Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.05 @ 17:07:11 Player: telemetry Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (155) 775 Value Destroyed (3500) 3500 Prototype IDs (56) 1120 Alien Tech Used (0) 0 Bonus (328) 328 TOTAL SCORE: 9723 Bonus ------- Follower Combat Kills 28 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 67/300 Energy 98/100 System Corruption 10% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Fusion Compressor Improved Propulsion Shielding PSU Rigger Improved Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved Cesium-ion Thruster > --- UTILITY ---------- Improved Utility Shielding Hacking Suite Hacking Suite Hacking Suite System Shield PSU Rigger > --- WEAPON ----------- Mini Grenade Launcher Mace > --- INVENTORY -------- Transmission Jammer Hardened Light Armor Plating Hacking Suite System Shield Plasma Cutter [Rating: 49] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Large Storage Unit Device PSU Rigger Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Mace Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Slots Evolved 8 | . . . 2 . . . 2 . 2 2 Power . | . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . . 1 Utility 5 | . . . 1 . . . 1 . 2 1 Weapon . | . . . . . . . . . . . Parts Attached 117 | 7 8 . 23 1 1 . 15 41 12 9 Power 11 | 2 . . 4 . . . . 2 2 1 Engine 7 | 2 . . 4 . . . . 1 . . Core 4 | . . . . . . . . 1 2 1 Reactor . | . . . . . . . . . . . Propulsion 29 | 2 . . 6 . . . 6 12 3 . Treads 21 | 2 . . 6 . . . 6 7 . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 1 | . . . . . . . . 1 . . Flight 7 | . . . . . . . . 4 3 . Utility 47 | 1 4 . 8 1 . . 6 15 6 6 Device 17 | . 1 . 2 . . . . 9 1 4 Storage 6 | 1 2 . 2 . . . 1 . . . Processor 5 | . . . . . . . 3 1 . 1 Hackware 6 | . . . . . . . . 2 3 1 Protection 13 | . 1 . 4 1 . . 2 3 2 . Artifact . | . . . . . . . . . . . Weapon 30 | 2 4 . 5 . 1 . 3 12 1 2 Energy Gun 4 | . . . 2 . . . 1 1 . . Energy Cannon 1 | . . . . . . . . 1 . . Ballistic Gun 7 | 2 2 . . . . . . 2 . 1 Ballistic Cannon 7 | . . . 3 . . . . 4 . . Launcher 4 | . 1 . . . . . 1 2 . . Special Weapon 1 | . . . . . . . . 1 . . Impact Weapon 4 | . 1 . . . . . 1 1 1 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . . . . 1 Unidentified Prototypes 8 | . . 1 1 . . . . 5 1 . Corrupted Parts 1 | . . . . . . . . . 1 . System Corruption 10 | . . . . . . . . . 10 . Parts Lost 23 | . 2 1 2 . . . 1 4 8 5 Power 1 | . . . . . . . . . 1 . Propulsion 4 | . . . . . . . . 2 1 1 Utility 13 | . 1 1 1 . . . 1 1 4 4 Weapon 5 | . 1 . 1 . . . . 1 2 . Highest Loss Streak 7 | . 2 1 1 . . . 1 2 7 2 To Critical Strikes . | . . . . . . . . . . . Average Backups 11 | 1 7 13 14 15 14 15 14 14 4 4 Power . | . . . . . . . . . . . Propulsion 2 | . 1 4 4 4 4 4 3 4 . . Utility 5 | . 2 5 4 6 6 7 7 6 3 2 Weapon 1 | . 1 2 3 3 2 2 1 1 . . Tool/Special . | . . . . . . . . . . . Unused Backups 21 | . 3 . 5 . . . 2 4 5 2 Power . | . . . . . . . . . . . Propulsion 4 | . . . . . . . 1 3 . . Utility 12 | . 2 . 1 . . . 1 1 5 2 Weapon 5 | . 1 . 4 . . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 87 | . 94 99 86 88 87 88 86 93 98 16 Engine 8 | . 14 14 11 11 11 11 9 7 . . Core 1 | . . . . . . . . 1 6 . Treads 27 | . 27 28 33 33 33 33 36 34 . . Flight 4 | . . . . . . . . . 29 4 Device 2 | . 3 13 3 . . . . 3 6 5 Storage 11 | . 16 14 17 11 11 11 12 10 . . Processor 4 | . . . . . . . 9 17 . 2 Hackware 4 | . . . . . . . . . 29 2 Protection 8 | . 3 . 10 22 22 22 10 3 7 . Ballistic Gun 3 | . 26 14 . . . . . 1 . . Ballistic Cannon 6 | . . . 9 11 7 11 8 10 . . Launcher 1 | . . . . . . . . . 6 . Peak Build Rating 49 | 6 9 9 18 18 19 19 29 40 49 18 Average Rating 22 | 4 7 8 15 18 16 19 24 28 45 9 On Entrance 14 | . 6 8 7 18 18 19 19 27 34 2 Avg Prop Armor Cover (%) 8 | . . . . . . . . . 8 . Naked Turns 6 | . . . . . . . . . 6 . Heaviest Build 52 | 13 32 30 49 49 49 49 52 48 14 7 Greatest Support 88 | 40 40 40 60 60 60 60 85 88 21 5 Greatest Overweight (x) 4 | . . . . . . . . . 4 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 Average Capacity 12 | 6 8 15 15 15 15 15 15 14 5 5 Most Carried 15 | 2 13 14 15 15 15 15 15 15 5 5 Average Carried 12 | 1 7 13 14 15 14 15 14 14 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 2 13 14 15 15 15 15 15 5 5 5 Class Distribution -------------------- 78% | Mutant 12% | Hacker-Sprinter 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Hacker-Sprinter | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Matter Collected 4915 | 192 664 . 1014 307 . 80 875 1506 277 . Remotely . | . . . . . . . . . . . Salvage Created 3445 | . 477 . 863 116 . 110 623 949 307 . Parts 256 | . 46 . 71 12 . 4 38 74 11 . Haulers Intercepted 19 | . 2 . 6 . . . 4 6 1 . Recyclers Shooed 1 | . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Combat Hostiles Destroyed 91 | . 15 . 24 7 . 3 16 25 1 . Melee 2 | . 2 . . . . . . . . . Guns 12 | . 7 . . . . . . 5 . . Cannons 67 | . . . 21 7 . 3 16 20 . . AOE 8 | . 6 . 2 . . . . . . . Classes Destroyed 15 | . 7 . 5 . . . 1 1 1 . Worker 5 | . . . 2 . . . . 3 . . Builder 16 | . 1 . 3 1 . . 1 1 9 . Tunneler 1 | . . . 1 . . . . . . . Hauler 19 | . 2 . 6 . . . 4 6 1 . Recycler 2 | . . . 2 . . . . . . . Operator 5 | . 1 . . . . . 2 2 . . Drone 2 | . . . . . . . . 2 . . Watcher 16 | . 3 . 5 . . . 3 2 3 . Swarmer 36 | . 8 . 12 5 . . 3 8 . . Cutter 1 | . . . . . . . . . 1 . Grunt 30 | . 5 . 4 2 . 3 9 7 . . Brawler 1 | . . . 1 . . . . . . . Sentry 20 | . . . 7 . . . 3 10 . . Hunter 1 | . . . . . . . 1 . . . Subdweller 2 | . 2 . . . . . . . . . Best Kill Streak 10 | . 6 . 10 3 . 3 4 5 5 . Combat Bots Only 6 | . 6 . 4 3 . 3 4 4 1 . Max Kills in Single Turn 2 | . 2 . 2 1 . 1 1 2 1 . Gunslinging 1 | . . . . . . . . 1 . . Exploded 2 | . 2 . 2 . . . . . . . Melee 1 | . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Hostile Shots Fired 761 | . 78 . 169 27 . 3 85 132 129 138 Missed 294 | . 25 . 55 10 . 1 22 36 79 66 Hits 467 | . 53 . 114 17 . 2 63 96 50 72 Melee 14 | . . . . . . . . . 13 1 Projectile 453 | . 53 . 114 17 . 2 63 96 37 71 AOE 7 | . . . . . . . . . 7 . Critical Strikes 17 | . 1 . 1 . . . 1 2 10 2 Part Disruptions 1 | . . . 1 . . . . . . . Damage Taken 6184 | . 582 . 1250 140 . 64 813 1207 1104 1024 Core 1759 | . 46 . 177 12 . . 43 81 550 850 Absorbed by Shields 32 | . . . . . . . . . . 32 Redirected to Shielding 6 | . . . . . . . . . 6 . Ignored by Resistances 8 | . . . . 2 . 6 . . . . Regen/Repaired (Parts) 403 | . 125 . 50 . . . 223 5 . . Core Remaining (%) 66 | 100 . 81 . . . 52 . 77 21 . Volleys Fired 395 | . 48 . 124 13 . 7 89 109 5 . Largest 2 | . 2 . 1 1 . 1 1 2 1 . Hottest 74 | . 60 . 50 50 . 50 50 74 20 . Shots Fired 484 | . 88 . 124 13 . 7 91 156 5 . Gun 136 | . 77 . 20 . . . . 39 . . Cannon 329 | . . . 104 13 . 7 88 117 . . Launcher 14 | . 11 . . . . . 3 . . . Special 5 | . . . . . . . . . 5 . Kinetic 465 | . 77 . 124 13 . 7 88 156 . . Thermal 5 | . . . . . . . . . 5 . Explosive 14 | . 11 . . . . . 3 . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 14 | . 8 . 7 7 . 6 14 14 2 . Robot Miss Streak 6 | . 3 . 6 1 . 2 3 3 1 . Penetration Max 1 | . . . 1 . . . . . . . Secondary Targets 3 | . 1 . . . . . . 2 . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . Shots Hit Robots 334 | . 47 . 86 9 3 6 56 108 19 . Core Hits 151 | . 31 . 37 6 . 2 26 46 3 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 8 | . 3 . 2 . . . . . 3 . Critical Strikes 41 | . 3 . 14 2 . 2 7 10 3 . Destroy 3 | . 3 . . . . . . . . . Blast 33 | . . . 12 2 . 2 7 10 . . Smash 5 | . . . 2 . . . . . 3 . Melee Attacks 42 | . 2 . 7 . 3 . 1 1 28 . Impact 39 | . 2 . 7 . . . 1 1 28 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 13 | . . . 1 . 3 . . . 9 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 14024 | . 1108 . 4407 528 . 342 3079 3699 847 14 Guns 1038 | . 531 . 105 . . . . 402 . . Cannons 11139 | . . . 4047 523 . 342 2947 3280 . . Explosions 700 | . 521 . 66 . . . 113 . . . Melee 1048 | . 56 . 189 . . . . . 803 . Ramming 55 | . . . . 5 . . 19 17 . 14 Kinetic 12177 | . 531 . 4152 523 . 342 2947 3682 . . Thermal 44 | . . . . . . . . . 44 . Explosive 634 | . 521 . . . . . 113 . . . Electromagnetic 66 | . . . 66 . . . . . . . Impact 1048 | . 56 . 189 . . . . . 803 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 21 | . 1 1 . . . . 2 2 21 10 Average Corruption 2 | . 1 1 . . . . 2 2 2 6 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 97 | . 12 2 . . . . 29 28 10 16 Message Errors 16 | . 1 . . . . . 5 7 1 2 Matter Fused 31 | . 4 1 . . . . 9 10 4 3 Heat Flow Errors 9 | . . . . . . . 1 5 1 2 Energy Discharges 9 | . 3 . . . . . 2 2 1 1 Parts Rejected 1 | . . . . . . . 1 . . . Parts Fused 1 | . 1 . . . . . . . . . Data Loss (minor) 13 | . 2 . . . . . 5 1 1 4 Data Loss (major) 8 | . 1 1 . . . . 2 1 1 2 Misfires 3 | . . . . . . . 2 1 . . Alerts 3 | . . . . . . . 2 1 . . Misdirections 3 | . . . . . . . . . 1 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 1278 | . 9 . 562 78 . . 215 70 344 . Projectiles 858 | . . . 498 78 . . 212 70 . . Explosions 12 | . 9 . . . . . 3 . . . Melee 408 | . . . 64 . . . . . 344 . Knockbacks 46 | . . . 9 2 . 3 20 9 3 . Impact 3 | . . . . . . . . . 3 . Kinetic 39 | . . . 7 2 . 3 18 9 . . Secondary 4 | . . . 2 . . . 2 . . . Self-Inflicted Damage 50 | . . . 43 . . . . . . 7 Shots 1 | . . . 1 . . . . . . . Rammed 8 | . . . . . . . 4 2 . 2 Targets Rammed 10 | . . . . 1 . . 5 2 . 2 Kicked . | . . . . . . . . . . . Crushed 2 | . . . . 1 . . 1 . . . Highest Temperature 236 | . 20 . 164 105 . 156 235 236 210 229 Average Temperature 36 | . 7 . 31 43 . 78 41 31 102 103 Received Heat Transfer 1344 | . 42 . 276 6 . 27 333 423 51 186 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 11 | . . . 1 . . . . . 10 . Combat Hostiles 2 | . . . 1 . . . . . 1 . Parts Fried 21 | . . . 2 . . . . . 19 . Impact Corruptions 21 | . . . 3 . . . . . 18 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 148 | . . . . . . . . . 148 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Maximum Alert Level 1 | . 1 . 1 . . . . . 1 . Low Security (%) 74 | 100 46 100 20 100 . 100 100 100 95 100 Level 1 25 | . 53 . 79 . . . . . 4 . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 373 | . 351 126 373 193 . 43 133 189 279 105 Initial 137 | . . 126 13 137 . . . 42 65 105 Average 120 | . 171 85 236 130 . 8 46 115 32 47 Influence Increases 4574 | . 700 . 963 316 . 73 654 964 599 305 Destroy 0b10 Robot/C 1920 | . 260 . 480 220 . 60 320 500 60 20 Destroy 0b10 Robot/NC 320 | . 35 . 95 5 . . 50 70 65 . Destroy Leader 520 | . 60 . 152 40 . 10 94 156 8 . Allied During Kill 59 | . . . . 44 . 2 . 13 . . Trap Triggered on 0b10 10 | . . . . . . . . . 10 . Successful Hack 148 | . 54 . 43 . . . 29 8 14 . Select Force Hacks 60 | . . . 30 . . . . . 30 . Disable Machine 285 | . 60 . 15 . . . 60 150 . . Destroy Structure 202 | . 51 . 43 7 . 1 56 37 7 . Partial Spotted 165 | . . . . . . . 15 . 105 45 Lose Combat Pursuer 885 | . 180 . 105 . . . 30 30 300 240 Influence Decreases 4516 | . 375 289 646 572 97 73 554 918 529 463 Entered New Map 785 | . . 199 23 216 97 . . 58 81 111 Time Decay 3069 | . 355 80 603 356 . 53 551 516 308 247 Lost Part 213 | . 20 10 20 . . . 3 40 70 50 Lost Ally 235 | . . . . . . 20 . 120 70 25 Purge Threat 214 | . . . . . . . . 184 . 30 Squads Dispatched 38 | . 2 . 3 . . . 5 4 17 7 Investigation 18 | . 1 . 3 . . . 2 3 6 3 Extermination 6 | . . . . . . . . . 4 2 Reinforcement 14 | . 1 . . . . . 3 1 7 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Distress Signals 11 | . 1 . 2 . . . . 4 1 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 240 | . 34 . 39 12 . 3 32 29 51 40 Peak Tracking Total 11 | . 7 . 5 3 . 3 4 4 11 9 Tactical Retreats 36 | . 5 . 7 . . . 2 2 9 11 ECM-based Alert Blocks 8 | . . . . . . . . . . 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Traps Triggered 12 | . 2 . 1 . . . 2 1 3 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . 6 . Reused 1 | . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . Objects Rigged 1 | . . . . . . . . . 1 . Exploded 1 | . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Machines Disabled 19 | . 4 . 1 . . . 4 10 . . Max in Single Turn 1 | . 1 . 1 . . . 1 1 . . Garrison Access 4 | . . . . . . . . 1 3 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled 5 | . . . . . . . . 5 . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Machines Accessed 54 | . 7 . 10 1 1 . 5 7 15 8 Terminals 36 | . 5 . 8 1 . . 3 5 9 5 Fabricators 1 | . . . . . . . . . 1 . Repair Stations 4 | . 1 . 1 . . . 1 1 . . Recycling Units 3 | . 1 . . . . . . . . 2 Scanalyzers 3 | . . . 1 . . . . . 2 . Garrison Access 6 | . . . . . . . 1 1 3 1 Total Hacks 179 | . 32 . 35 2 1 . 14 22 55 18 Successful 109 | . 19 . 20 1 1 . 8 13 42 5 Failed 69 | . 12 . 15 1 . . 6 9 13 13 Catastrophic 10 | . 1 . 4 . . . . 3 . 2 Database Lockouts 1 | . 1 . . . . . . . . . Manual 89 | . 21 . 15 . 1 . 5 10 28 9 Terminals 133 | . 29 . 26 2 . . 9 18 36 13 Fabricators 3 | . . . . . . . . . 3 . Repair Stations 9 | . 2 . 3 . . . 2 2 . . Recycling Units 4 | . 1 . . . . . . . . 3 Scanalyzers 18 | . . . 6 . . . . . 12 . Garrison Access 11 | . . . . . . . 3 2 4 2 Terminal Hacks 54 | . 12 . 9 1 1 . 2 7 20 2 Record 3 | . . . 1 . . . . . 2 . Part Schematic 1 | . . . . . . . . . 1 . Robot Analysis 8 | . 4 . 3 . . . . . 1 . Prototype ID Bank 8 | . 1 . 1 . . . . 1 5 . Level Access Points 1 | . . . . . . . . . 1 . Branch Access Points 2 | . . . . . . . . . 2 . Unreport Threat 3 | . . . . . . . . 2 . 1 Locate Traps 5 | . 2 . 1 . . . . 1 1 . Reprogram Traps 2 | . . . . . . . . . 2 . Maintenance Status 1 | . 1 . . . . . . . . . Recall Investigation 3 | . . . . . . . 1 1 . 1 Recall Extermination 3 | . . . . . . . . . 3 . Hauler Manifests 2 | . 1 . . . . . . 1 . . Registered Components 1 | . . . 1 . . . . . . . Registered Prototypes 3 | . 1 . 1 . . . . . 1 . Zone Layout 7 | . 2 . 1 1 . . 1 1 1 . Proto ID Catalog 1 | . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . Build 1 | . . . . . . . . . 1 . Repair Station Hacks 8 | . 2 . 2 . . . 2 2 . . Scan Component 4 | . 1 . 1 . . . 1 1 . . Repair 4 | . 1 . 1 . . . 1 1 . . Recycling Unit Hacks 2 | . 1 . . . . . . . . 1 Report Inventory 2 | . 1 . . . . . . . . 1 Scanalyzer 14 | . . . 5 . . . . . 9 . Insert Component 8 | . . . 3 . . . . . 5 . Analyze 6 | . . . 2 . . . . . 4 . Garrison Access Hacks 4 | . . . . . . . . 1 3 . Seal Access 4 | . . . . . . . . 1 3 . Unauthorized Hacks 26 | . 4 . 4 . . . 4 3 9 2 Terminals 22 | . 4 . 3 . . . 4 3 6 2 Assimilate 5 | . . . . . . . 2 . 3 . Botnet 15 | . 3 . 2 . . . 2 3 3 2 Operators 2 | . 1 . 1 . . . . . . . Fabricators 2 | . . . . . . . . . 2 . Report 1 | . . . . . . . . . 1 . Fabnet 1 | . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . 1 . Extract 2 | . . . 1 . . . . . 1 . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 46 | . 8 . 8 1 . . 4 5 13 7 Full Trace Events 12 | . 2 . 1 . . . 1 2 3 3 Feedback Events 1 | . 1 . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 3 | . . . . . . . . . 3 . Authchips . | . . . . . . . . . . . Time 99 | . . . . . . . . . 99 . Total Robot Build Rating 6 | . . . . . . . . . 6 . Part Schematics Acquired 16 | . . . 9 . . . . . 7 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired 4 | . 1 . 1 . . . 1 1 . . Time 128 | . 26 . 26 . . . 38 38 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 6 | . . . 2 . . . . . 4 . Part Schematics Acquired 6 | . . . 2 . . . . . 4 . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 7 | . . . . . 3 . . . . 4 Non-combat 2 | . . . . . 2 . . . . . Combat 5 | . . . . . 1 . . . . 4 Robot Hacks Applied 3 | . . . . . 3 . . . . . parse_system 3 | . . . . . 3 . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . 3 Autooverrided 4 | . . . . . . . . . . 4 Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Total Allies 15 | . . . . 5 . . 1 . 5 4 Largest Group 5 | . . . . 5 5 3 1 . 4 2 Highest-Rated Group 85 | . . . . 85 85 39 10 . 64 76 Highest-Rated Ally 47 | . . . . 31 31 16 10 . 26 47 Total Orders . | . . . . . . . . . . . Ally Attacks 40 | . . . . 10 . 12 . . 5 13 Total Damage 621 | . . . . 81 . 109 . . 159 272 Kills 7 | . . . . 4 . . . . 2 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Active Infowar (turns) 1645 | . 440 157 885 . . . . . 95 68 Sensors 885 | . . . 885 . . . . . . . Structural 95 | . . . . . . . . . 95 . ECM 665 | . 440 157 . . . . . . . 68 Robot Analysis Total 8 | . 4 . 3 . . . . . 1 . Derelict Logs Recovered 1 | . . . . 1 . . . . . . Drone Launches 23 | . . . . . . . . 21 . 2 Drone Recoveries 7 | . . . . . . . . 7 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Turns Passed 14640 | 72 1570 174 3422 805 541 298 2815 2446 1955 542 Spaces Moved 10309 | 37 822 105 1428 459 324 176 1185 997 3568 1208 Core 290 | 2 . . . . . . . . 46 242 Treads 5474 | 35 822 105 1428 459 324 176 1185 940 . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 4545 | . . . . . . . . 57 3522 966 Fastest Speed 26 | 50 160 160 160 160 160 160 156 26 26 35 Average Speed 98 | 154 160 160 160 160 160 160 157 149 28 38 Slowest Speed 250 | 160 160 160 160 160 160 160 160 158 250 105 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 36 | . . . . . . . . 1 17 18 Potential Cave-ins 3 | . . . . . . . . . 3 . Cave-ins Triggered 1 | . . . . . . . . . 1 . Exploration Rate (%) 59 | 4 93 25 85 90 63 46 60 94 66 28 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . . . 2 . . . . . . Known Exits Taken 3 | . . . . . . . 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . Scrap Searched 1 | . . . . 1 . . . . . . Spaces Dug 10 | . . . . . . . 2 1 7 . Terrain Destroyed 205 | . 51 . 45 7 . 1 59 35 7 . Melee 9 | . . . . . . . 1 1 7 . Projectile 119 | . 1 . 45 7 . 1 31 34 . . AOE 77 | . 50 . . . . . 27 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Total 13977 | 49 994 111 2387 510 346 182 1998 1698 4430 1272 Wait 2849 | 5 71 5 759 36 14 . 675 431 804 49 Move 10229 | 36 821 104 1427 458 323 175 1184 994 3532 1175 Hop 33 | . . . . . . . . 1 17 15 Pick Up 68 | 1 20 1 15 . 1 . 8 10 10 2 Fast Attach 61 | 6 2 . 8 . 1 . 7 21 8 8 Attach 39 | . 7 . 5 . 1 . 4 16 2 4 Detach 16 | . 3 . 1 . 1 . 2 6 . 3 Swap 70 | 1 10 1 15 1 . . 7 24 11 . Drop 112 | . 10 . 26 1 2 . 16 42 11 4 Fire 395 | . 48 . 124 13 . 7 89 109 5 . Melee 42 | . 2 . 7 . 3 . 1 1 28 . Ram 2 | . . . . . . . . . . 2 Kick . | . . . . . . . . . . . Crush 8 | . . . . 1 . . 5 2 . . Escape Stasis 11 | . . . . . . . . . 1 10 Rewire . | . . . . . . . . . . . Trap 1 | . . . . . . . . . 1 . Miscellaneous 41 | . . . . . . . . 41 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Factory History --------- Turn | Location | Event 51 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 10) 301 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 8) 573 | -10/Materials | Derelicts attacked the area 579 | -10/Materials | Central database locked down 579 | -10/Materials | Discovered new exit (range 13) 885 | -10/Materials | Repaired Lgt. Treads 1130 | -10/Materials | Discovered new exit (range 16) 1316 | -10/Materials | Discovered new exit (range 15) 1643 | -10/Materials | Entered Mines 1722 | -10/Mines | Discovered new exit (range 6) 1769 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1772 | -10/Mines | Found Prototype Device 1800 | -10/Mines | Identified Exp. Sensor Array 1817 | -10/Mines | Entered Materials 1817 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2094 | -9/Materials | Repaired Grenade Launcher 2548 | -9/Materials | Discovered new exit (range 5) 2785 | -9/Materials | Discovered new exit (range 15) 4709 | -9/Materials | Discovered new exit (range 7) 4821 | -9/Materials | Discovered new exit (range 16) 5239 | -9/Materials | Entered Mines 5426 | -9/Mines | Learned location of Storage (-8) 5481 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5495 | -9/Mines | Discovered new exit (range 6) 5698 | -9/Mines | Discovered new exit (range 12) 6024 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6024 | -9/Mines | Discovered new exit (range 5) 6044 | -9/Mines | Entered Exiles 6044 | -9/Exiles | Accompanied by 5 allies 6065 | -9/Exiles | Discovered new exit (range 15) 6074 | -9/Exiles | Led the pair of lost Derelicts to a safe place 6081 | -9/Exiles | Met 8R-AWN 6110 | -9/Exiles | Met EX-HEX 6155 | -9/Exiles | Met EX-BIN 6177 | -9/Exiles | Aligned with FarCom system 6179 | -9/Exiles | Given EX-Vault access code 6403 | -9/Exiles | Opened EX-Vault 6415 | -9/Exiles | Found PSU Rigger 6444 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6469 | -9/Exiles | Exiles lab attacked by MAIN.C 6558 | -9/Exiles | Discovered new exit (range 10) 6585 | -9/Exiles | Left Exiles lab with PSU Rigger 6585 | -9/Exiles | Entered Mines 6585 | -8/Mines | Accompanied by 3 allies 6631 | -8/Mines | Lost 4 allies 6867 | -8/Mines | Discovered new exit (range 11) 6883 | -8/Mines | Entered Materials 6883 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7646 | -8/Materials | Build established: Scavenger-Mutant 7739 | -8/Materials | Repaired Hvy. Assault Cannon 7790 | -8/Materials | Discovered new exit (range 14) 8078 | -8/Materials | Build established: Mutant 8364 | -8/Materials | Discovered new exit (range 16) 9679 | -8/Materials | Identified exit to Storage 9698 | -8/Materials | Entered Storage 10241 | -8/Storage | Lost 3 allies 10517 | -8/Storage | Discovered new exit (range 3) 10527 | -8/Storage | Identified exit to Recycling 10761 | -8/Storage | Discovered new exit (range 22) 10931 | -8/Storage | Identified exit to Factory 11187 | -8/Storage | Lost 8 allies 11805 | -8/Storage | Repaired System Shield 12144 | -8/Storage | Entered Factory 12144 | -7/Factory | Evolved 2 slots: Utility x2 12407 | -7/Factory | Build established: Hacker-Sprinter 13344 | -7/Factory | Identified exit to Lower Caves 13344 | -7/Factory | Identified exit to Factory 13478 | -7/Factory | Fabricated L-31 Rogue? 13660 | -7/Factory | Cargo convoy interrupted 14062 | -7/Factory | System corruption reached 10% 14093 | -7/Factory | Core integrity fell below 50% 14093 | -7/Factory | Crushed by falling debris 14093 | -7/Factory | Released all parts (2) 14099 | -7/Factory | Entered another Factory area 14099 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14124 | -6/Factory | Lost 7 parts (1p1n4u1w) 14396 | -6/Factory | Build established: Mutant 14526 | -6/Factory | Core integrity fell below 50% 14588 | -6/Factory | System corruption reached 10% 14598 | -6/Factory | Core integrity fell below 20% 14641 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 14552_ System corrupted: Heat flow error (+157). 14554_ Critical hit (Burn: +37). 14557_ K-01 Serf cleans the Garrison Access. 14560_ ALERT: Security rotation in progress. 14561_ Slammed into K-01 Serf. 14567_ Connecting with Terminal... 14573_ Slammed into W-25 Informer. 14578_ System corrupted: Component data lost. 14579_ K-01 Serf cleans the Terminal. 14590_ P-60 Hacker resets U-05 Engineer, system corruption cleaned. 14594_ System corrupted: Component data lost. 14594_ Slug penetrates Wall. 14594_ Power Amplifier destroyed. 14597_ Slug penetrates Wall. 14607_ K-01 Serf cleans the Power Conduit. 14608_ K-01 Serf destroyed. 14612_ K-01 Serf collects debris. 14618_ System corrupted: Matter fused (-5). 14622_ U-05 Engineer repairs door. 14633_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# ###+####### | | ????????????????????????######## # # | | ????????????###??##?????# # # | | ???????????? ??! ?????# # # | | ???????????? ?? #????# # / | | ??????????? ?? #????# # # | | ???????????"" ""?" #????# p # # | | ?????????"""" """" #????# ######## # | | ??????# ?"""" """" #????# #??????# # | | ??????# """" """" #????# #??????########### | | ??????# """" """" #????# #????????????????? | | ??????# """" """" #????# #????????????????? | | ??????# """"g"""" #????# #????????????????? | | ??????# #????# #????????????????? | | ??????# #????# #??????????####### | | ??????#######+###########^ ^#??????????# # | | ????????# g #??????????# # | | ????????# #??????????# | | ????????# #??????????# # | | ????????# s #??????????# # | | ????????# s @ #??????????### ### | | ????????### =#######+#####???????????# #?? | | ??????????# #??# #???????????# #?? | | ??????????# #??#! T #???????????# #?? | | ??????????# #??# #???????????# #?? | | ??????????# #??# #???????????# ### | | ??????????# #??# #???????????# | | ??????????# #??# """ #???????????# ### | | ????########### #??# """ #???????????# ## | | ????# # #??# """ #???????????# ## | | ????# # #??# #???????????# ## | | ????# # #??##########??????????## ## | | ????# # ########???????????##### # | | ????# """ """ + Y " + | | ????# """ """ ####+##+######?????# ###### # | | ????? """ """ ## #???????????????????##### | | ????? ## """ #???????????????????????# | | ?????########### "Y" #???????????????????????## | | ???????????????# #????????????????????????? | | ???????????????# #????????????????????????? | | ???????????????# ! #????????????????????????? | | ???????????????########????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 15 Energy Capacity 265 Matter Stores 400 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Power Amplification 20 Armor Coverage 450 Resistance: TH 10 Resistance: EM 25 Utility Shielding 66 Evasion (%) 64 Targeting Accuracy 14 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Assault Rifle | -9/Materials | Extracted Huge Storage Unit | -9/Materials | Extracted Rocket Launcher | -9/Materials | Extracted Autogun | -9/Materials | Extracted Hammer | -9/Materials | Extracted Utility Shielding | -9/Materials | Extracted Hcp. Matter Pod | -9/Materials | Extracted Sml. Storage Unit | -7/Factory | Hacked Imp. VTOL Module | -7/Factory | Scanalyzed Imp. Cooling System | -7/Factory | Scanalyzed System Shield | -7/Factory | Scanalyzed Plasma Cutter | -7/Factory | Scanalyzed Gravmag System | -7/Factory | Extracted Flak Cannon | -7/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ L-31 Rogue | x3 | -7/Factory | Preloaded Repaired ---------- Lgt. Treads | 10% | -10/Materials Grenade Launcher | 16% | -9/Materials Hvy. Assault Cannon | 10% | -8/Materials System Shield | 50% | -8/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Cya! Into The Breach Jackpot Recruitment Drive Release The Drones! Challenges ------------ None Game ------ Seed CoolantStructuralDrive Manual? 0 Play Time 02:31:56 Cumulative 38.9 hours Start 2026.01.05 @ 14:04:39 End 2026.01.05 @ 17:07:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 29 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7328ced1-6e04-4e8b-b88d-31ae6201e099