Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.20 @ 13:56:22 Player: Shamgod Result: Destroyed self with Latent Energy Streamer Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (94) 470 Value Destroyed (1936) 1936 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (346) 346 TOTAL SCORE: 4432 Bonus ------- High Alert Combat Kills 46 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 170/300 Energy 80/280 System Corruption 4% Temperature Cool (0) Movement Rolling (100) Ox1 Location -8/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Light EM Pulse Cannon Latent Energy Streamer > --- INVENTORY (16) --- Improved Ion Engine Improved Treads Armored Wheel Large Storage Unit Large Storage Unit Large Battery (300) Heavy EM Pulse Gun Improved Medium Laser Light EM Pulse Cannon Advanced Beam Cannon Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Rocket Launcher Mini Grenade Launcher Makeshift Hammer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON ----------- AWS/Gauss > --- INVENTORY -------- Ion Engine Improved Ion Engine Improved Treads Improved Treads Armored Wheel Armored Wheel Armored Wheel Large Storage Unit High-capacity Matter Pod Sensor Array Light Armor Plating Heavy EM Pulse Gun Improved Medium Laser Light EM Pulse Cannon Light EM Pulse Cannon Advanced Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Rocket Launcher Mini Grenade Launcher [Rating: 32] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Armored Wheel Treads Improved Treads Wheel Armored Wheel Utility Large Storage Unit Device Reclamation Unit Storage Large Storage Unit Processor Melee Analysis Suite Protection Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Makeshift Hammer Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 109 | 7 18 65 7 9 3 Power 13 | 2 1 10 . . . Engine 13 | 2 1 10 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 20 | 2 5 11 . . 2 Treads 9 | 1 3 5 . . . Leg . | . . . . . . Wheel 11 | 1 2 6 . . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 22 | 1 5 11 2 2 1 Device 3 | . . 2 . 1 . Storage 12 | 1 4 5 1 1 . Processor 3 | . . 2 1 . . Hackware . | . . . . . . Protection 4 | . 1 2 . . 1 Artifact . | . . . . . . Weapon 54 | 2 7 33 5 7 . Energy Gun 10 | . . 8 2 . . Energy Cannon 17 | . 3 8 1 5 . Ballistic Gun 18 | 2 2 12 . 2 . Ballistic Cannon . | . . . . . . Launcher 3 | . . 2 1 . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon 5 | . 2 3 . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . . 4 . 3 . Parts Lost 6 | . . 6 . . . Power . | . . . . . . Propulsion 3 | . . 3 . . . Utility 1 | . . 1 . . . Weapon 2 | . . 2 . . . Highest Loss Streak 2 | . . 2 . . . Average Slot Usage (%) 99 | . 99 98 100 98 100 Engine 11 | . 14 10 11 11 11 Treads 8 | . 14 11 . . . Wheel 23 | . 14 21 33 33 33 Storage 28 | . 20 30 32 32 25 Protection 2 | . 7 1 . . 7 Energy Gun 4 | . . 8 4 3 . Energy Cannon 5 | . 9 3 . 10 22 Ballistic Gun 10 | . 18 8 9 3 . Launcher 1 | . . . 6 . . Naked Turns . | . . . . . . Heaviest Build 70 | 12 43 63 63 70 70 Greatest Support 69 | 20 23 69 36 36 36 Greatest Overweight (x) 4 | . 4 4 1 1 1 Average Overweight (x) 1 | . 1 1 1 1 1 Largest Inventory Capacity 22 | 6 16 22 22 22 22 Average Capacity 18 | 5 10 20 21 21 18 Most Carried 22 | 6 16 22 22 22 22 Average Carried 17 | 3 10 19 21 21 17 Final Capacity 22 | 6 16 22 22 22 16 Final Carried 22 | 6 16 22 22 22 16 Class Distribution -------------------- 61% | Hauler-Mutant 34% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Mat Min Exi Min Matter Collected 1715 | 241 377 967 130 . . Remotely . | . . . . . . Salvage Created 3336 | 74 746 2311 205 . . Parts 221 | 2 50 153 16 . . Haulers Intercepted 6 | . 1 5 . . . Recyclers Shooed 5 | . 2 3 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Combat Hostiles Destroyed 62 | . 11 42 9 . . Guns 34 | . 5 24 5 . . Cannons 17 | . 6 10 1 . . AOE 10 | . . 7 3 . . Classes Destroyed 10 | 1 6 3 . . . Worker 4 | . 1 3 . . . Builder 6 | . 3 3 . . . Hauler 6 | . 1 5 . . . Recycler 8 | 1 2 5 . . . Operator 1 | . . 1 . . . Watcher 7 | . 3 4 . . . Swarmer 24 | . 3 15 6 . . Grunt 29 | . 8 18 3 . . Duelist 2 | . . 2 . . . Sentry 7 | . . 7 . . . Best Kill Streak 10 | 1 4 10 3 . . Combat Bots Only 5 | . 3 5 3 . . Max Kills in Single Turn 3 | 1 1 3 3 . . Gunslinging 1 | . . 1 . . . Exploded 3 | . . 3 3 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Scr Mat Mat Min Exi Min Damage Taken 2831 | . 448 2064 272 . 47 Core 492 | . 86 355 38 . 13 Absorbed by Shields . | . . . . . . Core Remaining (%) 82 | 100 65 . . . . Volleys Fired 227 | 12 55 145 14 . 1 Largest 2 | 2 2 2 2 . 2 Hottest 116 | 40 76 112 91 . 116 Shots Fired 436 | 19 110 277 28 . 2 Gun 351 | 19 78 231 23 . . Cannon 81 | . 32 43 4 . 2 Launcher 4 | . . 3 1 . . Special . | . . . . . . Kinetic 226 | 19 78 119 10 . . Thermal 36 | . . 32 4 . . Explosive 4 | . . 3 1 . . Electromagnetic 170 | . 32 123 13 . 2 Robot Hit Streak 22 | 3 10 22 14 . . Robot Miss Streak 5 | 2 4 5 3 . 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 263 | 11 64 170 18 . . Core Hits 119 | 2 28 79 10 . . Critical Hits 2 | . 1 1 . . . Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 1 | . . 1 . . . Melee Attacks 11 | . 4 7 . . . Impact . | . . . . . . Slashing 11 | . 4 7 . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4949 | 96 1154 3299 400 . . Guns 2560 | 96 405 1833 226 . . Cannons 1567 | . 606 898 63 . . Explosions 816 | . 143 562 111 . . Melee . | . . . . . . Ramming 6 | . . 6 . . . Kinetic 1328 | 96 405 715 112 . . Thermal 783 | . 143 577 63 . . Explosive 491 | . . 380 111 . . Electromagnetic 2341 | . 606 1621 114 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 3 2 2 2 2 Average Corruption 1 | . 2 1 2 2 2 Corruption Purged . | . . . . . . Effects 16 | . 4 3 8 1 . Message Errors 7 | . 3 1 3 . . Matter Fused 1 | . 1 . . . . Heat Flow Errors 2 | . . . 2 . . Data Loss (minor) 2 | . . . 1 1 . Targeting Errors 4 | . . 2 2 . . Overload Shots . | . . . . . . Overflow Damage 39 | . 23 16 . . . Projectiles 38 | . 23 15 . . . Explosions 1 | . . 1 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 164 | . 38 85 . . 41 Shots 5 | . 2 2 . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 427 | . 192 322 427 . . Average Temperature 82 | . 46 74 217 . . Received Heat Transfer 852 | . 177 567 108 . . Effects 5 | . . 1 4 . . Energy Bleed 3 | . . 1 2 . . Interference 1 | . . . 1 . . Matter Decay 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted 2 | . 1 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Fried 10 | . 4 6 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 1 1 . . Heat Transferred 1162 | . 150 901 111 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 7 | . 3 4 . . . Missiles Intercepted . | . . . . . . Latent Energy Used 103 | . . . . . 103 LE Corruption 2 | . . . . . 2 Alert | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Peak Influence 547 | 5 268 547 283 . . Initial 213 | . 3 15 213 . . Average 173 | 1 61 228 226 . . Maximum Alert Level 2 | . 1 2 1 . . Low Security (%) 54 | 100 95 39 26 . 100 Level 1 41 | . 4 51 73 . . Level 2 4 | . . 8 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . 4 10 . . . Investigation 9 | . 1 8 . . . Extermination . | . . . . . . Reinforcement 5 | . 3 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Distress Signals 3 | . 1 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 87 | . 20 54 9 . 4 Peak Tracking Total 5 | . 4 5 3 . 4 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Traps Triggered 4 | . 3 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . 1 . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Mat Min Exi Min Machines Disabled 4 | . . 3 . . 1 Max in Single Turn 1 | . . 1 . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Machines Accessed 19 | . 5 14 . . . Terminals 14 | . 5 9 . . . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units 2 | . . 2 . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 66 | . 17 49 . . . Successful 36 | . 9 27 . . . Failed 30 | . 8 22 . . . Catastrophic 6 | . 1 5 . . . Database Lockouts . | . . . . . . Manual 34 | . 7 26 . 1 . Terminals 48 | . 17 31 . . . Fabricators . | . . . . . . Repair Stations 14 | . . 14 . . . Recycling Units 3 | . . 3 . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Terminal Hacks 18 | . 7 11 . . . Robot Analysis 2 | . . 2 . . . Prototype ID Bank 1 | . . 1 . . . Branch Access Points 2 | . 1 1 . . . Terminal Index 2 | . 1 1 . . . Unreport Threat 5 | . 2 3 . . . Locate Traps 2 | . 1 1 . . . Recall Reinforcements 1 | . . 1 . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 11 | . . 11 . . . Scan Component 6 | . . 6 . . . Repair 5 | . . 5 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 2 5 . . . Terminals 4 | . 2 2 . . . Track 1 | . 1 . . . . Botnet 3 | . 1 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . 2 . . . Tunnel 2 | . . 2 . . . Scanalyzers 1 | . . 1 . . . Extract 1 | . . 1 . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 5 9 . . . Full Trace Events 7 | . . 7 . . . Feedback Events 2 | . . 2 . . . Corruption 2 | . . 2 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 5 | . . 5 . . . Time 172 | . . 172 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Mat Min Exi Min Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Scr Mat Mat Min Exi Min Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Robot Analysis Total 2 | . . 2 . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Mat Min Exi Min Turns Passed 4480 | 125 1051 1975 758 517 54 Spaces Moved 2768 | 52 546 1001 649 482 38 Core 1 | 1 . . . . . Treads 583 | 49 299 235 . . . Legs . | . . . . . . Wheels 2184 | 2 247 766 649 482 38 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 100 100 100 100 Average Speed 118 | 155 145 122 100 100 100 Slowest Speed 200 | 160 180 200 100 100 100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 59 | 7 83 67 99 88 15 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug 15 | . 4 5 6 . . Terrain Destroyed 70 | . 11 47 6 . 6 Melee 9 | . 4 5 . . . Projectile . | . . . . . . AOE 61 | . 7 42 6 . 6 Terrain Rammed 1 | . . 1 . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Total 3536 | 76 696 1464 727 515 58 Wait 240 | . 37 143 47 12 1 Move 2763 | 51 545 1000 648 481 38 Hop . | . . . . . . Pick Up 97 | 6 18 50 9 7 7 Fast Attach 27 | 6 2 14 . 5 . Attach 14 | . 2 11 . . 1 Detach 7 | . 2 5 . . . Swap 68 | 1 14 40 7 4 2 Drop 81 | . 17 48 2 6 8 Fire 227 | 12 55 145 14 . 1 Melee 11 | . 4 7 . . . Ram 1 | . . 1 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 126 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 672 | -10/Materials | Discovered new exit (range 16) 806 | -10/Materials | Identified exit to Mines 845 | -10/Materials | Discovered new exit (range 10) 1064 | -10/Materials | Discovered new exit (range 8) 1177 | -10/Materials | Entered another Materials area 1177 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1701 | -9/Materials | Discovered new exit (range 13) 1831 | -9/Materials | Build established: Hauler-Mutant 1984 | -9/Materials | Discovered new exit (range 13) 2039 | -9/Materials | Core integrity fell below 50% 2379 | -9/Materials | Identified exit to Mines 2542 | -9/Materials | Repaired Katana 2542 | -9/Materials | Repaired Imp. Ion Engine 2574 | -9/Materials | Repaired Imp. Treads 2611 | -9/Materials | Repaired Imp. Ion Engine 2660 | -9/Materials | Repaired Katana 2877 | -9/Materials | Core integrity fell below 20% 2986 | -9/Materials | Discovered new exit (range 10) 3152 | -9/Materials | Entered Mines 3179 | -9/Mines | Learned location of 1 exit from Materials 3286 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3358 | -9/Mines | Discovered new exit (range 10) 3435 | -9/Mines | Identified exit to Materials 3690 | -9/Mines | Discovered exit to Materials (range 4) 3863 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3905 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3906 | -9/Mines | Discovered new exit (range 5) 3910 | -9/Mines | Entered Exiles 3928 | -9/Exiles | Discovered new exit (range 14) 3964 | -9/Exiles | Met 8R-AWN 3981 | -9/Exiles | Met EX-HEX 4016 | -9/Exiles | Met EX-BIN 4030 | -9/Exiles | Aligned with FarCom system 4031 | -9/Exiles | Given EX-Vault access code 4056 | -9/Exiles | Opened EX-Vault 4067 | -9/Exiles | Found Prototype Ballistic Gun 4067 | -9/Exiles | Identified AWS/Gauss 4071 | -9/Exiles | Found Prototype Energy Cannon 4071 | -9/Exiles | Identified Latent Energy Streamer 4079 | -9/Exiles | Found Prototype Device 4079 | -9/Exiles | Identified PSU Rigger 4128 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4156 | -9/Exiles | Met EX-DEC 4198 | -9/Exiles | Visited The Gauntlet 4403 | -9/Exiles | Discovered new exit (range 11) 4427 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 4427 | -9/Exiles | Entered Mines 4481 | -8/Mines | Destroyed self with Latent Energy Streamer Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 04427_ Receiving FarCom transmissions... 04447_ Dropped Lrg. Storage Unit. 04450_ Dropped Imp. Treads. 04451_ Dropped Ion Engine. 04451_ Acquired Rocket Launcher. 04453_ Dropped Imp. Treads. 04454_ Acquired Imp. Treads. 04455_ Dropped Sensor Array. 04457_ Extracted 3 energy. 04462_ Dropped Arm. Wheel. 04463_ Extracted 7 energy. 04464_ Acquired Lrg. Battery. 04466_ Acquired Lrg. Storage Unit. 04468_ Acquired Lgt. EM Pulse Cannon. 04470_ Acquired Hvy. Assault Rifle. 04472_ Dropped Hvy. Assault Rifle. 04472_ Acquired Imp. Assault Rifle. 04481_ Core Extractor disabled. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????? | | ?????????????????????????????? | | ???###???????????????????????? | | ??## ##???########??????????? | | ??# ### s #??????????? | | ??# ;;; ???????????? | | ??# "s #??????????? | | ?## "s #??????????? | | ?# @ ;;; " #?????###??? | | ?# ### s #????# #??? | | ?# #?????????????## ???? | | ?# #????????????# ????? | | ?## #???????????# #?????? | | ??# #?????????## #??????? | | ??# #????????## #??????? | | ??# #??????### #??????? | | ??## [######## ##?????? | | ???## #?????? | | ????#==##### ####### | | ????#*!#??## """ | | ????#= #??# """ | | ????# ?# """ ######### | | ????# ## #???????? | | ????#### ##### ##???????? | | ???????? ??#######????????? | | ????????## ????????????????? | | ??????????# ???????????????? | | ???????????####??????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Reclamation Efficiency 10 Evasion (%) 40 Melee Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- Lgt. Cannon | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulationDerelictCharger Manual? 0 Play Time 01:17:41 Cumulative 25.6 hours Start 2020.10.20 @ 12:34:03 End 2020.10.20 @ 13:56:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 23 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Dina Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f96beec7-e929-4383-bedd-ee6f6e78bbfe