Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.14 @ 19:45:20 Player: osman sinnoks Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (246) 1230 Value Destroyed (12571) 12571 Prototype IDs (34) 680 Alien Tech Used (2) 400 Bonus (3432) 3432 TOTAL SCORE: 28413 Bonus ------- High Alert Combat Kills 554 Follower Combat Kills 539 Entered Garrisons 400 Aligned with FarCom 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 638 Friendly Fire -599 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 98/100 System Corruption 30% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (14) ----- 0b10 Alert Chip > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Matter Neutralizer KE Penetrator Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Treads Armored Treads Medium Treads Advanced Medium Treads Biometal Medium Treads > --- UTILITY ---------- Large Storage Unit High-capacity Matter Pod 0b10 Alert Chip Improved Targeting Computer Advanced Targeting Computer Core Analyzer Core Analyzer Improved Weapon Cycler Improved Phase Shifter Improved Medium Armor Plating Centrium Light Armor Plating Improved Force Field Advanced Point Defense System Improved Hacking Suite > --- WEAPON ----------- Matter Neutralizer KE Penetrator Enhanced Hardcell Cannon Micro-nuke Launcher > --- INVENTORY -------- Light Antimatter Reactor Micro Antimatter Reactor Advanced Medium Treads Spiked Heavy Treads Improved Phase Shifter Heavy Armor Plating Heavy Armor Plating Improved Force Field Matter Neutralizer Matter Neutralizer KE Penetrator Powered Hammer [Rating: 145] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Airjet Flight Unit Flight Unit Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Core Analyzer Hackware Improved Hacking Suite Protection Layered Medium Armor Plating Weapon Advanced Assault Cannon Energy Cannon Matter Neutralizer Ballistic Gun Coil Gun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Plasma Flamer Impact Weapon Powered Hammer Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Fac Gar Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Slots Evolved 18 | . . . . . 4 . . . 2 . . 2 . . 2 . . . . 2 . . . . 2 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 3 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . Utility 12 | . . . . . 2 . . . 2 . . 2 . . 1 . . . . 1 . . . . 1 2 1 . Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Parts Attached 164 | 6 2 4 . . 21 14 2 1 5 5 3 8 19 2 10 1 . 4 1 11 3 7 2 2 2 5 20 4 Power 17 | . . 1 . . 1 1 1 . 1 1 . 1 1 . . . . 2 . 1 . . 1 . . 1 4 . Engine 7 | . . 1 . . 1 . 1 . 1 1 . 1 1 . . . . . . . . . . . . . . . Core 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . 1 4 . Propulsion 47 | 2 . 2 . . 9 5 1 . . 2 1 1 9 . 1 . . . . 4 . 2 . 2 . . 3 3 Treads 31 | 2 . . . . 4 5 1 . . 2 1 1 3 . 1 . . . . 4 . 2 . 2 . . 3 . Leg 7 | . . . . . 4 . . . . . . . 3 . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 Flight 5 | . . 2 . . . . . . . . . . 3 . . . . . . . . . . . . . . . Utility 54 | 2 1 1 . . 5 4 . 1 2 2 . 4 5 . 7 . . 1 . 1 2 3 1 . 1 2 9 . Device 16 | 1 . . . . . . . . . . . 1 3 . 3 . . . . . . 2 . . 1 1 4 . Storage 4 | 1 1 . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Processor 10 | . . . . . 1 1 . 1 1 1 . . . . . . . . . 1 1 1 . . . . 2 . Hackware 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Protection 22 | . . 1 . . 4 3 . . . 1 . 3 2 . 1 . . 1 . . 1 . 1 . . 1 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 46 | 2 1 . . . 6 4 . . 2 . 2 2 4 2 2 1 . 1 1 5 1 2 . . 1 2 4 1 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 2 . Ballistic Gun 22 | 2 . . . . 4 . . . . . 1 1 3 1 1 . . . 1 3 1 1 . . . 1 1 1 Ballistic Cannon 15 | . . . . . . 4 . . 1 . 1 1 1 1 1 1 . 1 . 2 . . . . . . 1 . Launcher 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Special Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 1 1 . . . . . . . . . . . . . . . . 4 . . 1 . 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Parts Lost 95 | . . 3 . . . 5 1 2 1 . 2 2 10 3 2 2 1 . 2 5 4 8 . 3 . 3 29 7 Power 10 | . . . . . . . 1 . 1 . . 1 1 . . . . . . . . 1 . . . 1 4 . Propulsion 28 | . . 2 . . . 2 . . . . 1 1 5 1 . . . . . 2 . 2 . 2 . . 7 3 Utility 33 | . . 1 . . . 2 . 2 . . . . 1 1 . 1 1 . 1 . 3 3 . . . 2 13 2 Weapon 24 | . . . . . . 1 . . . . 1 . 3 1 2 1 . . 1 3 1 2 . 1 . . 5 2 Highest Loss Streak 13 | . . 2 . . . 2 1 1 1 . 1 2 5 2 1 2 1 . 2 3 4 4 . 3 . 3 13 4 To Critical Strikes 5 | . . . . . . 1 . . . . . . . 1 . . . . . 1 . 1 . . . 1 . . Average Backups 11 | 2 5 6 7 8 13 13 14 13 14 14 13 13 12 13 12 12 12 14 13 12 14 11 8 6 11 14 10 2 Power 1 | 1 2 1 1 1 1 1 . 1 . 1 2 1 . . 1 1 1 1 1 1 1 . . 1 1 1 1 . Propulsion 2 | . . . 1 1 1 2 3 3 4 3 2 1 1 3 2 2 2 3 5 3 4 3 2 . 2 2 1 . Utility 3 | . 1 3 3 4 7 5 5 4 1 1 1 1 2 2 3 5 4 3 1 2 4 1 . . 2 5 3 . Weapon 5 | 1 1 2 2 2 3 3 6 5 6 7 7 9 8 7 5 4 4 7 6 5 5 5 6 5 5 4 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 28 | . . . 1 . 7 2 . 1 . . 1 1 2 1 . . . 8 . . 1 . . . 1 . 2 . Power 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 7 | . . . . . 1 . . . . . . . 1 . . . . 4 . . . . . . 1 . . . Utility 9 | . . . 1 . 3 1 . 1 . . . . 1 . . . . . . . . . . . . . 2 . Weapon 10 | . . . . . 2 1 . . . . 1 1 . 1 . . . 3 . . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 85 95 100 100 95 99 100 98 96 99 99 99 94 87 84 86 82 83 87 92 98 95 95 99 96 95 91 16 Engine 4 | . . 10 14 14 9 2 4 9 7 7 7 5 5 5 5 5 5 4 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 5 5 5 4 1 5 4 4 7 . Treads 15 | . 28 9 . . 13 26 27 27 23 22 22 19 5 8 11 11 11 11 11 17 21 21 21 20 19 17 18 . Leg 1 | . . . . . 8 . . . . . . . 7 . . . . . . . . . . . . . . . Flight 3 | . . 18 28 28 3 . . . . . . . 2 . . . . . . . . . . . . . . . Device 6 | . 14 3 . . . . . . . . . 5 12 7 12 5 5 6 13 15 14 14 10 10 13 16 15 . Storage 11 | . 14 14 14 14 9 9 9 9 11 15 15 13 13 13 11 11 11 11 11 10 10 10 10 10 9 8 8 . Processor 13 | . . . . . 7 12 18 18 22 23 23 20 20 20 17 17 15 11 11 13 15 15 21 21 19 17 17 9 Hackware 1 | . . . . . . . . . . . . . . . . 9 5 5 5 5 5 5 5 5 4 4 3 . Protection 8 | . . 11 14 14 16 14 9 8 7 7 7 13 5 10 6 5 6 11 7 5 5 2 1 5 4 4 5 . Ballistic Gun 10 | . 15 18 14 14 21 8 . . . . 3 6 15 13 6 5 5 5 4 11 16 17 15 10 8 12 5 1 Ballistic Cannon 7 | . . . . . . 17 27 26 21 23 19 13 3 5 8 11 11 11 11 7 4 . . 4 2 . 1 . Launcher 2 | . 12 9 14 14 4 . . . . . . . . . . . . . . . . . . . . . 1 . Peak Build Rating 145 | 6 6 7 8 8 28 31 30 32 37 42 43 57 72 72 86 87 85 96 96 100 100 102 99 99 108 129 145 43 Average Rating 59 | 4 6 6 7 8 22 27 29 29 36 40 41 51 60 70 82 83 82 87 95 94 98 95 93 90 103 120 129 21 On Entrance 56 | . 6 6 7 8 8 27 30 29 32 37 42 43 57 72 70 84 82 85 96 96 100 92 91 99 91 105 118 18 Avg Prop Armor Cover (%) 5 | . . . . . 4 4 . . . . . . 3 . . . . . . . . . . . . . . 14 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 131 | 8 25 32 32 32 55 51 47 51 55 55 52 69 69 74 80 68 76 79 76 79 78 73 71 73 99 104 131 9 Greatest Support 163 | 40 40 40 8 8 60 60 60 60 60 60 60 60 80 80 130 130 130 130 130 130 114 116 116 116 101 101 163 36 Greatest Overweight (x) 10 | . . 10 3 3 5 1 . . . 1 1 1 6 1 . . . . . 1 . . . . . 1 1 2 Average Overweight (x) . | . . 1 3 3 . . . . . . . . 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 6 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 5 Most Carried 15 | 5 7 8 9 9 15 15 15 15 15 15 15 15 15 15 13 13 14 15 15 15 15 15 10 9 15 15 15 5 Average Carried 12 | 2 5 6 7 8 13 13 14 13 14 14 13 13 13 14 12 12 12 14 13 12 14 11 8 6 11 14 11 2 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 3 7 7 8 9 15 15 15 13 15 14 15 15 15 14 13 12 14 15 13 15 12 8 9 7 15 15 2 2 Class Distribution -------------------- 26% | Scavenger-Gunner 20% | Tank 19% | Mutant 11% | Scavenger-Tank 9% | Gunner 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Skirmisher | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Scavenger-Gunner | -6/Factory Gunner | -6/Garrison Tank | -6/Factory Tank | -5/Factory Hacker-Tank | -5/Upper Caves Tank | -5/Upper Caves Tank | -5/Warlord Tank | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Fac Gar Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Matter Collected 9667 | 230 51 248 400 . 637 987 117 558 246 191 113 274 867 396 517 115 389 418 243 624 269 289 . 141 58 162 1063 64 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9891 | 10 74 313 . . 967 701 151 634 257 . 58 572 834 212 530 33 276 202 312 699 405 536 . 101 148 608 1193 65 Parts 437 | 4 7 25 . . 52 47 12 27 14 . 5 21 42 11 11 . 7 9 6 40 11 19 . 4 5 7 46 5 Haulers Intercepted 4 | . . . . . . . . 3 . . . 1 . . . . . . . . . . . . . . . . Recyclers Shooed 10 | . . . . . 2 . . 2 . . . 2 . . 1 . . . . 1 . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 50 | . . . . . . . . . . 3 3 . . . . . 4 . 5 . 11 20 . 4 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Fac Gar Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Combat Hostiles Destroyed 199 | . 4 15 . . 15 22 4 6 5 1 2 9 20 5 9 1 9 5 3 12 5 8 . 2 . 12 24 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Guns 88 | . 2 9 . . 11 9 . . . . . 3 16 4 6 . 5 . 1 8 5 3 . 1 . 1 3 1 Cannons 69 | . . . . . . 12 4 6 5 1 2 6 4 . 3 1 4 5 2 4 . 4 . . . . 6 . AOE 36 | . 2 6 . . 4 1 . . . . . . . . . . . . . . . . . . . 10 13 . Classes Destroyed 21 | 1 2 1 . . 6 1 . 1 . 1 1 . 1 1 . . . 2 . . . . . 1 . 1 1 . Worker 6 | . . . . . 2 . . 1 . . . . . . 1 . . . . . . . . . . . 2 . Builder 5 | . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . 2 . Tunneler 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 4 | . . . . . . . . 3 . . . 1 . . . . . . . . . . . . . . . . Recycler 15 | . . . . . 4 . . 4 . . . 1 . . 1 . . . 1 1 . . . . 1 1 1 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Watcher 10 | . . . . . 3 . 1 1 1 . . . . 1 1 . . . . 1 . . . . . . 1 . Swarmer 41 | . . 8 . . 4 6 2 . . . . 3 6 2 . . . . . 4 . . . . . . 6 . Cutter 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Grunt 66 | . 4 7 . . 4 6 . 2 . . . 4 8 . 5 . 5 3 . . 4 4 . . . 4 6 . Brawler 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . Duelist 4 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 2 . Sentry 33 | . . . . . 5 6 2 3 4 . 1 1 2 1 1 . . . 3 2 . 1 . . . 1 . . Hunter 16 | . . . . . 1 2 . 1 1 . . . . 1 . . . . . 4 . 2 . . . 2 2 . Programmer 17 | . . . . . . . . . . . 1 1 . 1 2 . . . . 2 . 1 . . . 2 6 1 Behemoth 5 | . . . . . . . . . . 1 . . 1 . . 1 . . . . 1 . . 1 . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Executioner 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Wasp 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Guerrilla 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Best Kill Streak 12 | 1 3 4 . . 6 6 4 3 3 1 1 4 4 3 3 1 4 3 4 4 5 4 . 1 1 12 6 1 Combat Bots Only 12 | . 2 4 . . 4 6 4 1 3 1 1 3 4 2 3 1 4 3 3 4 5 4 . 1 . 12 4 1 Max Kills in Single Turn 4 | 1 2 2 . . 4 2 1 1 1 1 1 1 2 1 1 1 1 2 2 2 1 1 . 1 1 4 4 1 Gunslinging 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Exploded 4 | . 1 2 . . 2 1 . . . . . . . . . . . . . . . . . . . 3 4 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Fac Gar Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Hostile Shots Fired 1784 | . 11 94 . . 49 122 13 24 89 24 16 41 196 74 38 23 36 79 30 106 64 116 . 12 . 56 385 86 Missed 574 | . 4 31 . . 15 26 1 8 29 10 4 9 40 21 14 6 14 25 5 39 19 39 . 1 . 20 158 36 Hits 1210 | . 7 63 . . 34 96 12 16 60 14 12 32 156 53 24 17 22 54 25 67 45 77 . 11 . 36 227 50 Melee 21 | . . . . . . 4 . . . . . . 7 . 2 . . . . . . . . . . 2 5 1 Projectile 1189 | . 7 63 . . 34 92 12 16 60 14 12 32 149 53 22 17 22 54 25 67 45 77 . 11 . 34 222 49 AOE 9 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . 2 . 4 Critical Strikes 44 | . . 1 . . . 4 . . . 1 . 1 5 1 1 1 . 2 1 3 1 2 . . . 5 8 7 Damage Taken 21884 | . 100 712 . . 568 1632 113 545 448 397 140 548 2693 729 347 371 397 858 511 1073 1015 1398 . 349 . 1032 4111 1797 Core 3121 | . 39 203 . . 32 237 15 48 50 31 5 68 208 10 41 . 16 126 . 68 60 92 . 34 . 120 330 1288 Absorbed by Shields 1122 | . . . . . . . . . . . . . 59 . 190 . . 291 20 . . . . . . 158 404 . Redirected to Shielding 197 | . . . . . . . . . . . . . . . . . . . . . . . . 117 . 80 . . Regen/Repaired (Parts) 697 | . . . . . . . . 196 . . . . . 103 . . . 204 . . . . . . . 194 . . Core Remaining (%) 70 | 100 . . . 3 . . . 39 . . 87 . . 66 . . . . 81 . . . . 69 100 91 . . Volleys Fired 577 | 2 14 46 . . 45 67 7 29 11 9 6 27 51 28 24 7 22 23 14 32 14 21 . 6 1 18 50 3 Largest 4 | 2 2 2 . . 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 4 4 4 . 4 3 4 4 1 Hottest 364 | 40 50 50 . . 92 117 117 117 117 117 117 113 114 100 113 128 128 132 132 147 145 201 . 208 168 217 364 35 Shots Fired 1603 | 4 26 89 . . 121 156 21 87 32 27 19 77 136 61 70 21 66 69 42 105 56 84 . 24 3 57 147 3 Gun 837 | 4 17 78 . . 114 68 . . . . 1 26 108 37 32 7 22 23 14 58 49 63 . 16 2 37 58 3 Cannon 713 | . . . . . . 86 21 87 32 27 18 51 28 24 38 14 44 46 28 47 7 21 . 8 1 15 70 . Launcher 53 | . 9 11 . . 7 2 . . . . . . . . . . . . . . . . . . . 5 19 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1462 | 4 17 78 . . 114 154 21 87 32 27 19 77 136 61 70 21 66 69 42 105 56 63 . 18 2 40 80 3 Thermal 88 | . . . . . . . . . . . . . . . . . . . . . . 21 . 6 1 12 48 . Explosive 53 | . 9 11 . . 7 2 . . . . . . . . . . . . . . . . . . . 5 19 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 23 | 2 7 12 . . 16 14 7 12 16 9 4 8 17 19 21 23 12 9 9 14 16 16 . 4 2 8 12 3 Robot Miss Streak 6 | 1 1 4 . . 4 5 2 4 1 2 3 4 3 3 2 1 5 5 6 5 2 4 . 2 . 3 4 1 Penetration Max 1 | . . . . . . . . . . . . . 1 1 1 . . . . 1 1 1 . . . 1 1 . Secondary Targets 6 | . . 1 . . . . . . . . . . 3 . . . . . . . 2 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Shots Hit Robots 922 | 3 18 45 . . 69 80 10 36 19 19 9 47 88 38 53 12 36 45 25 56 37 47 . 13 2 30 83 2 Core Hits 514 | 2 15 32 . . 54 30 4 16 10 5 4 22 37 17 45 4 16 15 12 33 17 18 . 1 2 39 62 2 Critical Kills 9 | . . . . . 1 . . . . . . . 1 . 1 . . . . 2 1 1 . 1 . 1 . . Critical Parts Destroyed 9 | . . . . . . . . . . . . 1 1 . . . . . . 2 1 1 . . . . 3 . Critical Strikes 35 | . . . . . 1 3 1 6 1 1 . 1 2 . 2 . 2 1 . 5 2 2 . 1 . 1 3 . Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . Destroy 13 | . . . . . 1 . . . . . . 1 2 . 1 . . . . 4 2 1 . . . . 1 . Blast 17 | . . . . . . 3 1 6 1 1 . . . . 1 . 2 1 . 1 . . . . . . . . Smash 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Melee Attacks 55 | . . . . . . . . . 8 . . . 1 . . . . . . . . . . . . 2 33 11 Impact 55 | . . . . . . . . . 8 . . . 1 . . . . . . . . . . . . 2 33 11 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 29266 | 28 467 824 . . 1817 1636 251 1063 493 548 232 1211 2215 824 1494 347 1051 1717 788 1240 964 1266 . 320 46 2500 5853 71 Guns 10359 | 28 97 332 . . 987 551 . . . . 15 418 1753 553 686 96 350 304 214 811 818 677 . 214 46 461 877 71 Cannons 11323 | . . . . . . 966 251 1007 412 548 217 786 462 271 778 251 701 1413 574 423 146 589 . 106 . 262 1160 . Explosions 6916 | . 370 486 . . 826 119 . . . . . . . . . . . . . . . . . . . 1777 3338 . Melee 535 | . . . . . . . . . 57 . . . . . . . . . . . . . . . . . 478 . Ramming 133 | . . 6 . . 4 . . 56 24 . . 7 . . 30 . . . . 6 . . . . . . . . Kinetic 19858 | 28 97 332 . . 987 1517 251 1007 412 548 232 1204 2215 824 1464 347 1051 1717 788 1234 964 677 . 214 46 461 1170 71 Thermal 1824 | . . . . . . . . . . . . . . . . . . . . . . 589 . 106 . 262 867 . Explosive 6771 | . 370 486 . . 681 119 . . . . . . . . . . . . . . . . . . . 1777 3338 . Electromagnetic 145 | . . . . . 145 . . . . . . . . . . . . . . . . . . . . . . . Impact 535 | . . . . . . . . . 57 . . . . . . . . . . . . . . . . . 478 . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 30 | . 1 1 1 1 1 3 3 7 . . 1 1 1 2 . . . . . . . 1 1 1 . 1 24 30 Average Corruption 3 | . 1 1 1 1 1 2 3 5 . . 1 1 1 1 . . . . . . . 1 1 1 . 1 13 25 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 151 | . 1 7 3 8 7 24 2 14 . . 2 3 8 9 . . . . . . . 3 . 1 . 2 41 16 Message Errors 33 | . . 1 . 3 1 3 1 5 . . . 1 1 3 . . . . . . . . . 1 . 1 8 4 Matter Fused 38 | . 1 . 2 5 1 9 . 5 . . . . 2 2 . . . . . . . 1 . . . . 6 4 Heat Flow Errors 22 | . . 3 . . 3 3 . 1 . . . . 1 1 . . . . . . . . . . . 1 8 1 Energy Discharges 13 | . . . . . 1 4 . 1 . . . 1 . 1 . . . . . . . . . . . . 4 1 Parts Rejected 5 | . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . 2 . Data Loss (minor) 16 | . . 2 1 . 1 2 1 1 . . . 1 1 . . . . . . . . 1 . . . . 4 1 Data Loss (major) 7 | . . 1 . . . 1 . 1 . . . . 1 1 . . . . . . . . . . . . 2 . Misfires 5 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . 3 . Alerts 3 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Weapon Failures 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 695 | . 17 . . . 65 27 3 15 35 . 4 36 . 2 57 . 53 45 . . . . . 4 . 51 281 . Projectiles 287 | . . . . . . 27 3 15 . . 4 36 . 2 57 . 53 45 . . . . . 4 . 33 8 . Explosions 216 | . 17 . . . 65 . . . . . . . . . . . . . . . . . . . . 18 116 . Melee 192 | . . . . . . . . . 35 . . . . . . . . . . . . . . . . . 157 . Knockbacks 80 | . . . . . . 6 4 7 . . 1 8 11 3 11 . 11 5 2 7 . . . . . . 4 . Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Kinetic 72 | . . . . . . 6 4 6 . . 1 7 10 2 11 . 9 5 2 7 . . . . . . 2 . Secondary 6 | . . . . . . . . 1 . . . 1 1 1 . . 2 . . . . . . . . . . . Self-Inflicted Damage 693 | . . 112 . . 80 113 . . . . . . . . . . . . . . . . . . . 63 325 . Shots 20 | . . 5 . . 3 1 . . . . . . . . . . . . . . . . . . . 4 7 . Rammed 13 | . . 4 . . . . . 4 1 . . 1 . . 2 . . . . 1 . . . . . . . . Targets Rammed 16 | . . 4 . . 1 . . 6 1 . . 1 . . 2 . . . . 1 . . . . . . . . Kicked 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Highest Temperature 573 | . 18 207 . . 263 573 141 162 192 463 233 156 440 230 . . . 69 44 52 54 180 . 38 8 518 428 107 Average Temperature 97 | . 11 52 . . 77 150 68 61 104 228 97 62 137 137 . . . 28 19 16 20 34 . 25 6 132 136 71 Received Heat Transfer 3596 | . 48 147 . . 198 495 9 120 102 48 . 180 1166 24 84 24 129 147 105 18 204 150 . 36 . 9 72 81 Effects 26 | . . . . . 1 13 . . . 2 1 . 5 . . . . . . . . . . . . 1 3 . Shutdowns 8 | . . . . . . 3 . . . 1 . . 1 . . . . . . . . . . . . 1 2 . Energy Bleed 4 | . . . . . 1 1 . . . . 1 . 1 . . . . . . . . . . . . . . . Interference 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Short Circuit 5 | . . . . . . 3 . . . 1 . . 1 . . . . . . . . . . . . . . . Damage (minor) 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . Damage (major) 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Damage (core) 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Parts Fried 6 | . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . 2 . Impact Corruptions 9 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 7 . Robots Melted 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . Parts Melted 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . . Heat Transferred 1736 | . . . . . . . . . . . . . . . . . . . . . . 592 . 111 . 259 774 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Fac Gar Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Maximum Alert Level 4 | . . 1 . . 1 4 2 1 . . . . 2 1 . . . . . . . . . . 1 1 3 2 Low Security (%) 63 | 100 100 98 . 100 72 5 . 54 100 . . 100 34 67 100 . . . . 100 . . . . 36 91 38 . Level 1 17 | . . 1 . . 27 14 . 45 . . . . 49 32 . . . . . . . . . . 63 8 12 21 Level 2 10 | . . . . . . 24 100 . . . . . 15 . . . . . . . . . . . . . 34 78 Level 3 8 | . . . . . . 51 . . . . . . . . . . . . . . . . . . . . 15 . Level 4 . | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1196 | 5 114 206 . . 264 1196 662 269 184 . . 78 514 277 48 . . . . 124 . . . . 300 339 784 464 Initial 583 | . 3 . . . . 154 583 269 60 . . . 29 269 14 . . . . 7 . . . . 300 76 193 416 Average 225 | 1 37 97 . . 99 713 612 195 55 . . 31 259 154 8 . . . . 62 . . . . 219 74 390 409 Influence Increases 7561 | 5 174 483 . . 669 1092 126 218 263 24 40 231 585 141 214 24 88 322 64 320 96 152 . 28 306 458 1300 138 Destroy 0b10 Robot/C 3504 | . 80 300 . . 340 416 64 96 80 16 32 144 320 80 144 16 80 240 48 192 80 128 . 16 . 192 384 16 Destroy 0b10 Robot/NC 202 | 5 5 . . . 60 . 4 40 4 . . 8 . 8 16 . . . 4 8 . . . 4 4 4 28 . Destroy Leader 684 | . 20 60 . . 106 20 26 40 42 8 8 42 24 34 26 8 8 . . 50 16 24 . 8 . 40 66 8 Allied During Kill 94 | . . . . . 12 . . . . . . . . . . . . 82 . . . . . . . . . . Successful Hack 22 | . . . . . 6 . . . . . . 4 . 12 . . . . . . . . . . . . . . Disable Machine 345 | . 45 15 . . 90 87 12 12 12 . . . 12 . . . . . . . . . . . . . 60 . Anti-Garrison Action 920 | . . . . . . 360 . . 120 . . . 200 . . . . . . . . . . . . 120 120 . Destroy Structure 992 | . 24 33 . . 55 98 8 30 5 . . 9 5 7 16 . . . . 46 . . . . 2 102 546 6 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . . . . . . . 300 . . . Partial Spotted 81 | . . . . . . 45 . . . . . . . . 12 . . . . 12 . . . . . . . 12 Lose Combat Pursuer 417 | . . 75 . . . 66 12 . . . . 24 24 . . . . . 12 12 . . . . . . 96 96 Influence Decreases 7187 | . 179 433 50 . 432 133 683 724 236 184 40 189 113 625 244 24 88 134 240 280 124 162 14 28 170 271 973 414 Entered New Map 2182 | . 2 . 50 . . 83 613 370 73 60 . . 13 245 16 . . . 188 5 20 6 14 . . 60 130 234 Time Decay 4137 | . 177 413 . . 392 . 60 334 163 124 40 169 . 350 210 24 78 54 52 253 88 114 . 28 170 181 553 110 Lost Part 748 | . . 20 . . . 50 10 20 . . . 20 100 30 18 . 10 . . 22 16 42 . . . 30 290 70 Lost Ally 120 | . . . . . 40 . . . . . . . . . . . . 80 . . . . . . . . . . Squads Dispatched 34 | . 1 . . . 1 . 1 1 6 . . 5 . 2 3 . . . . 3 . . . . . . 10 1 Investigation 3 | . . . . . . . . . 1 . . 1 . . . . . . . 1 . . . . . . . . Extermination 10 | . . . . . . . . . 1 . . 1 . 1 2 . . . . 1 . . . . . . 4 . Reinforcement 10 | . 1 . . . 1 . 1 1 . . . 1 . 1 1 . . . . 1 . . . . . . 1 1 Assault 6 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 4 . Garrison 5 | . . . . . . . . . 2 . . 2 . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Fac Gar Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Distress Signals 24 | . 1 . . . 3 . . 1 . . . 2 . . . . . 2 1 1 . . . . . 4 6 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 346 | . 7 17 . . 23 27 9 20 7 1 2 12 22 8 13 1 9 25 10 15 5 8 . 3 . 18 54 30 Peak Tracking Total 18 | . 2 4 . . 5 7 4 5 2 1 1 5 4 3 3 1 4 10 5 5 5 4 . 2 . 14 11 18 Tactical Retreats 22 | . . 2 . . . 4 1 . . . . 2 2 . . . . . 1 1 . . . . . . 4 5 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Fac Gar Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Traps Triggered 17 | . 1 . . . 1 1 . . . . . . 10 . 1 . . . . . . . . . 2 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Fac Gar Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Machines Disabled 38 | . 3 1 . . 6 11 1 1 2 . . . 6 . . . . . . . . . . . . 1 6 . Max in Single Turn 2 | . 1 1 . . 2 1 1 1 1 . . . 1 . . . . . . . . . . . . 1 1 . Garrison Access 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 1 . Garrison Relay 6 | . . . . . . 3 . . . . . . 3 . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Fac Gar Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Machines Accessed 29 | . 1 1 . . 3 . . 1 1 . 1 2 . 2 1 . . 3 1 1 . 1 6 . . 2 2 . Terminals 7 | . 1 1 . . . . . . . . . . . 1 1 . . . 1 1 . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 5 | . . . . . 1 . . . 1 . . 2 . . . . . . . . . . . . . 1 . . Total Hacks 72 | . 2 1 . . 7 . . 4 3 . 1 5 . 6 2 . . 11 1 3 . 1 19 . . 4 2 . Successful 48 | . 1 1 . . 5 . . 4 . . 1 1 . 2 . . . 11 1 . . 1 19 . . 1 . . Failed 24 | . 1 . . . 2 . . . 3 . . 4 . 4 2 . . . . 3 . . . . . 3 2 . Catastrophic 4 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 8 | . . . 1 . 1 . . 2 . . . . . 1 2 . . . . . . . . . . . 1 . Terminals 11 | . 2 1 . . . . . . . . . . . 1 2 . . . 1 3 . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 11 | . . . . . 2 . . 4 . . . . . 5 . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers 6 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . 3 . . Garrison Access 11 | . . . . . 2 . . . 3 . . 5 . . . . . . . . . . . . . 1 . . Terminal Hacks 35 | . 1 1 . . . . . . . . 1 . . . . . . 11 1 . . 1 19 . . . . . Record 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 14 | . . . . . . . . . . . . . . . . . . 10 . . . . 4 . . . . . Open Door 4 | . . . . . . . . . . . 1 . . . . . . 1 1 . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . . . . . 1 . . 4 . . . . . 2 . . . . . . . . . . . . . . Scan Component 4 | . . . . . 1 . . 2 . . . . . 1 . . . . . . . . . . . . . . Repair 3 | . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 . . Retrieve Study 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Unlock Access 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 16 | . 1 1 . . 2 . . 1 1 . . 2 . 2 1 . . . . 1 . . . . . 2 2 . Full Trace Events 4 | . . . . . 1 . . . 1 . . 1 . . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . Parts Repaired 3 | . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . Time 86 | . . . . . . . . 64 . . . . . 22 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Fac Gar Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 29 | . . . . . . 12 . . 4 . . . 11 . . . . . . . . . . . . . 2 . Machine Destruction 29 | . . . . . . 12 . . 4 . . . 11 . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . . . . . 1 . . 5 5 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Fac Gar Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Total Allies 15 | . . 1 . 3 . . . . . . . . . . 1 . . 5 5 . . . . . . . . . Largest Group 5 | . . 1 1 3 3 . . . . . . . . . 1 . . 5 5 . . . . . . . . . Highest-Rated Group 244 | . . 31 31 40 40 . . . . . . . . . 41 . . 244 70 . . . . . . . . . Highest-Rated Ally 64 | . . 31 31 16 16 . . . . . . . . . 41 . . 64 14 . . . . . . . . . Initial Warlord ECA Mod 11 | . . . . . . . 6 6 5 5 5 4 4 11 10 10 10 10 9 9 9 9 9 8 8 7 6 6 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 82 | . . . . . 24 . . . . . . . . . 1 . . 51 6 . . . . . . . . . Total Damage 1951 | . . . . . 272 . . . . . . . . . 34 . . 1645 . . . . . . . . . . Kills 14 | . . . . . 3 . . . . . . . . . 1 . . 10 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Fac Gar Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Active Infowar (turns) 765 | 6 492 265 . . . . . . . . . . . . 2 . . . . . . . . . . . . . Terrain 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Seismic 763 | 6 492 265 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . . . . 2 . . . . . 2 1 . . . 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Fac Gar Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Turns Passed 20795 | 77 492 1254 646 934 1441 1875 128 756 519 918 241 502 1427 785 989 524 575 1172 235 621 952 519 269 286 349 470 1617 222 Spaces Moved 9807 | 41 225 463 233 337 585 934 51 326 263 529 116 215 499 273 446 298 301 646 83 302 583 283 172 169 208 233 673 320 Core 282 | 7 . 3 . . . . . . . . . . . . . . . . . . . . . . . . 7 265 Treads 8104 | 34 225 174 . . 324 934 51 326 263 529 116 215 250 273 446 298 301 646 83 302 583 283 172 169 208 233 666 . Legs 422 | . . . . . 185 . . . . . . . 237 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 116 | . . . . . 61 . . . . . . . . . . . . . . . . . . . . . . 55 Flight 883 | . . 286 233 337 15 . . . . . . . 12 . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 277 277 160 160 160 160 160 160 160 160 165 165 165 165 165 165 165 156 156 152 152 150 158 158 50 50 Average Speed 174 | 141 160 234 277 277 183 161 160 160 160 160 167 173 224 231 165 165 165 165 165 164 156 154 152 157 158 170 158 55 Slowest Speed 550 | 160 160 550 277 277 360 240 160 160 160 240 240 240 400 250 165 165 165 165 165 260 156 156 152 158 158 238 238 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 19 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 6 11 Cave-ins Triggered 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 37 | 4 54 95 61 60 49 74 8 48 10 63 14 8 63 7 9 46 43 76 13 7 83 46 62 39 6 10 14 20 Regions Visited 28 Branch Regions 15 Pre-discovered Areas 2 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . . 1 . . . 1 . . 1 . 1 . 1 1 . . . . . . . 1 . . . Unknown Exits Taken 19 | 1 1 1 1 1 . . 1 1 . 1 1 . . . 1 . . 1 1 1 1 1 1 1 . 1 1 . Scrap Searched 10 | . . 1 . . . . . . . 2 . . . . . 1 2 . . . 3 1 . . . . . . Spaces Dug 52 | . . . . . 1 . . 9 4 . . . . 9 . 4 . . . . 2 . . . . . 13 10 Terrain Destroyed 744 | . 26 64 . . 88 86 7 33 5 5 2 10 7 18 7 6 16 6 . 23 9 15 . 4 2 37 258 10 Melee 25 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . 11 10 Projectile 193 | . . . . . 2 2 7 33 1 5 2 10 6 18 7 6 16 6 . 22 9 14 . 4 2 6 15 . AOE 523 | . 26 64 . . 86 84 . . . . . . . . . . . . . . . . . . . 31 232 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Fac Gar Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Total 12328 | 57 334 553 235 339 885 1183 82 492 321 578 152 288 695 378 646 315 331 722 159 374 601 328 179 178 227 273 1079 344 Wait 1279 | . 88 31 . 2 179 142 20 122 29 24 17 27 45 69 145 10 6 . 17 15 . 13 . . . 8 268 2 Move 9780 | 40 224 462 232 336 585 933 50 325 262 528 115 215 498 272 445 297 299 645 82 301 582 282 171 168 207 232 672 320 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 179 | 9 5 4 2 1 28 13 2 2 5 5 5 5 20 3 6 . 3 10 . 12 1 4 4 1 13 4 8 4 Fast Attach 14 | . . . . . 2 . . 2 . . . . 2 1 . . . . . . . . . . 1 1 5 . Attach 115 | 6 . 4 . . 5 6 1 2 3 2 2 4 14 2 5 1 1 1 2 10 3 8 3 3 4 3 16 4 Detach . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Swap 84 | . 2 2 . . 15 11 1 . 2 4 2 4 7 1 5 . . 4 . 1 . . 1 . . 4 18 . Drop 96 | . 1 . 1 . 25 11 1 2 . 6 3 5 11 2 2 . . 12 . 2 1 . . . 1 1 9 . Fire 577 | 2 14 46 . . 45 67 7 29 11 9 6 27 51 28 24 7 22 23 14 32 14 21 . 6 1 18 50 3 Melee 55 | . . . . . . . . . 8 . . . 1 . . . . . . . . . . . . 2 33 11 Ram 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Crush 14 | . . 3 . . . . . 6 1 . . 1 . . 2 . . . . 1 . . . . . . . . Escape Stasis 48 | . . . . . . . . 2 . . . . 46 . . . . . . . . . . . . . . . Rewire 85 | . . . . . . . . . . . 2 . . . 12 . . 27 44 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac / *Sto x2 / Gar) -8/Garrison (discovered 2 exits: [*Mat x2]) -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: Fac x2 / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / Tes) -2/Research -1/Access -1/Command History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 8) 546 | -10/Materials | Discovered new exit (range 15) 570 | -10/Materials | Entered Mines 583 | -10/Mines | Met a Derelict bent on vengeance 641 | -10/Mines | Learned location of Mines (-9) 842 | -10/Mines | Core integrity fell below 50% 983 | -10/Mines | Core integrity fell below 20% 1323 | -10/Mines | Escorted by a lone wolf Derelict 1632 | -10/Mines | Discovered new exit (range 7) 1713 | -10/Mines | Discovered new exit (range 7) 1810 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1813 | -10/Mines | Discovered new exit (range 5) 1824 | -10/Mines | Entered Exiles 1824 | -10/Exiles | Accompanied by 1 ally 1891 | -10/Exiles | Met 8R-AWN 1941 | -10/Exiles | Met EX-HEX 2016 | -10/Exiles | Met EX-BIN 2049 | -10/Exiles | Aligned with FarCom system 2052 | -10/Exiles | Given EX-Vault access code 2118 | -10/Exiles | Opened EX-Vault 2132 | -10/Exiles | Found Prototype Processor 2188 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2269 | -10/Exiles | Met EX-DEC 2445 | -10/Exiles | Discovered new exit (range 10) 2470 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 2470 | -10/Exiles | Entered Mines 2653 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2860 | -9/Mines | Assembled infested the area 2865 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3064 | -9/Mines | Learned Materials stockpile data 3067 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3233 | -9/Mines | Found a hidden stash of uninstalled traps 3388 | -9/Mines | Discovered new exit (range 6) 3404 | -9/Mines | Entered Materials 3404 | -8/Materials | Accompanied by 3 allies 3404 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3479 | -8/Materials | Discovered new exit (range 7) 3846 | -8/Materials | Discovered new exit (range 16) 3875 | -8/Materials | Build established: Tank 3974 | -8/Materials | Discovered new exit (range 15) 4251 | -8/Materials | Build established: Scavenger-Tank 4845 | -8/Materials | Identified exit to Garrison 4845 | -8/Materials | Entered Garrison 4857 | -8/Garrison | Triggered checkpoint 5089 | -8/Garrison | Triggered checkpoint 5156 | -8/Garrison | Garrison Relay disabled 5205 | -8/Garrison | Triggered checkpoint 5244 | -8/Garrison | Triggered checkpoint 5264 | -8/Garrison | Triggered checkpoint 5598 | -8/Garrison | Discovered new exit (range 10) 5635 | -8/Garrison | Triggered checkpoint 5676 | -8/Garrison | Garrison Relay disabled 6055 | -8/Garrison | Identified 0b10 Alert Chip 6109 | -8/Garrison | Phase Generator disabled 6330 | -8/Garrison | Discovered new exit (range 11) 6475 | -8/Garrison | Triggered checkpoint 6586 | -8/Garrison | Build established: Scavenger-Skirmisher 6664 | -8/Garrison | Garrison Relay disabled 6720 | -8/Garrison | Entered Materials 6759 | -8/Materials | Discovered new exit (range 16) 6761 | -8/Materials | Core integrity fell below 50% 6848 | -8/Materials | Entered Storage 7042 | -8/Storage | Repaired Assault Cannon+ 7069 | -8/Storage | Repaired Lgt. Armor Plating 7154 | -8/Storage | Crushed by falling debris 7318 | -8/Storage | Met 01-MTF 7571 | -8/Storage | Discovered new exit (range 16) 7604 | -8/Storage | Entered Factory 7604 | -7/Factory | Accompanied by 1 ally (01-MTF) 7604 | -7/Factory | Evolved 2 slots: Utility x2 7607 | -7/Factory | 01-MTF left 8095 | -7/Factory | Discovered new exit (range 5) 8121 | -7/Factory | Identified exit to Lower Caves 8123 | -7/Factory | Entered Lower Caves 8170 | -7/Lower Caves | Met a Warlord Commander 8171 | -7/Lower Caves | Learned location of Warlord (-5) 8172 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 8194 | -7/Lower Caves | Found DCF Scrap (14 items) 8223 | -7/Lower Caves | Found Encrypted Comm Array 8307 | -7/Lower Caves | Encountered a Warlord checkpoint 8444 | -7/Lower Caves | Learned Factory interactive machine intel 8505 | -7/Lower Caves | Build established: Gunner 8635 | -7/Lower Caves | Spotted B-75 Beast 8755 | -7/Lower Caves | Destroyed B-75 Beast 8848 | -7/Lower Caves | Learned 8 Factory zone layouts 8851 | -7/Lower Caves | Discovered new exit (range 3) 9041 | -7/Lower Caves | Entered another Lower Caves area 9164 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9215 | -7/Lower Caves | Discovered new exit (range 15) 9282 | -7/Lower Caves | Entered Factory 9282 | -6/Factory | Evolved 2 slots: Utility x2 9283 | -6/Factory | Identified exit to Factory 9284 | -6/Factory | Loaded intel: 54 interactive machine locations 9568 | -6/Factory | Build established: Scavenger-Gunner 9664 | -6/Factory | Garrison activated, responded to threat 9784 | -6/Factory | Identified exit to Garrison 9784 | -6/Factory | Entered Garrison 9968 | -6/Garrison | Triggered checkpoint 10039 | -6/Garrison | Lost 5 parts (1p2n2w) 10071 | -6/Garrison | Garrison Relay disabled 10287 | -6/Garrison | Build established: Gunner 10428 | -6/Garrison | Triggered checkpoint 10574 | -6/Garrison | Triggered checkpoint 10647 | -6/Garrison | Garrison Relay disabled 10742 | -6/Garrison | Discovered new exit (range 8) 10781 | -6/Garrison | Spotted B-75 Beast 10838 | -6/Garrison | Destroyed B-75 Beast 11010 | -6/Garrison | Triggered checkpoint 11079 | -6/Garrison | Discovered new exit (range 12) 11116 | -6/Garrison | Triggered checkpoint 11149 | -6/Garrison | Garrison Relay disabled 11211 | -6/Garrison | Entered Factory 11267 | -6/Factory | Repaired Rnf. Deuterium Engine 11548 | -6/Factory | Discovered new exit (range 6) 11567 | -6/Factory | Build established: Tank 11741 | -6/Factory | Discovered exit to Factory (range 13) 11996 | -6/Factory | Entered another Factory area 11996 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12140 | -5/Factory | Discovered new exit (range 12) 12985 | -5/Factory | Entered Upper Caves 12986 | -5/Upper Caves | Encountered a Warlord checkpoint 13244 | -5/Upper Caves | Build established: Hacker-Tank 13301 | -5/Upper Caves | Identified exit to Upper Caves 13383 | -5/Upper Caves | Spotted B-75 Beast 13412 | -5/Upper Caves | Destroyed B-75 Beast 13509 | -5/Upper Caves | Entered another Upper Caves area 13539 | -5/Upper Caves | Discovered new exit (range 14) 13634 | -5/Upper Caves | Ambushed by wild Derelicts 13707 | -5/Upper Caves | Build established: Tank 13840 | -5/Upper Caves | Identified exit to Warlord 14084 | -5/Upper Caves | Entered Warlord 14448 | -5/Warlord | Visited the Vortex Lab 14458 | -5/Warlord | Warlord's base attacked by MAIN.C 14464 | -5/Warlord | Found Prototype Piercing Weapon 14737 | -5/Warlord | Met Warlord 14808 | -5/Warlord | Warlord forces counterattacked 14864 | -5/Warlord | Lost 3 allies 15056 | -5/Warlord | Spotted Executioner 15067 | -5/Warlord | Allies destroyed Executioner 15077 | -5/Warlord | Spotted Executioner 15090 | -5/Warlord | Spotted Striker 15090 | -5/Warlord | Destroyed Executioner 15105 | -5/Warlord | Allies destroyed Striker 15131 | -5/Warlord | Spotted Executioner 15133 | -5/Warlord | Warlord base infiltrated, sounded retreat 15180 | -5/Warlord | Lost 4 allies 15236 | -5/Warlord | Discovered new exit (range 14) 15256 | -5/Warlord | Entered Proximity Caves 15289 | -4/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 15488 | -4/Proximity Caves | Discovered new exit (range 3) 15491 | -4/Proximity Caves | Entered Factory 15491 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 15500 | -4/Factory | Lost 5 allies 15649 | -4/Factory | Lost 3 parts (2n1w) 16003 | -4/Factory | Build established: Scavenger-Gunner 16099 | -4/Factory | Discovered new exit (range 8) 16112 | -4/Factory | Entered Upper Caves 16552 | -4/Upper Caves | Learned 12 Research zone layouts 16816 | -4/Upper Caves | Spotted B-86 Titan 16891 | -4/Upper Caves | Destroyed B-86 Titan 16928 | -4/Upper Caves | Lost 4 parts (3u1w) 17031 | -4/Upper Caves | Discovered new exit (range 14) 17064 | -4/Upper Caves | Entered another Upper Caves area 17196 | -4/Upper Caves | Learned Research interactive machine intel 17371 | -4/Upper Caves | Lost 4 parts (1n1u2w) 17392 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17522 | -4/Upper Caves | Lost 4 parts (1p1n2u) 17572 | -4/Upper Caves | Discovered new exit (range 8) 17583 | -4/Upper Caves | Entered Zhirov 17583 | -4/Zhirov | Discovered new exit (range 3) 17611 | -4/Zhirov | Met Zhirov 17670 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17694 | -4/Zhirov | Found Alien Artifact 17714 | -4/Zhirov | Found Alien Artifact 17719 | -4/Zhirov | Identified Transdimensional Reconstructor 17719 | -4/Zhirov | Warped through subspace 17720 | -4/Zhirov | Identified Integrated Dissipator 17720 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 17852 | -4/Zhirov | Entered Proximity Caves 17855 | -3/Proximity Caves | Spotter reported a threat 17881 | -3/Proximity Caves | Spotted B-86 Titan 17896 | -3/Proximity Caves | Destroyed B-86 Titan 17924 | -3/Proximity Caves | Lost 3 parts (2n1w) 17956 | -3/Proximity Caves | Spotter reported a threat 18114 | -3/Proximity Caves | Discovered new exit (range 15) 18138 | -3/Proximity Caves | Entered Research 18138 | -3/Research | Evolved 2 slots: Power x1, Utility x1 18139 | -3/Research | Identified exit to Research 18139 | -3/Research | Identified exit to Testing 18140 | -3/Research | Loaded intel: 42 interactive machine locations 18487 | -3/Research | Entered another Research area 18487 | -2/Research | Warlord forces began assault on 0b10 18487 | -2/Research | Evolved 2 slots: Utility x2 18512 | -2/Research | Distinguished unit "Gunslingers" dispatched to help 18597 | -2/Research | Research machine network offline 18893 | -2/Research | Spotted Striker 18897 | -2/Research | Spotted Executioner 18899 | -2/Research | Spotted Striker 18899 | -2/Research | Spotted Striker 18905 | -2/Research | Destroyed Executioner 18905 | -2/Research | Discovered new exit (range 13) 18910 | -2/Research | Destroyed Striker 18914 | -2/Research | Borebot progress halted 18921 | -2/Research | Destroyed Striker 18944 | -2/Research | Destroyed 12 combat bots 18946 | -2/Research | Lost 3 parts (1p2u) 18957 | -2/Research | Entered Access 18957 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 18960 | -1/Access | Lost 6 allies 19169 | -1/Access | P-80 Master assimilated allied ZG-CPB(l) 19209 | -1/Access | Lost 3 allies 19619 | -1/Access | Garrison activated, responded to threat 19642 | -1/Access | System corruption reached 10% 19672 | -1/Access | Lost 3 parts (1n2u) 19957 | -1/Access | First assault squad dispatched 20307 | -1/Access | Spotted B-99 Colossus 20368 | -1/Access | Lost 6 parts (2n3u1w) 20536 | -1/Access | Spotted B-99 Colossus 20557 | -1/Access | Spotted B-99 Colossus 20567 | -1/Access | Discovered new exit (range 9) 20569 | -1/Access | Spotted B-99 Colossus 20574 | -1/Access | Entered Command 20601 | -1/Command | Lost 13 parts (3p2n5u3w) 20665 | -1/Command | Crushed by falling debris 20721 | -1/Command | Spotted Alpha 7 20754 | -1/Command | Spotted M Guard 20754 | -1/Command | Spotted M Guard 20754 | -1/Command | Spotted Combat Programmer 20754 | -1/Command | Spotted Combat Programmer 20758 | -1/Command | Core integrity fell below 50% 20775 | -1/Command | Core integrity fell below 20% 20788 | -1/Command | Lost 4 parts (3n1w) 20790 | -1/Command | System corruption reached 30% 20796 | -1/Command | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 20774_ Penetrated by EMDS Slug. 20775_ K-01 Serf collects debris. 20786_ Acquired 30 matter. 20788_ 3|,YFLJWYKZVRO&GG|R23K6Z32KL/C 20788_ K-01 Serf collects debris. 20789_ Penetrated by EMDS Slug. 20789_ Slug penetrates Operations Mainframe. 20789_ Penetrated by Slug. 20790_ Slug penetrates Wall. 20790_ EMDS Slug penetrates Wall. 20790_ Penetrated by Slug. 20795_ Penetrated by EMDS Slug. 20795_ Powered Hammer destroyed. 20795_ Operations Mainframe disabled. 20795_ K-01 Serf collects debris. 20796_ EMDS Slug penetrates Wall. 20796_ Slug penetrates Operations Mainframe. 20796_ Adv. Targeting Computer destroyed. 20796_ Penetrated by Slug. 20796_ Slug penetrates H-88 Terminator. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????7?K??????????????? | | ????????????????????? #???????????????????????? | | ?????????????????? ???????????????????????? | | ?????????????????# ???????????????????????? | | ?????????????????# ???????????????????????? | | ?????????????????# ???????????????????????? | | ?????????????????# ???????????????????????? | | ???????????????### !* #???????K?E?E??????????? | | ???????????????? *= #?????????????BB???????? | | ?????????????????# w #?????????????BB???????? | | ?????????????????# #??????????????????????? | | ??????????? ###### #??????????????????????? | | ??????????? s #??????????????????????? | | ?????????? k############???????????? | | ?????????? s #####???????? | | ?????????? s @ #???????? | | ?????????? #???????? | | ?????????? s ######### | | ??????????? """" """ """" hk h | | ??????????? ? ??"""" """ """ h | | ????????BB??????"""" """" k"""" | | ????????BB """" """" """ | | ?????????? | | ?????????? """" | | ?????????? """" | | ?????????? """" | | ???????????#########+######### ####### """" | | ??????????????????? #?#p #?????# | | ??????????????#???? #?# #?????# | | ??????????????# ??? #?# p#?????# | | ??????????????# ?? #?# #?????# ### | | ??????????????# ? #?#% #?????# ##?? | | ??????????????# "" #?# #?????# #??? | | ??????????????# """ ### #?????# #??? | | ??????????????# "R + #?????# #??? | | ??????????????# """ ### ########+#### #??? | | ??????????????#[ """ ????# ## ## #??? | | ??????????????# ??????# ## ##+#### | | ???????????????? ??????# ## """ # | | ?????????????????#+##+######## ## ""T"" + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 45 Energy Capacity 555 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 825 Weapon Shielding 90 Point Defense Rating 240 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 53 Targeting Accuracy 14 Core Analysis 9 Recoil Reduction 5 Offensive Hacking 12 Defensive Hacking 12 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Cannon | 10% | -8/Storage Lgt. Armor Plating | 31% | -8/Storage Rnf. Deuterium Engine | 35% | -6/Factory Studied --------- Assault Cannon | -8/Materials | Hacked Minigun | -8/Materials | Hacked Matter Neutralizer | -2/Research | Hacked Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Dissipator Achievements -------------- A Powerful Ally? Charge!!! I Like You, Cogmind Look Less Dangerous Next Time Challenges ------------ None Game ------ Seed SwarmTerrorChargecaster Manual? 0 Play Time 02:49:55 Cumulative 54.5 hours Start 2026.07.14 @ 16:19:14 End 2026.07.14 @ 19:45:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 104 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 34 Achievement% 28 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f0b10249-45b7-4a18-a3f6-76f379f6befc