Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.12 @ 16:02:21 Player: Toasterman Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (148) 740 Value Destroyed (5056) 5056 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (642) 642 TOTAL SCORE: 12178 Bonus ------- High Alert Combat Kills 370 Follower Combat Kills 200 Aligned with FarCom 300 Friendly Fire -228 Cogmind --------- Core Integrity 0/1150 Matter 177/300 Energy 2/100 System Corruption 14% Temperature Cool (12) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Myomer Leg > --- UTILITY (8) ------ Improved Weapon Cycler Advanced Transmission Jammer > --- WEAPON (5) ------- Heavy Laser Great Maul > --- INVENTORY (4) ---- Advanced Heat Sink Advanced Coolant Injector Improved Target Analyzer Improved Weapon Cycler Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved Medium Treads Heavy Treads Centrium Wheel > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Medium Storage Unit Energy Well Recoil Nullifier Improved Weapon Cycler Advanced Transmission Jammer Force Field > --- WEAPON ----------- High-powered Shock Rifle Enhanced Nova Cannon Flak Gun Heavy Flak Cannon Great Maul > --- INVENTORY -------- Light Ion Engine Advanced Coolant Injector Improved Target Analyzer Improved Weapon Cycler Tesla Rifle Phase Gun Advanced Plasma Cannon KE Penetrator [Rating: 108] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Centrium Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Improved Hacking Suite Protection Layered Medium Armor Plating Weapon Bore Cannon Energy Gun EM Pulse Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Flak Gun Ballistic Cannon Bore Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Fac Slots Evolved 12 | . . . . . 4 2 2 . 2 2 Power 1 | . . . . . . . . . . 1 Propulsion 2 | . . . . . . 1 . . 1 . Utility 6 | . . . . . 2 . 2 . 1 1 Weapon 3 | . . . . . 2 1 . . . . Parts Attached 142 | 7 . . . 6 16 36 11 26 5 35 Power 19 | 1 . . . 1 2 4 . 3 . 8 Engine 13 | 1 . . . 1 2 4 . 3 . 2 Core 4 | . . . . . . . . . . 4 Reactor 2 | . . . . . . . . . . 2 Propulsion 39 | 2 . . . 2 4 13 2 8 . 8 Treads 22 | . . . . 2 4 8 . 5 . 3 Leg 4 | . . . . . . . . 3 . 1 Wheel 11 | 2 . . . . . 5 2 . . 2 Hover 1 | . . . . . . . . . . 1 Flight 1 | . . . . . . . . . . 1 Utility 40 | 2 . . . . 4 9 5 8 3 9 Device 17 | . . . . . 1 3 . 3 2 8 Storage 8 | 2 . . . . 1 2 1 . 1 1 Processor 3 | . . . . . 1 2 . . . . Hackware 1 | . . . . . . . . 1 . . Protection 11 | . . . . . 1 2 4 4 . . Artifact . | . . . . . . . . . . . Weapon 44 | 2 . . . 3 6 10 4 7 2 10 Energy Gun 12 | 1 . . . 1 1 3 . . . 6 Energy Cannon 8 | . . . . . 1 2 2 1 1 1 Ballistic Gun 12 | 1 . . . 1 2 3 . 3 . 2 Ballistic Cannon 5 | . . . . . . . 1 3 . 1 Launcher 2 | . . . . 1 . 1 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . . . . . 1 1 . . 1 . Slashing Weapon 1 | . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 57 | . . . . 1 7 11 . 9 . 29 Power 10 | . . . . . 2 2 . 1 . 5 Propulsion 9 | . . . . . 1 2 . 2 . 4 Utility 16 | . . . . . 1 2 . 4 . 9 Weapon 22 | . . . . 1 3 5 . 2 . 11 Highest Loss Streak 14 | . . . . 1 5 3 . 2 . 14 Average Slot Usage (%) 94 | . 100 100 100 99 91 96 96 94 93 93 Engine 6 | . 14 14 14 14 8 7 6 5 5 2 Core 1 | . . . . . . . . . . 4 Treads 12 | . . . . 16 16 19 3 5 17 10 Leg 1 | . . . . . . . . 8 . . Wheel 4 | . 28 28 28 11 . 2 12 1 . 6 Device 10 | . . . . . 4 4 6 7 16 25 Storage 12 | . 28 28 28 28 25 10 6 4 5 7 Processor 1 | . . . . . 2 . 6 5 . . Protection 9 | . . . . . 1 11 19 17 17 6 Energy Gun 4 | . 14 14 14 13 8 4 3 . . 2 Energy Cannon 4 | . . . . . . 2 2 6 9 5 Ballistic Gun 8 | . 14 14 14 13 8 16 12 8 1 2 Ballistic Cannon 4 | . . . . . . . 2 9 11 8 Launcher 1 | . . . . . 4 4 4 . . . Impact Weapon 3 | . . . . . 7 6 3 . 2 5 Slashing Weapon 1 | . . . . . . . 2 6 2 . Naked Turns . | . . . . . . . . . . . Heaviest Build 92 | 16 16 16 16 18 33 62 92 92 85 86 Greatest Support 80 | 26 26 26 26 40 40 60 44 80 80 80 Greatest Overweight (x) 5 | 2 . . . . 1 5 2 3 1 5 Average Overweight (x) 1 | . . . . . . . 1 1 . 2 Largest Inventory Capacity 10 | 8 8 8 8 8 10 8 10 10 4 8 Average Capacity 7 | 7 8 8 8 8 9 6 7 8 4 6 Most Carried 10 | 8 8 8 8 8 9 8 10 10 4 8 Average Carried 6 | 3 8 8 7 7 7 6 7 8 3 5 Final Capacity 10 | 8 8 8 8 8 8 6 10 4 4 4 Final Carried 10 | 8 8 8 8 8 8 6 10 3 4 4 Class Distribution -------------------- 24% | Scavenger-Tank 18% | Mutant 14% | Scavenger-Assassin 13% | Scavenger-Skirmisher 13% | Tank 4% | Assassin 4% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Assassin | -6/Factory Scavenger-Assassin | -6/Extension Tank | -5/Factory Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Fac Matter Collected 4185 | 276 . . . 94 622 769 78 844 241 1261 Remotely . | . . . . . . . . . . . Salvage Created 7183 | 95 . . . 130 1035 1841 78 1123 98 2783 Parts 244 | 9 . . . 11 25 90 3 38 1 67 Haulers Intercepted 4 | . . . . . 1 2 1 . . . Recyclers Shooed 7 | . . . . . . 2 1 1 . 3 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Fac Combat Hostiles Destroyed 87 | . . . . 5 14 22 . 15 2 29 Melee 2 | . . . . . . . . 1 . 1 Guns 37 | . . . . 5 14 11 . 2 . 5 Cannons 34 | . . . . . . 1 . 12 1 20 AOE 11 | . . . . . . 10 . . . 1 Classes Destroyed 17 | 2 . . . 3 7 3 . . . 2 Worker 15 | . . . . . 3 11 . . . 1 Builder 15 | . . . . . 1 10 . 1 . 3 Tunneler 5 | 2 . . . . . . . . . 3 Hauler 4 | . . . . . 1 2 1 . . . Recycler 20 | 1 . . . . 2 9 . 2 . 6 Operator 1 | . . . . . 1 . . . . . Watcher 2 | . . . . . 1 . . . . 1 Swarmer 18 | . . . . 2 . 7 . 5 . 4 Saboteur 1 | . . . . . . . . . . 1 Grunt 27 | . . . . 2 10 5 . . . 10 Brawler 2 | . . . . . 1 . . . . 1 Duelist 2 | . . . . . . . . . . 2 Protector 1 | . . . . . . 1 . . . . Sentry 15 | . . . . . 3 4 . 8 . . Hunter 3 | . . . . . . 1 . 2 . . Programmer 17 | . . . . . . 4 . . 2 11 Assembled 1 | . . . . 1 . . . . . . Best Kill Streak 13 | 2 . . . 2 6 13 1 2 2 7 Combat Bots Only 6 | . . . . 2 5 5 . 2 2 6 Max Kills in Single Turn 4 | 1 . . . 1 1 4 1 1 1 3 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . . 3 . . . 1 Melee 1 | . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Fac Damage Taken 10956 | . 14 11 . 510 1432 1920 18 2071 215 4765 Core 2058 | . . . . 182 259 235 . 216 . 1166 Absorbed by Shields 505 | . . . . . . . . . 79 426 Reduced by Siege Mode 95 | . . . . . . . . . . 95 Core Remaining (%) 69 | 100 . . . 27 52 66 . 74 100 . Volleys Fired 231 | 6 3 . . 20 34 41 1 39 8 79 Largest 4 | 2 2 . . 2 3 4 4 4 4 4 Hottest 314 | 60 60 . . 63 117 241 146 235 314 314 Shots Fired 718 | 12 6 . . 34 96 135 4 149 26 256 Gun 403 | 12 6 . . 34 96 103 3 51 . 98 Cannon 298 | . . . . . . 16 . 98 26 158 Launcher 17 | . . . . . . 16 1 . . . Special . | . . . . . . . . . . . Kinetic 439 | 6 3 . . 20 67 75 2 108 13 145 Thermal 182 | . . . . . 29 28 1 16 13 95 Explosive 17 | . . . . . . 16 1 . . . Electromagnetic 80 | 6 3 . . 14 . 16 . 25 . 16 Robot Hit Streak 62 | 5 3 . . 12 10 16 4 7 4 62 Robot Miss Streak 9 | 2 2 . . 3 5 7 1 6 3 9 Penetration Max 2 | . . . . . . . . 2 . 1 Secondary Targets 3 | . . . . 1 2 . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . Shots Hit Robots 532 | 7 4 . . 22 73 103 11 95 13 204 Core Hits 292 | 5 . . . 8 31 78 2 35 2 131 Critical Hits 25 | 1 . . . . . 2 . 12 1 9 Critical Kills 4 | . . . . . . . . 2 . 2 Critical Parts Destroyed 18 | 1 . . . . . 2 . 7 1 7 Melee Attacks 229 | . . . . . 37 43 19 37 15 78 Impact 181 | . . . . . 37 43 8 . 15 78 Slashing 48 | . . . . . . . 11 37 . . Piercing . | . . . . . . . . . . . Sneak Attacks 48 | . . . . . 9 17 3 9 . 10 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 17997 | 108 . . . 266 1807 4685 519 3186 522 6904 Guns 5120 | 108 . . . 266 942 1206 33 679 . 1886 Cannons 5459 | . . . . . . 239 . 1235 522 3463 Explosions 1836 | . . . . . . 1530 55 . . 251 Melee 5556 | . . . . . 865 1689 431 1267 . 1304 Ramming 26 | . . . . . . 21 . 5 . . Kinetic 5444 | 38 . . . 140 596 811 20 1193 122 2524 Thermal 4752 | . . . . . 346 788 13 335 400 2870 Explosive 1101 | . . . . . . 1046 55 . . . Electromagnetic 1118 | 70 . . . 126 . 330 . 386 . 206 Impact 3986 | . . . . . 865 1689 128 . . 1304 Slashing 1570 | . . . . . . . 303 1267 . . Piercing . | . . . . . . . . . . . Highest Corruption 18 | . . . . . 13 4 . 18 1 14 Average Corruption 6 | . . . . . 12 2 . 15 1 4 Corruption Purged 1 | . . . . . . . . 1 . . Effects 144 | . . . . . 39 22 . 36 2 45 Message Errors 27 | . . . . . 7 5 . 5 1 9 Matter Fused 19 | . . . . . 5 5 . 6 . 3 Heat Flow Errors 14 | . . . . . 4 5 . 3 . 2 Energy Discharges 10 | . . . . . 5 1 . 3 . 1 Data Loss (minor) 18 | . . . . . 1 3 . 4 . 10 Data Loss (major) 4 | . . . . . 1 . . 2 . 1 Misfires 2 | . . . . . . . . 2 . . Alerts 2 | . . . . . 1 . . 1 . . Misdirections 4 | . . . . . 1 . . 3 . . Targeting Errors 35 | . . . . . 11 2 . 6 1 15 Weapon Failures 9 | . . . . . 3 1 . 1 . 4 Overload Shots . | . . . . . . . . . . . Overflow Damage 2519 | . . . . . 521 791 123 302 25 757 Projectiles 211 | . . . . . 19 13 . 41 25 113 Explosions 39 | . . . . . . 39 . . . . Melee 2269 | . . . . . 502 739 123 261 . 644 Knockbacks 48 | . . . . . 2 11 . 1 1 33 Impact 22 | . . . . . 2 10 . . . 10 Kinetic 25 | . . . . . . . . 1 1 23 Secondary 1 | . . . . . . 1 . . . . Self-Inflicted Damage 486 | . . . . . . 392 20 2 . 72 Shots 14 | . . . . . . 12 1 . . 1 Rammed 2 | . . . . . . 1 . 1 . . Targets Rammed 2 | . . . . . . 1 . 1 . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 1115 | 40 40 . . 60 314 606 84 689 833 1115 Average Temperature 215 | 18 21 . . 23 105 163 43 217 487 314 Received Heat Transfer 1427 | . 9 6 . 39 351 171 . 312 33 506 Effects 126 | . . . . . . 20 . 42 19 45 Shutdowns 20 | . . . . . . 4 . 10 . 6 Energy Bleed 9 | . . . . . . 3 . 3 1 2 Interference 38 | . . . . . . 4 . 14 8 12 Matter Decay 11 | . . . . . . . . 2 3 6 Short Circuit 9 | . . . . . . 2 . 3 . 4 Damage (minor) 10 | . . . . . . 4 . 4 . 2 Damage (major) 24 | . . . . . . 2 . 6 7 9 Damage (core) 5 | . . . . . . 1 . . . 4 Siege Activations 4 | . . . . . . . . . . 4 Total Turns 178 | . . . . . . . . . . 178 Longest Duration 98 | . . . . . . . . . . 98 Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 47 | . . . . . 7 15 . 2 . 23 Impact Corruptions 82 | . . . . . 21 27 . . . 34 Robots Melted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Melted 10 | . . . . . . 4 . 2 2 2 Heat Transferred 5421 | . . . . . 666 1095 37 600 448 2575 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Fac Peak Influence 814 | 15 45 47 . 65 389 711 345 397 489 814 Initial 324 | . 9 17 . . 21 129 324 71 177 239 Average 233 | 5 36 18 . 37 123 362 309 157 195 353 Maximum Alert Level 3 | . . . . . 1 3 1 1 2 3 Low Security (%) 49 | 100 100 100 . 100 68 31 12 65 74 13 Level 1 33 | . . . . . 31 14 87 34 9 61 Level 2 14 | . . . . . . 49 . . 16 18 Level 3 2 | . . . . . . 4 . . . 6 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 25 | . 1 . . . 2 11 1 . 2 8 Investigation 3 | . . . . . 1 1 . . . 1 Extermination 10 | . . . . . . 4 . . 1 5 Reinforcement 7 | . 1 . . . 1 3 1 . 1 . Assault 3 | . . . . . . 1 . . . 2 Garrison 2 | . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . Construction Impeded 3 | . . . . . . 2 . . 1 . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Fac Distress Signals 10 | . . . . . 4 2 . 3 . 1 Communications Jammed 37 | . . . . . . 2 . . . 35 Distress Signals 30 | . . . . . . 2 . . . 28 Times Spotted 191 | . 6 2 . 11 38 34 1 32 7 60 Peak Tracking Total 12 | . 4 2 . 5 9 5 . 12 3 8 Tactical Retreats 27 | . . 1 . 1 5 3 . 6 1 10 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Fac Traps Triggered 3 | . . . . . . 1 . 2 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 2 | . . . . . 2 . . . . . Traps Extracted . | . . . . . . . . . . . Installed 2 | . . . . . 2 . . . . . Triggered 2 | . . . . . 2 . . . . . Exploded 1 | . . . 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Fac Machines Disabled 24 | . . . . . . 17 . . . 7 Max in Single Turn 5 | . . . . . . 5 . . . 3 Garrison Access 1 | . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . 1 . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Fac Machines Accessed 31 | . 2 . 1 . 6 6 3 6 3 4 Terminals 24 | . 2 . . . 6 5 3 5 1 2 Fabricators 2 | . . . . . . . . . 1 1 Repair Stations 1 | . . . . . . . . 1 . . Recycling Units 2 | . . . . . . 1 . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 Total Hacks 71 | . 5 . 1 . 14 13 6 15 7 10 Successful 29 | . 5 . 1 . 4 4 2 6 4 3 Failed 41 | . . . . . 9 9 4 9 3 7 Catastrophic 12 | . . . . . 3 2 . 2 . 5 Database Lockouts 1 | . . . . . 1 . . . . . Manual 43 | . 3 . 1 . 14 11 3 2 2 7 Terminals 55 | . 5 . . . 14 12 6 9 2 7 Fabricators 5 | . . . . . . . . . 3 2 Repair Stations 6 | . . . . . . . . 6 . . Recycling Units 3 | . . . . . . 1 . . 2 . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 Terminal Hacks 18 | . 5 . 1 . 2 2 2 2 1 3 Record 1 | . 1 . . . . . . . . . Prototype ID Bank 7 | . 2 . . . 1 . . . 1 3 Open Door 3 | . . . . . . . 1 2 . . Level Access Points 2 | . 1 . . . . 1 . . . . Terminal Index 2 | . 1 . . . 1 . . . . . Alert Level 1 | . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . Build 2 | . . . . . . . . . 2 . Repair Station Hacks 4 | . . . . . . . . 4 . . Scan Component 2 | . . . . . . . . 2 . . Repair 2 | . . . . . . . . 2 . . Recycling Unit Hacks 2 | . . . . . . 1 . . 1 . Retrieve Components 2 | . . . . . . 1 . . 1 . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . 2 1 . . . . Terminals 3 | . . . . . 2 1 . . . . Assimilate 3 | . . . . . 2 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 26 | . 2 . . . 6 5 2 4 3 4 Full Trace Events 3 | . . . . . 1 1 . . . 1 Feedback Events 1 | . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built 1 | . . . . . . . . . 1 . Matter 556 | . . . . . . . . . 556 . Time 278 | . . . . . . . . . 278 . Total Part Build Rating 9 | . . . . . . . . . 9 . Parts Repaired 2 | . . . . . . . . 2 . . Time 94 | . . . . . . . . 94 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 12 | . . . . . . 9 . . 3 . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 1 . . . 3 Machine Destruction 1 | . . . . . . 1 . . . . Programmers 3 | . . . . . . . . . . 3 Robots Rewired 7 | . . . . . . . . 7 . . Allies Hacked 1 | . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Fac Total Allies 11 | . . . . . 1 1 . 9 . . Largest Group 4 | . . . . . 1 1 . 4 2 . Highest-Rated Group 243 | . . . . . 10 10 . 243 40 . Highest-Rated Ally 156 | . . . . . 10 10 . 156 20 . Total Orders 2 | . . . . . 1 1 . . . . EXPLORE 2 | . . . . . 1 1 . . . . Ally Attacks 43 | . . . . . . . . 43 . . Total Damage 934 | . . . . . . . . 934 . . Kills 8 | . . . . . . . . 8 . . Allies Corrupted 1 | . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 2 | . . . . . 1 1 . . . . Drone Recoveries 1 | . . . . . 1 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Fac Turns Passed 9825 | 90 85 95 224 763 1383 1719 456 1988 727 2295 Spaces Moved 4441 | 59 86 106 247 443 492 763 268 835 214 928 Core 9 | 9 . . . . . . . . . . Treads 2155 | . . . . 155 492 609 . 293 214 392 Legs 386 | . . . . . . . . 383 . 3 Wheels 1891 | 50 86 106 247 288 . 154 268 159 . 533 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 90 160 100 110 120 163 100 Average Speed 143 | 91 90 90 90 114 162 150 111 160 180 154 Slowest Speed 200 | 150 90 90 90 160 180 200 120 200 183 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 6 | . . . . . 2 1 . 2 . 1 Exploration Rate (%) 33 | 3 20 25 62 74 50 23 9 74 8 18 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 1 | . . . . 1 . . . . . . Spaces Dug 123 | . . . . . 23 22 11 11 13 43 Terrain Destroyed 354 | . . . . . 23 146 17 42 21 105 Melee 123 | . . . . . 23 22 11 11 13 43 Projectile 64 | . . . . . . . . 31 8 25 AOE 167 | . . . . . . 124 6 . . 37 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Fac Total 7013 | 81 88 105 249 666 928 1154 395 1334 509 1504 Wait 1747 | . . . 1 191 326 224 71 325 261 348 Move 4428 | 58 85 105 246 442 489 762 267 833 213 928 Hop . | . . . . . . . . . . . Pick Up 81 | 9 . . 1 3 11 21 11 10 2 13 Fast Attach 72 | 7 . . . . 7 11 5 14 3 25 Attach 37 | . . . . 2 5 11 4 6 1 8 Detach 11 | . . . . . 1 1 2 3 1 3 Swap 33 | . . . . 4 4 14 2 6 1 2 Drop 95 | 1 . . 1 4 10 25 13 17 4 20 Fire 231 | 6 3 . . 20 34 41 1 39 8 79 Melee 229 | . . . . . 37 43 19 37 15 78 Ram 2 | . . . . . . 1 . 1 . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 13 | . . . . . 2 . . 11 . . Rewire 32 | . . . . . . . . 32 . . Trap 2 | . . . . . 2 . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -5/Factory -4/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Identified exit to Materials 133 | -10/Materials | Discovered new exit (range 13) 176 | -10/Materials | Entered Mines 206 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 207 | -10/Mines | Discovered new exit (range 5) 271 | -10/Mines | Entered Exiles 293 | -10/Exiles | Met 8R-AWN 308 | -10/Exiles | Met EX-HEX 310 | -10/Exiles | Build established: Mutant 336 | -10/Exiles | Met EX-BIN 349 | -10/Exiles | Aligned with FarCom system 350 | -10/Exiles | Given EX-Vault access code 373 | -10/Exiles | Opened EX-Vault 381 | -10/Exiles | Found Supersonic Drone Bay 401 | -10/Exiles | Warned to stay clear of 0b10 Research branches 412 | -10/Exiles | Exiles lab attacked by MAIN.C 485 | -10/Exiles | Discovered new exit (range 12) 495 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 495 | -10/Exiles | Entered Mines 1116 | -9/Mines | Assembled infested the area 1180 | -9/Mines | Core integrity fell below 50% 1220 | -9/Mines | Found a hidden stash of uninstalled traps 1245 | -9/Mines | Discovered new exit (range 9) 1258 | -9/Mines | Entered Materials 1258 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1923 | -8/Materials | Crushed by falling debris 1926 | -8/Materials | Crushed by falling debris 1927 | -8/Materials | System corruption reached 10% 1957 | -8/Materials | Lost 5 parts (1p1u3w) 2365 | -8/Materials | Central database locked down 2532 | -8/Materials | Build established: Scavenger-Skirmisher 2583 | -8/Materials | Discovered new exit (range 14) 2641 | -8/Materials | Entered Factory 2641 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2884 | -7/Factory | Crushed by falling debris 3329 | -7/Factory | Garrison activated, responded to threat 3472 | -7/Factory | Lost 3 parts (1n2w) 3852 | -7/Factory | Build established: Scavenger-Tank 4315 | -7/Factory | Identified exit to Factory 4360 | -7/Factory | Entered another Factory area 4360 | -6/Factory | Evolved 2 slots: Utility x2 4483 | -6/Factory | Build established: Scavenger-Assassin 4756 | -6/Factory | Discovered new exit (range 23) 4816 | -6/Factory | Entered Extension 4934 | -6/Extension | Build established: Assassin 5254 | -6/Extension | Discovered new exit (range 24) 5398 | -6/Extension | Build established: Scavenger-Assassin 5656 | -6/Extension | Rescued a captive Derelict 5966 | -6/Extension | Disrupted transfer network 6007 | -6/Extension | Rescued A7 6037 | -6/Extension | Spotted B-75 Beast 6104 | -6/Extension | Crushed by falling debris 6167 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 6249 | -6/Extension | Crushed by falling debris 6250 | -6/Extension | System corruption reached 10% 6418 | -6/Extension | Repaired Imp. Deuterium Engine 6468 | -6/Extension | Repaired Lyr. Medium Armor Plating 6764 | -6/Extension | Discovered new exit (range 10) 6765 | -6/Extension | Discovered new exit (range 6) 6804 | -6/Extension | Build established: Tank 6804 | -6/Extension | Entered Factory 6804 | -5/Factory | Accompanied by 2 allies 6804 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7001 | -5/Factory | Fabricated Enh. Nova Cannon (x1) 7412 | -5/Factory | Local fabrication network quarantined 7449 | -5/Factory | Discovered new exit (range 16) 7531 | -5/Factory | Entered another Factory area 7531 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7800 | -4/Factory | Lost 4 parts (1p1n1u1w) 8074 | -4/Factory | Build established: Scavenger-Tank 9454 | -4/Factory | Build established: Scavenger-Skirmisher 9569 | -4/Factory | First assault squad dispatched 9645 | -4/Factory | System corruption reached 10% 9676 | -4/Factory | Crushed by falling debris 9698 | -4/Factory | Core integrity fell below 50% 9727 | -4/Factory | Lost 6 parts (1n2u3w) 9775 | -4/Factory | Core integrity fell below 20% 9826 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 09787_ Overheating: Adv. Heat Sink damaged (-13). 09787_ Lgt. Quantum Reactor destroyed. 09788_ Overheating: Matter decay (-52). 09788_ Activated siege mode. 09788_ Hvy. Treads destroyed. 09788_ Slug penetrates G-67 Veteran. 09790_ KE Penetrator destroyed. 09790_ Broken Adv. Plasma Cannon destroyed. 09792_ 4MM4EGFCTUYU 0L&XAVF|R2C/IP/ 09793_ Acquired Myomer Leg. 09794_ Adv. Heat Sink destroyed. 09797_ Overheating: System interference. 09797_ Hvy. Laser temporarily disabled. 09800_ Subcomponent Replicator disabled. 09808_ System corrupted: Component data lost. 09816_ Mic. Fission Core destroyed. 09820_ Centrium Wheel destroyed. 09820_ Recoil Nullifier destroyed. 09824_ Dropped Broken Mic. Fission Core. 09825_ Dropped Med. Storage Unit. Map ----- +----------------------------------------------------+ | ##############??####?????????????????????????????? | | # ### ###########?????????????????????? | | # "" """ """ ## #?????????????????????? | | / ""F""" """ ## #?????????????????????? | | # """"" """ ## ###???????????????????? | | # ## / ????????????????????? | | #########+##### #?????????????????????? | | #???????# # #?????????????????????? | | #???????# # #?????????????????????? | | #???????# %+ % #?????????????????????? | | #???????# # #?????????????????????? | | #???????# # #?????????????????????? | | #???????# # #?????????????????????? | | #???????# # #?????????????????????? | | #???????# ################???????????????????? | | ######### w#?#] % #???????????????????? | | + # #?# #???????????????????? | | # """ #?# #???????????????????? | | # "R" # ### #???????????????????? | | # " " # ## #???????????????????? | | # # ### #???????????????????? | | # # #?# #???????????????????? | | # """ # #?# #???????????????????? | | # """ + #?# #???????????????????? | | + """ # #?# #???????????????????? | | # # #?# @! #???????????????????? | | # ? # #?# #???????????????????? | | ####+#### #####g#####;####???????????????????? | | ##???????????????????? | | ##???????????????????? | | g #????????????????????? | | #????????????????????? | | #????????????????????? | | ?####### ######## g #????????????????????? | | # #?????# g##########???????????? | | ????? # #?????# A ??????????? | | ?????? + "" #?????# ?????????? | | ???????# "" ####### ??????????? | | ???????# ! """ ## ??????????? | | ???????# "" ##[! ??????????? | | ???????# * """ ##[ #########+#####??????????? | | ???????# ##=! % #????????????????????????? | | ???????#% %!%%##%#### #????????????????????????? | | ?# =%### #####%#??# #????????????????????????? | | + !%[!==%![ !!#??# #????????????????????????? | | ?# =%#####=#######??# #????????????????????????? | | ???????????#=#####????# #????????????????????????? | | ???????????#%#????????? #????????????????????????? | | ???????????# #????????? #????????????????????????? | | ??????????? ????????? #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Energy Generation 38 Energy Capacity 740 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 900 Resistance: KI 30 Resistance: TH 15 Weapon Cycling 20 Evasion (%) 42 Armor Integrity Analysis 33 Recoil Reduction 8 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Enh. Nova Cannon | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- A New Friend Everything Is Under Control It's Just You No Signal Oh No You Don't! Omniscient Cartographer Oops Prison Break Total Silence Challenges ------------ None Game ------ Seed WardroneStorageMace Manual? 0 Play Time 03:11:58 Cumulative 21.5 hours Start 2020.12.12 @ 12:32:37 End 2020.12.12 @ 16:02:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 23 Achievement% 22 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8463db91-00d6-41e0-be36-54e0d46af5d4