Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.02.28 @ 00:45:54

Player: cptwinky

Result: Destroyed by Overlord with Heavy Hardcell Cannon

 Performance 
-------------
Evolutions (7)             3500
Regions Visited (21)       4200
Robots Destroyed (246)     1230
Value Destroyed (11426)    11426
Prototype IDs (62)         1240
Alien Tech Used (3)        600
Bonus (5124)               5124
              TOTAL SCORE: 27320

 Bonus
-------
High Alert Combat Kills    1630
Follower Combat Kills      1452
Registered with UFD        300
Met Optimus in HQ          500
Met Data Miner             300
Met Zhirov                 300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Warlord Defense Kills      1636
Friendly Fire              -1994

 Cogmind 
---------
Core Integrity             0/1300
Matter                     300/300
Energy                     100/100
System Corruption          4%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -3/Protoforge

 Parts 
-------
>              --- POWER (2) --------
                   (None)
>              --- PROPULSION (6) ---
                   (None)
>              --- UTILITY (10) -----
      Advanced Signal Interpreter
      Advanced Signal Interpreter
      Advanced Targeting Computer
>              --- WEAPON (3) -------
                   (None)
>              --- INVENTORY (5) ----
  Experimental Energy Well (600)
  Experimental Matter Compressor (500)
      Advanced Datajack
      Improved Plasma Cutter
               Portable AFG (100)

 Peak State 
------------
>               --- POWER ------------
          Light Antimatter Reactor
          Light Particle Reactor
>               --- PROPULSION -------
        Armored Medium Treads
        Armored Medium Treads
   Experimental Biometal Heavy Treads
   Experimental Biometal Heavy Treads
>               --- UTILITY ----------
       Advanced Heat Sink
       Advanced Heat Sink
       Advanced Heat Sink
  High-capacity Storage Unit
       Advanced Signal Interpreter
       Advanced Targeting Computer
       Improved Cloaking Device
                Hacking Suite
       Advanced System Shield
       Advanced System Restoration Module
>               --- WEAPON -----------
                Field Laser
                Field Laser
                Linear Accelerator
>               --- INVENTORY --------
          Light Antimatter Reactor
       Advanced Heat Sink
       Advanced Heat Sink
       Advanced Heat Sink
                Matter Compressor
                Matter Compressor
   Experimental Matter Compressor
       Advanced Reaction Control System
       Advanced System Restoration Module
       Advanced Recalibrator
                Transdimensional Reconstructor
                Gamma Rifle
          Heavy Laser
       Improved Plasma Cutter
      Makeshift Hammer
                Axe
                Power Sword
[Rating: 137]

 Favorites 
-----------
Power                      Light Angular Momentum Engine
  Engine                   Light Angular Momentum Engine
  Power Core               Neutrino Core
  Reactor                  Cold Fusion Reactor
Propulsion                 Overtuned Huge Scrapsphere
  Treads                   Experimental Biometal Heavy Treads
  Leg                      Improved Titanium Leg
  Wheel                    Overtuned Huge Scrapsphere
  Hover Unit               Cooled Antigrav System
  Flight Unit              Cooled Field Propulsion Drive
Utility                    Advanced Heat Sink
  Device                   Advanced Heat Sink
  Storage                  High-capacity Storage Unit
  Processor                Advanced Signal Interpreter
  Hackware                 Hacking Suite
  Protection               Makeshift Ablative Armor
Weapon                     Hypervelocity Gauss Rifle
  Energy Gun               Heavy Riot Gun
  Energy Cannon            Proton Cannon
  Ballistic Gun            Hypervelocity Gauss Rifle
  Ballistic Cannon         Battle Cannon
  Launcher                 Grenade Launcher
  Special Weapon           CPS Tube
  Impact Weapon            Maul
  Slashing Weapon          Chainsword

 Build                          | -11 -10 -10 -9  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  
-------                    Run  | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Frg 
Slots Evolved              14   | .   .   .   .   8   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   .   .   
  Power                    1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               4    | .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
  Utility                  8    | .   .   .   .   4   .   .   .   .   2   .   .   .   .   2   .   .   .   .   .   .   .   
  Weapon                   1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             212  | 6   2   13  9   56  12  1   .   2   10  7   1   9   4   18  17  3   7   1   19  15  .   
  Power                    30   | 1   .   2   1   10  1   1   .   .   3   .   .   1   .   1   3   1   2   .   3   .   .   
    Engine                 8    | 1   .   2   .   3   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   13   | .   .   .   1   4   1   .   .   .   2   .   .   .   .   1   3   1   .   .   .   .   .   
    Reactor                9    | .   .   .   .   3   .   .   .   .   .   .   .   1   .   .   .   .   2   .   3   .   .   
  Propulsion               37   | 2   .   4   2   12  1   .   .   1   .   .   .   3   .   3   .   .   1   .   2   6   .   
    Treads                 12   | 2   .   4   .   1   .   .   .   .   .   .   .   .   .   3   .   .   .   .   2   .   .   
    Leg                    14   | .   .   .   .   10  .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   2   .   
    Wheel                  5    | .   .   .   2   1   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
    Flight                 5    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   4   .   
  Utility                  83   | 1   1   1   4   19  5   .   .   .   6   4   1   4   2   7   8   2   4   1   7   6   .   
    Device                 45   | .   .   1   1   11  4   .   .   .   1   3   1   1   2   6   5   1   1   .   5   2   .   
    Storage                10   | 1   1   .   1   1   .   .   .   .   1   .   .   1   .   1   .   .   .   1   .   2   .   
    Processor              6    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   3   .   .   .   1   1   .   
    Hackware               7    | .   .   .   .   3   .   .   .   .   2   .   .   .   .   .   .   .   1   .   1   .   .   
    Protection             15   | .   .   .   2   4   1   .   .   .   2   .   .   2   .   .   .   1   2   .   .   1   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   62   | 2   1   6   2   15  5   .   .   1   1   3   .   1   2   7   6   .   .   .   7   3   .   
    Energy Gun             24   | 2   1   1   .   4   .   .   .   1   .   2   .   .   .   3   4   .   .   .   5   1   .   
    Energy Cannon          8    | .   .   .   .   2   .   .   .   .   1   1   .   1   .   1   .   .   .   .   1   1   .   
    Ballistic Gun          14   | .   .   3   2   5   3   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Ballistic Cannon       4    | .   .   1   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   
    Launcher               5    | .   .   1   .   1   .   .   .   .   .   .   .   .   1   2   .   .   .   .   .   .   .   
    Special Weapon         1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          5    | .   .   .   .   2   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   1   .   
    Slashing Weapon        1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  27   | .   .   .   .   3   .   .   .   .   .   .   .   6   1   4   .   .   3   1   1   8   .   
  Corrupted Parts          1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    System Corruption      7    | .   .   .   .   .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Lost                 69   | .   .   8   .   17  .   .   .   .   .   2   .   1   1   15  .   1   .   3   12  3   6   
  Power                    9    | .   .   2   .   4   .   .   .   .   .   .   .   .   .   1   .   .   .   1   1   .   .   
  Propulsion               13   | .   .   2   .   2   .   .   .   .   .   .   .   .   .   2   .   .   .   .   2   2   3   
  Utility                  22   | .   .   .   .   5   .   .   .   .   .   .   .   1   .   7   .   1   .   1   6   .   1   
  Weapon                   25   | .   .   4   .   6   .   .   .   .   .   2   .   .   1   5   .   .   .   1   3   1   2   
  Highest Loss Streak      9    | .   .   5   .   5   .   .   .   .   .   1   .   1   1   9   .   1   .   1   4   3   6   
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Backups            12   | 3   8   8   7   15  16  16  18  16  16  16  16  17  17  15  4   5   4   7   11  4   4   
  Power                    .    | .   1   .   .   1   .   1   1   1   1   1   1   1   1   .   .   .   .   .   .   .   .   
  Propulsion               .    | 1   3   3   1   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  6    | .   1   1   3   7   8   9   11  9   10  10  11  12  12  10  1   1   1   1   5   1   2   
  Weapon                   3    | .   2   3   2   2   5   4   4   3   3   2   3   3   3   2   1   2   1   3   3   .   .   
  Tool/Special             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Unused Backups             40   | .   1   1   1   3   7   1   .   1   5   1   .   2   .   6   1   .   .   .   8   .   2   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               4    | .   1   1   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  23   | .   .   .   1   1   4   .   .   1   2   .   .   2   .   6   .   .   .   .   6   .   .   
  Weapon                   9    | .   .   .   .   2   2   1   .   .   1   .   .   .   .   .   1   .   .   .   2   .   .   
  Tool/Special             4    | .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   2   
Average Slot Usage (%)     82   | .   85  99  97  93  83  80  80  80  77  74  76  74  75  64  59  85  84  82  77  45  42  
  Engine                   4    | .   14  13  9   2   6   6   6   6   8   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     3    | .   .   .   4   5   .   6   6   6   2   11  11  4   .   .   8   10  5   .   .   .   .   
  Reactor                  2    | .   .   .   .   2   5   .   .   .   .   .   .   3   5   4   .   .   5   9   6   .   .   
  Treads                   9    | .   28  27  25  1   6   6   6   5   .   .   .   .   .   1   10  10  10  10  13  2   .   
  Leg                      2    | .   .   .   .   21  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   7   
  Wheel                    4    | .   .   .   2   1   6   6   6   6   11  11  11  10  11  8   .   .   .   .   .   .   .   
  Device                   16   | .   .   14  1   14  23  20  20  20  17  17  17  16  16  20  16  30  28  26  22  2   3   
  Storage                  6    | .   14  14  11  6   6   6   6   6   5   5   5   5   5   4   .   .   .   4   3   .   .   
  Processor                2    | .   .   .   .   .   .   .   .   .   .   3   5   5   5   4   10  12  8   5   6   13  14  
  Hackware                 2    | .   .   .   .   8   6   .   .   .   6   .   .   .   .   .   .   .   1   5   6   .   .   
  Protection               4    | .   .   .   11  5   .   6   6   6   5   5   5   7   11  7   .   4   7   5   1   .   .   
  Energy Gun               6    | .   28  6   .   7   .   .   .   2   4   5   11  11  11  10  9   10  9   9   10  .   .   
  Ballistic Gun            9    | .   .   6   28  5   19  20  20  17  10  4   .   .   .   .   2   5   5   5   .   .   .   
  Ballistic Cannon         1    | .   .   7   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Peak Build Rating          137  | 6   7   13  21  76  88  89  89  90  100 100 96  109 109 123 118 125 130 130 137 85  67  
  Average Rating           72   | 5   6   8   14  62  81  88  89  89  94  97  95  101 105 104 98  119 122 123 116 62  60  
  On Entrance              72   | .   6   7   13  21  76  88  89  89  86  99  96  96  98  107 50  118 115 130 111 23  67  
Naked Turns                10   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   10  .   .   .   .   .   .   .   
Heaviest Build             128  | 11  17  21  42  86  93  93  93  93  109 119 115 122 122 128 33  38  71  90  91  22  16  
  Greatest Support         224  | 40  40  40  40  76  28  20  20  40  40  40  40  40  40  40  170 170 170 170 224 39  23  
  Greatest Overweight (x)  5    | .   .   .   1   3   4   4   4   4   2   5   2   5   3   3   3   .   .   .   .   .   .   
  Average Overweight (x)   1    | .   .   .   .   .   2   4   4   3   2   2   2   2   2   2   .   .   .   .   .   .   .   
Largest Inventory Capacity 20   | 8   10  10  15  20  20  20  20  20  20  20  20  20  20  20  5   5   5   20  20  5   5   
  Average Capacity         15   | 7   9   10  10  19  20  20  20  20  20  20  20  20  20  17  5   5   5   17  19  5   5   
  Most Carried             20   | 6   10  10  15  20  20  20  20  20  20  20  20  20  20  20  5   5   5   9   18  5   5   
  Average Carried          14   | 3   8   9   9   19  19  18  20  19  19  18  19  19  19  16  4   5   4   7   11  4   5   
  Final Capacity           20   | 8   10  10  15  20  20  20  20  20  20  20  20  20  20  5   5   5   5   20  5   5   5   
  Final Carried            20   | 6   10  9   15  20  18  20  20  20  20  18  19  20  20  5   5   5   5   8   5   5   5   

 Class Distribution 
--------------------
 20% | Mutant
 15% | Tank
 14% | Scavenger-Scrapper
 13% | Scavenger-Tank
 12% | Derelict-Mutant
 10% | Scrapper
  6% | Derelict-Scrapper

 Dominant Class 
----------------
             Mutant | -10/Materials
             Mutant | -10/Subcaves
    Derelict-Mutant | -9/Scraptown
             Mutant | -6/Factory
               Tank | -6/Lower Caves
 Scavenger-Scrapper | -6/Lower Caves
 Scavenger-Scrapper | -6/Data Miner
 Scavenger-Scrapper | -5/Proximity Caves
 Scavenger-Scrapper | -5/Factory
           Scrapper | -5/Upper Caves
           Scrapper | -5/Upper Caves
           Scrapper | -5/Warlord
  Derelict-Scrapper | -4/Proximity Caves
  Derelict-Scrapper | -4/Factory
     Scavenger-Tank | -4/Upper Caves
     Scavenger-Tank | -4/Upper Caves
     Scavenger-Tank | -4/Zhirov
     Scavenger-Tank | -3/Proximity Caves
     Scavenger-Tank | -3/Research
             Mutant | -3/Testing
             Mutant | -3/Protoforge

 Resources                       | -11  -10  -10  -9   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   
-----------                Run   | Yrd  Mat  Sub  Scr  Fac  Low  Low  Dat  Pro  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Tes  Frg  
Matter Collected           9420  | 233  194  591  313  1390 1906 183  .    359  121  393  117  454  494  1086 489  89   95   85   694  134  .    
  Remotely                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            12011 | 17   300  302  .    2191 1258 483  .    813  562  768  315  390  503  1135 145  403  259  333  1698 136  .    
  Parts                    472   | 3    14   19   .    84   60   30   .    29   28   8    5    10   25   32   8    17   5    15   78   2    .    
Haulers Intercepted        6     | .    2    .    .    3    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
Recyclers Shooed           8     | .    1    .    .    4    .    .    .    .    .    .    .    .    .    1    .    .    .    .    2    .    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      182   | .    .    10   .    .    26   38   .    41   .    7    3    .    3    .    24   14   1    15   .    .    .    
  Prevented                35    | .    .    .    .    .    .    2    .    .    .    .    6    .    21   .    5    .    1    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  
-------                    Run  | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Frg 
Combat Hostiles Destroyed  203  | .   5   11  .   31  11  7   .   12  11  10  4   15  9   33  2   8   .   8   24  2   .   
  Melee                    6    | .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Guns                     104  | .   5   3   .   16  6   7   .   12  6   9   2   .   1   4   1   8   .   7   17  .   .   
  Cannons                  14   | .   .   3   .   2   .   .   .   .   .   .   2   .   .   1   .   .   .   .   6   .   .   
  AOE                      64   | .   .   5   .   3   5   .   .   .   5   .   .   15  3   27  .   .   .   1   .   .   .   
Classes Destroyed          27   | 2   4   4   .   7   2   .   .   1   1   .   1   .   1   2   1   .   .   1   .   .   .   
  Worker                   12   | 1   .   .   .   3   .   .   .   .   5   .   .   .   .   1   .   .   .   .   2   .   .   
  Builder                  3    | .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   
  Tunneler                 1    | 1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   6    | .   2   .   .   3   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Recycler                 5    | .   1   .   .   2   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   
  Minesweeper              1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Mechanic                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   
  Operator                 2    | .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Watcher                  3    | .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Swarmer                  47   | .   3   3   .   4   4   .   .   1   5   .   .   .   4   6   .   8   .   5   3   1   .   
  Saboteur                 1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Grunt                    80   | .   2   .   .   11  3   4   .   5   3   9   3   15  .   13  .   .   .   .   11  1   .   
  Brawler                  4    | .   .   .   .   .   2   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Duelist                  4    | .   .   .   .   1   1   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Protector                2    | .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Sentry                   14   | .   .   1   .   4   1   1   .   1   1   1   1   .   2   1   .   .   .   .   .   .   .   
  Demolisher               3    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   .   .   .   .   .   .   .   
  Specialist               4    | .   .   .   .   2   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   
  Hunter                   9    | .   .   .   .   3   .   2   .   .   .   .   .   .   .   1   .   .   .   1   2   .   .   
  Programmer               24   | .   .   .   .   6   .   .   .   1   1   .   .   .   .   7   1   .   .   .   8   .   .   
  Behemoth                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Striker                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Cobbler                  1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Subdweller               7    | .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scrapoid                 3    | .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zionite                  1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Decomposer               3    | .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Packrat                  2    | .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Thug                     2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Guerrilla                1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Commander                1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           15   | 1   5   3   .   5   3   3   .   5   11  5   3   15  4   9   1   4   .   5   9   2   .   
  Combat Bots Only         15   | .   3   3   .   4   3   3   .   5   5   5   3   15  4   6   1   4   .   5   8   2   .   
Max Kills in Single Turn   5    | 1   2   2   .   3   3   2   .   2   5   1   1   4   2   3   1   3   .   1   2   1   .   
  Gunslinging              2    | .   1   .   .   1   .   1   .   1   .   .   .   .   .   .   .   2   .   .   .   .   .   
  Exploded                 5    | .   .   2   .   2   3   .   .   .   5   .   .   4   2   3   .   .   .   1   .   .   .   
  Melee                    1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -9   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   
--------                   Run   | Yrd  Mat  Sub  Scr  Fac  Low  Low  Dat  Pro  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Tes  Frg  
Hostile Shots Fired        1648  | .    13   66   .    501  33   18   .    37   34   90   5    4    36   311  17   21   .    60   221  115  66   
  Missed                   560   | .    3    16   .    163  12   7    .    10   10   26   4    1    13   119  4    3    .    19   66   57   27   
Damage Taken               21429 | .    95   1326 .    4914 454  183  .    501  615  1187 16   80   561  4526 397  275  .    828  2832 1285 1354 
  Core                     3545  | .    15   222  .    564  47   62   .    119  39   99   .    .    36   851  73   .    .    155  238  279  746  
  Absorbed by Shields      231   | .    .    .    .    5    .    .    .    .    .    .    .    .    226  .    .    .    .    .    .    .    .    
  Reduced by Siege Mode    231   | .    .    .    .    .    12   .    .    .    .    .    .    .    .    .    15   .    .    17   187  .    .    
  Redirected to Shielding  159   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    68   91   .    .    
  Ignored by Resistances   3     | .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Regen/Repaired (Parts)   667   | .    .    .    .    327  4    .    .    10   60   .    .    .    48   218  .    .    .    .    .    .    .    
Core Remaining (%)         39    | 100  .    .    5    .    .    .    .    6    .    .    .    .    82   .    .    .    .    6    .    .    .    
Volleys Fired              585   | 4    19   58   .    112  52   11   .    28   18   40   30   10   35   54   17   10   4    14   69   .    .    
  Largest                  3     | 2    2    2    .    3    3    3    .    3    3    3    3    2    3    3    3    3    3    3    3    .    .    
  Hottest                  226   | 90   100  100  .    170  99   98   .    165  165  223  200  140  200  225  204  198  183  198  226  .    .    
Shots Fired                1276  | 8    38   95   .    235  148  33   .    84   44   90   46   11   66   85   35   30   6    42   180  .    .    
  Gun                      1040  | 8    38   50   .    184  144  33   .    84   39   64   38   4    52   47   35   30   6    42   142  .    .    
  Cannon                   191   | .    .    36   .    49   .    .    .    .    4    26   8    1    14   15   .    .    .    .    38   .    .    
  Launcher                 43    | .    .    9    .    2    2    .    .    .    1    .    .    6    .    23   .    .    .    .    .    .    .    
  Special                  2     | .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  529   | .    .    63   .    90   144  33   .    79   26   30   .    .    .    8    9    10   1    14   22   .    .    
  Thermal                  379   | 8    38   23   .    .    .    .    .    5    17   60   .    .    .    32   22   20   1    28   125  .    .    
  Explosive                42    | .    .    9    .    2    2    .    .    .    1    .    .    6    .    22   .    .    .    .    .    .    .    
  Electromagnetic          324   | .    .    .    .    143  .    .    .    .    .    .    46   5    66   23   4    .    4    .    33   .    .    
  Robot Hit Streak         37    | 1    7    37   .    16   20   8    .    10   7    14   8    9    7    13   26   5    6    5    34   .    .    
  Robot Miss Streak        17    | 2    3    2    .    3    11   3    .    4    11   3    4    17   5    2    1    3    .    5    2    .    .    
  Penetration Max          1     | .    .    .    .    .    1    .    .    1    1    .    .    .    .    1    .    .    .    .    .    .    .    
  Secondary Targets        15    | .    2    .    .    2    .    1    .    2    .    2    .    .    .    .    .    4    .    2    .    .    .    
    Max Gunslinging Chain  2     | .    1    .    .    1    .    1    .    1    .    1    .    .    .    .    .    2    .    1    .    .    .    
Shots Hit Robots           926   | 3    23   66   .    200  110  17   .    57   20   52   33   8    45   59   29   15   5    25   154  5    .    
  Core Hits                590   | 2    11   26   .    81   62   11   .    27   33   21   12   85   26   88   6    11   4    12   72   .    .    
  Critical Kills           27    | .    .    .    .    5    8    5    .    3    1    .    .    .    .    .    .    1    .    2    2    .    .    
  Critical Parts Destroyed 39    | .    .    .    .    10   21   .    .    5    1    .    .    .    .    .    .    .    .    1    1    .    .    
  Critical Strikes         110   | .    .    4    .    18   36   5    .    9    3    8    1    .    .    5    1    2    2    3    13   .    .    
    Burn                   26    | .    .    2    .    .    .    .    .    .    1    8    .    .    .    5    1    1    .    .    8    .    .    
    Destroy                67    | .    .    1    .    8    35   5    .    9    2    .    .    .    .    .    .    1    .    3    3    .    .    
    Blast                  3     | .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
    Corrupt                5     | .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    2    .    1    .    .    
    Smash                  8     | .    .    .    .    8    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Sever                  1     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Melee Attacks              100   | .    .    .    .    52   6    .    .    .    2    .    .    .    2    .    1    .    .    .    .    35   2    
  Impact                   92    | .    .    .    .    52   .    .    .    .    .    .    .    .    2    .    1    .    .    .    .    35   2    
  Slashing                 8     | .    .    .    .    .    6    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            12    | .    .    .    .    6    6    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        8     | .    .    .    .    8    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           31493 | 39   282  1447 .    5074 1549 266  .    1358 2060 1486 670  2482 833  8001 718  372  114  644  3862 236  .    
  Guns                     13179 | 34   280  553  .    1771 842  266  .    1358 888  1140 415  41   456  617  713  372  114  644  2675 .    .    
  Cannons                  3640  | .    .    450  .    942  .    .    .    .    .    346  225  .    213  529  .    .    .    .    935  .    .    
  Explosions               12202 | .    .    444  .    643  269  .    .    .    1172 .    30   2441 164  6848 .    .    .    .    191  .    .    
  Melee                    2314  | .    .    .    .    1640 438  .    .    .    .    .    .    .    .    .    .    .    .    .    .    236  .    
  Ramming                  158   | 5    2    .    .    78   .    .    .    .    .    .    .    .    .    7    5    .    .    .    61   .    .    
  Kinetic                  6918  | .    .    756  .    1059 842  266  .    1330 664  436  .    .    .    347  163  105  .    223  727  .    .    
  Thermal                  6914  | 34   280  247  .    .    .    .    .    28   224  1050 .    .    164  1264 468  267  33   421  2434 .    .    
  Explosive                11120 | .    .    444  .    643  269  .    .    .    1172 .    .    2441 .    6151 .    .    .    .    .    .    .    
  Electromagnetic          4069  | .    .    .    .    1654 .    .    .    .    .    .    670  41   669  232  82   .    81   .    640  .    .    
  Impact                   1876  | .    .    .    .    1640 .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    236  .    
  Slashing                 438   | .    .    .    .    .    438  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         7     | .    .    .    .    6    .    .    .    7    1    3    3    .    .    5    5    .    .    .    3    3    4    
  Average Corruption       2     | .    .    .    .    3    .    .    .    7    1    2    2    .    .    3    5    .    .    .    2    3    3    
  Corruption Purged        24    | .    .    .    .    9    .    .    .    .    .    .    3    .    .    .    6    .    .    .    6    .    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  84    | .    .    .    .    35   .    .    .    2    1    16   6    .    .    8    .    .    .    .    5    8    3    
    Message Errors         23    | .    .    .    .    12   .    .    .    .    .    5    2    .    .    2    .    .    .    .    1    .    1    
    Matter Fused           18    | .    .    .    .    5    .    .    .    1    .    4    1    .    .    2    .    .    .    .    2    2    1    
    Heat Flow Errors       14    | .    .    .    .    8    .    .    .    1    1    1    .    .    .    1    .    .    .    .    1    1    .    
    Energy Discharges      10    | .    .    .    .    4    .    .    .    .    .    4    .    .    .    1    .    .    .    .    .    .    1    
    Parts Rejected         1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
    Parts Fused            3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    2    .    
    Data Loss (minor)      5     | .    .    .    .    1    .    .    .    .    .    2    1    .    .    .    .    .    .    .    .    1    .    
    Data Loss (major)      4     | .    .    .    .    1    .    .    .    .    .    .    1    .    .    1    .    .    .    .    .    1    .    
    Misfires               2     | .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Alerts                 2     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
    Weapon Failures        2     | .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            1076  | .    .    .    .    621  .    .    .    .    67   20   .    .    .    279  .    .    .    .    67   22   .    
  Projectiles              94    | .    .    .    .    7    .    .    .    .    .    20   .    .    .    .    .    .    .    .    67   .    .    
  Explosions               402   | .    .    .    .    56   .    .    .    .    67   .    .    .    .    279  .    .    .    .    .    .    .    
  Melee                    580   | .    .    .    .    558  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    22   .    
Knockbacks                 25    | .    .    7    .    11   .    .    .    .    .    .    .    .    .    3    .    .    .    .    2    2    .    
  Impact                   9     | .    .    .    .    6    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    2    .    
  Kinetic                  16    | .    .    7    .    5    .    .    .    .    .    .    .    .    .    3    .    .    .    .    1    .    .    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      841   | .    .    142  .    214  35   .    .    .    163  .    .    27   .    260  .    .    .    .    .    .    .    
  Shots                    27    | .    .    5    .    9    2    .    .    .    4    .    .    3    .    4    .    .    .    .    .    .    .    
  Rammed                   16    | 1    2    .    .    .    .    .    .    .    .    .    .    .    .    5    1    .    .    .    7    .    .    
Targets Rammed             25    | 2    3    .    .    6    .    .    .    .    .    .    .    .    .    5    2    .    .    .    7    .    .    
  Kicked                   6     | .    .    .    .    6    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  3     | 1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
Highest Temperature        386   | 120  210  287  .    336  .    26   .    276  305  364  303  .    199  386  225  .    .    .    135  118  .    
  Average Temperature      102   | 61   89   148  .    100  .    19   .    58   106  143  152  .    82   166  85   .    .    .    38   75   .    
  Received Heat Transfer   3380  | .    36   510  .    933  117  18   .    117  96   558  .    27   31   420  18   .    .    72   316  12   99   
  Effects                  11    | .    .    .    .    8    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    
    Energy Bleed           1     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Interference           8     | .    .    .    .    6    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    
    Damage (minor)         2     | .    .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
Siege Activations          14    | .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    1    .    .    1    9    .    .    
  Total Turns              269   | .    .    .    .    .    22   .    .    .    .    .    .    .    .    .    23   .    .    10   214  .    .    
  Longest Duration         60    | .    .    .    .    .    16   .    .    .    .    .    .    .    .    .    23   .    .    10   60   .    .    
Martial Activations        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shielding Activations      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Disrupted           6     | .    .    .    .    .    .    .    .    .    .    .    3    .    1    .    .    .    .    .    2    .    .    
  Combat Hostiles          5     | .    .    .    .    .    .    .    .    .    .    .    2    .    1    .    .    .    .    .    2    .    .    
Robots Corrupted           22    | .    .    .    .    12   .    .    .    .    .    .    1    .    5    .    .    .    .    .    1    3    .    
  Combat Hostiles          13    | .    .    .    .    5    .    .    .    .    .    .    .    .    5    .    .    .    .    .    1    2    .    
  Parts Fried              42    | .    .    .    .    21   .    .    .    .    .    .    1    .    9    1    .    .    .    .    6    4    .    
  Impact Corruptions       22    | .    .    .    .    19   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    
Robots Melted              2     | .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    
  Combat Hostiles          2     | .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    
  Parts Melted             44    | .    1    1    .    .    .    .    .    4    1    12   4    .    .    2    .    1    .    2    16   .    .    
  Heat Transferred         13933 | 87   744  888  .    .    .    .    .    50   500  2420 .    .    200  1695 807  598  37   733  5174 .    .    
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      5     | .    .    .    .    .    .    .    .    .    .    .    1    .    2    1    .    .    .    .    1    .    .    

 Alert                          | -11  -10  -10  -9   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   
-------                    Run  | Yrd  Mat  Sub  Scr  Fac  Low  Low  Dat  Pro  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Tes  Frg  
Maximum Alert Level        5    | .    .    .    .    2    .    .    .    .    2    .    .    .    .    5    .    .    .    .    1    .    .    
  Low Security (%)         40   | 100  100  .    .    36   .    .    .    .    16   .    .    .    .    28   .    .    .    .    29   100  100  
  Level 1                  32   | .    .    .    .    37   .    .    .    .    50   .    .    .    .    .    .    .    .    .    70   .    .    
  Level 2                  18   | .    .    .    .    26   .    .    .    .    32   .    .    .    .    23   .    .    .    .    .    .    .    
  Level 3                  2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    13   .    .    .    .    .    .    .    
  Level 4                  1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    10   .    .    .    .    .    .    .    
  Level 5                  3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    23   .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Peak Influence             2178 | 5    93   .    .    584  .    .    .    .    680  .    .    .    .    2178 .    .    .    .    364  198  54   
  Initial                  193  | .    3    .    .    .    .    .    .    .    193  .    .    .    .    .    .    .    .    .    170  159  54   
  Average                  322  | .    28   .    .    234  .    .    .    .    356  .    .    .    .    832  .    .    .    .    236  113  35   
Influence Increases        8784 | 10   136  90   .    1404 291  230  .    684  804  235  95   300  175  2714 63   190  10   175  806  309  63   
  Destroy 0b10 Robot/C     4640 | .    100  80   .    780  240  160  .    440  240  200  80   300  160  1020 40   160  .    120  480  40   .    
  Destroy 0b10 Robot/NC    270  | 10   15   .    .    75   .    .    .    5    40   .    5    .    5    55   .    10   10   15   20   5    .    
  Destroy Leader           732  | .    14   10   .    220  30   30   .    50   40   20   10   .    10   176  20   20   .    10   70   2    .    
  Allied During Kill       383  | .    .    .    .    45   6    40   .    174  23   .    .    .    .    92   3    .    .    .    .    .    .    
  Trap Triggered on 0b10   20   | .    .    .    .    .    .    .    .    .    20   .    .    .    .    .    .    .    .    .    .    .    .    
  Successful Hack          169  | .    6    .    .    36   .    .    .    .    20   .    .    .    .    39   .    .    .    .    14   40   14   
  Disable Machine          705  | .    .    .    .    75   .    .    .    .    195  .    .    .    .    300  .    .    .    .    .    135  .    
  Destroy Structure        980  | .    1    .    .    83   .    .    .    .    196  .    .    .    .    672  .    .    .    .    12   12   4    
  Advance Influence        150  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    150  .    .    
  Partial Spotted          60   | .    .    .    .    15   .    .    .    .    .    .    .    .    .    15   .    .    .    .    .    .    30   
  Lose Combat Pursuer      675  | .    .    .    .    75   15   .    .    15   30   15   .    .    .    345  .    .    .    30   60   75   15   
Influence Decreases        6185 | 5    139  90   .    821  658  230  .    376  382  394  279  52   175  548  460  392  10   145  542  370  117  
  Time Decay               5118 | 5    139  90   .    501  618  230  .    336  362  374  279  32   165  358  440  362  10   135  422  190  70   
  Lost Part                577  | .    .    .    .    170  .    .    .    .    .    20   .    10   10   150  .    10   .    10   120  30   47   
  Lost Ally                290  | .    .    .    .    100  40   .    .    40   20   .    .    10   .    40   20   20   .    .    .    .    .    
  Purge Threat             200  | .    .    .    .    50   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    150  .    
Squads Dispatched          46   | .    .    .    .    15   .    .    .    1    7    .    .    .    .    15   .    .    .    .    7    1    .    
  Investigation            15   | .    .    .    .    7    .    .    .    .    3    .    .    .    .    3    .    .    .    .    2    .    .    
  Extermination            11   | .    .    .    .    5    .    .    .    .    2    .    .    .    .    2    .    .    .    .    2    .    .    
  Reinforcement            10   | .    .    .    .    3    .    .    .    .    1    .    .    .    .    2    .    .    .    .    3    1    .    
  Assault                  7    | .    .    .    .    .    .    .    .    1    1    .    .    .    .    5    .    .    .    .    .    .    .    
  Garrison                 3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Data Miner Redirects       7    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    .    .    .    .    1    .    .    
Construction Impeded       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Haulers Reinforced         3    | .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -9  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  
---------                  Run  | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Frg 
Distress Signals           24   | .   1   .   .   .   .   .   .   1   .   .   .   .   10  1   .   .   .   .   7   2   2   
Communications Jammed      50   | .   .   .   .   50  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         50   | .   .   .   .   50  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              386  | .   8   13  2   52  13  8   .   23  22  13  4   17  10  84  13  8   .   14  51  13  18  
  Peak Tracking Total      20   | .   5   3   2   6   3   3   .   7   5   5   3   7   4   15  7   4   .   5   20  5   16  
  Tactical Retreats        24   | .   .   .   .   4   1   .   .   1   1   1   .   .   .   8   .   .   .   1   3   3   1   

 Traps                          | -11 -10 -10 -9  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  
-------                    Run  | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Frg 
Traps Triggered            15   | .   .   2   .   8   .   .   .   .   1   .   .   .   .   3   .   .   .   .   .   .   1   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             4    | .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   4    | .   .   .   .   .   .   .   .   .   2   .   2   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                2    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
  Triggered                4    | .   .   .   .   .   .   .   .   .   2   .   2   .   .   .   .   .   .   .   .   .   .   
Most Traps Carried         2    | .   .   2   2   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
Time Bombs Activated       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Exploded                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  
----------                 Run  | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Frg 
Machines Disabled          55   | .   .   .   .   5   1   .   .   .   13  .   .   .   4   20  1   .   .   .   .   11  .   
  Max in Single Turn       5    | .   .   .   .   1   1   .   .   .   5   .   .   .   1   1   1   .   .   .   .   1   .   
  Garrison Access          1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  
---------                  Run  | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Frg 
Machines Accessed          78   | .   2   .   4   18  3   1   3   .   11  1   .   4   .   9   .   .   4   .   5   8   5   
  Terminals                27   | .   2   .   .   6   .   .   .   .   4   .   .   .   .   4   .   .   .   .   1   5   5   
  Fabricators              11   | .   .   .   .   3   .   .   .   .   3   .   .   .   .   2   .   .   .   .   2   1   .   
  Repair Stations          4    | .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   1   .   
  Recycling Units          12   | .   .   .   .   7   .   .   .   .   1   .   .   .   .   2   .   .   .   .   2   .   .   
  Scanalyzers              2    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   
  Garrison Access          2    | .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Total Hacks                222  | .   3   .   17  54  7   1   26  .   26  1   .   9   .   20  .   .   17  .   11  20  10  
  Successful               136  | .   1   .   17  21  7   1   26  .   12  1   .   9   .   9   .   .   17  .   4   9   2   
  Failed                   86   | .   2   .   .   33  .   .   .   .   14  .   .   .   .   11  .   .   .   .   7   11  8   
    Catastrophic           16   | .   1   .   .   2   .   .   .   .   5   .   .   .   .   3   .   .   .   .   1   1   3   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   68   | .   3   .   .   27  .   .   .   .   8   .   .   1   .   9   .   .   .   .   6   10  4   
  Terminals                73   | .   3   .   .   22  .   .   .   .   12  .   .   .   .   10  .   .   .   .   3   13  10  
  Fabricators              22   | .   .   .   .   7   .   .   .   .   5   .   .   .   .   2   .   .   .   .   4   4   .   
  Repair Stations          11   | .   .   .   .   3   .   .   .   .   4   .   .   .   .   3   .   .   .   .   .   1   .   
  Recycling Units          29   | .   .   .   .   18  .   .   .   .   2   .   .   .   .   5   .   .   .   .   4   .   .   
  Scanalyzers              3    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   2   .   
  Garrison Access          6    | .   .   .   .   4   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
Terminal Hacks             101  | .   1   .   17  7   7   1   26  .   4   1   .   9   .   3   .   .   17  .   1   5   2   
  Record                   35   | .   .   .   11  .   5   .   6   .   .   .   .   8   .   .   .   .   5   .   .   .   .   
  Part Schematic           17   | .   .   .   .   .   .   .   13  .   .   .   .   .   .   .   .   .   4   .   .   .   .   
  Robot Schematic          4    | .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           11   | .   1   .   5   1   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   
  Prototype ID Bank        9    | .   .   .   .   .   .   .   3   .   1   .   .   .   .   1   .   .   4   .   .   .   .   
  Open Door                5    | .   .   .   .   .   2   1   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   
  Branch Access Points     3    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   
  Unreport Threat          3    | .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Locate Traps             7    | .   .   .   .   3   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   2   1   
  Reprogram Traps          1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Extermination     1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Reinforcements    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Zone Layout              3    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   1   
  Proto ID Catalog         1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           4    | .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   
  Network Status           3    | .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   
  Build                    1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       5    | .   .   .   .   2   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   
  Scan Component           3    | .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   
  Repair                   2    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Recycling Unit Hacks       3    | .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieve Components      3    | .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 2    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   
  Insert Component         2    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   
Garrison Access Hacks      1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Seal Access              1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         20   | .   .   .   .   7   .   .   .   .   4   .   .   .   .   4   .   .   .   .   3   2   .   
  Terminals                4    | .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   1   .   
    Botnet                 4    | .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   1   .   
  Fabricators              5    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   1   1   .   
    Liberate               5    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   1   1   .   
  Repair Stations          11   | .   .   .   .   6   .   .   .   .   1   .   .   .   .   2   .   .   .   .   2   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Fedlink                9    | .   .   .   .   5   .   .   .   .   1   .   .   .   .   1   .   .   .   .   2   .   .   
    Scrapoids              1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Scraphulk              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       2    | .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     2    | .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         50   | .   2   .   .   15  .   .   .   .   10  .   .   .   .   8   .   .   .   .   3   7   5   
  Full Trace Events        3    | .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  4    | .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   17   | .   .   .   .   .   .   .   13  .   .   .   .   .   .   .   .   .   4   .   .   .   .   
  Parts Built              1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   128  | .   .   .   .   128 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  8    | .   .   .   .   8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             2    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Time                     81   | .   .   .   .   25  .   .   .   .   .   .   .   .   .   56  .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     4    | .   .   .   .   1   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  
------------               Run  | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Frg 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   
  Programmers              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             9    | .   .   .   .   .   1   .   .   2   .   .   1   .   3   .   2   .   .   .   .   .   .   
Allies Hacked              1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -9   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   
--------                   Run  | Yrd  Mat  Sub  Scr  Fac  Low  Low  Dat  Pro  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Tes  Frg  
Total Allies               24   | .    .    .    .    5    8    1    .    3    .    .    1    .    3    1    2    .    .    .    .    .    .    
  Largest Group            5    | .    .    .    .    5    5    3    2    4    1    .    1    1    2    2    2    1    .    .    .    .    .    
  Highest-Rated Group      274  | .    .    .    .    143  223  274  94   203  96   .    58   58   98   123  77   35   .    .    .    .    .    
  Highest-Rated Ally       180  | .    .    .    .    31   47   180  47   96   96   .    58   58   64   123  47   35   .    .    .    .    .    
Total Orders               7    | .    .    .    .    .    2    .    .    .    .    .    2    3    .    .    .    .    .    .    .    .    .    
  STAY                     5    | .    .    .    .    .    2    .    .    .    .    .    1    2    .    .    .    .    .    .    .    .    .    
  FOLLOW                   2    | .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    
Ally Attacks               191  | .    .    .    .    54   8    15   .    58   4    .    .    .    .    45   7    .    .    .    .    .    .    
  Total Damage             8160 | .    .    .    .    1456 53   240  .    2146 183  .    .    .    .    3795 287  .    .    .    .    .    .    
  Kills                    52   | .    .    .    .    11   1    1    .    13   1    .    .    .    .    25   .    .    .    .    .    .    .    
Allies Corrupted           1    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                           | -11  -10  -10  -9   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   
-------                    Run   | Yrd  Mat  Sub  Scr  Fac  Low  Low  Dat  Pro  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Tes  Frg  
Active Infowar (turns)     11457 | .    .    2215 48   2551 2837 .    .    .    305  390  1126 .    421  377  88   771  .    .    328  .    .    
  Sensors                  2430  | .    .    .    .    .    .    .    .    .    .    329  1126 .    370  374  .    .    .    .    231  .    .    
  Seismic                  3740  | .    .    2215 48   .    1477 .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cloaking                 1189  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    88   771  .    .    327  .    .    
  Jamming                  5805  | .    .    .    .    2551 2837 .    .    .    305  61   .    .    51   .    .    .    .    .    .    .    .    
Robot Analysis Total       11    | .    1    .    5    1    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    
Derelict Logs Recovered    16    | .    .    .    2    .    1    2    .    1    .    2    1    .    2    .    3    2    .    .    .    .    .    
Drone Launches             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Drone Recoveries         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Exploration                     | -11  -10  -10  -9   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   
-------------              Run   | Yrd  Mat  Sub  Scr  Fac  Low  Low  Dat  Pro  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Tes  Frg  
Turns Passed               23345 | 104  377  2215 2759 2915 2841 947  86   816  829  869  1382 747  763  1157 1081 832  307  737  1033 396  152  
Spaces Moved               16084 | 48   184  1102 1620 1456 1778 814  79   642  786  791  1092 641  690  982  785  584  202  484  496  559  269  
  Core                     896   | 2    .    .    .    .    .    .    .    .    .    .    .    .    .    289  159  .    .    .    117  312  17   
  Treads                   5049  | 46   184  1102 1439 3    .    .    .    .    .    .    .    .    .    .    626  584  202  484  379  .    .    
  Legs                     1130  | .    .    .    .    1130 .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   8510  | .    .    .    181  323  1778 814  79   642  786  791  1092 641  690  693  .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   499   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    247  252  
  Fastest Speed            40    | 50   160  160  117  115  110  110  110  90   90   90   90   90   90   50   50   135  135  135  50   49   40   
  Average Speed            117   | 155  160  160  155  148  132  110  110  108  90   91   90   91   90   84   119  135  135  135  117  51   54   
  Slowest Speed            225   | 160  160  160  160  225  145  110  110  110  90   120  90   120  100  100  200  135  135  135  158  57   57   
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            15    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    11   4    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Teleports                1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
Exploration Rate (%)       61    | 5    37   52   92   39   97   96   69   70   26   94   91   85   82   27   89   79   62   68   17   65   20   
  Regions Visited          21
    Branch Regions         16
  Pre-discovered Areas     11    | .    .    1    1    1    1    .    1    .    .    1    1    1    .    .    .    .    3    .    .    .    .    
  Known Exits Taken        10    | .    .    .    .    1    .    .    .    .    1    1    1    1    1    1    .    .    .    1    1    1    .    
  Unknown Exits Taken      11    | 1    1    1    1    .    1    1    1    1    .    .    .    .    .    .    1    1    1    .    .    .    .    
Scrap Searched             33    | .    .    5    3    .    4    4    .    3    .    3    3    .    2    .    3    1    .    2    .    .    .    
Spaces Dug                 92    | .    .    11   .    3    .    .    .    .    6    6    .    .    .    55   .    .    .    .    3    6    2    
Terrain Destroyed          856   | .    .    38   .    76   94   8    .    21   126  23   .    110  10   318  2    11   .    7    4    6    2    
  Melee                    13    | .    .    .    .    3    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    6    2    
  Projectile               98    | .    .    .    .    1    2    8    .    21   14   23   .    .    .    5    2    11   .    7    4    .    .    
  AOE                      735   | .    .    38   .    71   83   .    .    .    110  .    .    110  10   313  .    .    .    .    .    .    .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   
---------                  Run   | Yrd  Mat  Sub  Scr  Fac  Low  Low  Dat  Pro  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Tes  Frg  
Total                      19259 | 65   228  1453 1868 1915 2141 846  78   715  884  879  1448 782  767  1239 894  604  230  535  801  618  269  
  Wait                     1766  | .    11   258  205  150  230  16   .    28   30   32   311  95   15   127  29   7    2    30   175  13   2    
  Move                     16036 | 48   183  1101 1619 1455 1777 813  78   641  785  790  1091 640  689  981  784  583  201  483  495  538  261  
  Hop                      13    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    9    4    
  Pick Up                  142   | 6    5    9    19   26   16   3    .    4    10   2    3    4    3    10   4    .    2    4    10   2    .    
  Fast Attach              134   | 6    2    2    4    34   3    .    .    .    5    3    1    10   1    8    14   3    10   2    14   12   .    
  Attach                   62    | .    .    8    1    15   5    .    .    2    3    1    .    2    2    11   4    .    .    .    5    3    .    
  Detach                   40    | .    2    .    2    9    4    .    .    .    1    1    1    6    1    4    2    .    .    .    6    1    .    
  Swap                     95    | .    .    12   6    17   13   1    .    .    8    6    5    2    5    10   2    .    1    .    7    .    .    
  Drop                     159   | .    3    5    12   32   17   2    .    6    14   4    2    13   1    12   6    1    10   1    13   5    .    
  Fire                     585   | 4    19   58   .    112  52   11   .    28   18   40   30   10   35   54   17   10   4    14   69   .    .    
  Melee                    90    | .    .    .    .    42   6    .    .    .    2    .    .    .    2    .    1    .    .    .    .    35   2    
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     6     | .    .    .    .    6    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    18    | 1    3    .    .    .    .    .    .    .    .    .    .    .    .    5    2    .    .    .    7    .    .    
  Escape Stasis            41    | .    .    .    .    17   .    .    .    .    8    .    .    .    .    16   .    .    .    .    .    .    .    
  Rewire                   68    | .    .    .    .    .    18   .    .    6    .    .    2    .    13   .    28   .    .    1    .    .    .    
  Trap                     3     | .    .    .    .    .    .    .    .    .    .    .    2    .    .    1    .    .    .    .    .    .    .    
  Miscellaneous            1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [*Mat] / [*Sub])
-10/Subcaves (discovered 2 exits: [*Mat] / *Scr)
-9/Scraptown (discovered 2 exits: *Fac x2)
-6/Factory (discovered 3 exits: *Fac / *Low x2)
-6/Lower Caves (discovered 2 exits: *Low / *Dat)
-6/Lower Caves (discovered 3 exits: *Fac x2 / *Dat)
-6/Data Miner
-5/Proximity Caves
-5/Factory (discovered 3 exits: *Fac x2 / *Upp)
-5/Upper Caves
-5/Upper Caves (discovered 2 exits: *Fac / *War)
-5/Warlord
-4/Proximity Caves
-4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm)
-4/Upper Caves
-4/Upper Caves (discovered 2 exits: *Res / *Zhi)
-4/Zhirov
-3/Proximity Caves
-3/Research (discovered 2 exits: *Tes x2)
-3/Testing
-3/Protoforge

 History 
---------
  Turn | Location           | Event
     7 | -11/Scrapyard      | Discovered new exit (range 14)
   105 | -11/Scrapyard      | Entered Materials
   300 | -10/Materials      | Build established: Mutant
   304 | -10/Materials      | Discovered new exit (range 5)
   468 | -10/Materials      | Discovered new exit (range 8)
   482 | -10/Materials      | Entered Subcaves
   483 | -10/Subcaves       | Approached by a straggling Scientist
   484 | -10/Subcaves       | Learned location of Zion (-7)
   484 | -10/Subcaves       | Met a Zionite searching for "candidates"
   764 | -10/Subcaves       | Scientist uncovered a shortcut to Scraptown
   775 | -10/Subcaves       | Shifting Twisted Machinery released Sub. Shrapnel Launcher
   776 | -10/Subcaves       | Shifting Twisted Machinery released Battle Cannon
  1925 | -10/Subcaves       | Lost 3 parts (1p1n1w)
  2173 | -10/Subcaves       | Discovered new exit (range 10)
  2357 | -10/Subcaves       | Disturbed a concealed Subdweller
  2374 | -10/Subcaves       | Core integrity fell below 50%
  2384 | -10/Subcaves       | Core integrity fell below 20%
  2414 | -10/Subcaves       | Lost 5 parts (1p1n3w)
  2697 | -10/Subcaves       | Entered Scraptown
  2767 | -9/Scraptown       | Build established: Derelict-Mutant
  2810 | -9/Scraptown       | Heard Great Nut preacher, LISTEN AND RECITE!
  3050 | -9/Scraptown       | Discovered new exit (range 11)
  3111 | -9/Scraptown       | Scanned Subdweller tech in exchange for log data
  3115 | -9/Scraptown       | Learned location of 2 exits from Upper Caves
  3117 | -9/Scraptown       | Learned location of Testing (-3)
  3168 | -9/Scraptown       | Visited Assassins FH
  3215 | -9/Scraptown       | Visited Red Mages
  3312 | -9/Scraptown       | Visited Awakened
  3335 | -9/Scraptown       | Visited Science Testing Area
  3355 | -9/Scraptown       | Visited Symbiants
  3594 | -9/Scraptown       | Visited Shadow of the Wyrm
  3603 | -9/Scraptown       | Visited Cyclists
  3627 | -9/Scraptown       | Visited UFD Registry
  3627 | -9/Scraptown       | Registered with UFD as "Phaseslicer"
  3659 | -9/Scraptown       | Entered Cyclist Reading Room
  3765 | -9/Scraptown       | Visited Science Guys
  3819 | -9/Scraptown       | Visited Infowarlord's Domain
  3853 | -9/Scraptown       | Visited Scrapoid Research Area
  3884 | -9/Scraptown       | Visited Curators Association
  3932 | -9/Scraptown       | Visited Scrap Suit Storage
  3959 | -9/Scraptown       | Visited Analyses Database
  3998 | -9/Scraptown       | Visited A0-MCA Data Center
  4007 | -9/Scraptown       | Given an A- rating by A0-MCA
  4012 | -9/Scraptown       | Found A0-MCA's Component Scanner
  4041 | -9/Scraptown       | Visited Research Penetration Think Tank
  4076 | -9/Scraptown       | Visited Scrapoid Pod Storage
  4103 | -9/Scraptown       | Visited Derelict Rescue Squad
  4113 | -9/Scraptown       | Found DRS Beacon
  5250 | -9/Scraptown       | Found Scrapoid Pod
  5310 | -9/Scraptown       | Found Scrap Suit
  5390 | -9/Scraptown       | Met Optimus
  5390 | -9/Scraptown       | Accepted into 0bPrime
  5448 | -9/Scraptown       | Civil war broke out across Scraptown
  5454 | -9/Scraptown       | Discovered new exit (range 3)
  5456 | -9/Scraptown       | Entered Factory
  5456 | -6/Factory         | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1
  5733 | -6/Factory         | Loaded intel: 8 recycling unit locations
  5874 | -6/Factory         | Learned location of Protoforge (-3)
  6074 | -6/Factory         | Build established: Hacker-Gunner
  6223 | -6/Factory         | Scrapoid reinforcements arrived
  6335 | -6/Factory         | Identified exit to Lower Caves
  6464 | -6/Factory         | Lost 4 allies
  6623 | -6/Factory         | Discovered new exit (range 9)
  6885 | -6/Factory         | Found Prototype Launcher
  6885 | -6/Factory         | Identified Scatter Rocket Array
  7138 | -6/Factory         | Build established: Tank
  7233 | -6/Factory         | Fabricated Adv. Heavy Treads?
  7524 | -6/Factory         | Lost 5 parts (2p2u1w)
  7778 | -6/Factory         | Repaired Arm. Leg
  7801 | -6/Factory         | Build established: Mutant
  8093 | -6/Factory         | Core integrity fell below 50%
  8127 | -6/Factory         | Lost 3 parts (2p1w)
  8371 | -6/Factory         | Entered Lower Caves
  8540 | -6/Lower Caves     | Build established: Tank
  8544 | -6/Lower Caves     | Learned location of 1 exit from Factory
  8815 | -6/Lower Caves     | Attracted the attention of an 0b10 outpost
  9234 | -6/Lower Caves     | Entered an active Warlord outpost
  9240 | -6/Lower Caves     | A Commander dispatched an escort
  9257 | -6/Lower Caves     | Learned Factory security intel
  9257 | -6/Lower Caves     | Learned Extension garrison access intel
  9401 | -6/Lower Caves     | Discovered new exit (range 9)
  9405 | -6/Lower Caves     | Encountered a Warlord checkpoint
  9438 | -6/Lower Caves     | A Derelict revealed a hidden shortcut to meet someone special
 10877 | -6/Lower Caves     | Scrapoid Pod released 06L11-D (x5)
 10939 | -6/Lower Caves     | Murdered 3 allies
 10939 | -6/Lower Caves     | Found Scrap Suit
 11086 | -6/Lower Caves     | Destroyed NO-89C(g)
 11212 | -6/Lower Caves     | Entered another Lower Caves area
 11212 | -6/Lower Caves     | Accompanied by 2 allies
 11279 | -6/Lower Caves     | Attracted the attention of an 0b10 checkpoint
 11289 | -6/Lower Caves     | Discovered new exit (range 9)
 11303 | -6/Lower Caves     | 7V-RTL showed up to help
 11305 | -6/Lower Caves     | 7V-RTL revealed a hidden path
 11359 | -6/Lower Caves     | Encountered a Warlord checkpoint
 11440 | -6/Lower Caves     | Build established: Scavenger-Scrapper
 11521 | -6/Lower Caves     | Learned 8 Factory zone layouts
 11959 | -6/Lower Caves     | Discovered new exit (range 6)
 12159 | -6/Lower Caves     | Entered Data Miner
 12159 | -6/Data Miner      | Accompanied by 2 allies
 12159 | -6/Data Miner      | Discovered new exit (range 6)
 12180 | -6/Data Miner      | Met Data Miner
 12201 | -6/Data Miner      | Learned location of Section 7 (-2)
 12201 | -6/Data Miner      | Acquired the access code to Warlord's prototype stash
 12217 | -6/Data Miner      | Received God Mode back door access code from Data Miner
 12245 | -6/Data Miner      | Entered Proximity Caves
 12245 | -5/Proximity Caves | Accompanied by 2 allies
 12299 | -5/Proximity Caves | Escorted by Enhanced Grunt
 12301 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost
 12314 | -5/Proximity Caves | Core integrity fell below 20%
 12534 | -5/Proximity Caves | Learned Factory trap positions
 12902 | -5/Proximity Caves | Discovered new exit (range 7)
 13061 | -5/Proximity Caves | Entered Factory
 13061 | -5/Factory         | Accompanied by 1 ally
 13061 | -5/Factory         | Evolved 2 slots: Utility x2
 13062 | -5/Factory         | Identified exit to Factory
 13063 | -5/Factory         | Identified exit to Upper Caves
 13064 | -5/Factory         | Loaded intel: 113 trap records
 13661 | -5/Factory         | First assault squad dispatched
 13711 | -5/Factory         | Loaded intel: 8 recycling unit locations
 13890 | -5/Factory         | Entered Upper Caves
 13891 | -5/Upper Caves     | Identified exit to Upper Caves
 14064 | -5/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 14138 | -5/Upper Caves     | Learned Factory emergency access door positions
 14413 | -5/Upper Caves     | Attacked by a delusional Derelict stockpiling parts
 14420 | -5/Upper Caves     | Build established: Scrapper
 14693 | -5/Upper Caves     | Learned location of Warlord (-5)
 14759 | -5/Upper Caves     | Entered another Upper Caves area
 14760 | -5/Upper Caves     | Identified exit to Warlord
 14769 | -5/Upper Caves     | Discovered exit to Factory (range 9)
 14830 | -5/Upper Caves     | Encountered a Warlord checkpoint
 14944 | -5/Upper Caves     | Lost 3 allies
 16002 | -5/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 16141 | -5/Upper Caves     | Entered Warlord
 16141 | -5/Warlord         | Accompanied by 1 ally
 16410 | -5/Warlord         | Opened Warlord's prototype stash
 16414 | -5/Warlord         | Found Prototype Reactor
 16414 | -5/Warlord         | Identified Vortex Chain Reactor
 16439 | -5/Warlord         | Found Prototype Device
 16439 | -5/Warlord         | Identified Exp. Focal Shield
 16452 | -5/Warlord         | Found Prototype Hackware
 16652 | -5/Warlord         | Warlord's base attacked by MAIN.C
 16676 | -5/Warlord         | Learned location of Quarantine (-2)
 16676 | -5/Warlord         | Learned Quarantine stockpile data
 16676 | -5/Warlord         | Learned 4 Armory zone layouts
 16676 | -5/Warlord         | Learned 4 Research zone layouts
 16676 | -5/Warlord         | Learned 4 Research zone layouts
 16676 | -5/Warlord         | Learned Armory scanalyzer intel
 16676 | -5/Warlord         | Learned Research scanalyzer intel
 16718 | -5/Warlord         | Rebuked by Warlord
 16862 | -5/Warlord         | Destroyed 15 combat bots
 16868 | -5/Warlord         | Discovered new exit (range 12)
 16885 | -5/Warlord         | Identified exit to Proximity Caves
 16888 | -5/Warlord         | Entered Proximity Caves
 16973 | -4/Proximity Caves | Learned Research security intel
 17002 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 17233 | -4/Proximity Caves | Learned 4 Research zone layouts
 17264 | -4/Proximity Caves | Build established: Derelict-Scrapper
 17447 | -4/Proximity Caves | Discovered exit to Factory (range 15)
 17469 | -4/Proximity Caves | Lost 3 allies
 17582 | -4/Proximity Caves | Lost 3 allies
 17651 | -4/Proximity Caves | Entered Factory
 17651 | -4/Factory         | Accompanied by 2 allies
 17651 | -4/Factory         | Evolved 2 slots: Utility x2
 17808 | -4/Factory         | Discovered new exit (range 8)
 17815 | -4/Factory         | Identified exit to Upper Caves
 18101 | -4/Factory         | Repaired Mak. Ablative Armor
 18136 | -4/Factory         | Discovered new exit (range 16)
 18152 | -4/Factory         | Identified exit to Research
 18189 | -4/Factory         | First assault squad dispatched
 18209 | -4/Factory         | Incoming assault squad redirected
 18215 | -4/Factory         | Garrison activated, responded to threat
 18278 | -4/Factory         | Loaded intel: 8 recycling unit locations
 18305 | -4/Factory         | Incoming investigation squad redirected
 18328 | -4/Factory         | Identified exit to Armory
 18409 | -4/Factory         | Incoming investigation squad redirected
 18411 | -4/Factory         | Scraphulk reinforcements arrived
 18470 | -4/Factory         | Cargo convoy interrupted
 18480 | -4/Factory         | Spotted Striker
 18481 | -4/Factory         | Destroyed Striker
 18548 | -4/Factory         | Lost 3 parts (2u1w)
 18583 | -4/Factory         | Found Prototype Energy Cannon
 18585 | -4/Factory         | Found Prototype Launcher
 18617 | -4/Factory         | Identified Exp. Thermic Cannon
 18636 | -4/Factory         | Identified Com. Tesla Bomb Launcher
 18648 | -4/Factory         | Released all parts (8)
 18651 | -4/Factory         | Core integrity fell below 50%
 18669 | -4/Factory         | Incoming assault squad redirected
 18671 | -4/Factory         | Incoming assault squad redirected
 18678 | -4/Factory         | Lost 9 parts (1p2n3u3w)
 18735 | -4/Factory         | Incoming assault squad redirected
 18808 | -4/Factory         | Entered Upper Caves
 18846 | -4/Upper Caves     | Learned Research trap positions
 18906 | -4/Upper Caves     | Activated DRS Beacon
 18954 | -4/Upper Caves     | Build established: Mutant
 19041 | -4/Upper Caves     | Encountered a Warlord checkpoint
 19101 | -4/Upper Caves     | Attracted the attention of an 0b10 outpost
 19116 | -4/Upper Caves     | Core integrity fell below 20%
 19481 | -4/Upper Caves     | Build established: Scavenger-Tank
 19551 | -4/Upper Caves     | Spotted B-86 Titan
 19686 | -4/Upper Caves     | Destroyed B-86 Titan
 19713 | -4/Upper Caves     | Discovered new exit (range 16)
 19745 | -4/Upper Caves     | Learned location of 1 exit from Research
 19804 | -4/Upper Caves     | Found Alien Artifact
 19889 | -4/Upper Caves     | Entered another Upper Caves area
 19889 | -4/Upper Caves     | Accompanied by 1 ally
 19943 | -4/Upper Caves     | Discovered exit to Research (range 8)
 20069 | -4/Upper Caves     | Learned Research trap positions
 20562 | -4/Upper Caves     | Discovered new exit (range 14)
 20721 | -4/Upper Caves     | Entered Zhirov
 20721 | -4/Zhirov          | Discovered new exit (range 3)
 20746 | -4/Zhirov          | Met Zhirov
 20775 | -4/Zhirov          | Learned location of Command (-1)
 20784 | -4/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
 20808 | -4/Zhirov          | Found Alien Artifact
 20808 | -4/Zhirov          | Identified Integrated Reactor
 20808 | -4/Zhirov          | Installed Integrated Reactor, increased core energy generation (+10)
 20936 | -4/Zhirov          | Found Alien Artifact
 21028 | -4/Zhirov          | Entered Proximity Caves
 21031 | -3/Proximity Caves | Spotter reported a threat
 21479 | -3/Proximity Caves | Identified Dimensional Node Initializer
 21479 | -3/Proximity Caves | Initialized slip node
 21531 | -3/Proximity Caves | Discovered exit to Research (range 15)
 21727 | -3/Proximity Caves | Attracted the attention of an 0b10 base
 21765 | -3/Proximity Caves | Entered Research
 21765 | -3/Research        | Evolved 2 slots: Propulsion x2
 21766 | -3/Research        | Identified exit to Testing
 21769 | -3/Research        | Loaded intel: 63 trap records
 21771 | -3/Research        | Loaded intel: 6 scanalyzer locations
 21947 | -3/Research        | Loaded intel: 5 recycling unit locations
 22115 | -3/Research        | Destroyed 8 combat bots
 22117 | -3/Research        | Lost 3 parts (1p1u1w)
 22712 | -3/Research        | Identified Transdimensional Reconstructor
 22712 | -3/Research        | Warped through subspace
 22775 | -3/Research        | Incoming investigation squad redirected
 22798 | -3/Research        | Entered Testing
 22809 | -3/Testing         | Found Portable AFG
 22828 | -3/Testing         | Lost 4 parts (1n3u)
 22895 | -3/Testing         | Found Prototype Protection
 22895 | -3/Testing         | Identified Centrium Heavy Armor Plating
 22940 | -3/Testing         | Spotted PH-1DPF9K39O7
 22964 | -3/Testing         | Spotted PL-PDMKLY9F9E
 23071 | -3/Testing         | Build established: Mutant
 23074 | -3/Testing         | Found Prototype Energy Gun
 23074 | -3/Testing         | Identified Hyp. EM Gauss Rifle
 23100 | -3/Testing         | Found Prototype Energy Cannon
 23100 | -3/Testing         | Identified Cld. Nova Cannon
 23129 | -3/Testing         | Found Prototype Device
 23129 | -3/Testing         | Identified Exp. Hardlight Generator
 23153 | -3/Testing         | Spotted Fortress
 23184 | -3/Testing         | Lost 3 parts (2n1w)
 23192 | -3/Testing         | Discovered new exit (range 5)
 23194 | -3/Testing         | Identified exit to Protoforge
 23194 | -3/Testing         | Entered Protoforge
 23233 | -3/Protoforge      | Spotted B-86 Titan
 23247 | -3/Protoforge      | Spotted Hotshot
 23247 | -3/Protoforge      | Spotted Hotshot
 23247 | -3/Protoforge      | Spotted Hotshot
 23247 | -3/Protoforge      | Superfortress began startup sequence
 23307 | -3/Protoforge      | Spotted Hotshot
 23314 | -3/Protoforge      | Core integrity fell below 50%
 23326 | -3/Protoforge      | Spotted AP7-3
 23326 | -3/Protoforge      | Spotted AP7-3
 23338 | -3/Protoforge      | Spotted Overlord
 23338 | -3/Protoforge      | Spotted EXE-6
 23340 | -3/Protoforge      | Core integrity fell below 20%
 23341 | -3/Protoforge      | Spotted EXE-6
 23345 | -3/Protoforge      | Spotted Decapitator
 23346 | -3/Protoforge      | Destroyed by Overlord with Heavy Hardcell Cannon

 Last Messages 
---------------
    4x Stasis Trap
  Map updated.
23325_ K-01 Serf cleans the Pattern Transfigurator.
23326_ Penetrated by Slug.
23329_ Cld. Field Propulsion Drive destroyed.
23329_ Pattern Transfigurator disabled.
23330_ Cld. Nova Cannon destroyed.
23330_ K-01 Serf cleans the Pattern Transfigurator.
23334_ Penetrated by Slug.
23334_ Enh. Armored Leg destroyed.
23334_ Slug penetrates Wall.
23336_ U-05 Engineer builds a Wall. <x2>
23337_ Penetrated by Slug.
23337_ Slug penetrates Wall.
23337_ Cld. Field Propulsion Drive destroyed.
23339_ Knocked back.
23341_ C#XDUOQMDG3=HX,OYGV>RD
23344_ Penetrated by Slug.
23344_ Forge Pylon damaged.
23344_ Knocked back.

 Map 
-----
+----------------------------------------------------+
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|      ? "" ##     """ "   "    """""??????????????? |
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|      ?    ?#          ""        ????""???????????? |
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| ######"###?#   ""     ""   " "??? """""??????????? |
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|     #??###?# %    %  %  "@%              ????????? |
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| """ #??????#   ""   ""  "    "  "       ?????????? |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           122
Energy Generation          61
Energy Capacity            700
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           16
Terrain Scan Density       10
Jamming Range              14
Cloak Strength             3
Power Amplification        30
Additional Mass Support    9
Base Temperature (-)       200
Corruption Containment     12
Armor Coverage             600
Resistance: KI             30
Resistance: TH             15
Utility Shielding          90
Evasion (%)                65
Targeting Accuracy         8
Melee Accuracy             8
Recoil Reduction           8
Offensive Hacking          20
Defensive Hacking          14

 Item Schematics 
-----------------
               Combat Drone Bay | -6/Data Miner | Free
      Lgt. Regenerative Plating | -6/Data Miner | Free
    Cld. Nuclear Pulse Thruster | -6/Data Miner | Free
               Imp. Energy Well | -6/Data Miner | Free
             Imp. KE Penetrator | -6/Data Miner | Free
      Imp. Gyrokinetic Inverter | -6/Data Miner | Free
  Imp. Armor Integrity Analyzer | -6/Data Miner | Free
                      Phase Gun | -6/Data Miner | Free
 Adv. System Restoration Module | -6/Data Miner | Free
         Field Propulsion Array | -6/Data Miner | Free
                  Nanoactuators | -6/Data Miner | Free
              Adv. Heavy Treads | -6/Data Miner | Free
               Adv. Force Field | -6/Data Miner | Free
              Assault Drone Bay | -4/Zhirov     | Free
                 Exp. Heat Sink | -4/Zhirov     | Free
             Exp. Optical Array | -4/Zhirov     | Free
               Imp. Arc Thrower | -4/Zhirov     | Free

 Robot Schematics 
------------------
 B-48 Gladiator | -6/Data Miner | Free
   B-60 Warrior | -6/Data Miner | Free
   G-50 Soldier | -6/Data Miner | Free
      P-70 Sage | -6/Data Miner | Free

 Fabricated
------------
 Adv. Heavy Treads | x1 | -6/Factory | Preloaded

 Repaired
----------
            Arm. Leg | 1%  | -6/Factory 
 Mak. Ablative Armor | 32% | -4/Factory 

 Alien Tech Used 
-----------------
Integrated Reactor
Dimensional Node Initializer
Transdimensional Reconstructor

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              MinesnifferFlakPropulsion
  Manual?         0
Play Time         02:19:29
  Cumulative      1818.7 hours
  Start           2025.02.26 @ 21:23:10
  End             2025.02.28 @ 00:45:54
Sessions          5
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          1218
  Rogue           1214
  Adventurer      4
  Explorer        0
Win Type          -
  Total           232
  Types           172/11/19/10/3/1/4/8/4/0
Lore%             97
Gallery%          91
Achievement%      98
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          1
Movement          Vi
Keybinds          0
Fullscreen        0
Font              24/Terminus
Map View          59x48
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: c1821bde-6f4d-4949-9b26-228128b2c194