Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.26 @ 00:09:45 Player: Blink Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (147) 735 Value Destroyed (5397) 5397 Prototype IDs (17) 340 Alien Tech Used (2) 400 Bonus (382) 382 TOTAL SCORE: 13954 Bonus ------- High Alert Combat Kills 82 Met Data Miner 300 Cogmind --------- Core Integrity 0/1300 Matter 6/300 Energy 99/100 System Corruption 15% Temperature Cool (21) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Advanced Visual Processing Unit Advanced Targeting Computer System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Impulse Thruster Impulse Thruster Impulse Thruster Phase Redirector Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Targeting Computer Improved Phase Shifter Improved Phase Shifter System Shield > --- WEAPON ----------- Field Laser Plasma Rifle Nova Cannon Coil Gun > --- INVENTORY -------- Light Antimatter Reactor Myomer Leg Myomer Leg Myomer Leg Improved Antigrav System Field Propulsion Drive Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Quantum Rifle Micro-nuke Launcher Mace [Rating: 113] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Biomechanical Wings Utility Hacking Suite Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Artifact Phase Redirector Weapon Flak Gun Energy Gun Pulse Rifle Energy Cannon Nova Cannon Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Impact Weapon Mace Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Qua Slots Evolved 14 | . . . 2 2 2 . . . . 2 . . 2 2 2 . Power 1 | . . . . . . . . . . . . . 1 . . . Propulsion 2 | . . . 1 . 1 . . . . . . . . . . . Utility 9 | . . . 1 2 1 . . . . 1 . . 1 2 1 . Weapon 2 | . . . . . . . . . . 1 . . . . 1 . Parts Attached 234 | 7 12 5 24 11 46 5 . 2 10 25 4 3 13 17 48 2 Power 24 | 1 . . 2 3 4 1 . . . 3 1 . 2 3 4 . Engine 9 | 1 . . 2 3 2 . . . . . . . 1 . . . Core 10 | . . . . . 2 1 . . . 3 1 . 1 2 . . Reactor 5 | . . . . . . . . . . . . . . 1 4 . Propulsion 57 | 2 2 . 8 1 9 . . . 4 5 3 . 3 4 16 . Treads 4 | . . . . . . . . . 1 . . . . . 3 . Leg 36 | 2 2 . 8 1 7 . . . 2 4 . . . . 10 . Wheel 5 | . . . . . 2 . . . . . . . . 3 . . Hover 3 | . . . . . . . . . 1 1 . . 1 . . . Flight 9 | . . . . . . . . . . . 3 . 2 1 3 . Utility 50 | 1 2 . 4 4 10 . . . . 5 . 3 3 3 14 1 Device 21 | . . . . 2 1 . . . . 1 . 3 2 1 11 . Storage 6 | 1 1 . . . 1 . . . . 1 . . . 2 . . Processor 6 | . . . . 2 2 . . . . . . . . . 2 . Hackware 5 | . 1 . . . 1 . . . . 1 . . 1 . 1 . Protection 11 | . . . 4 . 5 . . . . 2 . . . . . . Artifact 1 | . . . . . . . . . . . . . . . . 1 Weapon 103 | 3 8 5 10 3 23 4 . 2 6 12 . . 5 7 14 1 Energy Gun 23 | 1 2 . 4 1 2 1 . 1 . 1 . . 3 3 4 . Energy Cannon 4 | . . . . . . . . . . . . . . . 4 . Ballistic Gun 38 | 2 3 1 3 1 12 1 . 1 3 7 . . . 1 3 . Ballistic Cannon 4 | . 1 1 . 1 1 . . . . . . . . . . . Launcher 15 | . 2 3 3 . 1 1 . . 1 . . . . 2 2 . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . . . . . 1 1 1 1 Slashing Weapon 14 | . . . . . 7 1 . . 2 4 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 . . . Unidentified Prototypes 7 | . . . . . 3 . . . . . . . 1 . 1 2 Parts Lost 75 | . 1 . 2 . 4 1 . . 2 1 6 10 . 12 31 5 Power 14 | . . . 1 . 2 1 . . . . 1 1 . 3 4 1 Propulsion 18 | . . . . . . . . . 2 . 4 3 . 1 7 1 Utility 25 | . . . . . 2 . . . . . 1 6 . 3 13 . Weapon 18 | . 1 . 1 . . . . . . 1 . . . 5 7 3 Highest Loss Streak 13 | . 1 . 1 . 2 1 . . 2 1 6 10 . 8 13 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 93 100 98 99 90 84 84 71 97 95 88 71 39 50 72 40 Engine 2 | . 14 14 10 9 2 1 . . . . . . 1 . . . Core 3 | . . . . . 4 5 7 7 7 6 5 5 1 8 . . Treads 1 | . . . . . . . . . 5 2 . . . . 5 . Leg 12 | . 28 28 32 26 13 . . . 13 15 20 5 . . 6 10 Wheel 3 | . . . . . 8 15 15 15 1 . . . . 3 1 . Hover 1 | . . . . . . . . . 5 7 . . 4 . . . Flight 1 | . . . . . . . . . . . 3 12 6 8 1 . Device 7 | . . . . 9 6 7 7 7 7 8 6 24 5 6 14 . Storage 6 | . 14 14 11 9 7 7 7 7 7 7 4 . . 1 5 3 Processor 4 | . . . . 9 7 7 7 7 7 6 6 6 . . 4 9 Hackware 11 | . 8 14 11 9 13 15 15 15 15 13 13 13 11 8 5 4 Protection 5 | . . . 10 9 7 7 7 7 7 8 10 1 . . . . Energy Gun 3 | . 1 . 10 9 3 5 7 1 1 . . . 4 4 5 1 Ballistic Gun 8 | . 23 17 10 9 9 7 7 1 5 12 9 . . . 5 1 Peak Build Rating 113 | 6 10 10 16 24 50 50 47 47 47 66 65 47 60 61 113 81 Average Rating 44 | 5 8 10 15 21 39 47 47 41 45 55 56 44 39 50 85 53 On Entrance 33 | . 6 10 10 16 24 50 47 47 47 46 65 37 6 55 29 78 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 85 | 14 20 20 28 29 41 41 35 35 38 61 45 11 19 46 85 55 Greatest Support 103 | 20 20 20 30 30 56 56 56 56 56 69 69 21 19 56 103 103 Greatest Overweight (x) 17 | 4 . . . . . . . . . 1 . . . 1 17 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 15 5 5 15 15 15 Average Capacity 11 | 7 9 10 10 10 10 15 15 15 15 15 12 5 5 6 15 12 Most Carried 15 | 8 10 9 10 10 15 15 15 15 15 15 15 5 5 6 15 15 Average Carried 10 | 6 8 9 9 9 10 14 14 14 11 14 12 4 4 4 11 12 Final Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 5 5 5 15 15 5 Final Carried 15 | 8 9 9 10 10 15 15 15 15 11 15 5 5 4 3 15 5 Class Distribution -------------------- 55% | Scavenger-Mutant 18% | Hacker-Mutant 11% | Mutant 7% | Scavenger-Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Scavenger-Gunner | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Qua Matter Collected 4620 | 336 313 109 509 113 901 295 10 . 238 335 . 4 94 668 695 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 5439 | 158 331 107 978 121 749 248 . . 167 324 . . 115 648 1493 . Parts 301 | 13 25 16 69 10 49 10 . . 6 26 . . 7 10 60 . Haulers Intercepted 3 | . 1 . 1 . . . . . . . . . . . 1 . Recyclers Shooed 11 | . 1 . 1 . . . . . . . . . . 1 8 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . 6 1 . 5 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Qua Combat Hostiles Destroyed 109 | . 10 9 22 1 17 6 . . 6 6 . . 4 6 22 . Guns 67 | . 5 2 17 1 11 3 . . 3 6 . . 4 4 11 . Cannons 13 | . . 1 . . 6 . . . . . . . . . 6 . AOE 28 | . 5 6 5 . . 3 . . 3 . . . . 1 5 . Classes Destroyed 14 | 2 6 . 1 . 3 . . . 1 . . . . 1 . . Worker 7 | . 1 . . . . . . . . 1 . . . . 5 . Builder 3 | . . . . . . . . . . . . . . 2 1 . Tunneler 7 | 4 . 2 . . . . . . . 1 . . . . . . Hauler 3 | . 1 . 1 . . . . . . . . . . . 1 . Recycler 6 | 1 . . 1 . . . . . . . . . . 3 1 . Operator 2 | . 1 . . . 1 . . . . . . . . . . . Drone 2 | . . . . . . . . . 2 . . . . . . . Watcher 10 | . 2 . 1 2 1 . . . . 1 . . . . 3 . Swarmer 29 | . 6 9 6 . 1 . . . . . . . 4 . 3 . Grunt 40 | . 4 . 10 . 6 5 . . 3 1 . . . 4 7 . Protector 1 | . . . . . 1 . . . . . . . . . . . Sentry 13 | . . . 6 1 2 . . . 1 . . . . . 3 . Hunter 9 | . . . . . 2 1 . . . 2 . . . . 4 . Programmer 15 | . . . . . 5 . . . . 3 . . . 2 5 . Best Kill Streak 7 | 2 6 3 5 1 3 3 . . 3 3 . . 4 3 7 . Combat Bots Only 6 | . 6 3 5 1 3 3 . . 3 2 . . 4 2 5 . Max Kills in Single Turn 4 | 1 2 3 3 1 1 1 . . 1 2 . . 2 2 4 . Gunslinging 1 | . . . 1 . . . . . . . . . . . . . Exploded 3 | . 2 3 3 . . 1 . . 1 . . . . 1 2 . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Qua Hostile Shots Fired 1120 | . 48 11 86 2 218 24 . . 26 47 3 62 41 116 290 146 Missed 375 | . 11 3 25 1 79 3 . . 7 12 . 27 20 36 88 63 Damage Taken 12018 | 38 425 63 809 12 1514 317 . . 264 617 137 654 393 1630 3820 1325 Core 2713 | 19 78 9 144 . 193 28 . . 92 28 19 315 155 392 465 776 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Core 13 | . . . . . . . . . . . . . . . . 13 Redirected to Shielding 56 | . . . . . 12 11 . . 14 19 . . . . . . Ignored by Resistances 199 | . . . . . . . . . . . . . . . 199 . Regen/Repaired (Parts) 331 | . . . 231 55 . . . . . 45 . . . . . . Core Remaining (%) 71 | 92 . 57 64 100 . . . . 55 . . 57 84 65 . . Volleys Fired 365 | 12 44 12 54 5 70 19 . . 14 17 . . 5 28 78 7 Largest 4 | 2 2 2 2 2 2 2 . . 2 3 . . 3 3 4 2 Hottest 364 | 60 60 55 68 68 91 102 . . 91 121 . . 211 181 364 207 Shots Fired 786 | 24 80 20 106 10 144 37 . . 20 51 . . 9 45 226 14 Gun 640 | 24 70 8 102 10 112 32 . . 14 51 . . 9 40 161 7 Cannon 105 | . 3 8 . . 32 . . . . . . . . . 55 7 Launcher 41 | . 7 4 4 . . 5 . . 6 . . . . 5 10 . Special . | . . . . . . . . . . . . . . . . . Kinetic 460 | 22 60 16 52 5 131 18 . . 10 47 . . . 22 77 . Thermal 202 | . . . . . 13 14 . . 4 4 . . 2 12 139 14 Explosive 41 | . 7 4 4 . . 5 . . 6 . . . . 5 10 . Electromagnetic 83 | 2 13 . 50 5 . . . . . . . . 7 6 . . Robot Hit Streak 33 | 8 16 8 11 7 33 16 . . 6 7 . . 3 8 15 4 Robot Miss Streak 11 | 2 5 3 3 2 3 2 . . 11 5 . . 3 2 3 4 Penetration Max 1 | . . . . . . . . . . 1 . . . . 1 . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . Shots Hit Robots 539 | 16 46 11 81 5 116 27 . . 11 37 . . 4 37 141 7 Core Hits 307 | 5 20 13 47 7 46 15 . . 14 29 . . 4 22 83 2 Critical Kills 2 | . . . . . . . . . 1 1 . . . . . . Critical Parts Destroyed 7 | . . . 1 . 3 . . . . . . . . 2 1 . Critical Strikes 16 | . . . 1 . 6 . . . 1 1 . . . 2 5 . Burn 4 | . . . . . . . . . . . . . . . 4 . Destroy 7 | . . . 1 . 3 . . . 1 1 . . . . 1 . Blast 3 | . . . . . 3 . . . . . . . . . . . Smash 2 | . . . . . . . . . . . . . . 2 . . Melee Attacks 87 | . . . . . 13 5 . . 26 9 2 . 4 26 1 1 Impact 32 | . . . . . . . . . . . . . 4 26 1 1 Slashing 55 | . . . . . 13 5 . . 26 9 2 . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . 1 . . . 4 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 15489 | 219 888 379 1389 107 2204 1047 . . 735 744 . 19 107 1492 5913 246 Guns 8566 | 193 579 75 1134 107 1669 362 . . 149 679 . . 106 804 2625 84 Cannons 2199 | . 17 51 . . 529 . . . . . . . . . 1440 162 Explosions 4188 | 25 285 244 252 . . 580 . . 586 . . . . 385 1831 . Melee 473 | . . . . . . 105 . . . 65 . . . 303 . . Ramming 63 | 1 7 9 3 . 6 . . . . . . 19 1 . 17 . Kinetic 6037 | 181 490 126 490 29 1998 212 . . 113 661 . . . 496 1241 . Thermal 3876 | 25 . . 154 . 200 150 . . 36 18 . . 25 198 2824 246 Explosive 3940 | . 285 244 98 . . 580 . . 586 . . . . 385 1762 . Electromagnetic 1100 | 12 106 . 644 78 . . . . . . . . 81 110 69 . Impact 303 | . . . . . . . . . . . . . . 303 . . Slashing 170 | . . . . . . 105 . . . 65 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 23 | . . . . . 3 3 3 3 3 2 22 23 1 4 15 15 Average Corruption 5 | . . . . . 1 3 3 3 3 1 13 22 1 3 6 15 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 173 | . . . . . 21 30 4 2 19 15 5 29 . 5 31 12 Message Errors 30 | . . . . . 4 7 2 . . 3 1 6 . . 5 2 Matter Fused 38 | . . . . . 2 7 1 1 3 5 3 6 . 2 7 1 Heat Flow Errors 20 | . . . . . 2 5 . 1 2 2 . 3 . . 4 1 Energy Discharges 31 | . . . . . 2 6 1 . 7 3 . 5 . 1 4 2 Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . Parts Fused 2 | . . . . . . . . . 1 . . . . . 1 . Data Loss (minor) 26 | . . . . . 4 . . . 5 2 . 7 . . 4 4 Data Loss (major) 11 | . . . . . 3 3 . . . . . 2 . . 3 . Misfires 7 | . . . . . 4 1 . . 1 . . . . 1 . . Alerts 1 | . . . . . . 1 . . . . . . . . . . Misdirections 3 | . . . . . . . . . . . . . . . 1 2 Weapon Failures 3 | . . . . . . . . . . . . . . 1 2 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 465 | . 41 15 . . . 4 . . 6 . . . . 180 219 . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 301 | . 41 15 . . . 4 . . 6 . . . . 16 219 . Melee 164 | . . . . . . . . . . . . . . 164 . . Knockbacks 17 | . 1 1 . . 11 . . . . . . 1 . 3 . . Impact 4 | . . . . . . . . . . . . 1 . 3 . . Kinetic 12 | . 1 1 . . 10 . . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 300 | 39 30 11 74 . . . . . 63 . . . . 81 2 . Shots 10 | 1 1 1 3 . . . . . 1 . . . . 3 . . Rammed 3 | . . . . . . . . . . . . . 1 . 2 . Targets Rammed 19 | 2 2 1 2 . 1 . . . . . . 4 1 . 6 . Kicked 16 | 2 2 1 2 . 1 . . . . . . 4 . . 4 . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 737 | 12 78 . 124 12 199 190 . 178 188 215 . 246 240 473 737 112 Average Temperature 91 | 12 40 . 36 5 42 59 . 97 44 46 . 100 89 206 170 71 Received Heat Transfer 1981 | . 147 . 267 . 324 144 . . 63 27 . 72 27 405 463 42 Effects 42 | . . . . . . . . . . . . . 3 6 33 . Shutdowns 9 | . . . . . . . . . . . . . . 3 6 . Energy Bleed 5 | . . . . . . . . . . . . . 1 1 3 . Interference 8 | . . . . . . . . . . . . . 2 . 6 . Matter Decay 2 | . . . . . . . . . . . . . . . 2 . Short Circuit 4 | . . . . . . . . . . . . . . 2 2 . Damage (minor) 3 | . . . . . . . . . . . . . . . 3 . Damage (major) 11 | . . . . . . . . . . . . . . . 11 . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . . . 5 . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . Parts Fried 16 | . . . 1 1 . . . . . . . . . 14 . . Impact Corruptions 7 | . . . . . . . . . . . . . . 7 . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 14 | . . . . . . . . . . . . . . . 14 . Heat Transferred 6037 | 50 . . 150 . 407 333 . . 74 37 . . 37 322 4368 259 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | 1 . . 2 . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Qua Peak Influence 515 | 25 267 287 515 130 263 . . . . 183 32 29 233 489 396 242 Initial 229 | . 16 31 33 45 58 . . . . 150 30 21 . 40 229 196 Average 103 | 11 97 167 152 106 67 . . . . 48 25 14 106 233 173 197 Maximum Alert Level 2 | . 1 1 2 . 1 . . . . . . . 1 2 1 1 Low Security (%) 83 | 100 73 69 77 100 94 . . . . 100 100 100 89 44 59 62 Level 1 13 | . 26 30 6 . 5 . . . . . . . 10 34 40 37 Level 2 2 | . . . 16 . . . . . . . . . . 21 . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . 1 . 2 . 15 . . . . 5 . 1 4 4 6 3 Investigation 10 | . . . 1 . 3 . . . . 2 . . 3 1 . . Extermination 14 | . . . . . 5 . . . . 3 . 1 1 1 3 . Reinforcement 14 | . 1 . 1 . 4 . . . . . . . . 2 3 3 Assault . | . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . 1 . . 1 . . . Construction Impeded 3 | . . . . . . . . . . . . . . 1 2 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Qua Distress Signals 13 | . . . . 1 1 . . . . . . . 2 2 5 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 239 | . 14 7 31 4 29 7 1 . 5 7 7 5 25 39 35 23 Peak Tracking Total 18 | . 6 3 7 2 5 4 3 . 3 2 6 3 9 18 5 16 Tactical Retreats 21 | . . . 5 . 3 . . . . . . . 5 7 1 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Qua Traps Triggered 9 | . . . 1 . 4 . . . . 2 . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Qua Machines Disabled 11 | . . 1 1 . . . . . . . . . . 1 7 1 Max in Single Turn 2 | . . 1 1 . . . . . . . . . . 1 2 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Qua Machines Accessed 59 | . 5 . 7 1 16 . . 4 . 9 . 2 8 2 4 1 Terminals 31 | . 5 . 4 . 10 . . . . 4 . . 2 2 3 1 Fabricators 5 | . . . . . 2 . . . . 2 . . 1 . . . Repair Stations 7 | . . . 2 1 . . . . . 2 . 1 1 . . . Recycling Units 11 | . . . 1 . 3 . . . . 1 . 1 4 . 1 . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 174 | . 19 . 23 3 36 . . 29 . 22 . 4 15 5 15 3 Successful 111 | . 10 . 16 2 18 . . 29 . 10 . 1 10 1 12 2 Failed 63 | . 9 . 7 1 18 . . . . 12 . 3 5 4 3 1 Catastrophic 11 | . 3 . 2 . 3 . . . . 1 . . 1 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 47 | . 9 . 11 . 12 . . . . 6 . . 2 1 5 1 Terminals 91 | . 19 . 13 . 23 . . . . 12 . . 3 5 13 3 Fabricators 8 | . . . . . 2 . . . . 4 . . 2 . . . Repair Stations 19 | . . . 9 3 . . . . . 4 . 2 1 . . . Recycling Units 25 | . . . 1 . 9 . . . . 2 . 2 9 . 2 . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 74 | . 10 . 7 . 10 . . 29 . 4 . . 1 1 10 2 Record 14 | . . . . . . . . 11 . . . . . . 1 2 Part Schematic 11 | . . . . . 1 . . 10 . . . . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . Robot Analysis 2 | . 1 . . . 1 . . . . . . . . . . . Prototype ID Bank 5 | . 2 . . . . . . 3 . . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . . . . Branch Access Points 4 | . 1 . 1 . 1 . . . . . . . . . 1 . Terminal Index 4 | . 1 . . . 1 . . . . . . . . 1 1 . Repair Station Index 2 | . . . . . . . . . . 1 . . . . 1 . Alert Level 7 | . 1 . 3 . 1 . . . . 1 . . . . 1 . Unreport Threat 8 | . 1 . 3 . 2 . . . . . . . 1 . 1 . Locate Traps 1 | . . . . . . . . . . . . . . . 1 . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . Security Status 1 | . . . . . 1 . . . . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . . . . . . Reinforcement Status 1 | . . . . . . . . . . . . . . . 1 . Recall Investigation 2 | . . . . . 1 . . . . 1 . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . 1 . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . 1 . Fabricator Hacks 8 | . . . . . 2 . . . . 4 . . 2 . . . Network Status 2 | . . . . . 2 . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . 2 . . 1 . . . Build 3 | . . . . . . . . . . 2 . . 1 . . . Repair Station Hacks 13 | . . . 8 2 . . . . . 2 . 1 . . . . Scan Component 8 | . . . 4 1 . . . . . 2 . 1 . . . . Repair 5 | . . . 4 1 . . . . . . . . . . . . Recycling Unit Hacks 14 | . . . 1 . 4 . . . . . . . 7 . 2 . Process 6 | . . . . . 1 . . . . . . . 4 . 1 . Report Inventory 3 | . . . 1 . 2 . . . . . . . . . . . Retrieve Matter 5 | . . . . . 1 . . . . . . . 3 . 1 . Scanalyzer 2 | . . . . . 2 . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 5 . 6 1 15 . . . . 8 . 2 6 2 3 . Full Trace Events 6 | . . . . . . . . . . 2 . . 3 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . 1 . . 10 . . . . . . . . Parts Built 3 | . . . . . . . . . . 2 . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . Time 278 | . . . . . . . . . . 202 . . 76 . . . Total Part Build Rating 15 | . . . . . . . . . . 10 . . 5 . . . Parts Repaired 5 | . . . 4 1 . . . . . . . . . . . . Time 123 | . . . 110 13 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter 159 | . . . . . 44 . . . . . . . 82 . 33 . Retrieved Matter 110 | . . . . . 44 . . . . . . . 33 . 33 . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Qua Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Qua Robot Analysis Total 2 | . 1 . . . 1 . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . 2 1 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Qua Turns Passed 14419 | 180 693 465 1102 373 2453 1411 479 118 1059 2201 153 719 595 637 1524 257 Spaces Moved 10211 | 96 407 347 543 177 1668 950 410 112 598 1216 163 634 1088 936 653 213 Core 227 | 22 . . . . . . . . . . . 32 74 . 3 96 Treads 193 | . . . . . . . . . . . . . . . 193 . Legs 4827 | 74 407 347 543 177 665 . . . 521 1216 88 371 . . 301 117 Wheels 2844 | . . . . . 1003 950 410 112 77 . . . . 139 153 . Hover 254 | . . . . . . . . . . . . . 254 . . . Flight 1866 | . . . . . . . . . . . 75 231 760 797 3 . Fastest Speed 34 | 50 120 120 120 120 100 100 100 100 100 110 47 47 37 34 115 50 Average Speed 102 | 127 120 120 120 120 107 100 100 100 126 143 82 89 41 44 162 99 Slowest Speed 900 | 250 120 120 120 120 120 100 100 100 130 200 120 120 50 115 900 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . 1 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 44 | 5 59 62 43 16 39 83 65 75 74 20 79 12 35 25 20 41 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . 1 . 1 . . . . . . . . Known Exits Taken 8 | . 1 . . 1 1 1 1 1 1 . . . . . 1 . Unknown Exits Taken 6 | 1 . 1 1 . . . . . . . . 1 1 1 . . Scrap Searched 6 | . . . . . . 2 2 . 2 . . . . . . . Spaces Dug 90 | . 11 . 7 . 11 3 . . 26 8 2 . 4 17 1 . Terrain Destroyed 441 | 7 57 27 37 . 13 38 . . 74 8 2 . 4 66 105 3 Melee 71 | . . . . . 11 3 . . 26 8 2 . 4 17 . . Projectile 39 | . . . . . 2 . . . . . . . . 10 24 3 AOE 331 | 7 57 27 37 . . 35 . . 48 . . . . 39 81 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Qua Total 13274 | 126 530 373 888 327 2167 1366 479 119 842 1621 178 782 1222 1069 937 248 Wait 2136 | 2 52 9 243 123 321 385 68 . 195 330 9 134 92 49 120 4 Move 10194 | 95 406 346 542 176 1667 949 409 111 597 1216 162 631 1087 935 652 213 Hop 1 | . . . . . . . . . . . . 1 . . . . Pick Up 111 | 8 7 . 8 5 17 2 1 2 . 8 1 5 10 8 22 7 Fast Attach 71 | 6 1 . 3 2 13 . . . . 7 . 1 5 7 26 . Attach 64 | . 1 . 3 2 5 1 . 2 4 4 4 2 7 9 17 3 Detach 20 | . . . 1 . 3 . . 2 . 3 . . 3 1 6 1 Swap 101 | 1 10 5 18 7 29 4 . . 6 14 . . 1 1 5 . Drop 105 | . 7 . 14 7 28 1 1 2 . 13 . 4 7 5 4 12 Fire 365 | 12 44 12 54 5 70 19 . . 14 17 . . 5 28 78 7 Melee 87 | . . . . . 13 5 . . 26 9 2 . 4 26 1 1 Ram 2 | . . . . . . . . . . . . . 1 . 1 . Kick 16 | 2 2 1 2 . 1 . . . . . . 4 . . 4 . Crush 1 | . . . . . . . . . . . . . . . 1 . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 181 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 9) 531 | -10/Materials | Identified exit to Mines 633 | -10/Materials | Discovered new exit (range 16) 874 | -10/Materials | Entered Mines 1127 | -10/Mines | Learned 2 Materials zone layouts 1131 | -10/Mines | Discovered new exit (range 12) 1267 | -10/Mines | Assembled infested the area 1272 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1339 | -10/Mines | Entered Materials 1339 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1453 | -9/Materials | Identified exit to Mines 1453 | -9/Materials | Identified exit to Storage 1724 | -9/Materials | Build established: Scavenger-Mutant 1881 | -9/Materials | Discovered new exit (range 13) 1924 | -9/Materials | Repaired Grenade Launcher 2081 | -9/Materials | Discovered new exit (range 10) 2213 | -9/Materials | Repaired Aluminum Leg 2246 | -9/Materials | Repaired Hrd. Light Armor Plating 2274 | -9/Materials | Repaired Grenade Launcher 2441 | -9/Materials | Entered another Materials area 2441 | -8/Materials | Evolved 2 slots: Utility x2 2564 | -8/Materials | Discovered new exit (range 15) 2607 | -8/Materials | Identified exit to Factory 2661 | -8/Materials | Repaired Aluminum Leg 2763 | -8/Materials | Met 7R-MNS 2814 | -8/Materials | Entered Factory 2814 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2815 | -7/Factory | Caught up to 7R-MNS 2871 | -7/Factory | Garrison activated, responded to threat 4955 | -7/Factory | Build established: Hacker-Mutant 5147 | -7/Factory | Identified exit to Lower Caves 5267 | -7/Factory | Entered Lower Caves 5302 | -7/Lower Caves | Learned Factory emergency access door positions 5630 | -7/Lower Caves | Spotted B-75 Beast 5685 | -7/Lower Caves | Learned location of Zion (-6) 5698 | -7/Lower Caves | Encountered a Warlord checkpoint 5804 | -7/Lower Caves | Build established: Scavenger-Mutant 6491 | -7/Lower Caves | Discovered new exit (range 4) 6500 | -7/Lower Caves | Identified exit to Lower Caves 6678 | -7/Lower Caves | Entered another Lower Caves area 6692 | -7/Lower Caves | Discovered new exit (range 14) 6704 | -7/Lower Caves | Identified exit to Factory 6713 | -7/Lower Caves | Learned Factory garrison access intel 7058 | -7/Lower Caves | Discovered new exit (range 15) 7090 | -7/Lower Caves | Identified exit to Data Miner 7157 | -7/Lower Caves | Entered Data Miner 7157 | -7/Data Miner | Discovered new exit (range 6) 7163 | -7/Data Miner | Identified exit to Proximity Caves 7179 | -7/Data Miner | Met Data Miner 7223 | -7/Data Miner | Learned location of Section 7 (-2) 7223 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7232 | -7/Data Miner | Received God Mode back door access code from Data Miner 7275 | -7/Data Miner | Entered Proximity Caves 7278 | -6/Proximity Caves | Spotter reported a threat 7835 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8311 | -6/Proximity Caves | Discovered exit to Factory (range 12) 8334 | -6/Proximity Caves | Entered Factory 8334 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8335 | -6/Factory | Identified exit to Lower Caves 8337 | -6/Factory | Loaded intel: 4 garrison access locations 8359 | -6/Factory | Identified exit to DSF 8462 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 9309 | -6/Factory | Incoming investigation squad redirected 9431 | -6/Factory | Fabricated Biomechanical Wings (x1) 10498 | -6/Factory | Build established: Scavenger-Skirmisher 10535 | -6/Factory | Sucked down chute 10535 | -6/Factory | Entered Waste 10550 | -6/Waste | EMP discharged 10550 | -6/Waste | System corruption reached 10% 10602 | -6/Waste | Spotted C-40 Crusher 10605 | -6/Waste | Spotted C-40 Crusher 10608 | -6/Waste | Spotted C-40 Crusher 10638 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10649 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10650 | -6/Waste | EMP discharged 10652 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10669 | -6/Waste | Spotted C-40 Crusher 10671 | -6/Waste | Spotted C-40 Crusher 10671 | -6/Waste | Spotted C-40 Crusher 10683 | -6/Waste | Lost 6 parts (1p4n1u) 10684 | -6/Waste | Discovered new exit (range 10) 10688 | -6/Waste | Identified exit to Factory 10688 | -6/Waste | Entered Factory 10955 | -6/Factory | Build established: Hacker-Mutant 11399 | -6/Factory | Discovered new exit (range 15) 11407 | -6/Factory | Entered another Factory area 11407 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11408 | -5/Factory | Identified exit to Upper Caves 11435 | -5/Factory | Lost 10 parts (1p3n6u) 11627 | -5/Factory | Incoming investigation squad redirected 11686 | -5/Factory | Fabricated Biomechanical Wings (x1) 11755 | -5/Factory | Discovered new exit (range 15) 12002 | -5/Factory | Entered another Factory area 12002 | -4/Factory | Evolved 2 slots: Utility x2 12268 | -4/Factory | Spotted B-86 Titan 12361 | -4/Factory | Spotted B-86 Titan 12420 | -4/Factory | Lost 3 parts (1p1u1w) 12546 | -4/Factory | Lost 8 parts (1p1n2u4w) 12621 | -4/Factory | Discovered new exit (range 15) 12639 | -4/Factory | Entered Research 12639 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 13047 | -3/Research | Build established: Scavenger-Tank 13149 | -3/Research | Identified exit to Quarantine 13369 | -3/Research | Build established: Scavenger-Gunner 13477 | -3/Research | Lost 13 parts (2p4n3u4w) 13738 | -3/Research | Lost 3 parts (1n2u) 13921 | -3/Research | System corruption reached 10% 13961 | -3/Research | Lost 3 parts (2u1w) 13989 | -3/Research | Spotted B-86 Titan 14152 | -3/Research | Lost 4 parts (1p2u1w) 14163 | -3/Research | Entered Quarantine 14200 | -3/Quarantine | Found Alien Artifact 14239 | -3/Quarantine | Found Alien Artifact 14265 | -3/Quarantine | Identified Phase Redirector 14273 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 14273 | -3/Quarantine | Warped through subspace 14304 | -3/Quarantine | Lost 5 parts (1p1n3w) 14372 | -3/Quarantine | Core integrity fell below 50% 14406 | -3/Quarantine | Core integrity fell below 20% 14414 | -3/Quarantine | Discovered new exit (range 18) 14420 | -3/Quarantine | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 14374_ Slug penetrates Terminal. 14374_ Penetrated by Slug. 14374_ K-01 Serf cleans the Terminal. 14375_ Slug penetrates Wall. 14383_ Slug penetrates Graviton Restrictor. 14385_ Slug penetrates Wall. 14391_ System corrupted: Component data lost. 14391_ Slug penetrates Wall. 14404_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 14406_ K-01 Serf cleans the Quarantine Pod. 14411_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal Q008. 14413_ W-44 Eye sends out distress signal. 14413_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 14414_ EXIT=FOUND 14416_ K-01 Serf cleans the Quarantine Pod. 14417_ O-32 Director uses terminal to summon reinforcements. 14417_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal Q004. 14417_ O-32 Director locks terminal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? #???????????????????? | | ???????????????????????????? #???????????????????? | | ?????????????????????????### #???????????????????? | | ????????????????????????# +???????????????????? | | ????????????????????????+ #???????????????????? | | ????????????????????????# +???????????????????? | | ????????????????????????+ #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ???????????????######???# #???????????????????? | | ??????????????? ??# k#???????????????????? | | ??????????????# ??# #???????????????????? | | ??????????????# < ??# #???????????????????? | | ???????????????? ??# #???????????????????? | | ?????????????????# #?# #???????????????????? | | ?????????????????# #?#h #???????????????????? | | ?????????????????# g ### #???????????????????? | | ?????????????????# #???????????????????? | | ?????????????????# g @ #???????????????????? | | ?????????????????# !!! "" #???????????????????? | | ?????????????????# !!! """ #???????????????????? | | ?????????????????# !!! oT" #???????????????????? | | ?????????????????# """ #???????????????????? | | ?????????????????# """w"" A #???????????????????? | | ?????????????????+ " " #???????????????????? | | ?????????????????# """ #???????????????????? | | ?????????????????# +???????????????????? | | ?????????????????# """ #???????????????????? | | ?????????????????# " "k #???????????????????? | | ?????????????????# !![ """ #???????????????????? | | ??????????######## ![ ##########??????????? | | ??????????# ![ # #??????????? | | ??????????# # """ #??????????? | | ??????????# # """ ""?????????? | | ??????????# ### # """ ""?????????? | | ??????????##+##########?# # ""#????????? | | ????????????????????????# # """ * T#????????? | | ????????????????????????# # """ ""#????????? | | ????????????????????????# + """ ""#????????? | | ????????????????????????# # ""#????????? | | ????????????????????????# + """ ###????????? | | ????????????????????????# # """ ""#??????????? | | ????????????????????????# # """ ""#??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 43 Energy Capacity 300 Matter Stores 400 Matter Capacity 400 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 375 Resistance: KI 25 Utility Shielding 66 Phase Shifting 10 Evasion (%) 70 Targeting Accuracy 8 Recoil Reduction 9 Energy Filtering 30 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- Thermic Laser | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Launcher Guidance Computer | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Mni. Drone Bay | -7/Data Miner | Free Imp. Phase Shifter | -7/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory Biomechanical Wings | x1 | -6/Factory Biomechanical Wings | x1 | -5/Factory Alien Tech Used ----------------- Phase Redirector High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ChargeAluminumStorage Manual? 0 Play Time 04:01:36 Cumulative 47.6 hours Start 2025.01.25 @ 19:46:19 End 2025.01.26 @ 00:09:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 33 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cca99050-0fec-4368-8708-0175abbe54b8