Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.13 @ 16:41:48 // Winter2019/RPGLIKE Player: boggy Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (173) 865 Value Destroyed (5705) 5705 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1662) 1662 TOTAL SCORE: 11452 Bonus ------- High Alert Combat Kills 1362 Aligned with FarCom 300 Cogmind --------- Core Integrity 398/700 Matter 270/300 Energy 400/450 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ 0b10 Alert Chip Hacking Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Improved Sensor Array 0b10 Alert Chip Hardened Medium Armor Plating Improved Shield Generator Hacking Suite Hacking Suite Corruption Screen > --- WEAPON ----------- Latent Energy Streamer Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Ion Cannon > --- INVENTORY -------- (None) [Rating: 57] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Armored Wheel Wheel Armored Wheel Utility Hacking Suite Device Improved Shield Generator Processor 0b10 Alert Chip Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Slots Evolved 11 | 3 . . 4 . 3 . 1 . Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 6 | . . . 3 . 2 . 1 . Weapon 4 | 3 . . . . 1 . . . Parts Attached 48 | 6 11 . 4 6 15 1 2 3 Power 6 | 1 . . . 2 2 . 1 . Engine 5 | 1 . . . 2 2 . . . Core 1 | . . . . . . . 1 . Reactor . | . . . . . . . . . Propulsion 7 | 1 4 . . 1 1 . . . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 7 | 1 4 . . 1 1 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 12 | 1 1 . 1 1 6 1 1 . Device 4 | 1 . . . 1 2 . . . Storage . | . . . . . . . . . Processor 2 | . . . 1 . . . 1 . Hackware 2 | . 1 . . . 1 . . . Protection 4 | . . . . . 3 1 . . Artifact . | . . . . . . . . . Weapon 23 | 3 6 . 3 2 6 . . 3 Energy Gun 4 | 2 . . . . 2 . . . Energy Cannon 17 | . 5 . 3 2 4 . . 3 Ballistic Gun 1 | 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . 1 . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . 1 . 1 . Corrupted Parts 2 | . . . . 2 . . . . System Corruption 7 | . . . . 7 . . . . Parts Lost 9 | . 2 . . 1 . . . 6 Power 1 | . 1 . . . . . . . Propulsion 2 | . . . . . . . . 2 Utility 2 | . . . . . . . . 2 Weapon 4 | . 1 . . 1 . . . 2 Highest Loss Streak 6 | . 1 . . 1 . . . 6 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 90 | . 89 85 57 63 98 100 100 97 Engine 5 | . 6 . . 8 7 7 3 . Wheel 13 | . 13 14 9 12 14 14 13 12 Device 8 | . 2 . . 1 13 14 13 13 Processor 5 | . . . 3 9 7 7 7 13 Hackware 10 | . 11 14 9 9 7 14 13 13 Protection 3 | . . . . . 6 7 6 5 Energy Gun 1 | . 2 . . . 1 . . . Energy Cannon 38 | . 50 42 30 24 36 35 34 31 Naked Turns . | . . . . . . . . . Heaviest Build 57 | 11 18 12 19 34 53 56 57 57 Greatest Support 32 | 10 12 12 22 32 32 32 32 32 Greatest Overweight (x) 5 | 1 5 . . 1 1 1 1 1 Average Overweight (x) . | . . . . . 1 1 1 . Largest Inventory Capacity . | . . . . . . . . . Average Capacity . | . . . . . . . . . Most Carried . | . . . . . . . . . Average Carried . | . . . . . . . . . Final Capacity . | . . . . . . . . . Final Carried . | . . . . . . . . . Class Distribution -------------------- 45% | Gunner 21% | Hacker-Gunner 20% | Scavenger-Skirmisher 4% | Mutant 3% | Scavenger-Gunner 3% | Skirmisher Dominant Class ---------------- Gunner | -10/Materials Gunner | -10/Mines Gunner | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Hacker-Gunner | -8/Storage Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Waste Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Matter Collected 1137 | 262 237 60 . 99 347 62 70 . Remotely . | . . . . . . . . . Salvage Created 6266 | 235 774 30 . 435 3193 870 729 . Parts 380 | 20 63 9 . 30 190 45 23 . Haulers Intercepted 9 | . 2 . . . 3 3 1 . Recyclers Shooed 2 | . 1 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Combat Hostiles Destroyed 109 | . 12 5 . 10 56 18 8 . Guns 3 | . 2 . . . 1 . . . Cannons 89 | . 10 . . 8 46 18 7 . AOE 16 | . . 5 . 2 9 . . . Classes Destroyed 16 | 3 6 . . 1 6 . . . Worker 16 | 2 4 . . 2 5 2 1 . Builder 7 | . 1 . . . 4 . 2 . Tunneler 9 | 5 2 . . . 2 . . . Hauler 9 | . 2 . . . 3 3 1 . Recycler 5 | 1 2 . . . 1 . 1 . Mechanic 3 | . . . . . 2 . 1 . Operator 7 | . 3 . . . 4 . . . Watcher 10 | . 3 . . . 5 2 . . Swarmer 16 | . 6 3 . . 7 . . . Cutter 2 | . . . . . 2 . . . Grunt 61 | . 6 2 . 8 27 12 6 . Brawler 4 | . . . . . 4 . . . Duelist 8 | . . . . 2 5 1 . . Protector 1 | . . . . . 1 . . . Sentry 15 | . . . . . 9 5 1 . Hunter 2 | . . . . . 1 . 1 . Best Kill Streak 13 | 6 4 3 . 2 13 12 4 . Combat Bots Only 9 | . 3 3 . 2 9 7 4 . Max Kills in Single Turn 3 | 2 1 3 . 2 3 2 1 . Gunslinging . | . . . . . . . . . Exploded 3 | . . 3 . 1 3 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Hostile Shots Fired 362 | . 68 11 . 31 141 63 42 6 Missed 104 | . 15 1 . 5 43 21 19 . Damage Taken 3484 | . 593 110 . 457 1283 639 177 225 Core 2674 | . 502 90 . 396 925 441 122 198 Absorbed by Shields 816 | . . . . . 463 234 68 51 Redirected to Core 1852 | . 278 61 . 209 692 404 114 94 Redirected to Shielding 56 | . . . . . 56 . . . Ignored by Resistances 84 | . . . . . . . 39 45 Core Remaining (%) 83 | 100 . . . 62 . 89 . . Volleys Fired 366 | 13 108 3 . 36 118 49 33 6 Largest 5 | 3 4 4 . 4 5 4 4 4 Hottest 350 | 120 240 210 . 240 350 290 290 290 Shots Fired 1246 | 39 317 12 . 68 469 187 132 22 Gun 89 | 39 36 . . . 14 . . . Cannon 1151 | . 278 9 . 68 455 187 132 22 Launcher 6 | . 3 3 . . . . . . Special . | . . . . . . . . . Kinetic 25 | 13 12 . . . . . . . Thermal 1173 | 26 302 9 . 64 433 186 132 21 Explosive 6 | . 3 3 . . . . . . Electromagnetic 42 | . . . . 4 36 1 . 1 Robot Hit Streak 28 | 9 15 1 . 8 24 28 18 17 Robot Miss Streak 5 | 2 5 2 . 4 5 2 2 1 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 473 | 19 65 3 . 33 179 91 62 21 Core Hits 241 | 11 30 6 . 19 119 36 17 3 Critical Kills 2 | . 1 . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 2 | . 1 . . . . . 1 . Meltdown 2 | . 1 . . . . . 1 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 15414 | 237 1217 319 . 853 7395 2833 1997 563 Guns 499 | 237 192 . . . 70 . . . Cannons 11296 | . 946 89 . 576 4663 2600 1869 553 Explosions 3617 | . 77 230 . 277 2662 233 128 10 Melee . | . . . . . . . . . Ramming 2 | . 2 . . . . . . . Kinetic 64 | 37 27 . . . . . . . Thermal 11807 | 200 1111 89 . 562 4823 2600 1869 553 Explosive 749 | . 77 230 . . 314 . 128 . Electromagnetic 2792 | . . . . 291 2258 233 . 10 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 38 | . 2 2 2 16 35 38 1 1 Average Corruption 13 | . 2 2 2 7 21 36 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked 2 | . . . . . . . . 2 Effects 163 | . 16 2 3 15 81 41 4 1 Message Errors 32 | . 3 2 1 3 17 6 . . Matter Fused 35 | . 3 . 1 5 20 3 3 . Heat Flow Errors 18 | . 4 . . 2 9 2 1 . Energy Discharges 15 | . 1 . 1 . 8 4 . 1 Parts Rejected 2 | . . . . 1 1 . . . Parts Fused 1 | . . . . . . 1 . . Data Loss (minor) 10 | . . . . 3 5 2 . . Data Loss (major) 8 | . 2 . . . 4 2 . . Misfires 8 | . 1 . . 1 1 5 . . Alerts 3 | . 1 . . . 1 1 . . Misdirections 5 | . . . . . 4 1 . . Weapon Failures 26 | . 1 . . . 11 14 . . Overload Shots . | . . . . . . . . . Overflow Damage 343 | . 66 . . 12 156 35 74 . Projectiles 213 | . 66 . . 12 66 14 55 . Explosions 130 | . . . . . 90 21 19 . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 515 | . 32 . . . 255 183 . 45 Shots 9 | . 1 . . . 5 2 . 1 Rammed 1 | . 1 . . . . . . . Targets Rammed 1 | . 1 . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 634 | 420 634 6 . 207 306 420 384 114 Average Temperature 125 | 171 205 6 . 96 76 95 117 60 Received Heat Transfer 1099 | . 72 39 . 186 469 249 84 . Effects 44 | 4 34 . . . . 3 3 . Shutdowns 10 | 1 7 . . . . 1 1 . Energy Bleed 1 | . . . . . . 1 . . Interference 7 | 3 3 . . . . . 1 . Matter Decay 3 | . 2 . . . . 1 . . Short Circuit 2 | . 2 . . . . . . . Damage (minor) 3 | . 2 . . . . . 1 . Damage (major) 17 | . 17 . . . . . . . Damage (core) 1 | . 1 . . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . 1 1 . . Combat Hostiles . | . . . . . . . . . Parts Fried 9 | . . . . 1 5 3 . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . 1 . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Melted 28 | 2 3 . . 1 11 4 7 . Heat Transferred 17753 | 592 2479 185 . 1184 6569 3488 2516 740 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . Latent Energy Used 2336 | . . . . 295 1758 200 . 83 LE Corruption 42 | . . . . 6 31 3 . 2 Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Peak Influence 1641 | 40 469 202 . 328 1641 867 838 293 Initial 692 | . 26 46 . . 49 692 278 293 Average 503 | 17 192 162 . 212 820 617 488 290 Maximum Alert Level 5 | . 2 1 . 1 5 3 3 1 Low Security (%) 27 | 100 66 59 . 45 5 . . . Level 1 31 | . 31 40 . 54 26 11 34 100 Level 2 14 | . 2 . . . 12 53 52 . Level 3 14 | . . . . . 26 34 12 . Level 4 9 | . . . . . 23 . . . Level 5 1 | . . . . . 4 . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . Squads Dispatched 27 | . 2 . . . 13 6 6 . Investigation 5 | . 1 . . . 1 3 . . Extermination 1 | . . . . . . . 1 . Reinforcement 10 | . 1 . . . 5 1 3 . Assault 7 | . . . . . 4 2 1 . Garrison 4 | . . . . . 3 . 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . . 2 . 1 . Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Distress Signals 5 | . 1 . . . 3 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 153 | . 21 5 . 12 67 33 10 5 Peak Tracking Total 10 | . 5 3 . 3 7 10 3 5 Tactical Retreats 5 | . . . . 1 3 . 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Traps Triggered 5 | . 1 . . 1 1 . 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Machines Disabled 82 | . 21 . . 4 30 13 14 . Max in Single Turn 3 | . 2 . . 1 2 2 3 . Garrison Access 2 | . . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Machines Accessed 20 | . 4 . 4 1 7 3 1 . Terminals 15 | . 4 . . . 7 3 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 98 | . 17 . 49 1 17 13 1 . Successful 81 | . 12 . 49 1 10 8 1 . Failed 17 | . 5 . . . 7 5 . . Catastrophic 4 | . 2 . . . . 2 . . Database Lockouts . | . . . . . . . . . Manual 4 | . 3 . 1 . . . . . Terminals 48 | . 17 . . . 17 13 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 81 | . 12 . 49 1 10 8 1 . Record 49 | . . . 49 . . . . . Prototype ID Bank 1 | . . . . . 1 . . . Open Door 1 | . . . . 1 . . . . Open DSF 1 | . . . . . . . 1 . Level Access Points 1 | . . . . . . 1 . . Branch Access Points 1 | . . . . . . 1 . . Emergency Access Points 1 | . . . . . 1 . . . Terminal Index 1 | . 1 . . . . . . . Alert Level 6 | . 5 . . . 1 . . . Unreport Threat 6 | . 2 . . . . 4 . . Locate Traps 6 | . 1 . . . 3 2 . . Dispatch Records 2 | . . . . . 2 . . . Maintenance Status 1 | . 1 . . . . . . . Security Status 1 | . 1 . . . . . . . Recall Investigation 1 | . 1 . . . . . . . Zone Layout 2 | . . . . . 2 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 12 | . 4 . . . 4 3 1 . Full Trace Events 4 | . 1 . . . . 3 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Was Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 . Machine Destruction 1 | . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Turns Passed 5193 | 124 1286 106 265 469 1955 467 364 157 Spaces Moved 3768 | 96 969 100 286 340 1371 238 237 131 Core 21 | 6 14 . . . . . . 1 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 3747 | 90 955 100 286 340 1371 238 237 130 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 90 90 85 100 100 100 50 Average Speed 96 | 79 94 90 90 89 100 100 100 99 Slowest Speed 300 | 95 300 90 90 105 100 100 100 105 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 47 | 4 94 18 62 73 83 47 9 35 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 1 . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 32 | . . . . . 21 11 . . Terrain Destroyed 735 | . 115 25 . 18 422 88 67 . Melee . | . . . . . . . . . Projectile 194 | . . . . . 130 52 12 . AOE 541 | . 115 25 . 18 292 36 55 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Total 4489 | 114 1105 108 292 445 1657 345 282 141 Wait 155 | . 2 . . 39 84 27 3 . Move 3761 | 95 968 99 285 339 1370 237 237 131 Hop . | . . . . . . . . . Pick Up . | . . . . . . . . . Fast Attach 41 | 6 9 . 4 5 12 . 2 3 Attach . | . . . . . . . . . Detach . | . . . . . . . . . Swap 7 | . 2 . . 1 3 1 . . Drop 25 | . 9 . 3 1 9 1 1 1 Fire 366 | 13 108 3 . 36 118 49 33 6 Melee . | . . . . . . . . . Ram 1 | . 1 . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 133 | . 6 6 . 24 61 30 6 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/Waste History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Weapon slot (x3) 26 | -11/Scrapyard | Discovered new exit (range 13) 125 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Gunner 387 | -10/Materials | Discovered new exit (range 16) 434 | -10/Materials | Core integrity fell below 50% 577 | -10/Materials | Reached level 2 819 | -10/Materials | Discovered new exit (range 7) 914 | -10/Materials | Discovered new exit (range 8) 1042 | -10/Materials | Discovered new exit (range 5) 1083 | -10/Materials | Reached level 3 1411 | -10/Materials | Entered Mines 1488 | -10/Mines | Assembled infested the area 1512 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1512 | -10/Mines | Discovered new exit (range 5) 1517 | -10/Mines | Entered Exiles 1519 | -10/Exiles | Reached level 4 1525 | -10/Exiles | Upgraded with Propulsion slot (x1) 1525 | -10/Exiles | Upgraded with Utility slot (x3) 1541 | -10/Exiles | Discovered new exit (range 14) 1556 | -10/Exiles | Met 8R-AWN 1571 | -10/Exiles | Met EX-HEX 1601 | -10/Exiles | Met EX-BIN 1618 | -10/Exiles | Aligned with FarCom system 1619 | -10/Exiles | Given EX-Vault access code 1662 | -10/Exiles | Opened EX-Vault 1667 | -10/Exiles | Found Prototype Energy Cannon 1667 | -10/Exiles | Identified Latent Energy Streamer 1674 | -10/Exiles | Found Prototype Processor 1674 | -10/Exiles | Identified 0b10 Alert Chip 1714 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1742 | -10/Exiles | Met EX-DEC 1746 | -10/Exiles | Learned location of Zion (-6) 1773 | -10/Exiles | Discovered new exit (range 10) 1782 | -10/Exiles | Stole two prototypes: Latent Energy Streamer, 0b10 Alert Chip 1782 | -10/Exiles | Entered Mines 1927 | -9/Mines | Reached level 5 1998 | -9/Mines | Learned location of Storage (-8) 2102 | -9/Mines | Discovered new exit (range 14) 2144 | -9/Mines | Learned Materials terminal intel 2185 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2190 | -9/Mines | System corruption reached 10% 2243 | -9/Mines | Discovered new exit (range 5) 2251 | -9/Mines | Entered Materials 2252 | -8/Materials | Loaded intel: 12 terminal locations 2253 | -8/Materials | Reached level 6 2281 | -8/Materials | Upgraded with Weapon slot (x1) 2523 | -8/Materials | Discovered new exit (range 13) 2592 | -8/Materials | Reached level 7 2592 | -8/Materials | Upgraded with Utility slot (x1) 2934 | -8/Materials | System corruption reached 10% 2996 | -8/Materials | Garrison activated, responded to threat 3047 | -8/Materials | Reached level 8 3086 | -8/Materials | Build established: Scavenger-Skirmisher 3212 | -8/Materials | Discovered new exit (range 16) 3276 | -8/Materials | System corruption reached 30% 3288 | -8/Materials | Reached level 9 3327 | -8/Materials | Destroyed 9 combat bots 3451 | -8/Materials | First assault squad dispatched 3544 | -8/Materials | Destroyed 8 combat bots 3615 | -8/Materials | Discovered new exit (range 9) 3655 | -8/Materials | Garrison activated, responded to threat 3658 | -8/Materials | Reached level 10 3767 | -8/Materials | Upgraded with Utility slot (x1) 3879 | -8/Materials | Reached level 11 3913 | -8/Materials | Destroyed 7 combat bots 3995 | -8/Materials | Sterilization system engaged 3995 | -8/Materials | Non-combat units ordered to evacuate 4095 | -8/Materials | Combat units ordered to evacuate 4095 | -8/Materials | Discovered new exit (range 7) 4206 | -8/Materials | Entered Storage 4208 | -8/Storage | Reached level 12 4320 | -8/Storage | Identified exit to Factory 4361 | -8/Storage | Build established: Hacker-Gunner 4428 | -8/Storage | Destroyed 7 combat bots 4590 | -8/Storage | Identified exit to Recycling 4606 | -8/Storage | First assault squad dispatched 4673 | -8/Storage | Entered Factory 4675 | -7/Factory | FarCom data flow suspended 4675 | -7/Factory | Reached level 13 4733 | -7/Factory | Identified exit to DSF 4752 | -7/Factory | Reached level 14 4919 | -7/Factory | Garrison activated, responded to threat 5008 | -7/Factory | Reached level 15 5012 | -7/Factory | Upgraded with Utility slot (x1) 5037 | -7/Factory | Sucked down chute 5037 | -7/Factory | Entered Waste 5108 | -7/Waste | Spotted C-40 Crusher 5109 | -7/Waste | Spotted C-40 Crusher 5115 | -7/Waste | Spotted C-40 Crusher 5118 | -7/Waste | Spotted C-40 Crusher 5120 | -7/Waste | Spotted C-40 Crusher 5182 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5187 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5188 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5190 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5191 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5193 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5194 | -7/Waste | Self-destructed Last Messages --------------- 05182_ Hvy. Ion Cannon crushed. 05182_ Hvy. Particle Cannon crushed. 05186_ Acquired Hvy. Particle Cannon. 05187_ Wheel crushed. 05187_ Hvy. Particle Cannon crushed. 05187_ Latent Energy Streamer crushed. 05188_ Hrd. Medium Armor Plating crushed. 05188_ Hvy. Particle Cannon crushed. 05189_ Acquired Latent Energy Streamer. 05190_ Corruption Screen intercepted 2% system corruption. 05190_ Hvy. Particle Cannon crushed. 05190_ Latent Energy Streamer crushed. 05190_ Enh. Nuclear Core crushed. 05191_ Corrupted Hvy. Particle Cannon crushed. 05191_ Arm. Wheel crushed. 05191_ Imp. Sensor Array crushed. 05191_ Imp. Shield Generator crushed. 05193_ Hacking Suite crushed. 05193_ Corruption Screen crushed. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????????????????######??????###### | | ???????????????????????????# #??????# ! # | | ???????????????????????????# #??????# # | | ???????????????????????????# #??????# # | | ???????????????????????????# #??????# # | | ?????????????????????????### ######## # | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????### ######## # | | ???????????????????????????# #??????# # | | ???????????????????????????# #??????# # | | ???????????????????????????# #??????# # | | ?????????????????????????### #??????# # | | ?????????????????????????# #??????# # | | ?????????????????????????# #??????# # | | ?????????????????????????# #??????# # | | ?????????????????????????# #??????# # | | ?????????????????????????### #??????# # | | ?????????????############??# #??????# # | | ?????????????# CC@ #??# #??????# # | | ?????????????# CC]CC #??# #??????# ] # | | ?????????????# CCCC #### #??????# # | | ?????????????# CC #??????# | | ?????????????# CC #??????# | | ?????????????# CC #??????# | | ?????????????# CC #??????# | | ?????????????# CC #### #??????# # | | ?????????????# #??# #??????# # | | ?????????????# #??# #??????# # | | ?????????????############??# #??????# # | | ???????????????????????????# #??????? # | | ???????????????????????????######???????####? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 27 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Corruption Block 8 Armor Coverage 225 Resistance: KI 15 Resistance: TH 10 Weapon Shielding 66 Evasion (%) 44 Offensive Hacking 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Levels Raised 14 | . 2 . 1 1 6 1 3 . XP Earned 24141 | 3000 3230 1100 350 1700 9488 2052 3124 97 XP Spent 23955 | 2600 1170 . 3600 1625 8860 1150 4950 . Upgrades 50 | 4 9 . 6 5 15 3 8 . Propulsion Slot 1 | . . . 1 . . . . . Utility Slot 6 | . . . 3 . 2 . 1 . Weapon Slot 4 | 3 . . . . 1 . . . Core Integrity 2 | . . . . . 2 . . . Heat Dissipation 9 | . 9 . . . . . . . Energy Generation 2 | . . . . 1 . 1 . . Energy Storage 7 | . . . . 2 5 . . . Mass Support 2 | . . . 2 . . . . . Ranged Accuracy 5 | . . . . 2 3 . . . Hack Attack % 4 | . . . . . . 2 2 . KI Resistance % 3 | . . . . . . . 3 . TH Resistance % 2 | . . . . . . . 2 . TH Damage % 2 | . . . . . 2 . . . EX Damage % 1 | 1 . . . . . . . . Protomatter Created 1502 | . 104 37 . 178 674 462 47 . Integrity Restored 2825 | . 117 111 . 534 1293 638 132 . Core 2372 | . 117 111 . 534 1054 465 91 . Parts 453 | . . . . . 239 173 41 . Protomatter Decayed 411 | . 65 . . . 163 183 . . Game ------ Seed HellfireSubatomicSegregator Manual? 0 Play Time 01:01:14 Cumulative 29.6 hours Start 2024.05.13 @ 15:41:18 End 2024.05.13 @ 16:41:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 25 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 14/SmallcapsGlow Map View 36x27 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d83d8a2-de2a-426c-ac5f-49f26f32d30b