Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.04.07 @ 11:06:13 Player: Dhoby_Ghaut Result: Destroyed by G-47 Trooper with Backup Laser III Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (50) 250 Value Destroyed (1194) 1194 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3164 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 77/300 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Light Nuclear Core Improved Carbon-fiber Leg Heavy Rocket Launcher Mace Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Medium Storage Unit Light Armor Plating Hardlight Generator > --- WEAPON ----------- Shotgun Shotgun Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Disposable Heat Sink Improved Sensor Array Light Armor Plating Light Assault Rifle Mace [Rating: 28] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Heavy Rocket Launcher Impact Weapon Mace Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 59 | 6 8 25 20 Power 3 | 1 . 2 . Engine 3 | 1 . 2 . Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 3 1 5 Treads 1 | . 1 . . Leg 4 | . . . 4 Wheel 6 | 2 2 1 1 Hover . | . . . . Flight . | . . . . Utility 11 | 1 1 3 6 Device 3 | . . 2 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 6 | . . 1 5 Artifact . | . . . . Weapon 34 | 2 4 19 9 Energy Gun 3 | 2 . 1 . Energy Cannon . | . . . . Ballistic Gun 23 | . 3 13 7 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon 7 | . 1 5 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 20 | . 3 1 16 Power 1 | . . . 1 Propulsion 6 | . 2 . 4 Utility 7 | . . 1 6 Weapon 6 | . 1 . 5 Highest Loss Streak 12 | . 2 1 12 Average Slot Usage (%) 95 | . 96 99 92 Engine 11 | . 14 11 8 Leg 7 | . . . 20 Wheel 15 | . 22 22 4 Device 4 | . . 8 4 Storage 22 | . 27 22 17 Protection 5 | . . 2 11 Energy Gun 3 | . 9 . . Ballistic Gun 24 | . 18 29 24 Impact Weapon 1 | . . 2 . Naked Turns 4 | . . . 4 Heaviest Build 38 | 12 20 28 38 Greatest Support 45 | 26 32 32 45 Greatest Overweight (x) 11 | 1 1 . 11 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 10 10 10 Average Capacity 9 | 5 9 10 9 Most Carried 10 | 6 10 10 10 Average Carried 9 | 3 8 9 9 Final Capacity 10 | 6 10 10 4 Final Carried 10 | 6 10 10 4 Class Distribution -------------------- 39% | Mutant 37% | Scavenger-Tank 13% | Tank 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1423 | 201 215 359 648 Remotely . | . . . . Salvage Created 1518 | . 435 304 779 Parts 117 | . 28 29 60 Haulers Intercepted . | . . . . Recyclers Shooed 4 | . 3 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 41 | . 12 9 20 Guns 41 | . 12 9 20 Classes Destroyed 11 | . 4 3 4 Worker 2 | . . . 2 Builder 2 | . . . 2 Tunneler 1 | . . . 1 Recycler 2 | . 2 . . Operator 1 | . . 1 . Watcher 1 | . 1 . . Swarmer 21 | . 9 5 7 Grunt 8 | . 3 1 4 Brawler 1 | . . 1 . Sentry 9 | . . 2 7 Hunter 2 | . . . 2 Best Kill Streak 5 | . 5 5 5 Combat Bots Only 5 | . 3 5 5 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging 1 | . . 1 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3144 | . 414 341 2389 Core 708 | . 100 48 560 Absorbed by Shields 218 | . . 59 159 Core Remaining (%) 82 | 100 60 88 . Volleys Fired 155 | . 61 23 71 Largest 3 | . 2 3 3 Hottest 90 | . 90 63 87 Shots Fired 382 | . 113 69 200 Gun 380 | . 113 69 198 Cannon . | . . . . Launcher 2 | . . . 2 Special . | . . . . Kinetic 353 | . 86 69 198 Thermal 27 | . 27 . . Explosive 2 | . . . 2 Electromagnetic . | . . . . Robot Hit Streak 16 | . 14 16 10 Robot Miss Streak 8 | . 4 4 8 Penetration Max 1 | . . . 1 Secondary Targets 8 | . . 1 7 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 221 | . 65 46 110 Core Hits 104 | . 29 22 53 Critical Hits 2 | . . 1 1 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . 1 1 Melee Attacks 18 | . 2 14 2 Impact 18 | . 2 14 2 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2580 | . 509 367 1704 Guns 2430 | . 509 367 1554 Cannons . | . . . . Explosions 150 | . . . 150 Melee . | . . . . Ramming . | . . . . Kinetic 2314 | . 393 367 1554 Thermal 116 | . 116 . . Explosive 150 | . . . 150 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . . . 6 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Effects 1 | . . . 1 Matter Fused 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 41 | . . . 41 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 180 | . 180 36 90 Average Temperature 26 | . 42 15 22 Received Heat Transfer 759 | . 99 52 608 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 322 | . 322 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 368 | . 293 208 368 Average Influence 119 | . 149 107 112 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 87 | 100 87 95 81 Level 1 12 | . 12 4 18 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 3 2 5 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 5 | . 2 2 1 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . 1 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 75 | . 24 17 34 Peak Tracking Total 7 | . 6 3 7 Tactical Retreats 4 | . 1 1 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . . . 3 Max in Single Turn 1 | . . . 1 Garrison Access 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 18 | . 6 6 6 Terminals 17 | . 6 6 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 60 | . 21 19 20 Successful 42 | . 12 15 15 Failed 17 | . 8 4 5 Catastrophic 3 | . 1 . 2 Database Lockouts 1 | . 1 . . Manual 50 | . 18 16 16 Terminals 56 | . 21 19 16 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 4 | . . . 4 Terminal Hacks 22 | . 6 7 9 Part Schematic 1 | . 1 . . Prototype ID Bank 2 | . . 1 1 Terminal Index 1 | . . 1 . Alert Level 3 | . . 1 2 Unreport Threat 4 | . . . 4 Locate Traps 1 | . 1 . . Recall Reinforcements 2 | . 2 . . Registered Components 1 | . . . 1 Zone Layout 7 | . 2 4 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks 43 | . 13 18 12 Terminals 18 | . 6 8 4 Track 7 | . 1 5 1 Assimilate 2 | . 2 . . Botnet 9 | . 3 3 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Watchers 1 | . . . 1 Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 16 | . 5 6 5 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies 1 | . 1 . . Largest Group 1 | . 1 1 . Highest-Rated Group 10 | . 10 10 . Highest-Rated Ally 10 | . 10 10 . Total Orders 12 | . 6 6 . STAY 1 | . 1 . . GOTO 6 | . 2 4 . FOLLOW 5 | . 3 2 . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2453 | 64 764 691 934 Spaces Moved 1501 | 54 537 414 496 Core 6 | 5 . . 1 Treads 39 | . 39 . . Legs 388 | . . . 388 Wheels 1068 | 49 498 414 107 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 95 90 Average Speed 105 | 90 103 98 115 Slowest Speed 600 | 100 160 100 600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 41 | 4 84 42 35 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 9 | . 1 8 . Terrain Destroyed 41 | . 1 8 32 Melee 9 | . 1 8 . Projectile 5 | . . . 5 AOE 27 | . . . 27 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2067 | 65 650 641 711 Wait 255 | . 22 132 101 Move 1497 | 53 536 413 495 Hop . | . . . . Pick Up 39 | 6 13 12 8 Fast Attach 16 | 6 2 3 5 Attach 13 | . 3 4 6 Detach 4 | . . 3 1 Swap 30 | . 3 18 9 Drop 39 | . 8 19 12 Fire 155 | . 61 23 71 Melee 18 | . 2 14 2 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis 1 | . . . 1 Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 10) 301 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 9) 581 | -10/Materials | Discovered new exit (range 10) 754 | -10/Materials | Central database locked down 829 | -10/Materials | Entered another Materials area 829 | -9/Materials | Accompanied by 1 ally 829 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1100 | -9/Materials | Discovered new exit (range 16) 1481 | -9/Materials | Discovered new exit (range 13) 1520 | -9/Materials | Entered another Materials area 1520 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1974 | -8/Materials | Build established: Scavenger-Tank 2144 | -8/Materials | Discovered new exit (range 9) 2404 | -8/Materials | Crushed by falling debris 2405 | -8/Materials | Core integrity fell below 50% 2439 | -8/Materials | Core integrity fell below 20% 2454 | -8/Materials | Destroyed by G-47 Trooper with Backup Laser III Last Messages --------------- 02408_ U-05 Engineer lays Concrete. 02409_ K-01 Serf collects debris. 02409_ U-05 Engineer lays Concrete. 02412_ K-01 Serf collects debris. 02413_ U-05 Engineer builds a Wall. 02413_ U-05 Engineer lays Concrete. 02416_ K-01 Serf collects debris. 02416_ Cld. Ion Engine destroyed. 02417_ U-05 Engineer lays Concrete. 02418_ System corrupted: Matter fused (-8). 02418_ U-05 Engineer lays Concrete. 02422_ Carbon-fiber Leg destroyed. 02432_ Minigun destroyed. 02433_ U-05 Engineer builds a Wall. 02441_ R-06 Scavenger collects Lgt. Ion Engine. 02445_ R-06 Scavenger collects Terrain Scanner. 02449_ R-06 Scavenger collects Terrain Scan Processor. 02450_ Med. Storage Unit destroyed. 02450_ System corrupted by crushing effect (+2). 02452_ R-06 Scavenger collects Imp. Heat Sink. 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Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed XenonProcessingStorm Manual? 0 Play Time 00:32:08 Cumulative 76.0 hours Start 2020.04.07 @ 10:07:44 End 2020.04.07 @ 11:06:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 9 Types 9/0/0/0/0/0/0 Lore% 69 Gallery% 68 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: cca8d000-4dc3-443e-bb22-669179ce4c16