Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.14 @ 11:34:32 Player: Minty Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (123) 615 Value Destroyed (3860) 3860 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (214) 214 TOTAL SCORE: 8729 Bonus ------- High Alert Combat Kills 118 Follower Combat Kills 231 Friendly Fire -135 Cogmind --------- Core Integrity 130/850 Matter 220/300 Energy 17/100 System Corruption 3% Temperature Cool (69) Movement Treading (250) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Treads > --- UTILITY (7) ------ Power Amplifier Transmission Jammer Drone Bay (2/2) Drone Bay (0/2) > --- WEAPON (3) ------- High-powered Shock Rifle Heavy Plasma Cannon Heavy Plasma Cannon > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Power Amplifier Improved Cooling System Large Storage Unit Advanced Sensor Array Improved Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Gatling Laser Gatling Laser Plasma Rifle > --- INVENTORY -------- Micro Nuclear Core Improved Heat Sink Advanced Heat Sink Improved Sensor Array Melee Analysis Suite Target Analyzer Transmission Jammer Hacking Suite Drone Bay Drone Bay Drone Bay Gatling Laser Heavy Machine Gun Heavy Machine Gun Gauss Cannon [Rating: 60] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Airjet Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Maul Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Fac Slots Evolved 8 | . . . 2 . 2 2 . . 2 Power . | . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . Utility 5 | . . . . . 1 2 . . 2 Weapon 1 | . . . . . 1 . . . . Parts Attached 135 | . 3 5 11 39 15 12 6 1 43 Power 11 | . 1 . 1 4 . 1 1 . 3 Engine 10 | . 1 . 1 4 . 1 1 . 2 Core 1 | . . . . . . . . . 1 Reactor . | . . . . . . . . . . Propulsion 35 | . 1 1 6 15 5 . . . 7 Treads 17 | . . . . 5 5 . . . 7 Leg 14 | . 1 1 2 10 . . . . . Wheel . | . . . . . . . . . . Hover 4 | . . . 4 . . . . . . Flight . | . . . . . . . . . . Utility 38 | . 1 1 2 4 4 4 2 1 19 Device 27 | . . . 2 3 3 1 2 1 15 Storage 2 | . . 1 . 1 . . . . . Processor 5 | . 1 . . . . 1 . . 3 Hackware 1 | . . . . . . . . . 1 Protection 3 | . . . . . 1 2 . . . Artifact . | . . . . . . . . . . Weapon 51 | . . 3 2 16 6 7 3 . 14 Energy Gun 35 | . . . 2 11 6 4 3 . 9 Energy Cannon 3 | . . . . 1 . . . . 2 Ballistic Gun 5 | . . 2 . 1 . . . . 2 Ballistic Cannon 1 | . . . . . . . . . 1 Launcher 5 | . . 1 . 1 . 3 . . . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . 2 . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . . 4 . . . . 2 Corrupted Parts 1 | . . . . 1 . . . . . System Corruption 4 | . . . . 4 . . . . . Parts Lost 42 | . 2 . 2 8 4 7 1 . 18 Power 5 | . 1 . 1 1 . . 1 . 1 Propulsion 15 | . 1 . 1 6 1 . . . 6 Utility 7 | . . . . . 1 3 . . 3 Weapon 15 | . . . . 1 2 4 . . 8 Highest Loss Streak 15 | . 1 . 2 6 4 6 1 . 15 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 92 | . 98 100 99 87 97 95 83 96 94 Engine 8 | . 14 14 11 10 9 7 6 7 4 Treads 17 | . . . . 7 34 30 30 30 24 Leg 11 | . 26 28 21 23 . . . . . Device 11 | . . . 1 11 8 6 9 19 19 Storage 9 | . 14 14 11 10 9 7 7 7 5 Processor 7 | . 14 14 9 . . 7 7 7 15 Protection 2 | . . . . . 9 12 . . . Energy Gun 15 | . 14 4 11 14 17 17 20 23 19 Ballistic Gun 2 | . 14 15 3 . . . . . . Launcher 1 | . . 7 7 . . 4 . . . Impact Weapon 3 | . . . . 6 8 . . . . Naked Turns 15 | . . . . . . . . . 15 Heaviest Build 55 | 11 11 27 30 35 43 55 42 50 50 Greatest Support 88 | 20 20 20 40 83 83 80 80 80 88 Greatest Overweight (x) 8 | . 1 1 3 3 . . . . 8 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | . 8 15 15 15 15 15 15 15 15 Average Capacity 14 | . 8 11 15 14 15 15 15 15 14 Most Carried 15 | . 8 14 15 15 15 15 14 8 15 Average Carried 13 | . 7 10 14 14 14 14 9 8 13 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 5 Final Carried 15 | 6 8 14 14 15 15 14 8 8 . Class Distribution -------------------- 58% | Mutant 34% | Gunner 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Tank | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Fac Matter Collected 1893 | 188 124 96 117 415 150 127 69 27 580 Remotely 167 | . . . . . . 87 . . 80 Salvage Created 5055 | . 233 115 244 1162 1162 356 30 . 1753 Parts 215 | . 16 5 10 67 42 14 1 . 60 Haulers Intercepted 7 | . 1 . . 4 1 1 . . . Recyclers Shooed 5 | . . . . 3 2 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . 1 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Fac Combat Hostiles Destroyed 83 | . 6 2 2 17 20 7 1 . 28 Melee 3 | . . . . 2 1 . . . . Guns 62 | . 6 1 2 14 12 2 1 . 24 AOE 8 | . . 1 . . 2 5 . . . Classes Destroyed 14 | . 4 1 . 5 2 . . . 2 Worker 8 | . 1 . . 3 2 1 . . 1 Builder 5 | . . . . 3 1 1 . . . Tunneler 2 | . . . . 1 . . . . 1 Hauler 7 | . 1 . . 4 1 1 . . . Recycler 10 | . . 1 2 1 1 2 . . 3 Operator 3 | . . . . 1 1 . . . 1 Watcher 4 | . . . . 1 1 . . . 2 Swarmer 15 | . 3 . . . 4 . . . 8 Grunt 49 | . 3 2 2 11 14 6 . . 11 Duelist 2 | . . . . . 1 . . . 1 Sentry 12 | . . . . 6 . 1 . . 5 Hunter 4 | . . . . . 1 . 1 . 2 Programmer 1 | . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . 1 Decomposer 2 | . . . . . . . 2 . . Best Kill Streak 10 | . 3 2 2 5 7 10 1 . 9 Combat Bots Only 9 | . 3 2 2 3 7 4 1 . 9 Max Kills in Single Turn 3 | . 2 1 1 1 2 3 1 . 2 Gunslinging 1 | . . . . . . . . . 1 Exploded 1 | . . 1 . . 1 1 . . . Melee 1 | . . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Fac Damage Taken 8950 | . 343 141 248 1417 1131 1660 28 . 3982 Core 1329 | . 43 40 18 244 167 97 . . 720 Absorbed by Shields 40 | . . . . 40 . . . . . Regen/Repaired (Parts) 720 | . . . . 247 . 131 . . 342 Core Remaining (%) 71 | 100 . 66 . 34 69 . . 86 . Volleys Fired 262 | . 35 11 8 75 46 21 3 . 63 Largest 3 | . 2 2 2 2 2 3 3 . 3 Hottest 240 | . 60 60 126 126 121 186 240 . 240 Shots Fired 563 | . 69 16 16 133 87 47 7 . 188 Gun 523 | . 69 14 14 131 87 18 7 . 183 Cannon 5 | . . . . . . . . . 5 Launcher 35 | . . 2 2 2 . 29 . . . Special . | . . . . . . . . . . Kinetic 68 | . 35 13 . 11 . . . . 9 Thermal 387 | . 34 1 14 120 17 15 7 . 179 Explosive 35 | . . 2 2 2 . 29 . . . Electromagnetic 73 | . . . . . 70 3 . . . Robot Hit Streak 38 | . 13 3 4 13 12 15 7 . 38 Robot Miss Streak 6 | . 4 2 2 6 5 3 3 . 3 Penetration Max . | . . . . . . . . . . Secondary Targets 10 | . 2 . 2 1 1 . . . 4 Max Gunslinging Chain 1 | . 1 . 1 1 1 . . . 1 Shots Hit Robots 445 | . 47 9 10 106 88 24 7 . 154 Core Hits 272 | . 14 8 7 35 45 44 3 . 116 Critical Kills 1 | . . . . 1 . . . . . Critical Parts Destroyed 8 | . . . . 3 5 . . . . Critical Strikes 21 | . . . . 13 6 . . . 2 Burn 12 | . . . . 9 1 . . . 2 Smash 9 | . . . . 4 5 . . . . Melee Attacks 49 | . . . . 29 20 . . . . Impact 49 | . . . . 29 20 . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 14 | . . . . 12 2 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11632 | . 585 185 176 2774 1976 1642 204 . 4090 Guns 7817 | . 575 69 152 1415 1280 200 191 . 3935 Cannons 128 | . . . . . . . . . 128 Explosions 1692 | . . 105 22 . 123 1442 . . . Melee 1929 | . . . . 1356 573 . . . . Ramming 66 | . 10 11 2 3 . . 13 . 27 Kinetic 672 | . 319 57 . 134 . . . . 162 Thermal 6329 | . 256 12 152 1281 360 176 191 . 3901 Explosive 1569 | . . 105 22 . . 1442 . . . Electromagnetic 1067 | . . . . . 1043 24 . . . Impact 1929 | . . . . 1356 573 . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . 4 . 4 4 4 3 Average Corruption 3 | . . . . 4 . 2 4 4 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked 9 | . . . . . . . . . 9 Effects 29 | . . . . 12 . . 12 2 3 Message Errors 12 | . . . . 6 . . 4 1 1 Matter Fused 6 | . . . . 2 . . 4 . . Heat Flow Errors 2 | . . . . . . . 2 . . Energy Discharges 3 | . . . . 1 . . 1 1 . Data Loss (minor) 5 | . . . . 2 . . 1 . 2 Misfires 1 | . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 749 | . . . . 469 278 . . . 2 Projectiles . | . . . . . . . . . . Explosions 12 | . . . . . 12 . . . . Melee 737 | . . . . 469 266 . . . 2 Knockbacks 8 | . . . . 5 3 . . . . Impact 7 | . . . . 4 3 . . . . Kinetic . | . . . . . . . . . . Secondary 1 | . . . . 1 . . . . . Self-Inflicted Damage 110 | . . 40 38 . 15 17 . . . Shots 4 | . . 1 1 . 1 1 . . . Rammed 11 | . . . 1 . . . 7 . 3 Targets Rammed 16 | . 1 1 1 1 . . 9 . 3 Kicked 3 | . 1 1 . 1 . . . . . Crushed 2 | . . . . . . . 2 . . Highest Temperature 306 | . 66 22 306 153 99 273 247 . 270 Average Temperature 57 | . 32 9 112 39 23 68 114 . 62 Received Heat Transfer 2502 | . 111 57 132 615 531 672 . . 384 Siege Activations . | . . . . . . . . . . Robots Corrupted 3 | . . . . . 3 . . . . Combat Hostiles 2 | . . . . . 2 . . . . Parts Fried 21 | . . . . 5 16 . . . . Impact Corruptions 27 | . . . . 15 10 . 1 . 1 Robots Melted 6 | . . . . . . . . . 6 Combat Hostiles 4 | . . . . . . . . . 4 Parts Melted 50 | . . . . 10 3 2 . . 35 Heat Transferred 14227 | . 575 25 333 3478 612 344 425 . 8435 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . . . . . 4 . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Fac Peak Influence 534 | . 153 125 90 283 534 485 . . 465 Initial 228 | . . 59 . 29 111 228 . . 46 Average 200 | . 71 55 21 169 365 307 . . 214 Maximum Alert Level 2 | . . . . 1 2 2 . . 2 Low Security (%) 50 | . 100 100 100 54 18 10 . . 43 Level 1 40 | . . . . 45 28 71 . . 49 Level 2 9 | . . . . . 52 18 . . 6 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 25 | . . . 1 4 3 6 . . 11 Investigation 12 | . . . 1 2 3 2 . . 4 Extermination 3 | . . . . . . 1 . . 2 Reinforcement 7 | . . . . 2 . 3 . . 2 Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Fac Distress Signals 9 | . 1 . . 6 1 . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 145 | . 12 2 5 32 25 15 1 . 53 Peak Tracking Total 13 | . 4 2 5 5 5 7 1 . 13 Tactical Retreats 4 | . 1 . . . 2 . . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Fac Traps Triggered 7 | . . . . 6 . . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 6 | . . . . 6 . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Fac Machines Disabled 14 | . . . 1 7 2 2 . . 2 Max in Single Turn 1 | . . . 1 1 1 1 . . 1 Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Fac Machines Accessed 26 | . . . 2 9 4 4 . . 7 Terminals 17 | . . . 1 7 4 2 . . 3 Fabricators 3 | . . . . . . . . . 3 Repair Stations 4 | . . . . 2 . 1 . . 1 Recycling Units 1 | . . . . . . 1 . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 87 | . . . 6 28 14 10 . . 29 Successful 45 | . . . 4 17 5 5 . . 14 Failed 42 | . . . 2 11 9 5 . . 15 Catastrophic 3 | . . . . . . 1 . . 2 Database Lockouts . | . . . . . . . . . . Manual 40 | . . . 4 15 10 2 . . 9 Terminals 60 | . . . 4 23 14 5 . . 14 Fabricators 9 | . . . . . . . . . 9 Repair Stations 14 | . . . . 5 . 3 . . 6 Recycling Units 2 | . . . . . . 2 . . . Scanalyzers 2 | . . . 2 . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 15 | . . . . 8 2 1 . . 4 Robot Analysis 3 | . . . . 1 . 1 . . 1 Prototype ID Bank 3 | . . . . 1 . . . . 2 Open Door 2 | . . . . 2 . . . . . Alert Level 2 | . . . . 1 1 . . . . Unreport Threat 1 | . . . . 1 . . . . . Locate Traps 2 | . . . . 1 1 . . . . Reprogram Traps 1 | . . . . 1 . . . . . Recall Investigation 1 | . . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . . . . 2 Network Status 2 | . . . . . . . . . 2 Repair Station Hacks 11 | . . . . 5 . 2 . . 4 Scan Component 5 | . . . . 2 . 1 . . 2 Repair 5 | . . . . 2 . 1 . . 2 Refit 1 | . . . . 1 . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . Report Inventory 1 | . . . . . . 1 . . . Scanalyzer 2 | . . . 2 . . . . . . Insert Component 1 | . . . 1 . . . . . . Analyze 1 | . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 14 | . . . 2 4 3 1 . . 4 Terminals 12 | . . . 2 4 3 1 . . 2 Botnet 11 | . . . 1 4 3 1 . . 2 Disrupt 1 | . . . 1 . . . . . . Fabricators 2 | . . . . . . . . . 2 Fabnet 2 | . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . 1 Used 1 | . . . . . . . . . 1 Hacking Detections 23 | . . . 2 6 4 4 . . 7 Full Trace Events 11 | . . . 1 1 3 2 . . 4 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 5 | . . . . 2 . 1 . . 2 Time 134 | . . . . 77 . 16 . . 41 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Jun Mat Min Mat Sto Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Fac Total Allies 3 | . . . . 2 . . . . 1 Largest Group 2 | . . . . 2 . . . . 1 Highest-Rated Group 115 | . . . . 115 . . . . 29 Highest-Rated Ally 100 | . . . . 100 . . . . 29 Total Orders 2 | . . . . . . . . . 2 ROAM 1 | . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . 1 Ally Attacks 29 | . . . . 17 . . . . 12 Total Damage 596 | . . . . 466 . . . . 130 Kills 12 | . . . . 10 . . . . 2 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Fac Robot Analysis Total 3 | . . . . 1 . 1 . . 1 Derelict Logs Recovered 3 | . . 2 . . . . . 1 . Drone Launches 4 | . . . . . . . . . 4 Drone Recoveries 2 | . . . . . . . . . 2 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Fac Turns Passed 6987 | . 291 546 136 2246 701 613 438 84 1932 Spaces Moved 3384 | 1 142 340 97 1031 288 305 234 49 897 Core 32 | . . . . . . . . . 32 Treads 1932 | . . . . 191 288 305 234 49 865 Legs 1314 | 1 142 340 40 791 . . . . . Wheels . | . . . . . . . . . . Hover 106 | . . . 57 49 . . . . . Flight . | . . . . . . . . . . Fastest Speed 48 | 120 120 120 48 112 160 170 170 170 50 Average Speed 159 | 120 121 149 86 163 162 170 170 170 163 Slowest Speed 450 | 120 190 190 270 330 170 170 170 170 450 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 34 | 2 32 94 9 92 29 10 48 5 20 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . Unknown Exits Taken 8 | 1 1 1 1 . 1 1 1 1 . Scrap Searched 3 | . . 2 . . . . . 1 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 236 | . . 12 14 12 26 172 . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 236 | . . 12 14 12 26 172 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Fac Total 4368 | . 190 365 134 1421 399 362 261 49 1187 Wait 294 | . 3 1 6 113 10 16 10 . 135 Move 3375 | . 141 339 96 1030 287 304 233 48 897 Hop . | . . . . . . . . . . Pick Up 83 | . 5 5 4 39 9 4 . . 17 Fast Attach 45 | . 2 1 5 21 2 1 . 1 12 Attach 31 | . 1 . 3 2 4 3 6 . 12 Detach 9 | . . . 2 3 . . . . 4 Swap 59 | . . 4 3 16 9 8 . . 19 Drop 91 | . 2 3 6 45 12 5 . . 18 Fire 262 | . 35 11 8 75 46 21 3 . 63 Melee 49 | . . . . 29 20 . . . . Ram 1 | . . . 1 . . . . . . Kick 3 | . 1 1 . 1 . . . . . Crush 12 | . . . . . . . 9 . 3 Escape Stasis 47 | . . . . 47 . . . . . Rewire 7 | . . . . . . . . . 7 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Mat / *Sto) -9/Storage (discovered 2 exits: *Mat / [*Rec]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 9) 292 | -10/Materials | Entered Mines 301 | -10/Mines | Build established: Mutant 402 | -10/Mines | Learned 2 Materials zone layouts 795 | -10/Mines | Discovered new exit (range 16) 838 | -10/Mines | Entered Materials 838 | -9/Materials | Evolved 2 slots: Propulsion x2 839 | -9/Materials | Identified exit to Materials 929 | -9/Materials | Discovered new exit (range 5) 974 | -9/Materials | Entered Storage 1380 | -9/Storage | Used back door to open Recycling access 1380 | -9/Storage | Discovered new exit (range 4) 1815 | -9/Storage | Core integrity fell below 50% 1845 | -9/Storage | Lost 6 parts (5n1w) 1985 | -9/Storage | Met 01-MTF 2297 | -9/Storage | Repaired Lrg. Storage Unit 3080 | -9/Storage | Repaired Imp. Medium Laser 3103 | -9/Storage | Discovered exit to Materials (range 16) 3220 | -9/Storage | Entered Materials 3220 | -8/Materials | Accompanied by 1 ally (01-MTF) 3220 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3225 | -8/Materials | 01-MTF left 3427 | -8/Materials | Destroyed 7 combat bots 3657 | -8/Materials | Lost 4 parts (1n1u2w) 3688 | -8/Materials | Discovered new exit (range 15) 3921 | -8/Materials | Entered Factory 3921 | -7/Factory | Evolved 2 slots: Utility x2 4000 | -7/Factory | Repaired Hrd. Light Armor Plating 4282 | -7/Factory | Discovered new exit (range 7) 4318 | -7/Factory | Build established: Tank 4521 | -7/Factory | Lost 6 parts (3u3w) 4534 | -7/Factory | Entered Lower Caves 4713 | -7/Lower Caves | Encountered a Warlord checkpoint 4941 | -7/Lower Caves | Discovered new exit (range 15) 4970 | -7/Lower Caves | Build established: Gunner 4972 | -7/Lower Caves | Entered another Lower Caves area 5022 | -7/Lower Caves | Discovered new exit (range 9) 5045 | -7/Lower Caves | Learned location of 1 exit from Factory 5056 | -7/Lower Caves | Entered Factory 5056 | -6/Factory | Evolved 2 slots: Utility x2 5057 | -6/Factory | Identified exit to Lower Caves 5480 | -6/Factory | Spotted B-75 Beast 5653 | -6/Factory | Destroyed B-75 Beast 5740 | -6/Factory | Garrison activated, responded to threat 5822 | -6/Factory | Destroyed 9 combat bots 6432 | -6/Factory | Repaired Arm. Treads 6469 | -6/Factory | Repaired Gatling Laser 6921 | -6/Factory | Cargo convoy interrupted 6943 | -6/Factory | Core integrity fell below 50% 6945 | -6/Factory | Released all parts (5) 6949 | -6/Factory | Core integrity fell below 20% 6976 | -6/Factory | Lost 15 parts (1p4n3u7w) 6988 | -6/Factory | Self-destructed Last Messages --------------- 06945_ Released Imp. Targeting Computer. 06945_ Released Adv. Targeting Computer. 06946_ K-01 Serf collects debris. 06947_ U-05 Engineer lays Concrete. 06947_ Penetrated by Slug. 06948_ U-05 Engineer lays Concrete. 06948_ Slug penetrates H-66 Slayer. 06948_ Penetrated by Slug. 06949_ Acquired 5 matter. 06949_ U-05 Engineer lays Concrete. 06957_ Acquired 52 matter. 06960_ Acquired Hvy. Plasma Cannon. 06963_ Acquired Hpw. Shock Rifle. 06967_ Acquired Hvy. Plasma Cannon. 06977_ Drone released from Drone Bay. 06978_ Slug penetrates Wall. 06978_ Slug penetrates X-72 Disruptor. 06980_ Drone retrieved by Drone Bay. 06983_ Slug penetrates Drone. 06983_ Drone destroyed. Map ----- +----------------------------------------------------+ | ##### # #???? | | %+ # #???? | | ##### # """ %%% %% %% " "#???? | | #???# + """ %"% %"% """ # """ ?????? | | ###???# # "%" %"" """ """ #??""???????? | | #?????# # % #???????????? | | #?????# # % ! #???????????? | | ?????# ###+#### ########???????????? | | ?????########### % ## #??????????????????? | | #??????????????#!% ## #??????????????????? | | ###??????????????# ## #??????????????????? | | ?????????????????# ## %x #??????????????????? | | ???????????????####+##### #??????????????????? | | ???????????????# #??????????????????? | | ???????????????# #######x#######??????????????? | | ???????????????# ## #??????????????? | | ???????????????# ## #??????????????? | | ???????????????# ## #??????????????? | | ???????????????# ## % #??????????????? | | ???????????????#+##+## #??????????????? | | ???????????????# # #??????????????? | | ???????????????# # #??????????????? | | ???????????????# # #??????????????? | | ?????????####### !! # !] #??????????????? | | ?????????# # !! # ! #??????????????? | | ?????????# # ! # @] #??????????????? | | ?????????# + # #??????????????? | | ?????????# # """ ##############??????????????? | | ?????????? # """ #???????????????????????????? | | ??????????# ## """ #???????????????????????????? | | ??????????# ## #???????????????????????????? | | ??????????# ## #???????????????????????????? | | ??????????# ^####+#######???????????????????????? | | ?????????## ## #???#???????????????????? | | ?????????# # "" #??? ???????????????????? | | ?????????# # """ #??# #??????????????????? | | ?????????# + """ F" #??# #??????????????????? | | ?????????# # """ """ #??# #??????????????????? | | ?????????# % # """ "" #??# #??????????????????? | | ?????????### ### #??# ########+#######???? | | ???????????# #?#! #??# ## #???? | | ???????????# #?###########??# ## # # | | ############ #?############## ## """ + | | # #?# + + """ # # | | # ### """ """" #### """ % #???? | | """""""" # + ""R" """" #??# #??#? | | # # "" " """" #??#+############## ## | | """""""" # # """" #??# ############ | | #% # #??# | | """""""" # + """" """" #??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 20 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Power Amplification 20 Armor Coverage 375 Evasion (%) 55 Targeting Accuracy 22 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PiercingArmoredShifter Manual? 0 Play Time 00:42:44 Cumulative 451.9 hours Start 2023.07.14 @ 10:52:52 End 2023.07.14 @ 11:34:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 346 Rogue 127 Adventurer 76 Explorer 143 Win Type - Total 22 Types 19/0/2/0/0/0/0/1/0 Lore% 67 Gallery% 87 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 25386d6b-f5cc-4615-adb4-4b76b646a12c