Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.16 @ 01:22:08 Player: Lintence Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (320) 320 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1335 Bonus ------- None Cogmind --------- Core Integrity 351/400 Matter 30/300 Energy 160/160 System Corruption 0% Temperature Warm (186) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Visual Processing Unit Light Armor Plating > --- WEAPON (2) ------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY (10) --- Light Ion Engine Improved Ion Engine Improved Ion Engine Improved Hover Unit Improved EM Shotgun Medium Laser Assault Rifle Light Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Improved Ion Engine Improved Hover Unit Improved EM Shotgun Medium Laser Assault Rifle Light Assault Rifle Rocket Launcher [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Visual Processing Unit Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 18 | 6 7 5 Power 4 | 1 1 2 Engine 3 | 1 1 1 Core 1 | . . 1 Reactor . | . . . Propulsion 3 | 2 1 . Treads . | . . . Leg 3 | 2 1 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device . | . . . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 7 | 2 3 2 Energy Gun 5 | 1 2 2 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 1 | . . 1 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Backups 6 | 1 6 8 Power 1 | . 1 1 Propulsion . | . . 1 Utility . | . . . Weapon 4 | . 4 5 Tool/Special . | . . . Unused Backups 3 | . . 3 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 93 | . 96 89 Engine 12 | . 14 10 Leg 27 | . 28 26 Storage 12 | . 14 11 Processor 11 | . 11 11 Protection 2 | . . 7 Energy Gun 22 | . 23 21 Ballistic Gun 1 | . 2 . Peak Build Rating 17 | 6 13 17 Average Rating 11 | 4 11 14 On Entrance 6 | . 6 13 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 26 | 12 19 26 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 2 | 2 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 8 | 7 8 10 Most Carried 10 | 2 8 10 Average Carried 6 | 1 6 8 Final Capacity 10 | 8 10 10 Final Carried 9 | 2 8 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 276 | 206 10 60 Remotely . | . . . Salvage Created 425 | . 175 250 Parts 32 | . 9 23 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 14 | . 6 8 Guns 4 | . . 4 AOE 10 | . 6 4 Classes Destroyed 8 | . 5 3 Worker 1 | . 1 . Builder 1 | . . 1 Hauler 1 | . 1 . Recycler 1 | . 1 . Watcher 1 | . 1 . Swarmer 10 | . 6 4 Grunt 3 | . . 3 Sentry 1 | . . 1 Best Kill Streak 9 | . 9 5 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 4 | . 3 4 Gunslinging . | . . . Exploded 3 | . 2 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 66 | . 15 51 Missed 26 | . 6 20 Hits 40 | . 9 31 Projectile 40 | . 9 31 Damage Taken 515 | . 117 398 Core 64 | . 15 49 Absorbed by Shields . | . . . Core Remaining (%) 97 | 100 94 . Volleys Fired 21 | . 7 14 Largest 2 | . 2 2 Hottest 90 | . 90 90 Shots Fired 31 | . 8 23 Gun 20 | . 2 18 Cannon . | . . . Launcher 11 | . 6 5 Special . | . . . Kinetic . | . . . Thermal . | . . . Explosive 11 | . 6 5 Electromagnetic 20 | . 2 18 Robot Hit Streak 4 | . 2 4 Robot Miss Streak 3 | . 2 3 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 20 | . 4 16 Core Hits 28 | . 13 15 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1125 | . 578 547 Guns 275 | . 18 257 Cannons . | . . . Explosions 850 | . 560 290 Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal . | . . . Explosive 850 | . 560 290 Electromagnetic 275 | . 18 257 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 6 | . 6 . Projectiles . | . . . Explosions 6 | . 6 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 103 | . 46 57 Shots 4 | . 2 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 305 | . 30 305 Average Temperature 135 | . 18 148 Received Heat Transfer 144 | . . 144 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . . 1 Low Security (%) 94 | 100 100 81 Level 1 5 | . . 18 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 249 | . 196 249 Initial 65 | . . 65 Average 75 | . 62 126 Influence Increases 467 | . 213 254 Destroy 0b10 Robot/C 280 | . 120 160 Destroy 0b10 Robot/NC 25 | . 20 5 Destroy Leader 54 | . 24 30 Disable Machine 45 | . 15 30 Destroy Structure 63 | . 34 29 Influence Decreases 218 | . 57 161 Entered New Map 91 | . . 91 Time Decay 117 | . 57 60 Lost Part 10 | . . 10 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | . 9 9 Peak Tracking Total 4 | . 4 4 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 3 | . 1 2 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 3 . Successful 1 | . 1 . Failed 2 | . 2 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 348 | . 210 138 Optics 348 | . 210 138 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 439 | 51 250 138 Spaces Moved 276 | 32 181 63 Core 10 | 10 . . Treads . | . . . Legs 266 | 22 181 63 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 125 | 126 120 140 Slowest Speed 190 | 190 120 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 3 51 12 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 66 | . 37 29 Melee . | . . . Projectile . | . . . AOE 66 | . 37 29 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 329 | 39 203 87 Wait . | . . . Move 274 | 31 180 63 Hop . | . . . Pick Up 7 | 2 3 2 Fast Attach 10 | 6 3 1 Attach 2 | . . 2 Detach 2 | . 2 . Swap 11 | . 7 4 Drop 2 | . 1 1 Fire 21 | . 7 14 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Discovered new exit (range 12) 189 | -10/Materials | Discovered new exit (range 9) 266 | -10/Materials | Discovered new exit (range 18) 302 | -10/Materials | Entered another Materials area 302 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 317 | -9/Materials | Build established: Mutant 440 | -9/Materials | Self-destructed Last Messages --------------- 00419_ R-06 Scavenger collects Lgt. Assault Rifle. 00420_ U-05 Engineer builds a Wall. 00422_ K-01 Serf collects debris. 00422_ R-06 Scavenger collects Flight Unit. 00424_ U-05 Engineer lays Concrete. 00424_ G-34 Mercenary destroyed. 00424_ Switching to secondary target: G-34 Mercenary. 00425_ U-05 Engineer lays Concrete. 00426_ R-06 Scavenger collects Lgt. Ion Engine. 00427_ The unstable cave ceiling collapses. 00427_ U-05 Engineer lays Concrete. 00429_ K-01 Serf collects debris. 00430_ U-05 Engineer lays Concrete. 00430_ G-34 Mercenary destroyed. 00431_ U-05 Engineer lays Concrete. 00437_ K-01 Serf collects debris. 00437_ U-05 Engineer lays Concrete. 00440_ K-01 Serf collects debris. 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[ | | ????????# t | | ????????# | | ????????? #### # # ######+######### | | ????????? ??? ####??? ??????? | | ????????????# """ ""# #?????# #????? | | ????????????# """ T"# #?????# #????? | | ????????????# """ ""# """ #?????# #????? | | ??????????????? ??# """ """ #?????# #????? | | ???????????????"""???# """ Y" #?????# #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 246 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimissileTeslaDetonator Manual? 0 Play Time 00:07:38 Cumulative 84.5 hours Start 2026.02.16 @ 01:16:38 End 2026.02.16 @ 01:22:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 160 Rogue 160 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 35 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e31ecc1c-9f95-4490-a46b-99fa88479087