Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.21 @ 18:22:31 Player: Triffids Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (43) 215 Value Destroyed (1510) 1510 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4545 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 99/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (6) ------ Advanced Signal Interpreter Improved Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Improved Heat Sink Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Improved Sensor Array Advanced Signal Interpreter Improved Targeting Computer Insulated Plating Hacking Suite > --- WEAPON ----------- Shock Rifle Improved EM Pulse Cannon Minigun Axe > --- INVENTORY -------- Titanium Leg Titanium Leg Hardened Light Armor Plating Missile Launcher [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Wheel Wheel Utility Advanced Signal Interpreter Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Launcher Grenade Launcher Special Weapon Flamer Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . 2 1 1 . Weapon 2 | . . . 1 1 . Parts Attached 58 | 6 . 18 5 26 3 Power 8 | 1 . 2 1 4 . Engine 3 | 1 . 1 . 1 . Core 5 | . . 1 1 3 . Reactor . | . . . . . . Propulsion 10 | 2 . 4 . 2 2 Treads . | . . . . . . Leg 9 | 2 . 4 . 2 1 Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 1 . 7 1 8 . Device 7 | . . 5 . 2 . Storage 1 | 1 . . . . . Processor 3 | . . 2 . 1 . Hackware 1 | . . . . 1 . Protection 5 | . . . 1 4 . Artifact . | . . . . . . Weapon 23 | 2 . 5 3 12 1 Energy Gun 9 | 2 . . . 7 . Energy Cannon 6 | . . 2 1 3 . Ballistic Gun 2 | . . 1 1 . . Ballistic Cannon . | . . . . . . Launcher 4 | . . 2 1 1 . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 25 | . . . . 20 5 Power 3 | . . . . 2 1 Propulsion 5 | . . . . 3 2 Utility 6 | . . . . 5 1 Weapon 11 | . . . . 10 1 Highest Loss Streak 11 | . . . . 11 2 Average Slot Usage (%) 80 | . 85 94 96 88 40 Engine 3 | . 14 9 . . . Core 4 | . . 1 9 5 4 Leg 17 | . 28 22 18 14 11 Device 12 | . . 18 18 13 5 Storage 6 | . 14 11 9 4 . Processor 9 | . . 9 9 9 15 Hackware 1 | . . . . 3 . Protection 3 | . . . 9 6 . Energy Gun 5 | . 28 6 . 6 . Energy Cannon 4 | . . 7 9 5 . Ballistic Gun 6 | . . 6 14 9 . Naked Turns . | . . . . . . Heaviest Build 31 | 10 10 20 31 31 7 Greatest Support 34 | 20 20 34 34 34 32 Greatest Overweight (x) 3 | 1 . 3 . 2 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 4 Average Capacity 5 | 5 6 6 6 5 4 Most Carried 6 | 5 4 6 6 6 2 Average Carried 4 | 3 3 5 5 4 1 Final Capacity 6 | 6 6 6 6 4 4 Final Carried 6 | 2 4 6 6 2 1 Class Distribution -------------------- 70% | Mutant 29% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Matter Collected 1271 | 219 . 397 123 507 25 Remotely . | . . . . . . Salvage Created 1774 | . . 873 214 687 . Parts 94 | . . 44 14 36 . Haulers Intercepted 4 | . . 3 . 1 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Combat Hostiles Destroyed 34 | . . 14 4 16 . Melee 2 | . . . . 2 . Guns 9 | . . 5 . 4 . Cannons 12 | . . 5 4 3 . AOE 11 | . . 4 . 7 . Classes Destroyed 10 | . . 6 . 4 . Builder 1 | . . . . 1 . Tunneler 1 | . . 1 . . . Hauler 4 | . . 3 . 1 . Recycler 1 | . . 1 . . . Watcher 2 | . . 2 . . . Swarmer 5 | . . . . 5 . Grunt 21 | . . 12 2 7 . Sentry 6 | . . 2 2 2 . Hunter 1 | . . . . 1 . Programmer 1 | . . . . 1 . Best Kill Streak 5 | . . 5 2 5 . Combat Bots Only 5 | . . 3 2 5 . Max Kills in Single Turn 4 | . . 3 1 4 . Gunslinging . | . . . . . . Exploded 4 | . . 2 . 4 . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Damage Taken 3555 | . . 468 153 2430 504 Core 806 | . . 94 . 444 268 Absorbed by Shields . | . . . . . . Core Remaining (%) 94 | 100 100 76 100 . . Volleys Fired 126 | . 12 50 8 53 3 Largest 4 | . 2 2 3 4 1 Hottest 188 | . 80 83 123 188 100 Shots Fired 290 | . 24 99 24 140 3 Gun 200 | . 24 61 15 100 . Cannon 77 | . . 34 8 35 . Launcher 10 | . . 4 1 5 . Special 3 | . . . . . 3 Kinetic 116 | . . 34 15 67 . Thermal 118 | . 12 46 8 49 3 Explosive 10 | . . 4 1 5 . Electromagnetic 46 | . 12 15 . 19 . Robot Hit Streak 14 | . 4 14 14 10 8 Robot Miss Streak 6 | . 6 4 2 3 . Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 176 | . 11 60 12 90 3 Core Hits 74 | . 1 30 7 34 2 Critical Hits 1 | . . . . 1 . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Melee Attacks 7 | . . . . 7 . Impact . | . . . . . . Slashing 7 | . . . . 7 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4320 | . 141 1601 268 2279 31 Guns 1488 | . 141 540 70 737 . Cannons 1263 | . . 547 198 518 . Explosions 1351 | . . 514 . 837 . Melee 187 | . . . . 187 . Ramming . | . . . . . . Kinetic 672 | . . 257 70 345 . Thermal 2007 | . 65 938 198 775 31 Explosive 935 | . . 221 . 714 . Electromagnetic 519 | . 76 185 . 258 . Impact . | . . . . . . Slashing 187 | . . . . 187 . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 1 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Effects 4 | . . . . 1 3 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 3 | . . . . 1 2 Overload Shots . | . . . . . . Overflow Damage 131 | . . 105 . 26 . Projectiles 10 | . . 2 . 8 . Explosions 121 | . . 103 . 18 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 275 | . . 58 . 217 . Shots 5 | . . 1 . 4 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 332 | . 126 65 217 332 . Average Temperature 77 | . 47 18 90 116 . Received Heat Transfer 1011 | . . 210 72 573 156 Effects 1 | . . . . 1 . Shutdowns 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . . 3 1 2 . Heat Transferred 3186 | . 150 1263 296 1237 240 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . 2 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Peak Influence 358 | . 45 358 232 293 . Initial 87 | . . 18 87 36 . Average 143 | . 14 175 131 156 . Maximum Alert Level 1 | . . 1 1 1 . Low Security (%) 66 | 100 100 48 85 64 . Level 1 33 | . . 51 14 35 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . . 3 1 8 . Investigation 4 | . . 1 . 3 . Extermination 1 | . . . . 1 . Reinforcement 6 | . . 2 1 3 . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Distress Signals 5 | . . 1 1 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 86 | . 6 24 8 39 9 Peak Tracking Total 8 | . 3 4 3 8 5 Tactical Retreats 6 | . . 1 . 1 4 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Traps Triggered 3 | . . . . 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . 1 . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Machines Disabled 7 | . . 2 . 5 . Max in Single Turn 1 | . . 1 . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Machines Accessed 10 | . 1 2 3 4 . Terminals 6 | . 1 1 3 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . 1 . 2 . Garrison Access 1 | . . . . 1 . Total Hacks 24 | . 3 2 7 12 . Successful 11 | . 1 1 4 5 . Failed 13 | . 2 1 3 7 . Catastrophic 2 | . . 1 . 1 . Database Lockouts . | . . . . . . Manual 7 | . . 1 1 5 . Terminals 17 | . 3 1 7 6 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 5 | . . 1 . 4 . Garrison Access 2 | . . . . 2 . Terminal Hacks 8 | . 1 . 4 3 . Prototype ID Bank 3 | . . . 3 . . Scanalyzer Index 1 | . . . . 1 . Locate Traps 2 | . . . 1 1 . Zone Layout 2 | . 1 . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . . . 1 . Insert Component 1 | . . . . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . 1 . 1 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 1 . 1 . Extract 2 | . . 1 . 1 . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 1 1 3 3 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 13 | . . 5 . 8 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Turns Passed 3370 | 46 212 828 510 1053 721 Spaces Moved 2455 | 40 144 465 363 653 790 Core 527 | 38 . 1 . 68 420 Treads . | . . . . . . Legs 1928 | 2 144 464 363 585 370 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 130 50 50 Average Speed 112 | 86 120 126 130 121 88 Slowest Speed 200 | 120 120 200 130 150 125 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 5 36 38 32 15 66 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 1 | . . . . . 1 Spaces Dug . | . . . . . . Terrain Destroyed 140 | . . 52 15 73 . Melee . | . . . . . . Projectile 3 | . . 3 . . . AOE 137 | . . 49 15 73 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Total 2829 | 50 159 619 388 805 808 Wait 122 | . 2 57 3 49 11 Move 2450 | 39 143 464 362 652 790 Hop . | . . . . . . Pick Up 29 | 5 2 11 4 6 1 Fast Attach 20 | 3 . 4 1 11 1 Attach 16 | 3 . 1 2 8 2 Detach 4 | . . 2 1 1 . Swap 22 | . . 13 2 7 . Drop 33 | . . 17 5 11 . Fire 126 | . 12 50 8 53 3 Melee 7 | . . . . 7 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Discovered new exit (range 12) 181 | -10/Materials | Discovered new exit (range 15) 259 | -10/Materials | Entered another Materials area 259 | -9/Materials | Evolved 2 slots: Utility x2 336 | -9/Materials | Build established: Mutant 511 | -9/Materials | Discovered new exit (range 12) 577 | -9/Materials | Identified exit to Mines 1014 | -9/Materials | Discovered new exit (range 16) 1085 | -9/Materials | Identified exit to Materials 1087 | -9/Materials | Entered another Materials area 1087 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1261 | -8/Materials | Discovered new exit (range 16) 1306 | -8/Materials | Identified exit to Storage 1567 | -8/Materials | Discovered new exit (range 11) 1579 | -8/Materials | Identified exit to Factory 1583 | -8/Materials | Build established: Skirmisher 1597 | -8/Materials | Entered Factory 1597 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2422 | -7/Factory | Discovered new exit (range 8) 2441 | -7/Factory | Identified exit to Lower Caves 2517 | -7/Factory | Lost 11 parts (1p2n3u5w) 2553 | -7/Factory | Core integrity fell below 50% 2614 | -7/Factory | Garrison activated, responded to threat 2650 | -7/Factory | Entered Lower Caves 2677 | -7/Lower Caves | Lost 5 parts (1p1n1u2w) 2752 | -7/Lower Caves | Encountered a Warlord checkpoint 2766 | -7/Lower Caves | Build established: Mutant 3083 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3245 | -7/Lower Caves | Spotted B-75 Beast 3247 | -7/Lower Caves | Core integrity fell below 20% 3371 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02752_ 39-G8B(M): "You haven't seen any Assembled, have you?" 03083_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 03118_ Lgt. Nuclear Core destroyed. 03135_ Searching scrap... 03135_ Found Flamer. 03135_ Found 21 Matter. 03135_ Found 25 Matter. 03136_ Acquired 15 matter. 03136_ Acquired Flamer. 03141_ Acquired 10 matter. 03150_ Acquired derelict log, extracted data. World map updated: -7/Factory. 03199_ Titanium Leg destroyed. 03199_ Flamer destroyed. 03239_ System corrupted: Component data lost. 03249_ Carbon-fiber Leg destroyed. 03249_ Imp. Cooling System destroyed. 03249_ Knocked back. 03254_ Acquired Wheel. 03346_ System corrupted: Energy discharge (-20). 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Assault Rifle | -9/Materials | Extracted Signal Interpreter | -9/Materials | Extracted Microactuators | -7/Factory | Extracted System Shield | -7/Factory | Extracted Particle Charger | -7/Factory | Extracted Imp. Field Recycling Unit | -7/Factory | Extracted Imp. Heat Shielding | -7/Factory | Extracted Armor Integrity Analyzer | -7/Factory | Extracted Arm. Huge Wheel | -7/Factory | Extracted Kinecellerator | -7/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StealthDeepShifter Manual? 0 Play Time 01:01:55 Cumulative 74.7 hours Start 2021.12.21 @ 16:26:32 End 2021.12.21 @ 18:22:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 36 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7197558d-bb70-4205-ac25-50969bfa282b