Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.08 @ 09:58:12 Player: Enzo Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (51) 255 Value Destroyed (1133) 1133 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (304) 304 TOTAL SCORE: 4312 Bonus ------- High Alert Combat Kills 4 Aligned with FarCom 300 Cogmind --------- Core Integrity 464/550 Matter 294/300 Energy 356/460 System Corruption 22% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (6) ------ Large Storage Unit Compact Battery Advanced Terrain Scanner Terrain Scan Processor Improved Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- Latent Energy Streamer Heavy Ion Cannon > --- INVENTORY (10) --- Gravmag System Gravmag System Gravmag System Gravmag System Compact Battery (300) Signal Interpreter Improved ECM Suite Sensor Drone Bay (20/20) Advanced EMP Blaster Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Compact Battery Compact Battery Advanced Terrain Scanner Terrain Scan Processor Hardened Light Armor Plating > --- WEAPON ----------- Latent Energy Streamer Heavy Ion Cannon > --- INVENTORY -------- Gravmag System Gravmag System Experimental Sensor Array Signal Interpreter Improved ECM Suite Sensor Drone Bay Grenade Launcher Rocket Launcher Datajack Mining Laser [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Sensor Drone Bay Storage Large Storage Unit Processor Terrain Scan Processor Protection Hardened Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Latent Energy Streamer Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . . . 4 Weapon . | . . . . . . Parts Attached 47 | 7 7 3 1 4 25 Power 4 | 1 . . . . 3 Engine 1 | 1 . . . . . Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 8 | 2 3 . . 1 2 Treads 8 | 2 3 . . 1 2 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 2 2 1 . 3 10 Device 6 | . . 1 . 2 3 Storage 7 | 2 2 . . . 3 Processor 4 | . . . . . 4 Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 17 | 2 2 2 1 . 10 Energy Gun 7 | 2 2 1 . . 2 Energy Cannon 6 | . . . 1 . 5 Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 4 | . . 1 . . 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 1 . 1 3 Parts Lost 3 | . . . . . 3 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Highest Loss Streak 2 | . . . . . 2 Average Slot Usage (%) 97 | . 98 100 100 100 91 Engine 9 | . 14 14 14 14 . Core 2 | . . . . . 7 Treads 24 | . 28 28 28 28 18 Device 4 | . . 1 14 3 5 Storage 20 | . 28 26 14 14 18 Processor 5 | . . . . . 16 Protection 3 | . . . . 10 7 Energy Gun 17 | . 26 28 22 14 5 Energy Cannon 6 | . . . 5 14 10 Naked Turns . | . . . . . . Heaviest Build 53 | 17 33 39 47 47 53 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 1 | . . . 1 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 14 | 8 14 14 10 10 10 Average Capacity 9 | 6 8 13 10 10 10 Most Carried 10 | 3 9 10 10 10 10 Average Carried 7 | . 4 8 10 9 8 Final Capacity 14 | 8 14 10 10 10 10 Final Carried 10 | 3 8 10 10 10 10 Class Distribution -------------------- 90% | Mutant 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 840 | 270 60 50 . 67 393 Remotely . | . . . . . . Salvage Created 1732 | 194 392 104 . 103 939 Parts 111 | 18 31 7 . 5 50 Haulers Intercepted 3 | . 1 . . . 2 Recyclers Shooed 5 | . 1 . . . 4 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 26 | . 6 5 . 2 13 Guns 6 | . 3 1 . . 2 Cannons 2 | . . . . . 2 AOE 17 | . 3 4 . 1 9 Classes Destroyed 10 | 2 5 . . 1 2 Worker 3 | . . . . . 3 Builder 6 | . 2 . . . 4 Tunneler 5 | 5 . . . . . Hauler 3 | . 1 . . . 2 Recycler 5 | 1 1 . . . 3 Watcher 3 | . 2 . . . 1 Swarmer 9 | . 3 3 . . 3 Grunt 14 | . 3 2 . 1 8 Brawler 1 | . . . . 1 . Hunter 2 | . . . . . 2 Best Kill Streak 5 | 2 3 3 . 1 5 Combat Bots Only 3 | . 3 3 . 1 3 Max Kills in Single Turn 4 | 2 3 2 . 1 4 Gunslinging . | . . . . . . Exploded 3 | . 3 2 . 1 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1019 | . 204 127 . . 688 Core 167 | . 42 39 . . 86 Absorbed by Shields . | . . . . . . Core Remaining (%) 83 | 100 . . . 67 . Volleys Fired 93 | 11 23 8 . 4 47 Largest 2 | 2 2 2 . 2 2 Hottest 115 | 80 80 80 . 100 115 Shots Fired 154 | 22 46 14 . 5 67 Gun 116 | 22 46 12 . 3 33 Cannon 23 | . . . . 2 21 Launcher 15 | . . 2 . . 13 Special . | . . . . . . Kinetic . | . . . . . . Thermal 15 | . . . . . 15 Explosive 15 | . . 2 . . 13 Electromagnetic 124 | 22 46 12 . 5 39 Robot Hit Streak 14 | 8 8 14 . 8 5 Robot Miss Streak 3 | 2 3 3 . . 3 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 97 | 13 28 11 . 5 40 Core Hits 83 | 7 15 7 . 2 52 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3813 | 223 561 346 . 243 2440 Guns 1008 | 155 425 106 . 37 285 Cannons 172 | . . . . 14 158 Explosions 2633 | 68 136 240 . 192 1997 Melee . | . . . . . . Ramming . | . . . . . . Kinetic . | . . . . . . Thermal 540 | 68 136 41 . . 295 Explosive 1231 | . . 199 . . 1032 Electromagnetic 2042 | 155 425 106 . 243 1113 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 22 | . . . . 4 22 Average Corruption 10 | . . . . 3 12 Corruption Purged . | . . . . . . Effects 25 | . . . . 1 24 Message Errors 2 | . . . . . 2 Matter Fused 5 | . . . . 1 4 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 4 | . . . . . 4 Parts Rejected 2 | . . . . . 2 Data Loss (minor) 4 | . . . . . 4 Data Loss (major) 1 | . . . . . 1 Misdirections 3 | . . . . . 3 Targeting Errors 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 38 | . . 25 . . 13 Projectiles . | . . . . . . Explosions 38 | . . 25 . . 13 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 327 | . 52 79 . . 196 Shots 7 | . 2 2 . . 3 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 343 | 108 156 117 . 54 343 Average Temperature 73 | 39 48 60 . 31 104 Received Heat Transfer 204 | . 51 9 . . 144 Effects 3 | . . . . . 3 Energy Bleed 2 | . . . . . 2 Interference 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 2 | . . . . 1 1 Combat Hostiles 1 | . . . . 1 . Parts Fried 8 | 1 . 1 . 1 5 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 683 | 100 100 . . . 483 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 8 | 1 2 1 . . 4 Missiles Intercepted . | . . . . . . Latent Energy Used 1255 | . . . . 157 1098 LE Corruption 26 | . . . . 4 22 Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 421 | 30 179 166 . 80 421 Initial 31 | . 19 31 . . . Average 128 | 13 74 125 . 14 242 Maximum Alert Level 2 | . . . . . 2 Low Security (%) 75 | 100 100 100 . 100 30 Level 1 22 | . . . . . 65 Level 2 1 | . . . . . 4 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 . . . 3 Investigation 2 | . 1 . . . 1 Extermination . | . . . . . . Reinforcement 3 | . 1 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 3 | . 1 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 38 | . 13 5 . 3 17 Peak Tracking Total 5 | . 5 3 . 2 3 Tactical Retreats 3 | . . . . 1 2 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 13 | . . . . 1 12 Max in Single Turn 4 | . . . . 1 4 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 10 | . 6 1 2 . 1 Terminals 6 | . 5 . . . 1 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 34 | . 22 1 3 . 8 Successful 22 | . 14 1 3 . 4 Failed 11 | . 8 . . . 3 Catastrophic . | . . . . . . Database Lockouts 1 | . . . . . 1 Manual 20 | . 13 . 1 . 6 Terminals 25 | . 17 . . . 8 Fabricators . | . . . . . . Repair Stations 5 | . 5 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 5 1 3 . 2 Record 2 | . . . 2 . . Robot Analysis 3 | . 2 . . . 1 Prototype ID Bank 2 | . 2 . . . . Open Door 1 | . . 1 . . . Branch Access Points 1 | . 1 . . . . Registered Prototypes 1 | . . . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 4 . . . . Scan Component 2 | . 2 . . . . Repair 2 | . 2 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 5 . . . 2 Terminals 7 | . 5 . . . 2 Botnet 5 | . 4 . . . 1 Operators 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 6 . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 2 . . . . Time 52 | . 52 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 2 . . Highest-Rated Group 45 | . . 45 45 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders 2 | . . 2 . . . RETURN 2 | . . 2 . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 3 | . 2 . . . 1 Derelict Logs Recovered 2 | . . . . 2 . Drone Launches 2 | . . 2 . . . Drone Recoveries 2 | . . 2 . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 3495 | 230 742 503 527 454 1039 Spaces Moved 1824 | 117 369 285 314 267 472 Core 10 | 10 . . . . . Treads 1814 | 107 369 285 314 267 472 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 161 | 150 160 160 167 161 163 Slowest Speed 180 | 160 160 160 180 180 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 48 | 6 68 56 64 70 24 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 239 | 4 8 16 . . 211 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 238 | 4 8 16 . . 210 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 2209 | 145 475 317 315 286 671 Wait 197 | 8 63 20 . 5 101 Move 1819 | 116 368 284 313 266 472 Hop . | . . . . . . Pick Up 24 | 3 7 2 . 2 10 Fast Attach 23 | 7 2 . 1 1 12 Attach 5 | . . . . . 5 Detach 2 | . . . . 1 1 Swap 19 | . 5 3 . 3 8 Drop 27 | . 7 . 1 4 15 Fire 93 | 11 23 8 . 4 47 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 231 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Identified exit to Mines 308 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 14) 502 | -10/Materials | Repaired EM Pulse Gun 530 | -10/Materials | Repaired EM Pulse Gun 973 | -10/Materials | Entered Mines 1150 | -10/Mines | Discovered new exit (range 8) 1395 | -10/Mines | Found the Drone Emporium 1401 | -10/Mines | Found Prototype Device 1402 | -10/Mines | Identified Sensor Drone Bay 1430 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1460 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1462 | -10/Mines | Discovered new exit (range 5) 1476 | -10/Mines | Entered Exiles 1476 | -10/Exiles | Accompanied by 2 allies 1506 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1515 | -10/Exiles | Met 8R-AWN 1542 | -10/Exiles | Met EX-HEX 1649 | -10/Exiles | Met EX-BIN 1668 | -10/Exiles | Aligned with FarCom system 1670 | -10/Exiles | Given EX-Vault access code 1707 | -10/Exiles | Opened EX-Vault 1755 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1789 | -10/Exiles | Found Latent Energy Streamer 1897 | -10/Exiles | Met EX-DEC 1976 | -10/Exiles | Discovered new exit (range 14) 2003 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 2003 | -10/Exiles | Entered Mines 2034 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2038 | -9/Mines | Found Prototype Device 2039 | -9/Mines | Identified Exp. Sensor Array 2112 | -9/Mines | Learned 8 Materials zone layouts 2436 | -9/Mines | Discovered new exit (range 14) 2457 | -9/Mines | Entered Materials 2457 | -8/Materials | Evolved 4 slots: Utility x4 2458 | -8/Materials | Identified exit to Factory 2499 | -8/Materials | Central database locked down 3075 | -8/Materials | System corruption reached 10% 3496 | -8/Materials | Self-destructed Last Messages --------------- 03476_ U-05 Engineer lays Concrete. 03477_ U-05 Engineer repairs door. 03477_ K-01 Serf collects debris. 03477_ R-06 Scavenger collects Flight Unit. 03479_ U-05 Engineer lays Concrete. 03481_ K-01 Serf collects debris. 03482_ U-05 Engineer builds a Wall. 03484_ System corrupted: Matter fused (-6). 03484_ K-01 Serf collects debris. 03486_ U-05 Engineer lays Concrete. 03487_ K-01 Serf collects debris. 03488_ U-05 Engineer builds a Wall. 03489_ U-05 Engineer lays Concrete. 03491_ K-01 Serf collects debris. 03491_ U-05 Engineer builds a Wall. 03492_ U-05 Engineer lays Concrete. 03493_ K-01 Serf collects debris. 03493_ U-05 Engineer lays Concrete. 03494_ K-01 Serf collects debris. 03495_ U-05 Engineer builds a Wall. 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"? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 760 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 160 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 12 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravityRemoteAirjet Manual? 0 Play Time 00:29:14 Cumulative 47.3 hours Start 2020.10.07 @ 19:36:16 End 2020.10.08 @ 09:58:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 104 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 42 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 06b5c086-a7c6-46db-bd9e-2e8ae197b998