Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.19 @ 23:06:43 Player: SlyFyer Result: Destroyed by as-33478 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (622) 622 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (5) 5 TOTAL SCORE: 1142 Bonus ------- Follower Combat Kills 50 Friendly Fire -45 Cogmind --------- Core Integrity 0/250 Matter 111/300 Energy 100/100 System Corruption 0% Temperature Cool (17) Movement Treading (240) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Light Cannon Light Cannon > --- INVENTORY (15) --- Ion Engine High-capacity Matter Pod (179) High-capacity Matter Pod (0) Targeting Computer Tractor Beam Light Cannon Light Cannon Hammer Signal Generator Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- EM Pulse Gun EM Pulse Gun > --- INVENTORY -------- Ion Engine Light Treads Light Treads Targeting Computer Light Armor Plating Tractor Beam Light Cannon Light Cannon Grenade Launcher Hammer [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 22 | 6 7 9 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads 4 | 2 . 2 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device 1 | . 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 13 | 2 5 6 Energy Gun 4 | 2 2 . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon 6 | . 2 4 Launcher 3 | . 1 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 1 7 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 3 | . 1 2 Highest Loss Streak 7 | . 1 7 To Critical Strikes . | . . . Average Slot Usage (%) 95 | . 98 88 Engine 12 | . 14 8 Treads 26 | . 28 22 Device 11 | . 13 8 Storage 14 | . 14 14 Protection 1 | . . 4 Energy Gun 16 | . 23 . Ballistic Cannon 10 | . 3 27 Naked Turns . | . . . Heaviest Build 32 | 14 32 32 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | 1 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 11 | 7 10 15 Most Carried 15 | 5 15 15 Average Carried 10 | 2 9 12 Final Capacity 15 | 8 15 15 Final Carried 15 | 3 15 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 645 | 98 262 285 Remotely . | . . . Salvage Created 846 | . 486 360 Parts 51 | . 31 20 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 26 | . 9 17 Guns 6 | . 6 . Cannons 8 | . . 8 AOE 11 | . 2 9 Classes Destroyed 9 | . 4 5 Worker 1 | . . 1 Hauler 2 | . 2 . Recycler 1 | . . 1 Mechanic 1 | . . 1 Watcher 2 | . 2 . Swarmer 3 | . 3 . Grunt 12 | . 6 6 Demolisher 1 | . . 1 Assembled 10 | . . 10 Best Kill Streak 7 | . 3 7 Combat Bots Only 7 | . 3 7 Max Kills in Single Turn 4 | . 2 4 Gunslinging 1 | . 1 . Exploded 4 | . 2 4 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 119 | . 39 80 Missed 34 | . 11 23 Damage Taken 1498 | . 308 1190 Core 257 | . 26 231 Absorbed by Shields . | . . . Ignored by Resistances 387 | . 93 294 Regen/Repaired (Parts) 38 | . 38 . Core Remaining (%) 100 | 100 . . Volleys Fired 53 | . 24 29 Largest 2 | . 2 2 Hottest 80 | . 80 70 Shots Fired 104 | . 48 56 Gun 47 | . 47 . Cannon 50 | . . 50 Launcher 7 | . 1 6 Special . | . . . Kinetic 50 | . . 50 Thermal . | . . . Explosive 7 | . 1 6 Electromagnetic 47 | . 47 . Robot Hit Streak 16 | . 9 16 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 71 | . 34 37 Core Hits 58 | . 18 40 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1967 | . 563 1404 Guns 468 | . 468 . Cannons 539 | . . 539 Explosions 960 | . 95 865 Melee . | . . . Ramming . | . . . Kinetic 539 | . . 539 Thermal 23 | . 23 . Explosive 937 | . 72 865 Electromagnetic 468 | . 468 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 9 | . . 9 Projectiles 1 | . . 1 Explosions 8 | . . 8 Melee . | . . . Knockbacks 7 | . . 7 Impact . | . . . Kinetic 7 | . . 7 Secondary . | . . . Self-Inflicted Damage 91 | . . 91 Shots 3 | . . 3 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 196 | . 192 196 Average Temperature 52 | . 64 39 Received Heat Transfer 416 | . 204 212 Siege Activations . | . . . Robots Corrupted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Fried 2 | . 2 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | . 50 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 223 | . 169 223 Initial . | . . . Average 56 | . 38 109 Maximum Alert Level 1 | . . 1 Low Security (%) 91 | 100 100 67 Level 1 8 | . . 32 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault 1 | . . 1 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 39 | . 11 28 Peak Tracking Total 11 | . 3 11 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful 2 | . 2 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 1 | . . 1 Largest Group 1 | . . 1 Highest-Rated Group 31 | . . 31 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 17 | . . 17 Total Damage 170 | . . 170 Kills 2 | . . 2 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2053 | 65 1416 572 Spaces Moved 1036 | 42 733 261 Core 15 | 15 . . Treads 1021 | 27 733 261 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 163 | 124 160 180 Slowest Speed 240 | 160 160 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 40 | 4 64 53 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 60 | . 14 46 Melee . | . . . Projectile 2 | . . 2 AOE 58 | . 14 44 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1288 | 54 929 305 Wait 146 | . 142 4 Move 1034 | 41 732 261 Hop . | . . . Pick Up 25 | 7 17 1 Fast Attach 6 | 2 4 . Attach 11 | 4 1 6 Detach . | . . . Swap 5 | . 2 3 Drop 8 | . 7 1 Fire 53 | . 24 29 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 13) 301 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 16) 647 | -10/Materials | Repaired EM Pulse Gun 735 | -10/Materials | Discovered new exit (range 14) 861 | -10/Materials | Discovered new exit (range 14) 1482 | -10/Materials | Entered Mines 1486 | -10/Mines | Discovered new exit (range 14) 1598 | -10/Mines | Met a Derelict testing a Signal Generator 1611 | -10/Mines | Found Signal Generator 1800 | -10/Mines | Assembled infested the area 1845 | -10/Mines | Core integrity fell below 50% 1850 | -10/Mines | Crushed by falling debris 1857 | -10/Mines | Destroyed 7 combat bots 1883 | -10/Mines | Core integrity fell below 20% 1884 | -10/Mines | Lost 7 parts (1p3n1u2w) 2003 | -10/Mines | Learned Materials stockpile data 2054 | -10/Mines | Destroyed by as-33478 with Assembled Rifle Last Messages --------------- 01854_ D-53 Grenadier destroyed. 01855_ as-07306 destroyed. 01857_ as-95828 destroyed. 01861_ as-45573 destroyed. 01864_ The unstable cave ceiling collapses. 01890_ D-53 Grenadier knocked back. 01893_ The unstable cave ceiling collapses. 01893_ D-53 Grenadier destroyed. 01894_ The unstable cave ceiling collapses. 01898_ as-96837 knocked back. 01899_ The unstable cave ceiling collapses. 01904_ as-96837 destroyed. 01905_ The unstable cave ceiling collapses. 01914_ Acquired 4 matter. 01917_ The unstable cave ceiling collapses. 01917_ Acquired 4 matter. 02003_ Acquired derelict log, extracted data. Data stored: Materials stockpile data. 02037_ as-04901 knocked back. 02046_ as-04901 destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#?? #??????????????????????????? | | ????????????????? ## #????#############?????????? | | ######??????????# ## #???## #?????????? | | ##????????## a ##### #?????????? | | ##########*=! ## ###### #?????????? | | % ## [%= %% ##????# #?????????? | | ! # ! @ ##?????# ####??????? | | * ####??????# #??????? | | """ = ## ####?????????# #???#### | | """ #####??????????????##### #??## # | | % * "" #???#####??????????????# #?## | | = "" ##?### ##?????????????# ### | | %== ##?## #######???????# ## | | % = ##### #### ######### | | %* ##???## ## !%= | | ##????## #### "! % | | #?????# ##?##%# ##### ## | | #?????## #??#! # # ### #### | | # ##??????###### # ##??#= #?######??# | | ## ##????????????# #####??## # # ##????????# | | ?# ##?????????????# #??????# ## % # ######???# | | ?# #??????????????# #????### # # ##??? | | ?# #??????????????# #???## # % ###? | | ?# #??????????????# #???# # ## | | ?# #????????????### #???## % # | | ?# #???????????## #????# # | | ?# #???????????# #????# # # | | ## #??????????## #????### # | | #????????### ##???# =# # #### | | ####???????## #????## # * # # ####????? | | #??????????# """ #?????# # ######????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ForceAssembledLink Manual? 0 Play Time 00:13:06 Cumulative 48.0 hours Start 2024.04.19 @ 20:09:30 End 2024.04.19 @ 23:06:43 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 23 Rogue 0 Adventurer 23 Explorer 0 Win Type - Total 2 Types 1/1/0/0/0/0/0/0/0 Lore% 35 Gallery% 49 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 100% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d8e2dcd-5474-4c2f-b787-259085fd5730