Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.23 @ 23:26:05 Player: rel Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (1209) 1209 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (744) 744 TOTAL SCORE: 4173 Bonus ------- Follower Combat Kills 70 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -26 Cogmind --------- Core Integrity 0/550 Matter 253/300 Energy 58/150 System Corruption 6% Temperature Cool (18) Movement Walking (190) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Medium Storage Unit ECM Suite > --- WEAPON (3) ------- Improved EM Pulse Cannon Heavy Particle Cannon Blade Saw > --- INVENTORY (10) --- Light Nuclear Core Weight Redist. System Relay Coupler [NC] (24) Relay Coupler [Swarmer] (31) Relay Coupler [Sentry] (22) Relay Coupler [Behemoth] (9) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Hardened Heavy Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon Heavy Hammer > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Improved Heat Sink Weight Redist. System Signal Interpreter Signal Interpreter ECM Suite Improved EM Pulse Cannon Heavy Particle Cannon Plasma Flamer [Rating: 44] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Protection Hardened Heavy Armor Plating Weapon Heavy Ion Cannon Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 2 | . . 1 . 1 . Weapon 1 | . . . . 1 . Parts Attached 64 | 6 9 16 8 8 17 Power 9 | 1 1 3 2 1 1 Engine 7 | 1 1 3 2 . . Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 14 | 2 3 3 2 . 4 Treads . | . . . . . . Leg 9 | 2 3 1 . . 3 Wheel 4 | . . 2 2 . . Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 22 | 1 1 7 2 6 5 Device 13 | . . 4 1 4 4 Storage 2 | 1 . 1 . . . Processor 4 | . . 1 1 1 1 Hackware . | . . . . . . Protection 3 | . 1 1 . 1 . Artifact . | . . . . . . Weapon 19 | 2 4 3 2 1 7 Energy Gun 3 | 2 . . . . 1 Energy Cannon 5 | . . . 1 1 3 Ballistic Gun 2 | . . 2 . . . Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon 5 | . 2 1 . . 2 Impact Weapon 1 | . . . 1 . . Slashing Weapon 2 | . 1 . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Corrupted Parts 1 | . . . . . 1 System Corruption 2 | . . . . . 2 Parts Lost 22 | . 5 4 2 1 10 Power 2 | . 1 . . . 1 Propulsion 8 | . 2 2 1 . 3 Utility 5 | . 1 1 1 . 2 Weapon 7 | . 1 1 . 1 4 Highest Loss Streak 4 | . 4 2 3 1 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 79 | . 83 89 84 81 62 Engine 7 | . 12 11 10 4 . Core 2 | . . . . 4 8 Leg 10 | . 27 21 . . 6 Wheel 8 | . . 4 20 18 1 Device 10 | . . 15 10 10 11 Storage 10 | . 14 11 11 9 9 Processor 4 | . . 3 9 1 5 Protection 1 | . 4 . . 7 . Energy Gun 1 | . 6 . . . . Energy Cannon 8 | . . . 10 16 14 Ballistic Gun 1 | . . 7 . . . Launcher 1 | . 6 . . . . Special Weapon 2 | . 5 3 . . 2 Impact Weapon 4 | . . . 10 9 1 Slashing Weapon 3 | . 6 11 . . . Naked Turns . | . . . . . . Heaviest Build 56 | 11 16 23 24 56 35 Greatest Support 46 | 20 20 36 46 46 40 Greatest Overweight (x) 8 | . 1 2 4 1 8 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 6 8 9 10 10 10 Most Carried 10 | 5 7 10 10 10 9 Average Carried 7 | 2 4 7 9 8 6 Final Capacity 10 | 8 8 10 10 10 10 Final Carried 10 | 2 5 10 10 7 6 Class Distribution -------------------- 86% | Mutant 9% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Matter Collected 932 | 227 103 240 110 124 128 Remotely . | . . . . . . Salvage Created 1211 | . 137 330 139 277 328 Parts 70 | . 13 21 2 8 26 Haulers Intercepted 3 | . . 3 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Combat Hostiles Destroyed 30 | . 5 6 2 6 11 Melee 9 | . 4 1 1 2 1 Guns 5 | . . 5 . . . Cannons 13 | . . . 1 2 10 AOE 1 | . 1 . . . . Classes Destroyed 11 | . 3 3 3 . 2 Worker 2 | . . . 2 . . Builder 1 | . . 1 . . . Hauler 3 | . . 3 . . . Recycler 1 | . . . 1 . . Watcher 1 | . 1 . . . . Swarmer 7 | . 2 2 . . 3 Cutter 2 | . . . . . 2 Grunt 14 | . 3 3 . 5 3 Sentry 2 | . . 1 . 1 . Programmer 3 | . . . . . 3 Assembled 2 | . . . 2 . . Best Kill Streak 5 | . 3 2 2 3 5 Combat Bots Only 5 | . 3 1 1 3 5 Max Kills in Single Turn 2 | . 2 1 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . 1 . . . . Melee 1 | . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Hostile Shots Fired 292 | . 59 59 7 55 112 Missed 61 | . 16 19 . 7 19 Damage Taken 3832 | . 923 712 169 723 1305 Core 1031 | . 234 196 34 59 508 Absorbed by Shields . | . . . . . . Core Remaining (%) 49 | 100 6 . 42 . . Volleys Fired 92 | . 18 29 4 12 29 Largest 3 | . 2 1 1 2 3 Hottest 194 | . 100 100 65 130 194 Shots Fired 114 | . 20 29 4 24 37 Gun 29 | . 2 26 . . 1 Cannon 59 | . . . 4 24 31 Launcher 2 | . 2 . . . . Special 24 | . 16 3 . . 5 Kinetic 26 | . . 26 . . . Thermal 77 | . 18 3 4 24 28 Explosive 2 | . 2 . . . . Electromagnetic 7 | . . . . . 7 Robot Hit Streak 9 | . 2 4 5 4 9 Robot Miss Streak 6 | . 1 3 1 6 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 105 | . 8 23 11 23 40 Core Hits 38 | . 8 12 2 4 12 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . . . 2 . 1 Critical Strikes 4 | . . . 2 . 2 Corrupt 1 | . . . . . 1 Smash 3 | . . . 2 . 1 Melee Attacks 72 | . 16 17 8 16 15 Impact 39 | . . . 8 16 15 Slashing 33 | . 16 17 . . . Piercing . | . . . . . . Sneak Attacks 6 | . . 1 5 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3242 | . 233 432 569 861 1147 Guns 316 | . 12 289 . . 15 Cannons 1003 | . . . 81 322 600 Explosions 78 | . 78 . . . . Melee 1790 | . 143 119 488 539 501 Ramming . | . . . . . . Kinetic 289 | . . 289 . . . Thermal 963 | . 12 24 81 322 524 Explosive 78 | . 78 . . . . Electromagnetic 122 | . . . . . 122 Impact 1528 | . . . 488 539 501 Slashing 262 | . 143 119 . . . Piercing . | . . . . . . Highest Corruption 7 | . 7 2 4 . 6 Average Corruption 4 | . 5 2 3 . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 33 | . 3 1 15 . 14 Message Errors 12 | . 1 . 7 . 4 Matter Fused 7 | . . . 4 . 3 Heat Flow Errors 2 | . . . 2 . . Energy Discharges 2 | . 1 . . . 1 Data Loss (minor) 6 | . 1 . 2 . 3 Data Loss (major) 1 | . . 1 . . . Misfires 2 | . . . . . 2 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 390 | . . . 231 42 117 Projectiles 21 | . . . 9 8 4 Explosions . | . . . . . . Melee 369 | . . . 222 34 113 Knockbacks 9 | . . . 4 4 1 Impact 9 | . . . 4 4 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 51 | . 51 . . . . Shots 2 | . 2 . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 469 | . 114 20 102 467 469 Average Temperature 113 | . 31 8 37 208 157 Received Heat Transfer 1010 | . 129 144 80 486 171 Effects 7 | . . . . 4 3 Shutdowns 2 | . . . . 1 1 Energy Bleed 2 | . . . . 1 1 Interference 1 | . . . . . 1 Matter Decay 1 | . . . . 1 . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . 1 . 1 Impact Corruptions 18 | . . . 8 3 7 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 1505 | . 37 50 111 444 863 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Peak Influence 305 | . 235 221 37 143 305 Initial 95 | . . 22 21 3 95 Average 78 | . 106 79 10 41 150 Maximum Alert Level 1 | . 1 1 . . 1 Low Security (%) 97 | 100 95 97 100 100 96 Level 1 2 | . 4 2 . . 3 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 2 1 . 4 . Investigation 2 | . 1 . . 1 . Extermination . | . . . . . . Reinforcement 3 | . 1 1 . 1 . Assault . | . . . . . . Garrison 2 | . . . . 2 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Distress Signals 4 | . 3 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 68 | . 16 17 10 9 16 Peak Tracking Total 6 | . 5 5 6 4 6 Tactical Retreats 5 | . 2 1 1 . 1 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Traps Triggered 4 | . . . 1 . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Machines Disabled 5 | . 2 1 . . 2 Max in Single Turn 1 | . 1 1 . . 1 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Machines Accessed 6 | . 3 1 1 1 . Terminals 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 13 | . 9 2 1 1 . Successful 8 | . 5 1 1 1 . Failed 5 | . 4 1 . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 9 | . 9 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . 2 . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 6 | . 5 . 1 . . Open Door 1 | . . . 1 . . Locate Traps 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Recall Investigation 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . 1 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 2 . . . . Full Trace Events 2 | . 2 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 5 | . . 5 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released 5 | . . . . . 5 Machine Destruction 5 | . . . . . 5 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Total Allies 3 | . . . 3 . . Largest Group 3 | . . . 3 3 . Highest-Rated Group 40 | . . . 40 40 . Highest-Rated Ally 16 | . . . 16 16 . Total Orders . | . . . . . . Ally Attacks 41 | . . . 14 27 . Total Damage 459 | . . . 106 353 . Kills 4 | . . . 2 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Turns Passed 2566 | 53 425 538 661 248 641 Spaces Moved 1545 | 42 228 317 630 137 191 Core 34 | 16 . . 8 . 10 Treads . | . . . . . . Legs 589 | 26 228 217 . . 118 Wheels 876 | . . 100 622 137 17 Hover 46 | . . . . . 46 Flight . | . . . . . . Fastest Speed 50 | 50 120 100 95 95 95 Average Speed 119 | 93 120 116 96 108 214 Slowest Speed 450 | 120 190 260 250 110 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 3 | . 2 1 . . . Exploration Rate (%) 35 | 3 42 35 98 12 24 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 2 | . . . 2 . . Spaces Dug 29 | . 19 10 . . . Terrain Destroyed 57 | . 34 10 1 12 . Melee 12 | . 4 8 . . . Projectile 31 | . 16 2 1 12 . AOE 14 | . 14 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Total 1979 | 54 293 417 667 185 363 Wait 116 | 2 13 15 5 5 76 Move 1541 | 41 227 316 629 137 191 Hop . | . . . . . . Pick Up 55 | 5 9 15 7 3 16 Fast Attach 6 | 3 . . 3 . . Attach 39 | 3 5 7 3 4 17 Detach 4 | . . 2 . 1 1 Swap 19 | . 4 9 2 4 . Drop 20 | . 1 7 6 3 3 Fire 92 | . 18 29 4 12 29 Melee 72 | . 16 17 8 16 15 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 15 | . . . . . 15 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Crushed by falling debris 316 | -10/Materials | Build established: Mutant 348 | -10/Materials | Crushed by falling debris 348 | -10/Materials | Core integrity fell below 50% 367 | -10/Materials | Core integrity fell below 20% 389 | -10/Materials | Lost 4 parts (1p1n1u1w) 464 | -10/Materials | Discovered new exit (range 3) 479 | -10/Materials | Entered another Materials area 479 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 962 | -9/Materials | Discovered new exit (range 16) 1008 | -9/Materials | Crushed by falling debris 1017 | -9/Materials | Entered Mines 1018 | -9/Mines | Assembled infested the area 1021 | -9/Mines | Discovered new exit (range 5) 1023 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1035 | -9/Mines | Core integrity fell below 50% 1039 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1065 | -9/Mines | Lost 3 parts (1n2u) 1107 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1249 | -9/Mines | Learned location of Zion (-6) 1329 | -9/Mines | Discovered new exit (range 7) 1340 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1359 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1362 | -9/Mines | Found Prototype Device 1384 | -9/Mines | Learned location of Storage (-9) 1678 | -9/Mines | Entered Materials 1678 | -8/Materials | Accompanied by 3 allies 1678 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1788 | -8/Materials | Garrison activated, responded to threat 1854 | -8/Materials | Lost 4 allies 1880 | -8/Materials | Identified Exp. Sensor Array 1926 | -8/Materials | Identified exit to Garrison 1926 | -8/Materials | Entered Garrison 1999 | -8/Garrison | Core integrity fell below 50% 2008 | -8/Garrison | Lost 4 parts (1p2n1w) 2053 | -8/Garrison | Lost 3 parts (1u2w) 2076 | -8/Garrison | Installed Relay Interface Framework 2124 | -8/Garrison | Triggered checkpoint 2183 | -8/Garrison | Lost 3 parts (1n1u1w) 2215 | -8/Garrison | Garrison Relay disabled 2542 | -8/Garrison | Triggered checkpoint 2543 | -8/Garrison | Core integrity fell below 20% 2566 | -8/Garrison | Triggered checkpoint 2567 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02481_ Acquired Hvy. Particle Cannon. 02486_ Acquired Aluminum Leg. 02488_ System corrupted: Matter fused (-7). 02509_ System corrupted: Component data lost. 02542_ Beams of light sweep through the air. An alarm sounds. 02543_ System corrupted: Shock Rifle failed to cycle. 02543_ Destroyed Flight Unit. 02543_ S-10 Pest destroyed. 02544_ Knocked back. 02547_ S-10 Pest destroyed. 02547_ S-10 Pest misfires. 02548_ Shock Rifle severed. 02550_ C-17 Slicer destroyed. 02554_ Flight Unit fried. 02554_ S-10 Pest destroyed. 02566_ Beams of light sweep through the air. An alarm sounds. 02566_ Acquired Blade Saw. 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