Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.18 @ 22:07:48 Player: Vidali Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (107) 535 Value Destroyed (3211) 3211 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6206 Bonus ------- None Cogmind --------- Core Integrity 452/700 Matter 261/300 Energy 259/310 System Corruption 6% Temperature Cool (9) Movement Core (550) Ox10 Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Salvage Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Deuterium Engine Advanced Treads Advanced Treads Advanced Treads Advanced Treads Thermal Generator Cryofiber Web Improved Heat Sink High-capacity Matter Pod (200) Medium Reactive Plating Medium Reactive Plating High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Salvage Targeting Computer Heavy Armor Plating Medium Reactive Plating > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun > --- INVENTORY -------- Light Deuterium Engine Advanced Treads Advanced Treads Advanced Treads Advanced Treads Thermal Generator Cryofiber Web High-capacity Matter Pod Advanced Visual Processing Unit Heavy Armor Plating Medium Reactive Plating Improved Grenade Launcher [Rating: 44] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Salvage Targeting Computer Protection Heavy Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 4 | . . 2 1 1 Weapon . | . . . . . Parts Attached 53 | 6 6 15 17 9 Power 7 | 1 1 2 1 2 Engine 6 | 1 1 1 1 2 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 16 | 2 1 5 7 1 Treads 16 | 2 1 5 7 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 15 | 1 2 4 4 4 Device 3 | . 1 . 1 1 Storage 2 | 1 1 . . . Processor 4 | . . 3 . 1 Hackware . | . . . . . Protection 6 | . . 1 3 2 Artifact . | . . . . . Weapon 15 | 2 2 4 5 2 Energy Gun 5 | . 2 1 2 . Energy Cannon 1 | . . 1 . . Ballistic Gun 5 | 2 . 1 1 1 Ballistic Cannon 1 | . . 1 . . Launcher 3 | . . . 2 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . 2 . 2 1 Parts Lost 18 | . 1 5 2 10 Power 2 | . . 2 . . Propulsion 5 | . . . 1 4 Utility 4 | . 1 . 1 2 Weapon 7 | . . 3 . 4 Highest Loss Streak 9 | . 1 2 1 9 To Critical Strikes . | . . . . . Average Backups 11 | 2 8 11 13 12 Power . | . 1 . 1 1 Propulsion 3 | 1 2 5 3 4 Utility 3 | . 2 2 5 6 Weapon 2 | . 2 3 2 . Tool/Special . | . . . . . Unused Backups 20 | . 3 1 6 10 Power 3 | . 1 . 1 1 Propulsion 8 | . 1 1 2 4 Utility 7 | . . . 2 5 Weapon 2 | . 1 . 1 . Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 92 92 95 88 Engine 9 | . 14 7 9 6 Treads 25 | . 28 22 26 28 Device 4 | . 6 . 5 7 Storage 10 | . 14 11 9 7 Processor 16 | . . 28 15 12 Protection 4 | . . . 11 8 Energy Gun 13 | . 22 9 12 14 Energy Cannon 1 | . . 1 2 . Ballistic Gun 3 | . 5 5 2 . Ballistic Cannon 1 | . . 4 . . Peak Build Rating 44 | 6 14 18 38 44 Average Rating 22 | 4 11 14 30 41 On Entrance 14 | . 6 13 13 38 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 71 | 14 35 35 63 71 Greatest Support 88 | 40 40 40 67 88 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 Most Carried 15 | 3 10 15 15 15 Average Carried 11 | 2 8 11 13 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 3 10 11 15 12 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1459 | 192 258 343 585 81 Remotely . | . . . . . Salvage Created 3637 | . 658 1121 1031 827 Parts 219 | . 42 69 59 49 Haulers Intercepted 7 | . 2 2 2 1 Recyclers Shooed 3 | . . . . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 72 | . 12 22 18 20 Guns 44 | . 12 13 7 12 Cannons 13 | . . 9 4 . AOE 14 | . . . 7 7 Classes Destroyed 14 | . 6 3 2 3 Worker 12 | . 4 . 3 5 Builder 2 | . . . 2 . Hauler 7 | . 2 2 2 1 Recycler 5 | . 3 . 2 . Mechanic 1 | . . . . 1 Watcher 8 | . 1 4 3 . Swarmer 16 | . 6 . 4 6 Grunt 27 | . 6 11 8 2 Brawler 1 | . . 1 . . Duelist 1 | . . 1 . . Protector 2 | . . . . 2 Sentry 15 | . . 9 5 1 Hunter 5 | . . . 1 4 Programmer 5 | . . . . 5 Best Kill Streak 22 | . 12 5 22 13 Combat Bots Only 9 | . 5 5 9 9 Max Kills in Single Turn 10 | . 8 1 4 10 Gunslinging 1 | . 1 . . . Exploded 7 | . . . 4 7 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 364 | . 27 90 59 188 Missed 107 | . 7 21 15 64 Hits 257 | . 20 69 44 124 Projectile 257 | . 20 69 44 124 Critical Strikes 11 | . . 6 1 4 Damage Taken 4147 | . 407 1062 669 2009 Core 523 | . 135 101 39 248 Absorbed by Shields . | . . . . . Ignored by Resistances 35 | . . . 11 24 Core Remaining (%) 78 | 100 46 74 92 . Volleys Fired 218 | . 25 71 67 55 Largest 2 | . 2 2 2 2 Hottest 112 | . 112 112 110 110 Shots Fired 411 | . 50 141 126 94 Gun 327 | . 50 93 92 92 Cannon 74 | . . 48 26 . Launcher 10 | . . . 8 2 Special . | . . . . . Kinetic 114 | . 14 63 26 11 Thermal 287 | . 36 78 92 81 Explosive 10 | . . . 8 2 Electromagnetic . | . . . . . Robot Hit Streak 23 | . 8 23 12 18 Robot Miss Streak 5 | . 4 2 4 5 Penetration Max 1 | . . . . 1 Secondary Targets 4 | . 1 . . 3 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 283 | . 32 104 80 67 Core Hits 157 | . 22 42 53 40 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 15 | . 3 7 3 2 Burn 11 | . 1 5 3 2 Destroy 2 | . 2 . . . Blast 2 | . . 2 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 9125 | . 1609 1782 2475 3259 Guns 4035 | . 517 1094 1007 1417 Cannons 1021 | . . 688 333 . Explosions 4062 | . 1088 . 1132 1842 Melee . | . . . . . Ramming 7 | . 4 . 3 . Kinetic 1468 | . 110 802 301 255 Thermal 6045 | . 1422 980 1039 2604 Explosive 1605 | . 73 . 1132 400 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . 4 . 5 6 Average Corruption 3 | . 3 . 3 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . 2 . . 2 Message Errors 1 | . . . . 1 Heat Flow Errors 2 | . 2 . . . Energy Discharges 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 598 | . 265 . 8 325 Projectiles . | . . . . . Explosions 598 | . 265 . 8 325 Melee . | . . . . . Knockbacks 5 | . . 5 . . Impact . | . . . . . Kinetic 4 | . . 4 . . Secondary 1 | . . 1 . . Self-Inflicted Damage 444 | . 189 . . 255 Shots 6 | . 2 . . 4 Rammed 3 | . 2 . 1 . Targets Rammed 3 | . 2 . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 321 | . 321 282 259 120 Average Temperature 63 | . 104 66 61 22 Received Heat Transfer 1077 | . 75 471 234 297 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 22 | . 3 8 3 8 Heat Transferred 9465 | . 1512 2479 2331 3143 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 2 | . 2 1 1 1 Low Security (%) 61 | 100 64 67 17 94 Level 1 37 | . 33 32 82 5 Level 2 . | . 2 . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 405 | . 405 259 369 344 Initial 150 | . . 150 109 128 Average 158 | . 133 153 285 70 Influence Increases 2473 | . 627 697 581 568 Destroy 0b10 Robot/C 1400 | . 240 440 360 360 Destroy 0b10 Robot/NC 185 | . 50 30 60 45 Destroy Leader 390 | . 56 172 100 62 Successful Hack 71 | . 29 38 4 . Disable Machine 270 | . 165 . 30 75 Destroy Structure 97 | . 42 2 27 26 Partial Spotted 15 | . 15 . . . Lose Combat Pursuer 45 | . 30 15 . . Influence Decreases 2177 | . 270 795 556 556 Entered New Map 513 | . . 207 150 156 Time Decay 1484 | . 260 538 386 300 Lost Part 180 | . 10 50 20 100 Squads Dispatched 9 | . 1 4 . 4 Investigation 2 | . . 2 . . Extermination 2 | . . . . 2 Reinforcement 4 | . 1 2 . 1 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 13 | . 4 5 2 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 115 | . 20 30 25 40 Peak Tracking Total 12 | . 7 4 4 12 Tactical Retreats 3 | . 2 1 . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 8 | . 3 2 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 18 | . 11 . 2 5 Max in Single Turn 10 | . 10 . 1 5 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 23 | . 7 11 4 1 Terminals 17 | . 5 9 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 2 1 1 1 Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 74 | . 23 36 14 1 Successful 43 | . 16 18 9 . Failed 30 | . 7 17 5 1 Catastrophic 4 | . 2 2 . . Database Lockouts 1 | . . 1 . . Manual 34 | . 11 16 7 . Terminals 60 | . 20 28 12 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 10 | . 3 4 2 1 Scanalyzers 4 | . . 4 . . Garrison Access . | . . . . . Terminal Hacks 18 | . 8 6 4 . Robot Analysis 3 | . 3 . . . Prototype ID Bank 3 | . 1 2 . . Branch Access Points 1 | . . 1 . . Emergency Access Points 1 | . . . 1 . Alert Level 2 | . . 1 1 . Locate Traps 2 | . 2 . . . Hauler Manifests 2 | . 1 1 . . Registered Components 1 | . . . 1 . Zone Layout 3 | . 1 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 7 | . 3 2 2 . Report Inventory 4 | . 2 1 1 . Retrieve Components 3 | . 1 1 1 . Scanalyzer 3 | . . 3 . . Retrieve Study 3 | . . 3 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 15 | . 5 7 3 . Terminals 15 | . 5 7 3 . Botnet 15 | . 5 7 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 20 | . 7 8 4 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 3 | . . 3 . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 6 | . 2 2 2 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1017 | . 461 . . 556 Optics 556 | . . . . 556 Seismic 461 | . 461 . . . Robot Analysis Total 3 | . 3 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4253 | 89 923 1535 918 788 Spaces Moved 2018 | 51 486 717 413 351 Core 3 | 3 . . . . Treads 2015 | 48 486 717 413 351 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 145 145 Average Speed 155 | 153 160 160 150 145 Slowest Speed 160 | 160 160 160 160 145 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 44 | 3 88 79 36 17 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 115 | . 44 . 27 44 Melee . | . . . . . Projectile . | . . . . . AOE 115 | . 44 . 27 44 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2725 | 59 581 964 586 535 Wait 349 | . 46 145 43 115 Move 2014 | 50 485 716 412 351 Hop . | . . . . . Pick Up 41 | 3 10 8 19 1 Fast Attach 22 | 6 4 4 5 3 Attach 15 | . . 6 4 5 Detach 2 | . . 1 . 1 Swap 22 | . 2 5 13 2 Drop 39 | . 7 8 22 2 Fire 218 | . 25 71 67 55 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 3 | . 2 . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 595 | -10/Materials | Discovered new exit (range 7) 855 | -10/Materials | Core integrity fell below 50% 947 | -10/Materials | Discovered new exit (range 11) 984 | -10/Materials | Discovered new exit (range 3) 1013 | -10/Materials | Entered another Materials area 1013 | -9/Materials | Evolved 2 slots: Utility x2 1136 | -9/Materials | Discovered new exit (range 6) 1295 | -9/Materials | Discovered new exit (range 3) 1299 | -9/Materials | Identified exit to Materials 1629 | -9/Materials | Identified exit to Mines 1787 | -9/Materials | Discovered exit to Materials (range 15) 1859 | -9/Materials | Central database locked down 2271 | -9/Materials | Discovered exit to Materials (range 10) 2548 | -9/Materials | Entered another Materials area 2548 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2788 | -8/Materials | Discovered new exit (range 13) 2804 | -8/Materials | Destroyed 9 combat bots 2894 | -8/Materials | Identified exit to Factory 3466 | -8/Materials | Entered Factory 3466 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3526 | -7/Factory | Discovered new exit (range 14) 4208 | -7/Factory | Cargo convoy interrupted 4213 | -7/Factory | Garrison activated, responded to threat 4254 | -7/Factory | Self-destructed Last Messages --------------- 04250_ Slug penetrates P-60 Hacker. 04250_ K-01 Serf collects debris. 04251_ U-05 Engineer lays Concrete. 04251_ K-01 Serf collects debris. 04252_ System corrupted: Energy discharge (-83). 04252_ Critical hit (Burn: +37). 04252_ U-05 Engineer lays Concrete. 04252_ U-05 Engineer builds a Wall. 04252_ U-05 Engineer lays Concrete. 04252_ R-06 Scavenger collects Wheel+. 04252_ U-05 Engineer builds a Wall. 04253_ U-05 Engineer lays Concrete. 04253_ Gauss Rifle destroyed. 04253_ U-05 Engineer lays Concrete. 04253_ Critical hit (Burn: +37). 04253_ K-01 Serf collects debris. 04254_ K-01 Serf destroyed. 04254_ U-05 Engineer lays Concrete. 04254_ K-01 Serf collects debris. 04254_ U-05 Engineer lays Concrete. 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Cannon | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombWarlordPerforator Manual? 0 Play Time 00:42:49 Cumulative 311.7 hours Start 2026.07.18 @ 21:25:21 End 2026.07.18 @ 22:07:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 175 Rogue 101 Adventurer 74 Explorer 0 Win Type - Total 16 Types 13/0/0/3/0/0/0/0/0/0 Lore% 70 Gallery% 65 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c95132b-ad59-4059-8d6a-99214961b6e7