Gar Res Qua Res Tes Sec Acc Com Distress Signals 39 | . 1 2 5 1 2 . . . . . . . . 1 . . . . 2 8 2 5 . 10 Communications Jammed 150 | . . . . . 13 . . . . 26 . . . . . . . 14 48 . 2 29 2 16 Distress Signals 129 | . . . . . 9 . . . . 14 . . . . . . . 14 47 . 2 27 . 16 Times Spotted 694 | . 16 32 34 14 68 4 . . 6 41 1 . 60 2 . 11 21 9 67 12 45 99 8 144 Peak Tracking Total 20 | . 5 9 7 3 7 4 . . 5 11 1 . 20 2 . 5 4 5 11 3 6 13 6 16 Tactical Retreats 40 | . 1 2 1 . 12 . . . . 3 . . 1 1 . . 2 . 6 . . 6 . 5 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Gar Res Qua Res Tes Sec Acc Com Traps Triggered 12 | . . 2 . . . . . . . . . . . . . 2 2 . . . 1 3 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 22 | . . . . . . . . . . . 3 1 17 . . . . . . . . . . 1 Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Gar Res Qua Res Tes Sec Acc Com Machines Disabled 49 | . . . . 2 2 . . . . 3 . . . . . 1 2 . 7 1 7 21 . 3 Max in Single Turn 2 | . . . . 2 1 . . . . 1 . . . . . 1 1 . 1 1 1 2 . 1 Garrison Access 4 | . . . . . . . . . . . . . . . . . . . 1 2 1 . . . Garrison Relay 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Gar Res Qua Res Tes Sec Acc Com Machines Accessed 112 | . 3 8 11 1 7 1 . 3 . 10 1 . 3 . 1 . 2 3 13 4 13 15 2 11 Terminals 70 | . 3 6 8 1 2 . . . . 5 . . . . 1 . 2 2 10 . 7 12 1 10 Fabricators 7 | . . . . . 1 . . . . 1 . . . . . . . . . 3 2 . . . Repair Stations 8 | . . 1 . . 1 . . . . 1 . . . . . . . . . . 2 1 1 1 Recycling Units 4 | . . 1 1 . 1 . . . . 1 . . . . . . . . . . . . . . Scanalyzers 12 | . . . 2 . 2 . . . . 2 . . . . . . . 1 2 . 1 2 . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . 1 1 1 . . . Total Hacks 295 | . 8 29 33 3 13 1 . 25 . 21 1 . 7 . 1 . 3 6 36 10 35 30 7 26 Successful 167 | . 3 17 22 . 8 1 . 25 . 4 1 . 7 . 1 . . 2 9 7 26 17 3 14 Failed 128 | . 5 12 11 3 5 . . . . 17 . . . . . . 3 4 27 3 9 13 4 12 Catastrophic 30 | . 1 1 1 . 2 . . . . 7 . . . . . . 1 2 7 1 1 4 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 106 | . 8 19 12 3 3 . . . . 4 . . 1 . . . . . 19 2 10 14 . 11 Terminals 178 | . 8 21 22 3 4 . . . . 13 . . . . 1 . 3 5 27 . 20 24 3 24 Fabricators 18 | . . . . . 2 . . . . 1 . . . . . . . . . 8 7 . . . Repair Stations 21 | . . 6 . . 2 . . . . 2 . . . . . . . . . . 3 2 4 2 Recycling Units 7 | . . 2 2 . 1 . . . . 2 . . . . . . . . . . . . . . Scanalyzers 30 | . . . 9 . 4 . . . . 3 . . . . . . . 1 5 . 4 4 . . Garrison Access 7 | . . . . . . . . . . . . . . . . . . . 4 2 1 . . . Terminal Hacks 84 | . 1 3 9 . 1 1 . 25 . 3 1 . 7 . 1 . . 1 3 . 9 9 1 9 Record 15 | . . . . . . 1 . 6 . . . . 7 . . . . . . . . 1 . . Part Schematic 15 | . 1 1 1 . . . . 11 . . . . . . . . . . . . 1 . . . Robot Schematic 7 | . . 1 . . . . . 6 . . . . . . . . . . . . . . . . Robot Analysis 3 | . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . . Prototype ID Bank 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Open Door 5 | . . . . . . . . . . . 1 . . . . . . 1 . . 1 2 . . Open DSF 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . Terminal Index 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 15 | . . . 3 . . . . . . . . . . . . . . . 2 . 5 3 1 1 Locate Traps 7 | . . . 3 . . . . . . 2 . . . . . . . . . . . . . 2 Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 3 | . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 11 | . . . . . 1 . . . . . . . . . . . . . . 5 5 . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Load Schematic 6 | . . . . . 1 . . . . . . . . . . . . . . 2 3 . . . Build 4 | . . . . . . . . . . . . . . . . . . . . 2 2 . . . Repair Station Hacks 16 | . . 6 . . 2 . . . . . . . . . . . . . . . 2 2 2 2 Scan Component 8 | . . 3 . . 1 . . . . . . . . . . . . . . . 1 1 1 1 Repair 8 | . . 3 . . 1 . . . . . . . . . . . . . . . 1 1 1 1 Recycling Unit Hacks 3 | . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 19 | . . . 7 . 3 . . . . . . . . . . . . 1 1 . 4 3 . . Insert Component 13 | . . . 3 . 2 . . . . . . . . . . . . 1 1 . 3 3 . . Analyze 6 | . . . 4 . 1 . . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 33 | . 2 7 5 . . . . . . 1 . . . . . . . . 5 2 5 3 . 3 Terminals 25 | . 2 6 3 . . . . . . 1 . . . . . . . . 4 . 3 3 . 3 Track 10 | . 1 4 1 . . . . . . 1 . . . . . . . . . . 2 1 . . Botnet 12 | . . 1 2 . . . . . . . . . . . . . . . 4 . 1 1 . 3 Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Operators 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Extract 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . 1 2 . . . . Broadcast 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Intercept 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Jam 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 95 | . 3 8 9 1 6 . . . . 10 . . . . 1 . 2 3 12 4 11 13 2 10 Full Trace Events 15 | . . . . 1 1 . . . . . . . . . . . . 1 1 2 3 1 2 3 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . 1 . . . . . 6 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . 1 1 9 . 1 . . 11 . . . . . . . . . . . . 4 3 . . Parts Built 4 | . . . . . . . . . . . . . . . . . . . . 2 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 235 | . . . . . . . . . . . . . . . . . . . . 112 123 . . . Total Part Build Rating 20 | . . . . . . . . . . . . . . . . . . . . 10 10 . . . Parts Repaired 8 | . . 3 . . 1 . . . . . . . . . . . . . . . 1 1 1 1 Time 237 | . . 78 . . 32 . . . . . . . . . . . . . . . 13 54 36 24 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 22 | . . 10 10 . 2 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 3 . 1 . . . . . . . . . . . . . . . 1 . . . Part Schematics Acquired 5 | . . . 3 . 1 . . . . . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Gar Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . 5 . . 1 . . . . Machine Destruction 6 | . . . . . . . . . . . . . . . . . 5 . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Gar Res Qua Res Tes Sec Acc Com Total Allies 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . Largest Group 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . Highest-Rated Group 174 | . . . . . . . . . . . . . . . . . . . . . 174 . . . Highest-Rated Ally 58 | . . . . . . . . . . . . . . . . . . . . . 58 . . . Total Orders 4 | . . . . . 1 . . . . . . . . . . . . . . . . 3 . . EXPLORE 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . RETURN 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . Ally Attacks 59 | . . . . . . . . . . . . . . . . . . . . . 24 33 . 2 Total Damage 670 | . . . . . . . . . . . . . . . . . . . . . 245 389 . 36 Kills 6 | . . . . . . . . . . . . . . . . . . . . . 1 5 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted 11 | . . . . . . . . . . . . . 4 . . . . . . . . . . 7 Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Gar Res Qua Res Tes Sec Acc Com Robot Analysis Total 3 | . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . . Derelict Logs Recovered 5 | . . . . . . . 1 . 1 . . 1 . 2 . . . . . . . . . . Drone Launches 6 | . . . . . 1 . . . . . . . . . . . . . . . . 4 . 1 Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Gar Res Qua Res Tes Sec Acc Com Turns Passed 29010 | 162 673 1207 1839 1138 1598 754 968 180 798 2125 578 735 1395 618 253 333 995 334 1595 1682 2180 2837 571 3462 Spaces Moved 13909 | 88 385 527 786 596 770 423 545 103 434 912 338 410 703 340 153 124 423 157 769 1097 1049 1229 308 1240 Core 9 | 9 . . . . . . . . . . . . . . . . . . . . . . . . Treads 10493 | . . 67 786 596 113 423 545 103 434 912 338 410 703 340 153 124 423 40 . 367 1049 1221 308 1038 Legs 785 | 79 385 123 . . . . . . . . . . . . . . . . . . . . . 198 Wheels 2610 | . . 337 . . 657 . . . . . . . . . . . . 117 769 730 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 160 160 125 170 170 170 170 160 160 160 160 160 160 150 150 130 110 110 151 135 143 105 Average Speed 152 | 112 120 147 160 160 138 170 170 170 170 165 160 160 160 160 160 155 150 135 134 139 158 149 143 145 Slowest Speed 250 | 120 120 160 160 160 250 170 170 170 170 250 160 160 160 160 240 232 150 230 150 170 160 151 143 241 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . 2 . . 1 . . Spacefolds 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . 1 Exploration Rate (%) 47 | 5 48 49 64 20 23 65 58 68 68 22 50 47 74 51 3 95 45 7 85 40 74 72 8 49 Regions Visited 24 Branch Regions 12 Pre-discovered Areas 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Known Exits Taken 8 | . . . . . . . . . 1 1 . . . 1 1 . . 1 . . 1 1 1 . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 . . 1 1 1 . . . . . 1 1 . . . . Scrap Searched 14 | . . . . . . 2 2 . 4 . 3 3 . . . . . . . . . . . . Spaces Dug 204 | . . . . . 3 11 3 . . 29 9 22 3 4 . 1 1 5 30 5 15 40 . 23 Terrain Destroyed 991 | . . . 5 50 58 30 3 . 43 90 15 35 64 17 . 15 24 26 109 16 84 159 4 144 Melee 8 | . . . . . 3 . . . . 4 . . . . . . . . . . 1 . . . Projectile 481 | . . . 5 . 1 6 3 . . 41 15 35 11 17 . 6 6 10 74 16 69 78 4 84 AOE 502 | . . . . 50 54 24 . . 43 45 . . 53 . . 9 18 16 35 . 14 81 . 60 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Gar Res Qua Res Tes Sec Acc Com Total 18697 | 116 492 794 1104 709 1088 437 568 108 469 1250 357 453 900 394 161 217 655 235 1058 1225 1369 1845 412 2281 Wait 1812 | . 27 112 79 25 122 . . . 8 78 . 26 112 35 . 30 152 37 31 32 88 278 62 478 Move 13877 | 87 384 526 785 595 769 422 544 102 433 911 337 409 702 339 152 123 421 156 768 1096 1048 1224 307 1237 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 249 | 5 7 18 25 13 18 1 5 . 4 24 1 . 6 1 2 9 2 1 28 8 26 12 10 23 Fast Attach 245 | 7 . 12 8 4 11 . 2 3 1 25 4 . 10 . 2 4 2 3 21 19 31 21 2 53 Attach 165 | . . 4 15 5 9 1 3 . 1 19 . . 4 . 2 3 1 5 17 5 6 23 9 33 Detach 69 | . . 2 2 1 1 . 1 . . 7 1 . 3 . . . . 3 3 1 11 17 2 14 Swap 275 | . 6 6 15 11 31 2 . . 7 19 . . 4 2 . 7 13 7 18 8 11 56 6 46 Drop 352 | . 8 18 27 16 26 . 4 3 4 32 5 . 16 1 3 8 3 1 33 34 39 18 3 50 Fire 1637 | 17 60 94 148 39 98 11 9 . 11 131 9 18 43 16 . 33 60 22 139 22 104 195 11 347 Melee 12 | . . . . . 3 . . . . 4 . . . . . . . . . . 5 . . . Ram 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / [*Sto x2]) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/DSF -4/Garrison (discovered 2 exits: *Res x2) -3/Research -3/Quarantine -2/Research (discovered 3 exits: *Acc x2 / *Tes) -2/Testing -2/Section 7 -1/Access -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 163 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 16) 770 | -10/Materials | Discovered new exit (range 15) 836 | -10/Materials | Entered another Materials area 836 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1240 | -9/Materials | Build established: Scavenger-Mutant 1307 | -9/Materials | Repaired Lgt. Armor Plating 1334 | -9/Materials | Repaired Lgt. Assault Rifle 1362 | -9/Materials | Repaired Lgt. Treads 1598 | -9/Materials | Discovered new exit (range 8) 1940 | -9/Materials | Destroyed 8 combat bots 1996 | -9/Materials | Discovered new exit (range 5) 2043 | -9/Materials | Entered another Materials area 2043 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3017 | -8/Materials | Build established: Mutant 3219 | -8/Materials | Discovered new exit (range 15) 3353 | -8/Materials | Build established: Scavenger-Mutant 3480 | -8/Materials | Discovered new exit (range 3) 3760 | -8/Materials | Discovered new exit (range 5) 3882 | -8/Materials | Entered Factory 3882 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3953 | -7/Factory | Discovered new exit (range 11) 4637 | -7/Factory | Found Prototype Launcher 4637 | -7/Factory | Identified Rocket Array 4990 | -7/Factory | Discovered new exit (range 5) 5020 | -7/Factory | Entered another Factory area 5020 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5110 | -6/Factory | Repaired Med. Armor Plating 5348 | -6/Factory | Build established: Scavenger-Gunner 5916 | -6/Factory | Found Hvy. Reflective Plating 6086 | -6/Factory | Found Rocket Array 6314 | -6/Factory | Lost 3 parts (2n1u) 6420 | -6/Factory | First assault squad dispatched 6566 | -6/Factory | Build established: Gunner 6592 | -6/Factory | Discovered new exit (range 16) 6618 | -6/Factory | Entered Lower Caves 6630 | -6/Lower Caves | Encountered a Warlord checkpoint 7075 | -6/Lower Caves | Build established: Scavenger-Skirmisher 7361 | -6/Lower Caves | Discovered new exit (range 8) 7372 | -6/Lower Caves | Entered another Lower Caves area 8127 | -6/Lower Caves | Identified exit to Factory 8225 | -6/Lower Caves | Encountered a Warlord checkpoint 8287 | -6/Lower Caves | Discovered new exit (range 7) 8340 | -6/Lower Caves | Entered Data Miner 8342 | -6/Data Miner | Discovered new exit (range 6) 8374 | -6/Data Miner | Met Data Miner 8441 | -6/Data Miner | Learned location of Section 7 (-2) 8441 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8458 | -6/Data Miner | Received God Mode back door access code from Data Miner 8520 | -6/Data Miner | Entered Proximity Caves 9160 | -5/Proximity Caves | Build established: Gunner 9318 | -5/Proximity Caves | Entered Factory 9318 | -5/Factory | Evolved 2 slots: Utility x2 9585 | -5/Factory | Discovered new exit (range 7) 9595 | -5/Factory | Identified exit to Factory 9749 | -5/Factory | Build established: Skirmisher 10205 | -5/Factory | Cargo convoy interrupted 10250 | -5/Factory | Destroyed 7 combat bots 10285 | -5/Factory | Lost 6 parts (1p2n1u2w) 10322 | -5/Factory | Lost 3 parts (1n2w) 10502 | -5/Factory | Lost 5 parts (2u3w) 10638 | -5/Factory | Lost 3 parts (2u1w) 10783 | -5/Factory | Identified exit to Upper Caves 10783 | -5/Factory | Identified exit to Extension 11039 | -5/Factory | Build established: Tank 11418 | -5/Factory | First assault squad dispatched 11443 | -5/Factory | Entered Upper Caves 11617 | -5/Upper Caves | Encountered a Warlord checkpoint 11667 | -5/Upper Caves | Build established: Gunner 12005 | -5/Upper Caves | Discovered new exit (range 10) 12021 | -5/Upper Caves | Entered another Upper Caves area 12294 | -5/Upper Caves | Encountered a Warlord checkpoint 12382 | -5/Upper Caves | Learned 8 Factory zone layouts 12732 | -5/Upper Caves | Discovered new exit (range 5) 12756 | -5/Upper Caves | Entered Warlord 12814 | -5/Warlord | System corruption cleaned by Quarantine Array 13173 | -5/Warlord | Met Warlord 13187 | -5/Warlord | Opened Warlord's prototype stash 13195 | -5/Warlord | Found Prototype Reactor 13195 | -5/Warlord | Identified Vortex Chain Reactor 13198 | -5/Warlord | Warlord's base attacked by MAIN.C 13203 | -5/Warlord | Found Prototype Device 13203 | -5/Warlord | Identified Exp. Phase Shifter 13215 | -5/Warlord | Found Prototype Processor 13215 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 13548 | -5/Warlord | Warlord forces counterattacked 13591 | -5/Warlord | Spotted Striker 13627 | -5/Warlord | Lost 3 allies 13637 | -5/Warlord | Found Prototype Ballistic Cannon 13637 | -5/Warlord | Identified Hvy. Autocannon 13643 | -5/Warlord | Spotted Striker 13712 | -5/Warlord | Spotted Striker 13717 | -5/Warlord | Spotted B-86 Titan 13740 | -5/Warlord | Destroyed Striker 13742 | -5/Warlord | Spotted B-75 Beast 13759 | -5/Warlord | Lost 25 allies 13766 | -5/Warlord | Core integrity fell below 50% 13772 | -5/Warlord | Destroyed 11 combat bots 13772 | -5/Warlord | Destroyed B-86 Titan 13786 | -5/Warlord | Destroyed B-75 Beast 13873 | -5/Warlord | Warlord base infiltrated, sounded retreat 13985 | -5/Warlord | Learned Armory stockpile data 13985 | -5/Warlord | Learned 4 Quarantine zone layouts 13987 | -5/Warlord | Learned Research recycling unit intel 13987 | -5/Warlord | Learned Research security intel 13987 | -5/Warlord | Learned Research terminal intel 14039 | -5/Warlord | Spotted Striker 14042 | -5/Warlord | Spotted Striker 14043 | -5/Warlord | Spotted Executioner 14080 | -5/Warlord | Lost 7 allies 14110 | -5/Warlord | Spotted Executioner 14110 | -5/Warlord | Discovered new exit (range 9) 14151 | -5/Warlord | Entered Proximity Caves 14163 | -4/Proximity Caves | Spotter reported a threat 14171 | -4/Proximity Caves | Lost 15 allies 14222 | -4/Proximity Caves | Learned location of Testing (-2) 14370 | -4/Proximity Caves | Spotter reported a threat 14399 | -4/Proximity Caves | Spotted B-86 Titan 14423 | -4/Proximity Caves | Spotter reported a threat 14596 | -4/Proximity Caves | Learned Research non-interactive machine intel 14680 | -4/Proximity Caves | Discovered exit to Factory (range 9) 14769 | -4/Proximity Caves | Entered Factory 14769 | -4/Factory | Evolved 2 slots: Utility x2 15019 | -4/Factory | Search patrols dispatched 15020 | -4/Factory | Identified exit to DSF 15022 | -4/Factory | Entered DSF 15050 | -4/DSF | Additional patrols routed to DSF 15287 | -4/DSF | Sterilization system engaged 15306 | -4/DSF | Discovered new exit (range 14) 15307 | -4/DSF | Ambient heat levels rising (+10) 15322 | -4/DSF | Ambient heat levels rising (+10) 15337 | -4/DSF | Ambient heat levels rising (+10) 15352 | -4/DSF | Ambient heat levels rising (+10) 15355 | -4/DSF | Entered Garrison 15358 | -4/Garrison | Build established: Tank 15428 | -4/Garrison | Triggered checkpoint 15585 | -4/Garrison | Spotted B-86 Titan 15831 | -4/Garrison | Destroyed B-86 Titan 15846 | -4/Garrison | Triggered checkpoint 15947 | -4/Garrison | Discovered new exit (range 10) 15984 | -4/Garrison | Triggered checkpoint 15995 | -4/Garrison | Garrison Relay disabled 16024 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 16158 | -4/Garrison | Triggered checkpoint 16204 | -4/Garrison | Triggered checkpoint 16263 | -4/Garrison | Discovered new exit (range 9) 16350 | -4/Garrison | Entered Research 16350 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16351 | -3/Research | Identified exit to Quarantine 16353 | -3/Research | Loaded intel: 89 non-interactive machine locations 16354 | -3/Research | Loaded intel: 25 terminal locations 16355 | -3/Research | Loaded intel: 4 recycling unit locations 16638 | -3/Research | First assault squad dispatched 16644 | -3/Research | Build established: Skirmisher 16684 | -3/Research | Entered Quarantine 16934 | -3/Quarantine | First assault squad dispatched 16968 | -3/Quarantine | Found Alien Artifact 16972 | -3/Quarantine | Found Alien Artifact 16981 | -3/Quarantine | Found Alien Artifact 17027 | -3/Quarantine | Found Alien Artifact 17027 | -3/Quarantine | Identified Phase Redirector 17029 | -3/Quarantine | Identified Transdimensional Reconstructor 17029 | -3/Quarantine | Warped through subspace 17206 | -3/Quarantine | Destroyed 9 combat bots 17300 | -3/Quarantine | Found Alien Artifact 17300 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor (x2) 17300 | -3/Quarantine | Warped through subspace 17370 | -3/Quarantine | Cryocooling Duct disabled 17373 | -3/Quarantine | Cryocooling Duct disabled 17385 | -3/Quarantine | Ambient heat levels rising (+20) 17385 | -3/Quarantine | Non-combat units ordered to evacuate 17388 | -3/Quarantine | Ambient heat levels rising (+20) 17388 | -3/Quarantine | Combat units ordered to evacuate 17394 | -3/Quarantine | Found Alien Artifact 17448 | -3/Quarantine | Found Hvy. Reactive Plating 17488 | -3/Quarantine | Quarantine Guard activated 17531 | -3/Quarantine | Identified Dimensional Node Initializer 17615 | -3/Quarantine | Spotted Quarantine Guard 17621 | -3/Quarantine | Spotted Quarantine Guard 17621 | -3/Quarantine | Destroyed Quarantine Guard 17625 | -3/Quarantine | Spotted Quarantine Guard 17635 | -3/Quarantine | Build established: Tank 17638 | -3/Quarantine | Spotted Quarantine Guard 17642 | -3/Quarantine | Spotted Quarantine Guard 17647 | -3/Quarantine | Spotted Quarantine Guard 17649 | -3/Quarantine | Spotted Quarantine Guard 17651 | -3/Quarantine | Destroyed Quarantine Guard 17659 | -3/Quarantine | Core integrity fell below 50% 17722 | -3/Quarantine | Destroyed Quarantine Guard 17723 | -3/Quarantine | Destroyed Quarantine Guard 17724 | -3/Quarantine | Spotted Quarantine Guard 17725 | -3/Quarantine | Destroyed Quarantine Guard 17727 | -3/Quarantine | Destroyed Quarantine Guard 17746 | -3/Quarantine | Destroyed Quarantine Guard 17763 | -3/Quarantine | Core integrity fell below 20% 17775 | -3/Quarantine | Lost 5 parts (2p2u1w) 17789 | -3/Quarantine | System corruption reached 10% 17796 | -3/Quarantine | Destroyed Quarantine Guard 18024 | -3/Quarantine | Spotted Quarantine Guard 18046 | -3/Quarantine | Found Fusion Bomb Launcher 18126 | -3/Quarantine | Spotted Quarantine Guard 18148 | -3/Quarantine | Destroyed Quarantine Guard 18198 | -3/Quarantine | System corruption reached 30% 18200 | -3/Quarantine | Found Alien Impact Weapon 18230 | -3/Quarantine | Discovered new exit (range 12) 18230 | -3/Quarantine | Spotted Quarantine Guard 18279 | -3/Quarantine | Entered Research 18279 | -2/Research | Warlord forces began assault on 0b10 18279 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 18304 | -2/Research | Distinguished unit "Lobotomizers" dispatched to help 18304 | -2/Research | Distinguished unit "Lucky Slug" dispatched to help 18387 | -2/Research | Fabricated Imp. Cooling System (x1) 18389 | -2/Research | Research machine network offline 18418 | -2/Research | Fabricated Combat Drone Bay (x1) 18483 | -2/Research | Build established: Scavenger-Tank 18547 | -2/Research | Met up with Warlord 18738 | -2/Research | Borebot progress halted 18804 | -2/Research | Found Prototype Processor 18804 | -2/Research | Identified Spectral Analyzer 18847 | -2/Research | Borebot progress halted 18900 | -2/Research | Discovered new exit (range 5) 19014 | -2/Research | Discovered new exit (range 16) 19291 | -2/Research | Spotted TB-O8M(K) 19344 | -2/Research | Spotted Executioner 19344 | -2/Research | Spotted Executioner 19491 | -2/Research | Build established: Scavenger-Gunner 19709 | -2/Research | Discovered new exit (range 6) 19961 | -2/Research | Entered Testing 20014 | -2/Testing | Identified Core Stripper 20026 | -2/Testing | Found Prototype Protection 20026 | -2/Testing | Identified SHELL Armor 20077 | -2/Testing | Found Prototype Hackware 20077 | -2/Testing | Identified System Mapper 20347 | -2/Testing | Found Prototype Device 20347 | -2/Testing | Identified Exp. Thermal Shield 20368 | -2/Testing | Build established: Hacker-Gunner 20379 | -2/Testing | Spotted PL-BOI0ZENXYF 20439 | -2/Testing | Found Prototype Energy Cannon 20478 | -2/Testing | Spotted Striker 20683 | -2/Testing | Repaired Hcp. Storage Unit 20920 | -2/Testing | Found Prototype Device 20920 | -2/Testing | Identified AEGIS Remote Shield 20976 | -2/Testing | Fabricated Huge Storage Unit (x1) 21141 | -2/Testing | Found Prototype Energy Cannon 21141 | -2/Testing | Identified Disintegrator 21524 | -2/Testing | Identified Potential Cannon 21524 | -2/Testing | Identified Subatomic Replicator 21635 | -2/Testing | Spotted Fortress 21679 | -2/Testing | Fabricated Exp. Biometal Heavy Treads? 21679 | -2/Testing | Destroyed Fortress 21700 | -2/Testing | Found Vortex Chain Reactor 21703 | -2/Testing | Lost 3 allies 21703 | -2/Testing | Found Vortex Chain Reactor 21708 | -2/Testing | Found Prototype Device 21708 | -2/Testing | Identified Exp. Force Field 21713 | -2/Testing | Found Prototype Device 21713 | -2/Testing | Identified Thermal Barrier 21981 | -2/Testing | System corruption reached 10% 21999 | -2/Testing | Found Prototype Device 21999 | -2/Testing | Identified Exp. EM Disruption Field 22132 | -2/Testing | Discovered new exit (range 6) 22139 | -2/Testing | Identified exit to Section 7 22141 | -2/Testing | Entered Section 7 22305 | -2/Section 7 | Found Heavy Servo Lattice 22542 | -2/Section 7 | Found Alien Artifact 22626 | -2/Section 7 | Identified Integrated Mediator 22626 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 22741 | -2/Section 7 | Found Integrated Mediator 22741 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 22889 | -2/Section 7 | Found Alien Artifact 22938 | -2/Section 7 | Identified Spacefold Activator 23115 | -2/Section 7 | Spotted B-90 Cyclops 23175 | -2/Section 7 | Repaired Centrium Heavy Treads? 23310 | -2/Section 7 | Found Alien Artifact 23357 | -2/Section 7 | Identified Core Reset Matrix 23547 | -2/Section 7 | Spotted Alpha 7 23554 | -2/Section 7 | Spotted Alpha 7 23558 | -2/Section 7 | Destroyed Alpha 7 23598 | -2/Section 7 | Found Prototype Device 23598 | -2/Section 7 | Identified Exp. ECM Suite 23637 | -2/Section 7 | Spotted S7 Guard 23647 | -2/Section 7 | Garrison activated, responded to threat 23660 | -2/Section 7 | Destroyed Alpha 7 23711 | -2/Section 7 | Destroyed S7 Guard 23724 | -2/Section 7 | Found Alien Artifact 23730 | -2/Section 7 | Identified Core Physics Calibrator 23875 | -2/Section 7 | Discovered new exit (range 10) 23970 | -2/Section 7 | Initialized slip node 24141 | -2/Section 7 | First assault squad dispatched 24458 | -2/Section 7 | Spotted Executioner 24458 | -2/Section 7 | Spotted Executioner 24507 | -2/Section 7 | Destroyed Executioner 24513 | -2/Section 7 | Destroyed Executioner 24524 | -2/Section 7 | Found Prototype Processor 24524 | -2/Section 7 | Identified Exp. Core Analyzer 24633 | -2/Section 7 | Scanned by Researcher 24634 | -2/Section 7 | Intercept squad dispatched 24643 | -2/Section 7 | Spotted Tracker 24655 | -2/Section 7 | Allies destroyed Tracker 24662 | -2/Section 7 | Spotted Combat Programmer 24665 | -2/Section 7 | Allies destroyed Tracker 24668 | -2/Section 7 | Spotted Combat Programmer 24680 | -2/Section 7 | Destroyed Combat Programmer 24684 | -2/Section 7 | Allies destroyed Combat Programmer 24756 | -2/Section 7 | Spotted B-99 Colossus 24807 | -2/Section 7 | Destroyed 7 combat bots 24826 | -2/Section 7 | Found Alien Artifact 24826 | -2/Section 7 | Identified Integrated Dissipator 24826 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 24887 | -2/Section 7 | Found Alien Artifact 24887 | -2/Section 7 | Identified LRC Inertial Stabilizer 24887 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 24895 | -2/Section 7 | Found LRC Inertial Stabilizer 24895 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 24950 | -2/Section 7 | Found Integrated Dissipator 24950 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 24952 | -2/Section 7 | Found Integrated Dissipator 24952 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 24954 | -2/Section 7 | Warped through subspace to slip node 24977 | -2/Section 7 | Identified exit to Access 24978 | -2/Section 7 | Entered Access 24978 | -1/Access | Evolved 2 slots: Utility x2 24979 | -1/Access | Identified exit to Command 25291 | -1/Access | Build established: Scavenger-Gunner 25409 | -1/Access | Adv. Hacking Suite fried by hacking feedback 25445 | -1/Access | Repaired Exp. Coolant Injector? 25478 | -1/Access | First assault squad dispatched 25531 | -1/Access | Intercept squad dispatched 25548 | -1/Access | Spotted Tracker 25548 | -1/Access | Spotted Tracker 25549 | -1/Access | Entered Command 25676 | -1/Command | Repaired Enh. Nova Cannon? 25859 | -1/Command | Disengaged cave seal 25859 | -1/Command | Derelicts emerged from the dark tunnel 25860 | -1/Command | Welcomed Warlord to Command 25983 | -1/Command | Lost 3 allies 26026 | -1/Command | Lost 3 allies 26078 | -1/Command | First assault squad dispatched 26126 | -1/Command | Used Subatomic Replicator to replicate Imp. Quantum Reactor 26170 | -1/Command | Lost 17 allies 26344 | -1/Command | Lost 4 allies 26461 | -1/Command | Spotted B-99 Colossus 26474 | -1/Command | Warlord destroyed during the assault 26475 | -1/Command | Destroyed B-99 Colossus 26749 | -1/Command | Disengaged cave seal 26749 | -1/Command | Derelicts emerged from the dark tunnel 27086 | -1/Command | Spotted Alpha 7 27090 | -1/Command | Spotted Executioner 27090 | -1/Command | Spotted Striker 27091 | -1/Command | Spotted Executioner 27091 | -1/Command | Destroyed Alpha 7 27098 | -1/Command | Destroyed Executioner 27100 | -1/Command | Spotted Alpha 7 27106 | -1/Command | Spotted B-99 Colossus 27113 | -1/Command | Destroyed Alpha 7 27114 | -1/Command | Spotted Executioner 27123 | -1/Command | Destroyed Executioner 27123 | -1/Command | Spotted Striker 27132 | -1/Command | Destroyed Striker 27153 | -1/Command | Lost 8 allies 27164 | -1/Command | Destroyed B-99 Colossus 27300 | -1/Command | Spotted M Guard 27300 | -1/Command | Spotted M Guard 27300 | -1/Command | Spotted Combat Programmer 27302 | -1/Command | Destroyed Combat Programmer 27329 | -1/Command | Spotted Combat Programmer 27343 | -1/Command | Destroyed Combat Programmer 27353 | -1/Command | System corruption reached 10% 27390 | -1/Command | Destroyed M Guard 27436 | -1/Command | Destroyed M Guard 27436 | -1/Command | All MAIN.C guards destroyed 27563 | -1/Command | Found AEGIS Remote Shield 27932 | -1/Command | Met MAIN.C 27939 | -1/Command | 0b10 Conduit disabled 28099 | -1/Command | System corruption reached 30% 28114 | -1/Command | Destroyed 13 combat bots 28214 | -1/Command | Destroyed MAIN.C Shell 28216 | -1/Command | Surrendered to MAIN.C 28216 | -1/Command | Loaded intel: 53 machine locations 28216 | -1/Command | Loaded intel: 82 trap records 28216 | -1/Command | Identified exit to Surface 28216 | -1/Command | Discovered exit to Surface (range 101) 28216 | -1/Command | Discovered exit to Surface (range 56) 28329 | -1/Command | Build established: Scavenger-Tank 28379 | -1/Command | Found Vortex Chain Reactor 28383 | -1/Command | Found Prototype Processor 28383 | -1/Command | Identified Exp. Target Analyzer 28389 | -1/Command | Found Prototype Device 28389 | -1/Command | Identified Exp. System Purifier 28395 | -1/Command | Found Prototype Device 28395 | -1/Command | Identified Adv. Kinecellerator 28399 | -1/Command | Found Prototype Processor 28399 | -1/Command | Identified Exp. Melee Analysis Suite 28422 | -1/Command | Found Prototype Reactor 28475 | -1/Command | MAIN.C activated Command garrisons 28518 | -1/Command | Unknown forces attacked Command 28518 | -1/Command | Spotted EQ-013 28518 | -1/Command | Spotted EQ-001 28518 | -1/Command | Spotted EQ-005 28518 | -1/Command | Spotted EQ-003 28518 | -1/Command | Spotted EQ-004 28518 | -1/Command | Spotted EQ-002 28519 | -1/Command | Spotted EQ-000 28533 | -1/Command | Destroyed EQ-001 28535 | -1/Command | Spotted EQ-006 28577 | -1/Command | Destroyed EQ-006 28580 | -1/Command | Lost 4 allies 28598 | -1/Command | Found Prototype Processor 28598 | -1/Command | Identified Exp. Targeting Computer 28614 | -1/Command | Spotted EQ-021 28614 | -1/Command | Spotted EQ-018 28614 | -1/Command | Spotted EQ-019 28614 | -1/Command | Spotted EQ-027 28618 | -1/Command | Spotted EQ-020 28625 | -1/Command | Destroyed EQ-019 28642 | -1/Command | Core integrity fell below 50% 28661 | -1/Command | Lost 5 allies 28665 | -1/Command | Destroyed EQ-021 28672 | -1/Command | Found Exp. Thermal Shield 28689 | -1/Command | Lost 5 parts (4u1w) 28717 | -1/Command | Spotted EQ-039 28720 | -1/Command | Spotted EQ-038 28722 | -1/Command | Spotted EQ-028 28731 | -1/Command | Destroyed EQ-038 28731 | -1/Command | Spotted EQ-034 28746 | -1/Command | Destroyed EQ-034 28760 | -1/Command | Lost 4 allies 28769 | -1/Command | Spotted EQ-045 28777 | -1/Command | Spotted EQ-050 28796 | -1/Command | Destroyed EQ-045 28808 | -1/Command | Destroyed EQ-050 28819 | -1/Command | Spotted EQ-060 28819 | -1/Command | Spotted EQ-061 28819 | -1/Command | Spotted EQ-062 28821 | -1/Command | Spotted EQ-064 28834 | -1/Command | Destroyed EQ-062 28845 | -1/Command | Destroyed EQ-061 28848 | -1/Command | Destroyed EQ-064 28871 | -1/Command | Identified Zero-point Reactor 28895 | -1/Command | Spotted EQ-066 28902 | -1/Command | Spotted EQ-079 28903 | -1/Command | Spotted EQ-074 28907 | -1/Command | Spotted EQ-077 28943 | -1/Command | Spotted EQ-085 28957 | -1/Command | Core integrity fell below 20% 28984 | -1/Command | Destroyed EQ-085 28988 | -1/Command | Spotted EQ-086 28990 | -1/Command | Discovered exit to Surface (range 32) 28990 | -1/Command | Discovered exit to Surface (range 112) 28990 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 28995 | -1/Command | Spotted EQ-087 28995 | -1/Command | Spotted EQ-104 29002 | -1/Command | Spotted EQ-097 29007 | -1/Command | Spotted EQ-090 29011 | -1/Command | Destroyed by EQ-090 with Advanced KE Penetrator Last Messages --------------- 28994_ Penetrated by Slug. 28994_ Slug penetrates Reinforced Barrier. 28998_ Knocked back. 28998_ Exp. Core Shielding destroyed. 28998_ Penetrated by Slug. 28998_ Slug penetrates Reinforced Barrier. 28999_ Acquired 12 matter. 29000_ Acquired 38 matter. 29000_ Penetrated by Slug. 29000_ Exp. Biometal Leg destroyed. 29001_ System corrupted: IFF burst signal emitted. 29001_ Knocked back. 29004_ Adv. Focal Shield destroyed. 29005_ Knocked back. 29008_ Penetrated by Slug. 29009_ Enh. Nova Cannon destroyed. 29009_ Knocked back. 29009_ Centrium Medium Armor Plating destroyed. 29011_ Penetrated by Slug. [Achievement: Superachiever] Map ----- +----------------------------------------------------+ | #?????????????????????????#?#" " % %% | | #?????????????????????????#?# | | #?????????????????????????#?#% % % % | | #?????????????###########?#?# % = ! ] | | #?????????????# ! #?#?# =] | | #?????????????# #?#?# % % %%= [ | | #?????????????# "" #?#?# % % ! | | +####?????????????# """" #?#?# %% [ % | | #???????????????# """" #?#?# [![ % | | #???????????????# "" #?#?# ! !/= | | #??????????????## #?#?#! !== | | #?????#######??#" ?#?#%*!=% |* | | ####### #####" % ######!=%! % | | "" %%=%% |%]Q!%%%[[ % "" | | "T %%%Q=%=!! !%== % %%% | | %%% Q%%!%%%* *|]%% | | ####+## ####" %#! %% "#=%% ""%"" | | ## ## ##??##% =% #%# % " """" | | ## ## #????# ###%%% "" " " | | + ## #????# # %# ################## | | ## ## #????# # ### ????????????????? | | ## + #????# ## #?#################### | | ##+######+#####?# ## ##???????????????????? | | ## ## #?# ## % %#???????????????????? | | ## ## #?# ## ##???????????????????? | | ## ## #?# ## @ #????????????????????? | | ## ## * ! #?# ##;####????????????????????? | | ## ## #?# # #????????????????????????? | | ## ## "" "" #?# ;#?????????????????????????? | | ## + ""T"" #?# Q#??????????????????????????? | | ##### """ #?# #??????????????????????????? | | ######+##########% ###############????????????? | | # # !% #????????????? | | + = + T#????????????? | | # # ;##+## ####### ##????????????? | | # # # ## #??#### ##????????????? | | # # + ## #??#[[] ==#????????????? | | # # ######### ## #??#! [ ] #????????????? | | #// # #######?# ## #??#]! !* #????????????? | | #/ # ## #?# ## #??#]!! * #????????????? | | # # ## < #?# ## #??#########????????????? | | ###### ## #?# ## #???????????????????????? | | ##???# #### #?###### #???????????????????????? | | ##### #### #?????## ##??????????????????????? | | ####### #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | ! ####! #??????????????????????? | | #??######??????????????????????? | | ##############+#####?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 150 Coolant Potential 120 Energy Generation 59 Energy Capacity 1900 Matter Stores 946 Matter Capacity 1300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 210 ECM Strength 3 Jamming Range 16 Cloak Strength 4 Armor Coverage 2250 Resistance: KI 40 Resistance: TH 50 Resistance: EM 75 Core Shielding 40 Weapon Shielding 90 Point Defense Rating 400 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 14 Melee Accuracy 12 Target Analysis 14 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 6 Energy Filtering 50 Kinecelleration 50 Offensive Hacking 48 Defensive Hacking 12 Authchip Count 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Adv. Targeting Computer | -8/Materials | Hacked Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Imp. Cooling System | -8/Materials | Scanalyzed Adv. Terrain Scan Processor | -8/Materials | Scanalyzed Lrg. Battery | -8/Materials | Extracted Utility Shielding | -8/Materials | Extracted Imp. Power Shielding | -8/Materials | Extracted Deuterium Engine | -8/Materials | Extracted Shield Generator | -8/Materials | Extracted Arm. Treads | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Dual-blade Saw | -6/Data Miner | Free Adv. Actuator Array | -6/Data Miner | Free Disruptor Cannon | -6/Data Miner | Free Antimatter Reactor | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Huge Storage Unit | -2/Testing | Hacked Exp. Biometal Heavy Treads | -2/Testing | Scanalyzed Hvy. Antimatter Reactor | -2/Testing | Archive Neutron Missile Launcher | -2/Testing | Archive Imp. Quantum Reactor | -2/Section 7 | Archive Exp. Energy Well | -2/Section 7 | Archive Electron Diverter | -2/Section 7 | Archive Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked G-50 Soldier | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Imp. Cooling System | x1 | -2/Research Combat Drone Bay | x1 | -2/Research Huge Storage Unit | x1 | -2/Testing Exp. Biometal Heavy Treads | x1 | -2/Testing Alien Tech Used ----------------- Phase Redirector Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Stripper Integrated Mediator Spacefold Activator Core Physics Calibrator Dimensional Node Initializer Integrated Dissipator LRC Inertial Stabilizer Subatomic Replicator Achievements -------------- Pyromaniac Superachiever Challenges ------------ None Game ------ Seed MolecularCooledWand Manual? 0 Play Time 05:28:14 Cumulative 685.8 hours Start 2024.04.04 @ 18:15:45 End 2024.04.06 @ 14:57:12 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 426 Rogue 426 Adventurer 0 Explorer 0 Win Type - Total 9 Types 6/0/1/1/1/0/0/0/0 Lore% 83 Gallery% 89 Achievement% 75 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b275502b-b4c4-4c27-8c7f-c64ef7de5ae3