Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.16 @ 00:10:30 Player: ILikeMonsters1890 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (242) 1210 Value Destroyed (7424) 7424 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (871) 871 TOTAL SCORE: 14845 Bonus ------- High Alert Combat Kills 1019 Met Imprinter 300 Friendly Fire -448 Cogmind --------- Core Integrity 0/850 Matter 280/300 Energy 302/315 System Corruption 8% Temperature Cool (27) Movement Walking (190) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Neutrino Core > --- PROPULSION (5) --- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (6) ------ Improved Heat Sink Advanced Heat Sink Large Storage Unit Improved Signal Interpreter Hardened Heavy Armor Plating > --- WEAPON (2) ------- Heavy Plasma Cannon (fused) Micro-nuke Launcher > --- INVENTORY (15) --- Improved Heat Sink Improved Heat Sink Compact Battery (200) Makeshift ECM Suite Cloaking Device Hardened Heavy Armor Plating Hardened Heavy Armor Plating Plasma Rifle Plasma Rifle Heavy Plasma Cannon Bore Cannon Micro-nuke Launcher Makeshift Spear Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine F-cell Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Signal Interpreter Hardened Heavy Armor Plating Makeshift Armor Plating > --- WEAPON ----------- Heavy Plasma Cannon Cooled Plasma Cannon > --- INVENTORY -------- Improved Heat Sink Makeshift ECM Suite Cloaking Device Hardened Heavy Armor Plating Hardened Heavy Armor Plating Heavy Laser Heavy Laser Heavy Plasma Cannon Micro-nuke Launcher Micro-nuke Launcher Makeshift Spear [Rating: 63] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Fission Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Protection Makeshift Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . 1 . . Propulsion 3 | . . . 1 . . . 1 1 . . . . . . . Utility 4 | . . . 1 . . . 1 1 . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 225 | 2 6 2 13 11 3 1 13 43 13 3 10 5 89 5 6 Power 15 | . . . 2 . . . 1 4 . . . . 7 . 1 Engine 8 | . . . 1 . . . 1 3 . . . . 3 . . Core 7 | . . . 1 . . . . 1 . . . . 4 . 1 Reactor . | . . . . . . . . . . . . . . . . Propulsion 85 | . 2 2 1 8 . . 5 19 5 1 1 . 36 3 2 Treads . | . . . . . . . . . . . . . . . . Leg 41 | . 2 2 1 8 . . 5 5 . . 1 . 15 . 2 Wheel 44 | . . . . . . . . 14 5 1 . . 21 3 . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 57 | 1 1 . 3 . 1 1 3 9 5 2 7 3 20 1 . Device 27 | 1 . . 2 . . . 3 3 1 2 5 1 8 1 . Storage 3 | . 1 . 1 . 1 . . . . . . . . . . Processor 2 | . . . . . . . . 1 . . . . 1 . . Hackware . | . . . . . . . . . . . . . . . . Protection 25 | . . . . . . 1 . 5 4 . 2 2 11 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 68 | 1 3 . 7 3 2 . 4 11 3 . 2 2 26 1 3 Energy Gun 23 | 1 2 . 3 . . . . 2 2 . 1 1 11 . . Energy Cannon 27 | . . . 3 2 2 . 2 5 . . . . 11 1 1 Ballistic Gun 3 | . . . 1 . . . . 2 . . . . . . . Ballistic Cannon 1 | . . . . . . . . 1 . . . . . . . Launcher 14 | . 1 . . 1 . . 2 1 1 . 1 1 4 . 2 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 3 . . . 1 2 . . 3 . 4 . . Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 System Corruption 2 | . . . . . . . . . . . . . . . 2 Parts Lost 100 | . . 1 2 6 . 1 4 23 12 . . 4 42 1 4 Power 10 | . . . 1 . . . . 2 . . . . 5 1 1 Propulsion 53 | . . 1 . 5 . . 2 12 6 . . 2 22 . 3 Utility 23 | . . . . . . 1 2 5 4 . . 2 9 . . Weapon 14 | . . . 1 1 . . . 4 2 . . . 6 . . Highest Loss Streak 11 | . . 1 1 4 . 1 3 11 8 . . 4 8 1 2 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 99 99 99 80 99 99 95 73 82 96 79 94 87 79 Engine 8 | . 14 14 5 11 11 11 9 6 7 7 7 7 7 7 2 Core 1 | . . . 5 . . . . . . . . . 4 . 2 Leg 18 | . 27 27 33 32 33 33 36 21 . . 4 7 8 22 14 Wheel 12 | . . . . . . . . 14 24 28 30 16 21 9 13 Device 15 | . 14 14 21 22 22 11 17 12 6 14 17 6 14 12 13 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 Processor 4 | . . . . . . . . 6 7 7 7 7 7 6 6 Protection 5 | . . . . . . 9 9 7 2 . 5 9 8 6 6 Energy Gun 7 | . 27 28 18 . . . . 3 15 15 15 15 5 . . Energy Cannon 8 | . . . 3 21 3 22 17 8 . . . . 7 13 12 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 95 | 11 18 18 39 39 39 42 47 61 55 48 52 61 95 86 76 Greatest Support 68 | 20 20 20 30 36 33 33 50 60 60 52 52 52 68 65 50 Greatest Overweight (x) 8 | . 1 1 1 1 1 1 1 4 2 1 . 2 8 7 7 Average Overweight (x) . | . . . . 1 . 1 . . . . . 1 1 1 3 Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 9 10 14 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 7 10 10 15 15 14 14 15 15 11 8 13 15 15 15 15 Average Carried 11 | 4 8 9 11 12 13 13 14 12 6 7 10 13 12 13 14 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 10 10 15 13 13 14 13 12 7 8 13 14 13 15 15 Class Distribution -------------------- 83% | Scavenger-Mutant 16% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Matter Collected 3006 | 220 80 28 122 215 . 42 176 610 123 22 105 78 1042 84 59 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 10323 | 168 425 126 553 389 . 217 578 2794 501 211 . 301 3633 258 169 Parts 436 | 13 22 7 37 15 . 4 34 123 15 2 . 5 141 9 9 Haulers Intercepted 16 | . 2 . 3 . . . 2 5 . . . . 4 . . Recyclers Shooed 19 | . . . 1 1 . . 1 6 . 1 . . 9 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . . 16 . . 3 . 2 11 Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Combat Hostiles Destroyed 174 | . 9 4 6 19 . 3 16 37 9 . . 8 56 2 5 Guns 68 | . 6 4 5 . . . . 18 6 . . 4 25 . . Cannons 53 | . . . 1 11 . 2 10 9 . . . . 15 2 3 AOE 37 | . 2 . . 7 . . 6 3 2 . . 3 12 . 2 Classes Destroyed 23 | 3 5 . 1 3 . . . 6 2 . . . 2 1 . Worker 26 | 1 1 . 2 1 . . . 7 . . . . 14 . . Builder 10 | . 2 . . . . . 1 5 . . . . 2 . . Tunneler 6 | 4 . . . . . . . . . . . . 2 . . Hauler 16 | . 2 . 3 . . . 2 5 . . . . 4 . . Recycler 18 | 1 . . 2 . . 1 1 6 . . . . 7 . . Minesweeper 1 | . . . . . . . . . . . . . . 1 . Mechanic 2 | . . . . . . . . 1 . . . . 1 . . Watcher 5 | . 1 . 1 . . . 1 2 . . . . . . . Swarmer 37 | . 3 2 . . . . 11 3 4 . . 4 8 . 2 Saboteur 1 | . . . . . . . . . . . . . 1 . . Grunt 73 | . 6 2 5 1 . 3 3 19 2 . . 3 28 . 1 Brawler 3 | . . . . . . . . 1 . . . 1 1 . . Duelist 6 | . . . . 1 . . . . 2 . . . 3 . . Protector 1 | . . . . . . . . . . . . . 1 . . Sentry 13 | . . . 1 2 . . 2 2 1 . . . 4 . 1 Demolisher 2 | . . . . 2 . . . . . . . . . . . Specialist 1 | . . . . . . . . 1 . . . . . . . Hunter 8 | . . . . . . . . 5 . . . . 3 . . Programmer 13 | . . . . . . . . 5 . . . . 7 . 1 Heavy 1 | . . . . . . . . 1 . . . . . . . Decomposer 4 | . . . . . . . . . 2 . . . . 2 . Packrat 4 | . . . . . . . . . . 3 . . . 1 . Samaritan 1 | . . . . . . . . . 1 . . . . . . Assembled 13 | . . . . 13 . . . . . . . . . . . Thug 2 | . . . . 1 . . . . . . . . . 1 . Savage 1 | . . . . . . . . . . . . . . 1 . Mutant 1 | . . . . . . . . . 1 . . . . . . Best Kill Streak 12 | 2 6 3 3 12 . 3 6 10 6 . . 4 9 2 2 Combat Bots Only 12 | . 3 3 2 12 . 2 5 8 6 . . 4 8 2 2 Max Kills in Single Turn 3 | 1 2 1 1 2 . 1 3 2 2 1 . 2 3 1 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . 1 . . 2 . . 3 1 2 . . 2 3 . 2 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Damage Taken 13865 | . 241 153 200 954 . 354 437 3302 1289 . . 802 5149 224 760 Core 1858 | . 60 38 45 203 . 119 33 289 183 . . 33 762 . 93 Absorbed by Shields 726 | . . . . . . . 36 168 . . . 56 466 . . Regen/Repaired (Parts) 927 | . . . . . . . . 182 . . 686 . 59 . . Core Remaining (%) 57 | 100 . 60 . . . 8 94 . . . . 27 . . . Volleys Fired 683 | 22 31 10 40 42 . 14 40 162 33 11 . 20 232 17 9 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 . 2 2 2 2 Hottest 180 | 80 105 105 136 136 . 136 136 148 60 40 . 120 180 180 180 Shots Fired 1302 | 44 58 20 79 72 . 28 76 315 63 22 . 38 437 34 16 Gun 734 | 44 54 20 66 . . . . 207 62 22 . 36 223 . . Cannon 533 | . . . 13 62 . 28 72 105 . . . . 204 34 15 Launcher 35 | . 4 . . 10 . . 4 3 1 . . 2 10 . 1 Special . | . . . . . . . . . . . . . . . . Kinetic 58 | . . . . . . . . 58 . . . . . . . Thermal 1209 | 44 54 20 79 62 . 28 72 254 62 22 . 36 427 34 15 Explosive 35 | . 4 . . 10 . . 4 3 1 . . 2 10 . 1 Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 34 | 5 7 9 15 11 . 14 8 34 28 6 . 13 15 6 7 Robot Miss Streak 17 | 2 5 10 4 3 . 2 4 4 3 1 . 1 17 4 3 Penetration Max 1 | . . . . . . . . 1 . . . . . . . Secondary Targets 5 | . . . 1 . . . . . 2 . . . 2 . . Max Gunslinging Chain 1 | . . . 1 . . . . . 1 . . . 1 . . Shots Hit Robots 889 | 24 31 8 49 40 . 18 42 244 45 14 . 31 317 16 10 Core Hits 590 | 7 21 6 20 39 . 7 28 105 20 6 . 15 304 7 5 Critical Kills 10 | . . . . 1 . 1 . 5 . . . . 3 . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 27 | . 2 . . 1 . 1 . 8 5 2 . 1 7 . . Burn 17 | . 2 . . . . . . 3 5 2 . 1 4 . . Meltdown 10 | . . . . 1 . 1 . 5 . . . . 3 . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 24653 | 279 707 130 736 1584 . 371 1397 5532 1039 269 . 945 10637 517 510 Guns 10560 | 279 386 105 536 . . . . 3305 857 269 . 689 4134 . . Cannons 8960 | . . . 185 718 . 371 907 1913 . . . . 4052 517 297 Explosions 4891 | . 312 . . 811 . . 482 195 182 . . 256 2440 . 213 Melee . | . . . . . . . . . . . . . . . . Ramming 242 | . 9 25 15 55 . . 8 119 . . . . 11 . . Kinetic 845 | . . . . . . . . 845 . . . . . . . Thermal 18762 | 279 386 105 721 718 . 371 907 4373 857 269 . 689 8273 517 297 Explosive 4768 | . 312 . . 811 . . 482 195 182 . . 256 2317 . 213 Electromagnetic 36 | . . . . . . . . . . . . . 36 . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . 2 2 2 2 . 1 1 1 1 . 4 6 8 Average Corruption 2 | . . . 2 2 2 2 . 1 1 1 1 . 3 5 6 Corruption Purged 4 | . . . . . . . . . . . . . 4 . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 98 | . . . 3 18 2 1 . 8 4 1 . . 36 14 11 Message Errors 22 | . . . 1 5 . 1 . 3 2 . . . 4 3 3 Matter Fused 25 | . . . . 4 1 . . . 1 . . . 13 4 2 Heat Flow Errors 10 | . . . 1 2 . . . . . . . . 5 1 1 Energy Discharges 15 | . . . 1 4 . . . 2 . 1 . . 4 2 1 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Parts Fused 3 | . . . . . . . . . 1 . . . 1 1 . Data Loss (minor) 12 | . . . . 2 1 . . 1 . . . . 5 3 . Data Loss (major) 6 | . . . . 1 . . . 1 . . . . 3 . 1 Alerts 1 | . . . . . . . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . 1 . . . . 1 . 1 Overload Shots 19 | . . . . . . . . . 1 . . 6 12 . . Effects 1 | . . . . . . . . . . . . . 1 . . Heat Surge 1 | . . . . . . . . . . . . . 1 . . Overflow Damage 612 | . 32 . . 18 . . 48 48 . . . 17 350 57 42 Projectiles 295 | . . . . 3 . . 1 44 . . . . 190 57 . Explosions 313 | . 32 . . 15 . . 47 . . . . 17 160 . 42 Melee 4 | . . . . . . . . 4 . . . . . . . Knockbacks 4 | . . . . 1 . . . 3 . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . . . Kinetic 3 | . . . . . . . . 3 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 790 | . . . . 70 . . 22 39 38 . . 51 570 . . Shots 19 | . . . . 3 . . 1 . 1 . . 1 13 . . Rammed 8 | . . . . . . . . 8 . . . . . . . Targets Rammed 39 | . 2 7 3 9 . . 2 15 . . . . 1 . . Kicked 31 | . 2 7 3 9 . . 2 7 . . . . 1 . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 386 | 162 243 289 219 245 . 145 90 11 . . . 231 386 286 100 Average Temperature 69 | 61 68 162 43 26 . 72 17 4 . . . 54 83 92 38 Received Heat Transfer 3739 | . 93 12 108 98 . 207 153 800 180 . . 380 1384 117 207 Effects 8 | . . 1 . . . . . . . . . . 7 . . Shutdowns 1 | . . . . . . . . . . . . . 1 . . Energy Bleed 3 | . . 1 . . . . . . . . . . 2 . . Interference 3 | . . . . . . . . . . . . . 3 . . Matter Decay 1 | . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 . . . . . . . Robots Melted 19 | . 1 . . 1 . 1 . 7 2 . . 1 6 . . Combat Hostiles 16 | . 1 . . 1 . 1 . 7 1 . . 1 4 . . Parts Melted 82 | 1 4 . 3 1 . 2 5 31 9 . . 5 21 . . Heat Transferred 30978 | 625 1067 260 1609 1295 . 666 1628 8068 2035 666 . 1299 10510 800 450 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Peak Influence 1314 | 30 310 177 163 150 . 65 382 616 . . . . 1314 . . Initial 173 | . 19 72 68 61 . . 25 173 . . . . . . . Average 262 | 14 152 114 94 33 . 39 130 256 . . . . 512 . . Maximum Alert Level 4 | . 1 . . . . . 1 2 . . . . 4 . . Low Security (%) 62 | 100 82 100 100 100 . 100 73 40 . . . . 33 . . Level 1 16 | . 17 . . . . . 26 49 . . . . 8 . . Level 2 11 | . . . . . . . . 10 . . . . 27 . . Level 3 4 | . . . . . . . . . . . . . 15 . . Level 4 5 | . . . . . . . . . . . . . 15 . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 2 . 2 . . . . 9 . . . . 15 . 1 Investigation 4 | . . . 1 . . . . 1 . . . . 2 . . Extermination 7 | . . . . . . . . 3 . . . . 4 . . Reinforcement 12 | . 2 . 1 . . . . 5 . . . . 4 . . Assault 5 | . . . . . . . . . . . . . 4 . 1 Garrison 1 | . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . . . 1 . . Haulers Reinforced 5 | . . . . . . . . 3 . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Distress Signals 6 | . 1 . 1 . . . 1 1 . . . . 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 271 | . 14 5 17 25 . 6 23 60 11 . . 8 90 2 10 Peak Tracking Total 10 | . 3 3 4 8 . 3 6 10 7 . . 4 8 2 10 Tactical Retreats 13 | . 1 1 1 . . . 2 3 1 . . . 3 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Traps Triggered 6 | . 1 . 1 . . . 1 3 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . 4 . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Machines Disabled 26 | . . . . 1 . . 1 1 . . . . 23 . . Max in Single Turn 5 | . . . . 1 . . 1 1 . . . . 5 . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Machines Accessed 37 | . 5 . 2 1 1 . 5 9 . . . . 13 . 1 Terminals 20 | . 3 . 2 . . . 3 5 . . . . 7 . . Fabricators 3 | . . . . . . . . 2 . . . . 1 . . Repair Stations 3 | . . . . . . . . 1 . . . . 2 . . Recycling Units 6 | . 2 . . . . . 2 . . . . . 2 . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . Total Hacks 99 | . 13 . 4 1 4 . 16 31 . . . . 29 . 1 Successful 46 | . 9 . 1 1 4 . 6 14 . . . . 10 . 1 Failed 53 | . 4 . 3 . . . 10 17 . . . . 19 . . Catastrophic 21 | . 1 . 1 . . . 3 5 . . . . 11 . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 9 | . 4 . . . . . 2 1 . . . . 2 . . Terminals 53 | . 9 . 4 . . . 10 14 . . . . 16 . . Fabricators 6 | . . . . . . . . 5 . . . . 1 . . Repair Stations 13 | . . . . . . . . 9 . . . . 4 . . Recycling Units 14 | . 4 . . . . . 6 . . . . . 4 . . Scanalyzers 3 | . . . . . . . . 3 . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . 4 . . Terminal Hacks 27 | . 6 . 1 1 4 . 6 2 . . . . 6 . 1 Record 6 | . . . . . 4 . 2 . . . . . . . . Robot Schematic 1 | . . . . . . . . 1 . . . . . . . Prototype ID Bank 2 | . 1 . . . . . . . . . . . 1 . . Open Door 2 | . . . . 1 . . . . . . . . . . 1 Level Access Points 2 | . . . . . . . 1 . . . . . 1 . . Branch Access Points 1 | . . . . . . . . . . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . Alert Level 2 | . . . 1 . . . 1 . . . . . . . . Unreport Threat 2 | . . . . . . . 1 . . . . . 1 . . Locate Traps 2 | . 1 . . . . . . . . . . . 1 . . Disarm Traps 1 | . . . . . . . . . . . . . 1 . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . Zone Layout 2 | . 1 . . . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . Repair Station Hacks 10 | . . . . . . . . 7 . . . . 3 . . Scan Component 6 | . . . . . . . . 4 . . . . 2 . . Repair 4 | . . . . . . . . 3 . . . . 1 . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . 3 . . . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . . . Analyze 2 | . . . . . . . . 2 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . 1 . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 32 | . 4 . 2 . . . 5 9 . . . . 12 . . Full Trace Events 3 | . . . . . . . . 1 . . . . 2 . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . . 3 . . . . 1 . . Time 131 | . . . . . . . . 96 . . . . 35 . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 4 | . 4 . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . 4 . . . . 3 . . Programmers 7 | . . . . . . . . 4 . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Total Allies 4 | . . . . 2 . . . . 2 . . . . . . Largest Group 2 | . . . . 2 . . . . 2 . . . . . . Highest-Rated Group 52 | . . . . 47 . . . . 52 . . . . . . Highest-Rated Ally 32 | . . . . 31 . . . . 32 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 9 | . . . . 8 . . . . 1 . . . . . . Total Damage 116 | . . . . 105 . . . . 11 . . . . . . Kills 4 | . . . . 4 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . 1 . . . . . 1 2 1 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Turns Passed 12494 | 146 604 316 709 1440 389 123 700 1877 511 289 906 604 2915 600 365 Spaces Moved 7783 | 60 366 226 296 678 303 41 342 1012 397 276 977 466 1768 340 235 Core . | . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Legs 3317 | 60 366 226 296 678 303 41 342 642 . . . . 178 184 1 Wheels 4466 | . . . . . . . . 370 397 276 977 466 1590 156 234 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 80 | 120 120 120 120 190 120 190 120 80 88 90 90 90 88 110 110 Average Speed 122 | 120 120 121 164 190 126 190 161 110 98 90 90 114 111 156 132 Slowest Speed 470 | 120 190 190 190 190 190 190 190 400 130 101 90 120 470 190 190 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 80 55 25 95 58 12 40 25 70 46 85 74 48 56 31 Regions Visited 15 Branch Regions 10 Pre-discovered Areas 6 | . . 2 . . 1 . . . . . 2 1 . . . Known Exits Taken 8 | . . . . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . Scrap Searched 16 | . . 1 . 2 . . . . 2 1 4 4 . 2 . Spaces Dug 26 | . . . . 3 . . . . 1 . . . 20 2 . Terrain Destroyed 487 | . 34 . . 59 . . 44 6 15 . . 32 264 16 17 Melee . | . . . . . . . . . . . . . . . . Projectile 91 | . . . . 7 . . 1 5 1 . . . 57 16 4 AOE 396 | . 34 . . 52 . . 43 1 14 . . 32 207 . 13 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Total 9366 | 91 474 246 439 748 308 59 412 1446 451 290 1003 498 2258 373 270 Wait 413 | . 51 . 62 5 . 2 4 162 1 . 1 3 102 5 15 Move 7769 | 59 365 225 295 677 302 40 341 1012 396 275 976 465 1767 339 235 Hop . | . . . . . . . . . . . . . . . . Pick Up 125 | 4 11 1 15 3 . 2 7 25 3 1 7 2 37 4 3 Fast Attach 65 | 1 2 . 4 . 2 . 1 10 3 3 8 1 27 1 2 Attach 81 | . . 1 4 6 . 1 6 19 8 . . 2 32 1 1 Detach 9 | . . . . . . . . 1 . . . 2 6 . . Swap 79 | 1 4 1 5 5 1 . 6 14 2 . 2 2 30 3 3 Drop 86 | 4 8 1 11 1 3 . 5 14 . . 9 1 24 3 2 Fire 683 | 22 31 10 40 42 . 14 40 162 33 11 . 20 232 17 9 Melee . | . . . . . . . . . . . . . . . . Ram 7 | . . . . . . . . 7 . . . . . . . Kick 31 | . 2 7 3 9 . . 2 7 . . . . 1 . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . 13 . . . . . . . Rewire 5 | . . . . . . . . . 5 . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 1) 147 | -11/Junkyard | Entered Materials 313 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 7) 480 | -10/Materials | Discovered new exit (range 8) 535 | -10/Materials | Discovered new exit (range 4) 678 | -10/Materials | Discovered new exit (range 8) 751 | -10/Materials | Entered Mines 762 | -10/Mines | Met a Derelict bent on vengeance 797 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 810 | -10/Mines | Learned location of Storage (-8) 851 | -10/Mines | Learned location of Zion (-7) 1055 | -10/Mines | Discovered new exit (range 15) 1067 | -10/Mines | Entered Materials 1067 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1200 | -9/Materials | Discovered new exit (range 13) 1270 | -9/Materials | Build established: Scavenger-Mutant 1654 | -9/Materials | Discovered new exit (range 12) 1776 | -9/Materials | Entered Mines 1777 | -9/Mines | Assembled infested the area 1814 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1854 | -9/Mines | Destroyed 12 combat bots 1857 | -9/Mines | Lost 4 parts (3n1w) 1941 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2053 | -9/Mines | Learned location of 1 exit from Proximity Caves 2102 | -9/Mines | Discovered new exit (range 5) 2333 | -9/Mines | Core integrity fell below 50% 2912 | -9/Mines | Discovered new exit (range 7) 3124 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3168 | -9/Mines | Discovered new exit (range 9) 3206 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3216 | -9/Mines | Entered Exiles 3243 | -9/Exiles | Discovered new exit (range 15) 3263 | -9/Exiles | Met 8R-AWN 3283 | -9/Exiles | Met EX-HEX 3327 | -9/Exiles | Met EX-DEC 3372 | -9/Exiles | Met EX-BIN 3605 | -9/Exiles | Entered Mines 3620 | -8/Mines | Core integrity fell below 20% 3697 | -8/Mines | Discovered new exit (range 9) 3728 | -8/Mines | Entered Materials 3728 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3766 | -8/Materials | Identified exit to Factory 4295 | -8/Materials | Lost 3 parts (2n1u) 4428 | -8/Materials | Entered Factory 4428 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4435 | -7/Factory | Noticed a derelict Sapper rigging charges 5210 | -7/Factory | Repaired Shield Generator 5246 | -7/Factory | Discovered new exit (range 12) 5261 | -7/Factory | Identified exit to Factory 5349 | -7/Factory | Repaired Aluminum Leg 5388 | -7/Factory | Repaired Carbon-fiber Leg 5421 | -7/Factory | Cargo convoy interrupted 5510 | -7/Factory | Lost 11 parts (1p5n2u3w) 5968 | -7/Factory | Discovered new exit (range 15) 6134 | -7/Factory | Destroyed 8 combat bots 6284 | -7/Factory | Lost 3 parts (1p2n) 6293 | -7/Factory | Identified exit to Lower Caves 6305 | -7/Factory | Entered Lower Caves 6360 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6400 | -7/Lower Caves | Core integrity fell below 50% 6441 | -7/Lower Caves | Lost 8 parts (3n3u2w) 6535 | -7/Lower Caves | Spotted B-75 Beast 6656 | -7/Lower Caves | Discovered new exit (range 7) 6676 | -7/Lower Caves | Identified exit to Lower Caves 6755 | -7/Lower Caves | Encountered a Warlord checkpoint 6816 | -7/Lower Caves | Entered another Lower Caves area 7011 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 7096 | -7/Lower Caves | Discovered new exit (range 10) 7098 | -7/Lower Caves | Encountered a Warlord checkpoint 7104 | -7/Lower Caves | Identified exit to Zion 7105 | -7/Lower Caves | Entered Zion 7130 | -7/Zion | System corruption cleaned by Quarantine Array 7194 | -7/Zion | Given the Hacking Drone Bay 7194 | -7/Zion | Found Prototype Device 7233 | -7/Zion | Discovered new exit (range 11) 7242 | -7/Zion | Identified exit to Proximity Caves 7380 | -7/Zion | Given A8's code to call for help 7409 | -7/Zion | Found Prototype Device 7409 | -7/Zion | Identified Bomb Factory No. 2 7674 | -7/Zion | Learned location of Warlord (-4) 7680 | -7/Zion | Learned Factory trap positions 7775 | -7/Zion | Visited the Megawrench Repair Shop 7775 | -7/Zion | Megawrench repaired 12 parts 7946 | -7/Zion | Identified Hacking Drone Bay 8011 | -7/Zion | Entered Proximity Caves 8117 | -6/Proximity Caves | Lost 4 parts (2n2u) 8516 | -6/Proximity Caves | Build established: Mutant 8615 | -6/Proximity Caves | Entered Factory 8615 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8616 | -6/Factory | Loaded intel: 113 trap records 9013 | -6/Factory | Build established: Scavenger-Mutant 9315 | -6/Factory | Identified exit to Factory 9813 | -6/Factory | Lost 8 parts (2p4n2u) 9884 | -6/Factory | Lost 3 parts (2n1u) 10323 | -6/Factory | Repaired Broken Lgt. Fission Core 10423 | -6/Factory | Garrison activated, responded to threat 10637 | -6/Factory | Core integrity fell below 50% 10708 | -6/Factory | Destroyed 8 combat bots 10714 | -6/Factory | Lost 8 parts (2p3n2u1w) 10715 | -6/Factory | First assault squad dispatched 10947 | -6/Factory | Lost 3 parts (1n2w) 11170 | -6/Factory | Core integrity fell below 20% 11186 | -6/Factory | Lost 8 parts (1p5n1u1w) 11225 | -6/Factory | Spotted B-75 Beast 11321 | -6/Factory | Identified exit to Lower Caves 11321 | -6/Factory | Identified exit to Extension 11530 | -6/Factory | Entered Lower Caves 11535 | -6/Lower Caves | Identified exit to Lower Caves 11832 | -6/Lower Caves | Encountered a Warlord checkpoint 12130 | -6/Lower Caves | Entered another Lower Caves area 12231 | -6/Lower Caves | Spotted B-75 Beast 12297 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12467 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 12495 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 12379_ Acquired Corrupted Neutrino Core. 12379_ Integrated Corrupted Neutrino Core (+2). 12382_ Acquired 20 matter. 12402_ System corrupted: Matter fused (-7). 12404_ Acquired 7 matter. 12428_ Acquired Corrupted Com. Battery. 12431_ P-60 Hacker destroyed. 12432_ System corrupted: IFF burst signal emitted. 12435_ Shock Rifle fries itself beyond repair. 12446_ Remote Datajack fries itself beyond repair. 12449_ Imp. Heat Sink fries itself beyond repair. 12450_ 3YKPHLGCUJWP76L3MY1%WD X/I 12466_ Penetrated by Slug. 12471_ Y-64 Sentinel: "REQUESTING BACKUP." 12482_ G-50 Soldier destroyed. 12486_ Wheel destroyed. 12488_ Hvy. Laser fries itself beyond repair. 12489_ System corrupted: Carbon-fiber Leg rejected. 12491_ Acquired Carbon-fiber Leg. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##????????????? ???????????? | | ??????????????????????# #####"#????## ?????????? | | ?????????????????????? ##?? ????????? | | ??????????????????????? #?? ????????? | | ???????????????????????# #?# #???????? | | ??????????????# ####### #? ???????? | | ??????????????# ## ?????? | | ??????????????# #????? | | ??????????# ######% # #?## | | ???????????????????????##gYb | | ???????????????????????# g % ? | | ???????????????????????#;% % ### | | ???????????????????????#; ## | | ??????????????????????## # ### # | | ?????????????????????## ### ## ??# | | ????????????????????## ### ## #???# | | ????????????????????# @ ## # #????# | | ????????????????????# % #### #????# | | ????????????????????# #### #?????# | | ????????????????????# ## ## #????## | | ???????????$ ##????# #?# % ###### | | ???????????? ?##?## %= | | ???????????????# ### ## ## | | ???????????????# ###### #### | | ????????????????# ! ##????## ### | | ????????????????# ####### %###??????## ##### | | ?????????????????????????# !#?????????# #??# | | ???????????????????????? #?????????# #??# # | | ??????????????????????? #?????????# #??# # | | ??????????????????????#####;#?????????# #??## | | ??????????????????????????###?????????# #???### | | ??????????????????????????????????????# #????## | | ??????????????????????????????????????# #???## | | ??????????????????????????????????????# #??## | | ?????????????????????????????????????? #??# | | ??????????????????????#####??????????? #??# | | ??????????????????????# ???????????####??# | | ??????????????????????# $ ?????????????????# | | ??????????????????????# ?????????????????# ## | | ??????????????????????# ????????????###### ##? | | ??????????????????????? ???????????# ##?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 32 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 700 Resistance: KI 30 Resistance: TH 10 Resistance: EM 20 Evasion (%) 55 Target Analysis 5 Recoil Reduction 4 Matter Filtering 30 Item Schematics ----------------- Cld. Pulse Rifle | -7/Factory | Scanalyzed Robot Schematics ------------------ L-41 Fighter | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShrapnelSkeletonTerrabomb Manual? 0 Play Time 01:47:17 Cumulative 217.6 hours Start 2023.09.15 @ 22:14:28 End 2023.09.16 @ 00:10:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 182 Rogue 182 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/0/2/1/0/0/0/0/0 Lore% 81 Gallery% 70 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba9a4bf0-f301-46aa-aaaf-a73e39475bfe