Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.24 @ 14:08:07 Player: Proroxy Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (52) 260 Value Destroyed (1452) 1452 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (630) 630 TOTAL SCORE: 6682 Bonus ------- Follower Combat Kills 130 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 259/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Target Analyzer Improved Medium Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Stasis Canceller Hardened Medium Armor Plating Component Analysis Suite Peak State ------------ > --- POWER ------------ Light Ion Engine Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Cooled Airjet > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Target Analyzer Improved Medium Armor Plating Remote Shield > --- WEAPON ----------- Heavy Beamcaster Heavy Machine Gun Great Axe > --- INVENTORY -------- Micro Nuclear Core Medium Storage Unit Advanced Weight Redist. System Stasis Canceller Hardened Medium Armor Plating Improved Shield Generator Component Analysis Suite Ion Cannon Heavy Ion Cannon Flak Gun Coil Gun Axe [Rating: 58] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Cooled Airjet Flight Unit Flight Unit Utility Light Armor Plating Device Improved Shield Generator Storage Medium Storage Unit Processor Visual Processing Unit Hackware Authchip [Propulsion] Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Low Slots Evolved 8 | . . . 2 . 2 2 . . . 2 . Power 1 | . . . . . . . . . . 1 . Propulsion 3 | . . . 2 . 1 . . . . . . Utility 3 | . . . . . 1 1 . . . 1 . Weapon 1 | . . . . . . 1 . . . . . Parts Attached 132 | 7 1 17 12 4 37 4 7 . 11 18 14 Power 18 | 1 . 3 1 1 5 . 1 . 1 3 2 Engine 11 | 1 . 2 1 1 3 . . . 1 2 . Core 6 | . . 1 . . 2 . . . . 1 2 Reactor 1 | . . . . . . . 1 . . . . Propulsion 34 | 2 . 5 6 . 11 . 1 . 6 3 . Treads 5 | . . . . . 5 . . . . . . Leg 19 | 2 . 3 . . 6 . . . 6 2 . Wheel . | . . . . . . . . . . . . Hover 2 | . . . . . . . 1 . . 1 . Flight 8 | . . 2 6 . . . . . . . . Utility 49 | 2 1 4 3 3 15 1 3 . 2 8 7 Device 15 | 1 . . . . 2 . 3 . 1 5 3 Storage 10 | 1 . . . 1 6 . . . . 1 1 Processor 4 | . . . . . 2 1 . . . . 1 Hackware 1 | . . 1 . . . . . . . . . Protection 19 | . 1 3 3 2 5 . . . 1 2 2 Artifact . | . . . . . . . . . . . . Weapon 31 | 2 . 5 2 . 6 3 2 . 2 4 5 Energy Gun 10 | 2 . 3 . . 2 . 2 . . 1 . Energy Cannon 3 | . . . . . 1 1 . . . . 1 Ballistic Gun 11 | . . . 1 . 3 1 . . 2 2 2 Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . . Special Weapon 2 | . . 1 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 1 . . . 1 2 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . . 1 . Parts Lost 44 | . . 1 5 4 9 . . . . 8 17 Power 8 | . . 1 . . 2 . . . . 2 3 Propulsion 17 | . . . 3 3 3 . . . . 3 5 Utility 10 | . . . 1 . 3 . . . . 2 4 Weapon 9 | . . . 1 1 1 . . . . 1 5 Highest Loss Streak 10 | . . 1 3 4 3 . . . . 7 10 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 88 | . 100 95 85 59 73 96 100 100 100 89 79 Engine 7 | . 14 13 11 11 6 . . . 2 8 4 Core 1 | . . . . . 1 7 1 . . 1 4 Treads 5 | . . . . . 20 15 11 7 . . . Leg 20 | . 28 23 5 . 7 23 23 23 35 27 18 Flight 2 | . . 4 33 28 . . . . . . . Device 4 | . 2 . . . 2 7 10 15 8 11 5 Storage 5 | . 14 . . 1 9 7 7 7 7 6 5 Processor 5 | . . . . . 4 11 12 7 7 6 10 Protection 10 | . 11 25 11 9 7 . . . 6 6 4 Energy Gun 8 | . 28 14 10 . 4 5 5 15 8 4 4 Ballistic Gun 5 | . . . 3 . 10 11 4 . 5 8 4 Launcher 1 | . . 8 . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 7 7 7 4 5 Peak Build Rating 58 | 9 9 12 14 8 26 34 51 50 53 57 58 Average Rating 26 | 5 7 8 11 5 14 31 42 50 48 48 44 On Entrance 25 | . 9 7 12 7 2 26 34 50 50 48 55 Naked Turns . | . . . . . . . . . . . . Heaviest Build 93 | 15 17 17 11 9 93 37 44 44 52 65 62 Greatest Support 100 | 20 20 25 16 12 100 42 51 51 77 77 62 Greatest Overweight (x) 4 | 2 . 3 1 2 4 . . . . 1 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 5 8 25 10 10 10 10 15 15 Average Capacity 9 | 6 8 5 5 5 10 10 10 10 10 13 12 Most Carried 13 | 7 8 8 5 4 12 10 10 9 10 12 13 Average Carried 7 | 3 6 4 4 2 6 9 9 9 9 9 9 Final Capacity 15 | 8 8 5 5 5 10 10 10 10 10 15 5 Final Carried 10 | 7 6 5 4 3 10 10 9 9 10 9 4 Class Distribution -------------------- 56% | Scavenger-Mutant 38% | Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Low Matter Collected 1908 | 270 10 226 126 . 600 . 136 . 192 99 249 Remotely . | . . . . . . . . . . . . Salvage Created 1898 | 144 22 129 286 . 683 . . . 118 291 225 Parts 106 | 7 3 13 23 1 37 . . . . 13 9 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 2 | 1 . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . . 8 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Low Combat Hostiles Destroyed 36 | . . 8 6 . 11 . . . 2 5 4 Melee 5 | . . . . . . . . . 1 2 2 Guns 27 | . . 5 6 . 11 . . . 1 2 2 AOE 4 | . . 3 . . . . . . . 1 . Classes Destroyed 11 | 3 1 2 1 . 1 . . . . 2 1 Worker 6 | 2 . 1 1 1 . . . . . 1 . Builder 1 | . . . . . . . . . . 1 . Tunneler 2 | 1 . . 1 . . . . . . . . Recycler 4 | 1 . . 1 . 2 . . . . . . Watcher 3 | . 1 . . . 2 . . . . . . Swarmer 11 | . . 6 4 . 1 . . . . . . Grunt 12 | . . 2 1 . 3 . . . 2 2 2 Duelist 2 | . . . . . . . . . . . 2 Sentry 7 | . . . 1 . 5 . . . . 1 . Hunter 2 | . . . . . 2 . . . . . . Programmer 2 | . . . . . . . . . . 2 . Best Kill Streak 4 | 2 1 3 4 1 3 . . . 2 2 2 Combat Bots Only 4 | . . 3 4 . 2 . . . 2 2 2 Max Kills in Single Turn 2 | 2 1 2 1 1 1 . . . 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 2 | . . 2 . . . . . . . 1 . Melee 1 | . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Low Hostile Shots Fired 675 | . . 43 83 29 184 . . . 49 129 158 Missed 189 | . . 13 27 9 51 . . . 9 35 45 Damage Taken 6443 | . . 324 649 167 1523 . . . 461 1131 2188 Core 1373 | . . 63 102 34 270 . . . 49 83 772 Absorbed by Shields 555 | . . . . . 46 . . . 163 162 184 Core Remaining (%) 76 | 100 . 74 . 66 50 . . . 93 . . Volleys Fired 216 | 10 2 30 38 2 87 . . . 3 18 26 Largest 3 | 2 2 2 2 1 2 . . . 2 3 2 Hottest 139 | 100 100 100 70 100 84 . . . 111 139 111 Shots Fired 307 | 11 4 42 45 2 126 . . . 6 33 38 Gun 291 | 11 4 33 45 . 126 . . . 6 33 33 Cannon 5 | . . . . . . . . . . . 5 Launcher 9 | . . 9 . . . . . . . . . Special 2 | . . . . 2 . . . . . . . Kinetic 145 | . . . 10 . 93 . . . 3 23 16 Thermal 153 | 11 4 33 35 2 33 . . . 3 10 22 Explosive 9 | . . 9 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 22 | 8 1 4 9 3 13 . . . 6 14 22 Robot Miss Streak 7 | 2 1 3 4 . 4 . . . 4 7 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . . 2 1 . . . . . 1 . . Max Gunslinging Chain 1 | . . 1 1 . . . . . 1 . . Shots Hit Robots 219 | 8 2 18 29 2 84 . . . 5 29 42 Core Hits 96 | 5 1 11 15 1 29 . . . 2 18 14 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 1 . . . 1 . . Critical Strikes 15 | 2 . 1 2 . 2 . . . 2 . 6 Burn 9 | 2 . 1 2 . 1 . . . . . 3 Destroy 2 | . . . . . 1 . . . 1 . . Sever 4 | . . . . . . . . . 1 . 3 Melee Attacks 22 | . . . . . . . . . 6 4 12 Impact . | . . . . . . . . . . . . Slashing 22 | . . . . . . . . . 6 4 12 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4451 | 114 25 453 364 48 1284 . . . 188 812 1163 Guns 3306 | 114 25 199 363 . 1284 . . . 71 596 654 Cannons 148 | . . . . . . . . . . . 148 Explosions 325 | . . 252 . . . . . . . 73 . Melee 617 | . . . . . . . . . 117 139 361 Ramming 7 | . . 2 1 . . . . . . 4 . Kinetic 1753 | . . . 62 . 964 . . . 25 413 289 Thermal 1749 | 114 25 199 301 48 320 . . . 46 183 513 Explosive 325 | . . 252 . . . . . . . 73 . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 617 | . . . . . . . . . 117 139 361 Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . . 3 3 . . . . . 3 . Average Corruption 2 | . . . 3 3 . . . . . 1 . Corruption Purged 3 | . . . . . . . . . . 3 . Corruption Blocked . | . . . . . . . . . . . . Effects 4 | . . . . 1 . . . . . 3 . Energy Discharges 2 | . . . . . . . . . . 2 . Data Loss (minor) 1 | . . . . 1 . . . . . . . Data Loss (major) 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 56 | . . 17 . . . . . . . 39 . Projectiles . | . . . . . . . . . . . . Explosions 31 | . . 17 . . . . . . . 14 . Melee 25 | . . . . . . . . . . 25 . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 266 | . . 39 . . . . . . . 227 . Shots 4 | . . 2 . . . . . . . 2 . Rammed 1 | . . . 1 . . . . . . . . Targets Rammed 4 | . . 1 1 . 1 . . . . 1 . Kicked 3 | . . 1 . . 1 . . . . 1 . Crushed . | . . . . . . . . . . . . Highest Temperature 327 | 110 81 280 309 70 176 . . . 15 208 327 Average Temperature 90 | 54 41 117 120 37 38 . . . 11 81 131 Received Heat Transfer 2645 | . . 75 180 . 507 . . . 114 220 1549 Effects 2 | . . 1 1 . . . . . . . . Interference 1 | . . 1 . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 8 | 3 . 1 1 . 2 . . . 1 . . Heat Transferred 4651 | 481 74 666 1036 100 962 . . . 74 296 962 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Low Peak Influence 304 | 20 42 136 304 143 280 58 20 14 193 196 . Initial 108 | . 13 16 39 108 39 58 20 14 9 100 . Average 81 | 10 31 70 180 116 130 58 20 14 89 72 . Maximum Alert Level 1 | . . . 1 . 1 . . . . . . Low Security (%) 91 | 100 100 100 43 100 74 100 100 100 100 100 . Level 1 8 | . . . 56 . 25 . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 10 | . . . . . 5 . . . 1 4 . Investigation . | . . . . . . . . . . . . Extermination 2 | . . . . . . . . . . 2 . Reinforcement 3 | . . . . . 1 . . . 1 1 . Assault . | . . . . . . . . . . . . Garrison 5 | . . . . . 4 . . . . 1 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Low Distress Signals 8 | . . . 3 . 4 . . . . 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 99 | . 1 9 20 6 25 . . . 12 11 15 Peak Tracking Total 8 | . 1 3 8 4 7 . . . 4 4 8 Tactical Retreats 9 | . . 1 2 1 1 . . . 1 . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Low Traps Triggered 1 | . . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Low Machines Disabled 2 | . . . . . . . . . . 2 . Max in Single Turn 2 | . . . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Low Machines Accessed 13 | . 3 . 1 . 4 . . 2 . 3 . Terminals 10 | . 3 . . . 4 . . 1 . 2 . Fabricators 1 | . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . Total Hacks 44 | . 12 . 6 . 12 . . 2 . 12 . Successful 29 | . 9 . 3 . 9 . . 1 . 7 . Failed 15 | . 3 . 3 . 3 . . 1 . 5 . Catastrophic 3 | . 1 . . . . . . 1 . 1 . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 36 | . 12 . . . 12 . . 1 . 11 . Fabricators 1 | . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 6 | . . . 6 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . Terminal Hacks 26 | . 9 . . . 9 . . 1 . 7 . Record 14 | . 6 . . . 5 . . . . 3 . Prototype ID Bank 3 | . . . . . 2 . . . . 1 . Open DSF 1 | . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . 1 . Alert Level 2 | . . . . . 1 . . . . 1 . Unreport Threat 1 | . . . . . . . . . . 1 . Dispatch Records 1 | . 1 . . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . Investigation Status 1 | . . . . . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . 3 . . . . . . . . Process 1 | . . . 1 . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 10 | . 2 . 1 . 3 . . 1 . 3 . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 18 | . . . 18 . . . . . . . . Retrieved Matter 18 | . . . 18 . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Low Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Low Total Allies 2 | . . 1 . . . . 1 . . . . Largest Group 1 | . . 1 . . . . 1 1 1 1 . Highest-Rated Group 31 | . . 31 . . . . 31 31 31 31 . Highest-Rated Ally 31 | . . 31 . . . . 31 31 31 31 . Total Orders . | . . . . . . . . . . . . Ally Attacks 34 | . . 3 . . . . . . 22 9 . Total Damage 478 | . . 65 . . . . . . 288 125 . Kills 5 | . . . . . . . . . 5 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Low Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 1 . . . . . . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Low Turns Passed 4311 | 157 215 881 172 65 840 180 325 31 289 732 424 Spaces Moved 2766 | 93 164 621 148 112 352 133 249 25 158 473 238 Core 61 | 54 . . . 1 3 . . . . . 3 Treads 183 | . . . . . 183 . . . . . . Legs 2137 | 39 164 549 . . 166 133 249 25 158 473 181 Wheels . | . . . . . . . . . . . . Hover 54 | . . . . . . . . . . . 54 Flight 331 | . . 72 148 111 . . . . . . . Fastest Speed 31 | 50 120 37 31 34 120 123 123 123 122 122 50 Average Speed 116 | 124 120 111 41 46 149 123 123 123 122 124 122 Slowest Speed 290 | 150 120 290 127 200 250 123 123 123 123 195 195 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 2 | . . . 2 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 40 | 6 30 97 24 36 32 4 95 2 95 14 48 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 3 | . . 1 . 1 . . . . . . 1 Known Exits Taken 2 | . . . . . 1 . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . 1 . Scrap Searched 3 | . . 1 . . . . . . . . 2 Spaces Dug 10 | . . 10 . . . . . . . . . Terrain Destroyed 98 | . . 69 . . 3 . . . . 26 . Melee . | . . . . . . . . . . . . Projectile 3 | . . . . . 3 . . . . . . AOE 95 | . . 69 . . . . . . . 26 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Low Total 3519 | 123 180 770 211 120 549 150 267 25 237 574 313 Wait 212 | . 3 72 2 . 25 9 . 1 39 48 13 Move 2752 | 92 163 620 143 111 351 133 248 24 157 472 238 Hop 2 | . . . 2 . . . . . . . . Pick Up 114 | 14 5 14 8 . 36 3 6 . 11 11 6 Fast Attach . | . . . . . . . . . . . . Attach 57 | 7 . 3 5 2 20 2 . . . 10 8 Detach 10 | . . 2 1 2 2 . . . . . 3 Swap 75 | . 1 14 7 2 17 2 7 . 11 8 6 Drop 55 | . 6 14 4 1 10 1 6 . 10 2 1 Fire 216 | 10 2 30 38 2 87 . . . 3 18 26 Melee 22 | . . . . . . . . . 6 4 12 Ram 1 | . . . 1 . . . . . . . . Kick 3 | . . 1 . . 1 . . . . 1 . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory -6/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 158 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 11) 373 | -10/Materials | Entered Mines 426 | -10/Mines | Received a Mining Laser from a helpful Derelict 720 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 843 | -10/Mines | Learned location of Zion (-7) 1191 | -10/Mines | Discovered new exit (range 13) 1212 | -10/Mines | Discovered new exit (range 16) 1241 | -10/Mines | Discovered new exit (range 7) 1254 | -10/Mines | Entered Materials 1254 | -9/Materials | Evolved 2 slots: Propulsion x2 1395 | -9/Materials | Discovered new exit (range 13) 1426 | -9/Materials | Entered Mines 1451 | -9/Mines | Lost 3 parts (1n1u1w) 1478 | -9/Mines | Discovered new exit (range 11) 1485 | -9/Mines | Learned location of Storage (-7) 1491 | -9/Mines | Entered Materials 1491 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1492 | -8/Materials | Identified exit to Factory 1522 | -8/Materials | Lost 4 parts (3n1w) 1723 | -8/Materials | Garrison activated, responded to threat 1731 | -8/Materials | Lost 3 parts (1p1n1w) 1910 | -8/Materials | Garrison activated, responded to threat 2048 | -8/Materials | Build established: Scavenger-Mutant 2132 | -8/Materials | Lost 3 parts (1p1n1u) 2182 | -8/Materials | Discovered exit to Factory (range 16) 2331 | -8/Materials | Entered Factory 2331 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2332 | -7/Factory | Identified exit to Storage 2511 | -7/Factory | Sucked down chute 2511 | -7/Factory | Entered Waste 2511 | -7/Waste | The area was eerily silent 2512 | -7/Waste | Met a frightened Derelict 2816 | -7/Waste | Discovered new exit (range 14) 2836 | -7/Waste | Entered Factory 2836 | -7/Factory | Accompanied by 1 ally 2866 | -7/Factory | Identified exit to DSF 2867 | -7/Factory | Entered DSF 2867 | -7/DSF | Accompanied by 1 ally 2868 | -7/DSF | Joined Warlord attack on 0b10 via DSF 2886 | -7/DSF | Additional patrols routed to DSF 2947 | -7/DSF | Lost 4 allies 2948 | -7/DSF | Discovered new exit (range 16) 3156 | -7/DSF | Entered Factory 3156 | -6/Factory | Accompanied by 1 ally 3156 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3494 | -6/Factory | Garrison activated, responded to threat 3578 | -6/Factory | Lost 7 parts (1p3n2u1w) 3853 | -6/Factory | Discovered new exit (range 18) 3888 | -6/Factory | Entered Lower Caves 3936 | -6/Lower Caves | Learned location of Extension (-6) 4158 | -6/Lower Caves | Spotted B-75 Beast 4253 | -6/Lower Caves | Core integrity fell below 50% 4268 | -6/Lower Caves | Lost 10 parts (2p2n3u3w) 4277 | -6/Lower Caves | Core integrity fell below 20% 4312 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Hvy. Machine Gun destroyed. Acquired Hvy. Ion Cannon. Critical hit (Meltdown: +320). Acquired 4 matter. Knocked back. Critical hit (Burn: +37). Hvy. Ion Cannon severed. Flak Gun destroyed. Critical hit (Burn: +37). L-41 Fighter destroyed. Med. Storage Unit destroyed. Critical hit (Meltdown: +310). Critical hit (Burn: +37). Microactuators fries itself beyond repair. Mic. Nuclear Core destroyed. G-50 Soldier Carbon-fiber Leg severed. Great Axe destroyed. Imp. Deuterium Engine fries itself beyond repair. Cld. Airjet destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????#### #??? | | ?????????????????????????????????????### ##?? | | ?????????????????????????????????????# ##? | | ?????????????????????????????????????## ## ## | | ??????????????????????????????????????##?# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# ## | | ?????????????????????????????????????? ### | | ??????????????????????????????????? #?# | | ???????????????????????????????? #?# | | ??????????????????????????????? #?# | | ?????????????????????#????????? #?## | | ????????????????????## ???????? ## ##??## | | ????????????????????# ???????????# ?????# | | ????????????????????# ???????????### #?????# | | ????????????????????# ?????????????# ##??????# | | ??????????????????### ???????????? ????????# | | ??????????????????# ??????????? ????????## | | ??????????????????# ???????????? ## ?????????? | | ??????????????????# ####?????????????????????? | | ?????????????????## ##????????????????????? | | ?????????????????# ##???????????????????? | | ??????????????????? #???????????????????? | | ????????????????????? ##??????????????????? | | ??????????????????????? ##??????#########??? | | ????????????????????????#@ #??????# ###? | | ???????????????????????## ######## # #? | | ??????????????????????## s # ### # ## | | ??????????????????????# ss s # ### | | ??????????????????????# ## ##### # #### | | ??????????????????????## ##?#???# # ## #??? | | ???????????????????????# ####??# # ## # ##? | | ???????????????????????# #### #? | | ???????????????????????## ### # | | ????????????????????????## #??#? | | ?????????????????????????##### ### #?????# | | ?????????????????????????????###?# ##??????# | | ?????????????????????????????????# ######???????? | | ?????????????????????????????????####????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 27 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 450 Resistance: EM 15 Evasion (%) 63 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 5 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RegenerativeAblativeSource Manual? 0 Play Time 01:38:50 Cumulative 17.9 hours Start 2024.10.23 @ 20:19:09 End 2024.10.24 @ 14:08:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 17 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 73218260-d777-40e0-ae03-9141cc487ade