Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.12 @ 14:30:48 Player: IDRpheonix Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (64) 320 Value Destroyed (1816) 1816 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4856 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 209/300 Energy 99/100 System Corruption 10% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Thermal Generator > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Compact Battery (200) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Advanced Visual Processing Unit Target Analyzer Improved Light Armor Plating > --- WEAPON ----------- Plasma Cannon Gauss Rifle Flak Gun > --- INVENTORY -------- Improved Heat Sink Compact Battery Reaction Control System Power Shielding [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Power Shielding Weapon Gauss Rifle Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Mace Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . 1 . . . . Propulsion 2 | . . 1 . 1 . . Utility 2 | . . . . 1 1 . Weapon 1 | . . . . . 1 . Parts Attached 90 | 6 11 9 10 18 32 4 Power 16 | 1 2 2 3 3 5 . Engine 12 | 1 2 2 3 2 2 . Core 4 | . . . . 1 3 . Reactor . | . . . . . . . Propulsion 33 | 2 4 4 3 5 14 1 Treads 8 | . . . . . 8 . Leg 6 | . . . . 5 . 1 Wheel 2 | 2 . . . . . . Hover 3 | . 2 . . . 1 . Flight 14 | . 2 4 3 . 5 . Utility 18 | 1 2 2 1 6 4 2 Device 9 | 1 1 1 . 2 2 2 Storage 3 | . . . . 3 . . Processor 3 | . 1 . . 1 1 . Hackware . | . . . . . . . Protection 3 | . . 1 1 . 1 . Artifact . | . . . . . . . Weapon 23 | 2 3 1 3 4 9 1 Energy Gun 6 | 1 1 . . 2 2 . Energy Cannon 5 | . 1 . 2 1 1 . Ballistic Gun 8 | 1 1 . . 1 5 . Ballistic Cannon 1 | . . . 1 . . . Launcher 1 | . . 1 . . . . Special Weapon 1 | . . . . . 1 . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 46 | . . 3 8 9 10 16 Power 10 | . . 2 1 3 2 2 Propulsion 16 | . . 1 5 2 3 5 Utility 8 | . . . . 1 2 5 Weapon 12 | . . . 2 3 3 4 Highest Loss Streak 9 | . . 2 3 5 3 9 To Critical Strikes . | . . . . . . . Average Backups 4 | 1 5 5 3 6 5 1 Power . | . 1 1 . . . . Propulsion . | . . . . . . . Utility 3 | . . 1 1 5 4 1 Weapon . | . 2 3 1 . . . Tool/Special . | . . . . . . . Unused Backups 17 | . 5 . 1 1 10 . Power 1 | . 1 . . . . . Propulsion 4 | . 2 . . . 2 . Utility 8 | . . . . 1 7 . Weapon 4 | . 2 . 1 . 1 . Tool/Special . | . . . . . . . Average Slot Usage (%) 75 | . 95 90 64 65 93 47 Engine 7 | . 14 16 12 6 6 1 Core 2 | . . . . 1 5 3 Treads 8 | . . . . . 22 7 Leg 4 | . . . . 15 1 1 Hover 1 | . 18 . . . . . Flight 6 | . 3 29 23 3 3 . Device 9 | . 14 11 2 8 9 14 Storage 3 | . . . . 8 2 1 Processor 8 | . 10 11 11 6 11 . Protection 3 | . . . 2 2 5 7 Energy Gun 4 | . 5 11 4 7 2 1 Energy Cannon 3 | . 8 . 6 . 5 . Ballistic Gun 6 | . 14 8 . 1 12 1 Peak Build Rating 43 | 6 9 11 11 26 43 39 Average Rating 20 | 4 8 9 7 14 37 16 On Entrance 13 | . 6 8 9 7 26 39 Avg Prop Armor Cover (%) 3 | . . . . 3 . . Naked Turns . | . . . . . . . Heaviest Build 50 | 6 11 12 12 38 50 50 Greatest Support 88 | 20 20 12 12 52 88 88 Greatest Overweight (x) 12 | . 2 1 2 7 12 6 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 5 5 5 5 15 15 15 Average Capacity 7 | 5 5 5 5 10 8 7 Most Carried 12 | 5 5 5 5 12 11 5 Average Carried 4 | 1 4 4 3 6 5 1 Final Capacity 15 | 5 5 5 5 15 15 5 Final Carried 12 | 5 5 4 5 12 5 1 Class Distribution -------------------- 45% | Scavenger-Mutant 21% | Mutant 19% | Gunner 9% | Scavenger-Gunner 3% | Scavenger-Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Gunner | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Matter Collected 1936 | 267 119 176 161 255 747 211 Remotely . | . . . . . . . Salvage Created 2087 | 90 123 337 161 420 751 205 Parts 133 | 6 7 29 14 21 48 8 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 5 | . . . . . . 5 Prevented 2 | . . . . . . 2 Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Combat Hostiles Destroyed 48 | 1 3 11 6 7 16 4 Melee 2 | . . . . . . 2 Guns 29 | 1 1 8 1 5 11 2 Cannons 13 | . 2 . 5 1 5 . AOE 3 | . . 3 . . . . Classes Destroyed 13 | 3 3 1 . 4 1 1 Worker 3 | 1 . . . . 2 . Builder 1 | . . . . 1 . . Tunneler 2 | 1 . 1 . . . . Hauler 1 | . 1 . . . . . Recycler 1 | . . . . 1 . . Mechanic 1 | . . . . 1 . . Watcher 7 | . 1 1 1 1 3 . Swarmer 21 | . 3 7 4 . 7 . Grunt 15 | 1 . 2 2 4 3 3 Brawler 1 | . . . . . . 1 Sentry 6 | . . 2 . 2 2 . Hunter 2 | . . . . 1 1 . Programmer 3 | . . . . . 3 . Best Kill Streak 9 | 2 3 9 3 3 4 4 Combat Bots Only 7 | 1 3 7 3 2 4 4 Max Kills in Single Turn 2 | 1 1 2 1 1 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . 1 . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Low Hostile Shots Fired 548 | 6 19 38 105 69 196 115 Missed 184 | 1 4 13 47 23 61 35 Hits 364 | 5 15 25 58 46 135 80 Melee 3 | . . . . . . 3 Projectile 361 | 5 15 25 58 46 135 77 Critical Strikes 11 | . . . 1 5 1 4 Actively Blocked 1 | . . . . . . 1 Damage Taken 4995 | 56 115 269 621 674 1828 1432 Core 1268 | 10 48 60 192 242 220 496 Absorbed by Shields . | . . . . . . . Redirected to Shielding 55 | . . . 22 . 3 30 Core Remaining (%) 66 | 96 76 . 37 56 . . Volleys Fired 220 | 7 22 30 27 60 56 18 Largest 3 | 2 2 2 2 2 3 3 Hottest 158 | 60 88 70 108 133 138 158 Shots Fired 408 | 14 40 55 30 91 142 36 Gun 303 | 14 29 50 10 64 107 29 Cannon 99 | . 11 . 20 27 34 7 Launcher 5 | . . 5 . . . . Special 1 | . . . . . 1 . Kinetic 180 | 7 22 20 1 31 82 17 Thermal 156 | 7 18 . 19 60 45 7 Explosive 5 | . . 5 . . . . Electromagnetic 66 | . . 30 10 . 14 12 Robot Hit Streak 21 | 4 4 21 6 11 5 6 Robot Miss Streak 6 | 2 4 4 4 4 6 3 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . . . 2 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 231 | 10 19 34 19 58 66 25 Core Hits 106 | 5 6 25 9 18 34 9 Critical Kills 3 | . . . . . 2 1 Critical Parts Destroyed 2 | . . . . 1 1 . Critical Strikes 8 | . . 1 . 3 3 1 Burn 2 | . . . . 2 . . Destroy 4 | . . . . 1 3 . Corrupt 1 | . . 1 . . . . Smash 1 | . . . . . . 1 Melee Attacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4239 | 97 254 638 351 979 1378 542 Guns 2524 | 97 110 356 69 648 905 339 Cannons 1386 | . 144 . 282 331 473 156 Explosions 282 | . . 282 . . . . Melee 37 | . . . . . . 37 Ramming 10 | . . . . . . 10 Kinetic 1522 | 52 98 89 15 350 693 225 Thermal 1955 | 45 156 120 267 629 582 156 Explosive 162 | . . 162 . . . . Electromagnetic 553 | . . 267 69 . 103 114 Impact 37 | . . . . . . 37 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 10 | . . . . . 3 10 Average Corruption 7 | . . . . . 2 9 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 21 | . . . . . 4 17 Message Errors 1 | . . . . . . 1 Matter Fused 7 | . . . . . 1 6 Heat Flow Errors 2 | . . . . . 1 1 Energy Discharges 3 | . . . . . . 3 Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 4 | . . . . . 1 3 Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 16 | . . 4 . 12 . . Projectiles 12 | . . . . 12 . . Explosions 4 | . . 4 . . . . Melee . | . . . . . . . Knockbacks 2 | . . . . 2 . . Impact . | . . . . . . . Kinetic 2 | . . . . 2 . . Secondary . | . . . . . . . Self-Inflicted Damage 23 | . . 23 . . . . Shots 1 | . . 1 . . . . Rammed 3 | . . . . . . 3 Targets Rammed 3 | . . . . . . 3 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 525 | 64 92 29 161 525 468 443 Average Temperature 145 | 32 37 9 58 282 147 255 Received Heat Transfer 1527 | 30 . 75 153 432 417 420 Effects 29 | . . . . 7 12 10 Shutdowns 10 | . . . . 2 3 5 Energy Bleed 5 | . . . . 3 2 . Interference 6 | . . . . . 5 1 Matter Decay 4 | . . . . . . 4 Short Circuit 2 | . . . . 1 1 . Damage (minor) 2 | . . . . 1 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . 1 . . 1 . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 6 | . . . 1 4 1 . Heat Transferred 3978 | 100 284 100 481 1554 1159 300 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Maximum Alert Level 1 | . . 1 1 . . . Low Security (%) 96 | 100 100 52 96 100 100 . Level 1 3 | . . 47 3 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 342 | 25 61 342 206 58 89 . Initial 139 | . 9 16 139 57 7 . Average 48 | 4 12 189 139 13 35 . Influence Increases 1661 | 30 85 426 238 209 538 135 Destroy 0b10 Robot/C 960 | 20 60 220 120 140 320 80 Destroy 0b10 Robot/NC 80 | 10 10 10 5 20 25 . Destroy Leader 216 | . 14 52 22 32 86 10 Disable Machine 45 | . . 15 . . 30 . Destroy Structure 60 | . 1 54 1 2 2 . Lose Combat Pursuer 300 | . . 75 90 15 75 45 Influence Decreases 1661 | 15 59 135 433 328 503 188 Entered New Map 335 | . 6 25 193 80 11 20 Time Decay 1008 | 15 53 80 160 223 392 85 Lost Part 318 | . . 30 80 25 100 83 Squads Dispatched 5 | . . 1 2 . 2 . Investigation . | . . . . . . . Extermination 2 | . . . . . 2 . Reinforcement 3 | . . 1 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . 1 . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Low Distress Signals 7 | . . 2 2 2 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 94 | 1 6 16 24 16 25 6 Peak Tracking Total 8 | 1 3 4 8 4 4 4 Tactical Retreats 13 | . . 3 5 1 2 2 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Machines Disabled 3 | . . 1 . . 2 . Max in Single Turn 1 | . . 1 . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Low Machines Accessed 5 | . 1 1 2 1 . . Terminals 4 | . 1 1 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 9 | . 2 1 4 2 . . Successful 4 | . 1 1 1 1 . . Failed 5 | . 1 . 3 1 . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 3 | . 1 . 2 . . . Terminals 7 | . 2 1 4 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . 2 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . 1 1 1 . . . Record 2 | . 1 . 1 . . . Recall Reinforcements 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . Retrieve Components 1 | . . . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 1 1 2 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . . . . 3 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . 1 . Non-combat . | . . . . . . . Combat 1 | . . . . . 1 . Robot Hacks Applied 1 | . . . . . 1 . parse_system 1 | . . . . . 1 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Active Infowar (turns) 1891 | 6 270 177 334 357 747 . Optics 1822 | . 207 177 334 357 747 . Seismic 188 | 6 182 . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Turns Passed 3273 | 82 270 177 334 792 1044 574 Spaces Moved 2629 | 67 301 185 627 446 654 349 Core 88 | 16 . . 2 3 1 66 Treads 603 | . . . . . 434 169 Legs 345 | . . . . 213 18 114 Wheels 77 | 51 26 . . . . . Hover 215 | . 215 . . . . . Flight 1301 | . 60 185 625 230 201 . Fastest Speed 26 | 50 37 34 34 40 26 120 Average Speed 90 | 72 56 37 38 124 121 144 Slowest Speed 755 | 80 200 117 200 400 755 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 17 | . . 6 11 . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 5 45 15 60 25 11 27 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 65 | . . 62 . . 3 . Melee . | . . . . . . . Projectile 3 | . . . . . 3 . AOE 62 | . . 62 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Low Total 3134 | 84 368 230 678 589 799 386 Wait 45 | . 5 1 3 33 . 3 Move 2590 | 66 300 172 605 445 653 349 Hop 16 | . . 6 10 . . . Pick Up 49 | 5 7 . 6 18 13 . Fast Attach 78 | 6 12 9 10 11 26 4 Attach 25 | . . 1 4 9 7 4 Detach 8 | . . . 3 2 3 . Swap 20 | . 3 5 1 3 8 . Drop 79 | . 19 6 9 8 33 4 Fire 220 | 7 22 30 27 60 56 18 Melee 1 | . . . . . . 1 Ram . | . . . . . . . Kick . | . . . . . . . Crush 3 | . . . . . . 3 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 55 | -11/Scrapyard | Discovered new exit (range 8) 83 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Met a group of wandering Federalists 208 | -10/Materials | Discovered new exit (range 10) 345 | -10/Materials | Discovered new exit (range 7) 353 | -10/Materials | Entered another Materials area 353 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 354 | -9/Materials | Discovered new exit (range 17) 483 | -9/Materials | Build established: Scavenger-Mutant 500 | -9/Materials | Destroyed 7 combat bots 530 | -9/Materials | Entered Storage 687 | -9/Storage | Core integrity fell below 50% 713 | -9/Storage | Lost 3 parts (1p1n1w) 850 | -9/Storage | Discovered new exit (range 8) 864 | -9/Storage | Entered Materials 864 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 876 | -8/Materials | Lost 3 parts (2n1w) 1251 | -8/Materials | Lost 5 parts (1p2n1u1w) 1621 | -8/Materials | Discovered new exit (range 10) 1656 | -8/Materials | Entered Factory 1656 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1731 | -7/Factory | Lost 3 parts (1p1n1u) 1815 | -7/Factory | Lost 3 parts (1n2w) 1860 | -7/Factory | Discovered new exit (range 6) 2427 | -7/Factory | Build established: Gunner 2700 | -7/Factory | Entered Lower Caves 2777 | -7/Lower Caves | System corruption reached 10% 2831 | -7/Lower Caves | Lost 9 parts (1p3n2u3w) 3012 | -7/Lower Caves | Spotted B-75 Beast 3022 | -7/Lower Caves | Core integrity fell below 50% 3067 | -7/Lower Caves | Lost 4 parts (1p1n2u) 3147 | -7/Lower Caves | Learned location of 1 exit from Factory 3215 | -7/Lower Caves | Core integrity fell below 20% 3274 | -7/Lower Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 02996_ System corrupted: Component data lost. 03017_ Adv. Treads destroyed. 03021_ Power Shielding destroyed. 03021_ Lgt. Nuclear Core destroyed. 03032_ System corrupted: Heat flow error (+211). 03036_ Imp. Light Armor Plating destroyed. 03036_ Knocked back. 03055_ System corrupted: Energy discharge (-39). 03071_ Acquired Aluminum Leg. 03076_ System corrupted: Matter fused (-10). 03111_ System corrupted: Energy discharge (-28). 03131_ Acquired 6 matter. 03147_ Acquired derelict log, extracted data. Data stored: Factory exits (x1). 03148_ System corrupted: Matter fused (-7). 03177_ System corrupted: Component data lost. 03210_ Aluminum Leg destroyed. 03217_ Mace destroyed. 03261_ Knocked back. 03261_ Imp. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????##?????? | | ?????????????????????????????###??????#### #?????? | | ???????????????????#####???## ##???### #?????? | | ?????????????????### ##?## #??## #??????? | | ????????????????## #?# #??# #??????? | | ????????????????# ###?# #???# #??????? | | ????????????????# ##???# #??## ##??????? | | ????????????????## #???## #### #????##?? | | ?????????????????# ##???# ## #???# ##? | | ????????????????## ###??# ## #??# #? | | ???????????????## ##;### %%## ### #? | | ???????????????# ##; ### #?? | | ???????????????# ## % #### | | ???????????????### ###### | | ?????????????????## #;; ##??## | | ????????????????### ;;;#### ##??# | | ????????????????# % @ ;;;### #??#### | | ????????????????## BB #????# | | ?????????????????## BB ###????# | | ??????????????????## #?????## | | ???????????????????## ;##### ##?##### | | ????????????????????## ;#??## ###??# | | ?????????????????????# ;#### ##????# #### | | ?????????????????????# ;# ##?#### #### | | ?????????????????????# ### % | | ?????????????????????##### | | ?????????????????????????# % ### | | ????????????????????????# ## #?# | | ????????????????????# #### % ###### | | ???????????????????# # #?# #### ## | | ??????????????????# #####?# % #### | | ????????????????? ##?????# ##?# | | ???????????????? ##??????## ##??# | | ???????????????? ####????????# ##???# ### | | ????????????????# #????????????# #????# ??? | | ????????????????## #?????????????# #????# ???? | | ?????????????????## #??????????????# #????#????? | | ??????????????????###???????????????## #?????????? | | ?????????????????????????????????????###?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 24 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 33 Evasion (%) 70 Target Analysis 5 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% Fist Fight GoHome() Loot Pinata Universal Adapter Well Done Challenges ------------ None Game ------ Seed GuidedCannonMantle Manual? 0 Play Time 01:29:18 Cumulative 4.8 hours Start 2026.03.12 @ 12:58:58 End 2026.03.12 @ 14:30:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 7 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/CogTall Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9d06e211-671a-4db9-91b8-6ce60e673136