Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.28 @ 19:10:28 Player: Gyred Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (665) 665 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1700 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 295/300 Energy 220/250 System Corruption 0% Temperature Warning (336) Movement Treading (160) Location -7/Recycling Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Spiked Treads Spiked Treads > --- UTILITY (2) ------ Medium Storage Unit System Shield > --- WEAPON (2) ------- Subdweller Beam Cannon > --- INVENTORY (10) --- Ion Engine Wheel Wheel Hover Unit Hover Unit Medium Storage Unit Large Matter Pod (124) Visual Processing Unit ECM Suite Medium Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Spiked Treads Spiked Treads > --- UTILITY ---------- Medium Storage Unit System Shield > --- WEAPON ----------- Medium Laser Subdweller Beam Cannon > --- INVENTORY -------- Ion Engine Wheel Wheel Hover Unit Hover Unit Medium Storage Unit Large Matter Pod Visual Processing Unit ECM Suite Medium Laser [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Hackware System Shield Protection Scrap Shield Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 25 | 7 11 6 1 Power 5 | 2 2 1 . Engine 5 | 2 2 1 . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 3 2 . Treads 4 | . 2 2 . Leg 3 | 2 1 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 3 2 1 Device 2 | . 2 . . Storage 3 | 1 1 1 . Processor . | . . . . Hackware 1 | . . . 1 Protection 1 | . . 1 . Artifact . | . . . . Weapon 6 | 2 3 1 . Energy Gun 3 | . 3 . . Energy Cannon 1 | . . 1 . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . 2 1 1 Power 1 | . 1 . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 2 | . 1 . 1 Highest Loss Streak 1 | . 1 1 1 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 98 86 99 Engine 13 | . 13 14 14 Treads 26 | . 24 28 28 Leg 1 | . 3 . . Device 7 | . 13 2 . Storage 13 | . 14 12 14 Hackware 2 | . . . 13 Energy Gun 19 | . 20 19 14 Energy Cannon 5 | . . 8 14 Ballistic Gun 3 | . 7 . . Peak Build Rating 13 | 6 8 10 13 Average Rating 8 | 4 7 9 12 On Entrance 6 | . 6 8 10 Naked Turns . | . . . . Heaviest Build 27 | 12 21 27 25 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 9 10 Most Carried 10 | 6 10 10 10 Average Carried 9 | 3 8 9 10 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 6 10 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 785 | 170 431 184 . Remotely . | . . . . Salvage Created 754 | . 546 148 60 Parts 57 | . 42 12 3 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 11 | . . 11 . Prevented . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 22 | . 16 5 1 Guns 20 | . 15 4 1 Classes Destroyed 7 | . 4 2 1 Operator 1 | . 1 . . Turret 2 | . . 2 . Watcher 2 | . 2 . . Swarmer 10 | . 6 4 . Grunt 10 | . 10 . . Sentry 1 | . . . 1 Subdweller 1 | . . 1 . Best Kill Streak 5 | . 5 4 1 Combat Bots Only 4 | . 2 4 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 269 | . 109 79 81 Missed 79 | . 30 27 22 Damage Taken 1651 | . 849 360 442 Core 253 | . 135 48 70 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 42 | . 42 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 108 | . 76 23 9 Largest 2 | . 2 2 2 Hottest 130 | . 100 130 130 Shots Fired 207 | . 143 46 18 Gun 194 | . 143 42 9 Cannon 13 | . . 4 9 Launcher . | . . . . Special . | . . . . Kinetic 81 | . 81 . . Thermal 120 | . 56 46 18 Explosive . | . . . . Electromagnetic 6 | . 6 . . Robot Hit Streak 13 | . 11 8 13 Robot Miss Streak 5 | . 5 2 2 Penetration Max . | . . . . Secondary Targets 3 | . 2 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 130 | . 88 28 14 Core Hits 48 | . 35 10 3 Critical Kills 2 | . 1 1 . Critical Parts Destroyed . | . . . . Critical Strikes 12 | . 6 6 . Burn 10 | . 5 5 . Meltdown 1 | . . 1 . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1511 | . 869 375 267 Guns 1317 | . 869 350 98 Cannons 194 | . . 25 169 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 436 | . 436 . . Thermal 1027 | . 385 375 267 Explosive . | . . . . Electromagnetic 48 | . 48 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 423 | . 244 19 423 Average Temperature 88 | . 71 7 227 Received Heat Transfer 654 | . 330 186 138 Effects 1 | . . . 1 Shutdowns 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . 1 1 . Combat Hostiles 2 | . 1 1 . Parts Melted 7 | . 3 4 . Heat Transferred 3478 | . 1517 1443 518 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Peak Influence 189 | . 189 . 37 Initial . | . . . . Average 29 | . 40 . . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 33 8 4 Peak Tracking Total 6 | . 6 6 2 Tactical Retreats 12 | . 9 3 . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . 1 . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled 3 | . . 2 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 14 | . 6 2 6 Terminals 8 | . 4 . 4 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 3 | . 1 . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 38 | . 22 4 12 Successful 25 | . 16 4 5 Failed 13 | . 6 . 7 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 15 | . 9 . 6 Terminals 28 | . 18 . 10 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 4 | . 2 . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 15 | . 10 4 1 Record 4 | . . 3 1 Prototype ID Bank 2 | . 2 . . Unreport Threat 2 | . 2 . . Locate Traps 2 | . 2 . . Maintenance Status 1 | . 1 . . Security Status 1 | . 1 . . Patrol Status 1 | . 1 . . Zone Layout 1 | . 1 . . Derelict Proto ID Bank 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 3 | . 1 . 2 Report Inventory 3 | . 1 . 2 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 3 . 2 Terminals 5 | . 3 . 2 Botnet 5 | . 3 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 5 . 3 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 3503 | 63 1749 1088 603 Spaces Moved 1934 | 40 934 610 350 Core 4 | 4 . . . Treads 1811 | . 851 610 350 Legs 119 | 36 83 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 160 Average Speed 157 | 113 156 160 160 Slowest Speed 160 | 120 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 46 | 3 99 31 52 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 2 | . . . 2 Melee . | . . . . Projectile 2 | . . . 2 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 2206 | 54 1096 679 377 Wait 104 | 2 59 26 17 Move 1931 | 39 933 609 350 Hop . | . . . . Pick Up 21 | 6 9 6 . Fast Attach 12 | 6 4 1 1 Attach 3 | . 2 1 . Detach . | . . . . Swap 10 | 1 5 4 . Drop 17 | . 8 9 . Fire 108 | . 76 23 9 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves -7/Recycling History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 8) 644 | -10/Materials | Repaired Ion Engine 1065 | -10/Materials | Discovered new exit (range 8) 1304 | -10/Materials | Discovered new exit (range 3) 1431 | -10/Materials | Discovered new exit (range 8) 1601 | -10/Materials | Core integrity fell below 50% 1662 | -10/Materials | Discovered new exit (range 7) 1813 | -10/Materials | Entered Subcaves 2040 | -10/Subcaves | Discovered new exit (range 11) 2434 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2638 | -10/Subcaves | Learned location of Mines (-10) 2648 | -10/Subcaves | Visited Clippyterm 2652 | -10/Subcaves | Learned 40 Factory zone layouts 2757 | -10/Subcaves | Visited 4L-MR0's lab 2901 | -10/Subcaves | Entered Recycling 3478 | -7/Recycling | Core integrity fell below 20% 3504 | -7/Recycling | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- >>Recycling(Report) Matter reserves: 0 Inventory: Empty 03455_ Y-54 Guardian springs to life. 03472_ U-05 Engineer builds a Wall. 03478_ Y-54 Guardian heat spikes uncontrollably. 03480_ Y-54 Guardian heat damages Imp. Heat Sink. 03482_ Power failure, Ion Engine shutdown. 03484_ Y-54 Guardian heat short circuits Imp. Heat Sink. 03485_ Y-54 Guardian heat damages Broken Imp. Heat Sink. 03486_ Y-54 Guardian heat damages core (-16). 03488_ Y-54 Guardian heat damages Broken Imp. Heat Sink. 03495_ Y-54 Guardian destroyed. 03501_ Electrolysis Chamber disabled. 03502_ R-06 Scavenger collects Lgt. Treads. 03504_ Med. Laser destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ??????????????????? ????????????????????? | | ??????????????????? ????????????????????? | | ##????????????????? ????????????????????? | | #????????????????? ????????????????????? | | #????????????????? ????????????????????? | | #????????????????? ????????????????????? | | #????????????????? ????????????????????? | | #????????????????# ########????????????? | | #????????????????# # #????????????? | | #????????????????# # #????????????? | | #???????########## # #????????????? | | #???????# %%##"""# # #????????????? | | ####### ##% %##"Y"# # """ ##???????????? | | # """u;#???????????? | | + "" Y#????????????? | | ######### # rr@[#????????????? | | #???????# # """ #????????????? | | #???????# # """ #????????????? | | #???????# ### #### # """ #????????????? | | #???????# #?#????# # #????????????? | | #???????# #??????# ########????????????? | | #########+######## #???????????????????? | | # # #???????????????????? | | # # #####???????????????? | | # # #???????????????? | | + # #???????????????? | | # + #???????????????? | | # # #???????????????? | | # # #???????????????? | | # ## ###??????????????? | | # ## ! #??????????????? | | ############### ### !#??????????????? | | #?????????????###?# !#??????????????? | | #?????????????????# ###??????????????? | | #????############## #????????????????? | | #????# # #????????????????? | | #????# # #????????????????? | | #????# # #????????????????? | | #????? # #????????????????? | | #????# ?"""" # #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 800 Evasion (%) 55 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadeHeavyLance Manual? 0 Play Time 00:32:02 Cumulative 40.9 hours Start 2025.01.28 @ 18:38:25 End 2025.01.28 @ 19:10:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 35 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 24ac7a3e-ad66-4ef5-b168-e5d64dfe3290