Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 20:12:02 Player: Phosphorus Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (199) 995 Value Destroyed (6118) 6118 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (690) 690 TOTAL SCORE: 12203 Bonus ------- High Alert Combat Kills 478 Follower Combat Kills 33 Entered Garrisons 200 Friendly Fire -21 Cogmind --------- Core Integrity 850/850 Matter 252/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Visual Processing Unit Advanced Targeting Computer > --- WEAPON (3) ------- Powered Hammer > --- INVENTORY (5) ---- Shock Rifle Shock Rifle Heavy Rocket Launcher Heavy Mace Great Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Coolant Injector Huge Storage Unit Kinecellerator Hardened Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Gauss Cannon Gauss Cannon > --- INVENTORY -------- Deuterium Engine Deuterium Engine Light Nuclear Core Improved Deuterium Engine Improved Deuterium Engine Micro Nuclear Core Heat Sink Improved Heat Sink Compact Battery High-capacity Matter Pod Salvage Targeting Computer Improved Light Armor Plating Shock Rifle Arc Projector Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Ion Cannon Gauss Cannon Gauss Cannon Rocket Launcher Rocket Launcher Flail [Rating: 41] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Heavy Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Slots Evolved 8 | . . . 2 . . . 2 . . 2 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . Utility 5 | . . . 1 . . . 1 . . 1 2 Weapon 1 | . . . . . . . . . . 1 . Parts Attached 193 | 7 15 10 23 . 1 5 41 10 10 71 . Power 16 | 1 3 2 2 . . . 4 . . 4 . Engine 16 | 1 3 2 2 . . . 4 . . 4 . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 26 | 2 . 1 3 . . . 8 3 2 7 . Treads 26 | 2 . 1 3 . . . 8 3 2 7 . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 51 | 2 1 2 4 . . 1 12 3 1 25 . Device 26 | 1 . 1 1 . . . 5 2 . 16 . Storage 3 | 1 1 . . . . . . . . 1 . Processor 7 | . . . 1 . . . 2 1 . 3 . Hackware 1 | . . 1 . . . . . . . . . Protection 14 | . . . 2 . . 1 5 . 1 5 . Artifact . | . . . . . . . . . . . . Weapon 100 | 2 11 5 14 . 1 4 17 4 7 35 . Energy Gun 6 | . . . . . . . 2 3 . 1 . Energy Cannon 35 | . 1 2 5 . . 3 9 . 5 10 . Ballistic Gun 8 | 2 5 . 1 . . . . . . . . Ballistic Cannon 22 | . 2 1 4 . . . 1 . 1 13 . Launcher 17 | . 3 2 3 . . 1 5 1 1 1 . Special Weapon 1 | . . . 1 . . . . . . . . Impact Weapon 5 | . . . . . . . . . . 5 . Slashing Weapon 5 | . . . . . . . . . . 5 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . Unidentified Prototypes 6 | . . . 2 . . . 3 . . 1 . Parts Lost 48 | . 1 3 5 . . 2 12 8 2 15 . Power 7 | . 1 1 1 . . 1 1 . . 2 . Propulsion 20 | . . 1 2 . . . 6 4 1 6 . Utility 11 | . . . . . . 1 3 2 1 4 . Weapon 10 | . . 1 2 . . . 2 2 . 3 . Highest Loss Streak 5 | . 1 1 2 . . 2 4 5 1 5 . To Critical Strikes 1 | . . . 1 . . . . . . . . Average Slot Usage (%) 92 | . 100 99 99 100 88 94 96 95 95 80 20 Engine 9 | . 14 13 10 11 11 7 8 9 9 6 . Treads 28 | . 28 27 32 33 33 33 34 31 32 19 . Device 13 | . 14 12 11 11 11 11 11 17 17 14 . Storage 9 | . 14 14 11 11 11 11 9 9 9 6 . Processor 2 | . . . 4 . . . 1 8 8 1 13 Protection 6 | . . . 6 11 11 10 12 . . 10 . Energy Gun 1 | . . . . . . . . 12 2 . . Energy Cannon 10 | . 6 21 13 22 . 21 16 2 15 8 . Ballistic Gun 2 | . 20 . . . . . . . . . . Ballistic Cannon 4 | . . 5 7 . . . . 2 . 10 . Special Melee Weapon 1 | . . . . . 11 . . . . . . Naked Turns 37 | . . . . . . . . . . 37 . Heaviest Build 130 | 11 92 94 104 99 92 99 119 102 105 130 3 Greatest Support 82 | 40 40 40 60 60 60 60 80 82 82 80 3 Greatest Overweight (x) 6 | . 2 4 1 1 1 1 1 1 1 6 . Average Overweight (x) 1 | . 1 2 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 23 | 7 21 25 25 25 25 25 25 25 25 22 5 Most Carried 25 | 4 25 25 25 23 24 24 25 25 25 25 5 Average Carried 21 | 2 16 24 23 23 23 22 23 22 24 21 5 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 4 25 25 23 23 24 22 25 22 24 5 5 Class Distribution -------------------- 50% | Scavenger-Mutant 30% | Mutant 8% | Scavenger-Tank 6% | Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Matter Collected 4289 | 333 383 277 383 . . 78 1041 255 186 1353 . Remotely . | . . . . . . . . . . . . Salvage Created 6144 | 214 556 256 773 . . 54 1676 583 646 1386 . Parts 379 | 18 39 9 48 . . 13 108 40 35 69 . Haulers Intercepted 15 | . 2 . 4 . . . 5 . 2 2 . Recyclers Shooed 5 | . 1 . 1 . . . 2 . . 1 . Parts Field Recycled 8 | . . . . . . . . . . 8 . Retrieved Matter 139 | . . . . . . . . . . 139 . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Combat Hostiles Destroyed 145 | . 16 7 15 . . 3 36 24 15 29 . Guns 25 | . 7 . . . . . . 18 . . . Cannons 73 | . . 3 9 . . 1 20 3 12 25 . AOE 45 | . 9 3 6 . . 2 15 3 3 4 . Classes Destroyed 17 | 3 5 2 . . . . 3 1 . 3 . Worker 5 | 2 1 . . . . . 1 . . 1 . Builder 6 | . . . . . . . 4 . . 2 . Tunneler 9 | 6 1 . . . . 2 . . . . . Hauler 15 | . 2 . 4 . . . 5 . 2 2 . Recycler 9 | 1 . 1 1 . . . 2 . 1 3 . Operator 7 | . 2 . 2 . . . 2 . . 1 . Watcher 6 | . 2 . . . . . 3 . 1 . . Swarmer 52 | . 6 . 3 . . 3 11 18 7 4 . Grunt 54 | . 10 2 7 . . . 17 2 6 10 . Brawler 1 | . . . . . . . . . . 1 . Duelist 1 | . . . . . . . . . . 1 . Sentry 16 | . . 2 5 . . . 3 2 1 3 . Specialist 6 | . . . . . . . 4 . . 2 . Hunter 5 | . . . . . . . 1 1 1 2 . Programmer 6 | . . . . . . . . . . 6 . Behemoth 1 | . . . . . . . . 1 . . . Assembled 3 | . . 3 . . . . . . . . . Best Kill Streak 7 | 2 4 2 5 . . 5 7 7 3 6 . Combat Bots Only 7 | . 3 2 4 . . 3 4 7 3 6 . Max Kills in Single Turn 4 | 1 4 2 2 . . 2 3 3 3 2 . Gunslinging 1 | . . . . . . . . 1 . . . Exploded 3 | . 3 2 2 . . 2 3 3 3 2 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Hostile Shots Fired 869 | . 60 42 46 . . 25 153 211 52 280 . Missed 239 | . 22 8 9 . . 6 42 61 10 81 . Damage Taken 8293 | . 392 573 573 . . 149 1989 1157 555 2905 . Core 1388 | . 68 132 103 . . 16 228 208 113 520 . Absorbed by Shields 241 | . . . . . . . . . . 241 . Ignored by Resistances 107 | . . . . . . . 107 . . . . Core Remaining (%) 43 | 100 . 20 . . . 70 . . . 25 . Volleys Fired 511 | 34 97 24 47 . . 6 113 72 36 82 . Largest 3 | 2 2 2 2 . . 2 2 2 2 3 . Hottest 225 | 40 80 120 136 . . 136 143 119 150 225 . Shots Fired 980 | 68 150 42 85 . . 9 204 141 69 212 . Gun 296 | 68 130 . . . . . . 97 1 . . Cannon 629 | . 9 37 76 . . 6 185 42 67 207 . Launcher 54 | . 11 5 8 . . 3 19 2 1 5 . Special 1 | . . . 1 . . . . . . . . Kinetic 370 | 68 130 5 23 . . . 12 21 2 109 . Thermal 556 | . 9 32 54 . . 6 173 118 66 98 . Explosive 54 | . 11 5 8 . . 3 19 2 1 5 . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 18 | 6 9 9 11 . . 2 8 18 8 11 . Robot Miss Streak 8 | 3 6 1 3 . . 2 8 4 3 4 . Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . . . . . . . . 3 . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . Shots Hit Robots 583 | 41 91 31 50 . . 4 113 81 43 127 2 Core Hits 309 | 17 48 13 30 . . 5 78 38 24 56 . Critical Kills 3 | 1 . . . . . . 1 . . 1 . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 13 | 1 . . . . . . 2 2 . 8 . Burn 2 | . . . . . . . . 2 . . . Meltdown 1 | . . . . . . . 1 . . . . Destroy 1 | 1 . . . . . . . . . . . Blast 7 | . . . . . . . 1 . . 6 . Smash 1 | . . . . . . . . . . 1 . Sever 1 | . . . . . . . . . . 1 . Melee Attacks 15 | . . . . . . 1 . . . 12 2 Impact 8 | . . . . . . . . . . 6 2 Slashing 6 | . . . . . . . . . . 6 . Piercing . | . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . 1 . . . 3 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 15608 | 330 1222 763 1437 . . 171 3706 2033 1247 4583 116 Guns 1936 | 320 711 . . . . . . 905 . . . Cannons 9387 | . 34 487 1004 . . 103 2417 892 1050 3400 . Explosions 3398 | . 447 251 413 . . 68 1234 236 178 571 . Melee 705 | . . . . . . . . . . 589 116 Ramming 182 | 10 30 25 20 . . . 55 . 19 23 . Kinetic 3984 | 320 711 16 300 . . . 184 439 . 2014 . Thermal 7503 | . 34 567 704 . . 103 2233 1358 1050 1454 . Explosive 3234 | . 447 155 413 . . 68 1234 236 178 503 . Electromagnetic . | . . . . . . . . . . . . Impact 438 | . . . . . . . . . . 322 116 Slashing 267 | . . . . . . . . . . 267 . Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . 10 10 10 7 . Average Corruption 6 | . . . . . . . 4 10 10 3 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 142 | . . . . . . . 9 46 33 54 . Message Errors 39 | . . . . . . . 1 14 6 18 . Matter Fused 35 | . . . . . . . 4 9 10 12 . Heat Flow Errors 18 | . . . . . . . 2 7 2 7 . Energy Discharges 16 | . . . . . . . 1 5 5 5 . Parts Rejected 3 | . . . . . . . . . 1 2 . Parts Fused 1 | . . . . . . . . . 1 . . Data Loss (minor) 19 | . . . . . . . . 7 5 7 . Data Loss (major) 1 | . . . . . . . . 1 . . . Misfires 5 | . . . . . . . 1 1 1 2 . Alerts 1 | . . . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . 1 . . Weapon Failures 3 | . . . . . . . . 2 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 369 | . . 16 38 . . 1 22 . 35 257 . Projectiles 140 | . . 5 2 . . 1 15 . 20 97 . Explosions 85 | . . 11 36 . . . 7 . 15 16 . Melee 144 | . . . . . . . . . . 144 . Knockbacks 24 | . . . . . . . 3 . . 21 . Impact 2 | . . . . . . . 1 . . 1 . Kinetic 22 | . . . . . . . 2 . . 20 . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 424 | . 29 72 26 . . . 223 . . 74 . Shots 18 | . 3 2 2 . . . 10 . . 1 . Rammed 25 | 3 4 2 3 . . . 6 . 2 5 . Targets Rammed 31 | 3 4 2 4 . . . 9 . 4 5 . Kicked . | . . . . . . . . . . . . Crushed 6 | . . . 1 . . . 3 . 2 . . Highest Temperature 472 | . 100 342 339 . . 102 315 247 207 472 . Average Temperature 90 | . 25 112 102 . . 45 76 105 47 112 . Received Heat Transfer 2160 | . 114 96 291 . . . 684 135 261 579 . Effects 9 | . . 2 2 . . . . . . 5 . Shutdowns 4 | . . 1 1 . . . . . . 2 . Matter Decay 2 | . . 1 . . . . . . . 1 . Short Circuit 1 | . . . 1 . . . . . . . . Damage (minor) 2 | . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . 2 . Robots Melted 2 | . . 1 . . . . 1 . . . . Combat Hostiles 2 | . . 1 . . . . 1 . . . . Parts Melted 25 | . . 4 4 . . . 6 5 1 5 . Heat Transferred 12207 | . 74 1099 1295 . . 185 3774 2273 1554 1953 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Peak Influence 1085 | 45 341 176 219 64 . 72 416 1065 825 1085 531 Initial 531 | . 29 31 . 64 . . 27 270 518 313 531 Average 300 | 17 165 67 94 64 . 22 264 607 632 448 531 Maximum Alert Level 3 | . 1 . 1 . . . 2 3 3 3 2 Low Security (%) 39 | 100 67 100 99 100 . 100 14 . . 5 . Level 1 36 | . 32 . . . . . 83 31 . 54 . Level 2 12 | . . . . . . . 2 30 67 19 100 Level 3 10 | . . . . . . . . 38 32 20 . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 38 | . 5 1 2 . . . 8 . 2 20 . Investigation 8 | . 3 1 . . . . . . . 4 . Extermination 6 | . . . . . . . . . . 6 . Reinforcement 18 | . 2 . 2 . . . 7 . . 7 . Assault 3 | . . . . . . . . . . 3 . Garrison 3 | . . . . . . . 1 . 2 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 2 . . 1 . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Distress Signals 11 | . . . . . . . 2 . 5 4 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 232 | . 37 7 22 . . 3 47 27 26 63 . Peak Tracking Total 6 | . 3 2 5 . . 3 4 5 6 6 . Tactical Retreats 18 | . . . . . . . 2 . 1 15 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Traps Triggered 15 | . 2 . . . . . 3 2 . 8 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Machines Disabled 28 | . 1 5 . . . . 3 6 2 11 . Max in Single Turn 5 | . 1 4 . . . . 2 1 1 5 . Garrison Relay 3 | . . . . . . . . 3 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Machines Accessed 32 | . 4 1 5 . 4 . 4 2 4 8 . Terminals 19 | . 3 . 5 . . . 3 2 3 3 . Fabricators 1 | . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . . . . 3 . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . 1 1 . Total Hacks 65 | . 9 1 13 . 4 . 7 3 13 15 . Successful 28 | . 4 1 4 . 4 . 3 2 5 5 . Failed 37 | . 5 . 9 . . . 4 1 8 10 . Catastrophic 13 | . 2 . 5 . . . 2 . . 4 . Database Lockouts . | . . . . . . . . . . . . Manual 29 | . 6 . 10 . . . 3 . 2 8 . Terminals 46 | . 8 . 13 . . . 6 3 11 5 . Fabricators 3 | . . . . . . . . . . 3 . Repair Stations . | . . . . . . . . . . . . Recycling Units 7 | . 1 . . . . . . . . 6 . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . 2 1 . Terminal Hacks 17 | . 2 1 1 . 4 . 2 2 5 . . Record 4 | . . . . . 4 . . . . . . Prototype ID Bank 2 | . 1 . . . . . . . 1 . . Open Door 2 | . . 1 . . . . . 1 . . . Repair Station Index 1 | . . . . . . . . . 1 . . Unreport Threat 1 | . . . . . . . 1 . . . . Locate Traps 2 | . . . . . . . . . 2 . . Hauler Manifests 3 | . 1 . 1 . . . 1 . . . . Zone Layout 1 | . . . . . . . . . 1 . . Security Stations 1 | . . . . . . . . 1 . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . Network Status 1 | . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . Unlock Access 1 | . . . . . . . 1 . . . . Unauthorized Hacks 8 | . 2 . 3 . . . . . . 3 . Terminals 4 | . 1 . 3 . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . Operators 3 | . 1 . 2 . . . . . . . . Fabricators 1 | . . . . . . . . . . 1 . Liberate 1 | . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . 2 . Tunnel 3 | . 1 . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . Hacking Detections 21 | . 3 . 4 . . . 3 . 4 7 . Full Trace Events 2 | . . . . . . . . . . 2 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . Time 106 | . . . . . . . . . . 106 . Total Part Build Rating 12 | . . . . . . . . . . 12 . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . Non-combat 1 | . . . . . . 1 . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . parse_system 1 | . . . . . . 1 . . . . . Relay Couplers Released 14 | . . . . . . . . 14 . . . Machine Destruction 14 | . . . . . . . . 14 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Total Allies 5 | . . . . . . . . 2 . 3 . Largest Group 3 | . . . . . . . . 2 . 3 . Highest-Rated Group 59 | . . . . . . . . 59 . 48 . Highest-Rated Ally 39 | . . . . . . . . 39 . 16 . Total Orders . | . . . . . . . . . . . . Ally Attacks 31 | . . . . . . . . 15 . 16 . Total Damage 517 | . . . . . . . . 286 . 231 . Kills 3 | . . . . . . . . 1 . 2 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Turns Passed 14659 | 357 1968 1359 901 399 1517 373 2353 1268 817 3321 26 Spaces Moved 5227 | 160 595 393 278 167 632 147 676 431 266 1443 39 Core 695 | 5 . . . . . . . . . 651 39 Treads 4532 | 155 595 393 278 167 632 147 676 431 266 792 . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 320 240 240 240 240 240 235 235 50 50 Average Speed 230 | 156 257 320 240 240 240 240 240 236 236 192 50 Slowest Speed 640 | 160 320 480 240 240 240 240 240 240 243 640 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . Exploration Rate (%) 47 | 10 73 86 31 34 91 45 51 55 35 50 3 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 3 | . 1 . . . . . . . . 2 . Known Exits Taken 1 | . . . . . . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . 1 1 . Scrap Searched 1 | . . 1 . . . . . . . . . Spaces Dug 70 | . 14 . 10 . . 5 28 . 3 10 . Terrain Destroyed 470 | . 62 61 43 . . 16 135 1 28 124 . Melee 2 | . . . . . . . . . . 2 . Projectile 75 | . . . 1 . . . 23 . 19 32 . AOE 393 | . 62 61 42 . . 16 112 1 9 90 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Total 6876 | 207 899 444 419 166 633 158 1195 537 382 1795 41 Wait 656 | . 157 9 44 . . . 291 14 44 97 . Move 5216 | 159 594 392 277 166 631 146 675 430 265 1442 39 Hop . | . . . . . . . . . . . . Pick Up 125 | 4 23 4 10 . . . 31 6 10 37 . Fast Attach 61 | 7 3 2 5 . . . 14 1 5 24 . Attach 48 | . 1 2 8 . . 2 14 7 . 14 . Detach 28 | . 3 1 3 . 1 . 9 1 2 8 . Swap 86 | . 11 6 11 . 1 3 14 2 5 33 . Drop 97 | . 6 2 10 . . . 25 2 11 41 . Fire 511 | 34 97 24 47 . . 6 113 72 36 82 . Melee 15 | . . . . . . 1 . . . 12 2 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 31 | 3 4 2 4 . . . 9 . 4 5 . Escape Stasis 2 | . . . . . . . . 2 . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat / [*Min] / [*Sto x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 5 exits: [*Fac x3] / [*Low x2]) -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 358 | -11/Scrapyard | Entered Materials 359 | -10/Materials | Build established: Mutant 750 | -10/Materials | Discovered new exit (range 6) 1065 | -10/Materials | Discovered new exit (range 5) 1644 | -10/Materials | Discovered new exit (range 6) 2326 | -10/Materials | Entered Mines 2709 | -10/Mines | Assembled infested the area 2714 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2801 | -10/Mines | Core integrity fell below 50% 3152 | -10/Mines | Learned Materials terminal intel 3494 | -10/Mines | Met a Derelict shopkeep closing up shop 3650 | -10/Mines | Discovered new exit (range 13) 3685 | -10/Mines | Entered Materials 3685 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3686 | -9/Materials | Loaded intel: 12 terminal locations 3721 | -9/Materials | Discovered new exit (range 14) 3794 | -9/Materials | Discovered new exit (range 16) 4221 | -9/Materials | Discovered new exit (range 7) 4255 | -9/Materials | Build established: Scavenger-Mutant 4550 | -9/Materials | Discovered new exit (range 16) 4586 | -9/Materials | Entered Mines 4651 | -9/Mines | Discovered new exit (range 7) 4975 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4975 | -9/Mines | Discovered new exit (range 5) 4985 | -9/Mines | Entered Exiles 4985 | -9/Exiles | Found Exiles lab abandoned 6468 | -9/Exiles | Discovered new exit (range 14) 6502 | -9/Exiles | Entered Mines 6847 | -8/Mines | Discovered new exit (range 11) 6875 | -8/Mines | Entered Materials 6875 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7749 | -8/Materials | Discovered new exit (range 6) 8965 | -8/Materials | Crushed by falling debris 8965 | -8/Materials | System corruption reached 10% 8996 | -8/Materials | Lost 4 parts (2n1u1w) 9057 | -8/Materials | Discovered new exit (range 7) 9133 | -8/Materials | Garrison activated, responded to threat 9221 | -8/Materials | Identified exit to Garrison 9228 | -8/Materials | Entered Garrison 9335 | -8/Garrison | Rescued a captive Derelict 9337 | -8/Garrison | Rescued a captive Derelict 9350 | -8/Garrison | Triggered checkpoint 9445 | -8/Garrison | Learned Materials security intel 9454 | -8/Garrison | Spotted B-75 Beast 9512 | -8/Garrison | Destroyed B-75 Beast 9622 | -8/Garrison | Triggered checkpoint 9648 | -8/Garrison | Triggered checkpoint 9660 | -8/Garrison | Destroyed 7 combat bots 9663 | -8/Garrison | Core integrity fell below 50% 9724 | -8/Garrison | Lost 5 parts (3n2u) 9905 | -8/Garrison | Discovered new exit (range 10) 9952 | -8/Garrison | Triggered checkpoint 10009 | -8/Garrison | Garrison Relay disabled 10012 | -8/Garrison | Garrison Relay disabled 10230 | -8/Garrison | Triggered checkpoint 10304 | -8/Garrison | Triggered checkpoint 10358 | -8/Garrison | Garrison Relay disabled 10463 | -8/Garrison | Discovered new exit (range 14) 10496 | -8/Garrison | Entered Materials 10829 | -8/Materials | Core integrity fell below 20% 11182 | -8/Materials | Garrison activated, responded to threat 11297 | -8/Materials | Discovered new exit (range 7) 11313 | -8/Materials | Entered Factory 11313 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 11454 | -7/Factory | Fabricated Cmb. Gravmag System? 11734 | -7/Factory | Lost 4 parts (1p2n1u) 12266 | -7/Factory | Build established: Tank 13274 | -7/Factory | Build established: Scavenger-Gunner 13883 | -7/Factory | Build established: Scavenger-Tank 14113 | -7/Factory | First assault squad dispatched 14195 | -7/Factory | Released all parts (6) 14203 | -7/Factory | Core integrity fell below 50% 14223 | -7/Factory | Lost 5 parts (1n1u3w) 14262 | -7/Factory | Discovered new exit (range 13) 14293 | -7/Factory | Discovered new exit (range 9) 14300 | -7/Factory | Discovered new exit (range 13) 14502 | -7/Factory | Build established: Mutant 14535 | -7/Factory | Discovered new exit (range 20) 14626 | -7/Factory | Discovered new exit (range 19) 14634 | -7/Factory | Entered another Factory area 14634 | -6/Factory | Evolved 2 slots: Utility x2 14660 | -6/Factory | Self-destructed Last Messages --------------- 14557_ Acquired 58 matter. 14563_ ALERT: Rogue bot located, Programmers report to Factory Zone 8L. 14569_ L6WLDDJK4W14NAIBGBH% 14570_ W-25 Informer sends out distress signal. 14576_ Triggered Blade Trap. 14576_ Massive razor-sharp blades shoot up from within the floor. 14576_ Adv. Treads severed. 14576_ Great Axe severed. 14576_ Adv. Targeting Computer severed. 14578_ Acquired Great Axe. 14618_ System corrupted: Component data lost. 14618_ K-01 Serf cleans the Assembly Bed. 14624_ Dropped Rocket Launcher. 14624_ Acquired Hvy. Rocket Launcher. 14626_ EXIT=FOUND 14626_ K-01 Serf cleans the Assembly Bed. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 14653_ Sneak attack on A-15 Conveyor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? "????????????????????? | | ?????????????????????????? "" "????????????????? | | ?????????????????????????? "????????????????? | | ?????????????????????????# "????????????????? | | ?????????????????????????+ ????????????????? | | ?????????????????????????# ?????????????????? | | ?????????????????????????# ?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ????????????###########??# +?????????????????? | | ????????????# !!! ??# #?????????????????? | | ????????????# !!! ?# #?????????????????? | | ????????????# !! ?# #?????###?????????? | | ????????????# # #???? ??????????? | | ????????????# k # #???? ?????????? | | ????????????# @ #??? """""????????? | | ????????????# # #??? """"""???????? | | ????????????# # #?? """"""???????? | | ????????????# ?# #?? """"""???????? | | ????????????# ?# #? ???????? | | ????????????# ! ??# A #? """""????????? | | ????????????#! ??# # """""????????? | | ????????????##########???# # """"""???????? | | ?????????????????????????# + """"""???????? | | ?????????????????????????# # #????? | | ?????????????????????????# ##############????? | | ???????????????#########?# #?????????????????? | | ???????????????# ?# #?????????????????? | | ???????????????# ! # #?????????????????? | | ???????????????# # #?????????????????? | | ???????????????# + +?????????????????? | | ???????????????# = # #?????????????????? | | ???????????????# # #?????????????????? | | ???????????????# ?# #?????????????????? | | ???????????????# !?# #?????????????????? | | ???????????????########??# ###############???? | | ?????????????????????????# ??? | | ?????????????????????????# ??? | | ???????????????########??# ??? | | ???????????????# ??# ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 65 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Evasion (%) 50 Targeting Accuracy 16 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cmb. Gravmag System | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaPointTearclaws Manual? 0 Play Time 01:15:06 Cumulative 122.0 hours Start 2024.04.27 @ 14:53:30 End 2024.04.27 @ 20:12:02 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/0/1/0/0/0/1/0 Lore% 78 Gallery% 71 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0e7b1ab0-cc4e-4326-9ce2-4b9073fc1c90