Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.28 @ 19:35:04 Player: Jospehas Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (43) 215 Value Destroyed (1165) 1165 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (284) 284 TOTAL SCORE: 3464 Bonus ------- High Alert Combat Kills 84 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 56/300 Energy 256/265 System Corruption 6% Temperature Cool (12) Movement Core (350) Ox6 Location -8/Garrison Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Core Shielding Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] > --- WEAPON (3) ------- Chainsword Chainsword Chainsword > --- INVENTORY (5) ---- Reinforced Ion Engine Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] > --- WEAPON ----------- Chainsword Chainsword Chainsword > --- INVENTORY -------- Reinforced Ion Engine Assault Rifle Rocket Launcher [Rating: 35] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Salvage Targeting Computer Hackware Authchip [R/Combat] Protection Medium Armor Plating Weapon Rocket Launcher Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Chainsword Build | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . 1 2 . Weapon 1 | . . 1 . . Parts Attached 60 | 6 6 16 3 29 Power 9 | 1 2 3 . 3 Engine 8 | 1 2 3 . 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 8 | 2 . 2 . 4 Treads 2 | . . . . 2 Leg 2 | . . . . 2 Wheel 4 | 2 . 2 . . Hover . | . . . . . Flight . | . . . . . Utility 23 | 1 . 4 3 15 Device 7 | . . 1 2 4 Storage 1 | 1 . . . . Processor 1 | . . 1 . . Hackware 5 | . . . . 5 Protection 9 | . . 2 1 6 Artifact . | . . . . . Weapon 20 | 2 4 7 . 7 Energy Gun 1 | . . . . 1 Energy Cannon 1 | . 1 . . . Ballistic Gun 6 | 2 2 1 . 1 Ballistic Cannon 3 | . 1 2 . . Launcher 5 | . . 3 . 2 Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon 3 | . . . . 3 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 16 | . . 2 . 14 Power 1 | . . . . 1 Propulsion 6 | . . 1 . 5 Utility 6 | . . 1 . 5 Weapon 3 | . . . . 3 Highest Loss Streak 6 | . . 2 . 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 78 | . 85 86 93 69 Engine 8 | . 14 10 9 5 Core 1 | . . . . 2 Treads 2 | . . . . 5 Leg 1 | . . . . 3 Wheel 12 | . 28 22 18 1 Device 5 | . . 1 15 9 Storage 8 | . 14 11 9 4 Processor 1 | . . 5 . . Hackware 5 | . . . . 10 Protection 3 | . . 4 14 3 Energy Cannon 2 | . . 5 . . Ballistic Gun 3 | . 15 1 . 1 Ballistic Cannon 3 | . 11 5 . . Launcher 6 | . . 9 18 5 Impact Weapon 6 | . . 9 9 4 Slashing Weapon 4 | . . . . 9 Naked Turns . | . . . . . Heaviest Build 31 | 12 15 30 31 31 Greatest Support 34 | 32 32 34 34 34 Greatest Overweight (x) 7 | . . 1 . 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 6 Most Carried 8 | 2 7 8 8 8 Average Carried 6 | 1 3 7 7 6 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 2 7 7 8 3 Class Distribution -------------------- 84% | Mutant 10% | Scavenger-Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Jun Mat Mat Mat Gar Matter Collected 1022 | 213 199 231 . 379 Remotely . | . . . . . Salvage Created 1137 | . 173 491 . 473 Parts 67 | . 20 24 . 23 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Combat Hostiles Destroyed 38 | . 8 15 . 15 Melee 6 | . . 2 . 4 Guns 5 | . 3 . . 2 Cannons 6 | . 5 1 . . AOE 16 | . . 9 . 7 Classes Destroyed 8 | . 3 3 . 2 Builder 1 | . . 1 . . Hauler 1 | . . 1 . . Recycler 3 | . 1 2 . . Swarmer 14 | . 6 4 . 4 Grunt 16 | . 2 7 . 7 Brawler 2 | . . . . 2 Sentry 5 | . . 4 . 1 Hunter 1 | . . . . 1 Best Kill Streak 12 | . 7 12 . 4 Combat Bots Only 8 | . 3 8 . 4 Max Kills in Single Turn 4 | . 1 4 . 4 Gunslinging . | . . . . . Exploded 4 | . . 4 . 4 Melee 1 | . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Jun Mat Mat Mat Gar Damage Taken 2596 | . 235 494 . 1867 Core 657 | . 30 67 . 560 Absorbed by Shields . | . . . . . Redirected to Shielding 6 | . . . . 6 Regen/Repaired (Parts) 87 | . . 87 . . Core Remaining (%) 90 | 100 88 83 . . Volleys Fired 58 | . 24 13 . 21 Largest 3 | . 2 3 . 2 Hottest 115 | . 55 115 . 70 Shots Fired 98 | . 48 25 . 25 Gun 40 | . 24 1 . 15 Cannon 28 | . 24 4 . . Launcher 30 | . . 20 . 10 Special . | . . . . . Kinetic 64 | . 48 3 . 13 Thermal 4 | . . 2 . 2 Explosive 30 | . . 20 . 10 Electromagnetic . | . . . . . Robot Hit Streak 6 | . 6 3 . 6 Robot Miss Streak 3 | . 3 2 . 3 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 89 | . 26 24 . 39 Core Hits 55 | . 8 26 . 21 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 4 | . . 3 . 1 Critical Strikes 7 | . . 3 . 4 Smash 5 | . . 3 . 2 Sever 2 | . . . . 2 Melee Attacks 51 | . . 19 . 32 Impact 40 | . . 19 . 21 Slashing 11 | . . . . 11 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks 2 | . . . . 2 Damage Inflicted 3613 | . 384 1561 . 1668 Guns 222 | . 169 . . 53 Cannons 264 | . 211 53 . . Explosions 1622 | . . 978 . 644 Melee 1501 | . . 530 . 971 Ramming 4 | . 4 . . . Kinetic 444 | . 380 36 . 28 Thermal 42 | . . 17 . 25 Explosive 1622 | . . 978 . 644 Electromagnetic . | . . . . . Impact 1163 | . . 530 . 633 Slashing 338 | . . . . 338 Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 14 | . . . . 14 Message Errors 6 | . . . . 6 Matter Fused 1 | . . . . 1 Heat Flow Errors 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 373 | . 9 184 . 180 Projectiles 15 | . 9 6 . . Explosions 68 | . . 9 . 59 Melee 290 | . . 169 . 121 Knockbacks 10 | . 5 4 . 1 Impact 5 | . . 4 . 1 Kinetic 4 | . 4 . . . Secondary 1 | . 1 . . . Self-Inflicted Damage 260 | . 2 24 . 234 Shots 9 | . . 1 . 8 Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 147 | . 16 45 . 147 Average Temperature 23 | . 6 17 . 61 Received Heat Transfer 603 | . 30 192 . 381 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . . 3 Impact Corruptions 11 | . . 5 . 6 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 111 | . . 37 . 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Peak Influence 620 | . 248 620 204 539 Initial 200 | . . 104 200 132 Average 300 | . 124 316 200 350 Maximum Alert Level 2 | . 1 2 1 2 Low Security (%) 26 | 100 74 36 . 5 Level 1 35 | . 25 26 100 41 Level 2 38 | . . 36 . 52 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 2 . . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 2 | . 1 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Gar Distress Signals 6 | . 1 3 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 58 | . 11 26 . 21 Peak Tracking Total 8 | . 4 8 . 4 Tactical Retreats 6 | . 1 4 . 1 Traps | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Jun Mat Mat Mat Gar Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Garrison Relay 1 | . . . . 1 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Gar Machines Accessed 9 | . . 7 1 1 Terminals 5 | . . 4 . 1 Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 26 | . . 23 1 2 Successful 19 | . . 17 1 1 Failed 7 | . . 6 . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 12 | . . 10 . 2 Fabricators . | . . . . . Repair Stations 10 | . . 10 . . Recycling Units 3 | . . 3 . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 8 | . . 7 . 1 Terminal Index 1 | . . 1 . . Alert Level 2 | . . 2 . . Locate Traps 1 | . . 1 . . Maintenance Status 1 | . . 1 . . Registered Components 1 | . . 1 . . Zone Layout 1 | . . 1 . . Garrison Registry 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . . 8 . . Scan Component 5 | . . 5 . . Repair 3 | . . 3 . . Recycling Unit Hacks 2 | . . 2 . . Report Inventory 1 | . . 1 . . Retrieve Matter 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . . 5 . 1 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . 3 . . Time 108 | . . 108 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Jun Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 4 | . . . . 4 Machine Destruction 4 | . . . . 4 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Jun Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Jun Mat Mat Mat Gar Turns Passed 2568 | 57 292 917 69 1233 Spaces Moved 1511 | 39 154 632 66 620 Core 24 | 1 . . . 23 Treads 359 | . . . . 359 Legs 153 | . . . . 153 Wheels 975 | 38 154 632 66 85 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 95 95 95 Average Speed 122 | 98 100 97 95 158 Slowest Speed 400 | 100 100 110 95 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 30 | 3 28 48 6 66 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 173 | . . 120 . 53 Melee . | . . . . . Projectile . | . . . . . AOE 173 | . . 120 . 53 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Gar Total 2045 | 54 245 874 71 801 Wait 306 | 8 51 185 2 60 Move 1504 | 38 153 631 65 617 Hop . | . . . . . Pick Up 14 | 2 4 2 . 6 Fast Attach 45 | 6 1 10 3 25 Attach 10 | . 2 3 . 5 Detach 8 | . 3 2 1 2 Swap 7 | . 3 3 . 1 Drop 27 | . 3 6 . 18 Fire 58 | . 24 13 . 21 Melee 49 | . . 19 . 30 Ram 1 | . 1 . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 16 | . . . . 16 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -8/Garrison (discovered 4 exits: [*Mat x4]) History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 16) 58 | -11/Junkyard | Entered Materials 305 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 16) 350 | -10/Materials | Entered another Materials area 350 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 967 | -9/Materials | Destroyed 8 combat bots 995 | -9/Materials | Repaired Imp. Ion Engine 1041 | -9/Materials | Repaired Broken Rocket Launcher 1116 | -9/Materials | Repaired Imp. Ion Engine 1221 | -9/Materials | Discovered new exit (range 16) 1267 | -9/Materials | Entered another Materials area 1267 | -8/Materials | Evolved 2 slots: Utility x2 1331 | -8/Materials | Identified exit to Garrison 1336 | -8/Materials | Entered Garrison 1388 | -8/Garrison | Triggered checkpoint 1444 | -8/Garrison | Triggered checkpoint 1493 | -8/Garrison | Crushed by falling debris 1524 | -8/Garrison | Lost 6 parts (1p2n3u) 1565 | -8/Garrison | Discovered new exit (range 86) 1565 | -8/Garrison | Discovered new exit (range 83) 1565 | -8/Garrison | Discovered new exit (range 42) 1565 | -8/Garrison | Discovered new exit (range 71) 1898 | -8/Garrison | Triggered checkpoint 1936 | -8/Garrison | Lost 3 parts (1n1u1w) 1974 | -8/Garrison | Triggered checkpoint 2006 | -8/Garrison | Core integrity fell below 50% 2356 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2504 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2541 | -8/Garrison | Spotted B-75 Beast 2564 | -8/Garrison | Core integrity fell below 20% 2569 | -8/Garrison | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 02308_ Acquired Core Shielding. 02313_ O>F/LZYQC Q>6FJKUX=JD/K 02342_ System corrupted: Component data lost. 02356_ Attempting to access garrison exit controls... 02356_ Remote lockdown engaged. 02368_ O=CVMDHXBKR2ZR4OUZERS 1D 02419_ C,:08QPDYRTPZWW F7HHB>P#KLQWP 02436_ J5ZGS OG6H