Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.23 @ 00:35:37 Player: Olga Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (16) 80 Value Destroyed (258) 258 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (18) 18 TOTAL SCORE: 2156 Bonus ------- High Alert Combat Kills 18 Cogmind --------- Core Integrity 0/550 Matter 277/300 Energy 95/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Mace > --- INVENTORY (5) ---- High-powered Tractor Beam Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Signal Interpreter Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Large Battery ECM Suite High-powered Tractor Beam Spread Laser Mace [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Mace Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 35 | . 8 20 . 7 Power 7 | . 1 5 . 1 Engine 5 | . 1 4 . . Core 2 | . . 1 . 1 Reactor . | . . . . . Propulsion 8 | . 2 5 . 1 Treads 2 | . 2 . . . Leg 1 | . . . . 1 Wheel . | . . . . . Hover . | . . . . . Flight 5 | . . 5 . . Utility 11 | . 3 4 . 4 Device 3 | . . 2 . 1 Storage 3 | . 2 . . 1 Processor 2 | . . 2 . . Hackware . | . . . . . Protection 3 | . 1 . . 2 Artifact . | . . . . . Weapon 9 | . 2 6 . 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 7 | . 2 5 . . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 11 | . . 5 . 6 Power 2 | . . 1 . 1 Propulsion 5 | . . 2 . 3 Utility 3 | . . 1 . 2 Weapon 1 | . . 1 . . Highest Loss Streak 5 | . . 5 . 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 76 | . 95 83 100 39 Engine 6 | . 14 6 . . Core 2 | . . 2 11 4 Treads 10 | . 23 7 . . Leg 1 | . 4 . . 1 Flight 11 | . . 16 33 14 Device 1 | . . 2 . 3 Storage 10 | . 14 11 11 7 Processor 7 | . . 12 22 5 Protection 4 | . 10 3 . . Ballistic Gun 16 | . 24 20 22 1 Naked Turns 32 | . . . . 32 Heaviest Build 48 | 12 48 13 12 12 Greatest Support 40 | 20 40 40 12 12 Greatest Overweight (x) 2 | . 1 2 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | . 20 8 8 8 Average Capacity 9 | . 12 8 8 6 Most Carried 10 | . 10 8 8 8 Average Carried 6 | . 7 7 8 5 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 6 7 8 8 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 530 | 200 93 237 . . Remotely . | . . . . . Salvage Created 272 | . 35 235 . 2 Parts 22 | . 2 20 . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 15 | . 1 13 . 1 Melee 2 | . . 1 . 1 Guns 9 | . 1 8 . . AOE 4 | . . 4 . . Classes Destroyed 4 | . 1 3 . . Worker 1 | . . 1 . . Swarmer 11 | . . 10 . 1 Grunt 3 | . 1 2 . . Sentry 1 | . . 1 . . Best Kill Streak 13 | . 1 13 . 1 Combat Bots Only 12 | . 1 12 . 1 Max Kills in Single Turn 4 | . 1 4 . 1 Gunslinging . | . . . . . Exploded 3 | . . 3 . . Melee 1 | . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 1924 | . 98 816 47 963 Core 808 | . . 205 45 558 Absorbed by Shields . | . . . . . Core Remaining (%) 79 | 100 100 . 37 . Volleys Fired 40 | . 9 31 . . Largest 2 | . 2 2 . . Hottest 53 | . 40 53 . . Shots Fired 75 | . 18 57 . . Gun 73 | . 18 55 . . Cannon . | . . . . . Launcher 2 | . . 2 . . Special . | . . . . . Kinetic 73 | . 18 55 . . Thermal . | . . . . . Explosive 2 | . . 2 . . Electromagnetic . | . . . . . Robot Hit Streak 11 | . 5 11 . . Robot Miss Streak 17 | . 3 17 . . Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 51 | . 9 31 . 11 Core Hits 25 | . 2 21 . 2 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 16 | . . . . 16 Impact 16 | . . . . 16 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 988 | . 71 575 . 342 Guns 296 | . 71 225 . . Cannons . | . . . . . Explosions 333 | . . 333 . . Melee 332 | . . . . 332 Ramming 27 | . . 17 . 10 Kinetic 296 | . 71 225 . . Thermal . | . . . . . Explosive 333 | . . 333 . . Electromagnetic . | . . . . . Impact 332 | . . . . 332 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 50 | . . 24 . 26 Projectiles . | . . . . . Explosions 24 | . . 24 . . Melee 26 | . . . . 26 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 75 | . . 75 . . Shots 2 | . . 2 . . Rammed 12 | . 1 11 . . Targets Rammed 17 | . 1 12 . 4 Kicked 4 | . . . . 4 Crushed 1 | . . 1 . . Highest Temperature 33 | . 33 25 . . Average Temperature 12 | . 14 6 . . Received Heat Transfer 279 | . 54 117 . 108 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 2 | . . . . 2 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 544 | . 90 544 241 213 Initial 211 | . . 37 211 93 Average 205 | . 51 345 237 153 Maximum Alert Level 2 | . . 2 1 1 Low Security (%) 65 | . 100 33 . 85 Level 1 9 | . . 6 100 14 Level 2 24 | . . 59 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 1 . 2 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 3 | . 1 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 53 | . 5 24 5 19 Peak Tracking Total 12 | . 2 12 8 12 Tactical Retreats 5 | . . 1 1 3 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 2 | . . 2 . . Terminals 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . . 5 . . Successful 2 | . . 2 . . Failed 3 | . . 3 . . Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 3 | . . 3 . . Terminals 3 | . . 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . 2 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . 1 . . Branch Access Points 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . 1 . . Retrieve Matter 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . 2 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 875 | . 253 359 28 235 Spaces Moved 895 | 1 125 458 74 237 Core 63 | . . 6 . 57 Treads 137 | . 94 43 . . Legs 57 | 1 31 . . 25 Wheels . | . . . . . Hover . | . . . . . Flight 638 | . . 409 74 155 Fastest Speed 34 | 120 120 34 34 34 Average Speed 63 | 120 169 47 34 46 Slowest Speed 240 | 120 240 160 34 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 13 | . . 4 3 6 Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 2 33 27 34 19 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 22 | . . 22 . . Melee . | . . . . . Projectile . | . . . . . AOE 22 | . . 22 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1098 | . 152 542 74 330 Wait 69 | . . 2 . 67 Move 865 | . 124 449 67 225 Hop 13 | . . 4 3 6 Pick Up 21 | . 6 13 2 . Fast Attach 4 | . 1 2 . 1 Attach 17 | . 4 7 . 6 Detach 4 | . . 1 . 3 Swap 14 | . 3 11 . . Drop 18 | . 4 10 2 2 Fire 40 | . 9 31 . . Melee 16 | . . . . 16 Ram . | . . . . . Kick 4 | . . . . 4 Crush 13 | . 1 12 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 8) 254 | -10/Materials | Entered another Materials area 254 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 306 | -9/Materials | Build established: Mutant 416 | -9/Materials | Core integrity fell below 50% 420 | -9/Materials | Lost 5 parts (1p2n1u1w) 437 | -9/Materials | Destroyed 12 combat bots 601 | -9/Materials | Identified exit to Mines 613 | -9/Materials | Entered Mines 614 | -9/Mines | Assembled infested the area 637 | -9/Mines | Discovered new exit (range 14) 639 | -9/Mines | Met a Derelict testing a Signal Generator 641 | -9/Mines | Identified exit to Materials 641 | -9/Mines | Entered Materials 641 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 765 | -8/Materials | Released all parts (4) 795 | -8/Materials | Lost 3 parts (1p2n) 831 | -8/Materials | Core integrity fell below 50% 870 | -8/Materials | Core integrity fell below 20% 876 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 00833_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00836_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. 00840_ Destroyed Flight Unit. 00840_ S-10 Pest system corrupted by crushing effect. 00846_ Aluminum Leg destroyed. 00847_ Slug penetrates Wall. 00851_ S-10 Pest destroyed. 00856_ Slug penetrates Wall. 00859_ Lrg. Battery destroyed. 00859_ Destroyed Targeting Computer. 00859_ H-55 Commando system corrupted by crushing effect. 00860_ Penetrated by Slug. 00862_ Slug penetrates Wall. 00863_ H-55 Commando IFF system glitched. 00863_ U-05 Engineer destroyed. 00864_ K-01 Serf collects debris. 00866_ Penetrated by Slug. 00869_ K-01 Serf collects debris. 00869_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#??????????????????????? | | ??????????????????????????!??????????????????????? | | ?????????????????????????? ??????????????????????? | | ????????????????????????"" ??????????????????????? | | ????????????????????????"" ??????????????????????? | | ????????????????????????"" ??????????????????????? | | ????????????????????????k ??????????????????????? | | ????????????????????????#;#??????????????????????? | | ?????????????"??# ??????#u#??????????????????????? | | ????????????"" # ?????# #?????#????????????????? | | ?????????????" + #####|##### ###??????????????? | | ????????????????# o !%! h # ????????? | | ????????????????# * + ????????? | | ????????????????# @ #??????????????? | | ?????????????????########h####+##+???????????????? | | ????????????????????????#s#??????????????????????? | | ????????????????????????#g#??????????????????????? | | ????????????????????????#s#??????????????????????? | | ????????????????????????#Y#??????????????????????? | | ????????????????????????#k#??????????????????????? | | ????????????????????????#Y#??????????????????????? | | ????????????????????????#Y#??????????????????????? | | ????????????????????????#u#??????????????????????? | | ????????????????????????#r#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#u#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ?????????# ######## #??????????????????????? | | ??????? #??####????????????????? | | ??????????????##+###### ###??# #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VortexPointyClaymores Manual? 0 Play Time 00:15:19 Cumulative 90.4 hours Start 2022.04.23 @ 00:20:43 End 2022.04.23 @ 00:35:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 117 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 47 Achievement% 42 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d48e55ae-1851-45a3-853f-180c2ef13893