Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.27 @ 23:00:08 Player: Zeldest Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (132) 660 Value Destroyed (4965) 4965 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (357) 357 TOTAL SCORE: 10822 Bonus ------- High Alert Combat Kills 16 Follower Combat Kills 141 Entered Garrisons 200 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 24/100 System Corruption 42% Temperature Cool (0) Movement Hovering (60) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Improved Gravmag System > --- UTILITY (10) ----- Small Storage Unit Enhanced Optical Array Core Analyzer > --- WEAPON (3) ------- Improved Remote Datajack > --- INVENTORY (8) ---- Tesla Rifle Variable Charge Gun Improved Remote Datajack Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Antigrav System > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Advanced Terrain Scanner Improved Target Analyzer Transmission Jammer ECM Suite System Shield High-powered Tractor Beam > --- WEAPON ----------- Tesla Rifle Tesla Rifle KE Penetrator > --- INVENTORY -------- Micro Fission Core High-capacity Battery Improved Field Recycling Unit Heavy Laser Wave Gun Wave Gun Wave Gun Wave Gun Advanced Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon KE Penetrator Improved Remote Datajack Improved Remote Datajack Improved Remote Datajack [Rating: 76] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Medium Treads Treads Medium Treads Hover Unit Antigrav System Flight Unit Nuclear Pulse Array Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Improved Utility Shielding Weapon Heavy Particle Cannon Energy Gun Beamcaster Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Fac Low Low Fac Slots Evolved 10 | . . 2 . 2 2 . . 2 . . 2 Power 1 | . . . . . 1 . . . . . . Propulsion . | . . . . . . . . . . . . Utility 8 | . . 2 . 2 . . . 2 . . 2 Weapon 1 | . . . . . 1 . . . . . . Parts Attached 212 | 5 11 8 11 17 5 17 35 33 1 14 55 Power 31 | 1 1 . 3 2 1 5 5 6 . 2 5 Engine 6 | 1 1 . 3 . . . . . . . 1 Core 22 | . . . . 2 1 5 5 4 . 1 4 Reactor 3 | . . . . . . . . 2 . 1 . Propulsion 27 | 2 . . 3 3 . 4 4 3 . 2 6 Treads 21 | 2 . . 3 3 . 4 4 3 . 2 . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . 5 Flight 1 | . . . . . . . . . . . 1 Utility 82 | 1 4 4 4 6 . 3 13 16 . 5 26 Device 41 | . . . 3 2 . 1 9 7 . 4 15 Storage 11 | 1 3 2 . 1 . . 1 . . . 3 Processor 14 | . 1 2 1 . . 1 2 5 . . 2 Hackware 1 | . . . . . . . . . . . 1 Protection 15 | . . . . 3 . 1 1 4 . 1 5 Artifact . | . . . . . . . . . . . . Weapon 72 | 1 6 4 1 6 4 5 13 8 1 5 18 Energy Gun 17 | 1 2 1 . 1 . 1 3 1 . 1 6 Energy Cannon 21 | . 1 2 . 5 3 1 2 1 1 1 4 Ballistic Gun 15 | . 1 . . . . 2 5 3 . 2 2 Ballistic Cannon 6 | . . . . . . . 3 2 . 1 . Launcher 7 | . 2 1 1 . 1 1 . 1 . . . Special Weapon 6 | . . . . . . . . . . . 6 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 2 1 . . . 3 . . . Corrupted Parts 1 | . . . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . . . 1 Parts Lost 89 | . . 3 1 2 1 11 5 8 1 12 45 Power 11 | . . 1 . . . 2 . . . 1 7 Propulsion 12 | . . . 1 1 . 3 . . 1 2 4 Utility 40 | . . 1 . 1 . 2 3 6 . 3 24 Weapon 26 | . . 1 . . 1 4 2 2 . 6 10 Highest Loss Streak 13 | . . 2 1 2 1 9 4 5 1 9 13 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 91 | . 94 96 88 98 99 91 99 98 99 89 74 Engine 1 | . 14 9 . 1 . . . . . . 1 Core 8 | . . . . 7 15 13 15 7 6 6 6 Reactor 1 | . . . . . . . . 5 6 5 1 Treads 12 | . 28 22 21 17 15 12 15 13 12 8 1 Device 16 | . . . 10 11 7 6 17 14 20 29 19 Storage 7 | . 14 11 11 12 7 7 8 6 6 6 5 Processor 15 | . 10 30 22 18 15 18 13 18 20 15 9 Protection 5 | . . . . 11 15 10 4 11 6 . 5 Energy Gun 2 | . 14 9 . . . 2 2 . . 1 5 Energy Cannon 6 | . 1 10 19 16 22 13 1 3 6 3 1 Ballistic Gun 5 | . 6 . . . . 3 14 4 . 4 3 Ballistic Cannon 2 | . . . . . . . 3 9 13 4 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 119 | 12 28 50 55 67 76 74 93 113 94 94 119 Greatest Support 58 | 40 40 40 40 43 43 43 56 56 56 58 28 Greatest Overweight (x) 36 | . . 1 2 1 1 22 1 2 3 18 36 Average Overweight (x) 1 | . . . 1 1 1 1 1 1 1 1 4 Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 9 19 20 20 20 20 20 20 20 20 15 Most Carried 20 | 5 10 10 19 20 17 16 20 20 15 17 16 Average Carried 13 | 2 6 8 14 18 15 13 17 16 14 13 8 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 8 Final Carried 20 | 3 8 9 19 18 15 13 20 13 15 11 3 Class Distribution -------------------- 22% | Mutant 17% | Gunner 12% | Scavenger-Mutant 12% | Scavenger-Tank 10% | Tank 9% | Infiltrator-Mutant 6% | Scavenger-Gunner 3% | Scavenger-Skirmisher 3% | Infiltrator-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Gunner | -7/Factory Tank | -6/Factory Gunner | -6/Lower Caves Infiltrator-Mutant | -6/Lower Caves Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Fac Low Low Fac Matter Collected 4252 | 235 109 142 169 252 62 233 823 818 158 515 736 Remotely 1047 | . . . . . . . 603 325 . . 119 Salvage Created 4853 | . 305 147 366 661 95 325 863 807 99 322 863 Parts 258 | . 33 8 24 24 8 19 47 35 10 11 39 Haulers Intercepted 3 | . 1 1 1 . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . 10 11 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Fac Low Low Fac Combat Hostiles Destroyed 112 | . 8 5 9 11 3 9 23 15 8 7 14 Guns 33 | . 1 . . . . 3 16 3 . 3 7 Cannons 59 | . . 4 5 7 1 6 7 12 8 4 5 AOE 18 | . 7 1 4 2 2 . . . . . 2 Classes Destroyed 11 | . 6 1 . . 1 . 2 . . 1 . Worker 5 | . 2 . . 1 . . . 1 . . 1 Builder 5 | . 3 . 1 . . . . . . . 1 Hauler 3 | . 1 1 1 . . . . . . . . Recycler 3 | . . . . . . . 1 2 . . . Watcher 4 | . 1 . 1 1 . . 1 . . . . Swarmer 41 | . 6 4 2 . 2 6 9 4 8 . . Grunt 41 | . 2 . 5 9 . . 7 8 . 4 6 Brawler 2 | . . . . . . . . . . 1 1 Sentry 10 | . . 1 2 2 . 2 . 1 . . 2 Hunter 6 | . . . . . 1 1 2 . . 2 . Programmer 12 | . . . . . . . 5 2 . . 5 Best Kill Streak 6 | . 4 2 3 4 3 4 4 6 4 3 3 Combat Bots Only 4 | . 3 2 2 3 3 4 3 4 4 3 2 Max Kills in Single Turn 3 | . 3 1 2 2 1 1 1 1 1 1 3 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . 2 1 2 2 1 . . . . . 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Fac Low Low Fac Hostile Shots Fired 1103 | . 18 36 32 55 28 155 205 138 45 80 311 Missed 287 | . 7 10 12 16 9 54 59 29 6 14 71 Damage Taken 13511 | . 220 363 337 723 278 965 2001 2225 586 1106 4707 Core 2326 | . 22 91 55 89 18 196 184 506 47 112 1006 Absorbed by Shields 466 | . . . . . . 5 181 . . . 280 Redirected to Shielding 203 | . . . . . . 94 . . . . 109 Ignored by Resistances 63 | . . . . . . . . 6 . . 57 Core Remaining (%) 66 | 100 91 . 63 83 . . 43 . . 21 . Volleys Fired 363 | . 28 21 23 36 8 22 57 56 11 23 78 Largest 3 | . 2 2 2 2 3 3 3 3 3 3 3 Hottest 294 | . 70 128 128 143 211 211 176 176 186 186 294 Shots Fired 806 | . 45 41 42 72 21 51 172 143 34 51 134 Gun 349 | . 32 14 . . . 10 142 34 . 13 104 Cannon 427 | . 4 24 40 72 18 40 30 109 34 38 18 Launcher 18 | . 9 3 2 . 3 1 . . . . . Special 12 | . . . . . . . . . . . 12 Kinetic 362 | . 8 . . . . 5 135 105 23 35 51 Thermal 307 | . 11 24 40 58 14 45 3 37 11 16 48 Explosive 18 | . 9 3 2 . 3 1 . . . . . Electromagnetic 107 | . 17 14 . 14 4 . 34 1 . . 23 Robot Hit Streak 20 | . 5 11 16 13 4 4 7 12 4 8 20 Robot Miss Streak 11 | . 2 3 3 3 3 7 11 4 3 6 5 Penetration Max 1 | . . . . . . . . 1 . . 1 Secondary Targets 2 | . . . . . . . 1 . . . 1 Max Gunslinging Chain 1 | . . . . . . . 1 . . . 1 Shots Hit Robots 498 | . 17 31 30 54 10 23 109 84 13 35 92 Core Hits 275 | . 16 9 15 20 4 16 96 32 6 27 34 Critical Kills 2 | . . . 1 1 . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . 2 . . 1 Critical Strikes 19 | . . . 1 1 . . 1 9 3 2 2 Burn 1 | . . . . . . . . . . . 1 Meltdown 2 | . . . 1 1 . . . . . . . Destroy 3 | . . . . . . . . 2 . . 1 Blast 13 | . . . . . . . 1 7 3 2 . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 12214 | . 643 767 774 1458 407 456 2073 2149 451 819 2217 Guns 3966 | . 164 118 . . . 64 1569 537 . 156 1358 Cannons 6491 | . . 442 546 1289 187 362 503 1606 451 663 442 Explosions 1744 | . 479 207 228 169 220 30 . . . . 411 Melee . | . . . . . . . . . . . . Ramming 13 | . . . . . . . 1 6 . . 6 Kinetic 5083 | . 53 . . . . 19 1703 1591 422 547 748 Thermal 4761 | . 111 442 546 1120 132 407 86 531 29 272 1085 Explosive 1341 | . 368 207 228 . 220 30 . . . . 288 Electromagnetic 1016 | . 111 118 . 338 55 . 283 21 . . 90 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 42 | . 3 . . . . . 3 1 1 2 42 Average Corruption 9 | . 2 . . . . . 2 1 1 1 23 Corruption Purged 5 | . . . . . . . 3 . . 2 . Corruption Blocked 3 | . . . . . . . 3 . . . . Effects 117 | . 3 . . . . . 19 . 9 5 81 Message Errors 29 | . . . . . . . 7 . 4 2 16 Matter Fused 20 | . 2 . . . . . 4 . 1 1 12 Heat Flow Errors 15 | . . . . . . . 1 . . 1 13 Energy Discharges 16 | . . . . . . . 1 . 1 . 14 Parts Rejected 2 | . . . . . . . . . . . 2 Parts Fused 2 | . . . . . . . . . . . 2 Data Loss (minor) 13 | . . . . . . . 2 . . 1 10 Data Loss (major) 6 | . . . . . . . 2 . . . 4 Misfires 7 | . 1 . . . . . 1 . 1 . 4 Alerts 4 | . . . . . . . 1 . 2 . 1 Weapon Failures 3 | . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . Overflow Damage 95 | . 4 14 . 45 2 . 7 5 13 . 5 Projectiles 47 | . . . . 17 . . 7 5 13 . 5 Explosions 48 | . 4 14 . 28 2 . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 29 | . . . . . . . 5 12 8 4 . Impact . | . . . . . . . . . . . . Kinetic 27 | . . . . . . . 5 12 6 4 . Secondary 2 | . . . . . . . . . 2 . . Self-Inflicted Damage 415 | . 121 59 45 121 . . . . . . 69 Shots 11 | . 4 2 2 2 . . . . . . 1 Rammed 14 | . . . . . . . 1 1 . . 12 Targets Rammed 14 | . . . . . . . 1 1 . . 12 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 753 | . 110 313 346 368 439 344 414 652 . 181 753 Average Temperature 146 | . 35 128 124 147 233 118 120 192 . 41 178 Received Heat Transfer 2568 | . 30 78 108 306 . 138 393 816 . 129 570 Effects 69 | . . . 1 2 5 . 5 28 . . 28 Shutdowns 23 | . . . . 1 2 . 3 9 . . 8 Energy Bleed 6 | . . . . . . . . . . . 6 Interference 13 | . . . 1 . 1 . 1 5 . . 5 Matter Decay 8 | . . . . 1 1 . . 5 . . 1 Short Circuit 5 | . . . . . . . 1 2 . . 2 Damage (minor) 5 | . . . . . 1 . . 2 . . 2 Damage (major) 6 | . . . . . . . . 2 . . 4 Damage (core) 3 | . . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . 1 1 . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . Parts Melted 18 | . . 4 3 5 . 1 . . . 1 4 Heat Transferred 7438 | . 100 814 1073 1654 222 692 111 777 37 333 1625 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . 2 . . 1 . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Fac Low Low Fac Peak Influence 429 | . 209 274 239 250 274 384 296 352 . . 429 Initial 201 | . . 76 31 100 113 191 201 127 . . . Average 142 | . 150 161 78 81 165 304 157 182 . . 105 Maximum Alert Level 2 | . 1 1 1 1 1 1 1 1 . . 2 Low Security (%) 67 | 100 65 76 93 90 66 8 65 55 . . 70 Level 1 29 | . 34 23 6 9 33 91 34 44 . . 17 Level 2 3 | . . . . . . . . . . . 12 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 27 | . 1 2 1 2 3 . 7 6 . . 5 Investigation 2 | . . . . 1 1 . . . . . . Extermination 11 | . . . . . . . 5 2 . . 4 Reinforcement 12 | . 1 2 1 1 . . 2 4 . . 1 Assault . | . . . . . . . . . . . . Garrison 2 | . . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Fac Low Low Fac Distress Signals 8 | . 3 4 . 1 . . . . . . . Communications Jammed 8 | . . . . . . . . 8 . . . Distress Signals 8 | . . . . . . . . 8 . . . Times Spotted 205 | . 13 13 15 19 5 13 40 30 11 12 34 Peak Tracking Total 8 | . 4 7 5 4 3 4 4 5 4 3 8 Tactical Retreats 24 | . 1 2 . . . 1 4 7 2 5 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Fac Low Low Fac Traps Triggered 8 | . 2 . . . . 3 3 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Fac Low Low Fac Machines Disabled 24 | . 2 . 2 2 . . 2 1 . . 15 Max in Single Turn 6 | . 1 . 1 2 . . 1 1 . . 6 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Fac Low Low Fac Machines Accessed 10 | . 1 1 1 1 2 . . . 2 . 2 Terminals 3 | . 1 . 1 . . . . . . . 1 Fabricators 2 | . . . . . 1 . . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Total Hacks 26 | . 2 1 1 5 7 . . . 5 . 5 Successful 22 | . 2 1 1 4 5 . . . 5 . 4 Failed 4 | . . . . 1 2 . . . . . 1 Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 5 | . 2 . 1 . . . . . . . 2 Fabricators 8 | . . . . . 5 . . . . . 3 Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . Scanalyzers 5 | . . . . 5 . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . Terminal Hacks 10 | . 2 . 1 . . . . . 5 . 2 Record 7 | . 1 . . . . . . . 4 . 2 Open Door 2 | . . . 1 . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . . . . Fabricator Hacks 6 | . . . . . 4 . . . . . 2 Network Status 2 | . . . . . 1 . . . . . 1 Load Schematic 2 | . . . . . 1 . . . . . 1 Build 2 | . . . . . 2 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . . Scanalyzer 4 | . . . . 4 . . . . . . . Insert Component 2 | . . . . 2 . . . . . . . Analyze 2 | . . . . 2 . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 7 | . 1 1 . 1 2 . . . . . 2 Full Trace Events 2 | . . . . 1 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 2 | . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . Time 116 | . . . . . 116 . . . . . . Total Robot Build Rating 6 | . . . . . 6 . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . Parts Built 1 | . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . Time 99 | . . . . . 99 . . . . . . Total Part Build Rating 2 | . . . . . 2 . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac Gar Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Fac Low Low Fac Total Allies 2 | . . . . . 2 . . . . . . Largest Group 2 | . . . . . 2 1 . . . . . Highest-Rated Group 42 | . . . . . 42 21 . . . . . Highest-Rated Ally 21 | . . . . . 21 21 . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 28 | . . . . . 21 7 . . . . . Total Damage 422 | . . . . . 311 111 . . . . . Kills 5 | . . . . . 3 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 . Drone Launches 6 | . . . 4 2 . . . . . . . Drone Recoveries 2 | . . . . 2 . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Fac Low Low Fac Turns Passed 14584 | 68 558 403 716 1486 386 829 3019 1349 873 1975 2922 Spaces Moved 4746 | 47 283 133 254 530 85 261 1042 429 333 654 695 Core 93 | 17 . . . . . 11 . . . 2 63 Treads 4240 | 30 283 133 254 530 85 250 1042 429 333 652 219 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 356 | . . . . . . . . . . . 356 Flight 57 | . . . . . . . . . . . 57 Fastest Speed 50 | 50 160 160 240 240 240 240 225 240 240 240 50 Average Speed 259 | 120 160 216 241 240 240 270 237 252 251 285 355 Slowest Speed 1850 | 160 160 240 320 240 240 1150 240 320 400 950 1850 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 34 | 4 47 20 49 37 2 39 32 19 61 92 17 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . . 1 . . Known Exits Taken 5 | . 1 1 1 1 1 . . . . . . Unknown Exits Taken 5 | 1 . . . . . . 1 1 1 1 . Scrap Searched 4 | . . . . . . . . . 1 3 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 300 | . 55 11 16 62 7 1 5 20 11 11 101 Melee . | . . . . . . . . . . . . Projectile 62 | . . . . 10 . 1 5 20 11 11 4 AOE 238 | . 55 11 16 52 7 . . . . . 97 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Fac Low Low Fac Total 6252 | 59 345 206 313 674 249 340 1467 580 346 718 955 Wait 634 | . 4 39 8 68 149 20 257 25 . 17 47 Move 4736 | 46 282 132 253 529 85 260 1041 428 332 653 695 Hop . | . . . . . . . . . . . . Pick Up 192 | 8 13 5 16 13 1 11 45 22 2 8 48 Fast Attach 8 | . . . . 1 . . . . . . 7 Attach 112 | 5 3 3 3 5 3 11 6 13 . 12 48 Detach 8 | . 1 . . . . . . . . . 7 Swap 92 | . 8 5 8 11 2 6 29 20 1 2 . Drop 82 | . 6 1 2 11 1 2 31 15 . . 13 Fire 363 | . 28 21 23 36 8 22 57 56 11 23 78 Melee . | . . . . . . . . . . . . Ram 11 | . . . . . . . . . . . 11 Kick . | . . . . . . . . . . . . Crush 3 | . . . . . . . 1 1 . . 1 Escape Stasis 6 | . . . . . . 6 . . . . . Rewire 5 | . . . . . . 2 . . . 3 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -9/Storage -8/Materials -7/Factory -7/Garrison -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Dat]) -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 16) 241 | -10/Materials | Identified exit to Mines 318 | -10/Materials | Build established: Mutant 571 | -10/Materials | Discovered new exit (range 12) 614 | -10/Materials | Identified exit to Materials 627 | -10/Materials | Entered another Materials area 627 | -9/Materials | Evolved 2 slots: Utility x2 973 | -9/Materials | Discovered new exit (range 4) 1023 | -9/Materials | Identified exit to Storage 1030 | -9/Materials | Entered Storage 1736 | -9/Storage | Discovered new exit (range 5) 1743 | -9/Storage | Identified exit to Materials 1746 | -9/Storage | Entered Materials 1746 | -8/Materials | Evolved 2 slots: Utility x2 1844 | -8/Materials | Build established: Scavenger-Mutant 3191 | -8/Materials | Discovered new exit (range 14) 3220 | -8/Materials | Identified exit to Factory 3232 | -8/Materials | Entered Factory 3232 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3372 | -7/Factory | Fabricated H-55 Commando (x2) 3456 | -7/Factory | Garrison activated, responded to threat 3537 | -7/Factory | Build established: Scavenger-Tank 3539 | -7/Factory | Fabricated Adv. Beam Cannon? 3618 | -7/Factory | Identified exit to Garrison 3618 | -7/Factory | Entered Garrison 3618 | -7/Garrison | Accompanied by 1 ally 3944 | -7/Garrison | Triggered checkpoint 3960 | -7/Garrison | Triggered checkpoint 3980 | -7/Garrison | Triggered checkpoint 4043 | -7/Garrison | Lost 9 parts (1p3n2u3w) 4274 | -7/Garrison | Triggered checkpoint 4426 | -7/Garrison | Discovered new exit (range 10) 4445 | -7/Garrison | Identified exit to Factory 4447 | -7/Garrison | Entered Factory 4449 | -7/Factory | Build established: Scavenger-Gunner 5129 | -7/Factory | Build established: Scavenger-Tank 5801 | -7/Factory | Lost 4 parts (3u1w) 6165 | -7/Factory | Build established: Scavenger-Skirmisher 6485 | -7/Factory | Build established: Gunner 6768 | -7/Factory | Core integrity fell below 50% 7447 | -7/Factory | Discovered new exit (range 5) 7466 | -7/Factory | Entered another Factory area 7466 | -6/Factory | Evolved 2 slots: Utility x2 7765 | -6/Factory | Build established: Tank 8354 | -6/Factory | Lost 5 parts (3u2w) 8664 | -6/Factory | Core integrity fell below 50% 8796 | -6/Factory | Discovered new exit (range 8) 8815 | -6/Factory | Entered Lower Caves 9038 | -6/Lower Caves | Build established: Gunner 9320 | -6/Lower Caves | Learned location of 1 exit from Research 9320 | -6/Lower Caves | Learned 8 Research zone layouts 9447 | -6/Lower Caves | Discovered new exit (range 21) 9688 | -6/Lower Caves | Entered another Lower Caves area 9889 | -6/Lower Caves | Learned Factory emergency access door positions 10159 | -6/Lower Caves | Build established: Mutant 10380 | -6/Lower Caves | Discovered new exit (range 6) 10452 | -6/Lower Caves | Encountered a Warlord checkpoint 10708 | -6/Lower Caves | Build established: Infiltrator-Skirmisher 10927 | -6/Lower Caves | Lost 9 parts (1p2n1u5w) 11176 | -6/Lower Caves | Build established: Infiltrator-Mutant 11487 | -6/Lower Caves | Discovered new exit (range 19) 11663 | -6/Lower Caves | Entered Factory 11663 | -5/Factory | Evolved 2 slots: Utility x2 11876 | -5/Factory | Lost 4 parts (4u) 12194 | -5/Factory | Build established: Tank 12367 | -5/Factory | Lost 3 parts (2u1w) 12673 | -5/Factory | Lost 10 parts (2p1n5u2w) 12888 | -5/Factory | Build established: Infiltrator-Mutant 13433 | -5/Factory | System corruption reached 10% 13543 | -5/Factory | System corruption reached 30% 13545 | -5/Factory | Lost 13 parts (3p2n5u3w) 13557 | -5/Factory | Core integrity fell below 50% 13622 | -5/Factory | Lost 3 parts (3u) 13722 | -5/Factory | Core integrity fell below 20% 13814 | -5/Factory | Lost 3 parts (1n2w) 13991 | -5/Factory | Build established: Mutant 14585 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 14549_ K-01 Serf cleans the Terminal. 14561_ Terminal disabled. 14561_ K-01 Serf collects debris. 14562_ C-30 ARC bursts open, deploying its payload. 14562_ S-27 Virus unfolds itself. 14562_ System Shield destroyed. 14562_ K-01 Serf collects debris. 14564_ P-70 Sage resets S-27 Virus, system corruption cleaned. 14564_ K-01 Serf collects debris. 14566_ Imp. Plasma Cutter destroyed. 14568_ HQW HO:3 LDE4Z4EHSXABDWS 14583_ System corrupted: Energy discharge (-4). Map ----- +----------------------------------------------------+ | ##????????????# """ !! % """ ????????????? | | ??????????????#^ "R !!! """ """?????????? | | ??????????????# """ !!! ???????? | | ??????????????# """ !! ???????? | | ??????????????# ???????? | | ??????????????# ???????? | | ??????????????# ##############????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# " "" #?????????????????????? | | ??????????????# ""T"" #?????????????????????? | | ??????????????# """ #?????????????????????? | | ??????????????# p #?????????????????????? | | ??????????????#= s #?????????????????????? | | ??????????????#########s#####????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????+ s #????????????????????? | | ??????????????????# !! 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""" #????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????# ! #????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????#######/###????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ???????????????????????+ #??????????????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???+???????????????????????+??+??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 33 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Jamming Range 14 Corruption Block 8 Armor Coverage 675 Resistance: KI 30 Resistance: TH 25 Propulsion Shielding 66 Utility Shielding 66 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 2 Kinecelleration 30 Defensive Hacking 10 Item Schematics ----------------- Adv. Beam Cannon | -8/Materials | Scanalyzed Drone Bay | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ H-55 Commando | x2 | -7/Factory | Preloaded Adv. Beam Cannon | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish Challenges ------------ None Game ------ Seed FortressMomentumTorch Manual? 0 Play Time 02:04:38 Cumulative 31.2 hours Start 2024.05.27 @ 20:51:05 End 2024.05.27 @ 23:00:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 30 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c0b26d6c-a25b-4a7c-935f-c7dcafaef11e