Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.23 @ 15:34:07 Player: Horse Result: Destroyed by as-92442 with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (193) 965 Value Destroyed (5472) 5472 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (2543) 2543 TOTAL SCORE: 14180 Bonus ------- High Alert Combat Kills 415 Follower Combat Kills 584 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -56 Cogmind --------- Core Integrity 0/850 Matter 46/300 Energy 400/400 System Corruption 1% Temperature Cool (12) Movement Rolling (100) Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (10) ----- Experimental Heat Sink Compact Battery Improved Actuator Array > --- WEAPON (2) ------- Phase Cannon > --- INVENTORY (4) ---- Light Ion Engine Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Compact Battery Zionite Biocell Weapon Cycler Improved Actuator Array Zionite Weapon Casing Zionite Weapon Casing Zionite Light Carapace Improved Focal Shield > --- WEAPON ----------- Zionite Laser-S Magnetic Acceleration Cannon > --- INVENTORY -------- Light Ion Engine Armored Huge Wheel Zionite Metafield Generator Improved Particle Charger Microactuators Reactive Plating Beamcaster Phase Cannon Heavy Plasma Cannon Chainsword Chainsword [Rating: 75] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Nuclear Core Propulsion Armored Huge Wheel Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Weapon Cycler Storage High-capacity Storage Unit Hackware Hacking Suite Protection Utility Shielding Weapon Arc Projector Energy Gun Arc Projector Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Array Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . 2 2 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 8 | . . 2 2 2 . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 232 | 7 8 37 47 22 11 7 3 15 16 2 24 3 30 Power 18 | 1 . 5 2 2 1 . . 1 2 2 . . 2 Engine 13 | 1 . 5 1 . 1 . . 1 1 1 . . 2 Core 5 | . . . 1 2 . . . . 1 1 . . . Reactor . | . . . . . . . . . . . . . . Propulsion 30 | 2 2 8 9 4 . . 1 2 . . 1 . 1 Treads . | . . . . . . . . . . . . . . Leg 4 | 2 . 1 . . . . . 1 . . . . . Wheel 26 | . 2 7 9 4 . . 1 1 . . 1 . 1 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 101 | 2 4 14 19 8 4 4 . 7 8 . 14 1 16 Device 43 | . . 3 6 5 3 1 . 3 4 . 11 1 6 Storage 11 | 2 4 . 2 . . . . 1 . . . . 2 Processor . | . . . . . . . . . . . . . . Hackware 4 | . . . 3 . . . . . 1 . . . . Protection 43 | . . 11 8 3 1 3 . 3 3 . 3 . 8 Artifact . | . . . . . . . . . . . . . . Weapon 83 | 2 2 10 17 8 6 3 2 5 6 . 9 2 11 Energy Gun 21 | . . . 8 4 2 1 1 . 1 . 1 . 3 Energy Cannon 11 | . . . 2 . 2 1 1 . 2 . 1 1 1 Ballistic Gun 24 | 2 2 8 3 . 2 . . 4 2 . 1 . . Ballistic Cannon 4 | . . . . . . . . . . . 1 . 3 Launcher 15 | . . 2 4 . . 1 . 1 1 . 3 1 2 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . 4 . . . . . . 2 . 2 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 2 . . . . . 1 1 . . 1 5 Parts Lost 81 | . . 19 15 6 4 1 . 4 . . 8 . 24 Power 7 | . . 2 2 . . . . . . . . . 3 Propulsion 18 | . . 7 7 3 . . . . . . . . 1 Utility 36 | . . 7 3 1 1 . . 2 . . 7 . 15 Weapon 20 | . . 3 3 2 3 1 . 2 . . 1 . 5 Highest Loss Streak 13 | . . 6 4 4 3 1 . 2 . . 4 . 13 Average Slot Usage (%) 90 | . 100 95 96 97 85 90 77 91 88 86 84 86 83 Engine 6 | . 14 9 3 5 5 7 7 7 6 5 6 6 5 Wheel 9 | . 23 19 15 12 7 7 7 7 6 6 6 6 6 Device 9 | . . 10 3 6 12 10 7 6 8 6 12 8 20 Storage 26 | . 28 22 28 30 30 30 30 30 26 26 26 26 18 Hackware 3 | . . . 7 7 . . . . 5 6 6 6 1 Protection 15 | . . 10 14 14 11 17 23 23 19 20 13 17 17 Energy Gun 3 | . . . 8 9 8 7 1 3 . . . . 3 Energy Cannon 2 | . . . . . 2 6 . 3 2 13 1 1 . Ballistic Gun 5 | . 28 21 6 . 2 . . 7 10 . . 6 1 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 197 | 15 73 89 152 153 174 174 173 173 192 192 197 189 185 Greatest Support 32 | 20 20 32 32 28 28 28 28 28 28 28 28 28 28 Greatest Overweight (x) 50 | . 3 24 50 15 6 6 6 6 6 6 7 6 6 Average Overweight (x) 4 | . 2 3 5 6 5 5 5 5 5 6 6 6 2 Largest Inventory Capacity 36 | 8 20 20 36 36 36 36 36 36 36 36 36 36 36 Average Capacity 30 | 5 19 20 29 36 36 36 36 36 36 36 36 36 15 Most Carried 36 | 1 20 20 35 36 36 36 36 36 36 36 36 36 36 Average Carried 29 | . 10 19 27 35 35 35 35 35 35 35 33 35 14 Final Capacity 36 | 8 20 20 36 36 36 36 36 36 36 36 36 36 4 Final Carried 36 | 1 20 20 35 36 36 36 36 36 36 36 36 36 1 Class Distribution -------------------- 87% | Hauler-Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 5038 | 275 269 1239 1021 208 188 189 . 415 443 20 500 52 219 Remotely . | . . . . . . . . . . . . . . Salvage Created 7046 | 59 303 1685 1842 950 226 205 . 573 465 43 394 . 301 Parts 415 | 1 25 125 102 55 19 5 . 23 25 4 15 . 16 Haulers Intercepted 2 | . 1 1 . . . . . . . . . . . Recyclers Shooed 10 | . . 4 3 2 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 66 | . . . . . 12 4 . 26 . 11 13 . . Prevented 16 | . . . . . 7 4 . 5 . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 137 | . 2 35 40 8 3 5 . 11 12 . 13 . 8 Melee 7 | . . . . 7 . . . . . . . . . Guns 75 | . 2 29 30 1 1 . . 6 4 . . . 2 Cannons 21 | . . . 2 . 2 2 . 1 1 . 9 . 4 AOE 32 | . . 6 8 . . 2 . 3 7 . 4 . 2 Classes Destroyed 18 | 1 6 4 1 2 1 . . . . 1 . . 2 Worker 19 | . 3 5 5 3 . . . . 3 . . . . Builder 4 | . 1 . 3 . . . . . . . . . . Tunneler 1 | . 1 . . . . . . . . . . . . Hauler 2 | . 1 1 . . . . . . . . . . . Recycler 16 | 1 1 3 3 7 . . . . 1 . . . . Operator 3 | . . 2 1 . . . . . . . . . . Watcher 7 | . 1 3 3 . . . . . . . . . . Swarmer 42 | . . 11 13 . . . . 5 8 . 5 . . Grunt 53 | . 2 13 18 4 2 4 . 3 2 . 5 . . Brawler 5 | . . 1 3 . . . . 1 . . . . . Duelist 3 | . . . 1 . . . . 1 . . 1 . . Sentry 18 | . . 10 5 . . . . 1 1 . 1 . . Hunter 4 | . . . . 1 . 1 . . 1 . 1 . . Programmer 3 | . . . . 3 . . . . . . . . . Behemoth 1 | . . . . . 1 . . . . . . . . Z-Technician 3 | . . . . . . . . . . . . . 3 Z-Light 2 | . . . . . . . . . . . . . 2 Samaritan 1 | . . . . . . . . . . 1 . . . Assembled 5 | . . . . . . . . . . . . . 5 Best Kill Streak 10 | 1 3 10 5 5 1 3 . 2 8 1 4 . 3 Combat Bots Only 10 | . 1 10 5 2 1 3 . 2 7 . 4 . 3 Max Kills in Single Turn 5 | 1 2 2 5 1 1 1 . 1 3 1 3 . 2 Gunslinging 1 | . . . 1 . . . . . . . . . . Exploded 5 | . . 2 5 . . 1 . 1 3 . 3 . 2 Melee 1 | . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Damage Taken 12662 | . 125 1964 1888 997 834 336 . 923 515 . 1443 . 3637 Core 1706 | . 17 278 265 85 61 53 . 94 33 . 74 . 746 Absorbed by Shields 530 | . . . . . 66 60 . 178 38 . 102 . 86 Core Remaining (%) 66 | 100 93 30 51 . . . . 58 . . . . . Volleys Fired 598 | 4 22 136 141 36 28 14 . 48 30 1 53 16 69 Largest 2 | 2 2 2 2 2 2 2 . 2 2 2 2 2 2 Hottest 180 | 40 46 46 123 110 118 118 . 113 118 180 180 123 128 Shots Fired 1040 | 8 44 265 265 67 56 28 . 93 40 2 71 19 82 Gun 834 | 8 44 258 246 67 41 14 . 80 31 . 4 3 38 Cannon 155 | . . . 8 . 15 10 . 11 3 2 62 16 28 Launcher 51 | . . 7 11 . . 4 . 2 6 . 5 . 16 Special . | . . . . . . . . . . . . . . Kinetic 632 | 8 44 258 133 . 13 . . 60 31 . 40 3 42 Thermal 110 | . . . 34 . 5 . . . 3 2 26 16 24 Explosive 33 | . . 7 8 . . 4 . 2 6 . 5 . 1 Electromagnetic 265 | . . . 90 67 38 24 . 31 . . . . 15 Robot Hit Streak 25 | 4 6 25 20 13 10 9 . 9 6 1 8 . 8 Robot Miss Streak 9 | 1 2 2 5 7 2 2 . 9 6 1 4 . 7 Penetration Max 1 | . . . . . . . . 1 . . . . . Secondary Targets 12 | . 1 6 4 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . . Shots Hit Robots 670 | 6 27 189 164 69 44 20 . 57 15 1 46 . 32 Core Hits 341 | 2 12 72 95 32 13 14 . 26 27 2 23 . 23 Critical Hits 9 | . . . 2 . 1 . . 3 . . 1 . 2 Critical Kills 3 | . . . 2 . . . . . . . . . 1 Critical Parts Destroyed 4 | . . . . . . . . 2 . . 1 . 1 Melee Attacks 55 | . . . . 35 . . . . . . 8 . 12 Impact . | . . . . . . . . . . . . . . Slashing 55 | . . . . 35 . . . . . . 8 . 12 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . 8 . . . . . . . . 4 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . 3 . . . . . . . . 1 Damage Inflicted 17141 | 80 465 3206 3658 1936 690 614 . 1626 1241 63 1904 . 1658 Guns 8747 | 80 465 2845 2334 558 393 149 . 1152 333 . 55 . 383 Cannons 2317 | . . . 139 . 297 159 . 71 100 63 1004 . 484 Explosions 4063 | . . 361 1185 . . 306 . 403 808 . 732 . 268 Melee 2014 | . . . . 1378 . . . . . . 113 . 523 Ramming . | . . . . . . . . . . . . . . Kinetic 7069 | 80 465 2845 1036 . 201 . . 896 333 . 578 . 635 Thermal 2279 | . . 101 834 . 140 87 . 241 100 63 481 . 232 Explosive 3115 | . . 260 788 . . 219 . 162 808 . 732 . 146 Electromagnetic 2664 | . . . 1000 558 349 308 . 327 . . . . 122 Impact . | . . . . . . . . . . . . . . Slashing 2014 | . . . . 1378 . . . . . . 113 . 523 Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . . . 1 4 4 4 4 4 . . . . 1 Average Corruption 2 | . . . 1 1 4 4 4 4 . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . Effects 120 | . . . 10 19 27 27 5 30 . . . . 2 Message Errors 29 | . . . 2 7 8 6 . 6 . . . . . Matter Fused 27 | . . . . 1 7 8 3 8 . . . . . Heat Flow Errors 13 | . . . . 2 1 5 . 5 . . . . . Energy Discharges 21 | . . . 5 2 4 4 1 3 . . . . 2 Parts Rejected 1 | . . . . . . . . 1 . . . . . Data Loss (minor) 17 | . . . . 4 5 4 1 3 . . . . . Targeting Errors 12 | . . . 3 3 2 . . 4 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 666 | . . 16 69 220 8 19 . 71 8 . 42 . 213 Projectiles 122 | . . . 9 . 8 . . . . . 6 . 99 Explosions 192 | . . 16 60 . . 19 . 71 8 . 12 . 6 Melee 352 | . . . . 220 . . . . . . 24 . 108 Knockbacks 6 | . . . . . . . . . . . 5 . 1 Impact . | . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . . 5 . 1 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 195 | . . . . . . 52 . . 14 . 63 . 66 Shots 7 | . . . . . . 1 . . 1 . 2 . 3 Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 509 | . 42 45 241 177 221 235 . 230 176 156 509 249 191 Average Temperature 76 | . 9 8 44 63 54 62 . 41 75 83 224 127 68 Received Heat Transfer 3481 | . 72 588 855 321 202 77 . 308 30 . 226 . 802 Effects 18 | . . . 1 . . . . . . . 17 . . Shutdowns 5 | . . . . . . . . . . . 5 . . Energy Bleed 2 | . . . . . . . . . . . 2 . . Interference 5 | . . . 1 . . . . . . . 4 . . Matter Decay 2 | . . . . . . . . . . . 2 . . Short Circuit 2 | . . . . . . . . . . . 2 . . Damage (minor) 2 | . . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 . 1 . . . . . Combat Hostiles 2 | . . . . . . 1 . 1 . . . . . Parts Fried 6 | . . . 4 . . 1 . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 4 | . . . 1 . . . . . . . 3 . . Heat Transferred 3151 | . . 50 1436 . 185 150 . 200 150 87 683 . 210 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . 2 . . 1 . 1 . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 1190 | 5 157 549 640 370 . . . . 1190 . . . . Initial 261 | . 3 1 95 261 . . . . 88 . . . . Average 332 | 1 46 320 315 225 . . . . 752 . . . . Maximum Alert Level 4 | . . 2 2 1 . . . . 4 . . . . Low Security (%) 37 | 100 100 25 37 45 . . . . 14 . . . . Level 1 28 | . . 29 28 54 . . . . . . . . . Level 2 26 | . . 44 34 . . . . . 22 . . . . Level 3 6 | . . . . . . . . . 53 . . . . Level 4 1 | . . . . . . . . . 8 . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 20 | . . 5 5 5 . . . . 5 . . . . Investigation 10 | . . 2 3 1 . . . . 4 . . . . Extermination 2 | . . . . 2 . . . . . . . . . Reinforcement 8 | . . 3 2 2 . . . . 1 . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 7 | . . 3 2 1 . . . . 1 . . . . Communications Jammed 7 | . . . 7 . . . . . . . . . . Distress Signals 7 | . . . 7 . . . . . . . . . . Times Spotted 254 | . 4 54 67 27 9 9 . 18 18 1 30 . 17 Peak Tracking Total 7 | . 3 7 7 5 3 4 . 6 4 1 4 . 4 Tactical Retreats 43 | . . 2 8 4 4 1 . 3 1 . 13 . 7 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 4 | . . 1 . . . . . . 3 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . 1 . . . 1 . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 31 | . . 3 1 1 . . . . 21 . . 3 2 Max in Single Turn 8 | . . 2 1 . . . . . 8 . . 1 1 Garrison Access 1 | . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . 1 . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 49 | . 7 10 12 6 . . 4 . 9 . 1 . . Terminals 25 | . 6 8 7 1 . . . . 3 . . . . Fabricators 2 | . . . . . . . . . 2 . . . . Repair Stations 5 | . . . 1 2 . . . . 2 . . . . Recycling Units 5 | . 1 1 1 2 . . . . . . . . . Scanalyzers 4 | . . 1 2 . . . . . 1 . . . . Garrison Access 3 | . . . 1 1 . . . . 1 . . . . Total Hacks 179 | . 28 35 50 16 . . 25 . 24 . 1 . . Successful 112 | . 15 17 32 9 . . 25 . 13 . 1 . . Failed 65 | . 12 18 17 7 . . . . 11 . . . . Catastrophic 4 | . . 3 . . . . . . 1 . . . . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . Manual 78 | . 21 24 21 6 . . . . 6 . . . . Terminals 100 | . 24 31 34 3 . . . . 8 . . . . Fabricators 5 | . . . . . . . . . 5 . . . . Repair Stations 14 | . . . 3 6 . . . . 5 . . . . Recycling Units 14 | . 4 2 3 5 . . . . . . . . . Scanalyzers 15 | . . 2 9 . . . . . 4 . . . . Garrison Access 5 | . . . 1 2 . . . . 2 . . . . Terminal Hacks 58 | . 7 10 12 1 . . 25 . 2 . 1 . . Record 11 | . . . . . . . 11 . . . . . . Part Schematic 7 | . . . . . . . 7 . . . . . . Robot Schematic 5 | . 1 . . . . . 4 . . . . . . Robot Analysis 6 | . 2 2 2 . . . . . . . . . . Prototype ID Bank 9 | . . 2 3 . . . 3 . 1 . . . . Open Door 1 | . . . . . . . . . . . 1 . . Branch Access Points 3 | . . 1 1 1 . . . . . . . . . Machine Index 1 | . . . 1 . . . . . . . . . . Terminal Index 4 | . 1 1 1 . . . . . 1 . . . . Alert Level 2 | . . 1 1 . . . . . . . . . . Unreport Threat 5 | . 1 2 2 . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . 1 . . . . Repair Station Hacks 10 | . . . 3 5 . . . . 2 . . . . Scan Component 7 | . . . 2 3 . . . . 2 . . . . Repair 3 | . . . 1 2 . . . . . . . . . Recycling Unit Hacks 3 | . 1 . 1 1 . . . . . . . . . Retrieve Components 3 | . 1 . 1 1 . . . . . . . . . Scanalyzer 11 | . . 2 8 . . . . . 1 . . . . Insert Component 6 | . . 1 4 . . . . . 1 . . . . Analyze 5 | . . 1 4 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . 1 . . . . Unauthorized Hacks 28 | . 7 5 8 2 . . . . 6 . . . . Terminals 18 | . 5 4 7 . . . . . 2 . . . . Track 2 | . . 1 1 . . . . . . . . . . Assimilate 3 | . 1 . 2 . . . . . . . . . . Botnet 10 | . 3 3 3 . . . . . 1 . . . . Operators 3 | . 1 . 1 . . . . . 1 . . . . Fabricators 4 | . . . . . . . . . 4 . . . . Report 1 | . . . . . . . . . 1 . . . . Siphon 1 | . . . . . . . . . 1 . . . . Haulers 2 | . . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 5 | . 2 1 . 2 . . . . . . . . . Reject 3 | . 1 1 . 1 . . . . . . . . . Recyclers 2 | . 1 . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . Reprogram 1 | . . . 1 . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 40 | . 6 9 10 6 . . . . 9 . . . . Full Trace Events 11 | . 1 3 3 1 . . . . 3 . . . . Feedback Events 1 | . . . 1 . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . 1 . . . . . 4 . . . . . . Robots Built 3 | . . . . . . . . . 3 . . . . Matter 285 | . . . . . . . . . 285 . . . . Time 152 | . . . . . . . . . 152 . . . . Total Robot Build Rating 15 | . . . . . . . . . 15 . . . . Part Schematics Acquired 11 | . . 1 3 . . . 7 . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 3 | . . . 1 2 . . . . . . . . . Time 102 | . . . 38 64 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 18 | . . . 9 9 . . . . . . . . . Parts Scanalyzed 5 | . . 1 3 . . . . . 1 . . . . Part Schematics Acquired 4 | . . 1 3 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 8 | . . . 4 . . . . 1 3 . . . . Largest Group 4 | . . . 4 4 . . . 1 3 3 1 . . Highest-Rated Group 94 | . . . 58 58 . . . 94 87 74 21 . . Highest-Rated Ally 94 | . . . 16 16 . . . 94 29 29 21 . . Total Orders 2 | . . . . 2 . . . . . . . . . STAY 1 | . . . . 1 . . . . . . . . . FOLLOW 1 | . . . . 1 . . . . . . . . . Ally Attacks 140 | . . . 10 66 . . . 17 40 5 2 . . Total Damage 2073 | . . . 130 807 . . . 511 490 97 38 . . Kills 22 | . . . 2 7 . . . 7 5 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total 6 | . 2 2 2 . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . 2 1 . 2 . 1 1 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 18265 | 60 467 1843 2589 1433 1545 1435 138 1543 886 1122 1728 1442 2034 Spaces Moved 10547 | 30 333 1063 1317 772 919 864 88 877 492 678 956 873 1285 Core 5 | 1 . 2 2 . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs 69 | 29 39 1 . . . . . . . . . . . Wheels 10473 | . 294 1060 1315 772 919 864 88 877 492 678 956 873 1285 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 110 120 150 150 150 150 150 150 160 160 160 100 Average Speed 146 | 117 113 122 144 150 154 158 150 155 158 160 160 160 122 Slowest Speed 2550 | 120 150 1250 2550 230 160 160 160 160 160 160 170 160 160 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 68 | 3 53 95 69 26 96 99 68 97 20 73 96 85 82 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 4 | . . . . . . . 1 . . . . 3 . Known Exits Taken 4 | . . . . 1 1 . . 1 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 . . 1 1 . . 1 1 1 . Scrap Searched 25 | . . . . . 3 9 . 4 . 2 4 3 . Spaces Dug 35 | . . 2 28 . . . . . . . 1 . 4 Terrain Destroyed 470 | . . 66 117 . . 46 . 22 91 . 93 . 35 Melee 2 | . . . . . . . . . . . 1 . 1 Projectile 42 | . . . . . . . . 2 . . 22 . 18 AOE 426 | . . 66 117 . . 46 . 20 91 . 70 . 16 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total 12350 | 43 383 1368 1740 945 987 906 94 964 560 715 1071 900 1674 Wait 631 | 2 4 81 168 58 10 9 . 12 1 29 16 . 241 Move 10534 | 29 332 1062 1316 771 918 863 87 876 491 677 955 872 1285 Hop . | . . . . . . . . . . . . . . Pick Up 164 | 1 13 28 47 17 10 7 1 6 7 2 10 4 11 Fast Attach 58 | 7 2 13 4 2 3 . 2 5 9 2 1 1 7 Attach 77 | . . 13 18 9 2 3 1 5 3 . 9 . 14 Detach 15 | . 2 1 3 . 2 . . 1 1 . 2 . 3 Swap 97 | . 6 11 25 11 6 4 . 5 4 . 14 2 9 Drop 129 | . 2 23 18 12 8 6 3 6 14 4 3 5 25 Fire 598 | 4 22 136 141 36 28 14 . 48 30 1 53 16 69 Melee 47 | . . . . 29 . . . . . . 8 . 10 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 3 exits: *Fac x2 / Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Central database locked down 290 | -10/Materials | Discovered new exit (range 7) 307 | -10/Materials | Discovered new exit (range 13) 430 | -10/Materials | Build established: Hauler-Mutant 512 | -10/Materials | Discovered new exit (range 15) 528 | -10/Materials | Entered another Materials area 528 | -9/Materials | Evolved 2 slots: Utility x2 774 | -9/Materials | Discovered new exit (range 13) 947 | -9/Materials | Destroyed 10 combat bots 952 | -9/Materials | Lost 4 parts (1p2n1u) 1466 | -9/Materials | Discovered new exit (range 6) 1558 | -9/Materials | Lost 4 parts (1p2n1u) 1705 | -9/Materials | Core integrity fell below 50% 1744 | -9/Materials | Lost 6 parts (2n2u2w) 1844 | -9/Materials | Discovered new exit (range 13) 2043 | -9/Materials | Discovered new exit (range 5) 2188 | -9/Materials | Identified exit to Mines 2316 | -9/Materials | Discovered new exit (range 5) 2371 | -9/Materials | Entered another Materials area 2371 | -8/Materials | Evolved 2 slots: Utility x2 2407 | -8/Materials | Build established: Scavenger-Mutant 2601 | -8/Materials | Lost 3 parts (1n2u) 3049 | -8/Materials | Build established: Hauler-Mutant 3280 | -8/Materials | Discovered new exit (range 16) 3302 | -8/Materials | Repaired Hrd. Medium Armor Plating? 3462 | -8/Materials | Identified exit to Storage 3721 | -8/Materials | Discovered new exit (range 9) 4287 | -8/Materials | Lost 4 parts (2n1u1w) 4760 | -8/Materials | Central database locked down 4960 | -8/Materials | Entered Factory 4960 | -7/Factory | Accompanied by 4 allies 4960 | -7/Factory | Evolved 2 slots: Utility x2 5112 | -7/Factory | Lost 4 parts (2n1u1w) 5504 | -7/Factory | Discovered new exit (range 15) 5585 | -7/Factory | Repaired Utility Shielding 5624 | -7/Factory | Repaired Hrd. Medium Armor Plating 6046 | -7/Factory | Identified exit to Lower Caves 6393 | -7/Factory | Entered Lower Caves 6403 | -7/Lower Caves | Encountered a Warlord checkpoint 6538 | -7/Lower Caves | Spotted B-75 Beast 6683 | -7/Lower Caves | Lost 3 parts (1u2w) 6698 | -7/Lower Caves | Destroyed B-75 Beast 7532 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 7538 | -7/Lower Caves | Identified exit to Lower Caves 7938 | -7/Lower Caves | Entered another Lower Caves area 7958 | -7/Lower Caves | Learned Factory stockpile data 8077 | -7/Lower Caves | Discovered new exit (range 4) 8463 | -7/Lower Caves | Encountered a Warlord checkpoint 9338 | -7/Lower Caves | Discovered new exit (range 3) 9373 | -7/Lower Caves | Entered Data Miner 9374 | -7/Data Miner | Discovered new exit (range 6) 9403 | -7/Data Miner | Met Data Miner 9440 | -7/Data Miner | Learned location of Section 7 (-2) 9440 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9451 | -7/Data Miner | Received God Mode back door access code from Data Miner 9511 | -7/Data Miner | Entered Proximity Caves 9512 | -6/Proximity Caves | Identified exit to Factory 10029 | -6/Proximity Caves | Escorted by Enhanced Grunt 10196 | -6/Proximity Caves | Learned location of 1 exit from Proximity Caves 10558 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 10876 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11054 | -6/Proximity Caves | Entered Factory 11054 | -6/Factory | Evolved 2 slots: Utility x2 11055 | -6/Factory | Identified exit to Lower Caves 11087 | -6/Factory | Incoming investigation squad redirected 11194 | -6/Factory | Incoming investigation squad redirected 11287 | -6/Factory | Fabricated G-50 Soldier? 11300 | -6/Factory | Destroyed 7 combat bots 11562 | -6/Factory | Local fabrication network quarantined 11940 | -6/Factory | Entered Lower Caves 11940 | -6/Lower Caves | Accompanied by 3 allies 12112 | -6/Lower Caves | Learned Factory emergency access door positions 12491 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12836 | -6/Lower Caves | Discovered new exit (range 7) 13062 | -6/Lower Caves | Entered another Lower Caves area 13062 | -6/Lower Caves | Accompanied by 2 allies 13064 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13173 | -6/Lower Caves | Discovered new exit (range 6) 13258 | -6/Lower Caves | Lost 4 parts (4u) 13412 | -6/Lower Caves | Spotted B-75 Beast 13810 | -6/Lower Caves | Discovered new exit (range 13) 13834 | -6/Lower Caves | Learned Factory interactive machine intel 14790 | -6/Lower Caves | Entered Zion 14845 | -6/Zion | Found Prototype Launcher 14845 | -6/Zion | Identified Rocket Array 14900 | -6/Zion | Discovered new exit (range 14) 15487 | -6/Zion | Given A8's code to call for help 15493 | -6/Zion | Learned location of Armory (-4) 15528 | -6/Zion | Learned Factory security intel 15863 | -6/Zion | Discovered new exit (range 4) 15863 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 15907 | -6/Zion | Found Prototype Device 16232 | -6/Zion | Entered Deep Caves 16618 | -6/Deep Caves | Attacked by Z-Imprinter 16657 | -6/Deep Caves | Destroyed Z-Imprinter 16700 | -6/Deep Caves | Found Prototype Protection 16703 | -6/Deep Caves | Found Prototype Protection 16708 | -6/Deep Caves | Lost 13 parts (2p8u3w) 16710 | -6/Deep Caves | Found Prototype Device 16744 | -6/Deep Caves | Identified Zio. Weapon Casing (x2) 17062 | -6/Deep Caves | Build established: Scavenger-Mutant 17176 | -6/Deep Caves | Z-Facility disabled 17457 | -6/Deep Caves | Discovered new exit (range 7) 17539 | -6/Deep Caves | Spotted as-92442 17926 | -6/Deep Caves | Core integrity fell below 50% 18096 | -6/Deep Caves | Core integrity fell below 20% 18123 | -6/Deep Caves | Lost 4 parts (1n3u) 18224 | -6/Deep Caves | Lost 3 parts (1u2w) 18266 | -6/Deep Caves | Destroyed by as-92442 with Assembled Focal Cannon Last Messages --------------- 17906_ Destroyed Cesium-ion Thruster. 17919_ Zio. Light Carapace destroyed. 17930_ Zio. Weapon Casing destroyed. 17970_ as-92442: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 17971_ Dropped Hcp. Storage Unit. 17976_ Destroyed Prototype Device. 17977_ as-92442 GOLEM Unit beginning Prototype Device integration. 18049_ System corrupted: Energy discharge (-325). 18083_ Destroyed Battle Rifle. 18083_ Imp. Focal Shield destroyed. 18090_ 8K-YGD(h) destroyed. 18090_ Chain reaction triggered in Fission Core. 18092_ Arm. Huge Wheel destroyed. 18092_ Weapon Cycler destroyed. 18092_ Zio. Biocell destroyed. 18109_ System corrupted: Energy discharge (-85). 18189_ Zio. Weapon Casing destroyed. 18189_ Magnetic Acceleration Cannon destroyed. 18193_ EMP Blaster destroyed. 18254_ Lgt. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????# ##??## | | ??????????????????????????????# #### | | ??????????????????????????????# ## [ | | ??????????????????????????????# / | | ????????????????????????? ??# ! | | ????????????????????? ??# ## # | | ??????????????????? ??## #?## ## | | ?????????????????? ] #??###???## ## | | ???????????????? ] ] #?????????## # | | ????????????? [ [ #??????????# | | ??????????? #?????????## ## | | ?????????" ##????????# ### # | | ?????????" * ] #????????# #??## | | ????????# [ [ % #???????## ##???? | | ????????" #???##### #????? | | ????????" * ##### #????? | | ????????? % ##????? | | ????????""" ##?????? | | ????????" [ ##?????? | | ????????"" ## ##????? | | ????????" G "## ####?? | | ?????????" ##### ## ##? | | ????????" # # "#??###### #? | | ????????" ###; ## ## ###???????# #? | | ?????????""???????## ;# ####?????????## ##? | | ???????????????????###@ #?????????????#######?? | | ?????????????????????####?????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 1425 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 825 Resistance: KI 25 Resistance: TH 10 Core Shielding 30 Utility Shielding 33 Weapon Shielding 100 Weapon Cycling 15 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 42 Particle Charging 25 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Particle Charger | -8/Materials | Scanalyzed Transmission Jammer | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ G-50 Soldier | x3 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingBombardmentVibroblade Manual? 0 Play Time 02:45:10 Cumulative 933.2 hours Start 2020.10.21 @ 09:41:05 End 2020.10.23 @ 15:34:07 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 360 Rogue 360 Adventurer 0 Explorer 0 Win Type - Total 13 Types 12/0/1/0/0/0/0/0/0 Lore% 76 Gallery% 86 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 12261e2b-b0ce-472a-9fbb-2d3a03d8b9b7