Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.26 @ 00:52:24 Player: Legion Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (13) 65 Value Destroyed (232) 232 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 6077 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/1300 Matter 108/300 Energy 91/100 System Corruption 14% Temperature Cool (0) Movement Hovering (70) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Gyrokinetic Inverter > --- UTILITY (8) ------ Enhanced Optical Array Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Quantum Rifle Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Gravmag Array Gravmag Array Gravmag Array Linear Gravjet Linear Gravjet > --- UTILITY ---------- Triangulator Enhanced Optical Array Advanced Signal Interpreter IFF Parser Improved Terrain Scanner Advanced Terrain Scan Processor Improved Transmission Jammer Drone Bay > --- WEAPON ----------- Wave Gun Heavy Rocket Launcher Improved Plasma Cutter > --- INVENTORY -------- Light Nuclear Core Gyrokinetic Inverter Advanced Cryofiber Web Advanced Weight Redist. System Compact Tesla Bomb Launcher [Rating: 108] Favorites ----------- Power Light Fission Core Engine Improved Deuterium Engine Power Core Light Fission Core Propulsion Gravmag Array Leg Aluminum Leg Hover Unit Gravmag Array Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Improved Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Plasma Cutter Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 . . 2 2 2 Power 1 | . . . . 1 . . . . . . Propulsion 6 | . . 1 1 . 1 . . 1 1 1 Utility 6 | . . 1 1 1 1 . . 1 . 1 Weapon 1 | . . . . . . . . . 1 . Parts Attached 62 | . 5 3 19 8 11 . 4 6 1 5 Power 9 | . . . 3 2 2 . 2 . . . Engine 3 | . . . 2 . 1 . . . . . Core 6 | . . . 1 2 1 . 2 . . . Reactor . | . . . . . . . . . . . Propulsion 21 | . 2 2 6 1 5 . . 1 1 3 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 11 | . . . 3 1 2 . . 1 1 3 Flight 10 | . 2 2 3 . 3 . . . . . Utility 22 | . 3 1 5 3 4 . 2 2 . 2 Device 12 | . 2 1 1 1 2 . 1 2 . 2 Storage . | . . . . . . . . . . . Processor 8 | . 1 . 3 1 2 . 1 . . . Hackware 1 | . . . 1 . . . . . . . Protection 1 | . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . Weapon 10 | . . . 5 2 . . . 3 . . Energy Gun 4 | . . . 2 1 . . . 1 . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 1 | . . . 1 . . . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . . Launcher 3 | . . . 2 . . . . 1 . . Special Weapon 1 | . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 36 | . . . 13 . 2 2 1 . . 18 Power 5 | . . . 2 . . . . . . 3 Propulsion 14 | . . . 6 . 2 . . . . 6 Utility 11 | . . . 4 . . 1 . . . 6 Weapon 6 | . . . 1 . . 1 1 . . 3 Highest Loss Streak 18 | . . . 9 . 2 2 1 . . 18 To Critical Strikes . | . . . . . . . . . . . Average Backups 4 | 6 5 4 4 4 4 5 3 3 4 4 Power . | 1 1 1 . 2 1 . . 1 1 . Propulsion 1 | 4 2 2 2 . . 1 . 1 1 . Utility 1 | . . . . 1 2 4 2 1 1 1 Weapon . | 1 . . 1 . . . . . . 1 Tool/Special . | . . . . . . . . . . . Unused Backups 28 | . 14 1 . . 5 . 2 2 1 3 Power 4 | . 1 . . . 3 . . . . . Propulsion 11 | . 8 . . . . . 1 2 . . Utility 8 | . 2 1 . . 2 . 1 . 1 1 Weapon 5 | . 3 . . . . . . . . 2 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 73 | . 88 94 75 55 76 72 58 77 83 67 Engine 3 | . 14 11 5 . 4 4 . . . . Core 4 | . . . . . 3 6 8 11 10 6 Hover 11 | . . . 3 3 11 13 13 17 21 18 Flight 7 | . 21 31 23 15 7 . . . . . Device 14 | . 10 18 9 2 16 16 8 19 21 17 Processor 15 | . 2 11 16 11 17 20 21 20 15 13 Energy Gun 5 | . 14 11 6 6 6 6 5 3 4 3 Ballistic Gun 1 | . 14 11 6 . . . . . . . Ballistic Cannon 2 | . . . . 7 6 4 . . . . Launcher 1 | . . . . . . . . 2 5 2 Peak Build Rating 108 | 6 7 10 25 36 61 60 60 85 97 108 Average Rating 53 | 6 6 9 17 23 51 54 48 80 96 84 On Entrance 37 | 6 6 7 10 12 30 60 44 56 85 97 Avg Prop Armor Cover (%) 4 | . . . 8 5 3 . . . . 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 38 | 10 10 7 17 10 27 27 18 35 37 38 Greatest Support 78 | 20 20 15 20 10 40 40 40 60 69 78 Greatest Overweight (x) . | . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 8 5 5 5 5 5 5 5 5 5 5 Most Carried 6 | 6 6 5 5 5 5 5 5 5 5 5 Average Carried 4 | 6 4 4 4 4 4 5 4 3 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 Final Carried 6 | 6 5 5 3 5 5 5 4 5 5 1 Class Distribution -------------------- 70% | Scout 12% | Mutant 9% | Sprinter 5% | Infiltrator-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Scout | -6/Factory Scout | -6/Waste Scout | -6/Factory Scout | -5/Factory Scout | -4/Factory Scout | -3/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Matter Collected 593 | 200 . 84 4 . 78 . 177 12 . 38 Remotely . | . . . . . . . . . . . Salvage Created 288 | . . 45 70 . 69 . 104 . . . Parts 17 | . . 4 5 . 7 . 1 . . . Haulers Intercepted 1 | . . . . . . . 1 . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Combat Hostiles Destroyed 11 | . . 3 4 . 4 . . . . . Guns 6 | . . 3 1 . 2 . . . . . Cannons 2 | . . . . . 2 . . . . . AOE 3 | . . . 3 . . . . . . . Classes Destroyed 4 | . . 1 2 . . . 1 . . . Worker 1 | . . . 1 . . . . . . . Hauler 1 | . . . . . . . 1 . . . Swarmer 7 | . . 3 . . 4 . . . . . Cutter 4 | . . . 4 . . . . . . . Best Kill Streak 5 | . . 3 5 . 4 . 1 . . . Combat Bots Only 4 | . . 3 4 . 4 . . . . . Max Kills in Single Turn 2 | . . 1 2 . 1 . 1 . . . Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Hostile Shots Fired 448 | . . 8 104 1 77 3 21 16 . 218 Missed 216 | . . 4 48 1 45 . 13 4 . 101 Hits 232 | . . 4 56 . 32 3 8 12 . 117 Melee 19 | . . . 15 . . 3 1 . . . Projectile 213 | . . 4 41 . 32 . 7 12 . 117 Critical Strikes 18 | . . . 10 . . 1 . 1 . 6 Damage Taken 4529 | . . 38 1165 . 343 119 142 148 . 2574 Core 1920 | . . . 528 . 35 . 35 . . 1322 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 86 | 100 100 100 4 100 . . 91 100 100 . Volleys Fired 31 | . . 4 6 . 8 . 8 4 . 1 Largest 2 | . . 2 2 . 2 . 1 1 . 1 Hottest 94 | . . 60 75 . 94 . 61 39 . 39 Shots Fired 41 | . . 8 8 . 12 . 8 4 . 1 Gun 30 | . . 8 6 . 8 . 8 . . . Cannon 4 | . . . . . 4 . . . . . Launcher 4 | . . . 2 . . . . 1 . 1 Special 3 | . . . . . . . . 3 . . Kinetic 12 | . . 4 4 . 4 . . . . . Thermal 23 | . . 4 . . 8 . 8 3 . . Explosive 4 | . . . 2 . . . . 1 . 1 Electromagnetic 2 | . . . 2 . . . . . . . Robot Hit Streak 9 | . . 4 3 . 3 . 9 . . . Robot Miss Streak 4 | . . 1 4 . 2 . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 24 | . . 5 5 . 6 . 8 . . . Core Hits 17 | . . 4 7 . 4 . 1 . . 1 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 3 | . . . . . 1 . 2 . . . Burn 3 | . . . . . 1 . 2 . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 678 | . . 48 319 . 140 . 167 . . 4 Guns 332 | . . 48 44 . 80 . 160 . . . Cannons 71 | . . . 11 . 60 . . . . . Explosions 264 | . . . 264 . . . . . . . Melee . | . . . . . . . . . . . Ramming 11 | . . . . . . . 7 . . 4 Kinetic 108 | . . 25 23 . 60 . . . . . Thermal 263 | . . 23 . . 80 . 160 . . . Explosive 264 | . . . 264 . . . . . . . Electromagnetic 21 | . . . 21 . . . . . . . Impact 11 | . . . 11 . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 14 | . . . . . . 9 11 . . 14 Average Corruption 8 | . . . . . . 9 9 . . 7 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 17 | . . . . . . 1 9 . . 7 Message Errors 4 | . . . . . . . 2 . . 2 Matter Fused 3 | . . . . . . 1 2 . . . Energy Discharges 3 | . . . . . . . 2 . . 1 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . 1 . . . Alerts 1 | . . . . . . . 1 . . . Misdirections 2 | . . . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 65 | . . . 65 . . . . . . . Projectiles . | . . . . . . . . . . . Explosions 65 | . . . 65 . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 153 | . . . 84 . . . 3 9 . 57 Shots 4 | . . . 2 . . . . 1 . 1 Rammed 3 | . . . . . . . 1 . . 2 Targets Rammed 3 | . . . . . . . 1 . . 2 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 48 | . . 40 22 . 48 . 48 2 . 2 Average Temperature 19 | . . 25 9 . 20 . 22 1 . 1 Received Heat Transfer 345 | . . 9 207 . 51 . . . . 78 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . . . . . . 3 . . . Heat Transferred 716 | . . 50 . . 222 . 444 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 193 | . 61 99 193 75 60 . 7 35 31 60 Initial 41 | . . 21 41 9 26 . . . 16 . Average 17 | . 22 36 73 27 14 . . 2 8 8 Influence Increases 1152 | . 81 128 372 75 155 . 7 35 15 284 Destroy 0b10 Robot/C 220 | . . 60 80 . 80 . . . . . Destroy 0b10 Robot/NC 10 | . . . 5 . . . 5 . . . Destroy Leader 42 | . . 10 20 . 10 . 2 . . . Successful Hack 82 | . 6 43 21 . 5 . . . . 7 Disable Machine 15 | . . . . . . . . 15 . . Destroy Structure 48 | . . . 6 . . . . 20 . 22 Partial Spotted 165 | . 30 15 90 . 15 . . . 15 . Lose Combat Pursuer 570 | . 45 . 150 75 45 . . . . 255 Influence Decreases 1107 | . 30 80 448 43 210 . 7 . 50 239 Entered New Map 150 | . . 30 58 14 29 . . . 19 . Time Decay 488 | . 30 50 110 29 161 . 7 . 31 70 Lost Part 310 | . . . 130 . 20 . . . . 160 Purge Threat 159 | . . . 150 . . . . . . 9 Squads Dispatched 17 | . 1 2 5 . 2 . 1 . 1 5 Investigation 6 | . . 1 3 . . . 1 . . 1 Extermination 3 | . . . . . 1 . . . . 2 Reinforcement 8 | . 1 1 2 . 1 . . . 1 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Distress Signals 1 | . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 104 | . 3 10 25 6 15 6 5 1 2 31 Peak Tracking Total 15 | . 3 7 15 5 4 6 4 1 2 13 Tactical Retreats 13 | . 1 . 3 1 2 . . . . 6 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Traps Triggered 4 | . . . . . 2 . 1 . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Machines Disabled 1 | . . . . . . . . 1 . . Max in Single Turn 1 | . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Machines Accessed 25 | . 3 6 5 1 4 . 1 1 1 3 Terminals 17 | . 2 3 4 1 2 . 1 1 1 2 Fabricators 1 | . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . 1 2 . . . . . . . 1 Scanalyzers 2 | . . 1 1 . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 64 | . 9 12 20 2 8 . 1 2 1 9 Successful 21 | . 2 8 7 . 1 . . . . 3 Failed 43 | . 7 4 13 2 7 . 1 2 1 6 Catastrophic 6 | . . 1 1 . . . 1 1 . 2 Database Lockouts . | . . . . . . . . . . . Manual 29 | . 7 2 12 . 1 . 1 2 . 4 Terminals 49 | . 7 6 19 2 4 . 1 2 1 7 Fabricators 2 | . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 6 | . 2 2 . . . . . . . 2 Scanalyzers 5 | . . 4 1 . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . Terminal Hacks 14 | . 1 4 6 . 1 . . . . 2 Prototype ID Bank 2 | . . 1 1 . . . . . . . Open DSF 1 | . . . . . 1 . . . . . Branch Access Points 1 | . . . 1 . . . . . . . Terminal Index 3 | . 1 1 1 . . . . . . . Unreport Threat 2 | . . . 1 . . . . . . 1 Locate Traps 1 | . . 1 . . . . . . . . Recall Investigation 1 | . . . . . . . . . . 1 Zone Layout 3 | . . 1 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 2 . . . . . . . 1 Report Inventory 3 | . 1 2 . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . 1 Scanalyzer 3 | . . 2 1 . . . . . . . Retrieve Study 3 | . . 2 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 21 | . 3 4 4 1 3 . 1 1 1 3 Full Trace Events 7 | . 1 1 3 . . . 1 . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 3 | . . 2 1 . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders 4 | . . . . . . . . 1 2 1 EXPLORE 3 | . . . . . . . . 1 1 1 RETURN 1 | . . . . . . . . . 1 . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Active Infowar (turns) 2272 | . 26 107 231 80 737 49 298 132 142 470 Optics 2128 | . . . 220 80 737 49 298 132 142 470 IFF 693 | . . . . . . . 90 132 142 329 Terrain 1853 | . . 73 82 25 723 49 298 132 142 329 Traps 468 | . . . . . 429 39 . . . . Seismic 292 | . 26 107 159 . . . . . . . Triangulation 124 | . . . . . . . . . . 124 Jamming 534 | . . . . . . . . 63 142 329 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 3 | . . . . . . . . 1 1 1 Drone Recoveries 2 | . . . . . . . . . 1 1 Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Turns Passed 2368 | 5 117 107 231 80 737 49 298 132 142 470 Spaces Moved 3192 | 5 219 223 411 173 770 86 448 184 189 484 Core 9 | . . . 9 . . . . . . . Treads . | . . . . . . . . . . . Legs 18 | 5 13 . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 2103 | . . . 62 . 650 86 448 184 189 484 Flight 1062 | . 206 223 340 173 120 . . . . . Fastest Speed 31 | 120 37 34 31 32 32 56 56 52 43 36 Average Speed 47 | 120 41 34 36 32 52 56 56 52 43 52 Slowest Speed 120 | 120 120 37 60 32 56 56 56 52 43 70 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 6 | . 2 1 2 1 . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 25 | 2 46 31 51 6 21 85 14 7 5 17 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 21 | . . . . . . . . 10 . 11 Terrain Destroyed 26 | . . . 5 . . . . 10 . 11 Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 26 | . . . 5 . . . . 10 . 11 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Total 3997 | 4 245 245 479 195 1096 86 487 212 249 699 Wait 610 | . 7 9 31 8 267 1 22 9 55 201 Move 3171 | 4 214 220 406 170 770 85 447 183 188 484 Hop 6 | . 2 1 2 1 . . . . . . Pick Up 41 | . 4 5 3 5 9 . 2 7 3 3 Fast Attach 32 | . 5 . 12 3 8 . 1 2 . 1 Attach 26 | . . 2 5 5 2 . 2 3 2 5 Detach 14 | . 4 . 2 3 4 . . 1 . . Swap 9 | . . 1 5 . 1 . 1 1 . . Drop 39 | . 9 3 7 . 12 . 3 2 1 2 Fire 31 | . . 4 6 . 8 . 8 4 . 1 Melee . | . . . . . . . . . . . Ram 3 | . . . . . . . 1 . . 2 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 15 | . . . . . 15 . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory (discovered 2 exits: *Res x2) -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 6 | -11/Scrapyard | Entered Materials 7 | -10/Materials | Met a group of wandering Federalists 83 | -10/Materials | Discovered new exit (range 15) 109 | -10/Materials | Discovered new exit (range 14) 123 | -10/Materials | Entered another Materials area 123 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 227 | -9/Materials | Discovered new exit (range 9) 230 | -9/Materials | Entered another Materials area 230 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 401 | -8/Materials | Core integrity fell below 50% 430 | -8/Materials | Lost 9 parts (2p3n3u1w) 445 | -8/Materials | Core integrity fell below 20% 445 | -8/Materials | Discovered new exit (range 20) 461 | -8/Materials | Entered Factory 461 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 490 | -7/Factory | Lost 4 parts (3n1u) 503 | -7/Factory | Discovered new exit (range 6) 541 | -7/Factory | Entered another Factory area 541 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 805 | -6/Factory | Build established: Scout 1278 | -6/Factory | Manually triggered Chute Trap 1278 | -6/Factory | Sucked down chute 1278 | -6/Factory | Entered Waste 1284 | -6/Waste | Spotted C-40 Crusher 1292 | -6/Waste | Spotted C-40 Crusher 1293 | -6/Waste | EMP discharged 1297 | -6/Waste | Spotted C-40 Crusher 1302 | -6/Waste | Crushed by Compactor (1 part destroyed) 1305 | -6/Waste | Spotted C-40 Crusher 1305 | -6/Waste | Spotted C-40 Crusher 1309 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1311 | -6/Waste | Spotted C-40 Crusher 1315 | -6/Waste | Discovered new exit (range 22) 1317 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 1327 | -6/Waste | Entered Factory 1612 | -6/Factory | System corruption reached 10% 1617 | -6/Factory | Discovered new exit (range 15) 1625 | -6/Factory | Identified exit to Factory 1625 | -6/Factory | Entered another Factory area 1625 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1753 | -5/Factory | Discovered new exit (range 6) 1755 | -5/Factory | Identified exit to Factory 1757 | -5/Factory | Entered another Factory area 1757 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1813 | -4/Factory | Found Prototype Launcher 1876 | -4/Factory | Discovered new exit (range 22) 1897 | -4/Factory | Discovered new exit (range 5) 1898 | -4/Factory | Identified exit to Research 1899 | -4/Factory | Entered Research 1899 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1966 | -3/Research | Spotted B-86 Titan 2280 | -3/Research | Spotted B-86 Titan 2290 | -3/Research | System corruption reached 10% 2322 | -3/Research | Core integrity fell below 50% 2345 | -3/Research | Core integrity fell below 20% 2367 | -3/Research | Lost 18 parts (3p6n6u3w) 2369 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 02332_ Penetrated by Slug. 02332_ U-05 Engineer lays Concrete. 02333_ R-10 Processor collects Corrupted Wheel. 02333_ Triangulator destroyed. 02334_ U-05 Engineer lays Concrete. 02335_ Penetrated by Slug. 02336_ Imp. Transmission Jammer destroyed. 02340_ System corrupted: Component data lost. 02340_ Slug penetrates S-43 Plague. 02344_ K-01 Serf destroyed. 02344_ Penetrated by Slug. 02345_ K-01 Serf collects debris. 02348_ Penetrated by Slug. 02348_ Slug penetrates S-43 Plague. 02349_ K-01 Serf collects debris. 02349_ K-01 Serf destroyed. 02352_ W-44 Eye sends out distress signal. 02356_ System corrupted: Energy discharge (-29). 02359_ Slug penetrates A-15 Conveyor. 02367_ Slug penetrates Field Manipulator. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????######## ???????????????????? | | ?????????????????????# ???????????????????? | | ?????????????????????# ???????????????????? | | ?????????????????????# ??????????????????? | | ?????????????????????# ???????????????????? | | ?????????????????????# ???????????????????? | | ?????????????????????# ??????????????????? | | ###??###+############# ?#???????????????? | | ?? #???????????????? | | ? #???????????????? | | ?? #???????????????? | | #???????????????? | | " """ """ """ """ #???????????????? | | " """" """" """" """" #???????????????? | | " """" """" """" """" #???????????????? | | """ """ h""" """ #???????????????? | | h @ #???????????????? | | ! ##??????????????? | | A s ????? | | # ###/###################???????? | | # w # s #???????????????? | | # # s #???????????????? | | + # #???????????????? | | # # #???????????????? | | # # "" "" #???????????????? | | # / ""G"" #???????????????? | | ### ##"######+#################???????????????? | | ??# ## ??? ???????????????????????????????? | | ??# ## ? ???????????????????????????????? | | ??# # ??????????????????????????????? | | ??# ## ??????????????????????????????? | | ??# ## ?????????????????????????????? | | ??# !## ???????????????????????????? | | ??# =%## """"""" ?????????????????????????? | | ??# ## """"""" #???????????????????????? | | ??# ## """"""???????????????????????????? | | ??# ###############???????????????????????????? | | ### #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 31 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Base Temperature (-) 200 Armor Coverage 150 Evasion (%) 63 Targeting Accuracy 5 Armor Integrity Analysis 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -9/Materials | Hacked Airjet | -9/Materials | Hacked Imp. Grenade Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Infodabbler Wheee! Challenges ------------ None Game ------ Seed IntegratedEnhancedCore Manual? 0 Play Time 01:55:41 Cumulative 39.9 hours Start 2026.02.25 @ 20:58:08 End 2026.02.26 @ 00:52:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 26 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 30 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 4% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67e800fa-9553-4539-9d00-330c7180b33b