Cogmind - Beta 12 *** ADVENTURER MODE // 2023.04.14 @ 06:30:31 Player: SuDmit Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (335) 335 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 885 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 0/250 Matter 296/300 Energy 84/125 System Corruption 5% Temperature Cool (0) Movement Core (250) Ox4 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Combat Airjet > --- UTILITY (2) ------ Small Storage Unit Seismic Detector > --- WEAPON (2) ------- EMP Blaster > --- INVENTORY (8) ---- Improved Ion Engine Large Battery (200) Medium Matter Pod (100) Large Matter Pod (150) Structural Scanner Launcher Guidance Computer Heavy Explosive Trap Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Compact Wheel Combat Airjet > --- UTILITY ---------- Small Storage Unit Light Armor Plating > --- WEAPON ----------- EMP Blaster > --- INVENTORY -------- Improved Ion Engine Large Battery Medium Matter Pod Large Matter Pod Structural Scanner Launcher Guidance Computer [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Hover Unit Combat Airjet Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon EMP Blaster Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher EMP Blaster Special Weapon Plasma Cutter Build | -11 -10 -10 ------- Run | Jun Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 25 | 6 12 7 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 4 | 2 1 1 Treads . | . . . Leg . | . . . Wheel 3 | 2 1 . Hover 1 | . . 1 Flight . | . . . Utility 9 | 1 7 1 Device 4 | . 3 1 Storage 3 | 1 2 . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 8 | 2 3 3 Energy Gun . | . . . Energy Cannon 1 | . 1 . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher 3 | . 2 1 Special Weapon 2 | . . 2 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . . 3 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Slot Usage (%) 87 | . 94 77 Engine 13 | . 14 13 Wheel 21 | . 28 11 Hover 3 | . . 8 Device 9 | . 9 8 Storage 14 | . 14 14 Processor 1 | . 2 . Protection 2 | . . 5 Ballistic Gun 3 | . 5 . Launcher 15 | . 17 12 Special Weapon 1 | . . 2 Naked Turns . | . . . Heaviest Build 21 | 12 21 19 Greatest Support 26 | 20 26 26 Greatest Overweight (x) 4 | . 1 4 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 7 8 Most Carried 8 | . 8 8 Average Carried 5 | . 5 6 Final Capacity 8 | 8 8 8 Final Carried 7 | . 7 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Jun Mat Min Matter Collected 801 | 158 401 242 Remotely . | . . . Salvage Created 525 | . 407 118 Parts 33 | . 29 4 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Min Combat Hostiles Destroyed 12 | . 11 1 Cannons 1 | . . 1 AOE 10 | . 10 . Classes Destroyed 6 | . 4 2 Worker 4 | . 4 . Recycler 1 | . . 1 Watcher 2 | . 2 . Swarmer 6 | . 6 . Grunt 5 | . 5 . Assembled 1 | . . 1 Best Kill Streak 4 | . 4 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 3 | . 3 1 Gunslinging . | . . . Exploded 3 | . 3 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Min Damage Taken 697 | . 134 563 Core 250 | . 48 202 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 29 | . 18 11 Largest 2 | . 2 2 Hottest 66 | . 66 40 Shots Fired 41 | . 24 17 Gun 4 | . 4 . Cannon . | . . . Launcher 25 | . 20 5 Special 12 | . . 12 Kinetic 4 | . 4 . Thermal 12 | . . 12 Explosive . | . . . Electromagnetic 25 | . 20 5 Robot Hit Streak 4 | . 4 4 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 22 | . 14 8 Core Hits 24 | . 18 6 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1383 | . 1170 213 Guns 11 | . 11 . Cannons . | . . . Explosions 1270 | . 1159 111 Melee . | . . . Ramming . | . . . Kinetic 11 | . 11 . Thermal 610 | . 508 102 Explosive . | . . . Electromagnetic 762 | . 651 111 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . . 5 Average Corruption 5 | . . 5 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 7 | . . 7 Message Errors 3 | . . 3 Matter Fused 1 | . . 1 Heat Flow Errors 1 | . . 1 Parts Rejected 1 | . . 1 Data Loss (major) 1 | . . 1 Overload Shots . | . . . Overflow Damage 143 | . 143 . Projectiles . | . . . Explosions 143 | . 143 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 23 | . 8 15 Shots 4 | . 3 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 126 | . 24 126 Average Temperature 19 | . 6 53 Received Heat Transfer 92 | . 72 20 Siege Activations . | . . . Robots Corrupted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Fried 4 | . 4 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 783 | . 450 333 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 4 | . 4 . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Min Peak Influence 302 | . 302 158 Initial 99 | . . 99 Average 112 | . 119 111 Maximum Alert Level 1 | . 1 . Low Security (%) 85 | 100 75 100 Level 1 14 | . 24 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 17 12 Peak Tracking Total 5 | . 5 4 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Jun Mat Min Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed 1 | . . 1 Triggered . | . . . Most Traps Carried 2 | . . 2 Machines | -11 -10 -10 ---------- Run | Jun Mat Min Machines Disabled 5 | . 5 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Min Machines Accessed 7 | . 7 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 23 | . 23 . Successful 10 | . 10 . Failed 13 | . 13 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 21 | . 21 . Terminals 17 | . 17 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 6 | . 6 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Record 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 9 | . 9 . Terminals 5 | . 5 . Botnet 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Monitor 2 | . 2 . Reject 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Min Total Allies 3 | . . 3 Largest Group 3 | . . 3 Highest-Rated Group 40 | . . 40 Highest-Rated Ally 16 | . . 16 Total Orders . | . . . Ally Attacks 19 | . . 19 Total Damage 198 | . . 198 Kills 8 | . . 8 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Min Turns Passed 1021 | 34 584 403 Spaces Moved 814 | 33 527 254 Core 45 | 2 . 43 Treads . | . . . Legs . | . . . Wheels 769 | 31 527 211 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 90 Average Speed 95 | 78 83 123 Slowest Speed 250 | 80 95 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 46 | 3 84 51 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 36 | . 36 . Melee . | . . . Projectile . | . . . AOE 36 | . 36 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Min Total 994 | 38 642 314 Wait 106 | . 71 35 Move 811 | 32 526 253 Hop . | . . . Pick Up 12 | . 9 3 Fast Attach 13 | 6 4 3 Attach 2 | . . 2 Detach . | . . . Swap 10 | . 8 2 Drop 9 | . 6 3 Fire 29 | . 18 11 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis 1 | . . 1 Rewire . | . . . Trap 1 | . . 1 Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 1 exit: Mat) History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 5 | -11/Junkyard | Discovered new exit (range 16) 35 | -11/Junkyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 10) 321 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 5) 405 | -10/Materials | Discovered new exit (range 6) 500 | -10/Materials | Discovered new exit (range 9) 523 | -10/Materials | Identified exit to Materials 615 | -10/Materials | Identified exit to Mines 619 | -10/Materials | Entered Mines 620 | -10/Mines | Assembled infested the area 621 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 776 | -10/Mines | Crushed by falling debris 777 | -10/Mines | Core integrity fell below 50% 872 | -10/Mines | Found a hidden stash of uninstalled traps 940 | -10/Mines | Core integrity fell below 20% 1018 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1022 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00941_ Acquired 15 matter. 00946_ Acquired 9 matter. 00954_ The unstable cave ceiling collapses. 00956_ Lgt. Assault Rifle crushed. 00986_ System corrupted: Heat flow error (+146). 01012_ A derelict emerges from the shadows. 01012_ System corrupted: Substantial component data lost. 01013_ I6-K70(g): "Some of my friends down here think you need a mining laser when you travel the depths." 01014_ I6-K70(g): "You know what I say? NO!" 01015_ I6-K70(g): "Everyone knows a good old rocket launcher goes a long way." 01016_ I6-K70(g): "Need to get rid of a swarm? Done. Need a big hole in the wall? Done." 01017_ I6-K70(g): "Need a small hole in the wall? Leave that to the mining laser wimps, I say!" 01018_ I6-K70(g): "Would you like a rocket launcher? I know I would if I were you, so I'm going to lend you mine." 01018_ I6-K70(g) slips back into the shadows. 01021_ R-06 Scavenger destroyed. 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