Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.17 @ 16:36:27 Player: Buyo Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (33) 165 Value Destroyed (778) 778 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (337) 337 TOTAL SCORE: 4840 Bonus ------- Follower Combat Kills 37 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 140/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Weight Redist. System Advanced Targeting Computer Improved Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Advanced Weight Redist. System Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Gravmag System Xenon Bombardment Thruster > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Advanced Targeting Computer Improved Utility Shielding Tractor Beam > --- WEAPON ----------- Autogun Heavy Missile Launcher > --- INVENTORY -------- Light Deuterium Engine Armored Treads Advanced Weight Redist. System [Rating: 28] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Treads Armored Treads Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Field Laser Ballistic Gun Light Assault Rifle Launcher Heavy Missile Launcher Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 2 2 . . . . Power 1 | . . . . 1 . . . . . Propulsion 2 | . . . 1 1 . . . . . Utility 3 | . . . 1 . 2 . . . . Weapon . | . . . . . . . . . . Parts Attached 40 | 7 4 1 9 8 3 6 . . 2 Power 6 | 1 . . 3 1 . . . . 1 Engine 5 | 1 . . 2 1 . . . . 1 Core 1 | . . . 1 . . . . . . Reactor . | . . . . . . . . . . Propulsion 12 | 2 3 1 1 1 1 2 . . 1 Treads 1 | . . . . . . . . . 1 Leg . | . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . Hover 7 | . 3 1 1 1 . 1 . . . Flight 2 | . . . . . 1 1 . . . Utility 12 | 2 . . 4 3 2 1 . . . Device 5 | 1 . . 2 2 . . . . . Storage 1 | 1 . . . . . . . . . Processor 1 | . . . . . 1 . . . . Hackware . | . . . . . . . . . . Protection 5 | . . . 2 1 1 1 . . . Artifact . | . . . . . . . . . . Weapon 10 | 2 1 . 1 3 . 3 . . . Energy Gun 1 | . . . . 1 . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 3 | 2 . . . . . 1 . . . Ballistic Cannon . | . . . . . . . . . . Launcher 6 | . 1 . 1 2 . 2 . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . Parts Lost 13 | . . . . 5 2 2 . . 4 Power 1 | . . . . . . . . . 1 Propulsion 6 | . . . . 3 1 1 . . 1 Utility 3 | . . . . 1 . 1 . . 1 Weapon 3 | . . . . 1 1 . . . 1 Highest Loss Streak 4 | . . . . 2 2 2 . . 4 To Critical Strikes . | . . . . . . . . . . Average Backups 6 | 3 5 8 7 6 6 6 4 4 2 Power 1 | . 1 1 1 1 2 1 1 1 . Propulsion 1 | 2 3 4 1 . . 1 1 1 . Utility 2 | . . 1 3 4 2 3 1 1 1 Weapon 1 | . 1 2 1 . 1 1 1 1 . Tool/Special . | . . . . . . . . . . Unused Backups 11 | 2 1 . 7 . . . . . 1 Power 1 | . . . 1 . . . . . . Propulsion 5 | 2 1 . 2 . . . . . . Utility 4 | . . . 3 . . . . . 1 Weapon 1 | . . . 1 . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 70 | . 100 100 99 81 44 41 69 69 44 Engine 8 | . 14 14 11 6 7 7 7 7 3 Core 1 | . . . . 5 . . . . . Wheel 1 | . 22 . . . . . . . . Hover 15 | . 5 28 33 28 2 3 7 7 2 Flight 1 | . . . . . . 3 7 7 3 Device 10 | . 14 14 13 7 7 7 15 15 10 Storage 8 | . 14 14 11 9 7 7 7 7 3 Processor 3 | . . . . . 7 7 7 7 7 Protection 5 | . . . 8 8 6 . 7 7 7 Ballistic Gun 10 | . 26 28 21 9 2 . 7 7 2 Launcher 1 | . 1 . . 2 . 2 . . . Peak Build Rating 28 | 7 10 10 19 24 19 25 25 25 28 Average Rating 16 | 4 7 10 16 19 15 16 25 25 16 On Entrance 14 | . 7 10 10 17 11 19 25 25 25 Avg Prop Armor Cover (%) 8 | . . . . . . 11 7 7 7 Naked Turns . | . . . . . . . . . . Heaviest Build 26 | 11 11 11 20 26 14 17 16 16 16 Greatest Support 27 | 26 26 14 21 27 16 18 16 16 16 Greatest Overweight (x) 1 | . 1 . . 1 1 . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 6 Most Carried 8 | 7 8 8 8 8 8 7 4 4 4 Average Carried 6 | 3 6 8 7 6 6 6 4 4 2 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 5 8 8 8 7 7 4 4 4 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Matter Collected 888 | 278 23 63 142 38 87 243 13 . 1 Remotely 294 | 100 23 63 94 . . . 13 . 1 Salvage Created 532 | 86 41 . 121 87 . 30 . . 167 Parts 45 | 3 8 . 9 14 . 4 . . 7 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . 1 . . 3 Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 27 | . 6 . 2 8 . 4 . . 7 Guns 2 | . . . 2 . . . . . . AOE 25 | . 6 . . 8 . 4 . . 7 Classes Destroyed 8 | 1 3 . 2 1 . . . . 1 Worker 1 | . 1 . . . . . . . . Builder 3 | . 2 . . 1 . . . . . Recycler 1 | 1 . . . . . . . . . Watcher 1 | . . . 1 . . . . . . Swarmer 20 | . 6 . . 6 . 4 . . 4 Grunt 3 | . . . . 2 . . . . 1 Duelist 2 | . . . . . . . . . 2 Sentry 2 | . . . 2 . . . . . . Best Kill Streak 9 | 1 9 . 1 5 . 4 . . 7 Combat Bots Only 7 | . 6 . 1 4 . 4 . . 7 Max Kills in Single Turn 4 | 1 4 . 1 2 . 2 . . 3 Gunslinging . | . . . . . . . . . . Exploded 4 | . 4 . . 2 . 2 . . 3 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Hostile Shots Fired 332 | . 15 . 8 100 . 35 1 . 173 Missed 143 | . 6 . 5 36 . 12 1 . 83 Hits 189 | . 9 . 3 64 . 23 . . 90 Melee 1 | . . . . . . . . . 1 Projectile 188 | . 9 . 3 64 . 23 . . 89 Critical Strikes 9 | . . . 1 6 . . . . 2 Damage Taken 2423 | . 141 . 47 845 47 476 . . 867 Core 862 | . 32 . 12 118 . 182 . . 518 Absorbed by Shields 226 | . . . 18 208 . . . . . Redirected to Shielding 53 | . . . . . . . . . 53 Core Remaining (%) 90 | 100 . 87 97 78 . . . . . Volleys Fired 64 | 4 5 . 8 29 . 8 1 . 9 Largest 2 | 2 2 . 2 2 . 1 1 . 2 Hottest 83 | 40 40 . 56 83 . 39 23 . 62 Shots Fired 90 | 8 8 . 16 39 . 8 1 . 10 Gun 60 | 8 6 . 14 30 . . 1 . 1 Cannon . | . . . . . . . . . . Launcher 30 | . 2 . 2 9 . 8 . . 9 Special . | . . . . . . . . . . Kinetic 50 | 8 6 . 14 20 . . 1 . 1 Thermal 10 | . . . . 10 . . . . . Explosive 28 | . 2 . . 9 . 8 . . 9 Electromagnetic 2 | . . . 2 . . . . . . Robot Hit Streak 8 | 2 1 . 8 8 . 3 . . 3 Robot Miss Streak 3 | 2 3 . 1 3 . . 1 . 2 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 46 | 5 2 . 14 19 . 3 . . 3 Core Hits 54 | 2 9 . 8 18 . 3 . . 14 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 1 | . . . . 1 . . . . . Burn 1 | . . . . 1 . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3011 | 39 614 . 139 1016 . 469 . . 734 Guns 304 | 39 13 . 91 161 . . . . . Cannons . | . . . . . . . . . . Explosions 2692 | . 601 . 48 840 . 469 . . 734 Melee . | . . . . . . . . . . Ramming 15 | . . . . 15 . . . . . Kinetic 236 | 39 13 . 91 93 . . . . . Thermal 330 | . 262 . . 68 . . . . . Explosive 2382 | . 339 . . 840 . 469 . . 734 Electromagnetic 48 | . . . 48 . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 304 | . 167 . . 29 . 82 . . 26 Projectiles . | . . . . . . . . . . Explosions 304 | . 167 . . 29 . 82 . . 26 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 249 | . 65 . 20 31 . 133 . . . Shots 8 | . 2 . 2 1 . 3 . . . Rammed 2 | . . . . 2 . . . . . Targets Rammed 2 | . . . . 2 . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 424 | . . . 32 424 . . . . 12 Average Temperature 179 | . . . 13 212 . . . . 6 Received Heat Transfer 476 | . 6 . 20 183 . . . . 267 Effects 4 | . . . . 4 . . . . . Shutdowns 3 | . . . . 3 . . . . . Short Circuit 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 372 | . 150 . . 222 . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Maximum Alert Level 1 | . 1 . . 1 . . . . . Low Security (%) 89 | 100 73 100 100 68 100 . . . . Level 1 10 | . 26 . . 31 . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 332 | 5 248 92 74 332 146 . . . . Initial 146 | . . 92 8 22 146 . . . . Average 70 | . 69 57 33 123 79 . . . . Influence Increases 1318 | 5 248 . 164 463 2 105 60 . 271 Destroy 0b10 Robot/C 560 | . 120 . 40 160 . 80 . . 160 Destroy 0b10 Robot/NC 35 | 5 15 . 5 5 . . . . 5 Destroy Leader 82 | . 20 . 22 20 . 10 . . 10 Allied During Kill 6 | . . . . . . . . . 6 Successful Hack 9 | . . . 7 . 2 . . . . Disable Machine 105 | . 75 . 15 15 . . . . . Destroy Structure 101 | . 18 . . 83 . . . . . Partial Spotted 30 | . . . 30 . . . . . . Lose Combat Pursuer 390 | . . . 45 180 . 15 60 . 90 Influence Decreases 1157 | 5 10 216 132 195 306 123 20 40 110 Entered New Map 416 | . . 146 14 32 176 8 . 40 . Time Decay 601 | 5 10 70 118 123 110 95 20 . 50 Lost Part 120 | . . . . 40 20 20 . . 40 Lost Ally 20 | . . . . . . . . . 20 Squads Dispatched 5 | . 1 . 1 1 2 . . . . Investigation 2 | . . . 1 . 1 . . . . Extermination 1 | . . . . . 1 . . . . Reinforcement 2 | . 1 . . 1 . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Distress Signals 3 | . 1 . . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 71 | . 9 . 6 31 1 5 3 . 16 Peak Tracking Total 17 | . 7 . 3 17 1 4 3 . 12 Tactical Retreats 12 | . . . 2 5 . 1 1 . 3 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Traps Triggered 2 | . . . . 1 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Machines Disabled 7 | . 5 . 1 1 . . . . . Max in Single Turn 5 | . 5 . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Machines Accessed 9 | . 1 . 2 1 1 . . 4 . Terminals 3 | . . . 2 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . Total Hacks 43 | . 1 . 6 3 3 . . 30 . Successful 37 | . 1 . 2 3 1 . . 30 . Failed 5 | . . . 4 . 1 . . . . Catastrophic 1 | . . . 1 . . . . . . Database Lockouts 1 | . . . . . 1 . . . . Manual . | . . . . . . . . . . Terminals 9 | . . . 6 3 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 35 | . . . 2 3 . . . 30 . Record 12 | . . . . 1 . . . 11 . Part Schematic 12 | . . . . . . . . 12 . Robot Schematic 4 | . . . . . . . . 4 . Prototype ID Bank 4 | . . . 1 . . . . 3 . Branch Access Points 1 | . . . 1 . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . Hauler Manifests 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . Retrieve Study 1 | . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 3 | . . . 2 . 1 . . . . Full Trace Events 2 | . . . 1 . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . 12 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . 96 Total Orders . | . . . . . . . . . . Ally Attacks 6 | . . . . . . . . . 6 Total Damage 143 | . . . . . . . . . 143 Kills 2 | . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Active Infowar (turns) . | . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 1 1 . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Turns Passed 1780 | 96 88 156 267 323 239 297 121 45 148 Spaces Moved 2668 | 78 79 261 334 362 321 562 297 109 265 Core 434 | 9 . . . . 116 167 . . 142 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 124 | 69 55 . . . . . . . . Hover 1270 | . 24 261 334 362 159 130 . . . Flight 840 | . . . . . 46 265 297 109 123 Fastest Speed 40 | 50 56 56 52 48 40 40 40 40 40 Average Speed 54 | 85 80 56 52 64 71 47 40 40 45 Slowest Speed 120 | 90 120 56 52 116 100 60 40 40 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . . . 1 . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 39 | 5 25 49 31 45 9 65 57 75 33 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . 1 . 1 . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . 2 . . . 2 . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 256 | . 26 . . 111 . 66 . . 53 Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 256 | . 26 . . 111 . 66 . . 53 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Total 2893 | 98 95 269 416 416 330 581 296 109 283 Wait 52 | 1 1 8 36 1 1 2 . 1 1 Move 2657 | 77 78 260 333 361 320 561 294 108 265 Hop 1 | . . . . . . . 1 . . Pick Up 31 | 7 3 . 12 4 4 1 . . . Fast Attach 18 | 7 2 . 2 4 1 2 . . . Attach 15 | . . . 1 4 2 5 . . 3 Detach 4 | . . . . 2 . 1 . . 1 Swap 15 | . 3 1 9 2 . . . . . Drop 34 | 2 3 . 15 7 2 1 . . 4 Fire 64 | 4 5 . 8 29 . 8 1 . 9 Melee . | . . . . . . . . . . Ram 2 | . . . . 2 . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Discovered new exit (range 12) 185 | -10/Materials | Entered Mines 193 | -10/Mines | Discovered new exit (range 5) 198 | -10/Mines | Discovered new exit (range 11) 206 | -10/Mines | Met a Derelict bent on vengeance 304 | -10/Mines | Build established: Mutant 341 | -10/Mines | Entered Materials 341 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 557 | -9/Materials | Identified exit to Mines 566 | -9/Materials | Discovered new exit (range 3) 608 | -9/Materials | Entered another Materials area 608 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 910 | -8/Materials | Discovered new exit (range 16) 931 | -8/Materials | Entered Factory 931 | -7/Factory | Evolved 2 slots: Utility x2 1095 | -7/Factory | Discovered new exit (range 5) 1160 | -7/Factory | Central database locked down 1170 | -7/Factory | Entered Lower Caves 1399 | -7/Lower Caves | Discovered new exit (range 13) 1411 | -7/Lower Caves | Encountered a Warlord checkpoint 1467 | -7/Lower Caves | Entered another Lower Caves area 1556 | -7/Lower Caves | Learned Factory terminal intel 1583 | -7/Lower Caves | Discovered new exit (range 13) 1588 | -7/Lower Caves | Entered Data Miner 1588 | -7/Data Miner | Discovered new exit (range 6) 1596 | -7/Data Miner | Met Data Miner 1608 | -7/Data Miner | Learned location of Section 7 (-3) 1608 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1618 | -7/Data Miner | Received God Mode back door access code from Data Miner 1633 | -7/Data Miner | Entered Proximity Caves 1637 | -6/Proximity Caves | Spotted B-75 Beast 1659 | -6/Proximity Caves | Learned Factory stockpile data 1678 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1710 | -6/Proximity Caves | Core integrity fell below 50% 1712 | -6/Proximity Caves | Destroyed 7 combat bots 1715 | -6/Proximity Caves | Escorted by Enhanced Grunt 1720 | -6/Proximity Caves | Core integrity fell below 20% 1723 | -6/Proximity Caves | Lost 4 parts (1p1n1u1w) 1724 | -6/Proximity Caves | Spotter reported a threat 1781 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 01685_ Autogun destroyed. 01687_ L-41 Fighter destroyed. 01687_ Gravmag System destroyed. 01689_ Lgt. Deuterium Engine destroyed. 01689_ S-27 Virus destroyed. 01691_ G-50 Soldier destroyed. 01692_ Tractor Beam destroyed. 01693_ Autogun fries itself beyond repair. 01703_ The unstable cave ceiling collapses. 01706_ Dropped Arm. Treads. 01707_ Dropped Xenon Bombardment Thruster+. 01707_ Dropped Lgt. Deuterium Engine. 01708_ Dropped Hvy. Missile Launcher. 01708_ Critical hit (Burn: +37). 01715_ Enhanced Grunt: "Protecting LRC-V3." 01716_ The unstable cave ceiling collapses. 01722_ N-01 Spotter is scanning... 01724_ N-01 Spotter sends a signal. 01724_ ALERT: Unidentified potential threat approaching Complex 0b10. 01726_ N-01 Spotter sends out distress signal. Map ----- +----------------------------------------------------+ | ######???# # # ##??#####?# ???# #????????? | | ##### #### ### ?????# #????????? | | ## ## #??????# #######??? | | ## #?# #??????# #### | | ## ##### ### #######" ## | | # ###### #### ## | | ### "##??# ## | | ## ########### ###???# ## | | ###### "### ##?????????# #?????# ## | | ###### #??## ######??????????# #????## | | #????## ##???????????????# #????# | | #??????# #????????????????# ####?# | | #??????# #???????????????## %#"### | | ##????## #?????????????## | | ##???#" b #???????????## | | ##### ##????????## ### | | ### ? ##?????## #?#" # | | ##?# ??? #?????# #?#" ## | | #### ###### #?##### ### #? | | ## ### # #? | | #####?? ## ##? | | " ######## ### # # # # #?? | | " " ## #?## # # ### | | "" " Y #??# # | | " """ ## #??# ## | | "" #### @#### # # | | " ##??## ## | | " " ###??## ### ### | | """""" ###### #### ##?? | | " ### ##?# #??? | | """ " ####??# ##???# | | " "" " #?????# ##??? | | " " "" ## ##????## ##?? # | | " " " "" ### ##????##=* #??## | | " " ??###?????#]= ##???? | | " #?????????# ## #????? | | ###?????????##############?####????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | ###############??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Utility Shielding 66 Evasion (%) 62 Targeting Accuracy 8 Recoil Reduction 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Arm. Leg | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Hyp. Mass Driver | -7/Data Miner | Free Robot Schematics ------------------ M-28 Smith | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Xenon Bombardment Thruster | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- The Oracle Challenges ------------ None Game ------ Seed AerolevHardenedEdition Manual? 0 Play Time 00:49:41 Cumulative 40.8 hours Start 2025.11.17 @ 15:38:07 End 2025.11.17 @ 16:36:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 30 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f0608689-5274-4658-bfcf-180c1879097c