Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.16 @ 13:35:58 Player: Gabe+Kate4EVR Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (35) 175 Value Destroyed (863) 863 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1413) 1413 TOTAL SCORE: 4451 Bonus ------- Follower Combat Kills 151 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -38 Cogmind --------- Core Integrity 0/400 Matter 271/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Surveybot 24 Chip Phase Shifter > --- WEAPON (2) ------- RU-N14's Throwing Claymores Makeshift Spear > --- INVENTORY (5) ---- Experimental Heat Sink Large Storage Unit Surveybot 24 Scanner Makeshift Hacking Suite Makeshift Hacking Suite Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Makeshift Leg Makeshift Leg Zionite Glidesys II Xenon Bombardment Thruster > --- UTILITY ---------- Large Storage Unit Experimental Targeting Computer > --- WEAPON ----------- Makeshift Laser Makeshift Shrapnel Gun > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Improved Heat Sink Signal Interpreter Makeshift ECM Suite Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Advanced System Shield Hacking Drone Bay Improved Grenade Launcher Improved Grenade Launcher RU-N14's Throwing Claymores Makeshift Spear Self-destruct Interrupter [Rating: 49] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Reactor Zionite Light DM Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Zionite Glidesys I Flight Unit Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Experimental Targeting Computer Protection Core Shielding Weapon Makeshift Laser Energy Gun Makeshift Laser Ballistic Gun Makeshift Shrapnel Gun Launcher Improved Grenade Launcher Special Weapon RU-N14's Throwing Claymores Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -7 -7 -6 ------- Run | Yrd Mat Mat Min Zio Dee Pro Slots Evolved 2 | . . 2 . . . . Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 73 | 6 14 13 . 12 22 6 Power 6 | . 2 2 . . 2 . Engine 5 | . 2 2 . . 1 . Core . | . . . . . . . Reactor 1 | . . . . . 1 . Propulsion 18 | 2 3 4 . 5 4 . Treads . | . . . . . . . Leg 12 | 2 3 4 . 3 . . Wheel . | . . . . . . . Hover 3 | . . . . . 3 . Flight 3 | . . . . 2 1 . Utility 25 | 1 5 3 . 4 10 2 Device 11 | . 2 2 . . 5 2 Storage 7 | 1 2 1 . . 3 . Processor 6 | . . . . 4 2 . Hackware . | . . . . . . . Protection 1 | . 1 . . . . . Artifact . | . . . . . . . Weapon 24 | 3 4 4 . 3 6 4 Energy Gun 7 | 1 1 3 . 1 . 1 Energy Cannon . | . . . . . . . Ballistic Gun 9 | 2 3 1 . 1 1 1 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . . 2 . Special Weapon 4 | . . . . 1 2 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 2 | . . . . . 1 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 13 | . . 1 . 5 7 . Corrupted Parts 1 | . . . . 1 . . System Corruption 1 | . . . . 1 . . Parts Lost 10 | . . 1 . . 7 2 Power . | . . . . . . . Propulsion 9 | . . 1 . . 6 2 Utility . | . . . . . . . Weapon 1 | . . . . . 1 . Highest Loss Streak 5 | . . 1 . . 5 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 87 | . 96 92 100 100 73 62 Engine 10 | . 11 10 11 11 9 7 Leg 24 | . 28 37 44 38 6 . Hover 4 | . . . . . 10 14 Flight 3 | . . . . 5 4 . Device 6 | . 9 11 11 4 4 9 Storage 9 | . 15 11 11 11 8 1 Processor 5 | . . . . 6 5 11 Energy Gun 10 | . 12 7 22 11 11 7 Ballistic Gun 4 | . 15 14 . 2 1 1 Special Weapon 3 | . . . . 7 1 1 Piercing Weapon 2 | . . . . . 6 2 Naked Turns . | . . . . . . . Heaviest Build 38 | 8 38 32 32 36 35 33 Greatest Support 70 | 20 20 40 40 70 40 23 Greatest Overweight (x) 11 | . 1 1 . . 11 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 12 | 6 10 11 15 15 12 6 Most Carried 15 | 1 10 13 15 15 15 15 Average Carried 11 | . 6 10 14 14 11 6 Final Capacity 15 | 8 10 15 15 15 15 5 Final Carried 15 | 1 10 13 15 15 15 5 Class Distribution -------------------- 64% | Mutant 25% | Derelict-Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Derelict-Mutant | -7/Zion Mutant | -7/Deep Caves Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Dee Pro Matter Collected 1241 | 254 208 272 38 73 263 133 Remotely . | . . . . . . . Salvage Created 1046 | . 323 522 59 . 107 35 Parts 66 | . 14 42 5 . 5 . Haulers Intercepted 2 | . . 2 . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 2 | . . . . . . 2 Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -7 -7 -6 ------- Run | Yrd Mat Mat Min Zio Dee Pro Combat Hostiles Destroyed 29 | . 7 14 4 . 2 2 Melee 1 | . . . . . 1 . Guns 27 | . 7 14 4 . 1 1 AOE 1 | . . . . . . 1 Classes Destroyed 9 | . 3 5 . . 1 . Worker 1 | . 1 . . . . . Builder 1 | . . 1 . . . . Hauler 2 | . . 2 . . . . Operator 1 | . 1 . . . . . Watcher 1 | . . 1 . . . . Swarmer 12 | . . 6 4 . . 2 Grunt 11 | . 7 4 . . . . Sentry 4 | . . 4 . . . . Z-Light 2 | . . . . . 2 . Best Kill Streak 5 | . 4 4 5 . 1 1 Combat Bots Only 4 | . 3 4 4 . 1 1 Max Kills in Single Turn 2 | . 1 1 2 . 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . 1 . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -9 -7 -7 -6 -------- Run | Yrd Mat Mat Min Zio Dee Pro Hostile Shots Fired 191 | . 61 54 6 . 41 29 Missed 61 | . 20 15 2 . 10 14 Damage Taken 2111 | . 473 473 32 . 936 197 Core 534 | . 124 69 6 . 265 70 Absorbed by Shields . | . . . . . . . Redirected to Shielding 10 | . 10 . . . . . Regen/Repaired (Parts) 80 | . 80 . . . . . Core Remaining (%) 75 | 100 50 . . . . . Volleys Fired 112 | . 37 47 3 . 19 6 Largest 2 | . 2 2 2 . 2 2 Hottest 110 | . 70 110 110 . 74 86 Shots Fired 198 | . 69 91 6 . 23 9 Gun 189 | . 69 91 6 . 17 6 Cannon . | . . . . . . . Launcher 6 | . . . . . 3 3 Special 3 | . . . . . 3 . Kinetic 114 | . 42 60 . . 12 . Thermal 68 | . 27 27 3 . 5 6 Explosive 9 | . . . . . 6 3 Electromagnetic 7 | . . 4 3 . . . Robot Hit Streak 13 | . 8 13 5 . 5 3 Robot Miss Streak 9 | . 3 9 4 . 6 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 142 | . 48 66 6 . 19 3 Core Hits 93 | . 19 49 11 . 9 5 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . 3 1 . . 2 . Burn 4 | . 3 . . . 1 . Destroy 1 | . . 1 . . . . Impale 1 | . . . . . 1 . Melee Attacks 12 | . . . . . 12 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 12 | . . . . . 12 . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2272 | . 506 909 78 . 516 263 Guns 1803 | . 506 909 78 . 274 36 Cannons . | . . . . . . . Explosions 331 | . . . . . 104 227 Melee 103 | . . . . . 103 . Ramming . | . . . . . . . Kinetic 1011 | . 287 534 . . 190 . Thermal 720 | . 219 341 40 . 84 36 Explosive 331 | . . . . . 104 227 Electromagnetic 72 | . . 34 38 . . . Impact . | . . . . . . . Slashing 35 | . . . . . 35 . Piercing 103 | . . . . . 103 . Highest Corruption 1 | . . . . 1 . . Average Corruption 1 | . . . . 1 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 7 | . . . . . . 7 Projectiles . | . . . . . . . Explosions 7 | . . . . . . 7 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 21 | . . . . . . 21 Shots 1 | . . . . . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 388 | . 284 20 . . 388 50 Average Temperature 104 | . 98 8 . . 204 19 Received Heat Transfer 759 | . 264 168 . . 279 48 Effects 3 | . 2 . . . 1 . Interference 2 | . 2 . . . . . Short Circuit 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 1704 | . 876 440 55 . 259 74 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -7 -7 -6 ------- Run | Yrd Mat Mat Min Zio Dee Pro Peak Influence 388 | . 176 388 214 . . . Initial 124 | . . 20 124 . . . Average 155 | . 96 208 213 . . . Maximum Alert Level 1 | . . 1 1 . . . Low Security (%) 59 | 100 100 37 3 . . . Level 1 40 | . . 62 96 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 2 2 . . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 4 | . 2 2 . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -7 -6 --------- Run | Yrd Mat Mat Min Zio Dee Pro Distress Signals 3 | . 1 2 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 51 | . 12 21 2 . 6 10 Peak Tracking Total 5 | . 5 5 2 . 3 3 Tactical Retreats 7 | . 2 2 . . . 3 Traps | -11 -10 -9 -9 -7 -7 -6 ------- Run | Yrd Mat Mat Min Zio Dee Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . . . 2 Machines | -11 -10 -9 -9 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Dee Pro Machines Disabled 1 | . . . . . 1 . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -7 -6 --------- Run | Yrd Mat Mat Min Zio Dee Pro Machines Accessed 5 | . 3 1 . 1 . . Terminals 2 | . 1 1 . . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 14 | . 7 4 . 3 . . Successful 8 | . 3 2 . 3 . . Failed 6 | . 4 2 . . . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 11 | . 2 4 . 5 . . Terminals 6 | . 2 4 . . . . Fabricators . | . . . . . . . Repair Stations 2 | . 2 . . . . . Recycling Units 3 | . 3 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 1 1 . 3 . . Part Schematic 3 | . . . . 3 . . Prototype ID Bank 1 | . 1 . . . . . Terminal Index 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . 1 . . . . Terminals 1 | . . 1 . . . . Operators 1 | . . 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 2 . . . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 17 | . . . . 17 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Dee Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -7 -6 -------- Run | Yrd Mat Mat Min Zio Dee Pro Total Allies 4 | . . . 2 2 . . Largest Group 2 | . . . 2 2 2 1 Highest-Rated Group 192 | . . . 41 192 192 96 Highest-Rated Ally 96 | . . . 31 96 96 96 Total Orders 1 | . . . . . 1 . EXPLORE 1 | . . . . . 1 . Ally Attacks 65 | . . . . . 56 9 Total Damage 1672 | . . . . . 1451 221 Kills 11 | . . . . . 9 2 Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . . . 1 Intel | -11 -10 -9 -9 -7 -7 -6 ------- Run | Yrd Mat Mat Min Zio Dee Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . 2 Drone Launches 1 | . . . . . 1 . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Dee Pro Turns Passed 5017 | 84 498 591 195 1710 1446 493 Spaces Moved 3242 | 70 262 323 69 1196 806 516 Core 215 | 13 . . . . 24 178 Treads . | . . . . . . . Legs 2171 | 57 262 323 69 1196 264 . Wheels . | . . . . . . . Hover 855 | . . . . . 517 338 Flight 1 | . . . . . 1 . Fastest Speed 50 | 50 120 120 120 120 56 50 Average Speed 122 | 107 124 120 120 133 139 75 Slowest Speed 600 | 120 190 190 120 140 600 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 4 29 32 14 81 73 37 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 7 | . . . 1 3 . 3 Spaces Dug 34 | . . . . . 22 12 Terrain Destroyed 69 | . . . . . 46 23 Melee 9 | . . . . . 9 . Projectile . | . . . . . . . AOE 60 | . . . . . 37 23 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -7 -6 --------- Run | Yrd Mat Mat Min Zio Dee Pro Total 4088 | 77 373 442 175 1318 1093 610 Wait 529 | . 44 32 102 77 197 77 Move 3236 | 69 261 322 68 1195 805 516 Hop . | . . . . . . . Pick Up 54 | 1 7 11 2 10 23 . Fast Attach 40 | 5 5 5 . 9 13 3 Attach 6 | 1 . 1 . . 4 . Detach 14 | 1 2 2 . 3 6 . Swap 27 | . 9 7 . 3 5 3 Drop 56 | . 8 15 . 19 9 5 Fire 112 | . 37 47 3 . 19 6 Melee 12 | . . . . . 12 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 2 | . . . . 2 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -7/Deep Caves -6/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 85 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 15) 359 | -10/Materials | Repaired Aluminum Leg 583 | -10/Materials | Entered another Materials area 583 | -9/Materials | Evolved 2 slots: Propulsion x2 869 | -9/Materials | Build established: Mutant 1073 | -9/Materials | Discovered new exit (range 15) 1174 | -9/Materials | Entered Mines 1344 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1369 | -9/Mines | Entered Zion 1369 | -7/Zion | Accompanied by 2 allies 1419 | -7/Zion | Led the pair of lost Derelicts to a safe place 1674 | -7/Zion | Learned location of 1 exit from Factory 1747 | -7/Zion | Build established: Derelict-Mutant 1772 | -7/Zion | Learned location of Recycling (-7) 1876 | -7/Zion | Found Prototype Special Weapon 1876 | -7/Zion | Identified RU-N14's Throwing Claymores 1879 | -7/Zion | Found RU-N14's Throwing Claymores 1962 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1983 | -7/Zion | Given A8's code to call for help 2025 | -7/Zion | Found Prototype Processor 2025 | -7/Zion | Identified Exp. Core Analyzer 2028 | -7/Zion | Found Prototype Processor 2028 | -7/Zion | Identified Exp. Target Analyzer 2031 | -7/Zion | Found Prototype Processor 2031 | -7/Zion | Identified Exp. Armor Integrity Analyzer 2047 | -7/Zion | Found Prototype Processor 2047 | -7/Zion | Identified Exp. Targeting Computer 2139 | -7/Zion | Received a hallucinogenic algorithm 2253 | -7/Zion | Given the Hacking Drone Bay 2256 | -7/Zion | Found Prototype Device 2732 | -7/Zion | System corruption cleaned by Quarantine Array 2812 | -7/Zion | Build established: Mutant 3016 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3019 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3038 | -7/Zion | Opened final containment barrier to the Deep Caves 3061 | -7/Zion | Discovered new exit (range 3) 3061 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 3079 | -7/Zion | Entered Deep Caves 3079 | -7/Deep Caves | Accompanied by 2 allies 3266 | -7/Deep Caves | Attacked by Z-Imprinter 3287 | -7/Deep Caves | Allies destroyed Z-Imprinter 3357 | -7/Deep Caves | Z-Facility disabled 3513 | -7/Deep Caves | Core integrity fell below 50% 3519 | -7/Deep Caves | Core integrity fell below 20% 3559 | -7/Deep Caves | Lost 5 parts (4n1w) 3639 | -7/Deep Caves | Identified Hacking Drone Bay 3887 | -7/Deep Caves | Found Prototype Device 3887 | -7/Deep Caves | Identified Exp. Thermal Shield 4273 | -7/Deep Caves | Found Surveybot 24 Chip 4275 | -7/Deep Caves | Found Surveybot 24 Scanner 4390 | -7/Deep Caves | Discovered new exit (range 21) 4461 | -7/Deep Caves | Identified exit to Proximity Caves 4525 | -7/Deep Caves | Entered Proximity Caves 4525 | -6/Proximity Caves | Accompanied by 1 ally 4769 | -6/Proximity Caves | Learned Factory security intel 4825 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5018 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04774_ Found Hvy. Machine Gun. 04774_ Found 20 Matter. 04775_ Acquired 20 matter. 04822_ Acquired derelict log, extracted data. Data stored: Extension entrances (x1). 04825_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 04835_ Enhanced Grunt suffers critical hit (Burn). 04836_ Enhanced Grunt overheating. 04837_ Enhanced Grunt critical meltdown. 04837_ Gravmag System destroyed. 04840_ Zio. Glidesys I destroyed. 04842_ Dropped Imp. Grenade Launcher. 04843_ Dropped Mak. Laser. 04843_ Dropped Lgt. Deuterium Engine. 04863_ Acquired Hvy. Machine Gun. 04870_ Acquired 34 matter. 04912_ Acquired Mak. Spear. 04913_ Dropped Hvy. Machine Gun. 04916_ Acquired 47 matter. 04940_ Acquired RU-N14's Throwing Claymores. Map ----- +----------------------------------------------------+ | ######?#?#?####?#?#??????????????????????????????? | | ###############?######?#?????????????????????????? | | ####################?#??##???????????????????????? | | ##########?##########??#??##?????????????????????? | | ###########################??????????????????????? | | ###############?########?#???##??????????????????? | | #########################?#?????#????????????????? | | ##########################?##?##?#???????????????? | | ##############################??##???????????????? | | ##################################???????????????? | | ##################################???????????????? | | ####################################?#???????????? | | #####################################?#??????????? | | ########################################?????????? | | ##### ###############################??????????? | | ### ############################??#?????????? | | #### ##################### ######## ????????? | | #### #################### ####### ???????? | | #### * ################### ##### ??????? | | ##### ################## ##### ##??????? | | ## ############## ## #### ####?????? | | ############## #### ####??#??? | | # ############# #### ###?#?#? ? | | ## ### ###### ### #### #######?#? | | ## ## ##### ##### #### ########## | | ## ### @ #### #? | | ## #### ### ### ??# | | ### ##### #" # ############ ## | | ### ## #### #" # ############ ## | | ### #### #### #" #Y ############# | | ### ####### ### #" ## s ### ###### | | ### ####### #" # s### ### | | ### ## #### ## #""""""# s#### | | ### ## ######## ######## ### | | ### ## ## ####### #### | | ### ## ## ####### ####### ### | | ### ## ## ####### ######### ############ | | ### ## ## ####### ########## ############# | | ### ## ## ####### ########### ############### | | ### ## ## ###### ############################ | | ### ## ## #### ############################ | | ## ## ### ############################ | | ### ## ### ######################## ## | | ### ## ####################### | | ### ! ############# ####### | | #### ! ######## #### ### | | ##### ######## ### | | ######### ####### ##### | | ######## ###### ### ##### | | ######## #### ####][ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 27 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 2010 Core Shielding 20 Phase Shifting 5 Evasion (%) 58 Targeting Accuracy 12 Target Analysis 10 Armor Integrity Analysis 50 Item Schematics ----------------- Energy Filter | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Wave Gun | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Coil Gun | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Battle Rifle | -7/Zion | Free Slug Cannon | -7/Zion | Free Flamer | -7/Zion | Free Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive W-25 Informer | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombMetaSystem Manual? 0 Play Time 00:38:20 Cumulative 180.5 hours Start 2024.06.16 @ 12:59:11 End 2024.06.16 @ 13:35:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 357 Rogue 357 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 66 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 934406ea-c5b1-46e1-b386-5df07d7748a2