Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.18 @ 23:30:17 Player: kim.jet.wav Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (140) 140 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1150 Bonus ------- None Cogmind --------- Core Integrity 394/400 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (110) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Seismic Detector Improved Targeting Computer > --- WEAPON (2) ------- EM Pulse Gun EM Shotgun > --- INVENTORY (10) --- Light Ion Engine Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg EM Pulse Gun EM Shotgun Small Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Seismic Detector Improved Targeting Computer > --- WEAPON ----------- EM Pulse Gun EM Shotgun > --- INVENTORY -------- Light Ion Engine Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg EM Pulse Gun EM Shotgun Small Laser [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Improved Targeting Computer Weapon EM Pulse Gun Energy Gun EM Pulse Gun Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 13 | 7 5 1 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads . | . . . Leg 4 | 2 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 1 1 Device 1 | 1 . . Storage 2 | 1 1 . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 2 . Energy Gun 4 | 2 2 . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Backups 3 | 1 3 7 Power . | . 1 1 Propulsion 1 | . . 3 Utility . | . . . Weapon 1 | . 1 3 Tool/Special . | . . . Unused Backups 4 | . . 4 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 99 | . 100 98 Engine 13 | . 14 11 Leg 29 | . 28 33 Device 13 | . 14 11 Storage 13 | . 14 11 Processor 2 | . . 9 Energy Gun 26 | . 28 22 Peak Build Rating 14 | 7 11 14 Average Rating 8 | 5 7 13 On Entrance 6 | . 7 11 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 19 | 12 19 19 Greatest Support 36 | 20 26 36 Greatest Overweight (x) 3 | 3 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 9 10 Most Carried 8 | 2 8 7 Average Carried 3 | 1 3 7 Final Capacity 10 | 8 10 10 Final Carried 8 | 2 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 340 | 270 50 20 Remotely . | . . . Salvage Created 262 | 103 108 51 Parts 26 | 9 13 4 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 11 | . 8 3 Guns 8 | . 5 3 AOE 3 | . 3 . Classes Destroyed 3 | 2 1 . Tunneler 2 | 2 . . Recycler 1 | 1 . . Swarmer 11 | . 8 3 Best Kill Streak 3 | 2 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 3 | 1 3 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 41 | . 21 20 Missed 17 | . 10 7 Hits 24 | . 11 13 Projectile 24 | . 11 13 Damage Taken 288 | . 156 132 Core 15 | . 9 6 Absorbed by Shields . | . . . Core Remaining (%) 98 | 100 96 . Volleys Fired 28 | 9 14 5 Largest 2 | 2 2 2 Hottest 85 | 80 85 85 Shots Fired 55 | 17 28 10 Gun 55 | 17 28 10 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 21 | 8 13 . Explosive . | . . . Electromagnetic 34 | 9 15 10 Robot Hit Streak 5 | 4 4 5 Robot Miss Streak 5 | 2 5 3 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 29 | 11 11 7 Core Hits 15 | 4 8 3 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 468 | 128 265 75 Guns 351 | 128 148 75 Cannons . | . . . Explosions 117 | . 117 . Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 226 | 53 173 . Explosive . | . . . Electromagnetic 242 | 75 92 75 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 61 | . 61 . Shots 2 | . 2 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 120 | 72 120 75 Average Temperature 36 | 27 41 39 Received Heat Transfer 9 | . . 9 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 400 | 125 275 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 133 | 10 133 94 Initial 42 | . . 42 Average 36 | 1 41 58 Influence Increases 328 | 15 231 82 Destroy 0b10 Robot/C 220 | . 160 60 Destroy 0b10 Robot/NC 15 | 15 . . Destroy Leader 40 | . 30 10 Successful Hack 18 | . 6 12 Disable Machine 15 | . 15 . Destroy Structure 5 | . 5 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 254 | 15 128 111 Entered New Map 61 | . . 61 Time Decay 193 | 15 128 50 Squads Dispatched 3 | . . 3 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 13 13 Peak Tracking Total 8 | . 5 8 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 1 3 Terminals 3 | . 1 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 13 | . 4 9 Successful 8 | . 1 7 Failed 4 | . 3 1 Catastrophic . | . . . Database Lockouts 1 | . . 1 Manual 5 | . 4 1 Terminals 9 | . 4 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 4 | . . 4 Garrison Access . | . . . Terminal Hacks 3 | . . 3 Prototype ID Bank 1 | . . 1 Scanalyzer Index 1 | . . 1 Hauler Manifests 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer 3 | . . 3 Insert Component 1 | . . 1 Analyze 1 | . . 1 Retrieve Study 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 1 1 Terminals 2 | . 1 1 Assimilate 1 | . 1 . Botnet 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired 1 | . . 1 Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged 1 | . . 1 Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 454 | 7 328 119 Seismic 454 | 7 328 119 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 567 | 120 328 119 Spaces Moved 381 | 68 227 86 Core 15 | 15 . . Treads . | . . . Legs 366 | 53 227 86 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 110 Average Speed 119 | 118 120 116 Slowest Speed 200 | 200 190 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 4 46 15 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 5 | . 5 . Melee . | . . . Projectile . | . . . AOE 5 | . 5 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 433 | 87 252 94 Wait 5 | 2 2 1 Move 379 | 67 226 86 Hop . | . . . Pick Up 6 | 2 4 . Fast Attach 8 | 7 . 1 Attach 1 | . . 1 Detach . | . . . Swap 5 | . 5 . Drop 1 | . 1 . Fire 28 | 9 14 5 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 8) 317 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 12) 449 | -10/Materials | Entered another Materials area 449 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 530 | -9/Materials | Central database locked down 568 | -9/Materials | Self-destructed Last Messages --------------- 00513_ Switching to secondary target: S-10 Pest. 00519_ S-10 Pest destroyed. 00522_ Acquired 20 matter. 00530_ Connecting with Scanalyzer... >>Insert(Imp. Aluminum Leg) Scanning Imp. Aluminum Leg... Ready to analyze. >>Study(Imp. Aluminum Leg) Identified Imp. Aluminum Leg... Downloading performance data... Effective improvements: -15 time/move 00530_ ALERT: Central database lockdown, local access denied. >>Scanalyze Scanning: Imp. Aluminum Leg+... Schematic downloaded. 00559_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. 00565_ C-30 ARC bursts open, deploying its payload. 00565_ G-34 Mercenary unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#????????????????????? | | ????????????#############?? #????????????????????? | | ????????????# ### ###??????????????????? | | ????????????# ! # t #??????????????????? | | ????????????# # g #??????????????????? | | ????????????# = t@ " +??????????????????? | | ????????????# # g #??????????????????? | | ????????????# # gg #??????????????????? | | ????????????# ## g##??????????????????? | | ????????????#########+###? #???????????????????? | | ????????????? # #??? #???????????????????? | | ???????????# """ " # #??# #???????????????????? | | ???????????# """ T # #### #######?????????????? | | ???????????# """ " # ????????????? | | ???????????# + ????????????? | | ???????????# # ????????????? | | ??????????# /!! # """ #######?????????????? | | ??????????## /! # """ #???????????????????? | | ???????????# /! # """ #???????????????????? | | ???????????########## #???????????????????? | | ???????????# [!= ?# ##??????????????????? | | ???????????# !!= ?# T#??????????????????? | | ???????????# !== # ######??????????????? | | ???????????# # /! #??????????????? | | ???????????# + /! #??????????????? | | ???????????# "" # !! ==% #??????????????? | | ???????????# T" ########+##%[ #??????????????? | | ???????????# ""??# #= #??????????????? | | ???????????# ??# [ # #??????????????? | | ???????????## ####???# # #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- Imp. Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SchematicGodTriangulator Manual? 0 Play Time 00:19:51 Cumulative 62.1 hours Start 2026.03.18 @ 23:10:46 End 2026.03.18 @ 23:30:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 236 Rogue 236 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b978e0bc-d550-494c-a5ec-98cc8be8c1fb