Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.19 @ 22:41:02 Player: Lecithin Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (163) 815 Value Destroyed (6983) 6983 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1947) 1947 TOTAL SCORE: 16465 Bonus ------- High Alert Combat Kills 1202 Follower Combat Kills 165 Entered Garrisons 200 Entered DSFs 500 Friendly Fire -120 Cogmind --------- Core Integrity 0/1300 Matter 182/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Improved Signal Interpreter Advanced Melee Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Armored Medium Treads Advanced Medium Treads Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Heavy Siege Treads Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Visual Processing Unit Improved Signal Interpreter Improved Targeting Computer Advanced Melee Analysis Suite Graphene Brace Advanced Thermal Shield Improved Shock Absorption System Advanced Force Field Point Defense System > --- WEAPON ----------- Plasma Rifle Wave Gun Hardcell Cannon Heavy Gauss Cannon > --- INVENTORY -------- Armored Medium Treads Advanced Medium Treads Advanced Medium Treads Improved Plasma Cutter Segregator [Rating: 118] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Armored Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Aerolev Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Core Analyzer Protection Improved Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Particle Cannon Ballistic Gun KE Penetrator Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Segregator Build | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Was Fac Gar Fac Ext Fac Res Slots Evolved 14 | . . 2 . 2 . 2 . 2 . . . 2 . 2 2 Power 1 | . . . . . . 1 . . . . . . . . . Propulsion 2 | . . 1 . . . 1 . . . . . . . . . Utility 9 | . . . . 1 . . . 2 . . . 2 . 2 2 Weapon 2 | . . 1 . 1 . . . . . . . . . . . Parts Attached 245 | 7 7 7 3 14 20 2 4 1 1 4 38 67 45 9 16 Power 42 | 1 2 . 1 3 4 1 2 . . . 7 12 5 . 4 Engine 21 | 1 2 . . 1 2 . 2 . . . 5 5 2 . 1 Core 17 | . . . 1 2 2 1 . . . . 1 7 3 . . Reactor 4 | . . . . . . . . . . . 1 . . . 3 Propulsion 62 | 2 2 4 . 1 8 1 . . . . 10 14 13 3 4 Treads 22 | . . 3 . 1 5 . . . . . 2 1 6 3 1 Leg 27 | . . . . . . . . . . . 8 10 7 . 2 Wheel 7 | 2 2 1 . . . . . . . . . 1 . . 1 Hover 6 | . . . . . 3 1 . . . . . 2 . . . Flight . | . . . . . . . . . . . . . . . . Utility 57 | 2 1 1 . 2 2 . . 1 1 2 11 18 8 3 5 Device 40 | 1 1 1 . . 1 . . 1 . 2 9 14 4 2 4 Storage 2 | 1 . . . . . . . . . . . 1 . . . Processor 9 | . . . . 1 1 . . . 1 . 1 1 2 1 1 Hackware . | . . . . . . . . . . . . . . . . Protection 6 | . . . . 1 . . . . . . 1 2 2 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 84 | 2 2 2 2 8 6 . 2 . . 2 10 23 19 3 3 Energy Gun 36 | . . 1 1 5 2 . . . . 2 4 12 7 . 2 Energy Cannon 5 | . 2 1 . 1 . . . . . . . 1 . . . Ballistic Gun 25 | 2 . . . 1 2 . 2 . . . 6 7 4 1 . Ballistic Cannon 3 | . . . . . . . . . . . . 1 . 2 . Launcher 3 | . . . 1 1 . . . . . . . 1 . . . Special Weapon 5 | . . . . . . . . . . . . . 5 . . Impact Weapon 2 | . . . . . 2 . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . . 1 3 . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . 1 2 . . . 1 . . 5 . . . Parts Lost 106 | . 2 . . 4 2 . 1 . . . 21 33 13 4 26 Power 19 | . . . . 1 . . . . . . 4 6 2 1 5 Propulsion 25 | . 1 . . 1 . . . . . . 4 8 5 . 6 Utility 32 | . 1 . . 1 1 . . . . . 5 9 4 3 8 Weapon 30 | . . . . 1 1 . 1 . . . 8 10 2 . 7 Highest Loss Streak 18 | . 2 . . 4 1 . 1 . . . 17 4 4 4 18 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 91 99 100 93 97 . 98 93 99 100 87 91 97 80 64 Engine 5 | . 14 11 4 . 7 . 4 13 13 13 9 3 5 3 . Core 3 | . . . 6 6 . . 10 . . . . 4 4 5 2 Treads 9 | . . 26 33 26 22 . . . . . 2 . 1 13 6 Leg 9 | . . . . . . . . . . . 11 19 20 . . Wheel 1 | . 27 5 . . . . . . . . . . . . . Hover 2 | . . . . . 4 . 30 26 26 26 7 . . . . Device 16 | . 6 11 11 9 8 . 7 13 13 19 17 21 19 18 21 Storage 5 | . 14 11 11 9 9 . 7 6 6 6 2 4 2 . . Processor 6 | . . . . . 9 . 7 6 12 6 7 4 16 13 15 Protection 2 | . . . . 7 . . . . . . 3 3 . 3 . Energy Gun 12 | . . 10 11 25 22 . 8 6 6 12 17 10 14 10 6 Energy Cannon 4 | . 26 22 17 2 . . . . . . . 1 . . . Ballistic Gun 4 | . 1 . . 3 4 . 15 20 20 13 4 5 4 . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 . 8 6 Peak Build Rating 118 | 7 10 21 23 35 39 45 45 46 56 59 66 96 88 110 118 Average Rating 58 | 5 8 19 21 30 32 44 43 46 53 55 50 81 76 99 88 On Entrance 42 | . 7 10 21 22 27 39 45 44 46 56 56 66 64 88 88 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 76 | 14 19 23 22 30 24 29 30 31 31 37 47 72 54 76 73 Greatest Support 140 | 20 32 60 60 60 66 32 32 32 32 32 75 80 117 140 140 Greatest Overweight (x) 7 | . 1 1 . . 2 . . . . 1 7 4 1 . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 6 7 6 5 5 Most Carried 8 | 3 8 8 8 8 8 7 8 7 8 8 8 8 8 5 5 Average Carried 6 | 1 6 7 7 6 6 6 5 7 7 7 5 6 5 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 8 5 5 5 Final Carried 8 | 3 8 8 8 2 8 6 8 7 8 8 5 6 4 5 3 Class Distribution -------------------- 37% | Scavenger-Gunner 28% | Gunner 18% | Scavenger-Tank 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Tank | -8/Materials Gunner | -8/Storage Gunner | -7/Factory Gunner | -7/DSF Gunner | -6/Factory Gunner | -6/Waste Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Extension Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Resources | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Was Fac Gar Fac Ext Fac Res Matter Collected 4368 | 278 92 101 60 84 303 . 43 . . 62 656 1421 737 374 157 Remotely 185 | 165 20 . . . . . . . . . . . . . . Salvage Created 7242 | 92 189 176 381 193 854 . 95 . . 62 1146 2406 1007 450 191 Parts 340 | 5 20 10 21 11 53 . 6 . . 4 41 114 35 14 6 Haulers Intercepted 3 | . 1 . . . . . . . . . . 2 . . . Recyclers Shooed 2 | . . . . . . . . . . . . 1 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Was Fac Gar Fac Ext Fac Res Combat Hostiles Destroyed 139 | . 9 4 13 4 19 . 2 . . 1 19 41 12 11 4 Melee 2 | . . . . . 2 . . . . . . . . . . Guns 94 | . . . 3 4 14 . 2 . . 1 18 36 11 5 . Cannons 28 | . 9 4 4 . . . . . . . . 3 . 4 4 AOE 9 | . . . 6 . . . . . . . . 1 . 2 . Classes Destroyed 19 | 2 2 1 1 1 2 . 1 . . . . 4 1 4 . Worker 4 | . . . . . . . . . . . . 4 . . . Builder 7 | . . . . 1 . . . . . . . 5 1 . . Tunneler 2 | 1 . . 1 . . . . . . . . . . . . Hauler 3 | . 1 . . . . . . . . . . 2 . . . Recycler 3 | 1 . . . . . . . . . . . 1 1 . . Mechanic 2 | . . . . . . . . . . . . . . 2 . Watcher 4 | . . . . . . . . . . . . 2 1 . 1 Swarmer 32 | . 9 . 3 . 4 . . . . . . 12 . 4 . Saboteur 1 | . . . . . . . . . . . . 1 . . . Grunt 49 | . . 4 8 4 2 . . . . 1 8 11 4 4 3 Brawler 1 | . . . . . . . . . . . . . . 1 . Duelist 2 | . . . . . . . . . . . . . . 1 1 Sentry 28 | . . . . . 11 . . . . . 7 4 6 . . Specialist 4 | . . . . . . . 2 . . . 2 . . . . Hunter 8 | . . . . . 2 . . . . . 2 4 . . . Programmer 9 | . . . . . . . . . . . . 9 . . . Heavy 1 | . . . . . . . . . . . . . . 1 . Behemoth 2 | . . . . . . . . . . . . . 2 . . Assembled 2 | . . . 2 . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . 1 . . Best Kill Streak 9 | 2 9 3 4 2 6 . 2 . . 1 3 6 4 9 4 Combat Bots Only 9 | . 9 3 3 2 6 . 2 . . 1 3 5 3 7 3 Max Kills in Single Turn 4 | 1 2 1 4 1 1 . 2 . . 1 1 4 2 4 1 Gunslinging 1 | . . . . . . . 1 . . . . . . . . Exploded 3 | . . . 3 . . . . . . . . 1 . 2 . Melee 1 | . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Was Fac Gar Fac Ext Fac Res Hostile Shots Fired 1558 | . 56 6 48 57 94 . 22 . . 4 393 398 109 45 326 Missed 508 | . 15 2 13 16 24 . 12 . . 2 133 131 35 13 112 Damage Taken 18204 | . 324 59 354 1040 1012 . 289 . . 39 2896 5262 1761 1393 3775 Core 3584 | . 59 . 25 . 169 . 105 . . . 842 739 232 105 1308 Absorbed by Shields 32 | . . . . . . . . . . . . . . . 32 Reduced by Siege Mode 310 | . . . . . . . . . . . . . . 189 121 Ignored by Resistances 651 | . . . . . . . . . . . . 499 . . 152 Core Remaining (%) 64 | 100 76 . 93 . 69 . 85 . . . . . 2 90 . Volleys Fired 351 | 2 20 6 18 14 24 . 5 . . 3 52 100 57 21 29 Largest 4 | 2 2 3 3 4 3 . 3 . . 3 4 4 4 4 4 Hottest 320 | 40 136 180 180 244 183 . 112 . . 112 320 298 270 282 282 Shots Fired 1065 | 4 40 18 49 46 71 . 15 . . 9 154 350 178 70 61 Gun 843 | 4 . 6 18 44 71 . 15 . . 9 154 295 173 28 26 Cannon 212 | . 40 12 28 . . . . . . . . 55 . 42 35 Launcher 5 | . . . 3 2 . . . . . . . . . . . Special 5 | . . . . . . . . . . . . . 5 . . Kinetic 434 | 4 . . . 3 14 . 10 . . 6 75 188 57 42 35 Thermal 564 | . 40 12 36 41 57 . 5 . . 3 79 116 121 28 26 Explosive 5 | . . . 3 2 . . . . . . . . . . . Electromagnetic 62 | . . 6 10 . . . . . . . . 46 . . . Robot Hit Streak 22 | 3 5 4 7 8 10 . 8 . . 3 22 12 9 15 19 Robot Miss Streak 13 | . 4 5 3 3 3 . 1 . . 1 3 13 4 1 3 Penetration Max 2 | . . . . . . . . . . . 1 2 1 . . Secondary Targets 11 | . . . . 4 3 . 1 . . . 2 1 . . . Max Gunslinging Chain 1 | . . . . 1 1 . 1 . . . 1 1 . . . Shots Hit Robots 648 | 3 17 9 24 29 51 . 13 . . 5 119 167 115 50 46 Core Hits 326 | 3 10 5 19 13 20 . 3 . . 3 73 93 46 24 14 Critical Kills 4 | . . . . . 1 . . . . . 1 2 . . . Critical Parts Destroyed 10 | . . . . . 1 . . . . . 5 4 . . . Critical Strikes 38 | . . 1 1 1 3 . 1 . . . 12 9 4 . 6 Burn 17 | . . . 1 1 1 . 1 . . . 5 2 4 . 2 Destroy 13 | . . . . . . . . . . . 7 6 . . . Blast 4 | . . . . . . . . . . . . . . . 4 Corrupt 2 | . . 1 . . . . . . . . . 1 . . . Smash 2 | . . . . . 2 . . . . . . . . . . Melee Attacks 24 | . . . . . 19 . . . . . . . 2 . 3 Thermal 4 | . . . . . . . . . . . . . 1 . 3 Impact 19 | . . . . . 19 . . . . . . . . . . Slashing 1 | . . . . . . . . . . . . . 1 . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 17604 | 31 390 233 733 849 1153 . 236 . . 85 2227 5477 2913 1986 1291 Guns 11869 | 31 . 28 135 581 735 . 236 . . 85 2227 4158 2821 500 332 Cannons 3611 | . 390 205 316 . . . . . . . . 589 . 1164 947 Explosions 1602 | . . . 282 268 . . . . . . . 730 . 322 . Melee 463 | . . . . . 418 . . . . . . . 45 . . Ramming 12 | . . . . . . . . . . . . . . . 12 Kinetic 6849 | 31 . . . 41 97 . 136 . . 62 957 2408 1006 1164 947 Thermal 9020 | . 390 70 358 540 638 . 100 . . 23 1270 2615 1862 822 332 Explosive 512 | . . . 244 268 . . . . . . . . . . . Electromagnetic 748 | . . 163 131 . . . . . . . . 454 . . . Impact 418 | . . . . . 418 . . . . . . . . . . Slashing 45 | . . . . . . . . . . . . . 45 . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . 1 . . . . 1 1 18 18 . 9 Average Corruption 9 | . . . . . 1 . . . . 1 1 9 18 . 5 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 115 | . . . . . . . . . . . 8 59 47 . 1 Message Errors 25 | . . . . . . . . . . . 1 14 10 . . Matter Fused 30 | . . . . . . . . . . . 3 13 14 . . Heat Flow Errors 19 | . . . . . . . . . . . 1 10 8 . . Energy Discharges 9 | . . . . . . . . . . . 1 5 3 . . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 9 | . . . . . . . . . . . 1 4 4 . . Data Loss (major) 2 | . . . . . . . . . . . . 2 . . . Misfires 2 | . . . . . . . . . . . . 1 1 . . Alerts 1 | . . . . . . . . . . . 1 . . . . Misdirections 3 | . . . . . . . . . . . . 3 . . . Weapon Failures 14 | . . . . . . . . . . . . 7 7 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 376 | . 12 10 . 4 82 . . . . . . 222 . 44 2 Projectiles 119 | . 12 10 . . . . . . . . . 59 . 36 2 Explosions 175 | . . . . 4 . . . . . . . 163 . 8 . Melee 82 | . . . . . 82 . . . . . . . . . . Knockbacks 20 | . . . . . 1 . . . . . . 1 . 8 10 Impact 1 | . . . . . 1 . . . . . . . . . . Kinetic 16 | . . . . . . . . . . . . 1 . 6 9 Secondary 3 | . . . . . . . . . . . . . . 2 1 Self-Inflicted Damage 539 | . . . . 39 . . . . . . . 373 . 121 6 Shots 9 | . . . . 2 . . . . . . . 5 . 2 . Rammed 4 | . . . . . . . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 786 | . 425 359 269 399 210 . . . . 108 430 786 199 399 219 Average Temperature 141 | . 196 177 96 137 63 . . . . 59 128 182 91 164 86 Received Heat Transfer 2825 | . . 33 111 261 279 . . . . 18 729 775 411 57 151 Effects 47 | . 7 . . 1 . . . . . . 1 37 . 1 . Shutdowns 19 | . 3 . . . . . . . . . 1 14 . 1 . Energy Bleed 4 | . 1 . . 1 . . . . . . . 2 . . . Interference 8 | . 2 . . . . . . . . . . 6 . . . Matter Decay 1 | . 1 . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . 2 . . . Damage (minor) 4 | . . . . . . . . . . . . 4 . . . Damage (major) 8 | . . . . . . . . . . . . 8 . . . Damage (core) 1 | . . . . . . . . . . . . 1 . . . Siege Activations 3 | . . . . . . . . . . . . . . 1 2 Total Turns 100 | . . . . . . . . . . . . . . 46 54 Longest Duration 46 | . . . . . . . . . . . . . . 46 32 Robots Corrupted 3 | . . . . . 3 . . . . . . . . . . Combat Hostiles 3 | . . . . . 3 . . . . . . . . . . Parts Fried 3 | . . . . . 2 . . . . . . 1 . . . Impact Corruptions 5 | . . . . . 3 . . . . . . . . 1 1 Robots Melted 2 | . . . . . . . . . . . 1 1 . . . Combat Hostiles 2 | . . . . . . . . . . . 1 1 . . . Parts Melted 36 | . 2 . 1 2 2 . . . . . 13 4 9 3 . Heat Transferred 16701 | . 703 148 790 1073 1295 . 259 . . 37 3270 3585 3449 1207 885 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Was Fac Gar Fac Ext Fac Res Peak Influence 1440 | 10 273 182 257 203 564 189 187 98 34 58 367 1440 778 619 410 Initial 653 | . 6 34 70 68 79 189 132 98 34 23 50 192 653 222 324 Average 374 | 4 153 112 144 152 270 189 151 98 34 39 192 613 618 382 315 Maximum Alert Level 4 | . 1 . 1 1 2 . . . . . 1 4 3 2 2 Low Security (%) 41 | 100 48 100 75 97 37 100 100 100 100 100 59 30 . . 3 Level 1 27 | . 51 . 24 2 49 . . . . . 40 15 . 69 88 Level 2 15 | . . . . . 13 . . . . . . 11 74 30 7 Level 3 8 | . . . . . . . . . . . . 19 25 . . Level 4 6 | . . . . . . . . . . . . 22 . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 24 | . . 1 . 3 2 . 1 . . 1 . 10 1 4 1 Investigation 2 | . . . . . 2 . . . . . . . . . . Extermination 7 | . . . . . . . . . . . . 5 . 1 1 Reinforcement 11 | . . 1 . 3 . . 1 . . 1 . 3 1 1 . Assault 2 | . . . . . . . . . . . . 2 . . . Garrison 2 | . . . . . . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . 1 . . . . . . . 2 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Was Fac Gar Fac Ext Fac Res Distress Signals 9 | . 3 2 . 1 2 . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 204 | . 13 8 17 15 21 . 3 . 6 2 23 54 18 12 12 Peak Tracking Total 8 | . 8 5 3 6 6 . 3 . 6 1 7 6 3 4 5 Tactical Retreats 17 | . 1 1 . . 1 . 1 . . . 4 7 2 . . Traps | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Was Fac Gar Fac Ext Fac Res Traps Triggered 6 | . . . . . 3 . . 1 . 1 . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 3 | . 3 . . . . . . . . . . . . . . Reused 1 | . 1 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Was Fac Gar Fac Ext Fac Res Machines Disabled 32 | . . . 1 . . . . . . . . 18 5 7 1 Max in Single Turn 7 | . . . 1 . . . . . . . . 5 1 7 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled 5 | . . . . . . . . . . . . . 5 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Was Fac Gar Fac Ext Fac Res Machines Accessed 29 | . 5 . 1 . 8 1 . . . 2 2 8 . . 2 Terminals 25 | . 4 . 1 . 8 1 . . . . 2 7 . . 2 Fabricators 1 | . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . Total Hacks 58 | . 15 . 2 . 14 1 . . . 2 2 17 . . 5 Successful 32 | . 10 . 2 . 5 1 . . . 2 2 10 . . . Failed 26 | . 5 . . . 9 . . . . . . 7 . . 5 Catastrophic 3 | . . . . . 2 . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 15 | . 6 . 1 . 4 . . . . . 1 2 . . 1 Terminals 54 | . 14 . 2 . 14 1 . . . . 2 16 . . 5 Fabricators 1 | . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . Terminal Hacks 19 | . 5 . 1 . 4 1 . . . . 1 7 . . . Record 6 | . . . . . . . . . . . . 6 . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . Open Door 3 | . . . . . 2 . . . . . 1 . . . . Open DSF 2 | . . . . . . 1 . . . . . 1 . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . 1 . . . . . Report Inventory 2 | . 1 . . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . . Unlock Access 1 | . . . . . . . . . . 1 . . . . . Unauthorized Hacks 9 | . 4 . 1 . 1 . . . . . 1 2 . . . Terminals 9 | . 4 . 1 . 1 . . . . . 1 2 . . . Botnet 9 | . 4 . 1 . 1 . . . . . 1 2 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 17 | . 3 . 1 . 6 . . . . . 1 4 . . 2 Full Trace Events 2 | . . . . . 2 . . . . . . . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Was Fac Gar Fac Ext Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . 7 . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Was Fac Gar Fac Ext Fac Res Total Allies 17 | . . . 4 . . . . . . . 1 . 12 . . Largest Group 5 | . . . 3 3 . . . . . . 1 . 5 . . Highest-Rated Group 142 | . . . 55 55 . . . . . . 46 . 142 . . Highest-Rated Ally 46 | . . . 31 31 . . . . . . 46 . 39 . . Total Orders 1 | . . . . . . . . . . . . . . 1 . FOLLOW 1 | . . . . . . . . . . . . . . 1 . Ally Attacks 82 | . . . 13 32 . . . . . . 4 . 33 . . Total Damage 1053 | . . . 114 333 . . . . . . 90 . 516 . . Kills 9 | . . . 3 4 . . . . . . . . 2 . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Was Fac Gar Fac Ext Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . 1 . Drone Recoveries 1 | . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Was Fac Gar Fac Ext Fac Res Turns Passed 7591 | 49 418 222 883 312 637 3 46 21 72 136 843 2257 945 339 408 Spaces Moved 4389 | 38 333 121 479 136 382 3 58 52 176 128 474 1315 392 142 160 Core 56 | 1 . . . . . . . . . . 27 . . . 28 Treads 1245 | . . 92 479 136 234 . . . . . 33 . 22 142 107 Legs 1939 | . . . . . . . . . . . 261 1287 370 . 21 Wheels 411 | 37 333 29 . . . . . . . . . 8 . . 4 Hover 738 | . . . . . 148 3 58 52 176 128 153 20 . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 38 | 50 80 100 170 170 42 38 38 38 38 38 38 120 120 158 50 Average Speed 127 | 79 92 153 170 170 107 38 38 38 38 90 128 138 122 173 151 Slowest Speed 400 | 80 115 250 170 170 210 38 38 38 38 98 400 191 190 180 305 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 68 11 90 12 63 . 62 2 82 3 43 31 38 4 3 Regions Visited 15 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . 1 . . . 1 . . 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . . . 1 . . . Scrap Searched 3 | . . . 3 . . . . . . . . . . . . Spaces Dug 1 | . . . . . 1 . . . . . . . . . . Terrain Destroyed 376 | . . . 31 16 1 . . . . . . 277 10 36 5 Melee 1 | . . . . . 1 . . . . . . . . . . Projectile 142 | . . . 1 . . . . . . . . 114 10 12 5 AOE 233 | . . . 30 16 . . . . . . . 163 . 24 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Was Fac Gar Fac Ext Fac Res Total 5527 | 49 400 143 510 183 521 4 68 53 180 142 586 1541 694 188 265 Wait 241 | . 35 3 4 13 60 . . . 1 . 15 11 39 7 53 Move 4376 | 37 332 120 478 135 381 2 57 52 175 128 473 1314 391 141 160 Hop . | . . . . . . . . . . . . . . . . Pick Up 54 | 3 4 3 3 4 11 . 1 . 2 2 . 14 4 3 . Fast Attach 92 | 7 2 2 . . 3 . 1 . 1 1 17 28 11 5 14 Attach 45 | . . 2 . 8 3 2 1 1 . . 6 14 6 . 2 Detach 7 | . . 1 . . . . . . . . . 5 1 . . Swap 108 | . 5 3 3 6 14 . 2 . . 3 15 25 28 4 . Drop 74 | . 2 3 4 3 6 . . . 1 5 8 21 14 7 . Fire 351 | 2 20 6 18 14 24 . 5 . . 3 52 100 57 21 29 Melee 24 | . . . . . 19 . . . . . . . 2 . 3 Ram 4 | . . . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . 3 . . Rewire 108 | . . . . . . . 1 . . . . 9 98 . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 40 | . . . . . . . . . . . . . 40 . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x3]) -9/Materials -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -8/Storage -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison -5/Factory -5/Extension -4/Factory -3/Research History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Destroyed 9 combat bots 279 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 15) 431 | -10/Materials | Discovered new exit (range 16) 468 | -10/Materials | Entered another Materials area 468 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 573 | -9/Materials | Discovered new exit (range 15) 690 | -9/Materials | Entered Mines 782 | -9/Mines | Discovered new exit (range 15) 836 | -9/Mines | Build established: Gunner 889 | -9/Mines | Learned 2 Materials zone layouts 970 | -9/Mines | Assembled infested the area 1003 | -9/Mines | Learned Materials terminal intel 1020 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1542 | -9/Mines | Discovered new exit (range 12) 1552 | -9/Mines | Escorted by a lone wolf Derelict 1572 | -9/Mines | Learned location of Storage (-8) 1573 | -9/Mines | Entered Materials 1573 | -8/Materials | Accompanied by 3 allies 1573 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1575 | -8/Materials | Loaded intel: 12 terminal locations 1652 | -8/Materials | Discovered new exit (range 16) 1885 | -8/Materials | Entered Storage 1907 | -8/Storage | Lost 4 parts (1p1n1u1w) 2514 | -8/Storage | Discovered new exit (range 15) 2522 | -8/Storage | Entered Factory 2522 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2525 | -7/Factory | Identified exit to DSF 2525 | -7/Factory | Entered DSF 2549 | -7/DSF | Additional patrols routed to DSF 2564 | -7/DSF | Discovered new exit (range 12) 2571 | -7/DSF | Entered Factory 2571 | -6/Factory | Evolved 2 slots: Utility x2 2592 | -6/Factory | Sucked down chute 2592 | -6/Factory | Entered Waste 2596 | -6/Waste | Spotted C-40 Crusher 2601 | -6/Waste | Found Prototype Processor 2601 | -6/Waste | Identified Exp. Melee Analysis Suite 2607 | -6/Waste | Spotted C-40 Crusher 2608 | -6/Waste | Spotted C-40 Crusher 2621 | -6/Waste | Spotted C-40 Crusher 2635 | -6/Waste | Spotted C-40 Crusher 2641 | -6/Waste | Spotted C-40 Crusher 2641 | -6/Waste | Found Prototype Processor 2651 | -6/Waste | Discovered new exit (range 13) 2664 | -6/Waste | Entered Factory 2724 | -6/Factory | Discovered new exit (range 15) 2800 | -6/Factory | Identified exit to Garrison 2800 | -6/Factory | Entered Garrison 2806 | -6/Garrison | Triggered checkpoint 2963 | -6/Garrison | Rescued a captive Derelict 3079 | -6/Garrison | Core integrity fell below 50% 3141 | -6/Garrison | Lost 17 parts (3p4n4u6w) 3144 | -6/Garrison | Core integrity fell below 20% 3370 | -6/Garrison | Triggered checkpoint 3382 | -6/Garrison | Build established: Scavenger-Gunner 3568 | -6/Garrison | Triggered checkpoint 3631 | -6/Garrison | Discovered new exit (range 10) 3643 | -6/Garrison | Entered Factory 3643 | -5/Factory | Evolved 2 slots: Utility x2 4220 | -5/Factory | Lost 3 parts (1n2u) 4737 | -5/Factory | Lost 3 parts (1p1n1w) 4810 | -5/Factory | Lost 4 parts (1p1n2w) 4942 | -5/Factory | System corruption reached 10% 5017 | -5/Factory | Lost 3 parts (1p2n) 5265 | -5/Factory | Build established: Scavenger-Tank 5443 | -5/Factory | First assault squad dispatched 5596 | -5/Factory | Core integrity fell below 50% 5689 | -5/Factory | Lost 4 parts (1n1u2w) 5809 | -5/Factory | Lost 4 parts (2p1n1u) 5868 | -5/Factory | Lost 3 parts (1p1u1w) 5888 | -5/Factory | Discovered new exit (range 11) 5900 | -5/Factory | Entered Extension 5997 | -5/Extension | Rescued a captive Derelict 6068 | -5/Extension | Rescued a captive Derelict 6068 | -5/Extension | Rescued a captive Derelict 6092 | -5/Extension | Build established: Scavenger-Gunner 6134 | -5/Extension | Rescued a captive Derelict 6156 | -5/Extension | Lost 3 allies 6168 | -5/Extension | Core integrity fell below 20% 6481 | -5/Extension | Lost 3 parts (1p2n) 6554 | -5/Extension | Spotted B-75 Beast 6574 | -5/Extension | Rescued a captive Derelict 6611 | -5/Extension | Destroyed B-75 Beast 6617 | -5/Extension | Spotted B-75 Beast 6633 | -5/Extension | Lost 5 allies 6759 | -5/Extension | Destroyed B-75 Beast 6789 | -5/Extension | Lost 4 parts (2n1u1w) 6841 | -5/Extension | Discovered new exit (range 3) 6843 | -5/Extension | Identified exit to Factory 6845 | -5/Extension | Entered Factory 6845 | -4/Factory | Evolved 2 slots: Utility x2 7000 | -4/Factory | Build established: Scavenger-Tank 7047 | -4/Factory | Discovered new exit (range 17) 7070 | -4/Factory | Garrison activated, responded to threat 7133 | -4/Factory | Destroyed 7 combat bots 7137 | -4/Factory | Lost 4 parts (1p3u) 7180 | -4/Factory | Identified exit to Research 7184 | -4/Factory | Entered Research 7184 | -3/Research | Evolved 2 slots: Utility x2 7551 | -3/Research | Lost 18 parts (2p3n7u6w) 7573 | -3/Research | Core integrity fell below 50% 7586 | -3/Research | Core integrity fell below 20% 7592 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 07565_ P-80 Master resets H-77 Assassin, system corruption cleaned. 07565_ Acquired Lgt. Deuterium Engine. 07566_ Slug penetrates Wall. 07567_ Lgt. Deuterium Engine destroyed. 07567_ Myomer Leg destroyed. 07568_ Acquired Wheel. 07573_ Wheel destroyed. 07576_ Lgt. Antimatter Reactor destroyed. 07578_ Penetrated by Slug. 07578_ Visual Processing Unit destroyed. 07581_ Slammed into P-80 Master. 07581_ Penetrated by Slug. 07582_ Acquired 7 matter. 07582_ Slammed into P-80 Master. 07583_ Destabilizing: Core damaged (-65). 07584_ System corrupted: Graphene Brace rejected. 07584_ Slammed into P-80 Master. 07587_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????#* ???????????????????????? | | ??????????????????????# "??????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????# ?? ???????????????? | | ??????????????????????# ? #??????????????? | | ??????????????????????# """ #??????????????? | | ??????????????????????# """ #??????????????? | | ??????????????????????# """ #??????????????? | | ??????????????????????# +??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# """ #??????????????? | | ??????????????????????# "" #??????????????? | | ?????????????########## @""" #??????????????? | | ?????????????# ## #??????????????? | | ????########## ## R #??????????????? | | ????# # ## #??????????????? | | ????# # ## k#??????????????? | | ????# "" # ## #??????????????? | | ????# """ # ## #??????????????? | | ????# "T # ## #??????????????? | | ????# """ # ## " #####+########?? | | ##??# "" # ## "" # | | #??# # ?# T" # | | #??# # ?#ph "" o # | | ########+######""#####p = | | # ! % % | | # %% h ? | | # !%* ####### ? | | + ! %=%"## #???????? | | # #################+|""###########+###???????? | | # #????????????# ! #????????????????????? | | ## #????????????# =% #????????????????????? | | #????????????# """ #????????????????????? | | #????????????# """" #????????????????????? | | #????????????# """" #????????????????????? | | #????????????# """ #????????????????????? | | #######????????????# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 123 Coolant Potential 80 Energy Generation 34 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 825 Resistance: KI 25 Resistance: TH 30 Point Defense Rating 80 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 16 Melee Accuracy 12 Core Analysis 6 Recoil Reduction 6 Energy Filtering 30 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Oh No You Don't! Respectable Loadout Challenges ------------ None Game ------ Seed SubdwellerCommCapacitor Manual? 0 Play Time 02:24:31 Cumulative 32.1 hours Start 2025.02.19 @ 20:15:00 End 2025.02.19 @ 22:41:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 28 Achievement% 24 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 02ae28b1-bcf1-4685-bac0-8c7f4193a2c9