Cogmind - Beta 15 X3 @@@ ROGUE MODE // 2025.04.21 @ 15:01:32 Player: f3-rnm Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (566) 2830 Value Destroyed (33680) 33680 Prototype IDs (115) 2300 Alien Tech Used (15) 3000 Bonus (31154) 31154 TOTAL SCORE: 82464 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 17587 Follower Combat Kills 2993 Registered with UFD 300 Met Data Miner 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2458 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 2000 Friendly Fire -284 Cogmind --------- Core Integrity 0/1600 Matter 90/425 Energy 100/100 System Corruption 0% +Membrane Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Recoil Stabilizer Advanced Kinecellerator Gamma Rifle Enhanced Quantum Rifle Peak State ------------ > --- POWER ------------ Compact Particle Reactor Compact Particle Reactor > --- PROPULSION ------- Enhanced Armored Leg Myomer Leg Myomer Leg Improved Thunder Leg Centrium Leg Heavy Shield Leg > --- UTILITY ---------- Experimental Cooling System Experimental Cooling System Huge Storage Unit Spectral Analyzer Long-range Terrain Scanner Quantum Capacitor Experimental Reaction Control System Heavy Regenerative Plating > --- WEAPON ----------- Sigix Shearcannon Sigix Broadsword > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Myomer Leg Biometal Leg Biometal Leg Experimental Power Amplifier Improved Energy Well Advanced Energy Well High-capacity Matter Pod Seismic Detector Weapon Mount Advanced Transmission Jammer Experimental Cloaking Device Experimental Thermal Shield Advanced EM Shield Improved Remote Force Field Improved System Shield Long-range Tractor Beam Integrity Redistributor Subatomic Replicator Compact HERF Cannon Gamma Bomb Array Ragnarok Missile Launcher CPS Tube Vortex Lance [Rating: 222] Favorites ----------- Power Light Quantum Reactor Engine Subdweller Power Source Power Core Enhanced Fission Core Reactor Light Quantum Reactor Propulsion Biometal Leg Treads Advanced Treads Leg Biometal Leg Wheel Overtuned Huge Scrapsphere Hover Unit Cooled Aerolev Unit Utility Huge Storage Unit Device Scrap Suit Storage Huge Storage Unit Processor Spectral Analyzer Hackware Improved Hacking Suite Protection Heavy Regenerative Plating Artifact Phase Armor Weapon Overtuned Coil Gun Energy Gun Overtuned Beamcaster Energy Cannon Subdweller Beam Cannon Ballistic Gun Overtuned Coil Gun Ballistic Cannon Battle Cannon Launcher Gamma Bomb Array Special Weapon CPS Tube Slashing Weapon Sigix Broadsword Piercing Weapon Vortex Lance Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Slots Evolved 18 | . . . . . 8 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 Power 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Propulsion 5 | . . . . . 2 . . . . . . . . . . . . . . 2 . . 1 . . Utility 9 | . . . . . 6 . . . . 1 . . . . 1 . . . . . . . . . 1 Weapon 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Parts Attached 288 | 6 . 11 4 1 42 3 3 1 3 15 1 1 5 3 10 1 4 15 4 14 23 18 62 22 16 Power 35 | 1 . 1 . 1 4 2 . . . 3 . . 1 . 1 . 1 1 . 1 2 4 7 2 3 Engine 8 | 1 . 1 . 1 1 2 . . . 2 . . . . . . . . . . . . . . . Core 5 | . . . . . 3 . . . . 1 . . . . . . 1 . . . . . . . . Reactor 22 | . . . . . . . . . . . . . 1 . 1 . . 1 . 1 2 4 7 2 3 Propulsion 77 | 2 . 2 2 . 13 . . . . . . . 1 . . . . . 1 3 8 7 27 6 5 Treads 12 | 2 . . . . 5 . . . . . . . . . . . . . . 3 . . 1 . 1 Leg 53 | . . . . . . . . . . . . . 1 . . . . . 1 . 8 7 26 6 4 Wheel 11 | . . 2 2 . 7 . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 109 | 1 . 3 . . 16 . 3 . 3 9 1 1 3 2 5 1 1 7 2 8 11 5 16 7 4 Device 71 | . . 1 . . 9 . 1 . 2 6 1 . 2 2 4 1 . 5 2 5 8 4 11 4 3 Storage 5 | 1 . 1 . . 1 . . . . . . . 1 . . . . . . . . . . . 1 Processor 15 | . . . . . 4 . 1 . . 2 . . . . . . 1 . . 2 2 . 3 . . Hackware 7 | . . . . . 1 . . . . . . 1 . . 1 . . . . 1 . . 2 1 . Protection 10 | . . 1 . . 1 . 1 . 1 1 . . . . . . . 2 . . . 1 . 2 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon 67 | 2 . 5 2 . 9 1 . 1 . 3 . . . 1 4 . 2 7 1 2 2 2 12 7 4 Energy Gun 13 | . . . . . 4 . . . . 1 . . . . . . 1 3 . . . . 3 1 . Energy Cannon 13 | . . 2 1 . . . . . . . . . . . 1 . . . . 1 1 1 2 2 2 Ballistic Gun 21 | 2 . . 1 . 3 1 . 1 . 1 . . . 1 2 . . 3 1 . . . 3 1 1 Ballistic Cannon 4 | . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 1 . Launcher 9 | . . 2 . . . . . . . 1 . . . . . . . . . . . 1 3 1 1 Special Weapon 5 | . . . . . 2 . . . . . . . . . 1 . 1 . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . . . . 1 . 2 . . 1 . . 5 . 1 . . 6 1 4 4 . 2 5 1 Corrupted Parts 9 | . . . . . 4 1 . 1 . 1 . . . . . . . . 1 . . 1 . . . System Corruption 87 | . . . . . 39 11 . 10 . 10 . . . . . . . . 9 . . 8 . . . Parts Lost 105 | . . 3 3 . 9 1 3 . 1 4 . . . . 5 . 1 2 2 3 4 5 20 8 31 Power 13 | . . 1 . . 2 1 . . . 1 . . . . . . . . . . . 1 2 . 5 Propulsion 23 | . . . 1 . 1 . . . . . . . . . . . . . . . . 2 10 . 9 Utility 46 | . . . . . 4 . 3 . 1 3 . . . . 3 . 1 1 1 3 3 2 7 5 9 Weapon 23 | . . 2 2 . 2 . . . . . . . . . 2 . . 1 1 . 1 . 1 3 8 Highest Loss Streak 9 | . . 2 3 . 2 1 1 . 1 3 . . . . 2 . 1 1 1 1 2 3 4 4 9 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Backups 22 | 2 6 8 21 28 22 20 21 22 20 22 23 23 23 22 21 22 22 23 24 24 23 24 23 22 19 Power 1 | . 1 . 1 1 1 1 1 2 2 1 1 1 1 1 1 1 1 1 2 2 1 2 1 1 . Propulsion 3 | . 1 2 9 9 2 1 1 1 1 1 1 1 1 . 1 1 1 . 2 3 3 2 2 2 2 Utility 10 | . 1 2 6 11 9 11 11 12 10 13 15 15 14 12 10 10 11 12 12 11 12 11 11 12 8 Weapon 4 | . 2 2 4 3 5 4 4 4 3 3 3 3 3 3 3 5 5 5 4 5 3 3 4 5 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 85 | . . 4 . 10 18 1 2 . . 2 . 1 3 2 2 . . 5 2 3 6 6 11 2 5 Power 8 | . . 1 . 1 1 . . . . . . . . 1 . . . 1 . 1 . 1 1 . . Propulsion 23 | . . . . 6 4 . . . . . . . . 1 . . . 1 1 1 1 2 5 1 . Utility 25 | . . . . 2 4 1 2 . . . . 1 3 . 1 . . 1 1 . 3 . 3 . 3 Weapon 25 | . . 3 . 1 9 . . . . 2 . . . . 1 . . 1 . 1 . 2 2 1 2 Tool/Special 4 | . . . . . . . . . . . . . . . . . . 1 . . 2 1 . . . Average Slot Usage (%) 83 | . 85 85 84 85 86 80 73 54 76 74 76 75 64 81 83 84 82 79 77 69 88 92 85 90 79 Engine 4 | . 14 13 14 14 3 5 6 6 6 10 5 5 1 . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . 3 5 5 10 9 5 5 4 6 8 7 8 9 Treads 3 | . 28 15 . . 17 . . . . . . . . . . . . . . 4 . . . . . Leg 10 | . . . . . . . . . . . . . . . . . . . . . 26 27 26 24 25 Wheel 8 | . . 12 28 28 4 13 13 13 13 11 11 11 10 10 10 10 10 10 9 9 . . . . . Device 16 | . . . . . 23 26 20 13 23 22 23 19 19 22 27 31 28 26 24 21 22 18 19 15 18 Storage 6 | . 14 8 14 14 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 Processor 7 | . . . . . 9 13 7 6 6 5 5 5 5 5 5 5 5 7 5 8 17 19 7 11 6 Hackware 1 | . . . . . . . . . . . . 2 5 5 5 5 5 5 4 . . . 3 6 3 Protection 2 | . . 5 . . 3 . 4 6 6 6 5 4 3 5 2 . . 2 6 2 . 1 1 3 2 Energy Gun 1 | . . . . . 3 6 6 1 6 4 5 5 . 5 3 . . 1 . . . . 2 4 . Energy Cannon 4 | . . 19 13 14 . . . . . . . . . . . . . . . 3 1 3 1 1 3 Ballistic Gun 4 | . 28 . . . 7 6 6 . 6 3 5 5 . 5 11 15 13 11 13 1 . . 6 6 . Ballistic Cannon 3 | . . 6 14 14 . . . . . . . . . . . . . . . 3 . . . . 1 Peak Build Rating 222 | 6 6 14 15 21 75 77 85 80 86 102 102 101 103 103 120 120 113 133 133 161 191 187 222 214 221 Average Rating 110 | 5 6 10 14 17 54 75 82 68 78 90 101 99 89 98 113 114 110 116 126 148 178 181 199 199 186 On Entrance 94 | . 6 6 14 15 21 75 77 80 80 81 102 101 99 103 98 120 113 110 133 124 154 184 183 202 170 Naked Turns 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 18 Heaviest Build 216 | 12 12 216 216 216 110 110 123 122 127 143 144 144 145 145 147 145 132 164 171 171 163 157 186 186 184 Greatest Support 208 | 40 40 40 32 32 88 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 168 165 208 205 208 Greatest Overweight (x) 13 | . . 13 13 6 12 2 3 3 3 3 3 3 6 7 3 3 3 4 7 4 4 1 1 1 1 Average Overweight (x) 2 | . . 3 6 6 2 2 2 2 3 2 3 3 3 3 3 3 3 2 3 3 . . . . . Largest Inventory Capacity 35 | 8 8 35 35 35 35 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 26 | 7 8 21 35 35 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 35 | 4 8 25 32 35 31 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 24 | 2 6 12 29 32 24 24 24 24 23 24 24 25 24 24 24 24 24 24 24 24 24 24 24 24 20 Final Capacity 35 | 8 8 35 35 35 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 32 | 4 8 25 31 32 25 24 25 24 24 25 25 25 25 25 25 25 24 25 24 25 25 24 25 25 4 Class Distribution -------------------- 24% | Scavenger-Scrapper 20% | Hauler-Mutant 17% | Alien-Mutant 14% | Mutant 8% | Alien-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Subcaves Hauler-Mutant | -9/Recycling Hauler-Mutant | -9/Scraptown Mutant | -6/Factory Scavenger-Scrapper | -6/Lower Caves Scavenger-Scrapper | -6/Lower Caves Scavenger-Scrapper | -6/Data Miner Scavenger-Scrapper | -5/Proximity Caves Scavenger-Scrapper | -5/Factory Scavenger-Scrapper | -5/Upper Caves Scavenger-Scrapper | -5/Upper Caves Scavenger-Scrapper | -5/Zhirov Scavenger-Scrapper | -4/Proximity Caves Scavenger-Scrapper | -4/Factory Scavenger-Scrapper | -4/Upper Caves Scavenger-Scrapper | -4/Upper Caves Scavenger-Scrapper | -4/Warlord Scavenger-Scrapper | -3/Proximity Caves Scavenger-Gunner | -3/Research Mutant | -3/Quarantine Alien-Mutant | -3/Section 7 Alien-Skirmisher | -2/Research Alien-Gunner | -2/Testing Alien-Tank | -1/Access Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Matter Collected 13569 | 245 . 562 83 439 1645 178 389 . 90 656 58 60 . 330 648 186 184 937 435 609 1064 705 3130 800 136 Remotely 2151 | . . . . . . . . . . . . . . . . . . 604 . 146 . . 980 421 . Salvage Created 32275 | 46 40 344 126 . 994 100 779 . 175 651 104 188 . 750 2333 102 122 1126 853 1247 2767 3098 10334 3659 2337 Parts 1332 | 3 5 30 7 . 59 3 26 . 7 36 10 16 . 28 98 4 8 46 23 48 147 129 388 108 103 Haulers Intercepted 7 | . . . . . . . 1 . . . . . . . . . . . . 1 2 1 2 . . Recyclers Shooed 5 | . . . . . 1 . . . . . . . . . 1 . . . . . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 189 | . . 14 . . . 2 25 . 5 . 34 31 . 26 . 2 16 . 34 . . . . . . Prevented 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Combat Hostiles Destroyed 463 | . 3 15 3 . 13 . 10 . 3 11 3 3 . 13 31 1 1 21 11 16 34 41 156 37 37 Melee 45 | . . . . . . . . . . . . . . . . . . . . . 17 19 9 . . Guns 115 | . 3 . . . 9 . 10 . 2 5 3 3 . 13 31 1 1 17 9 . 1 . 1 4 2 Cannons 81 | . . 13 3 . 2 . . . . . . . . . . . . . . 7 1 4 36 8 7 AOE 143 | . . 1 . . . . . . 1 6 . . . . . . . 4 1 1 11 7 77 12 22 Classes Destroyed 30 | 1 1 2 1 . 8 . 2 . 1 1 . . . . 2 . . 4 . 1 . 2 3 1 . Worker 30 | . . . . . 2 . . . . 1 . . . . 2 . . . . 2 6 . 8 7 2 Builder 18 | . . . . . 1 . . . . 1 . . . . 1 . . . . 1 3 1 9 1 . Tunneler 7 | 2 . . . . 1 . . . . . . . . . 2 . . . . . . . 1 . 1 Hauler 7 | . . . . . . . 1 . . . . . . . . . . . . 1 2 1 2 . . Recycler 8 | . . . . . 1 . . . . . . . . . . . . . . . 1 . 4 1 1 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Mechanic 7 | . . . . . . . . . . . . . . . . . . . . . . 1 6 . . Operator 3 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . Drone 3 | . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . Watcher 3 | . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . Swarmer 73 | . 3 5 . . 4 . . . . 4 2 . . 5 3 . . 5 . 3 2 2 20 . 15 Saboteur 10 | . . . . . . . . . . . . . . . . . . 2 . . . . 5 1 2 Grunt 158 | . . . . . 2 . 9 . . 5 . . . 3 21 1 . 8 6 . 4 17 60 15 7 Brawler 17 | . . . . . . . . . . 1 . . . 1 1 . . 1 3 . . 1 6 3 . Duelist 14 | . . . . . . . 1 . . . . . . 1 . . . . 2 . . 1 7 1 1 Protector 8 | . . . . . . . . . . . . . . . . . . 1 . . . . 6 1 . Researcher 8 | . . . . . . . . . . . . . . . . . . . . . . 3 . 5 . Sentry 28 | . . . 3 . 1 . . . . . . . . 1 3 . 1 . . 4 . 2 10 2 1 Demolisher 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hunter 46 | . . . . . 2 . . . . 1 . 3 . . . . . 2 . 5 10 4 10 7 2 Programmer 57 | . . . . . 4 . . . 1 . 1 . . 1 2 . . . . 3 18 9 14 . 4 Q-Series 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Tracker 11 | . . . . . . . . . . . . . . . . . . . . . . 1 6 1 3 Combat Programmer 11 | . . . . . . . . . . . . . . . . . . . . . . 1 6 2 2 Investigator 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Executioner 5 | . . . . . . . . . . . . . . . . . . 1 . . . 2 2 . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Subdweller 10 | . . 10 . . . . . . . . . . . . . . . . . . . . . . . Scrapoid 6 | . . . . . 2 . . . . . . . . 1 2 . 1 . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Packrat 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 38 | 1 3 3 1 . 5 . 3 . 1 3 2 1 . 4 7 1 1 7 4 5 4 8 31 38 15 Combat Bots Only 29 | . 3 3 1 . 4 . 3 . 1 3 2 1 . 4 7 1 1 7 4 3 4 6 29 24 13 Max Kills in Single Turn 6 | 1 2 1 1 . 2 1 1 . 1 3 2 1 . 2 2 2 1 3 2 2 2 2 4 6 5 Gunslinging 1 | . 1 . . . . . . . . . . . . 1 1 . . 1 . . . . . . . Exploded 6 | . . 1 . . . . . . 1 3 . . . . . . . 3 1 1 2 2 4 6 5 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Hostile Shots Fired 3623 | . 10 87 24 . 208 2 65 . 8 67 2 8 . 28 156 . 14 73 63 142 453 436 917 286 574 Missed 1326 | . 6 26 6 . 73 . 23 . 3 16 . 4 . 11 51 . 3 21 14 48 207 140 390 74 210 Deflected 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 3 . Damage Taken 38935 | . 30 1032 275 . 1915 52 839 . 120 1020 50 115 . 278 1778 . 214 909 798 1416 2726 4106 10577 3695 6990 Core 3586 | . 14 92 34 . 150 . 19 . . 60 . . . . 224 . 21 82 78 184 163 286 397 177 1605 Absorbed by Shields 6675 | . . . . . . . . . . 146 . . . 84 657 . . 330 613 229 1226 1123 401 1326 540 Ignored by Resistances 4573 | . . . . . 125 . . . . . . . . . . . . . . 129 1145 1148 1868 158 . Regen/Repaired (Parts) 9084 | . . . . . 67 . . . . 18 10 20 . 10 121 4 . 165 15 14 1173 2243 5224 . . Core Remaining (%) 64 | 100 . . . 44 . . . . 80 . . . . 94 . . . . 64 . . 41 . 27 . Volleys Fired 1184 | 10 6 72 13 . 100 2 50 . 24 43 12 15 . 30 100 3 9 52 37 61 49 90 225 88 93 Largest 4 | 2 2 2 2 . 2 2 2 . 2 2 2 2 . 2 3 3 3 3 3 2 1 1 4 4 2 Hottest 250 | 40 40 120 113 . 130 130 132 . 132 132 132 132 . 132 164 96 96 124 130 162 94 94 250 244 150 Shots Fired 1853 | 20 12 127 26 . 149 4 91 . 40 54 23 31 . 62 247 9 22 140 87 65 49 93 240 167 95 Gun 1138 | 20 12 . 5 . 135 4 91 . 40 50 23 31 . 62 245 9 21 136 81 4 12 1 35 107 14 Cannon 527 | . . 118 21 . 10 . . . . . . . . . . . . . . 56 15 84 124 42 57 Launcher 180 | . . 9 . . . . . . . 4 . . . . . . . 4 6 5 22 8 81 17 24 Special 8 | . . . . . 4 . . . . . . . . . 2 . 1 . . . . . . 1 . Kinetic 905 | 20 12 50 18 . 93 2 48 . 22 21 12 16 . 30 185 9 21 129 79 28 11 . 16 72 11 Thermal 465 | . . 77 8 . 29 2 43 . 18 29 11 15 . 32 60 . . . . . . . 4 77 60 Explosive 51 | . . . . . . . . . . . . . . . . . . . . . . 7 44 . . Electromagnetic 297 | . . . . . 23 . . . . 4 . . . . . . . 4 6 35 26 85 73 17 24 Slashing 103 | . . . . . . . . . . . . . . . . . . . . . . . 103 . . Entropic 24 | . . . . . . . . . . . . . . . . . . 7 2 2 12 1 . . . Robot Hit Streak 25 | 6 5 13 6 . 16 5 4 . 4 6 8 7 . 16 12 9 5 16 8 10 12 10 25 14 13 Robot Miss Streak 12 | 1 3 2 1 . 3 1 5 . 12 3 2 4 . 3 3 1 2 3 3 3 4 3 7 6 9 Penetration Max 2 | . . . . . . . . . . 1 . . . 1 2 . 1 2 2 . . . 1 . . Secondary Targets 25 | . 1 . . . . . 2 . 1 1 . 1 . 3 8 . . 6 1 . . . . 1 . Max Gunslinging Chain 2 | . 1 . . . . . 1 . 1 1 . 1 . 1 1 . . 2 1 . . . . 1 . Capacitor 228 | . . . . . . . . . . . . . . . . . . . . 23 10 . 106 36 53 Shots Hit Robots 1327 | 14 8 64 20 . 93 3 46 . 13 31 15 18 . 41 163 5 15 106 50 38 86 116 215 111 56 Core Hits 1226 | 4 5 28 3 . 36 2 22 . 7 23 6 8 . 22 76 4 5 55 34 27 66 63 471 155 104 Critical Kills 18 | . . 1 . . . . 1 . . . . . . 2 6 . . 4 . . . . . 2 2 Critical Parts Destroyed 27 | . . . . . . . . . 2 . . 1 . 1 6 1 1 7 1 1 2 . . 4 . Critical Strikes 116 | . . 3 1 . 3 . 5 . 2 7 1 1 . 9 25 1 1 12 3 3 9 7 13 8 2 Burn 31 | . . . . . 3 . 4 . . 7 1 . . 6 10 . . . . . . . . . . Meltdown 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 Destroy 44 | . . . . . . . 1 . 2 . . 1 . 3 15 1 1 11 2 . . . . 6 1 Blast 7 | . . 2 1 . . . . . . . . . . . . . . . . 2 1 . . 1 . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sever 23 | . . . . . . . . . . . . . . . . . . . . . 6 4 13 . . Detonate 5 | . . . . . . . . . . . . . . . . . . 1 1 1 2 . . . . Sunder 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Melee Attacks 266 | . . . . . . . . . . . . . . . . . . . . . 88 102 73 . 3 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 250 | . . . . . . . . . . . . . . . . . . . . . 88 89 73 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 16 | . . . . . . . . . . . . . . . . . . . . . . 13 . . 3 Sneak Attacks 15 | . . . . . . . . . . . . . . . . . . . . . 8 1 6 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 93906 | 119 68 1669 469 . 2046 60 1376 . 440 1305 484 529 . 1276 5567 164 415 4676 2343 2629 7707 8058 38606 8319 5581 Guns 22024 | 119 68 . 108 . 1804 60 1376 . 440 902 484 529 . 1276 5467 164 415 4068 1907 210 648 . 119 1513 347 Cannons 19831 | . . 1100 357 . 163 . . . . . . . . . . . . . . 1754 305 2186 10303 1933 1730 Explosions 39287 | . . 569 . . 44 . . . . 387 . . . . 100 . . 608 436 665 1819 1521 24865 4873 3400 Melee 12705 | . . . . . . . . . . . . . . . . . . . . . 4935 4351 3319 . 100 Ramming 59 | . . . 4 . 35 . . . . 16 . . . . . . . . . . . . . . 4 Kinetic 18204 | 119 68 914 296 . 1286 36 735 . 185 494 283 231 . 680 4364 164 415 3576 1789 825 215 . . 1184 345 Thermal 13320 | . . 755 169 . 424 24 641 . 255 504 201 298 . 596 1203 . . 499 84 286 362 30 1328 3218 2443 Explosive 20692 | . . . . . . . . . . . . . . . . . . . . . 183 1435 18638 . 436 Electromagnetic 18239 | . . . . . 301 . . . . 291 . . . . . . . 109 352 1336 1364 2242 6074 3917 2253 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 21272 | . . . . . . . . . . . . . . . . . . . . . 4935 3771 12566 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2120 | . . . . . . . . . . . . . . . . . . 492 118 182 648 580 . . 100 Highest Corruption 68 | . . . . . 46 57 57 67 68 10 10 10 10 10 3 3 4 4 17 . 17 14 . . . Average Corruption 16 | . . . . . 10 56 57 57 67 10 10 10 10 10 2 3 3 3 9 . 12 10 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 421 | . . . . . 40 17 78 5 23 26 10 13 6 20 12 4 12 9 29 . 66 51 . . . Message Errors 99 | . . . . . 11 4 17 . 2 8 5 2 2 4 . . 2 1 7 . 17 17 . . . Matter Fused 84 | . . . . . 9 4 12 2 5 6 . 1 1 2 3 2 4 1 6 . 19 7 . . . Heat Flow Errors 43 | . . . . . 2 3 3 2 4 1 . 2 2 3 2 1 2 2 3 . 6 5 . . . Energy Discharges 48 | . . . . . 7 1 11 1 . 1 1 3 . 2 2 . 2 1 3 . 7 6 . . . Parts Rejected 6 | . . . . . 1 . . . . . . . . 1 . . . 1 . . 3 . . . . Parts Fused 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 52 | . . . . . 4 4 9 . 2 2 1 3 1 4 1 1 2 3 3 . 4 8 . . . Data Loss (major) 20 | . . . . . . 1 4 . 1 2 . 1 . 1 . . . . 1 . 6 3 . . . Misfires 16 | . . . . . . . 5 . . 3 . 1 . 2 . . . . 1 . 1 3 . . . Alerts 9 | . . . . . 2 . 1 . 1 . 2 . . . . . . . 2 . . 1 . . . Misdirections 8 | . . . . . 1 . 3 . . 1 . . . . . . . . . . 2 1 . . . Weapon Failures 35 | . . . . . 3 . 13 . 8 2 1 . . . 4 . . . 3 . 1 . . . . Overload Shots 7 | . . . . . . . . . . . . . . . . . . . . . . . . 2 5 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 3299 | . . 16 . . . . . . . 5 . . . . 12 . . . . 110 789 488 1587 147 145 Projectiles 425 | . . 7 . . . . . . . . . . . . . . . . . 110 70 39 62 44 93 Explosions 1253 | . . 9 . . . . . . . 5 . . . . 12 . . . . . 11 75 986 103 52 Melee 1621 | . . . . . . . . . . . . . . . . . . . . . 708 374 539 . . Knockbacks 9 | . . 5 1 . . . . . . . . . . . . . . . . . 2 . . 1 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 9 | . . 5 1 . . . . . . . . . . . . . . . . . 2 . . 1 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1023 | . . 19 2 . 17 . . . . 10 . . . . . . . . 22 86 173 76 158 236 224 Shots 63 | . . 2 . . . . . . . 1 . . . . . . . . 1 2 5 2 13 15 22 Rammed 4 | . . . 1 . 2 . . . . 1 . . . . . . . . . . . . . . . Targets Rammed 5 | . . . 1 . 2 . . . . 1 . . . . . . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 448 | . . 12 81 . 233 188 211 169 266 448 137 229 123 132 182 . . . 180 200 187 242 380 24 342 Average Temperature 76 | . . 9 32 . 37 61 52 79 86 148 63 69 67 36 82 . . . 89 42 72 49 103 9 215 Received Heat Transfer 5054 | . . 180 108 . 171 9 360 . 12 342 9 9 . 57 221 . 60 112 97 469 27 471 1671 273 396 Effects 8 | . . . . . . . . . . 5 . . . . . . . . . 1 . . 2 . . Shutdowns 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Energy Bleed 3 | . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 3 | . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Total Turns 75 | . . . . . . . . . . . . . . . . . . . . . . 25 27 23 . Longest Duration 27 | . . . . . . . . . . . . . . . . . . . . . . 25 27 23 . Robots Disrupted 4 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Robots Corrupted 83 | . . . . . 2 . . . . . . . . . . . . . 1 8 4 12 36 15 5 Combat Hostiles 76 | . . . . . 2 . . . . . . . . . . . . . 1 8 4 11 33 12 5 Parts Fried 180 | . . . . . 3 . . . . . . . . . . . . . 2 9 11 30 72 41 12 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 Combat Hostiles 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 Parts Melted 38 | . . 1 . . 5 . 3 . . 4 1 . . 5 13 . . 1 . . . . . 3 2 Heat Transferred 18184 | . . 1591 259 . 1025 50 1450 . 400 1450 450 500 . 1587 2898 . . 475 100 300 50 50 926 3035 1588 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 30 | . . . . . 1 . . . . 1 . . . . . . . 3 . 2 3 1 8 7 4 Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Maximum Alert Level 5 | . . . . . 1 . . . . 4 . . . . 5 . . . . 1 2 3 5 5 5 Low Security (%) 33 | 100 100 . 100 . 92 . . . . . . . . . . . . . . 88 45 . . . . Level 1 12 | . . . . . 7 . . . . 47 . . . . . . . . . 11 23 30 8 . . Level 2 15 | . . . . . . . . . . 24 . . . . 36 . . . . . 30 51 9 . . Level 3 6 | . . . . . . . . . . 21 . . . . 44 . . . . . . 18 4 . . Level 4 3 | . . . . . . . . . . 7 . . . . 13 . . . . . . . 8 . . Level 5 7 | . . . . . . . . . . . . . . . 5 . . . . . . . 3 93 47 High Security 20 | . . . . . . . . . . . . . . . . . . . . . . . 64 6 52 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Peak Influence 4654 | 5 60 . 40 . 211 . . . . 1154 . . . . 1660 . . . . 251 577 909 4654 3764 3352 Initial 2617 | . . . . . . . . . . 300 . . . . 550 . . . . 74 132 323 503 2617 2258 Average 1303 | . 23 . 5 . 37 . . . . 554 . . . . 884 . . . . 122 293 544 3133 2741 2645 Influence Increases 18846 | 10 70 225 207 . 670 105 300 . 45 1734 339 267 . 349 2292 22 44 672 332 633 1135 1258 4943 1581 1613 Destroy 0b10 Robot/C 10620 | . 60 140 60 . 380 . 200 . 20 640 200 160 . 260 900 20 40 540 300 340 680 880 3060 960 780 Destroy 0b10 Robot/NC 540 | 10 . . . . 40 . 5 . 10 20 . . . 5 50 . . 5 . 30 65 15 185 80 20 Destroy Leader 1758 | . 10 10 . . 104 . 20 . . 120 30 30 . 30 140 . . . 10 122 106 152 574 140 160 Allied During Kill 1017 | . . . . . 59 . . . . 295 109 77 . 9 221 2 4 127 22 22 . . . 56 14 Successful Hack 116 | . . . 26 . 8 . . . . 34 . . . . 11 . . . . 19 . 4 14 . . Select Force Hacks 120 | . . . 120 . . . . . . . . . . . . . . . . . . . . . . Disable Machine 645 | . . . . . . . . . . 75 . . . . 180 . . . . 15 120 120 45 45 45 Destroy Structure 2095 | . . . 1 . 19 . . . . 160 . . . . 310 . . . . 70 134 12 870 285 234 Advance Influence 750 | . . . . . . . . . . 300 . . . . 450 . . . . . . . . . . Partial Spotted 45 | . . . . . 15 . . . . . . . . . . . . . . 15 . . 15 . . Lose Combat Pursuer 1140 | . . 75 . . 45 105 75 . 15 90 . . . 45 30 . . . . . 30 75 180 15 360 Influence Decreases 7860 | 10 30 245 207 . 463 150 317 . 45 596 150 200 . 189 738 120 256 188 222 470 692 686 792 434 660 Time Decay 5963 | 10 30 235 207 . 313 140 300 . 35 326 150 160 . 169 398 120 246 118 182 380 652 636 592 334 230 Search Patrol Dispatched 300 | . . . . . . . . . . 150 . . . . 150 . . . . . . . . . . Lost Part 945 | . . 10 . . 55 10 10 . 10 40 . . . . 50 . 10 20 20 30 40 50 200 80 310 Lost Ally 652 | . . . . . 95 . 7 . . 80 . 40 . 20 140 . . 50 20 60 . . . 20 120 Squads Dispatched 137 | . . . . . 11 . . . . 8 . . . . 10 . . . 1 5 9 13 40 16 24 Investigation 14 | . . . . . 3 . . . . 4 . . . . 3 . . . . 2 . 1 1 . . Extermination 27 | . . . . . 6 . . . . 1 . . . . 1 . . . . 2 7 4 5 1 . Reinforcement 22 | . . . . . 2 . . . . 2 . . . . 1 . . . . 1 2 5 1 7 1 Assault 44 | . . . . . . . . . . . . . . . 3 . . . 1 . . 1 18 5 16 Garrison 9 | . . . . . . . . . . 1 . . . . 2 . . . . . . . 6 . . Intercept 21 | . . . . . . . . . . . . . . . . . . . . . . 2 9 3 7 Searches Triggered 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Data Miner Redirects 9 | . . . . . . . . . . . . . . . 5 . . . . 2 . . . 1 1 Construction Impeded 5 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . 2 1 Haulers Reinforced 3 | . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Distress Signals 13 | . . . . . 1 . . . . 1 . . . . . . . 2 . . 1 1 2 3 2 Communications Jammed 188 | . . . . . . . . . 3 3 . . . . 2 . . . . . 87 40 53 . . Distress Signals 171 | . . . . . . . . . . 2 . . . . 2 . . . . . 74 40 53 . . Times Spotted 836 | . 4 18 3 . 40 5 18 . 5 36 10 8 . 19 53 1 4 63 17 25 59 68 211 61 108 Peak Tracking Total 35 | . 3 4 1 . 8 7 5 . 2 7 3 2 . 5 8 1 3 15 7 4 6 9 15 13 35 Tactical Retreats 42 | . . 2 . . 2 2 2 . 1 3 . . . 2 2 . . . . . 2 4 9 1 10 Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Traps Triggered 20 | . . 1 . . 1 . . . . 1 . . . . 2 . . . . 1 1 1 11 . 1 Indirectly 6 | . . . . . . . . . . . . . . . . . . . . 1 1 1 3 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Machines Disabled 49 | . . 1 . . . . . . . 5 . . . . 12 . . 1 . 1 8 9 4 5 3 Max in Single Turn 2 | . . 1 . . . . . . . 1 . . . . 2 . . 1 . 1 2 1 1 1 1 Garrison Access 6 | . . . . . . . . . . . . . . . 1 . . . . . . 1 3 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Machines Accessed 65 | . . 1 9 1 4 . 2 4 . 5 . . 4 . 5 . . 6 . 6 4 5 6 2 1 Terminals 26 | . . . 5 . 2 . . . . 1 . . . . 1 . . . . 3 3 4 5 1 1 Fabricators 5 | . . . . . . . . . . 2 . . . . 1 . . . . 2 . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units 11 | . . . 4 . 2 . . . . 2 . . . . 2 . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . 1 . . . . . . 1 1 1 . Total Hacks 153 | . . 1 12 6 12 . 4 30 . 10 . . 17 . 9 . . 16 . 10 5 6 12 2 1 Successful 108 | . . 1 9 6 2 . 4 30 . 6 . . 17 . 7 . . 16 . 3 1 3 1 2 . Failed 45 | . . . 3 . 10 . . . . 4 . . . . 2 . . . . 7 4 3 11 . 1 Catastrophic 13 | . . . . . 1 . . . . 1 . . . . . . . . . 3 1 1 6 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 39 | . . . 13 . 6 . . . . 2 . . . . 5 . . 1 . 6 . . 5 . 1 Terminals 47 | . . . 6 . 9 . . . . 1 . . . . 3 . . . . 6 4 5 11 1 1 Fabricators 12 | . . . . . . . . . . 7 . . . . 3 . . . . 2 . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units 15 | . . . 6 . 3 . . . . 2 . . . . 2 . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . 1 . . . . . . 1 1 1 . Terminal Hacks 85 | . . 1 . 6 1 . 4 30 . 1 . . 17 . 2 . . 16 . 2 1 2 1 1 . Record 27 | . . . . . . . 3 11 . . . . 5 . . . . 7 . . 1 . . . . Part Schematic 16 | . . . . . . . . 12 . . . . 4 . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . Robot Analysis 10 | . . . . 6 . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 15 | . . . . . . . . 3 . . . . 4 . . . . 8 . . . . . . . Open Door 4 | . . . . . . . 1 . . . . . . . . . . 1 . . . 2 . . . Branch Access Points 3 | . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Recycling Unit Index 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . 3 . . . . 2 . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . Build 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . Seal Access 3 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . Unauthorized Hacks 15 | . . . 9 . 1 . . . . 2 . . . . 2 . . . . 1 . . . . . Terminals 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . Skim 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations 5 | . . . . . 1 . . . . 2 . . . . 2 . . . . . . . . . . Recycling Units 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . Scrapoids 5 | . . . . . 1 . . . . 2 . . . . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . . . 3 . 3 . . . . 2 . . . . 2 . . . . 4 2 3 6 . 1 Full Trace Events 8 | . . . . . 2 . . . . 2 . . . . 1 . . . . 1 . 1 1 . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 4 . . . . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . 12 . . . . 4 . . . . . . . . 1 . . . Parts Built 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 243 | . . . . . . . . . . 56 . . . . 187 . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . . . . . . . 5 2 . . . . 1 . Allies Hacked 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Total Allies 48 | . . . . . 10 . 2 . . 10 . . . . 10 . . 5 2 2 . . . 1 6 Largest Group 8 | . . . . . 7 . 2 . . 8 4 4 3 3 8 1 1 5 2 3 . . . 1 6 Highest-Rated Group 382 | . . . . . 294 . 45 . . 382 188 188 141 141 379 52 52 276 111 154 . . . 123 85 Highest-Rated Ally 123 | . . . . . 50 . 25 . . 50 47 47 47 47 50 52 52 64 64 56 . . . 123 15 Total Orders 12 | . . . . . . . . . . 2 3 2 . . . . . 5 . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . FOLLOW 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . RETURN 7 | . . . . . . . . . . 2 3 2 . . . . . . . . . . . . . Ally Attacks 516 | . . . . . 58 . 3 . . 121 37 55 . 21 110 4 6 39 17 24 . . . 7 14 Total Damage 16671 | . . . . . 862 . 87 . . 2909 914 971 . 463 2827 52 109 1721 1130 1036 . . . 3435 155 Kills 90 | . . . . . 7 . . . . 24 7 5 . 1 18 . 1 7 4 3 . . . 12 1 Allies Corrupted 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Active Infowar (turns) 20000 | . . 104 . . 2958 284 184 . 245 730 301 135 . . 410 244 530 771 536 897 2410 2244 5287 816 914 Optics 12168 | . . . . . . . . . . . . . . . . . . . . 869 2410 2244 5287 816 542 Terrain 7869 | . . . . . 1834 . . . . . . . . . . . . 702 . 270 1140 . 3772 151 . Seismic 8386 | . . 104 . . 2957 284 184 . 245 513 . . . . . 238 530 69 536 564 69 615 1036 . 442 Machine Analysis 889 | . . . . . 889 . . . . . . . . . . . . . . . . . . . . Cloaking 1167 | . . . . . . . . . . . . . . . . . . . . . 283 . 1 . 883 Jamming 8707 | . . . . . . . . . 147 730 301 135 . . 410 244 300 . . 326 2305 2244 1565 . . Robot Analysis Total 10 | . . . . 6 . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 2 . 5 . . 1 . 1 . 1 1 . 1 . 1 . . . . . . . . . Drone Launches 12 | . . . . . . . . . . 4 6 2 . . . . . . . . . . . . . Drone Recoveries 10 | . . . . . . . . . . 4 4 2 . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Turns Passed 30815 | 149 111 2437 1491 3563 3008 284 1098 86 249 730 301 332 280 516 957 244 530 1132 628 897 2410 2244 5287 816 1035 Spaces Moved 19555 | 72 58 1217 545 1858 1402 305 1005 92 190 601 275 299 251 446 635 235 371 885 471 660 1724 1316 3545 438 659 Core 41 | 4 . . . . . . . . . . . . . . . . . . . . . . . . 37 Treads 1499 | 68 58 633 . . 740 . . . . . . . . . . . . . . . . . . . . Legs 7518 | . . . . . . . . . . . . . . . . . . . . . 1597 1316 3545 438 622 Wheels 10497 | . . 584 545 1858 662 305 1005 92 190 601 275 299 251 446 635 235 371 885 471 660 127 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 190 190 90 90 90 90 100 90 100 100 90 100 100 100 100 90 100 100 100 111 116 117 50 Average Speed 129 | 153 160 179 190 190 184 90 97 90 100 99 100 100 100 100 100 100 100 99 102 103 110 119 121 123 125 Slowest Speed 560 | 160 160 560 295 190 312 90 100 100 100 100 100 100 130 140 100 100 100 110 140 110 178 190 190 190 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . 1 1 2 . . Exploration Rate (%) 53 | 6 17 61 95 81 30 53 79 68 42 13 51 65 61 55 15 44 58 80 53 22 96 85 87 54 26 Regions Visited 25 Branch Regions 18 Pre-discovered Areas 13 | . . 2 5 1 . . . 1 . . 1 . 3 . . . . . . . . . . . . Known Exits Taken 11 | . . . 1 . 1 . . . . 1 1 1 . 1 1 1 . . . 1 . . 1 1 . Unknown Exits Taken 14 | 1 1 1 . 1 . 1 1 1 1 . . . 1 . . . 1 1 1 . 1 1 . . . Scrap Searched 43 | . . 10 . 7 . 2 8 . 1 . 2 4 . . . 3 1 . 5 . . . . . . Spaces Dug 122 | . . . . . 5 . 1 . . 7 . . . . 11 5 . . 7 11 10 6 41 15 3 Terrain Destroyed 1179 | . . 87 1 . 14 . 57 . 23 23 9 22 . 23 165 13 11 66 64 32 68 6 341 76 78 Melee 40 | . . . . . . . . . . . . . . . . . . . . . 7 6 27 . . Projectile 522 | . . 1 1 . 5 . 57 . 23 19 9 22 . 23 105 13 11 49 59 18 7 . 39 37 24 AOE 596 | . . 86 . . 9 . . . . 4 . . . . 60 . . 17 5 14 54 . 254 39 54 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Total 23429 | 91 67 1351 970 1902 1721 313 1074 95 224 703 290 319 282 488 884 242 523 1094 564 823 2014 1708 4251 620 816 Wait 1059 | . . 1 399 . 78 . 2 . 4 13 . . . . 124 . 129 32 . 39 53 87 83 10 5 Move 19528 | 71 57 1216 544 1857 1401 304 1004 91 189 600 274 298 250 445 634 234 370 884 470 659 1723 1315 3542 437 659 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 359 | 4 4 29 9 23 47 1 7 . 3 13 1 1 5 4 7 2 3 15 7 11 27 28 81 17 10 Fast Attach 148 | 6 . 2 . . 12 1 3 1 . 5 . 2 11 1 3 . 2 12 3 12 12 13 32 9 6 Attach 195 | . . 6 3 1 20 2 1 1 3 7 . . 1 2 5 . 2 6 5 6 20 13 53 14 24 Detach 42 | . . 1 . . . . . . . 2 . . . . 1 . . 5 1 4 4 2 14 5 3 Swap 166 | . . 6 1 . 13 . . . 1 8 1 . . 1 5 1 1 15 5 12 12 23 45 12 4 Drop 366 | . . 11 . 21 48 3 7 2 . 11 2 3 15 5 5 2 6 28 6 19 26 32 87 22 5 Fire 1184 | 10 6 72 13 . 100 2 50 . 24 43 12 15 . 30 100 3 9 52 37 61 49 90 225 88 93 Melee 266 | . . . . . . . . . . . . . . . . . . . . . 88 102 73 . 3 Ram 4 | . . . 1 . 2 . . . . 1 . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . . . . . . . . . . . . . . . . . 3 16 3 3 Rewire 78 | . . . . . . . . . . . . . . . . . . 45 30 . . . . 3 . Trap 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 7 | . . 6 . . . . . . . . . . . . . . 1 . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Arm / *Qua) -3/Quarantine (discovered 2 exits: *Sec / [*Frg]) -3/Section 7 -2/Research (discovered 4 exits: *Acc x3 / *Tes) -2/Testing -1/Access History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 150 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 8) 261 | -10/Materials | Entered Subcaves 265 | -10/Subcaves | Learned location of Zion (-7) 309 | -10/Subcaves | Build established: Mutant 370 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 377 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 830 | -10/Subcaves | Visited 4L-MR0's lab 886 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 886 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1249 | -10/Subcaves | Met a Zionite searching for "candidates" 1393 | -10/Subcaves | Discovered new exit (range 11) 1717 | -10/Subcaves | Build established: Hauler-Mutant 1744 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2316 | -10/Subcaves | Disturbed a concealed Subdweller 2316 | -10/Subcaves | Ambushed by Subdweller buried in earth 2472 | -10/Subcaves | Discovered new exit (range 7) 2698 | -10/Subcaves | Entered Recycling 3061 | -9/Recycling | Core integrity fell below 50% 3085 | -9/Recycling | Discovered new exit (range 16) 3103 | -9/Recycling | Lost 3 parts (1n2w) 3278 | -9/Recycling | Scanned before Scraplab entrance 3659 | -9/Recycling | Identified exit to Scraptown 3736 | -9/Recycling | Learned Storage trap positions 3769 | -9/Recycling | Entered Scraplab 3801 | -9/Recycling | Learned location of Storage (-9) 3903 | -9/Recycling | Learned location of 1 exit from Recycling 3961 | -9/Recycling | Learned Materials interactive machine intel 4039 | -9/Recycling | Learned Storage security intel 4092 | -9/Recycling | Loaded intel: 4 recycling unit locations 4154 | -9/Recycling | Learned Storage interactive machine intel 4189 | -9/Recycling | Entered Scraptown 4746 | -9/Scraptown | Discovered new exit (range 11) 4839 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 4845 | -9/Scraptown | Learned Research terminal intel 4860 | -9/Scraptown | Learned location of 2 exits from Upper Caves 4862 | -9/Scraptown | Learned Research trap positions 4864 | -9/Scraptown | Learned location of 1 exit from Research 5164 | -9/Scraptown | Visited Cyclists 5274 | -9/Scraptown | Visited Fellowship of the Rings 5312 | -9/Scraptown | Visited Comm Corps 5373 | -9/Scraptown | Visited UFD Registry 5374 | -9/Scraptown | Registered with UFD as "Bioripper" 5422 | -9/Scraptown | Visited Scrapoid Pod Storage 5449 | -9/Scraptown | Visited Scrap Suit Storage 5477 | -9/Scraptown | Visited Scrapoid Research Area 5500 | -9/Scraptown | Visited Analyses Database 5530 | -9/Scraptown | Visited DA-N13 Charitable Foundation 5557 | -9/Scraptown | Visited A0-MCA Data Center 5589 | -9/Scraptown | Visited Derelict Rescue Squad 5620 | -9/Scraptown | Visited Curators Association 5770 | -9/Scraptown | Found DRS Beacon 5805 | -9/Scraptown | Visited Supply Room 5877 | -9/Scraptown | Found DCF Scrap (30 items) 5974 | -9/Scraptown | Delivered Scrap Shield to a Scientist 6121 | -9/Scraptown | Found Scrap Suit 6169 | -9/Scraptown | Found Scrapoid Pod 7234 | -9/Scraptown | Given a C rating by A0-MCA 7236 | -9/Scraptown | Found A0-MCA's Component Scanner 7737 | -9/Scraptown | Discovered new exit (range 5) 7752 | -9/Scraptown | Entered Factory 7752 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x6 8037 | -6/Factory | Discovered new exit (range 13) 8038 | -6/Factory | Build established: Mutant 8511 | -6/Factory | Imp. Hacking Suite fried by hacking feedback 8796 | -6/Factory | Identified exit to Lower Caves 9608 | -6/Factory | Spotted B-75 Beast 10181 | -6/Factory | Scrapoid reinforcements arrived 10269 | -6/Factory | Scrapoid Pod released 06F11-D (x5) 10278 | -6/Factory | Lost 3 allies 10286 | -6/Factory | Found Scrap Suit 10340 | -6/Factory | Build established: Scavenger-Mutant 10463 | -6/Factory | System corruption reached 10% 10482 | -6/Factory | Found Corrupted Scrap Suit 10489 | -6/Factory | System corruption reached 30% 10495 | -6/Factory | Lost 3 allies 10744 | -6/Factory | Discovered new exit (range 16) 10760 | -6/Factory | Entered Lower Caves 10762 | -6/Lower Caves | UFD Scientist delivered a prototype 10778 | -6/Lower Caves | Found Prototype Protection 10798 | -6/Lower Caves | Build established: Scavenger-Scrapper 10913 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10955 | -6/Lower Caves | Encountered a Warlord checkpoint 11036 | -6/Lower Caves | Discovered new exit (range 10) 11044 | -6/Lower Caves | Entered another Lower Caves area 11100 | -6/Lower Caves | Entered an active Warlord outpost 11105 | -6/Lower Caves | A Commander dispatched an escort 11117 | -6/Lower Caves | Learned Armory garrison access intel 11117 | -6/Lower Caves | Learned Armory terminal intel 11163 | -6/Lower Caves | Learned location of 1 exit from Factory 11292 | -6/Lower Caves | Identified Enh. Scrap Shield 11295 | -6/Lower Caves | Found Imp. Powered Armor 12136 | -6/Lower Caves | Discovered new exit (range 6) 12142 | -6/Lower Caves | Entered Data Miner 12144 | -6/Data Miner | Discovered new exit (range 6) 12161 | -6/Data Miner | Met Data Miner 12182 | -6/Data Miner | Learned location of Section 7 (-3) 12182 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12192 | -6/Data Miner | Received God Mode back door access code from Data Miner 12228 | -6/Data Miner | Entered Proximity Caves 12268 | -5/Proximity Caves | P-70 Sage assimilated allied 37-JMO(S) 12340 | -5/Proximity Caves | Spotter reported a threat 12394 | -5/Proximity Caves | Learned Factory interactive machine intel 12411 | -5/Proximity Caves | Spotter reported a threat 12466 | -5/Proximity Caves | Discovered new exit (range 6) 12477 | -5/Proximity Caves | Entered Factory 12477 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12478 | -5/Factory | Identified exit to Factory 12479 | -5/Factory | Loaded intel: 54 interactive machine locations 12516 | -5/Factory | Identified exit to Upper Caves 12613 | -5/Factory | System corruption reached 10% 12631 | -5/Factory | Fabricated Combat Drone Bay (x1) 12725 | -5/Factory | Lost 3 parts (1p2u) 12777 | -5/Factory | Search patrols dispatched 12822 | -5/Factory | Scrapoids reinforcements arrived? 12990 | -5/Factory | Garrison activated, responded to threat 13024 | -5/Factory | Scrapoids reinforcements arrived? 13089 | -5/Factory | Found Scrap Suit 13207 | -5/Factory | Entered Upper Caves 13207 | -5/Upper Caves | Accompanied by 4 allies 13208 | -5/Upper Caves | Identified exit to Upper Caves 13225 | -5/Upper Caves | Spotted B-75 Beast 13236 | -5/Upper Caves | Allies destroyed B-75 Beast 13365 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13508 | -5/Upper Caves | Entered another Upper Caves area 13508 | -5/Upper Caves | Accompanied by 6 allies 13509 | -5/Upper Caves | Identified exit to Zhirov 13530 | -5/Upper Caves | Discovered exit to Factory (range 9) 13585 | -5/Upper Caves | Learned Factory emergency access door positions 13840 | -5/Upper Caves | Entered Zhirov 13840 | -5/Zhirov | Accompanied by 4 allies 13841 | -5/Zhirov | Discovered new exit (range 4) 13860 | -5/Zhirov | Met Zhirov 13887 | -5/Zhirov | Found Alien Artifact 13887 | -5/Zhirov | Identified Integrated Dissipator 13887 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14010 | -5/Zhirov | Found Alien Artifact 14072 | -5/Zhirov | Learned location of Testing (-2) 14072 | -5/Zhirov | Learned location of Command (-1) 14083 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14120 | -5/Zhirov | Entered Proximity Caves 14120 | -4/Proximity Caves | Accompanied by 4 allies 14133 | -4/Proximity Caves | Learned location of 1 exit from Research 14175 | -4/Proximity Caves | Found Scrap Suit 14184 | -4/Proximity Caves | Lost 3 allies 14220 | -4/Proximity Caves | Spotted B-86 Titan 14447 | -4/Proximity Caves | Spotter reported a threat 14476 | -4/Proximity Caves | Spotter reported a threat 14520 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14530 | -4/Proximity Caves | Spotter reported a threat 14610 | -4/Proximity Caves | Discovered exit to Factory (range 9) 14636 | -4/Proximity Caves | Entered Factory 14636 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 14724 | -4/Factory | Identified exit to Upper Caves 14724 | -4/Factory | Identified exit to Extension 14820 | -4/Factory | Destroyed 7 combat bots 14886 | -4/Factory | Search patrols dispatched 15066 | -4/Factory | Garrison activated, responded to threat 15328 | -4/Factory | Incoming investigation squad redirected 15331 | -4/Factory | Scrapoids reinforcements arrived? 15336 | -4/Factory | Discovered new exit (range 15) 15386 | -4/Factory | First assault squad dispatched 15404 | -4/Factory | Scrapoids reinforcements arrived? 15406 | -4/Factory | Incoming assault squad redirected 15408 | -4/Factory | Incoming assault squad redirected 15408 | -4/Factory | Incoming investigation squad redirected 15429 | -4/Factory | Incoming assault squad redirected 15431 | -4/Factory | Found Scrap Suit 15460 | -4/Factory | Lost 6 allies 15593 | -4/Factory | Entered Upper Caves 15593 | -4/Upper Caves | Accompanied by 1 ally 15597 | -4/Upper Caves | Identified exit to Upper Caves 15837 | -4/Upper Caves | Entered another Upper Caves area 15837 | -4/Upper Caves | Accompanied by 1 ally 15838 | -4/Upper Caves | Activated DRS Beacon 16136 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16241 | -4/Upper Caves | Discovered new exit (range 5) 16367 | -4/Upper Caves | Entered Warlord 16403 | -4/Warlord | System corruption cleaned by Quarantine Array 16456 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 16885 | -4/Warlord | Opened Warlord's prototype stash 16893 | -4/Warlord | Found Prototype Reactor 16893 | -4/Warlord | Identified Vortex Chain Reactor 16899 | -4/Warlord | Found Prototype Device 16899 | -4/Warlord | Identified System Purifier 16918 | -4/Warlord | Warlord's base attacked by MAIN.C 16921 | -4/Warlord | Found Spectral Analyzer 16957 | -4/Warlord | Found Prototype Energy Gun 16957 | -4/Warlord | Identified Vortex Shotgun 16966 | -4/Warlord | Found Prototype Energy Gun 16966 | -4/Warlord | Identified Vortex Rifle 16973 | -4/Warlord | Found Prototype Piercing Weapon 16973 | -4/Warlord | Identified Vortex Lance 16984 | -4/Warlord | Found Vortex Shotgun 17268 | -4/Warlord | Warlord forces counterattacked 17323 | -4/Warlord | Spotted Striker 17375 | -4/Warlord | Spotted Striker 17405 | -4/Warlord | Spotted Executioner 17410 | -4/Warlord | Destroyed 7 combat bots 17412 | -4/Warlord | Discovered new exit (range 14) 17418 | -4/Warlord | Spotted Executioner 17438 | -4/Warlord | Destroyed Executioner 17455 | -4/Warlord | Found Prototype Processor 17470 | -4/Warlord | Lost 15 allies 17499 | -4/Warlord | Entered Proximity Caves 17499 | -3/Proximity Caves | Accompanied by 1 ally 17610 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17790 | -3/Proximity Caves | System corruption reached 10% 17956 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 18121 | -3/Proximity Caves | Discovered new exit (range 3) 18127 | -3/Proximity Caves | Entered Research 18127 | -3/Research | Accompanied by 1 ally 18127 | -3/Research | Evolved 2 slots: Propulsion x2 18128 | -3/Research | Identified exit to Quarantine 18128 | -3/Research | Identified exit to Armory 18129 | -3/Research | Loaded intel: 57 trap records 18130 | -3/Research | Loaded intel: 25 terminal locations 18191 | -3/Research | Identified Exp. Targeting Computer 18315 | -3/Research | Found Quantum Capacitor 18348 | -3/Research | Spotted B-86 Titan 18389 | -3/Research | Destroyed B-86 Titan 18512 | -3/Research | Incoming investigation squad redirected 18796 | -3/Research | Found Prototype Device 18796 | -3/Research | Identified Adv. Kinecellerator 18825 | -3/Research | Incoming investigation squad redirected 18833 | -3/Research | Build established: Scavenger-Gunner 18996 | -3/Research | Spotted B-90 Cyclops 19024 | -3/Research | Entered Quarantine 19234 | -3/Quarantine | Found Alien Artifact 19234 | -3/Quarantine | Identified Phase Armor 19478 | -3/Quarantine | Build established: Gunner 19527 | -3/Quarantine | Found Alien Slashing Weapon 19527 | -3/Quarantine | Identified Sigix Broadsword 19562 | -3/Quarantine | Spotted Alpha 7 19599 | -3/Quarantine | Identified Transdimensional Reconstructor 19599 | -3/Quarantine | Warped through subspace 19816 | -3/Quarantine | Found Alien Artifact 19833 | -3/Quarantine | Build established: Mutant 19951 | -3/Quarantine | Found Adv. EM Shield 20175 | -3/Quarantine | System corruption reached 10% 20275 | -3/Quarantine | Build established: Scavenger-Mutant 20410 | -3/Quarantine | Discovered new exit (range 11) 20654 | -3/Quarantine | Found Alien Artifact 20660 | -3/Quarantine | Found Alien Artifact 20670 | -3/Quarantine | Found Alien Artifact 20672 | -3/Quarantine | Found Transdimensional Reconstructor 20675 | -3/Quarantine | Found Transdimensional Reconstructor 21169 | -3/Quarantine | Found Alien Artifact 21169 | -3/Quarantine | Identified Core Reset Matrix 21169 | -3/Quarantine | Identified Subatomic Replicator 21169 | -3/Quarantine | Identified Dimensional Node Initializer 21169 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 21169 | -3/Quarantine | Used Core Reset Matrix 21173 | -3/Quarantine | Detected hypermatrix surge 21173 | -3/Quarantine | Sensed 6 artifacts in vicinity 21352 | -3/Quarantine | Spotted Fortress 21427 | -3/Quarantine | Discovered new exit (range 6) 21427 | -3/Quarantine | Discovered new exit (range 7) 21434 | -3/Quarantine | Entered Section 7 21435 | -3/Section 7 | Detected hypermatrix surge 21435 | -3/Section 7 | Sensed 21 artifacts in vicinity 21464 | -3/Section 7 | Build established: Alien-Mutant 21496 | -3/Section 7 | Found Integrated Reactor 21496 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 21642 | -3/Section 7 | Found Exp. Thermal Shield 21679 | -3/Section 7 | Found Integrated Mediator 21679 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 21879 | -3/Section 7 | Spotted Alpha 7 21883 | -3/Section 7 | Spotted Alpha 7 21903 | -3/Section 7 | Spotted S7 Guard 22147 | -3/Section 7 | Found Integrated Mediator 22147 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 22181 | -3/Section 7 | Found Fusion Bomb Launcher 22402 | -3/Section 7 | Discovered new exit (range 21) 22470 | -3/Section 7 | Lost 3 parts (2n1u) 22493 | -3/Section 7 | Found Hellfire Missile Launcher 22508 | -3/Section 7 | Initialized slip node 22534 | -3/Section 7 | Spotted S7 Guard 22587 | -3/Section 7 | Destroyed S7 Guard 22597 | -3/Section 7 | Found Core Membrane 22597 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 22604 | -3/Section 7 | Found Corrupted Hvy. Regenerative Plating 22730 | -3/Section 7 | Spotted Executioner 22730 | -3/Section 7 | Spotted Executioner 22776 | -3/Section 7 | Core integrity fell below 50% 22777 | -3/Section 7 | Destroyed Executioner 22783 | -3/Section 7 | Destroyed Executioner 22866 | -3/Section 7 | Spotted B-99 Colossus 22959 | -3/Section 7 | Found Integrity Redistributor 23006 | -3/Section 7 | Found LRC Matter Compressor 23006 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 23056 | -3/Section 7 | Found Integrated Dissipator 23056 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 23180 | -3/Section 7 | Spotted Striker 23184 | -3/Section 7 | First assault squad dispatched 23188 | -3/Section 7 | Scanned by Researcher 23231 | -3/Section 7 | Intercept squad dispatched 23246 | -3/Section 7 | Spotted Tracker 23271 | -3/Section 7 | Destroyed Tracker 23279 | -3/Section 7 | Spotted Combat Programmer 23316 | -3/Section 7 | Destroyed Combat Programmer 23399 | -3/Section 7 | Spotted Striker 23399 | -3/Section 7 | Spotted Striker 23417 | -3/Section 7 | Found Sigix Shearcannon 23442 | -3/Section 7 | Found Sigix Sheargun 23457 | -3/Section 7 | Found Sigix Sheargun 23668 | -3/Section 7 | Found Hpw. Transdimensional Reconstructor 23674 | -3/Section 7 | Found Transdimensional Reconstructor 23675 | -3/Section 7 | Warped through subspace to slip node 23678 | -3/Section 7 | Entered Research 23678 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 23876 | -2/Research | Spotted B-90 Cyclops 23928 | -2/Research | First assault squad dispatched 24141 | -2/Research | Spotted B-90 Cyclops 24156 | -2/Research | Warped through subspace 24157 | -2/Research | Warped through subspace 24187 | -2/Research | Lost 3 parts (1p1n1u) 24201 | -2/Research | Found Quantum Capacitor 24484 | -2/Research | Found Ragnarok Missile Launcher 24546 | -2/Research | Found Gamma Bomb Array 24556 | -2/Research | Destroyed 7 combat bots 24632 | -2/Research | Intercept squad dispatched 24635 | -2/Research | Spotted Tracker 24636 | -2/Research | Spotted Tracker 24644 | -2/Research | Destroyed Tracker 24648 | -2/Research | Destroyed Tracker 24682 | -2/Research | Spotted Combat Programmer 24703 | -2/Research | Destroyed Combat Programmer 24720 | -2/Research | Spotted Combat Programmer 24723 | -2/Research | Garrison activated, responded to threat 24726 | -2/Research | Destroyed Combat Programmer 24780 | -2/Research | Destroyed 7 combat bots 25055 | -2/Research | Destroyed 7 combat bots 25143 | -2/Research | Intercept squad dispatched 25145 | -2/Research | Found Exp. Thermal Shield 25150 | -2/Research | Found Prototype Device 25150 | -2/Research | Identified Exp. Cloaking Device 25157 | -2/Research | Spotted Tracker 25158 | -2/Research | Spotted Tracker 25166 | -2/Research | Destroyed Tracker 25171 | -2/Research | Destroyed Tracker 25191 | -2/Research | Spotted Combat Programmer 25197 | -2/Research | Destroyed Combat Programmer 25208 | -2/Research | Spotted Combat Programmer 25211 | -2/Research | Destroyed Combat Programmer 25327 | -2/Research | Spotted B-90 Cyclops 25362 | -2/Research | Destroyed B-90 Cyclops 25552 | -2/Research | High security lockdown imminent 25607 | -2/Research | Destroyed 9 combat bots 25632 | -2/Research | High security lockdown engaged 25663 | -2/Research | Used Integrity Redistributor, redistributed integrity from core (-279) 25676 | -2/Research | Garrison activated, responded to threat 25699 | -2/Research | Destroyed 16 combat bots 25757 | -2/Research | Intercept squad dispatched 25790 | -2/Research | Spotted Tracker 25791 | -2/Research | Spotted Tracker 25796 | -2/Research | Destroyed Tracker 25801 | -2/Research | Core integrity fell below 50% 25801 | -2/Research | Destroyed Tracker 25836 | -2/Research | Destroyed Investigator 25861 | -2/Research | Spotted Combat Programmer 25868 | -2/Research | Spotted Combat Programmer 25900 | -2/Research | Destroyed Combat Programmer 25909 | -2/Research | Destroyed Combat Programmer 25920 | -2/Research | Lost 4 parts (4n) 25930 | -2/Research | Destroyed 29 combat bots 25945 | -2/Research | Spotted Executioner 25952 | -2/Research | Destroyed Executioner 25974 | -2/Research | Sterilization system engaged 25974 | -2/Research | Non-combat units ordered to evacuate 26004 | -2/Research | Lost 3 parts (1n1u1w) 26006 | -2/Research | Destroyed 18 combat bots 26048 | -2/Research | Destroyed 11 combat bots 26069 | -2/Research | Spotted Investigator 26069 | -2/Research | Spotted Striker 26069 | -2/Research | Spotted Executioner 26074 | -2/Research | Combat units ordered to evacuate 26077 | -2/Research | Destroyed Investigator 26078 | -2/Research | Destroyed Striker 26080 | -2/Research | Destroyed Executioner 26097 | -2/Research | Found Corrupted Prototype Launcher 26097 | -2/Research | Identified Containment Facilitator 26101 | -2/Research | Destroyed 14 combat bots 26127 | -2/Research | Spotted B-90 Cyclops 26133 | -2/Research | Found Corrupted Exp. Core Analyzer 26215 | -2/Research | Discovered new exit (range 10) 26216 | -2/Research | Discovered new exit (range 23) 26274 | -2/Research | Ambient heat levels rising (+10) 26424 | -2/Research | Ambient heat levels rising (+10) 26564 | -2/Research | Build established: Alien-Skirmisher 26574 | -2/Research | Ambient heat levels rising (+10) 26665 | -2/Research | Found Gamma Bomb Array 26668 | -2/Research | Found Gamma Bomb Array 26724 | -2/Research | Ambient heat levels rising (+10) 26865 | -2/Research | Discovered new exit (range 11) 26874 | -2/Research | Ambient heat levels rising (+10) 27024 | -2/Research | Ambient heat levels rising (+10) 27174 | -2/Research | Ambient heat levels rising (+10) 27324 | -2/Research | Ambient heat levels rising (+10) 27474 | -2/Research | Ambient heat levels rising (+10) 27526 | -2/Research | Found Adv. Kinecellerator 27543 | -2/Research | Found Adv. Kinecellerator 27624 | -2/Research | Ambient heat levels rising (+10) 27774 | -2/Research | Ambient heat levels rising (+10) 27924 | -2/Research | Ambient heat levels rising (+10) 27978 | -2/Research | Discovered new exit (range 5) 28074 | -2/Research | Ambient heat levels rising (+10) 28224 | -2/Research | Ambient heat levels rising (+10) 28374 | -2/Research | Ambient heat levels rising (+10) 28524 | -2/Research | Ambient heat levels rising (+10) 28554 | -2/Research | Identified exit to Access 28674 | -2/Research | Ambient heat levels rising (+10) 28824 | -2/Research | Ambient heat levels rising (+10) 28963 | -2/Research | Identified exit to Testing 28965 | -2/Research | Entered Testing 29097 | -2/Testing | Found Prototype Energy Cannon 29097 | -2/Testing | Identified Cld. Nova Cannon 29103 | -2/Testing | Spotted Alpha 7 29148 | -2/Testing | Destroyed Alpha 7 29168 | -2/Testing | Lost 4 parts (2u2w) 29215 | -2/Testing | First assault squad dispatched 29243 | -2/Testing | Found Prototype Hackware 29243 | -2/Testing | Identified Exp. Hacking Suite 29244 | -2/Testing | Incoming assault squad redirected 29312 | -2/Testing | Spotted Striker 29314 | -2/Testing | Spotted Striker 29344 | -2/Testing | Destroyed Striker 29351 | -2/Testing | Destroyed Striker 29489 | -2/Testing | Intercept squad dispatched 29490 | -2/Testing | Rewired PD-2654D2J4XO 29494 | -2/Testing | Spotted Tracker 29495 | -2/Testing | Spotted Tracker 29497 | -2/Testing | Allies destroyed Tracker 29505 | -2/Testing | Spotted Combat Programmer 29506 | -2/Testing | Spotted Combat Programmer 29515 | -2/Testing | Destroyed Tracker 29528 | -2/Testing | Destroyed Combat Programmer 29534 | -2/Testing | Destroyed Combat Programmer 29569 | -2/Testing | Destroyed 9 combat bots 29592 | -2/Testing | Found Prototype Ballistic Cannon 29592 | -2/Testing | Identified Omega Cannon 29724 | -2/Testing | High security lockdown imminent 29732 | -2/Testing | Discovered exit to Access (range 9) 29781 | -2/Testing | Entered Access 29781 | -1/Access | Evolved 2 slots: Power x1, Utility x1 29790 | -1/Access | Destroyed 24 combat bots 30025 | -1/Access | Build established: Alien-Tank 30031 | -1/Access | First assault squad dispatched 30043 | -1/Access | Found Quantum Capacitor 30057 | -1/Access | Incoming assault squad redirected 30232 | -1/Access | Intercept squad dispatched 30248 | -1/Access | Spotted Tracker 30250 | -1/Access | Spotted Tracker 30275 | -1/Access | High security lockdown imminent 30275 | -1/Access | Destroyed Tracker 30298 | -1/Access | Destroyed Tracker 30301 | -1/Access | Spotted Combat Programmer 30311 | -1/Access | Spotted Combat Programmer 30318 | -1/Access | Lost 9 parts (4p1n3u1w) 30318 | -1/Access | Destroyed Combat Programmer 30327 | -1/Access | Destroyed Combat Programmer 30345 | -1/Access | Found Exp. Phase Shifter 30355 | -1/Access | High security lockdown engaged 30540 | -1/Access | Destroyed 13 combat bots 30551 | -1/Access | Spotted Investigator 30564 | -1/Access | Lost 8 parts (2n3u3w) 30575 | -1/Access | Build established: Alien-Mutant 30598 | -1/Access | Destroyed Investigator 30756 | -1/Access | Intercept squad dispatched 30784 | -1/Access | Spotted Tracker 30785 | -1/Access | Spotted Tracker 30785 | -1/Access | Spotted Tracker 30788 | -1/Access | Destroyed Tracker 30791 | -1/Access | Used Subatomic Replicator to replicate Omega Cannon 30796 | -1/Access | Released all parts (6) 30797 | -1/Access | Spotted Executioner 30798 | -1/Access | Spotted Combat Programmer 30799 | -1/Access | Core integrity fell below 50% 30802 | -1/Access | Emitted hypermatrix ping 30803 | -1/Access | Spotted B-99 Colossus 30806 | -1/Access | Core integrity fell below 20% 30807 | -1/Access | Assembled emerged from beneath the floor 30816 | -1/Access | Destroyed by Tracker with Linked Autogun Last Messages --------------- 30798_ Combat Programmer resets Tracker, system corruption cleaned. 30798_ Critical hit (Burn: +37). 30800_ Slug penetrates Wall. 30800_ Med. Treads destroyed. 30801_ Combat Programmer resets K-01 Serf, system corruption cleaned. 30801_ Slug penetrates Hyperwave Decoder. 30802_ Emitted hypermatrix ping. 30802_ E-15 Imp destroyed. 30802_ K-01 Serf collects debris. 30805_ Core Membrane filtered system corruption (1). 30805_ K-01 Serf collects debris. 30806_ C-30 ARC bursts open, deploying its payload. 30806_ G-73 Enforcer unfolds itself. 30806_ L-61 Swordsman unfolds itself. 30806_ E-15 Imp unfolds itself. 30806_ Penetrated by EMDS Slug. 30807_ H-88 Terminator unfolds itself. 30807_ P-80 Master unfolds itself. 30809_ Detected hypermatrix ping. 30812_ W-44 Eye sends out distress signal. Map ----- +----------------------------------------------------+ | #????????????????????????# ^""" "% #?# | | #??????????????????####### """ "/ #?####+ | | ????????????????????? /! """"" #?????? | | ??????????????????????# /! """"" #?????? | | ??????????????????????# = """"" #?????? | | ??????????????????????# #?????? | | ??????????????????????# #?????? | | ??????????????????????# #?????? | | ??????????????????????+ | | ??????????????????????# ####### | | ??????????????????????# #?????# | | ??????????????????????# #?????# | | ??????????????????????# #????? | | ??????????????????????# #????? | | ??????????????????????# s #?????# !!! | | ??????????????????????# s##### #?????? !! | | ??????????????????????# #???# #?????? !! | | ??????????????????????# #???# #?????? ? | | ??????????????????????# #????+#?????? ??? | | ??????????????????????# #???????????? ?????? | | ??????????????????????# #????????????? ???????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# @ #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ?????????????????????? w ?????????????????????? | | ????????????????????? ?????????????????????? | | ????????????????????? #######????????????????????? | | ???????????????????? k???????????????????????????? | | ???????????????????# ???????????????????????????? | | ???????????????????# ????????????????????????????? | | ???????????????????# ????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 220 Energy Generation 104 Energy Capacity 700 Matter Stores 425 Matter Capacity 425 Sight Range 24 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Power Amplification 40 Base Temperature (-) 200 Armor Coverage 800 Resistance: KI 25 Resistance: TH 30 Resistance: EM 50 Utility Shielding 66 Phase Shifting 20 Evasion (%) 84 Targeting Accuracy 32 Core Analysis 8 Recoil Reduction 6 Matter Filtering 50 Particle Charging 30 Kinecelleration 50 Salvage Targeting 4 Offensive Hacking 28 Defensive Hacking 12 Item Schematics ----------------- Imp. Energy Well | -3/Section 7 | Archive Robot Schematics ------------------ S-43 Plague | -3/Section 7 | Archive Fabricated ------------ Combat Drone Bay | x1 | -5/Factory Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Dissipator Phase Armor Sigix Broadsword Transdimensional Reconstructor Core Reset Matrix Integrated Reactor Integrated Mediator Dimensional Node Initializer Core Membrane LRC Matter Compressor Sigix Sheargun High-powered Transdimensional Reconstructor Sigix Shearcannon Integrity Redistributor Subatomic Replicator Achievements -------------- Artifact Hunter Shocking Conclusion Challenges ------------ None Game ------ Seed ThiefBattleChainsword Manual? 0 Play Time 05:11:52 Cumulative 296.6 hours Start 2025.04.20 @ 13:46:14 End 2025.04.21 @ 15:01:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 294 Rogue 258 Adventurer 36 Explorer 0 Win Type - Total 10 Types 3/0/7/0/0/0/0/0/0/0 Lore% 68 Gallery% 79 Achievement% 73 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a5ed97be-cdd3-4bcc-9c91-80330b6d5e23