Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.02 @ 19:24:19 Player: 7604 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (111) 555 Value Destroyed (3358) 3358 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (113) 113 TOTAL SCORE: 6266 Bonus ------- High Alert Combat Kills 47 Follower Combat Kills 66 Cogmind --------- Core Integrity 358/550 Matter 282/300 Energy 275/275 System Corruption 1% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Advanced Heat Sink Huge Storage Unit Seismic Detector Hardened Medium Armor Plating > --- WEAPON (2) ------- Heavy Particle Gun Scythe > --- INVENTORY (25) --- Improved Ion Engine Light Nuclear Core Light Nuclear Core Light Treads Light Treads Improved Heat Sink Improved Heat Sink Improved Heat Sink Experimental Sensor Array Improved Terrain Scanner Improved Terrain Scan Processor Hardened Medium Armor Plating Improved Light Armor Plating Reflective Plating Hacking Suite Improved EM Shotgun Spread Laser Spread Laser Heavy Laser Assault Cannon Rocket Launcher Mini Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Improved Terrain Scanner Shield Generator > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Heat Sink Improved Heat Sink Experimental Sensor Array Improved Terrain Scan Processor Seismic Detector Light Armor Plating Improved Light Armor Plating Hacking Suite Authchip [Processor] Improved EM Shotgun Spread Laser Spread Laser Heavy Laser Assault Cannon Rocket Launcher Mini Grenade Launcher Datajack Scythe [Rating: 34] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 62 | 7 14 . 16 1 24 Power 5 | 1 1 . 2 . 1 Engine 5 | 1 1 . 2 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 19 | 2 2 . 6 . 9 Treads 19 | 2 2 . 6 . 9 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 2 4 . 3 1 8 Device 7 | 1 2 . . 1 3 Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 9 | . 1 . 3 . 5 Artifact . | . . . . . . Weapon 20 | 2 7 . 5 . 6 Energy Gun 13 | 1 5 . 3 . 4 Energy Cannon . | . . . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon 1 | . 1 . . . . Launcher 2 | . . . . . 2 Special Weapon 1 | . 1 . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 3 . . Parts Lost 17 | . 5 . 2 1 9 Power 1 | . 1 . . . . Propulsion 6 | . 2 . 1 . 3 Utility 5 | . . . . 1 4 Weapon 5 | . 2 . 1 . 2 Highest Loss Streak 2 | . 2 . 1 1 2 To Critical Strikes . | . . . . . . Average Backups 22 | 2 19 25 24 24 24 Power 2 | . 2 4 2 2 2 Propulsion 2 | . 1 1 3 5 3 Utility 9 | . 8 10 10 9 8 Weapon 7 | . 6 8 7 7 7 Tool/Special . | . . . . . . Unused Backups 29 | . . 1 8 1 19 Power 6 | . . . 3 . 3 Propulsion 2 | . . . 1 . 1 Utility 11 | . . . . . 11 Weapon 8 | . . 1 4 1 2 Tool/Special 2 | . . . . . 2 Average Slot Usage (%) 98 | . 99 100 96 99 99 Engine 11 | . 13 14 11 11 9 Treads 31 | . 27 28 31 33 35 Device 16 | . 12 14 18 19 20 Storage 11 | . 14 14 11 11 9 Protection 2 | . 1 . 1 1 6 Energy Gun 20 | . 21 28 20 22 17 Peak Build Rating 34 | 7 15 14 22 22 34 Average Rating 18 | 5 10 13 19 19 29 On Entrance 12 | . 7 13 14 20 20 Naked Turns . | . . . . . . Heaviest Build 109 | 13 91 90 98 98 109 Greatest Support 82 | 40 40 40 60 60 82 Greatest Overweight (x) 2 | . 2 2 2 1 1 Average Overweight (x) 1 | . 1 2 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 24 | 7 24 25 25 25 25 Most Carried 25 | 4 25 25 25 25 25 Average Carried 22 | 2 19 25 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 4 25 25 25 24 23 Class Distribution -------------------- 50% | Scavenger-Mutant 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1942 | 213 448 . 433 80 768 Remotely . | . . . . . . Salvage Created 3373 | 40 804 . 943 69 1517 Parts 223 | 8 48 . 74 3 90 Haulers Intercepted 4 | . 2 . 1 . 1 Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 91 | . 22 . 28 3 38 Guns 79 | . 17 . 28 3 31 Cannons 4 | . 4 . . . . AOE 7 | . . . . . 7 Classes Destroyed 14 | 1 6 . 3 1 3 Worker 5 | . 1 . 3 . 1 Builder 1 | . . . 1 . . Tunneler 2 | 2 . . . . . Hauler 4 | . 2 . 1 . 1 Recycler 3 | . 1 . . . 2 Operator 1 | . . . . . 1 Watcher 5 | . 1 . 3 . 1 Swarmer 20 | . 6 . 7 . 7 Cutter 2 | . . . . . 2 Grunt 48 | . 16 . 10 2 20 Brawler 1 | . . . 1 . . Sentry 15 | . . . 10 . 5 Specialist 4 | . . . . . 4 Assembled 1 | . . . . 1 . Best Kill Streak 5 | 1 4 . 5 2 5 Combat Bots Only 5 | . 4 . 5 2 5 Max Kills in Single Turn 2 | 1 2 . 2 1 2 Gunslinging 1 | . 1 . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 414 | . 103 . 80 19 212 Missed 118 | . 24 . 23 4 67 Hits 296 | . 79 . 57 15 145 Melee 1 | . . . . . 1 Projectile 295 | . 79 . 57 15 144 AOE 1 | . . . . . 1 Critical Strikes 4 | . . . . . 4 Damage Taken 3905 | . 1094 . 726 223 1862 Core 453 | . 191 . 57 13 192 Absorbed by Shields 141 | . . . . . 141 Redirected to Shielding 13 | . 13 . . . . Ignored by Resistances 22 | . . . . . 22 Regen/Repaired (Parts) 178 | . . . 178 . . Core Remaining (%) 68 | 100 . 23 . 82 . Volleys Fired 244 | 4 84 . 59 6 91 Largest 2 | 2 2 . 2 2 2 Hottest 130 | 60 130 . 130 130 130 Shots Fired 471 | 8 160 . 118 12 173 Gun 429 | 8 127 . 118 12 164 Cannon 25 | . 25 . . . . Launcher 9 | . . . . . 9 Special 8 | . 8 . . . . Kinetic 41 | 4 37 . . . . Thermal 421 | 4 123 . 118 12 164 Explosive 9 | . . . . . 9 Electromagnetic . | . . . . . . Robot Hit Streak 18 | 4 9 . 14 5 18 Robot Miss Streak 12 | 1 12 . 10 8 8 Penetration Max . | . . . . . . Secondary Targets 3 | . 2 . . 1 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 358 | 5 104 . 104 11 134 Core Hits 383 | 5 66 . 149 16 147 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 9 | . 4 . . . 5 Burn 7 | . 2 . . . 5 Blast 2 | . 2 . . . . Melee Attacks 14 | . . . 7 . 7 Impact 3 | . . . 3 . . Slashing 11 | . . . 4 . 7 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6178 | 59 1346 . 1548 143 3082 Guns 4887 | 59 1014 . 1427 143 2244 Cannons 332 | . 332 . . . . Explosions 764 | . . . . . 764 Melee 92 | . . . 30 . 62 Ramming 103 | . . . 91 . 12 Kinetic 414 | 24 390 . . . . Thermal 4805 | 35 956 . 1427 143 2244 Explosive 764 | . . . . . 764 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 92 | . . . 30 . 62 Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 14 | . . . . . 14 Message Errors 2 | . . . . . 2 Matter Fused 5 | . . . . . 5 Heat Flow Errors 2 | . . . . . 2 Data Loss (minor) 2 | . . . . . 2 Data Loss (major) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 129 | . 69 . 3 . 57 Projectiles . | . . . . . . Explosions 104 | . 69 . . . 35 Melee 25 | . . . 3 . 22 Knockbacks 8 | . 7 . 1 . . Impact 1 | . . . 1 . . Kinetic 7 | . 7 . . . . Secondary . | . . . . . . Self-Inflicted Damage 256 | . 209 . . . 47 Shots 3 | . 2 . . . 1 Rammed 8 | . . . 6 . 2 Targets Rammed 10 | . . . 8 . 2 Kicked . | . . . . . . Crushed 2 | . . . 2 . . Highest Temperature 351 | 40 330 . 351 157 243 Average Temperature 79 | 16 86 . 76 78 73 Received Heat Transfer 1470 | . 396 . 258 75 741 Effects 5 | . 1 . 4 . . Energy Bleed 2 | . 1 . 1 . . Interference 3 | . . . 3 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions 1 | . . . 1 . . Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 21 | . 7 . . 1 13 Heat Transferred 8366 | 75 2226 . 1790 180 4095 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level 2 | . . . 1 . 2 Low Security (%) 83 | 100 100 100 79 100 57 Level 1 13 | . . . 20 . 32 Level 2 2 | . . . . . 9 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 540 | 5 190 70 306 133 540 Initial 83 | . . 70 . 83 . Average 110 | 1 69 13 144 34 172 Influence Increases 3039 | 10 762 . 916 50 1301 Destroy 0b10 Robot/C 1840 | . 440 . 560 40 800 Destroy 0b10 Robot/NC 105 | 10 25 . 40 . 30 Destroy Leader 478 | . 106 . 178 10 184 Allied During Kill 8 | . . . . . 8 Successful Hack 74 | . 29 . 29 . 16 Select Force Hacks 60 | . 60 . . . . Disable Machine 105 | . 30 . . . 75 Destroy Structure 129 | . 42 . 4 . 83 Partial Spotted 45 | . 15 . 15 . 15 Lose Combat Pursuer 195 | . 15 . 90 . 90 Influence Decreases 2504 | 10 580 182 701 265 766 Entered New Map 244 | . . 112 . 132 . Time Decay 1777 | 10 530 70 531 133 503 Lost Part 160 | . 50 . 20 . 90 Lost Ally 23 | . . . . . 23 Purge Threat 300 | . . . 150 . 150 Squads Dispatched 19 | . 5 . 4 . 10 Investigation 9 | . 4 . 3 . 2 Extermination . | . . . . . . Reinforcement 8 | . 1 . 1 . 6 Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 13 | . 2 . 6 . 5 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 153 | . 43 . 50 6 54 Peak Tracking Total 6 | . 4 . 5 2 6 Tactical Retreats 13 | . 1 . 5 2 5 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 3 | . 1 . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 8 | . 3 . . . 5 Max in Single Turn 2 | . 2 . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 29 | . 8 . 11 . 10 Terminals 21 | . 6 . 9 . 6 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 4 | . 2 . . . 2 Scanalyzers 3 | . . . 1 . 2 Garrison Access . | . . . . . . Total Hacks 101 | . 33 . 37 . 31 Successful 62 | . 21 . 25 . 16 Failed 38 | . 11 . 12 . 15 Catastrophic 4 | . . . 1 . 3 Database Lockouts 1 | . 1 . . . . Manual 55 | . 22 . 17 . 16 Terminals 77 | . 28 . 28 . 21 Fabricators . | . . . . . . Repair Stations 5 | . . . 5 . . Recycling Units 9 | . 5 . . . 4 Scanalyzers 10 | . . . 4 . 6 Garrison Access . | . . . . . . Terminal Hacks 26 | . 9 . 12 . 5 Robot Schematic 1 | . 1 . . . . Robot Analysis 4 | . 2 . 2 . . Prototype ID Bank 5 | . 1 . 3 . 1 Alert Level 1 | . . . 1 . . Unreport Threat 2 | . . . 1 . 1 Locate Traps 4 | . 2 . 2 . . Patrol Status 1 | . . . 1 . . Hauler Manifests 1 | . 1 . . . . Zone Layout 7 | . 2 . 2 . 3 Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . 4 . . Scan Component 2 | . . . 2 . . Repair 2 | . . . 2 . . Recycling Unit Hacks 3 | . 2 . . . 1 Retrieve Components 3 | . 2 . . . 1 Scanalyzer 5 | . . . 2 . 3 Insert Component 3 | . . . 1 . 2 Analyze 2 | . . . 1 . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 24 | . 10 . 7 . 7 Terminals 22 | . 8 . 7 . 7 Botnet 4 | . 1 . 1 . 2 Operators 2 | . 1 . 1 . . Skim 16 | . 6 . 5 . 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Tunnel 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 26 | . 6 . 11 . 9 Full Trace Events 4 | . 1 . 1 . 2 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . 1 . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . 2 . . Time 58 | . . . 58 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 15 | . 12 . . . 3 Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired . | . . . . . . Parts Damaged 1 | . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 2 Highest-Rated Group 41 | . . . . 41 41 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 11 | . . . . . 11 Total Damage 192 | . . . . . 192 Kills 2 | . . . . . 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 7869 | 46 3089 401 2112 436 1785 Terrain 3680 | . 52 . 1769 434 1425 Seismic 7111 | 46 3037 401 1665 428 1534 Robot Analysis Total 4 | . 2 . 2 . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 9537 | 119 3495 401 2552 531 2439 Spaces Moved 2779 | 59 819 124 839 163 775 Core 2 | 2 . . . . . Treads 2777 | 57 819 124 839 163 775 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 320 240 240 235 Average Speed 263 | 156 307 320 248 240 237 Slowest Speed 320 | 160 320 320 320 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 49 | 4 96 32 68 39 56 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 5 | . 2 1 . . 2 Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 2 | . . . . 2 . Spaces Dug 16 | . 6 . 4 . 6 Terrain Destroyed 122 | . 41 . 4 . 77 Melee 10 | . . . 4 . 6 Projectile 8 | . 8 . . . . AOE 104 | . 33 . . . 71 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 4449 | 75 1619 130 1162 289 1174 Wait 1126 | 2 656 5 157 112 194 Move 2774 | 58 818 123 838 162 775 Hop . | . . . . . . Pick Up 72 | 4 27 1 21 1 18 Fast Attach 14 | 7 . . 6 . 1 Attach 22 | . 6 . 4 1 11 Detach 1 | . 1 . . . . Swap 122 | . 23 . 36 6 57 Drop 50 | . 4 1 26 1 18 Fire 244 | 4 84 . 59 6 91 Melee 14 | . . . 7 . 7 Ram . | . . . . . . Kick . | . . . . . . Crush 10 | . . . 8 . 2 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 491 | -10/Materials | Discovered new exit (range 14) 1230 | -10/Materials | Core integrity fell below 50% 1297 | -10/Materials | Discovered new exit (range 13) 1688 | -10/Materials | Discovered new exit (range 15) 2663 | -10/Materials | Discovered new exit (range 4) 2979 | -10/Materials | Discovered new exit (range 3) 3044 | -10/Materials | Central database locked down 3194 | -10/Materials | Learned Storage stockpile data 3225 | -10/Materials | Learned Materials stockpile data 3245 | -10/Materials | Learned Recycling recycling unit intel 3257 | -10/Materials | Learned Storage security intel 3279 | -10/Materials | Learned location of 2 exits from Subcaves 3310 | -10/Materials | Learned 4 Recycling zone layouts 3615 | -10/Materials | Entered Mines 3680 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3688 | -10/Mines | Found Prototype Device 3769 | -10/Mines | Discovered new exit (range 12) 4016 | -10/Mines | Entered Materials 4016 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4644 | -9/Materials | Build established: Scavenger-Mutant 4729 | -9/Materials | Discovered new exit (range 15) 4808 | -9/Materials | Repaired Spread Laser 4849 | -9/Materials | Repaired Lgt. Treads 5223 | -9/Materials | Discovered new exit (range 14) 5757 | -9/Materials | Identified Exp. Sensor Array 5986 | -9/Materials | Discovered new exit (range 13) 6008 | -9/Materials | Learned Storage garrison access intel 6053 | -9/Materials | Learned 2 Storage zone layouts 6112 | -9/Materials | Learned location of 1 exit from Recycling 6132 | -9/Materials | Learned Storage emergency access door positions 6172 | -9/Materials | Identified exit to Materials 6568 | -9/Materials | Entered Mines 6569 | -9/Mines | Assembled infested the area 6589 | -9/Mines | Met a Derelict bent on vengeance 6889 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 7099 | -9/Mines | Entered Materials 7099 | -8/Materials | Accompanied by 2 allies 7099 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7104 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 8264 | -8/Materials | Discovered new exit (range 14) 8506 | -8/Materials | Learned location of Zion (-7) 8564 | -8/Materials | Identified exit to Factory 8611 | -8/Materials | Learned Storage security intel 8648 | -8/Materials | Learned 4 Lower Caves zone layouts 8673 | -8/Materials | Learned location of 2 exits from Factory 8689 | -8/Materials | Learned location of 1 exit from Recycling 8714 | -8/Materials | Learned location of Recycling (-7) 8796 | -8/Materials | Learned Recycling recycling unit intel 9499 | -8/Materials | First assault squad dispatched 9538 | -8/Materials | Self-destructed Last Messages --------------- 09442_ K-01 Serf collects debris. 09443_ Electrolysis Chamber disabled. 09447_ Hvy. Particle Gun destroyed. 09447_ K-01 Serf collects debris. 09449_ G-47 Trooper destroyed. 09451_ K-01 Serf collects debris. 09455_ G-47 Trooper destroyed. 09457_ K-01 Serf collects debris. 09458_ Acquired 15 matter. 09461_ K-01 Serf collects debris. 09469_ Acquired 10 matter. 09472_ K-01 Serf collects debris. 09475_ R-06 Scavenger collects Lgt. Armor Plating. 09476_ K-01 Serf collects debris. 09479_ R-06 Scavenger collects Hvy. Assault Rifle. 09488_ System corrupted: Matter fused (-8). 09499_ ALERT: Unidentified disturbance in Zone 2U, multiple assault carriers dispatched. 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