Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.13 @ 12:25:21 Player: tokkot Result: Destroyed by X-67 Chaingunner with Minigun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (69) 345 Value Destroyed (2497) 2497 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (544) 544 TOTAL SCORE: 6086 Bonus ------- High Alert Combat Kills 44 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 146/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Nuclear Core Aluminum Leg Aluminum Leg Improved Power Shielding Improved Medium Armor Plating Gauss Rifle Flak Cannon Flak Cannon [Rating: 40] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Protection Utility Shielding Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . . 1 . Propulsion 2 | . . . 1 1 . . Utility 2 | . . . 1 . 1 . Weapon 1 | . . . . 1 . . Parts Attached 72 | 6 3 2 15 38 2 6 Power 17 | 1 1 1 3 6 1 4 Engine 7 | 1 1 1 3 1 . . Core 10 | . . . . 5 1 4 Reactor . | . . . . . . . Propulsion 24 | 2 . 1 6 15 . . Treads . | . . . . . . . Leg 24 | 2 . 1 6 15 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | 1 1 . 3 3 1 . Device 4 | . . . 2 2 . . Storage 1 | 1 . . . . . . Processor 3 | . 1 . . 1 1 . Hackware . | . . . . . . . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 22 | 2 1 . 3 14 . 2 Energy Gun 6 | 1 1 . 2 2 . . Energy Cannon 3 | . . . . 3 . . Ballistic Gun 6 | 1 . . 1 3 . 1 Ballistic Cannon 6 | . . . . 5 . 1 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 29 | . . . 3 3 . 23 Power 9 | . . . 2 . . 7 Propulsion 7 | . . . . 1 . 6 Utility 3 | . . . . . . 3 Weapon 10 | . . . 1 2 . 7 Highest Loss Streak 13 | . . . 2 2 . 13 To Critical Strikes . | . . . . . . . Average Backups 7 | 1 5 7 7 7 6 4 Power 1 | . 1 1 . 1 1 1 Propulsion 2 | . 1 3 3 1 2 1 Utility 1 | . 2 1 1 2 . . Weapon 2 | . 1 1 1 2 3 2 Tool/Special . | . . . . . . . Unused Backups 13 | . 1 3 . 8 . 1 Power 3 | . . . . 2 . 1 Propulsion 1 | . . . . 1 . . Utility 6 | . 1 2 . 3 . . Weapon 3 | . . 1 . 2 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 96 | . 90 100 91 99 95 88 Engine 6 | . 14 14 11 1 . . Core 4 | . . . . 6 13 12 Leg 32 | . 28 28 33 35 30 26 Device 6 | . . . 7 9 7 4 Storage 10 | . 14 14 11 9 7 6 Processor 7 | . 5 14 3 5 11 14 Protection 2 | . . . 3 3 . . Energy Gun 7 | . 14 14 11 2 . . Energy Cannon 3 | . . . . 7 . 3 Ballistic Gun 9 | . 14 14 11 7 . . Ballistic Cannon 4 | . . . . 8 15 12 Peak Build Rating 40 | 6 8 9 18 40 39 39 Average Rating 20 | 3 6 8 14 30 35 32 On Entrance 14 | . 6 8 9 12 33 36 Naked Turns . | . . . . . . . Heaviest Build 40 | 11 14 14 21 37 31 40 Greatest Support 80 | 20 20 20 30 80 62 62 Greatest Overweight (x) 3 | 3 . . . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 7 Most Carried 8 | 2 8 8 8 8 8 8 Average Carried 7 | 1 5 7 7 7 6 5 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 2 8 8 8 8 6 1 Class Distribution -------------------- 47% | Mutant 20% | Skirmisher 12% | Scavenger-Tank 11% | Scavenger-Mutant 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Matter Collected 1886 | 260 231 120 263 1005 . 7 Remotely . | . . . . . . . Salvage Created 2615 | . 186 131 652 1608 . 38 Parts 139 | . 10 12 41 75 . 1 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 2 | . . . 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Combat Hostiles Destroyed 63 | . 3 8 17 34 . 1 Guns 41 | . 3 8 17 13 . . Cannons 22 | . . . . 21 . 1 Classes Destroyed 10 | . 2 1 1 5 . 1 Hauler 1 | . . . . 1 . . Recycler 1 | . 1 . . . . . Watcher 4 | . . . . 4 . . Swarmer 12 | . . 8 4 . . . Grunt 36 | . 3 . 9 24 . . Brawler 1 | . . . . 1 . . Duelist 1 | . . . . 1 . . Sentry 9 | . . . 4 5 . . Specialist 1 | . . . . . . 1 Hunter 3 | . . . . 3 . . Best Kill Streak 8 | . 3 3 8 6 . 1 Combat Bots Only 8 | . 2 3 8 6 . 1 Max Kills in Single Turn 2 | . 1 1 2 2 . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Hostile Shots Fired 485 | . 20 26 115 151 . 173 Missed 150 | . 7 5 40 34 . 64 Hits 335 | . 13 21 75 117 . 109 Projectile 335 | . 13 21 75 117 . 109 Critical Strikes 10 | . . . 1 3 . 6 Damage Taken 5484 | . 138 173 1007 1740 . 2426 Core 1156 | . 41 43 147 222 . 703 Absorbed by Shields . | . . . . . . . Redirected to Shielding 25 | . . . 12 13 . . Regen/Repaired (Parts) 46 | . . . 46 . . . Core Remaining (%) 72 | 100 . 66 63 59 . . Volleys Fired 167 | . 19 16 44 82 . 6 Largest 3 | . 2 2 2 3 . 3 Hottest 195 | . 60 70 76 195 . 142 Shots Fired 401 | . 37 32 88 228 . 16 Gun 254 | . 37 32 88 96 . 1 Cannon 147 | . . . . 132 . 15 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 222 | . 19 16 44 131 . 12 Thermal 179 | . 18 16 44 97 . 4 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 11 | . 7 6 11 11 . 4 Robot Miss Streak 9 | . 2 2 3 9 . 3 Penetration Max . | . . . . . . . Secondary Targets 5 | . . 1 2 2 . . Max Gunslinging Chain 1 | . . 1 1 1 . . Shots Hit Robots 264 | . 24 17 63 149 . 11 Core Hits 158 | . 7 8 31 107 . 5 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 7 | . . 3 2 1 . 1 Burn 6 | . . 3 2 1 . . Smash 1 | . . . . . . 1 Melee Attacks 9 | . . . . 6 . 3 Impact 9 | . . . . 6 . 3 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4737 | . 280 216 842 3041 . 358 Guns 2166 | . 280 216 792 860 . 18 Cannons 2332 | . . . . 2105 . 227 Explosions . | . . . . . . . Melee 171 | . . . . 58 . 113 Ramming 68 | . . . 50 18 . . Kinetic 2332 | . 171 63 415 1521 . 162 Thermal 2166 | . 109 153 377 1444 . 83 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 171 | . . . . 58 . 113 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . 3 . . . Average Corruption 2 | . . . 2 . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . 1 . . . Message Errors 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 115 | . . . . 55 . 60 Projectiles 22 | . . . . 22 . . Explosions . | . . . . . . . Melee 93 | . . . . 33 . 60 Knockbacks 29 | . . . . 22 . 7 Impact 2 | . . . . 1 . 1 Kinetic 24 | . . . . 18 . 6 Secondary 3 | . . . . 3 . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 15 | . . 1 8 6 . . Kicked 15 | . . 1 8 6 . . Crushed . | . . . . . . . Highest Temperature 566 | . 60 81 52 566 . 21 Average Temperature 74 | . 33 32 20 104 . 11 Received Heat Transfer 1611 | . 78 . 408 801 . 324 Effects 7 | . . . . 7 . . Shutdowns 1 | . . . . 1 . . Energy Bleed 3 | . . . . 3 . . Interference 3 | . . . . 3 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 2 | . . . . 1 . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . 2 2 . . . Heat Transferred 4446 | . 250 666 1199 2220 . 111 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Maximum Alert Level 2 | . . . . 2 . . Low Security (%) 82 | 100 100 100 100 59 100 100 Level 1 9 | . . . . 22 . . Level 2 7 | . . . . 17 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 462 | . 45 75 171 462 193 148 Initial 193 | . . 5 . 42 193 133 Average 131 | . 12 23 98 216 188 114 Influence Increases 1798 | . 92 209 442 968 7 80 Destroy 0b10 Robot/C 1260 | . 60 160 340 680 . 20 Destroy 0b10 Robot/NC 30 | . 5 . . 25 . . Destroy Leader 280 | . 20 30 70 160 . . Allied During Kill 4 | . . 4 . . . . Successful Hack 26 | . 7 . . 12 7 . Disable Machine 15 | . . . . 15 . . Destroy Structure 33 | . . . 2 31 . . Lose Combat Pursuer 150 | . . 15 30 45 . 60 Influence Decreases 1798 | . 77 224 342 641 244 270 Entered New Map 359 | . . 10 . 58 234 57 Time Decay 1166 | . 77 214 312 553 10 . Lost Part 273 | . . . 30 30 . 213 Squads Dispatched 12 | . 2 . 1 6 . 3 Investigation 3 | . 1 . . 2 . . Extermination . | . . . . . . . Reinforcement 9 | . 1 . 1 4 . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 2 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Distress Signals 7 | . . . 2 5 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 112 | . 3 9 30 48 . 22 Peak Tracking Total 15 | . 2 3 10 6 . 15 Tactical Retreats 9 | . . 1 2 3 . 3 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Traps Triggered 8 | . . . 2 6 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Machines Disabled 1 | . . . . 1 . . Max in Single Turn 1 | . . . . 1 . . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Machines Accessed 17 | . 1 . 7 7 2 . Terminals 12 | . 1 . 6 3 2 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units 1 | . . . . 1 . . Scanalyzers 2 | . . . 1 1 . . Garrison Access 1 | . . . . 1 . . Total Hacks 37 | . 1 . 18 15 3 . Successful 22 | . 1 . 7 12 2 . Failed 15 | . . . 11 3 1 . Catastrophic 3 | . . . 2 1 . . Database Lockouts . | . . . . . . . Manual 3 | . . . 2 1 . . Terminals 21 | . 1 . 12 5 3 . Fabricators . | . . . . . . . Repair Stations 2 | . . . . 2 . . Recycling Units 4 | . . . . 4 . . Scanalyzers 9 | . . . 6 3 . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 9 | . 1 . 2 4 2 . Record 4 | . . . 2 1 1 . Open DSF 1 | . . . . . 1 . Branch Access Points 2 | . 1 . . 1 . . Alert Level 1 | . . . . 1 . . Zone Layout 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . 1 . . Scan Component 1 | . . . . 1 . . Recycling Unit Hacks 3 | . . . . 3 . . Process 2 | . . . . 2 . . Retrieve Components 1 | . . . . 1 . . Scanalyzer 8 | . . . 5 3 . . Insert Component 4 | . . . 3 1 . . Analyze 4 | . . . 2 2 . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . . . 5 6 1 . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . 2 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 18 | . . . . 18 . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . . 2 1 . . Part Schematics Acquired 3 | . . . 2 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 . . . . Highest-Rated Group 31 | . . 31 . . . . Highest-Rated Ally 31 | . . 31 . . . . Total Orders . | . . . . . . . Ally Attacks 8 | . . 8 . . . . Total Damage 83 | . . 83 . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Active Infowar (turns) 2019 | . 100 629 251 848 38 153 Optics 980 | . 100 629 251 . . . Sensors 1039 | . . . . 848 38 153 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Turns Passed 3664 | 66 269 629 835 1607 38 220 Spaces Moved 2169 | 52 165 441 496 838 29 148 Core 34 | 28 . . . . . 6 Treads . | . . . . . . . Legs 2135 | 24 165 441 496 838 29 142 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 117 115 50 Average Speed 120 | 105 120 120 120 123 115 112 Slowest Speed 200 | 200 120 120 120 130 117 117 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 3 29 85 55 64 1 74 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . 1 . . 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . Scrap Searched 3 | . . 3 . . . . Spaces Dug 4 | . . . . 4 . . Terrain Destroyed 27 | . . . . 27 . . Melee 4 | . . . . 4 . . Projectile 23 | . . . . 23 . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Total 2870 | 60 199 509 652 1237 32 181 Wait 309 | . 4 43 63 195 . 4 Move 2163 | 51 164 440 495 837 28 148 Hop . | . . . . . . . Pick Up 55 | 3 7 3 12 25 . 5 Fast Attach 14 | 5 1 . . 6 . 2 Attach 31 | 1 . . 8 10 2 10 Detach 3 | . . . 3 . . . Swap 51 | . 2 2 9 33 2 3 Drop 53 | . 2 4 10 37 . . Fire 167 | . 19 16 44 82 . 6 Melee 9 | . . . . 6 . 3 Ram . | . . . . . . . Kick 15 | . . 1 8 6 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 50 | -11/Scrapyard | Discovered new exit (range 13) 67 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Met a group of wandering Federalists 75 | -10/Materials | Identified exit to Mines 281 | -10/Materials | Lost 3 allies 316 | -10/Materials | Build established: Mutant 336 | -10/Materials | Entered Mines 346 | -10/Mines | Met a Derelict bent on vengeance 356 | -10/Mines | Learned 4 Materials zone layouts 567 | -10/Mines | Discovered new exit (range 6) 570 | -10/Mines | Received a Mining Laser from a helpful Derelict 659 | -10/Mines | Learned Materials stockpile data 663 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 666 | -10/Mines | Found Scrap Suit 845 | -10/Mines | Found a hidden stash of uninstalled traps 965 | -10/Mines | Entered Materials 965 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 966 | -9/Materials | Identified exit to Mines 1248 | -9/Materials | Destroyed 8 combat bots 1695 | -9/Materials | Build established: Scavenger-Mutant 1718 | -9/Materials | Discovered new exit (range 11) 1800 | -9/Materials | Entered another Materials area 1800 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2112 | -8/Materials | Build established: Scavenger-Tank 2172 | -8/Materials | Discovered new exit (range 10) 2484 | -8/Materials | Identified exit to Factory 2836 | -8/Materials | Build established: Skirmisher 3407 | -8/Materials | Entered Factory 3407 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3445 | -7/Factory | Identified exit to DSF 3445 | -7/Factory | Entered DSF 3472 | -7/DSF | Additional patrols routed to DSF 3635 | -7/DSF | Lost 9 parts (2p3n1u3w) 3641 | -7/DSF | Discovered new exit (range 16) 3655 | -7/DSF | Core integrity fell below 50% 3661 | -7/DSF | Core integrity fell below 20% 3665 | -7/DSF | Destroyed by X-67 Chaingunner with Minigun Last Messages --------------- effect. 03650_ G-50 Soldier knocked back. 03651_ Imp. Titanium Leg destroyed. 03651_ VSS Leg destroyed. 03651_ Knocked back. 03652_ Adv. Targeting Computer destroyed. 03652_ Nuclear Core destroyed. 03652_ Critical hit (Burn: +37). 03657_ G-50 Soldier misfires. 03658_ Slug penetrates X-67 Chaingunner. 03661_ Slug penetrates Wall. 03661_ Critical hit (Burn: +37). 03661_ Hvy. Flail destroyed. 03662_ C-30 ARC bursts open, deploying its payload. 03662_ G-50 Soldier unfolds itself. 03662_ G-47 Trooper unfolds itself. 03662_ Lgt. Nuclear Core destroyed. 03663_ X-62 Marksman destroyed. 03665_ Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???##??????????????????????????????????????? | | ???""#?????????????????????????????????????? | | ???#"#?????????????????????????????????????? | | ####"##???????#########????????????????????? | | #"""""######### !!########???""????????? | | #"""""## # # !!# ! #!!##"""""#??????? | | #"" g % gx!x= g%<""#??????? | | """ ^^ g x =g@ ggggg"""??????? | | #"" ## # ### ###!!!#!!## ""#??????? | | ### ### # ### ###!!!#??#?????????????? | | ?## ########## //#####????????????????? | | ?# #??????# % //#????????????????????? | | ?#* #??????# ! H//#????????????????????? | | ?## ###??????###%! ###????????????????????? | | ?# #???????!!! !??????????????????????? | | ?# #??????#!! !??????????????????????? | | ?# #??????#!! !!?????????????????????? | | ### ######???### ##?????????????????????? | | #] #? #?!!#?# % ##?==??????????????????? | | #]] ## #!!! # ##=???????????????????? | | # ????????????????????? | | # ????????????????????? | | # % ?????????????????????? | | #!! ##]]]#!!!## ??????????????????????? | | #!! #?]]]#?!!### #??????????????????????? | | ### ######???## ###????????????????????? | | ?# #??????#!! [[#????????????????????? | | ?# #??????#!! [[#????????????????????? | | ?# #??????#!! [[#????????????????????? | | ?## ###??????# ###????????????????????? | | ?# #??????# % !!#????????????????????? | | ?# #??????# !!#????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Item Schematics ----------------- Utility Shielding | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Flak Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AccelerationProjectileClaw Manual? 0 Play Time 01:47:48 Cumulative 16.5 hours Start 2025.09.09 @ 21:14:10 End 2025.09.13 @ 12:25:21 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 14 Achievement% 15 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b0143f91-1985-47bb-9d40-df618c27ae06