Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.28 @ 03:09:02 Player: Darcyisverycute Result: Destroyed by 91-GRY(g) with Salvaging Laser Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (119) 595 Value Destroyed (2975) 2975 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (193) 193 TOTAL SCORE: 5543 Bonus ------- High Alert Combat Kills 46 Follower Combat Kills 147 Cogmind --------- Core Integrity 0/400 Matter 202/300 Energy 88/100 System Corruption 2% Temperature Cool (6) Movement Walking (190) Ox1 Location -9/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Aluminum Leg > --- UTILITY (2) ------ Makeshift Medium Armor Plating Hardlight Generator > --- WEAPON (3) ------- Maul > --- INVENTORY (5) ---- Light Treads Large Storage Unit Siege Cannon Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Makeshift Medium Armor Plating > --- WEAPON ----------- Siege Cannon > --- INVENTORY -------- Light Treads Light Treads Light Treads Improved Treads Cooling System Sensor Array Light Armor Plating Hardened Light Armor Plating Hardlight Generator Improved EM Shotgun Improved EM Shotgun Maul [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Siege Cannon Launcher Grenade Launcher Special Weapon CPS Tube Impact Weapon Maul Build | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility . | . . . . . . . Weapon 1 | . . . 1 . . . Parts Attached 54 | 8 6 1 19 9 1 10 Power 4 | 1 1 . 1 . . 1 Engine 3 | 1 1 . 1 . . . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 19 | 2 . 1 6 5 1 4 Treads 13 | 2 . 1 4 5 1 . Leg 5 | . . . 1 . . 4 Wheel 1 | . . . 1 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 3 2 . 2 2 . 2 Device 4 | 2 . . . 1 . 1 Storage 3 | 1 2 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 4 | . . . 2 1 . 1 Artifact . | . . . . . . . Weapon 20 | 2 3 . 10 2 . 3 Energy Gun 2 | 1 . . 1 . . . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 9 | 1 2 . 6 . . . Ballistic Cannon 1 | . . . . . . 1 Launcher 5 | . 1 . 2 2 . . Special Weapon 1 | . . . . . . 1 Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 3 . . 1 Parts Lost 9 | . . 1 6 1 . 1 Power 1 | . . . . 1 . . Propulsion 4 | . . 1 2 . . 1 Utility 1 | . . . 1 . . . Weapon 3 | . . . 3 . . . Highest Loss Streak 4 | . . 1 4 1 . 1 To Critical Strikes . | . . . . . . . Average Backups 21 | 2 14 22 23 24 24 22 Power . | . . . . . . . Propulsion 3 | . . 2 2 4 5 5 Utility 9 | . 9 14 12 9 7 6 Weapon 8 | . 4 6 8 10 10 10 Tool/Special . | . . . . . . . Unused Backups 32 | . 2 3 10 3 1 13 Power . | . . . . . . . Propulsion 6 | . . 1 3 . . 2 Utility 18 | . 2 2 5 3 1 5 Weapon 7 | . . . 2 . . 5 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 94 | . 100 99 98 94 88 89 Engine 6 | . 14 14 11 5 . . Core 1 | . . . . . . 5 Treads 29 | . 28 27 27 33 33 28 Leg 1 | . . . 2 . . 4 Device 5 | . 14 14 1 2 . . Storage 11 | . 14 14 11 11 11 10 Protection 6 | . . . 9 8 11 10 Energy Gun 2 | . 7 . 5 . . . Ballistic Gun 27 | . 19 28 26 32 33 27 Peak Build Rating 37 | 7 11 13 23 22 20 37 Average Rating 16 | 5 9 12 19 20 19 20 On Entrance 13 | . 7 11 13 22 20 19 Naked Turns . | . . . . . . . Heaviest Build 103 | 14 92 92 103 101 92 102 Greatest Support 63 | 40 40 40 60 63 63 63 Greatest Overweight (x) 33 | . 2 2 6 1 1 33 Average Overweight (x) 1 | . . 2 2 1 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 23 | 6 19 25 25 25 25 23 Most Carried 25 | 5 20 25 25 25 25 25 Average Carried 21 | 2 14 23 24 24 24 22 Final Capacity 25 | 8 25 25 25 25 25 5 Final Carried 25 | 5 20 24 25 25 25 5 Class Distribution -------------------- 38% | Commander-Tank 35% | Mutant 13% | Tank 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Tank | -9/Storage Commander-Tank | -9/Recycling Commander-Tank | -9/Scraptown Resources | -11 -10 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Matter Collected 2543 | 291 513 181 742 420 238 158 Remotely 10 | 10 . . . . . . Salvage Created 4766 | 175 832 315 1706 833 739 166 Parts 278 | 18 54 21 101 50 31 3 Haulers Intercepted 7 | . 2 . 4 1 . . Recyclers Shooed 6 | . . 1 1 1 3 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Combat Hostiles Destroyed 76 | . 16 6 32 14 5 3 Melee 1 | . . . . . . 1 Guns 65 | . 13 6 30 11 5 . AOE 8 | . 3 . 2 3 . . Classes Destroyed 14 | 2 7 . 1 . 1 3 Worker 6 | . 4 . 1 1 . . Builder 3 | . 1 . 2 . . . Tunneler 8 | 5 . 2 1 . . . Hauler 7 | . 2 . 4 1 . . Recycler 12 | 1 1 1 1 1 7 . Operator 3 | . 1 . . 2 . . Watcher 4 | . 2 . 2 . . . Swarmer 10 | . 3 . 7 . . . Grunt 46 | . 13 6 18 8 1 . Sentry 15 | . . . 7 6 2 . Programmer 2 | . . . . . 2 . Bolteater 1 | . . . . . . 1 Ranger 1 | . . . . . . 1 Scrapper 1 | . . . . . . 1 Best Kill Streak 7 | 3 4 4 5 6 7 3 Combat Bots Only 5 | . 3 2 5 4 2 3 Max Kills in Single Turn 3 | 1 2 1 3 3 2 1 Gunslinging . | . . . . . . . Exploded 3 | . 2 . 2 3 . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . 1 Triborg (-9/Scraptown) Combat | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Hostile Shots Fired 334 | . 59 28 107 49 18 73 Missed 93 | . 22 4 28 17 5 17 Hits 241 | . 37 24 79 32 13 56 Melee 16 | . . . . . . 16 Projectile 225 | . 37 24 79 32 13 40 Critical Strikes 5 | . . . 2 2 . 1 Damage Taken 2954 | . 422 322 975 437 199 599 Core 479 | . 45 28 99 77 63 167 Absorbed by Shields 41 | . . . . 29 . 12 Core Remaining (%) 85 | 100 . 70 . . . . Volleys Fired 241 | 11 67 22 81 33 23 4 Largest 3 | 2 2 2 3 3 3 1 Hottest 96 | 70 73 46 96 69 69 65 Shots Fired 600 | 21 131 44 233 97 70 4 Gun 588 | 21 128 44 232 93 70 . Cannon 2 | . . . . . . 2 Launcher 8 | . 3 . 1 4 . . Special 2 | . . . . . . 2 Kinetic 503 | 11 89 44 194 93 70 2 Thermal 58 | 10 39 . 9 . . . Explosive 4 | . 3 . 1 . . . Electromagnetic 33 | . . . 29 4 . . Robot Hit Streak 24 | 6 13 9 23 24 17 5 Robot Miss Streak 4 | 3 4 4 4 2 4 . Penetration Max . | . . . . . . . Secondary Targets 2 | . . . . 1 1 . Max Gunslinging Chain 1 | . . . . 1 1 . Shots Hit Robots 413 | 11 91 38 149 67 47 10 Core Hits 200 | 7 51 20 72 31 18 1 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed 5 | . 1 . 2 . 1 1 Critical Strikes 12 | . 6 1 3 . 1 1 Burn 5 | . 5 . . . . . Destroy 6 | . 1 1 3 . 1 . Smash 1 | . . . . . . 1 Melee Attacks 11 | . . . . . . 11 Impact 11 | . . . . . . 11 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6536 | 148 1283 614 2251 1128 817 295 Guns 5880 | 148 1150 614 2106 1045 817 . Cannons . | . . . . . . . Explosions 353 | . 133 . 137 83 . . Melee 295 | . . . . . . 295 Ramming 8 | . . . 8 . . . Kinetic 4975 | 46 777 614 1676 1045 817 . Thermal 540 | 102 373 . 65 . . . Explosive 231 | . 133 . 98 . . . Electromagnetic 487 | . . . 404 83 . . Impact 295 | . . . . . . 295 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . 2 2 Average Corruption 1 | . . . . . 1 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 51 | . . . . . 21 30 Message Errors 15 | . . . . . 7 8 Matter Fused 12 | . . . . . 2 10 Heat Flow Errors 5 | . . . . . 1 4 Energy Discharges 8 | . . . . . 5 3 Parts Rejected 1 | . . . . . 1 . Parts Fused 1 | . . . . . 1 . Data Loss (minor) 4 | . . . . . 1 3 Data Loss (major) 3 | . . . . . 1 2 Misfires 1 | . . . . . 1 . Alerts 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 107 | . 25 . . . . 82 Projectiles . | . . . . . . . Explosions 25 | . 25 . . . . . Melee 82 | . . . . . . 82 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 44 | . . . 5 39 . . Shots 5 | . . . 1 4 . . Rammed 2 | . . . 2 . . . Targets Rammed 2 | . . . 2 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 313 | 100 167 25 313 62 219 278 Average Temperature 53 | 46 44 8 55 18 76 115 Received Heat Transfer 1240 | . 237 180 372 190 18 243 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Fried 5 | . . . 1 . . 4 Impact Corruptions 5 | . . . . . . 5 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 1900 | 296 1480 . 124 . . . Parts Sabotaged . | . . . . . . . Parts Stolen 1 | . . . . . . 1 Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Alert | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Maximum Alert Level 2 | . . . 2 1 . . Low Security (%) 82 | 100 100 100 70 7 100 . Level 1 16 | . . . 20 92 . . Level 2 1 | . . . 9 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 535 | 15 174 117 535 377 134 . Initial 222 | . . 47 . 222 94 . Average 89 | 2 66 20 154 272 16 . Influence Increases 2465 | 30 572 165 1048 440 210 . Destroy 0b10 Robot/C 1460 | . 320 120 640 280 100 . Destroy 0b10 Robot/NC 220 | 30 55 15 60 25 35 . Destroy Leader 374 | . 78 30 164 102 . . Allied During Kill 30 | . . . . . 30 . Successful Hack 99 | . 14 . 71 . 14 . Select Force Hacks 60 | . 30 . . . 30 . Disable Machine 30 | . 15 . . 15 . . Destroy Structure 42 | . 15 . 23 3 1 . Partial Spotted 15 | . . . 15 . . . Lose Combat Pursuer 135 | . 45 . 75 15 . . Influence Decreases 2465 | 30 450 287 521 725 452 . Entered New Map 528 | . . 75 . 305 148 . Time Decay 1870 | 30 450 202 474 410 304 . Lost Part 61 | . . 10 41 10 . . Lost Ally 6 | . . . 6 . . . Squads Dispatched 10 | . 4 . 4 2 . . Investigation 5 | . 2 . 3 . . . Extermination . | . . . . . . . Reinforcement 5 | . 2 . 1 2 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Distress Signals 9 | . 3 . 4 1 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 118 | . 31 6 47 19 4 11 Peak Tracking Total 20 | . 4 2 6 5 1 20 Tactical Retreats 7 | . 3 . 3 1 . . Traps | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Traps Triggered 6 | . 1 . 1 4 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Disabled 2 | . 1 . . 1 . . Max in Single Turn 1 | . 1 . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Accessed 24 | . 7 . 9 4 4 . Terminals 22 | . 6 . 9 4 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 56 | . 16 . 26 7 7 . Successful 34 | . 7 . 19 4 4 . Failed 22 | . 9 . 7 3 3 . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 52 | . 14 . 26 5 7 . Terminals 53 | . 14 . 26 7 6 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 2 . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 12 | . . . 10 2 . . Part Schematic 3 | . . . 3 . . . Robot Analysis 3 | . . . 3 . . . Open Door 1 | . . . . 1 . . Alert Level 1 | . . . 1 . . . Locate Traps 2 | . . . 1 1 . . Zone Layout 2 | . . . 2 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 22 | . 7 . 9 2 4 . Terminals 20 | . 6 . 9 2 3 . Botnet 5 | . 1 . 4 . . . Skim 15 | . 5 . 5 2 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . . . 1 . Tunnel 2 | . 1 . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 18 | . 6 . 8 2 2 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 9 | . . . . . 9 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Total Allies 21 | . . 2 . 10 9 . Largest Group 19 | . . 2 2 10 19 19 Highest-Rated Group 166 | . . 38 38 88 166 166 Highest-Rated Ally 31 | . . 31 31 16 18 18 Total Orders 28 | . . . . . 2 26 STAY 15 | . . . . . 1 14 FOLLOW 13 | . . . . . 1 12 Ally Attacks 128 | . . . 6 . . 122 Total Damage 1093 | . . . 22 . . 1071 Kills 9 | . . . 1 . . 8 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Active Infowar (turns) 3596 | 31 1828 1299 225 213 . . Sensors 213 | . . . . 213 . . Seismic 3383 | 31 1828 1299 225 . . . Robot Analysis Total 3 | . . . 3 . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Turns Passed 9628 | 178 1828 1299 1403 997 1729 2194 Spaces Moved 3451 | 83 624 379 444 347 608 966 Core 3 | 2 . . . . . 1 Treads 3089 | 81 624 379 290 347 608 760 Legs 205 | . . . . . . 205 Wheels 154 | . . . 154 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 320 175 240 240 120 Average Speed 231 | 157 202 320 227 240 240 216 Slowest Speed 1700 | 160 320 320 320 240 240 1700 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 57 | 3 87 69 62 48 83 51 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . 2 . 1 . 1 . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched 3 | . . 1 . . . 2 Spaces Dug 10 | . 6 . . . . 4 Terrain Destroyed 34 | . 13 . 17 . . 4 Melee 1 | . . . . . . 1 Projectile 3 | . . . . . . 3 AOE 30 | . 13 . 17 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Total 4592 | 108 1068 424 671 439 827 1055 Wait 525 | 2 349 13 83 26 43 9 Move 3445 | 82 623 378 443 346 607 966 Hop . | . . . . . . . Pick Up 74 | 4 17 7 20 5 3 18 Fast Attach 17 | 8 . . 2 1 . 6 Attach 15 | . . 1 8 . 1 5 Detach 9 | 1 . . 1 . . 7 Swap 36 | . 7 . 12 12 . 5 Drop 62 | . 5 3 19 10 1 24 Fire 241 | 11 67 22 81 33 23 4 Melee 11 | . . . . . . 11 Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . . . 2 . . . Escape Stasis 6 | . . . . 6 . . Rewire 149 | . . . . . 149 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sto) -9/Storage -9/Recycling -9/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 179 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 551 | -10/Materials | Discovered new exit (range 15) 970 | -10/Materials | Discovered new exit (range 7) 1400 | -10/Materials | Discovered new exit (range 12) 1517 | -10/Materials | Discovered new exit (range 15) 1672 | -10/Materials | Learned location of 1 exit from Storage 1734 | -10/Materials | Learned Storage emergency access door positions 1786 | -10/Materials | Learned location of Storage (-9) 1829 | -10/Materials | Learned 4 Subcaves zone layouts 1907 | -10/Materials | Learned location of 2 exits from Subcaves 2007 | -10/Materials | Entered Mines 2121 | -10/Mines | Learned Materials security intel 2616 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2637 | -10/Mines | Found Scrap Suit 3230 | -10/Mines | Learned location of 1 exit from Materials 3265 | -10/Mines | Discovered new exit (range 4) 3306 | -10/Mines | Entered Materials 3306 | -9/Materials | Accompanied by 2 allies 3306 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3307 | -9/Materials | Identified exit to Storage 3308 | -9/Materials | Identified exit to Mines 3311 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3575 | -9/Materials | Lost 4 parts (1n1u2w) 3738 | -9/Materials | Loaded intel: 2 recycling unit locations 3814 | -9/Materials | Learned location of 2 exits from Materials 3936 | -9/Materials | Identified exit to Materials 4041 | -9/Materials | Build established: Tank 4056 | -9/Materials | Learned 4 Materials zone layouts 4486 | -9/Materials | Discovered exit to Materials (range 15) 4709 | -9/Materials | Entered Storage 4710 | -9/Storage | Identified exit to Recycling 5270 | -9/Storage | Build established: Scavenger-Tank 5562 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 5689 | -9/Storage | Used back door to open Recycling access 5706 | -9/Storage | Entered Recycling 5706 | -9/Recycling | Accompanied by 10 allies 5753 | -9/Recycling | Core integrity fell below 50% 5855 | -9/Recycling | Build established: Commander-Tank 6297 | -9/Recycling | Scanned before Scraplab entrance 7361 | -9/Recycling | Entered Scraplab 7406 | -9/Recycling | Discovered new exit (range 4) 7435 | -9/Recycling | Entered Scraptown 7435 | -9/Scraptown | Accompanied by 19 allies 7935 | -9/Scraptown | Visited Fellowship of the Rings 8117 | -9/Scraptown | Visited UFD Registry 8151 | -9/Scraptown | Visited Cyclists 8275 | -9/Scraptown | Discovered new exit (range 11) 9542 | -9/Scraptown | Attacked by Scraptown defenders 9548 | -9/Scraptown | Allies destroyed Triborg 9555 | -9/Scraptown | Found Prototype Ballistic Cannon 9578 | -9/Scraptown | Identified Siege Cannon 9589 | -9/Scraptown | Core integrity fell below 20% 9616 | -9/Scraptown | Lost 18 allies 9629 | -9/Scraptown | Destroyed by 91-GRY(g) with Salvaging Laser Last Messages --------------- Scrap Suit, Unknown Energy Gun. 09618_ Destroyed Ovr. Titanium Leg. 09618_ Destroyed Unknown Energy Gun. 09618_ UK-EA1(j) system corrupted by crushing effect. 09619_ APXUXNNTCB S#O#LZY TDL7W8MUH|UIR9S 09619_ UK-EA1(j) system terminally corrupted. 09619_ Ovr. Titanium Leg fried. 09619_ Bolt penetrates Reinforced Barrier. 09622_ Penetrated by Bolt. 09625_ Destroyed Airjet. 09625_ YU-RR9(h) system corrupted by crushing effect. 09625_ Penetrated by Bolt. 09626_ YU-RR9(h) system terminally corrupted. 09626_ Heat Sink fried. 09626_ Airjet fried. 09626_ Bolt Gun fried. 09627_ The unstable cave ceiling collapses. 09627_ 58 Matter crushed. 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"" "" " #???????????????????????????? | | " "#?????""""""""" #???????????????????????????? | | " "#????????"""""" #???????????????????????????? | | " "#????????###### #???????????????????????????? | | "#?############# #???????????????????????????? | | "#?#"""""""""""# #???????????????????????????? | | "#?#"" ! !! ! "# #???????????????????????????? | | "#?#"" ! !* ! "# #???????????????????????????? | | "#?#"" "# #???????????????????????????? | | ""###""" """""""# #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Lrg. Storage Unit | -9/Materials | Hacked Huge Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FortressGravmagPlating Manual? 1 Play Time 00:52:28 Cumulative 255.8 hours Start 2025.05.28 @ 01:45:42 End 2025.05.28 @ 03:09:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 127 Adventurer 8 Explorer 0 Win Type - Total 8 Types 4/0/2/1/0/0/0/0/0/1 Lore% 85 Gallery% 81 Achievement% 68 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc98defc-8740-4c44-be35-117e09555be2