Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.03.21 @ 21:29:51 Player: Avari3l Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (288) 1440 Value Destroyed (11298) 11298 Prototype IDs (31) 620 Alien Tech Used (3) 600 Bonus (2172) 2172 TOTAL SCORE: 23130 Bonus ------- High Alert Combat Kills 1491 Follower Combat Kills 517 Met Imprinter 300 Met R17 at Cetus 500 Friendly Fire -636 Cogmind --------- Core Integrity 979/1150 Matter 259/300 Energy 340/340 System Corruption 0% Temperature Cool (0) Movement Core (650) Ox12 Location -4/Factory Parts ------- > --- POWER (2) -------- Heavy Antimatter Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Large Storage Unit Experimental Signal Interpreter Experimental Armor Integrity Analyzer > --- WEAPON (3) ------- KE Penetrator > --- INVENTORY (10) --- Advanced Cooling System High-capacity Matter Pod (15) Experimental Signal Interpreter Experimental Armor Integrity Analyzer Force Field System Restoration Module Neutron Cannon Improved Grenade Launcher Molecular Deconstructor Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Advanced Sensor Array Experimental Signal Interpreter Advanced Targeting Computer Experimental Armor Integrity Analyzer Improved Kinecellerator Experimental Utility Shielding Centrium Medium Armor Plating > --- WEAPON ----------- Improved KE Penetrator Molecular Deconstructor > --- INVENTORY -------- Quantum Reactor Advanced Cooling System Advanced Energy Well High-capacity Matter Pod Advanced Sensor Array Experimental Signal Interpreter Experimental Armor Integrity Analyzer Improved Medium Armor Plating Improved Medium Armor Plating Force Field System Restoration Module Neutron Cannon KE Penetrator Improved KE Penetrator Enhanced Gauss Cannon Improved Grenade Launcher [Rating: 124] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Hover Unit Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Protection Hardened Light Armor Plating Weapon Gauss Rifle Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Sword Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . 2 . . . 2 2 . . . . 2 . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . 1 . . . . . 1 . . . . . . . . Utility 8 | . . 2 . . . . 2 . . . . 1 . . 2 . . . . 1 Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . Parts Attached 339 | 1 28 31 10 3 6 27 30 3 2 16 23 33 34 27 29 6 13 6 11 . Power 21 | . 2 4 . . 1 1 1 . . 2 1 2 3 1 2 . . 1 . . Engine 12 | . 2 4 . . . 1 . . . 1 1 2 1 . . . . . . . Core 6 | . . . . . 1 . 1 . . 1 . . 1 1 1 . . . . . Reactor 3 | . . . . . . . . . . . . . 1 . 1 . . 1 . . Propulsion 45 | . 8 4 1 . . 9 1 . . 3 . 3 10 3 3 . . . . . Treads 32 | . 4 4 1 . . 8 . . . 3 . 3 4 2 3 . . . . . Leg 10 | . 4 . . . . . . . . . . . 5 1 . . . . . . Wheel 1 | . . . . . . . 1 . . . . . . . . . . . . . Hover 2 | . . . . . . 1 . . . . . . 1 . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 114 | 1 6 5 5 3 1 5 13 . . 9 10 8 11 7 14 2 7 5 2 . Device 52 | 1 1 2 3 . 1 2 5 . . 5 4 4 5 3 8 2 3 3 . . Storage 5 | . 1 1 . 1 . . . . . . . 1 . . . . . 1 . . Processor 7 | . . . 1 . . . 2 . . 3 . 1 . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . Protection 50 | . 4 2 1 2 . 3 6 . . 1 6 2 6 4 6 . 4 1 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 159 | . 12 18 4 . 4 12 15 3 2 2 12 20 10 16 10 4 6 . 9 . Energy Gun 40 | . 9 7 1 . . 1 3 . . . 3 3 3 7 3 . . . . . Energy Cannon 4 | . . 2 . . . . . . . . . . . . . . . . 2 . Ballistic Gun 57 | . 1 . 2 . 1 7 6 2 2 . 4 8 4 5 4 2 4 . 5 . Ballistic Cannon 8 | . . 3 . . 1 1 2 . . 1 . . . . . . . . . . Launcher 19 | . . 4 1 . 1 . 1 . . . 2 3 1 4 . 1 . . 1 . Special Weapon 9 | . 2 2 . . 1 2 . . . . . . . . 1 . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 22 | . . . . . . 1 3 1 . 1 3 6 2 . 2 1 2 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . 1 1 . . 1 . . . 4 . 1 . 4 2 1 . 6 1 . Parts Lost 71 | . 6 7 1 . . . 7 . . . 4 6 8 13 5 . . . 8 6 Power 4 | . . 1 . . . . 1 . . . . . . 1 1 . . . . . Propulsion 14 | . 1 . . . . . . . . . . 2 4 4 1 . . . 2 . Utility 22 | . . 2 . . . . 2 . . . 1 3 2 3 1 . . . 4 4 Weapon 31 | . 5 4 1 . . . 4 . . . 3 1 2 5 2 . . . 2 2 Highest Loss Streak 5 | . 3 2 1 . . . 5 . . . 1 2 2 5 4 . . . 4 3 Average Slot Usage (%) 93 | . 98 96 99 99 100 99 90 91 91 94 99 94 98 91 85 82 84 86 78 45 Engine 3 | . 14 11 11 11 7 . 1 . . . 2 6 1 3 . . . . . . Core 2 | . . . . . 3 8 4 7 7 7 4 . 4 2 3 . . . . . Reactor 1 | . . . . . . . . . . . . . . . 1 5 5 5 5 5 Treads 16 | . 19 22 22 22 22 26 10 7 7 13 23 23 22 5 10 11 11 11 5 . Leg 1 | . 8 . . . . . . . . . . . 3 12 . . . . . . Device 8 | . 3 9 8 . 10 7 12 15 15 14 7 6 5 3 11 11 10 9 10 1 Storage 14 | . 14 21 22 22 22 18 15 15 15 15 15 13 13 13 11 11 11 11 11 10 Processor 10 | . . . . . . . 5 7 7 10 15 17 20 20 17 17 17 17 17 10 Protection 8 | . 9 9 13 21 11 10 8 7 7 4 6 6 6 9 7 5 8 10 9 1 Energy Gun 4 | . 22 11 6 . . 1 7 . . . 5 2 1 13 7 3 . . . . Ballistic Gun 10 | . 1 . 3 11 5 22 8 7 6 7 12 13 17 4 7 7 15 17 13 14 Ballistic Cannon 2 | . . 2 11 11 14 . 3 7 7 6 . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 2 6 7 7 2 2 . . . 1 1 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 95 | 11 24 50 54 54 54 57 80 62 60 62 69 69 72 69 90 90 95 88 84 74 Greatest Support 160 | 20 40 40 40 40 40 60 60 28 28 60 60 90 106 160 160 160 160 160 160 3 Greatest Overweight (x) 27 | . 1 1 1 1 1 1 2 2 2 2 1 1 1 1 1 . . . 27 24 Average Overweight (x) . | . . . 1 1 1 . 1 1 1 1 . . . . . . . . 3 21 Largest Inventory Capacity 36 | 6 10 16 16 36 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 Average Capacity 15 | 6 8 15 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 15 Most Carried 16 | 6 10 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 12 Average Carried 15 | 5 7 14 15 16 15 15 14 15 15 15 15 15 15 15 14 15 15 15 13 11 Final Capacity 16 | 6 10 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 10 Final Carried 16 | 5 10 16 16 16 16 16 16 15 16 16 16 16 16 16 16 16 16 16 12 10 Class Distribution -------------------- 35% | Mutant 30% | Scavenger-Mutant 22% | Scavenger-Gunner 4% | Scavenger-Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Tank | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Gunner | -6/Extension Scavenger-Gunner | -6/Cetus Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Zhirov Mutant | -4/Proximity Caves Gunner | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Matter Collected 7785 | 210 431 429 138 . 185 796 699 340 20 152 291 736 1294 484 420 196 554 . 363 47 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 12695 | 91 686 1341 112 . 144 857 735 178 . . 287 1490 2961 769 1041 319 1277 . 323 84 Parts 662 | 4 51 71 13 . 16 51 43 1 . . 24 82 121 36 54 13 48 . 27 7 Haulers Intercepted 7 | . . 1 . . . 3 . . . . . 1 2 . . . . . . . Recyclers Shooed 12 | . 1 . . . . . 5 . . . . 3 3 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 91 | . . . . . . . . . . . 11 . . . . 14 44 . 22 . Prevented 12 | . . . . . . . . . . . 8 . . . . 1 3 . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 232 | . 22 26 4 . 8 13 17 . . . 7 27 38 17 16 5 17 . 12 3 Guns 154 | . 20 8 2 . 2 12 13 . . . 2 11 34 7 16 5 17 . 3 2 Cannons 13 | . . 7 1 . 3 1 1 . . . . . . . . . . . . . AOE 55 | . 2 10 1 . 3 . 2 . . . 4 13 3 7 . . . . 9 1 Classes Destroyed 18 | 2 5 4 . . . 1 1 . . . . 1 1 . 1 . 1 . 1 . Worker 10 | . 2 2 . . 1 1 1 . . . . 3 . . . . . . . . Builder 11 | . . 3 1 . . . 2 . . . . 3 1 . . . . . . 1 Tunneler 2 | 1 . . . . 1 . . . . . . . . . . . . . . . Hauler 7 | . . 1 . . . 3 . . . . . 1 2 . . . . . . . Recycler 6 | 1 . 2 . . . . . . . . . . 3 . . . . . . . Operator 5 | . 1 . . . . 2 1 . . . . . 1 . . . . . . . Watcher 12 | . 1 3 . . . 1 1 . . . . 1 2 1 1 . . . . 1 Swarmer 65 | . 9 7 2 . 4 . 5 . . . 3 9 3 9 . . 2 . 9 3 Grunt 94 | . 13 15 . . 3 6 6 . . . . 10 26 . 6 4 5 . . . Brawler 4 | . . . . . . . . . . . . 1 . . . . 3 . . . Duelist 8 | . . 1 . . 1 1 1 . . . . . 1 . 1 . 2 . . . Protector 2 | . . . . . . . . . . . . . . . 1 . 1 . . . Sentry 25 | . . 3 2 . . 5 1 . . . 1 3 5 . 2 1 2 . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . 1 . Hunter 16 | . . . . . . 1 3 . . . 3 . 2 1 4 . 1 . 1 . Programmer 7 | . . . . . . . 1 . . . . 4 . . 2 . . . . . Behemoth 3 | . . . . . . . . . . . . . 1 . . . 1 . 1 . Cetus Guard 7 | . . . . . . . . . . . . . . 7 . . . . . . Savage 1 | . . . . . . . . . . . . . . 1 . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . 1 . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 12 | 2 6 11 2 . 4 3 6 . . . 3 7 10 8 6 4 12 . 9 5 Combat Bots Only 12 | . 6 7 2 . 4 3 5 . . . 3 4 5 7 6 4 12 . 9 3 Max Kills in Single Turn 4 | 1 1 4 1 . 2 1 2 . . . 1 4 2 4 2 1 2 . 3 2 Gunslinging 1 | . . . . . . . . . . . . . 1 . . . . . . . Exploded 4 | . 1 3 1 . 2 . 2 . . . 1 3 2 4 . . . . 3 1 Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Damage Taken 17125 | . 908 865 153 . 318 817 1903 . . . 792 1203 2249 2555 1605 19 1170 . 1937 631 Core 1458 | . 123 75 14 . 9 116 89 . . . 16 28 258 223 68 . 65 . 203 171 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 69 | 100 50 . . . 75 78 . . . . 85 . . 40 . . . . 59 . Volleys Fired 657 | 9 90 75 7 . 27 55 67 . . . 15 51 95 41 46 8 36 . 29 6 Largest 3 | 2 2 2 2 . 2 3 3 . . . 3 3 3 3 3 3 3 . 3 3 Hottest 220 | 90 100 112 79 . 100 100 150 . . . 130 148 148 220 160 101 101 . 101 101 Shots Fired 1457 | 18 140 127 13 . 45 151 148 . . . 24 121 276 84 111 24 106 . 51 18 Gun 1245 | 18 120 67 6 . 17 143 111 . . . 16 110 274 69 111 24 106 . 35 18 Cannon 107 | . . 39 6 . 20 1 33 . . . . . . . . . . . 8 . Launcher 61 | . . 9 1 . 3 . 4 . . . 8 11 2 15 . . . . 8 . Special 44 | . 20 12 . . 5 7 . . . . . . . . . . . . . . Kinetic 904 | . 22 21 10 . 37 135 103 . . . 6 78 232 32 45 24 106 . 35 18 Thermal 313 | 18 108 79 2 . 5 7 . . . . 3 . . 28 55 . . . 8 . Explosive 34 | . . . . . 3 . 4 . . . 4 6 2 7 . . . . 8 . Electromagnetic 206 | . 10 27 1 . . 9 41 . . . 11 37 42 17 11 . . . . . Robot Hit Streak 49 | 7 11 18 6 . 14 17 32 . . . 7 36 49 17 34 19 16 . 13 4 Robot Miss Streak 6 | 5 4 1 1 . 2 3 6 . . . 1 2 3 2 2 2 1 . 1 2 Penetration Max 2 | . . . . . . . 1 . . . . 1 2 1 1 1 1 . . . Secondary Targets 15 | . . . . . . 1 1 . . . . . 7 4 . . 1 . . 1 Max Gunslinging Chain 2 | . . . . . . 1 1 . . . . . 2 1 . . 1 . . 1 Shots Hit Robots 1058 | 10 82 84 10 . 30 110 98 6 . . 14 99 222 61 92 18 79 . 33 10 Core Hits 554 | 3 43 49 6 . 15 40 46 3 . . 14 65 113 43 38 11 41 . 19 5 Critical Hits 41 | . . . . . 1 3 . . . . . 2 6 3 6 . 15 . 5 . Critical Kills 18 | . . . . . . 1 . . . . . 1 3 2 4 . 6 . 1 . Critical Parts Destroyed 18 | . . . . . 1 1 . . . . . 1 3 1 2 . 8 . 1 . Melee Attacks 147 | . . . . . . 3 18 17 13 . 33 22 5 . 4 25 7 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 147 | . . . . . . 3 18 17 13 . 33 22 5 . 4 25 7 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . 1 . . . . 2 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 30938 | 117 994 2162 215 . 930 1746 2522 505 . . 753 4135 6858 2819 2227 561 2439 . 1519 436 Guns 20796 | 117 883 551 60 . 147 1615 1318 . . . 299 2282 5881 1472 2227 561 2358 . 831 194 Cannons 1740 | . . 735 102 . 378 21 504 . . . . . . . . . . . . . Explosions 6949 | . 81 869 34 . 336 85 605 . . . 454 1602 606 1347 . . . . 688 242 Melee 1214 | . . . . . . . 90 505 . . . 217 321 . . . 81 . . . Ramming 143 | . 6 7 19 . 21 1 5 . . . . 34 50 . . . . . . . Kinetic 15912 | . 123 367 151 . 525 1404 1224 . . . 107 1528 5078 622 839 561 2358 . 831 194 Thermal 4848 | 117 789 744 11 . 48 109 307 . . . 80 118 202 815 1266 . . . . 242 Explosive 3785 | . . . . . 336 . 298 . . . 282 1128 404 649 . . . . 688 . Electromagnetic 5036 | . 76 1044 34 . . 232 598 . . . 284 1110 803 733 122 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 1214 | . . . . . . . 90 505 . . . 217 321 . . . 81 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . 1 1 1 1 . 4 4 . 2 . . . 1 . Average Corruption 2 | . . . . . . . 1 1 1 1 . 3 2 . 1 . . . 1 . Corruption Purged 6 | . . . . . . . . . . . . . 4 . 2 . . . . . Effects 48 | . . . . . . . . 5 2 . . 10 27 . 4 . . . . . Message Errors 14 | . . . . . . . . 2 . . . 2 8 . 2 . . . . . Matter Fused 9 | . . . . . . . . . . . . 3 6 . . . . . . . Heat Flow Errors 6 | . . . . . . . . . . . . 3 3 . . . . . . . Energy Discharges 6 | . . . . . . . . 1 . . . . 3 . 2 . . . . . Data Loss (minor) 6 | . . . . . . . . 2 2 . . . 2 . . . . . . . Targeting Errors 7 | . . . . . . . . . . . . 2 5 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 774 | . 1 24 . . 70 . 177 155 . . 25 136 128 33 . . . . 22 3 Projectiles 12 | . . . . . 11 . 1 . . . . . . . . . . . . . Explosions 370 | . 1 24 . . 59 . 116 . . . 25 64 23 33 . . . . 22 3 Melee 392 | . . . . . . . 60 155 . . . 72 105 . . . . . . . Knockbacks 22 | . . 3 3 . 3 . 13 . . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . Kinetic 21 | . . 3 2 . 3 . 13 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 642 | . 78 102 . . 16 51 136 . . . . 55 52 69 . . . . . 83 Shots 24 | . 2 8 . . 1 1 4 . . . . 4 1 2 . . . . . 1 Rammed 21 | . . 3 4 . 2 1 1 . . . . 5 5 . . . . . . . Targets Rammed 26 | . 1 3 5 . 2 1 1 . . . . 5 8 . . . . . . . Kicked 2 | . 1 . . . . . . . . . . . 1 . . . . . . . Crushed 3 | . . . 1 . . . . . . . . . 2 . . . . . . . Highest Temperature 492 | 150 198 61 82 . 255 311 492 . . . 135 167 258 472 180 166 291 . 153 14 Average Temperature 72 | 79 64 16 43 . 104 80 162 . . . 56 31 65 105 51 68 100 . 50 6 Received Heat Transfer 3234 | . 300 330 18 . 117 270 429 . . . 48 267 681 243 264 9 123 . 108 27 Effects 8 | . . . . . 1 1 2 . . . . . . 4 . . . . . . Shutdowns 3 | . . . . . . . 2 . . . . . . 1 . . . . . . Energy Bleed 2 | . . . . . . 1 . . . . . . . 1 . . . . . . Interference 3 | . . . . . 1 . . . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . 2 . . . . 1 . . . 1 3 1 3 . . . . . . Combat Hostiles 10 | . . 1 . . . . 1 . . . 1 3 1 3 . . . . . . Parts Fried 27 | . . 8 . . . 2 . . . . 3 7 5 1 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 14 | . 2 3 . . 1 1 . . . . 2 . . . 4 . . . . 1 Heat Transferred 7864 | 310 1807 1690 25 . 100 150 250 . . . 175 150 200 1125 1682 . . . . 200 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 21 | . 2 7 . . . 1 4 . . . . 3 2 2 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Peak Influence 1009 | 10 356 511 155 . 192 238 443 . . . . 774 1009 834 709 . . . . 224 Initial 564 | . 6 37 155 . . 27 23 . . . . . 378 564 466 . . . . 18 Average 287 | 5 188 240 75 . 63 106 138 . . . . 258 550 696 556 . . . . 165 Maximum Alert Level 3 | . 1 2 . . . 1 2 . . . . 3 3 3 3 . . . . 1 Low Security (%) 48 | 100 55 39 100 . 100 91 69 . . . . 51 . . . . . . . 31 Level 1 18 | . 44 50 . . . 8 27 . . . . 12 15 . . . . . . 68 Level 2 25 | . . 10 . . . . 2 . . . . 26 67 39 98 . . . . . Level 3 7 | . . . . . . . . . . . . 9 16 60 1 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 5 3 . . 1 2 7 . . . . 7 8 . 3 . 1 . . 1 Investigation 9 | . 3 1 . . . 1 2 . . . . 1 1 . . . . . . . Extermination 5 | . . . . . . . 2 . . . . 2 . . 1 . . . . . Reinforcement 16 | . 2 2 . . 1 1 1 . . . . 1 6 . 1 . . . . 1 Assault 4 | . . . . . . . 1 . . . . . 1 . 1 . 1 . . . Garrison 4 | . . . . . . . 1 . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . 2 . . 1 . . . . . . 1 1 . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Distress Signals 11 | . 1 2 . . . . 1 . . . . . 3 2 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 328 | . 37 33 5 . 10 21 23 . . . 8 39 64 25 22 5 18 . 11 7 Peak Tracking Total 11 | . 5 5 3 . 4 3 5 . . . 3 6 4 6 8 4 11 . 5 5 Tactical Retreats 24 | . 4 2 1 . 2 1 1 . . . . 4 4 . 1 2 1 . . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Traps Triggered 8 | . 3 2 . . . . 2 . . . . . . . 1 . . . . . Indirectly 1 | . . 1 . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . 1 . . . . . . . . . . . . . 1 . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Machines Disabled 35 | . . 3 . . 2 3 3 . . . . 9 4 6 . 1 1 . 1 2 Max in Single Turn 3 | . . 1 . . 2 1 2 . . . . 3 1 2 . 1 1 . 1 2 Garrison Access 2 | . . . . . . . 1 . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Machines Accessed 61 | . 6 9 1 1 1 6 5 1 1 . . 5 9 1 5 1 . 9 . . Terminals 35 | . 4 7 . . 1 4 2 . . . . 4 8 1 4 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . 1 1 . . . 1 . . . . . . 1 . . . . . . . Recycling Units 3 | . 1 . . . . . 2 . . . . . . . . . . . . . Scanalyzers 2 | . . 1 . . . 1 . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . 1 . . 1 . . . . . Total Hacks 185 | . 22 32 1 1 5 30 8 1 1 . . 10 15 3 7 1 . 48 . . Successful 120 | . 13 17 1 1 1 21 2 1 1 . . 3 6 1 3 1 . 48 . . Failed 64 | . 9 14 . . 4 9 6 . . . . 7 9 2 4 . . . . . Catastrophic 14 | . 1 1 . . . 3 3 . . . . 1 2 . 3 . . . . . Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . . . . Manual 67 | . 10 25 . . 3 15 2 . . 1 . 6 1 1 2 . . . 1 . Terminals 102 | . 17 28 . . 5 20 2 . . . . 8 13 3 6 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 8 | . 2 2 . . . 2 . . . . . . 2 . . . . . . . Recycling Units 7 | . 3 . . . . . 4 . . . . . . . . . . . . . Scanalyzers 10 | . . 2 . . . 8 . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 2 . . . . 2 . . 1 . . . . . Terminal Hacks 81 | . 5 7 1 1 1 6 . 1 1 . . 2 4 1 2 1 . 48 . . Record 40 | . . . . 1 . . . . . . . . 1 . 1 1 . 36 . . Part Schematic 6 | . . 1 . . . 1 . . . . . . . . . . . 4 . . Robot Analysis 6 | . 1 1 . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 5 | . . 1 . . . . . . . . . . . . . . . 4 . . Open Door 7 | . . . 1 . . . . 1 1 . . . 3 1 . . . . . . Branch Access Points 2 | . . 1 . . . 1 . . . . . . . . . . . . . . Terminal Index 2 | . . 1 . . . . . . . . . 1 . . . . . . . . Alert Level 3 | . 1 . . . . . . . . . . 1 . . 1 . . . . . Unreport Threat 2 | . 1 . . . . 1 . . . . . . . . . . . . . . Locate Traps 4 | . 2 . . . . 2 . . . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . . . . Registered Components 2 | . . 1 . . . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . 2 1 . . . 2 . . . . . . 2 . . . . . . . Scan Component 4 | . 1 1 . . . 1 . . . . . . 1 . . . . . . . Repair 3 | . 1 . . . . 1 . . . . . . 1 . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . . 2 . . . . . . . . . . . . . Report Inventory 3 | . 1 . . . . . 2 . . . . . . . . . . . . . Scanalyzer 10 | . . 2 . . . 8 . . . . . . . . . . . . . . Insert Component 5 | . . 1 . . . 4 . . . . . . . . . . . . . . Analyze 5 | . . 1 . . . 4 . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 18 | . 5 7 . . . 5 . . . . . 1 . . . . . . . . Terminals 17 | . 4 7 . . . 5 . . . . . 1 . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . Botnet 13 | . 2 6 . . . 4 . . . . . 1 . . . . . . . . Operators 3 | . 1 1 . . . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 4 9 . . 1 6 4 . . . . 5 6 2 4 . . . . . Full Trace Events 5 | . 2 . . . . 1 . . . . . 1 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . 2 . . . 5 . . . . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . 1 . . . . 1 . . . . . . 1 . . . . . . . Time 108 | . 26 . . . . 38 . . . . . . 44 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . 1 . . . 4 . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . 1 . . . 4 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . 2 . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . . . . . . 10 . . . 5 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Total Allies 18 | . . . . . . . . . . . . . 13 . . . 5 . . . Largest Group 6 | . . . . . . . . . . . . . 6 5 . . 3 . . . Highest-Rated Group 175 | . . . . . . . . . . . . . 175 150 . . 93 . . . Highest-Rated Ally 37 | . . . . . . . . . . . . . 37 37 . . 31 . . . Total Orders 6 | . . . . . . . . . . . . . 4 . . . 2 . . . STAY 3 | . . . . . . . . . . . . . 2 . . . 1 . . . FOLLOW 3 | . . . . . . . . . . . . . 2 . . . 1 . . . Ally Attacks 108 | . . . . . . . . . . . . . 52 33 . . 23 . . . Total Damage 2064 | . . . . . . . . . . . . . 1025 587 . . 452 . . . Kills 15 | . . . . . . . . . . . . . 6 6 . . 3 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Robot Analysis Total 6 | . 1 1 . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 12 | . . . 2 . . . . 2 1 2 2 . . . . 2 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Turns Passed 23188 | 55 1428 1224 1094 636 1073 1210 1074 713 598 1803 2153 1592 2206 712 980 1437 1571 366 1050 213 Spaces Moved 11796 | 21 620 503 574 351 534 506 573 513 465 1263 1164 734 950 344 449 840 855 218 302 17 Core 58 | . . . . . . . . . . . . . . . . . . . 41 17 Treads 9075 | . 423 503 574 351 534 506 92 . . 394 1164 734 861 316 449 840 855 218 261 . Legs 335 | 21 197 . . . . . . . . . . . 89 28 . . . . . . Wheels 2328 | . . . . . . . 481 513 465 869 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 110 | 120 120 160 180 180 180 160 110 110 110 110 170 162 120 150 160 160 160 160 160 1100 Average Speed 162 | 120 147 174 180 180 180 167 126 119 119 135 171 167 158 159 160 160 160 160 317 1135 Slowest Speed 1400 | 120 160 180 180 180 180 190 170 120 120 190 190 185 183 160 180 160 160 160 1400 1250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 61 | 2 84 55 97 81 97 54 13 71 64 85 91 22 86 93 13 83 77 62 54 1 Regions Visited 20 Branch Regions 13 Pre-discovered Areas 6 | . 1 . . 1 . . . . . . 1 . . . . . . 3 . . Known Exits Taken 15 | . . 1 . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . 1 1 . 1 . . . . . . . . . . . . . . Scrap Searched 23 | . . . 2 . 3 . . 1 7 3 2 . . . . 3 2 . . . Spaces Dug 189 | . 19 12 . . 3 9 17 11 13 . 33 20 2 . 4 21 6 . 19 . Terrain Destroyed 632 | . 31 29 . . 34 14 68 11 13 . 62 60 43 51 16 32 69 . 58 41 Melee 130 | . . . . . . 3 17 11 13 . 33 20 2 . 4 21 6 . . . Projectile 158 | . 19 13 . . 4 6 2 . . . . . 7 8 12 11 63 . 10 3 AOE 344 | . 12 16 . . 30 5 49 . . . 29 40 34 43 . . . . 48 38 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Total 14374 | 33 952 690 618 356 591 759 769 585 486 1358 1262 965 1427 432 616 889 968 235 360 23 Wait 932 | . 192 50 10 . 18 122 50 49 . 51 21 105 194 3 50 3 6 . 8 . Move 11776 | 20 619 502 573 350 533 505 572 512 464 1262 1163 733 949 343 448 839 854 217 301 17 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 136 | 1 12 16 6 . 2 17 16 1 3 9 3 7 7 9 15 3 3 2 4 . Fast Attach 109 | 1 12 5 . 3 1 8 3 2 2 10 4 8 13 8 14 2 3 8 2 . Attach 59 | . 2 7 2 . . 2 12 . . 3 2 4 4 8 7 . 1 . 5 . Detach 10 | . . . . . . . 3 . . 2 . . . 3 2 . . . . . Swap 175 | . 14 20 8 . 5 17 15 1 . 3 17 21 17 11 8 5 9 . 4 . Drop 179 | 2 10 12 7 3 3 29 12 3 4 18 4 9 11 6 22 4 5 8 7 . Fire 657 | 9 90 75 7 . 27 55 67 . . . 15 51 95 41 46 8 36 . 29 6 Melee 147 | . . . . . . 3 18 17 13 . 33 22 5 . 4 25 7 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 2 | . 1 . . . . . . . . . . . 1 . . . . . . . Crush 24 | . . 3 5 . 2 1 1 . . . . 5 7 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 168 | . . . . . . . . . . . . . 124 . . . 44 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 3 exits: *Fac x2 / *Arc) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 56 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Lost 3 parts (3w) 421 | -10/Materials | Discovered new exit (range 10) 738 | -10/Materials | Discovered new exit (range 11) 743 | -10/Materials | Build established: Mutant 775 | -10/Materials | Repaired Lgt. Armor Plating 1242 | -10/Materials | Discovered new exit (range 12) 1484 | -10/Materials | Entered another Materials area 1484 | -9/Materials | Evolved 2 slots: Utility x2 1631 | -9/Materials | Identified exit to Mines 1797 | -9/Materials | Central database locked down 1900 | -9/Materials | Destroyed 7 combat bots 2080 | -9/Materials | Build established: Scavenger-Mutant 2708 | -9/Materials | Entered Mines 3030 | -9/Mines | Learned location of 1 exit from Proximity Caves 3055 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3057 | -9/Mines | Discovered new exit (range 5) 3145 | -9/Mines | Learned Materials machine intel 3194 | -9/Mines | Discovered new exit (range 8) 3206 | -9/Mines | Identified exit to Materials 3303 | -9/Mines | Found the Drone Emporium 3312 | -9/Mines | Found Prototype Device 3313 | -9/Mines | Identified Thief Drone Bay 3391 | -9/Mines | Discovered exit to Materials (range 8) 3802 | -9/Mines | Entered Exiles 3836 | -9/Exiles | Build established: Mutant 3847 | -9/Exiles | Met 8R-AWN 3876 | -9/Exiles | Met EX-HEX 3950 | -9/Exiles | Met EX-BIN 3986 | -9/Exiles | Met EX-DEC 3995 | -9/Exiles | Learned location of Zion (-7) 4122 | -9/Exiles | Visited The Gauntlet 4417 | -9/Exiles | Discovered new exit (range 14) 4438 | -9/Exiles | Entered Mines 4705 | -8/Mines | Discovered exit to Materials (range 14) 4831 | -8/Mines | Build established: Scavenger-Mutant 4889 | -8/Mines | Discovered exit to Materials (range 13) 5511 | -8/Mines | Entered Materials 5511 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 5512 | -8/Materials | Loaded intel: 51 machine locations 6384 | -8/Materials | Build established: Tank 6585 | -8/Materials | Repaired Arm. Treads 6712 | -8/Materials | Discovered new exit (range 3) 6721 | -8/Materials | Entered Factory 6721 | -7/Factory | Evolved 2 slots: Utility x2 6740 | -7/Factory | Discovered new exit (range 7) 6751 | -7/Factory | Identified exit to Lower Caves 7110 | -7/Factory | Lost 5 parts (1p1u3w) 7229 | -7/Factory | Discovered new exit (range 14) 7395 | -7/Factory | Identified exit to Factory 7682 | -7/Factory | Garrison activated, responded to threat 7717 | -7/Factory | Build established: Mutant 7795 | -7/Factory | Entered Lower Caves 7910 | -7/Lower Caves | Learned Factory trap positions 8409 | -7/Lower Caves | Discovered new exit (range 13) 8424 | -7/Lower Caves | Identified exit to Lower Caves 8508 | -7/Lower Caves | Entered another Lower Caves area 8516 | -7/Lower Caves | Learned Factory terminal intel 8524 | -7/Lower Caves | Discovered exit to Factory (range 6) 9001 | -7/Lower Caves | Discovered new exit (range 9) 9011 | -7/Lower Caves | Identified exit to Zion 9106 | -7/Lower Caves | Entered Zion 9166 | -7/Zion | System corruption cleaned by Quarantine Array 9206 | -7/Zion | Learned Factory garrison access intel 9313 | -7/Zion | Learned 4 Factory zone layouts 9374 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 9749 | -7/Zion | Received a visual enhancement algorithm 10001 | -7/Zion | Given the Hacking Drone Bay 10009 | -7/Zion | Found Prototype Device 10205 | -7/Zion | Found Prototype Processor 10205 | -7/Zion | Identified Exp. Signal Interpreter 10208 | -7/Zion | Found Prototype Processor 10208 | -7/Zion | Identified Exp. Armor Integrity Analyzer 10209 | -7/Zion | Identified Hacking Drone Bay 10220 | -7/Zion | Found Prototype Processor 10220 | -7/Zion | Identified Exp. Target Analyzer 10249 | -7/Zion | Found Exp. Armor Integrity Analyzer 10259 | -7/Zion | Found Exp. Signal Interpreter 10285 | -7/Zion | Discovered new exit (range 12) 10445 | -7/Zion | Identified exit to Proximity Caves 10909 | -7/Zion | Entered Proximity Caves 11787 | -6/Proximity Caves | Learned Factory stockpile data 11811 | -6/Proximity Caves | Spotted B-75 Beast 12207 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12547 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 13062 | -6/Proximity Caves | Entered Factory 13062 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13063 | -6/Factory | Identified exit to Extension 13064 | -6/Factory | Loaded intel: 85 trap records 13066 | -6/Factory | Loaded intel: 20 terminal locations 13067 | -6/Factory | Loaded intel: 4 garrison access locations 14168 | -6/Factory | Garrison activated, responded to threat 14328 | -6/Factory | Build established: Scavenger-Gunner 14654 | -6/Factory | Entered Extension 14788 | -6/Extension | Rescued a captive Derelict 14956 | -6/Extension | Rescued a captive Derelict 14957 | -6/Extension | Rescued a captive Derelict 15295 | -6/Extension | Spotted B-75 Beast 15904 | -6/Extension | Disrupted transfer network 16015 | -6/Extension | Destroyed B-75 Beast 16023 | -6/Extension | Spotted B-75 Beast 16038 | -6/Extension | Allies destroyed B-75 Beast 16088 | -6/Extension | Discovered new exit (range 3) 16089 | -6/Extension | Identified exit to Factory 16259 | -6/Extension | Repaired Gauss Rifle 16754 | -6/Extension | First assault squad dispatched 16833 | -6/Extension | Discovered exit to Factory (range 10) 16834 | -6/Extension | Discovered new exit (range 6) 16857 | -6/Extension | Identified exit to Cetus 16860 | -6/Extension | Entered Cetus 16860 | -6/Cetus | Accompanied by 5 allies 16882 | -6/Cetus | Spotted Cetus Guard 16882 | -6/Cetus | Spotted Cetus Guard 16893 | -6/Cetus | Spotted Cetus Guard 16894 | -6/Cetus | Spotted Cetus Guard 16897 | -6/Cetus | Allies destroyed Cetus Guard 16902 | -6/Cetus | Destroyed Cetus Guard 16908 | -6/Cetus | Destroyed Cetus Guard 16910 | -6/Cetus | Destroyed Cetus Guard 16930 | -6/Cetus | Lost 3 parts (1n1u1w) 16992 | -6/Cetus | Discovered exit to Factory (range 16) 17307 | -6/Cetus | Cetus Manufacturing Module disabled 17345 | -6/Cetus | Lost 4 parts (1p1n1u1w) 17395 | -6/Cetus | Discovered new exit (range 16) 17418 | -6/Cetus | Identified exit to Archives 17450 | -6/Cetus | Spotted Cetus Guard 17451 | -6/Cetus | Spotted Cetus Guard 17453 | -6/Cetus | Spotted Cetus Guard 17457 | -6/Cetus | Spotted Cetus Guard 17468 | -6/Cetus | Destroyed Cetus Guard 17482 | -6/Cetus | Destroyed Cetus Guard 17486 | -6/Cetus | Core integrity fell below 50% 17492 | -6/Cetus | Destroyed Cetus Guard 17502 | -6/Cetus | Destroyed Cetus Guard 17524 | -6/Cetus | Discovered exit to Factory (range 16) 17530 | -6/Cetus | Lost 5 parts (2n1u2w) 17534 | -6/Cetus | Met Revision 17 17540 | -6/Cetus | Destroyed 7 combat bots 17572 | -6/Cetus | Entered Factory 17572 | -5/Factory | Evolved 2 slots: Utility x2 17573 | -5/Factory | Identified exit to Upper Caves 17850 | -5/Factory | Lost 4 parts (1p1n2w) 18172 | -5/Factory | First assault squad dispatched 18552 | -5/Factory | Entered Upper Caves 18676 | -5/Upper Caves | Build established: Scavenger-Mutant 19151 | -5/Upper Caves | Learned Factory garrison access intel 19192 | -5/Upper Caves | Learned Factory non-interactive machine intel 19482 | -5/Upper Caves | Found Alien Artifact 19482 | -5/Upper Caves | Identified Dimensional Node Initializer 19482 | -5/Upper Caves | Initialized slip node 19807 | -5/Upper Caves | Discovered new exit (range 15) 19837 | -5/Upper Caves | Identified exit to Upper Caves 19963 | -5/Upper Caves | Build established: Scavenger-Gunner 19989 | -5/Upper Caves | Entered another Upper Caves area 20052 | -5/Upper Caves | Discovered new exit (range 10) 20065 | -5/Upper Caves | Identified exit to Factory 20108 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 20253 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 20341 | -5/Upper Caves | Destroyed 12 combat bots 21122 | -5/Upper Caves | Spotted B-75 Beast 21146 | -5/Upper Caves | Destroyed B-75 Beast 21530 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21534 | -5/Upper Caves | Discovered new exit (range 8) 21554 | -5/Upper Caves | Learned Factory terminal intel 21557 | -5/Upper Caves | Identified exit to Zhirov 21560 | -5/Upper Caves | Entered Zhirov 21560 | -5/Zhirov | Discovered new exit (range 3) 21564 | -5/Zhirov | Identified exit to Proximity Caves 21618 | -5/Zhirov | Learned location of Quarantine (-2) 21618 | -5/Zhirov | Learned location of Testing (-3) 21618 | -5/Zhirov | Learned location of Command (-1) 21772 | -5/Zhirov | Found Alien Artifact 21772 | -5/Zhirov | Identified Integrated Reactor 21772 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 21798 | -5/Zhirov | Found Alien Artifact 21798 | -5/Zhirov | Identified Transdimensional Reconstructor 21798 | -5/Zhirov | Warped through subspace 21926 | -5/Zhirov | Entered Proximity Caves 21997 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 22006 | -4/Proximity Caves | Found Prototype Special Weapon 22006 | -4/Proximity Caves | Identified Molecular Deconstructor 22229 | -4/Proximity Caves | Destroyed 9 combat bots 22304 | -4/Proximity Caves | Build established: Scavenger-Mutant 22349 | -4/Proximity Caves | Spotted B-86 Titan 22425 | -4/Proximity Caves | Destroyed B-86 Titan 22450 | -4/Proximity Caves | Lost 4 parts (2n1u1w) 22726 | -4/Proximity Caves | Build established: Mutant 22850 | -4/Proximity Caves | Discovered exit to Factory (range 9) 22976 | -4/Proximity Caves | Entered Factory 22976 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 22977 | -4/Factory | Loaded intel: 261 non-interactive machine locations 22978 | -4/Factory | Loaded intel: 20 terminal locations 22979 | -4/Factory | Loaded intel: 4 garrison access locations 23065 | -4/Factory | Lost 3 parts (3u) 23167 | -4/Factory | Spotted B-86 Titan 23189 | -4/Factory | Self-destructed Last Messages --------------- 23115_ U-05 Engineer builds a Wall. 23115_ U-05 Engineer lays Concrete. 23116_ U-05 Engineer builds a Wall. 23116_ U-05 Engineer lays Concrete. 23118_ U-05 Engineer builds a Wall. 23119_ K-01 Serf collects debris. 23119_ U-05 Engineer builds a Wall. 23122_ U-05 Engineer lays Concrete. 23123_ U-05 Engineer builds a Wall. 23123_ Acquired 18 matter. 23141_ U-05 Engineer lays Concrete. 23153_ U-05 Engineer builds a Wall. 23179_ Imp. KE Penetrator destroyed. 23182_ U-05 Engineer builds a Wall. 23182_ U-05 Engineer destroyed. 23182_ Lrg. Storage Unit destroyed. 23185_ Penetrated by Slug. 23186_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F007. 23188_ KE Penetrator destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????"""???"""?"""?? | | ???????????????????????????????"""???????????? | | ????????????????????????"??????"""???????????? | | ????????????????????????"T???????????????????? | | ??????????T??????????????????????????????????? | | ???"""?????????????????????????""????????????? | | ???"""????????????????????????"""????????????? | | ???"""????????????????????????"T?????????????? | | ??????????????????????????????"""????????????? | | ???"""?"""?????????????????????""????????????? | | ???"""?"""????????????????BB?????????????????? | | ???"""?"""?????????????###BB#????????????????? | | ???????????????????????[! ????????????????? | | ???"""?"""?????????????[! ????????????????? | | ???"""?"""?????????????! ????????????????? | | ???"""?"""????????????? ?????????????????? | | ???????????????????????? ?????????????????? | | ???"""?"""??????????????!!! ?????????????????? | | ???"""?"""??????????????!!! ?????????????????? | | ???"""?"""??????????????!!!??????????????????? | | ???????????????????????? ??????????????????? | | ???"""?"""?????????????? % ?????""???????????? | | ???"""?"""??????????????# ;?????T"???????????? | | ???"""?"""???##+#???????# #?????""???????????? | | ?????????????# #######!#??????????????????? | | ???"""?"""???# # # # #@#??????????????????? | | ???"""?"""???# "######/###????????????????? | | ???"""?"""???# "# #??"""???????????? | | ?????????????# "# #??"""???????????? | | ???"""?"""?? # "# #??"""???????????? | | ???"""?"""?? #! # #????????????????? | | ???"""?"""???# # #????????????????? | | ?????????????# # #????????????????? | | ???"""?"""??????#" # #????????????????? | | ???"""?"""??????# # #????????????????? | | ???"""?"""??????## # #????????????????? | | ??????????? ###########+####???"""??????????? | | ???"""?""" #???"""??????????? | | ???"""?""" #???"""??????????? | | ???"""?""" #????????????????? | | ?????????? #????????????????? | | ?????????? #????????????????? | | ??????????? ###????????????????? | | ??????????? #??????????????????? | | ??????????? #??????????????????? | | ???????????? #??????????????????? | | ???????????? #??????????????????? | | ????????????? #??????????????????? | | ????????????? ???????????""""""?? | | ??????????????####### ???????????""""""?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 35 Energy Capacity 1150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 825 Resistance: EM 15 Power Shielding 66 Utility Shielding 90 Evasion (%) 40 Targeting Accuracy 8 Armor Integrity Analysis 90 Recoil Reduction 4 Kinecelleration 40 Item Schematics ----------------- Imp. Signal Interpreter | -9/Materials | Hacked Shock Bomb Launcher | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Adv. Sensor Array | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Transdimensional Reconstructor Achievements -------------- Alien Tech Explorer Ooh, Shiny! Subspace Traveler Challenges ------------ None Game ------ Seed DroneCryofiberPenetrator Manual? 0 Play Time 05:20:20 Cumulative 105.8 hours Start 2022.03.10 @ 18:54:53 End 2022.03.21 @ 21:29:51 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 53 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2d2eece-e6f0-4d5f-93f4-74fccf78c5ca