Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.04 @ 14:45:38 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (58) 290 Value Destroyed (1783) 1783 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (679) 679 TOTAL SCORE: 6952 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 451 Met Data Miner 300 Friendly Fire -94 Cogmind --------- Core Integrity 817/850 Matter 290/300 Energy 318/470 System Corruption 2% Temperature Cool (63) Movement Treading (156) Location -6/Factory Parts ------- > --- POWER (2) -------- Heavy Ion Engine Improved Deuterium Engine > --- PROPULSION (4) --- Light Treads Advanced Treads Improved Medium Treads Spiked Medium Treads > --- UTILITY (7) ------ Improved Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Improved Particle Charger Medium Armor Plating Shield Generator > --- WEAPON (2) ------- Proton Cannon Proton Cannon > --- INVENTORY (22) --- Light Deuterium Engine Light Treads Light Treads Light Treads Light Treads Disposable Heat Sink Improved Sensor Array Hardened Light Armor Plating Shield Generator Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Shock Rifle EM Pulse Cannon Phase Cannon Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Rocket Launcher Remote Datajack Power Sword Peak State ------------ > --- POWER ------------ Heavy Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Advanced Treads Improved Medium Treads Spiked Medium Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Improved Particle Charger Medium Armor Plating Shield Generator > --- WEAPON ----------- Proton Cannon Proton Cannon > --- INVENTORY -------- Light Deuterium Engine Light Treads Light Treads Light Treads Light Treads Disposable Heat Sink Improved Sensor Array Hardened Light Armor Plating Shield Generator Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Shock Rifle EM Pulse Cannon Phase Cannon Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Rocket Launcher Remote Datajack Power Sword [Rating: 51] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Protection Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Proton Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . 2 2 2 . . . . 2 Power 1 | . . 1 . . . . . . . Propulsion 2 | . . . . 1 . . . . 1 Utility 5 | . . 1 2 1 . . . . 1 Weapon . | . . . . . . . . . . Parts Attached 82 | 7 3 27 17 3 4 1 . 8 12 Power 11 | 1 1 4 2 1 . . . 1 1 Engine 11 | 1 1 4 2 1 . . . 1 1 Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 14 | 2 . 3 5 1 . . . 2 1 Treads 14 | 2 . 3 5 1 . . . 2 1 Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 23 | 2 2 5 6 1 2 1 . 1 3 Device 11 | . . 2 3 . 2 1 . 1 2 Storage 7 | 2 2 3 . . . . . . . Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection 5 | . . . 3 1 . . . . 1 Artifact . | . . . . . . . . . . Weapon 34 | 2 . 15 4 . 2 . . 4 7 Energy Gun 21 | 2 . 12 3 . 1 . . 2 1 Energy Cannon 5 | . . . . . . . . 1 4 Ballistic Gun 2 | . . 1 . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . Launcher 4 | . . 1 1 . 1 . . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . 1 . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . 4 . . . . . . . Parts Lost 2 | . . . 2 . . . . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 1 | . . . 1 . . . . . . Weapon 1 | . . . 1 . . . . . . Highest Loss Streak 2 | . . . 2 . . . . . . Average Slot Usage (%) 99 | . 100 100 99 100 100 100 100 100 100 Engine 16 | . 14 22 17 15 15 15 15 15 13 Treads 22 | . 28 22 18 23 23 23 23 23 26 Device 11 | . . 4 9 15 15 15 15 15 19 Storage 24 | . 28 28 27 23 23 23 23 23 20 Protection 4 | . . . 8 7 7 7 7 7 6 Energy Gun 15 | . 28 21 17 15 14 15 15 14 . Energy Cannon 1 | . . . . . . . . . 10 Naked Turns . | . . . . . . . . . . Heaviest Build 96 | 17 41 70 79 80 77 77 77 80 96 Greatest Support 100 | 40 40 43 45 65 65 65 65 80 100 Greatest Overweight (x) 1 | . 1 1 1 1 1 1 1 1 . Average Overweight (x) . | . . 1 1 1 1 1 1 . . Largest Inventory Capacity 22 | 8 16 22 22 22 22 22 22 22 22 Average Capacity 20 | 5 15 19 22 22 22 22 22 22 22 Most Carried 22 | 4 16 22 22 20 22 22 22 22 22 Average Carried 19 | 2 10 18 21 19 20 22 22 21 21 Final Capacity 22 | 8 16 22 22 22 22 22 22 22 22 Final Carried 22 | 4 16 22 21 20 22 22 22 22 22 Class Distribution -------------------- 80% | Hauler-Mutant 19% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Matter Collected 1059 | 270 30 301 161 6 83 10 . 100 98 Remotely . | . . . . . . . . . . Salvage Created 2527 | 77 169 1226 689 . 71 . . . 295 Parts 141 | 3 17 68 41 . 2 . . . 10 Haulers Intercepted 5 | . 1 4 . . . . . . . Recyclers Shooed 4 | . . 4 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 15 | . . . . . 2 . . 13 . Prevented 1 | . . . . . . . . 1 . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 41 | . 4 16 14 . 2 . . . 5 Melee 2 | . . . . . . . . . 2 Guns 26 | . 4 12 9 . 1 . . . . Cannons 1 | . . . . . . . . . 1 AOE 10 | . . 4 5 . 1 . . . . Classes Destroyed 9 | 1 3 3 1 . . . . . 1 Worker 7 | . . 4 2 . . . . . 1 Hauler 5 | . 1 4 . . . . . . . Recycler 4 | 1 . 3 . . . . . . . Operator 1 | . . . 1 . . . . . . Swarmer 5 | . 2 . 3 . . . . . . Grunt 21 | . 2 8 8 . 1 . . . 2 Duelist 3 | . . 1 . . 1 . . . 1 Sentry 10 | . . 7 3 . . . . . . Programmer 2 | . . . . . . . . . 2 Best Kill Streak 6 | 1 3 4 6 . 2 . . . 2 Combat Bots Only 6 | . 2 4 6 . 2 . . . 2 Max Kills in Single Turn 5 | 1 1 2 5 . 1 . . . 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . 1 3 . 1 . . . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Damage Taken 1921 | . 99 603 465 . 31 69 . 231 423 Core 210 | . 48 49 62 . . . . 18 33 Absorbed by Shields 452 | . . 48 137 . 12 28 . 81 146 Core Remaining (%) 90 | 100 80 87 88 . . . . 97 . Volleys Fired 111 | 2 16 51 24 1 4 . . 6 7 Largest 2 | 2 2 2 2 2 2 . . 2 2 Hottest 150 | 90 90 90 90 90 90 . . 90 150 Shots Fired 213 | 4 32 99 47 2 6 . . 10 13 Gun 192 | 4 32 96 46 2 4 . . 8 . Cannon 13 | . . . . . . . . . 13 Launcher 8 | . . 3 1 . 2 . . 2 . Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal 18 | 2 16 . . . . . . . . Explosive 8 | . . 3 1 . 2 . . 2 . Electromagnetic 187 | 2 16 96 46 2 4 . . 8 13 Robot Hit Streak 21 | 3 6 21 18 2 7 . . 18 8 Robot Miss Streak 4 | 1 3 4 2 2 . . . 2 1 Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . 1 1 3 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . Shots Hit Robots 174 | 3 20 77 44 2 3 . . 8 17 Core Hits 113 | 2 8 48 36 1 5 . . 7 6 Critical Hits 2 | . . . 1 . . . . . 1 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . . . . 1 Melee Attacks 6 | . . . . . . . . . 6 Impact . | . . . . . . . . . . Slashing 6 | . . . . . . . . . 6 Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4756 | 26 268 1760 1305 45 148 . . 428 776 Guns 2379 | 26 251 1111 771 30 72 . . 118 . Cannons 370 | . . . . . . . . . 370 Explosions 1480 | . . 576 518 . 76 . . 310 . Melee 303 | . . . . . . . . . 303 Ramming 224 | . 17 73 16 15 . . . . 103 Kinetic . | . . . . . . . . . . Thermal 696 | 13 105 340 238 . . . . . . Explosive 902 | . . 236 280 . 76 . . 310 . Electromagnetic 2631 | 13 146 1111 771 30 72 . . 118 370 Impact . | . . . . . . . . . . Slashing 303 | . . . . . . . . . 303 Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . 2 Average Corruption 1 | . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . Effects 2 | . . . . . . . . . 2 Heat Flow Errors 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 132 | . . 47 1 . . . . . 84 Projectiles . | . . . . . . . . . . Explosions 48 | . . 47 1 . . . . . . Melee 84 | . . . . . . . . . 84 Knockbacks 2 | . . . . 1 . . . . 1 Impact 2 | . . . . 1 . . . . 1 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 68 | . . . 68 . . . . . . Shots 2 | . . . 2 . . . . . . Rammed 17 | . 2 6 2 3 . . . . 4 Targets Rammed 20 | . 2 8 2 3 . . . . 5 Kicked . | . . . . . . . . . . Crushed 3 | . . 2 . . . . . . 1 Highest Temperature 309 | 60 198 240 309 . 3 . . 6 198 Average Temperature 72 | 30 93 61 94 . 3 . . 4 68 Received Heat Transfer 600 | . 30 192 207 . 18 36 . 36 81 Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . 2 Parts Fried 12 | . . 5 4 . . . . . 3 Impact Corruptions 3 | . . . . . . . . . 3 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 983 | 37 296 250 400 . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 6 | . . 2 4 . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Peak Influence 421 | 5 176 325 421 334 . . . . 194 Initial 191 | . 3 74 137 191 . . . . 100 Average 132 | 1 66 129 227 225 . . . . 81 Maximum Alert Level 2 | . . 1 2 1 . . . . . Low Security (%) 78 | 100 100 86 35 32 . . . . 100 Level 1 20 | . . 13 56 67 . . . . . Level 2 1 | . . . 7 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 9 | . 1 3 2 3 . . . . . Investigation 2 | . . 1 . 1 . . . . . Extermination . | . . . . . . . . . . Reinforcement 7 | . 1 2 2 2 . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 2 | . . 2 . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Distress Signals 3 | . 1 1 1 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 79 | . 10 20 21 4 5 4 . 5 10 Peak Tracking Total 5 | . 3 3 4 3 4 4 . 4 5 Tactical Retreats 2 | . . . 1 . . . . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Traps Triggered 3 | . . . 2 . . . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Machines Disabled 8 | . . 1 2 4 . . . . 1 Max in Single Turn 2 | . . 1 2 . . . . . 1 Garrison Access 2 | . . . 1 . . . . . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Machines Accessed 18 | . 1 4 4 1 1 . 3 . 4 Terminals 11 | . 1 4 3 1 1 . . . 1 Fabricators 2 | . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . 1 . . . . . 1 Total Hacks 63 | . 5 14 11 2 1 . 24 . 6 Successful 41 | . 2 6 6 . . . 24 . 3 Failed 22 | . 3 8 5 2 1 . . . 3 Catastrophic 1 | . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 25 | . 5 8 9 2 1 . . . . Terminals 34 | . 5 14 10 2 1 . . . 2 Fabricators 3 | . . . . . . . . . 3 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . 1 . . . . . 1 Terminal Hacks 36 | . 2 5 4 . . . 24 . 1 Record 6 | . . . . . . . 6 . . Part Schematic 9 | . . . 2 . . . 7 . . Robot Schematic 8 | . . . . . . . 8 . . Robot Analysis 4 | . 2 1 1 . . . . . . Prototype ID Bank 6 | . . 2 1 . . . 3 . . Unreport Threat 1 | . . . . . . . . . 1 Recall Reinforcements 1 | . . 1 . . . . . . . Zone Layout 1 | . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . . . 1 Seal Access 2 | . . . 1 . . . . . 1 Unauthorized Hacks 2 | . . 1 1 . . . . . . Terminals 2 | . . 1 1 . . . . . . Botnet 2 | . . 1 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used 1 | . . . 1 . . . . . . Hacking Detections 13 | . 1 4 3 1 1 . . . 3 Full Trace Events 1 | . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . 8 . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 9 | . . . 2 . . . 7 . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Total Allies 2 | . . . . 1 . . . 1 . Largest Group 1 | . . . . 1 1 . . 1 1 Highest-Rated Group 94 | . . . . 34 34 . . 94 94 Highest-Rated Ally 94 | . . . . 34 34 . . 94 94 Total Orders . | . . . . . . . . . . Ally Attacks 34 | . . . . 7 6 . . 16 5 Total Damage 1631 | . . . . 372 532 . . 614 113 Kills 13 | . . . . 4 3 . . 5 1 Allies Corrupted 1 | . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Robot Analysis Total 4 | . 2 1 1 . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Turns Passed 4564 | 82 354 1110 638 203 509 438 140 298 792 Spaces Moved 2258 | 41 162 454 291 105 277 250 81 146 451 Core 3 | 3 . . . . . . . . . Treads 2255 | 38 162 454 291 105 277 250 81 146 451 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 180 172 175 175 175 175 155 156 Average Speed 172 | 151 176 180 179 175 175 175 175 170 156 Slowest Speed 180 | 160 180 180 180 175 175 175 175 175 156 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 6 34 41 26 6 45 50 69 30 14 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . . . . 3 1 . 3 . Spaces Dug 18 | . . . . . 11 . . 7 . Terrain Destroyed 101 | . . 47 21 . 17 . . 16 . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 101 | . . 47 21 . 17 . . 16 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Total 2707 | 53 196 658 354 120 294 250 80 186 516 Wait 123 | . 1 53 17 7 6 . . 20 19 Move 2249 | 40 161 453 290 104 276 249 80 145 451 Hop . | . . . . . . . . . . Pick Up 59 | 4 11 30 1 . 3 . . 2 8 Fast Attach 19 | 7 . 4 7 . . . . 1 . Attach 11 | . . 2 4 2 . . . 1 2 Detach . | . . . . . . . . . . Swap 52 | . 3 21 6 1 4 1 . 6 10 Drop 55 | . 2 36 3 . 1 . . 5 8 Fire 111 | 2 16 51 24 1 4 . . 6 7 Melee 6 | . . . . . . . . . 6 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 20 | . 2 8 2 3 . . . . 5 Escape Stasis . | . . . . . . . . . . Rewire 2 | . . . . 2 . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 16) 437 | -10/Materials | Entered another Materials area 437 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1227 | -9/Materials | Build established: Hauler-Mutant 1393 | -9/Materials | Discovered new exit (range 12) 1547 | -9/Materials | Entered another Materials area 1547 | -8/Materials | Evolved 2 slots: Utility x2 2159 | -8/Materials | Discovered new exit (range 15) 2185 | -8/Materials | Entered Factory 2185 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2367 | -7/Factory | Discovered new exit (range 14) 2388 | -7/Factory | Entered Lower Caves 2388 | -7/Lower Caves | Accompanied by 1 ally 2783 | -7/Lower Caves | Learned Factory security intel 2830 | -7/Lower Caves | Discovered new exit (range 14) 2897 | -7/Lower Caves | Entered another Lower Caves area 2929 | -7/Lower Caves | Discovered new exit (range 5) 2930 | -7/Lower Caves | Encountered a Warlord checkpoint 3310 | -7/Lower Caves | Discovered new exit (range 15) 3335 | -7/Lower Caves | Entered Data Miner 3335 | -7/Data Miner | Discovered new exit (range 6) 3369 | -7/Data Miner | Met Data Miner 3405 | -7/Data Miner | Learned location of Section 7 (-3) 3405 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3430 | -7/Data Miner | Received God Mode back door access code from Data Miner 3475 | -7/Data Miner | Entered Proximity Caves 3661 | -6/Proximity Caves | Spotted B-75 Beast 3663 | -6/Proximity Caves | Escorted by Enhanced Grunt 3751 | -6/Proximity Caves | Discovered new exit (range 15) 3773 | -6/Proximity Caves | Entered Factory 3773 | -6/Factory | Accompanied by 1 ally 3773 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4565 | -6/Factory | Self-destructed Last Messages --------------- 04368_ R-10 Processor collects Carbon-fiber Leg. 04443_ Dropped Imp. Particle Charger. 04454_ System corrupted: Heat flow error (+200). 04488_ K-01 Serf cleans the Power Conduit. 04510_ Connecting with Fabricator... >>Load(Exp. Transmission Jammer) Uploading Exp. Transmission Jammer schematic... Loaded successfully: Exp. Transmission Jammer Rating: 8p Time: 204 Matter: 384 Initiate build sequence. 04549_ Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. 04553_ K-01 Serf cleans the Power Conduit. 04563_ G-67 Veteran IFF system glitched. 04563_ P-60 Hacker resets G-67 Veteran, system corruption cleaned. 04564_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????????# # #????# | | ????????????????????# # #????# | | ????????????????????# [ # #????# | | ????????????????????# # #????# | | ???????????? ###########+###### #????# | | ???????????? ### ##????####### | | ???????????? ######?????? | | ???????????? ^ ????? | | ???????????? ^ ????? | | ????????????? 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""? ???????? | | ???????????????? #??????????????????????? | | ??????????????? #??????????????????????? | | ???????????????? g ???????????????????????? | | ?????????????????? g ???????????????????????? | | ????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 25 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 40 Recoil Reduction 4 Particle Charging 20 Item Schematics ----------------- Arm. Treads | -8/Materials | Hacked Adv. Sensor Array | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravitonControlWarhead Manual? 0 Play Time 00:24:14 Cumulative 632.7 hours Start 2020.10.04 @ 14:24:18 End 2020.10.04 @ 14:45:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 968 Rogue 968 Adventurer 0 Explorer 0 Win Type - Total 60 Types 38/1/7/11/3/0/0/0/0 Lore% 94 Gallery% 94 Achievement% 82 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b7c7605-f59e-4130-a283-75630fba9915