Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.08 @ 06:34:04 Player: thingimabob Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (138) 690 Value Destroyed (4641) 4641 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1105) 1105 TOTAL SCORE: 10836 Bonus ------- Follower Combat Kills 205 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/850 Matter 47/300 Energy 28/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Medium Armor Plating Improved Lightning Gun Blade Saw Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Active Sensor Suite Hacking Suite Hacking Suite Relay Coupler [Sentry] > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Light Treads Large Storage Unit Light Armor Plating Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Hardlight Generator Hacking Suite Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Brawler] Relay Coupler [Behemoth] Heavy Assault Rifle Advanced EMP Blaster Improved Grenade Launcher Datajack [Rating: 60] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Gravmag System Flight Unit Surge Thruster Utility Hacking Suite Device Hardlight Generator Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Enhanced Autogun Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Antimatter Cannon Launcher Advanced EMP Blaster Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Low Fac Ext Slots Evolved 8 | . . 2 2 . . 2 . . . 2 . Power . | . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . Utility 7 | . . 2 1 . . 2 . . . 2 . Weapon . | . . . . . . . . . . . . Parts Attached 107 | 7 7 19 24 6 10 11 9 11 . 2 1 Power 11 | 1 1 2 3 . 1 2 . 1 . . . Engine 10 | 1 1 2 3 . 1 2 . . . . . Core 1 | . . . . . . . . 1 . . . Reactor . | . . . . . . . . . . . . Propulsion 34 | 2 1 5 7 4 3 3 6 3 . . . Treads 28 | 2 1 4 7 4 3 3 4 . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 3 | . . . . . . . . 3 . . . Flight 3 | . . 1 . . . . 2 . . . . Utility 33 | 2 2 5 7 1 2 4 2 7 . 1 . Device 4 | 1 . . 1 . . 1 . . . 1 . Storage 4 | 1 1 1 . . 1 . . . . . . Processor 2 | . . . 1 . . 1 . . . . . Hackware 11 | . 1 1 . 1 . 2 1 5 . . . Protection 12 | . . 3 5 . 1 . 1 2 . . . Artifact . | . . . . . . . . . . . . Weapon 29 | 2 3 7 7 1 4 2 1 . . 1 1 Energy Gun 3 | . . 1 2 . . . . . . . . Energy Cannon 1 | . . 1 . . . . . . . . . Ballistic Gun 18 | 2 3 4 3 1 3 1 1 . . . . Ballistic Cannon 1 | . . . . . . . . . . 1 . Launcher 2 | . . . 1 . . . . . . . 1 Special Weapon 1 | . . . . . . 1 . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . Unidentified Prototypes 8 | . . 3 2 . . 2 . . . 1 . Corrupted Parts 2 | . . . 1 . . . 1 . . . . System Corruption 12 | . . . 2 . . . 10 . . . . Parts Lost 45 | . 3 6 6 3 1 1 16 . . . 9 Power 4 | . 1 1 . 1 . . . . . . 1 Propulsion 17 | . 1 2 2 1 1 . 7 . . . 3 Utility 9 | . 1 1 1 . . . 2 . . . 4 Weapon 15 | . . 2 3 1 . 1 7 . . . 1 Highest Loss Streak 11 | . 1 2 1 2 1 1 11 . . . 9 To Critical Strikes 1 | . . . . . . . 1 . . . . Average Backups 12 | 1 3 8 13 13 15 21 19 4 2 3 3 Power . | . 1 . . . . . . . . . . Propulsion 2 | . . 1 3 2 1 5 3 . . . . Utility 5 | . . . 4 7 10 11 12 3 1 1 1 Weapon 2 | . . 4 3 2 2 2 2 1 1 1 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 28 | . . 5 3 1 1 3 11 2 . . 2 Power . | . . . . . . . . . . . . Propulsion 3 | . . 1 . . . 1 1 . . . . Utility 17 | . . . 1 1 1 1 10 2 . . 1 Weapon 8 | . . 4 2 . . 1 . . . . 1 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 91 | . 98 91 95 94 96 88 91 49 84 78 52 Engine 8 | . 13 10 9 6 7 6 6 . . . . Treads 21 | . 27 19 26 27 26 20 21 . . . . Device 1 | . 1 . 4 . . . . . . 3 3 Storage 8 | . 14 11 9 9 9 7 6 . . . . Processor 1 | . . . 2 . . 1 6 . . . . Hackware 24 | . 11 21 18 19 27 35 34 14 38 33 22 Protection 6 | . . 7 11 16 9 . . 7 15 13 7 Ballistic Gun 15 | . 28 19 13 11 15 13 8 . . . . Peak Build Rating 60 | 7 9 20 34 33 41 60 47 43 43 54 54 Average Rating 26 | 5 8 17 27 30 30 39 38 28 43 48 32 On Entrance 27 | . 7 9 19 30 27 41 47 8 43 43 54 Avg Prop Armor Cover (%) 9 | . . 10 . . . . 9 . . . . Naked Turns 27 | . . . . . . . 27 . . . . Heaviest Build 108 | 14 19 34 50 45 99 98 108 20 20 40 40 Greatest Support 63 | 40 40 43 63 62 62 62 60 27 27 27 27 Greatest Overweight (x) 4 | . . 1 1 . 1 2 2 . . 1 4 Average Overweight (x) . | . . . . . . 1 . . . . . Largest Inventory Capacity 25 | 8 10 15 15 15 25 25 25 5 5 5 5 Average Capacity 15 | 7 9 10 15 15 19 25 24 5 5 5 5 Most Carried 25 | 5 6 15 15 15 25 25 23 5 2 4 4 Average Carried 12 | 1 3 8 13 13 15 21 20 4 2 3 3 Final Capacity 25 | 8 10 15 15 15 25 25 5 5 5 5 5 Final Carried 25 | 1 6 13 14 15 25 22 5 2 2 3 3 Class Distribution -------------------- 38% | Scavenger-Mutant 28% | Hacker-Mutant 17% | Bothacker-Mutant 15% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Extension Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Low Fac Ext Matter Collected 4120 | 186 449 836 832 408 318 374 597 . . 107 13 Remotely . | . . . . . . . . . . . . Salvage Created 5746 | 20 630 1635 1249 436 422 698 561 . . 95 . Parts 337 | 2 47 102 80 32 22 34 16 . . 2 . Haulers Intercepted 15 | . 2 5 3 . 3 2 . . . . . Recyclers Shooed 5 | . . 5 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Low Fac Ext Combat Hostiles Destroyed 117 | . 18 30 23 9 5 10 22 . . . . Guns 108 | . 18 30 20 9 5 10 16 . . . . AOE 8 | . . . 2 . . . 6 . . . . Classes Destroyed 15 | 1 4 5 2 1 . 1 1 . . . . Worker 2 | . . 1 1 . . . . . . . . Builder 1 | . . . 1 . . . . . . . . Tunneler 2 | 1 . . 1 . . . . . . . . Hauler 15 | . 2 5 3 . 3 2 . . . . . Recycler 6 | . . 4 . . . 1 . . . 1 . Operator 6 | . 2 2 2 . . . . . . . . Watcher 5 | . . 4 . . . 1 . . . . . Swarmer 27 | . 9 12 4 . . . 2 . . . . Grunt 46 | . 9 11 12 5 1 5 3 . . . . Duelist 2 | . . 1 . 1 . . . . . . . Sentry 20 | . . 6 5 2 4 2 1 . . . . Specialist 1 | . . . . 1 . . . . . . . Hunter 2 | . . . 2 . . . . . . . . Programmer 3 | . . . . . . 3 . . . . . Assembled 16 | . . . . . . . 16 . . . . Best Kill Streak 10 | 1 10 4 5 3 2 5 8 . . 1 . Combat Bots Only 9 | . 9 4 4 3 2 4 8 . . . . Max Kills in Single Turn 3 | 1 1 2 2 1 1 1 3 . . 1 . Gunslinging 1 | . . 1 . . . . . . . . . Exploded 3 | . . . 2 . . . 3 . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Low Fac Ext Hostile Shots Fired 1124 | . 85 160 187 58 47 134 267 . 1 . 185 Missed 351 | . 22 46 54 7 12 56 77 . 1 . 76 Hits 773 | . 63 114 133 51 35 78 190 . . . 109 Melee 18 | . . . . . . . 18 . . . . Projectile 755 | . 63 114 133 51 35 78 172 . . . 109 AOE 3 | . . . . . . . 3 . . . . Critical Strikes 24 | . 1 8 2 2 1 1 7 . . . 2 Part Disruptions 5 | . . 1 . . . 1 3 . . . . Damage Taken 10701 | . 616 1373 1809 838 515 777 2962 . . 76 1735 Core 2201 | . 65 228 196 105 84 92 575 . . 8 848 Absorbed by Shields 140 | . . . 140 . . . . . . . . Regen/Repaired (Parts) 200 | . . 108 . . . 92 . . . . . Core Remaining (%) 50 | 100 74 43 . . 30 . . . 4 . . Volleys Fired 541 | 3 69 115 120 36 34 49 99 . . 2 14 Largest 2 | 2 2 2 2 2 2 2 2 . . 1 1 Hottest 130 | 40 40 46 130 51 50 53 51 . . 33 39 Shots Fired 850 | 6 138 208 173 53 48 94 114 . . 2 14 Gun 810 | 6 138 208 165 53 48 91 101 . . . . Cannon 15 | . . . . . . . . . . 2 13 Launcher 17 | . . . 8 . . . 8 . . . 1 Special 8 | . . . . . . 3 5 . . . . Kinetic 813 | 6 138 208 153 53 48 91 101 . . 2 13 Thermal 12 | . . . 12 . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 17 | . . . 8 . . . 8 . . . 1 Robot Hit Streak 20 | 2 13 20 16 11 15 11 10 . . 4 3 Robot Miss Streak 8 | 1 8 3 5 3 2 4 4 . . . 1 Penetration Max 1 | . . . 1 1 . . . . . . . Secondary Targets 5 | . 1 3 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . Shots Hit Robots 560 | 3 83 148 118 34 34 62 67 . . 2 9 Core Hits 250 | 1 36 62 51 17 14 27 39 . . 2 1 Critical Kills 2 | . . 1 . . . . 1 . . . . Critical Parts Destroyed 6 | . . 3 2 . . 1 . . . . . Critical Strikes 9 | . . 4 2 . . 1 1 . . . 1 Destroy 8 | . . 4 2 . . 1 1 . . . . Blast 1 | . . . . . . . . . . . 1 Melee Attacks 20 | . . 9 8 2 1 . . . . . . Impact 9 | . . 9 . . . . . . . . . Slashing 10 | . . . 8 2 . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9882 | 31 878 2202 2482 630 530 1065 1502 . . 68 494 Guns 8521 | 31 878 2179 2045 630 530 1065 1163 . . . . Cannons 461 | . . . . . . . . . . 68 393 Explosions 817 | . . . 389 . . . 339 . . . 89 Melee 71 | . . 23 48 . . . . . . . . Ramming 12 | . . . . . . . . . . . 12 Kinetic 8843 | 31 878 2179 1906 630 530 1065 1163 . . 68 393 Thermal 139 | . . . 139 . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 817 | . . . 389 . . . 339 . . . 89 Impact 23 | . . 23 . . . . . . . . . Slashing 48 | . . . 48 . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 21 | . . . 3 3 3 3 21 21 21 . 1 Average Corruption 3 | . . . 2 3 3 2 5 21 21 . 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 82 | . . . 10 10 16 17 22 6 1 . . Message Errors 17 | . . . 2 1 5 4 3 1 1 . . Matter Fused 21 | . . . 3 2 4 6 5 1 . . . Heat Flow Errors 7 | . . . 1 4 1 1 . . . . . Energy Discharges 12 | . . . 3 . 2 2 4 1 . . . Parts Rejected 1 | . . . . . . . 1 . . . . Parts Fused 4 | . . . . 1 1 2 . . . . . Data Loss (minor) 4 | . . . . . 1 . 2 1 . . . Data Loss (major) 4 | . . . . . 1 1 . 2 . . . Misfires 6 | . . . . 2 1 1 2 . . . . Alerts 1 | . . . . . . . 1 . . . . Misdirections 1 | . . . . . . . 1 . . . . Weapon Failures 4 | . . . 1 . . . 3 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 56 | . . . 26 . . . 30 . . . . Projectiles . | . . . . . . . . . . . . Explosions 48 | . . . 18 . . . 30 . . . . Melee 8 | . . . 8 . . . . . . . . Knockbacks 1 | . . . . . . . . . . 1 . Impact . | . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . 1 . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 158 | . . . 40 . . . 108 . . . 10 Shots 9 | . . . 2 . . . 6 . . . 1 Rammed 1 | . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 511 | . 18 20 511 491 95 173 17 . . 4 60 Average Temperature 72 | . 7 6 79 125 28 27 4 . . 2 36 Received Heat Transfer 2925 | . 210 420 737 396 198 111 451 . . . 402 Effects 3 | . . . 2 1 . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . Interference 1 | . . . . 1 . . . . . . . Damage (major) 1 | . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . Parts Fried 2 | . . 1 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . Heat Transferred 333 | . . . 333 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . . 2 . . . 1 . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Low Fac Ext Maximum Alert Level 2 | . . 1 . 1 . . 1 . . 2 1 Low Security (%) 87 | 100 100 83 100 46 100 100 37 100 . 35 92 Level 1 11 | . . 16 . 53 . . 62 . . 24 7 Level 2 . | . . . . . . . . . . 39 . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 453 | 5 171 249 190 384 187 97 290 84 . 453 204 Initial 204 | . . 16 5 92 187 2 . 84 . 75 204 Average 93 | 1 84 108 77 236 65 14 199 59 . 288 115 Influence Increases 3959 | 5 521 949 726 322 156 292 320 . 100 433 135 Destroy 0b10 Robot/C 2160 | . 360 600 460 180 100 200 120 . 80 60 . Destroy 0b10 Robot/NC 200 | 5 20 80 40 . 15 20 . . . 20 . Destroy Leader 532 | . 74 168 116 10 36 66 20 . 10 32 . Allied During Kill 22 | . . . . . . . . . 10 12 . Trap Triggered on 0b10 10 | . . 10 . . . . . . . . . Successful Hack 98 | . 20 37 10 22 5 4 . . . . . Select Force Hacks 30 | . 30 . . . . . . . . . . Disable Machine 255 | . . 30 30 . . . . . . 195 . Anti-Garrison Action 250 | . . . . 100 . . 150 . . . . Destroy Structure 147 | . 2 9 10 10 . 2 . . . 114 . Lose Combat Pursuer 255 | . 15 15 60 . . . 30 . . . 135 Influence Decreases 3860 | 5 482 973 599 80 534 298 160 126 14 135 454 Entered New Map 633 | . . 23 10 50 197 4 . 76 14 45 214 Time Decay 2467 | 5 452 590 529 . 327 294 . 50 . 90 130 Lost Part 440 | . 30 60 60 30 10 . 160 . . . 90 Lost Ally 20 | . . . . . . . . . . . 20 Purge Threat 300 | . . 300 . . . . . . . . . Squads Dispatched 26 | . 4 3 6 . 6 3 . 1 . 1 2 Investigation 7 | . 2 1 1 . . . . 1 . . 2 Extermination 2 | . . . . . . 2 . . . . . Reinforcement 14 | . 2 2 5 . 3 1 . . . 1 . Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . 2 . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Low Fac Ext Distress Signals 5 | . . 3 1 . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 209 | . 34 43 41 9 8 16 38 . 4 3 13 Peak Tracking Total 9 | . 5 5 5 3 2 4 8 . 4 1 9 Tactical Retreats 12 | . 1 1 3 . . . 5 . . . 2 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Low Fac Ext Traps Triggered 13 | . 3 2 1 1 . 2 3 . . 1 . Indirectly 2 | . . . 1 . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 6 | . . 6 . . . . . . . . . Reused 1 | . . 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Low Fac Ext Machines Disabled 20 | . . 2 2 2 . . 1 . . 13 . Max in Single Turn 1 | . . 1 1 1 . . 1 . . . . Garrison Relay 3 | . . . . 2 . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Low Fac Ext Machines Accessed 42 | . 7 12 4 2 4 5 . 1 . 1 6 Terminals 32 | . 6 8 3 2 4 2 . . . 1 6 Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 3 | . . 2 . . . 1 . . . . . Recycling Units 3 | . 1 1 . . . . . 1 . . . Scanalyzers 1 | . . 1 . . . . . . . . . Garrison Access 2 | . . . 1 . . 1 . . . . . Total Hacks 136 | . 27 50 7 2 16 11 . 3 . 4 16 Successful 82 | . 16 39 3 2 6 7 . 3 . 1 5 Failed 54 | . 11 11 4 . 10 4 . . . 3 11 Catastrophic 6 | . . 1 . . 1 2 . . . . 2 Database Lockouts . | . . . . . . . . . . . . Manual 68 | . 21 27 5 . 10 4 . . . . 1 Terminals 112 | . 25 38 6 2 16 5 . . . 4 16 Fabricators 2 | . . . . . . 2 . . . . . Repair Stations 8 | . . 6 . . . 2 . . . . . Recycling Units 6 | . 2 1 . . . . . 3 . . . Scanalyzers 5 | . . 5 . . . . . . . . . Garrison Access 3 | . . . 1 . . 2 . . . . . Terminal Hacks 31 | . 4 14 2 2 3 1 . . . 1 4 Record 4 | . . 1 . . . 1 . . . . 2 Robot Analysis 1 | . . 1 . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open Door 3 | . . . . . . . . . . 1 2 Branch Access Points 3 | . 1 1 . . 1 . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . Terminal Index 2 | . 1 1 . . . . . . . . . Garrison Index 1 | . . . 1 . . . . . . . . Unreport Threat 2 | . . 2 . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . Reprogram Traps 1 | . . 1 . . . . . . . . . Security Status 2 | . . 2 . . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . . Transport Status 1 | . . 1 . . . . . . . . . Garrison Status 1 | . . 1 . . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . Registered Components 1 | . . . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Patrol Navigation 1 | . . . . 1 . . . . . . . Security Stations 1 | . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . Network Status 1 | . . . . . . 1 . . . . . Repair Station Hacks 8 | . . 6 . . . 2 . . . . . Scan Component 4 | . . 3 . . . 1 . . . . . Repair 3 | . . 2 . . . 1 . . . . . Refit 1 | . . 1 . . . . . . . . . Recycling Unit Hacks 5 | . 1 1 . . . . . 3 . . . Process 1 | . . . . . . . . 1 . . . Report Inventory 3 | . 1 1 . . . . . 1 . . . Retrieve Matter 1 | . . . . . . . . 1 . . . Scanalyzer 5 | . . 5 . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . Retrieve Study 3 | . . 3 . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . 2 . . . . . Unlock Access 2 | . . . 1 . . 1 . . . . . Coupler Status 1 | . . . . . . 1 . . . . . Unauthorized Hacks 29 | . 11 13 . . 3 1 . . . . 1 Terminals 28 | . 10 13 . . 3 1 . . . . 1 Track 2 | . 1 1 . . . . . . . . . Assimilate 2 | . . 1 . . . . . . . . 1 Botnet 10 | . 4 4 . . 1 1 . . . . . Operators 1 | . . 1 . . . . . . . . . Skim 13 | . 5 6 . . 2 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 37 | . 6 12 3 1 4 5 . 1 . . 5 Full Trace Events 5 | . . 2 . . . . . 1 . . 2 Feedback Events . | . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . 1 Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 3 | . . 3 . . . . . . . . . Parts Repaired 3 | . . 2 . . . 1 . . . . . Time 87 | . . 52 . . . 35 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 2 | . . . . . . . . 2 . . . Retrieved Matter 2 | . . . . . . . . 2 . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . Parts Damaged 1 | . . 1 . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Low Fac Ext Used RIF Installer 1 | . . . . 1 . . . . . . . Robots Hacked 4 | . . . . . 1 1 2 . . . . Non-combat 1 | . . . . . . 1 . . . . . Combat 3 | . . . . . 1 . 2 . . . . Robot Hacks Applied 5 | . . . . . 1 2 2 . . . . find_recycling 1 | . . . . . . 1 . . . . . link_fov 1 | . . . . . . 1 . . . . . overwrite_iff 3 | . . . . . 1 . 2 . . . . Relay Couplers Released 20 | . . . . 8 . 3 9 . . . . Machine Destruction 13 | . . . . 8 . . 5 . . . . Programmers 7 | . . . . . . 3 4 . . . . Attached 5 | . . . . 1 . 1 1 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Low Fac Ext Total Allies 6 | . . . . . 1 . 2 . 1 . 2 Largest Group 1 | . . . . . 1 . 1 . 1 1 1 Highest-Rated Group 138 | . . . . . 15 . 12 . 138 138 25 Highest-Rated Ally 138 | . . . . . 15 . 12 . 138 138 25 Total Orders . | . . . . . . . . . . . . Ally Attacks 10 | . . . . . . . . . 1 5 4 Total Damage 2022 | . . . . . . . . . 464 1405 153 Kills 12 | . . . . . . . . . 4 8 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Low Fac Ext Active Infowar (turns) 523 | 3 96 . 423 . . 1 . . . . . A.S.S. 1 | . . . . . . 1 . . . . . Seismic 99 | 3 96 . . . . . . . . . . Machine Analysis 423 | . . . 423 . . . . . . . . Robot Analysis Total 1 | . . 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Low Fac Ext Turns Passed 9783 | 83 1209 2131 1670 502 926 1934 743 117 6 183 279 Spaces Moved 4542 | 44 565 921 691 240 428 668 261 206 11 199 308 Core 256 | 9 . . . . . . 50 . . . 197 Treads 3749 | 35 565 921 691 240 428 668 201 . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 432 | . . . . . . . . 111 11 199 111 Flight 105 | . . . . . . . 10 95 . . . Fastest Speed 32 | 50 160 160 155 155 155 224 32 32 52 52 50 Average Speed 163 | 137 160 170 159 155 177 252 193 42 52 82 75 Slowest Speed 330 | 160 160 240 200 155 224 330 285 60 52 112 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 36 | 4 92 75 57 36 40 20 42 8 3 7 50 Regions Visited 11 Branch Regions 2 Pre-discovered Areas 4 | . 1 3 . . . . . . . . . Known Exits Taken 3 | . . 1 1 . . 1 . . . . . Unknown Exits Taken 6 | 1 1 . . . 1 . . 1 1 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 10 | . . 4 6 . . . . . . . . Terrain Destroyed 13 | . . 4 8 . . . 1 . . . . Melee 10 | . . 4 6 . . . . . . . . Projectile 2 | . . . 2 . . . . . . . . AOE 1 | . . . . . . . 1 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Low Fac Ext Total 6071 | 61 744 1262 1065 316 560 859 401 235 10 216 342 Wait 598 | . 81 149 157 16 63 104 1 3 . 11 13 Move 4532 | 43 564 920 691 239 427 668 259 205 10 198 308 Hop . | . . . . . . . . . . . . Pick Up 152 | 8 15 30 31 9 16 15 13 11 . 3 1 Fast Attach . | . . . . . . . . . . . . Attach 76 | 7 6 10 9 3 4 9 16 9 . 2 1 Detach 4 | . . . . . 1 1 2 . . . . Swap 71 | . 5 15 27 6 8 4 4 2 . . . Drop 72 | . 4 14 22 5 6 9 3 5 . . 4 Fire 541 | 3 69 115 120 36 34 49 99 . . 2 14 Melee 20 | . . 9 8 2 1 . . . . . . Ram 1 | . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . 4 . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / Gar) -7/Garrison -7/Factory -7/Lower Caves -6/Factory -6/Extension History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Destroyed 9 combat bots 317 | -10/Materials | Build established: Mutant 879 | -10/Materials | Discovered new exit (range 14) 884 | -10/Materials | Derelicts attacked the area 1054 | -10/Materials | Discovered new exit (range 4) 1172 | -10/Materials | Discovered new exit (range 8) 1222 | -10/Materials | Identified exit to Mines 1290 | -10/Materials | Discovered new exit (range 3) 1293 | -10/Materials | Entered another Materials area 1293 | -9/Materials | Evolved 2 slots: Utility x2 1807 | -9/Materials | Build established: Scavenger-Mutant 2065 | -9/Materials | Discovered new exit (range 12) 2124 | -9/Materials | Discovered new exit (range 7) 2234 | -9/Materials | Repaired Lgt. Treads+ 2781 | -9/Materials | Identified exit to Mines 2781 | -9/Materials | Identified exit to Storage 2853 | -9/Materials | Learned 2 Storage zone layouts 2879 | -9/Materials | Discovered new exit (range 13) 2917 | -9/Materials | Learned Storage trap positions 2968 | -9/Materials | Repaired Lgt. Ion Engine+ 2972 | -9/Materials | Learned location of Zion (-7) 3017 | -9/Materials | Learned location of Recycling (-9) 3080 | -9/Materials | Learned location of 1 exit from Recycling 3096 | -9/Materials | Identified exit to Materials 3155 | -9/Materials | Learned Storage emergency access door positions 3185 | -9/Materials | Core integrity fell below 50% 3202 | -9/Materials | Learned Storage emergency access door positions 3424 | -9/Materials | Entered another Materials area 3424 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4936 | -8/Materials | Discovered new exit (range 4) 5094 | -8/Materials | Identified exit to Garrison 5094 | -8/Materials | Entered Garrison 5095 | -8/Garrison | Identified exit to Materials 5110 | -8/Garrison | Triggered checkpoint 5162 | -8/Garrison | Learned Materials security intel 5194 | -8/Garrison | Installed Relay Interface Framework 5228 | -8/Garrison | Garrison Relay disabled 5358 | -8/Garrison | Triggered checkpoint 5434 | -8/Garrison | Triggered checkpoint 5454 | -8/Garrison | Core integrity fell below 50% 5509 | -8/Garrison | Garrison Relay disabled 5596 | -8/Garrison | Entered Materials 5802 | -8/Materials | Build established: Bothacker-Mutant 5815 | -8/Materials | Garrison activated, responded to threat 6157 | -8/Materials | Met 7R-MNS 6429 | -8/Materials | Found Prototype Device 6511 | -8/Materials | Discovered new exit (range 5) 6522 | -8/Materials | Entered Factory 6522 | -7/Factory | Evolved 2 slots: Utility x2 6523 | -7/Factory | Caught up to 7R-MNS 6524 | -7/Factory | Identified Active Sensor Suite 7080 | -7/Factory | Discovered new exit (range 15) 7310 | -7/Factory | Build established: Hacker-Mutant 7753 | -7/Factory | Discovered new exit (range 13) 8318 | -7/Factory | Repaired Cld. Deuterium Engine 8456 | -7/Factory | Identified exit to Garrison 8456 | -7/Factory | Entered Garrison 8612 | -7/Garrison | Triggered checkpoint 8640 | -7/Garrison | Assembled breached garrison interior 8803 | -7/Garrison | Garrison Relay disabled 8992 | -7/Garrison | System corruption reached 10% 9108 | -7/Garrison | Core integrity fell below 50% 9132 | -7/Garrison | Destroyed 8 combat bots 9165 | -7/Garrison | Released all parts (7) 9185 | -7/Garrison | Discovered new exit (range 10) 9187 | -7/Garrison | Core integrity fell below 20% 9195 | -7/Garrison | Lost 11 parts (6n1u4w) 9199 | -7/Garrison | Entered Factory 9311 | -7/Factory | Discovered new exit (range 3) 9316 | -7/Factory | Entered Lower Caves 9317 | -7/Lower Caves | 99-TNT showed up to help 9319 | -7/Lower Caves | 99-TNT revealed a hidden path 9322 | -7/Lower Caves | Entered Factory 9322 | -6/Factory | Accompanied by 1 ally (99-TNT) 9322 | -6/Factory | Evolved 2 slots: Utility x2 9374 | -6/Factory | Allied Derelicts emerged from ambush trap array 9496 | -6/Factory | Discovered new exit (range 10) 9505 | -6/Factory | Entered Extension 9611 | -6/Extension | Spotted B-75 Beast 9651 | -6/Extension | Spotted B-75 Beast 9672 | -6/Extension | Core integrity fell below 50% 9711 | -6/Extension | Rescued a captive Derelict 9718 | -6/Extension | Lost 9 parts (1p3n4u1w) 9768 | -6/Extension | Rescued a captive Derelict 9774 | -6/Extension | Core integrity fell below 20% 9784 | -6/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- System] in 2201. It presumably arrived as intended, though the distance is too great to have received any communications to that effect. The Eridanus cargo manifest is classified, the ship having been handed over to the military arm of the [ISC] before launch. O-16 Technician accesses terminal... O-16 Technician IFF database reprogrammed. Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. P3-ILW(x): "I'm afraid I took a wrong turn somewhere! Thank you, I'll put in a good word with the UFD." Critical hit (Burn: +37). P3-ILW(x) destroyed. Acquired Proton Missile Launcher. Dropped Proton Missile Launcher. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ##???????????????????????????????????? | | #????????#######????????????????????? | | ########## #????????????????????? | | #############????????? | | #T###??????? | | ### #??????? | | ########## #?# !!!] #####??????? | | #????????### ###?# !!! #??????????? | | #######?????# #???# !! #??????????? | | #?????# #???# %#??????????? | | #?#####+##??# gg=#??????????? | | ### #??# g #??????????? | | #"" " ! #### ######?????? | | #"Y T +^ @ #????? | | #"" " = ################ #????? | | ### #?????????????????????? | | #?#! = #?????????????????????? | | #?###T####?????????????????????? | | #???###????????????????????????? | | #??????????????????????????????? | | #######??????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 63 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 30 Defensive Hacking 30 Relay Coupler Types 2 Relay Coupler Value 44 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 50% | -9/Materials Lgt. Ion Engine | 2% | -9/Materials Cld. Deuterium Engine | 23% | -7/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Datajack | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WardroneAssaultChainsaw Manual? 0 Play Time 01:20:44 Cumulative 47.5 hours Start 2026.03.08 @ 05:13:37 End 2026.03.08 @ 06:34:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 31 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bf09f4c4-01c3-4ce2-bcf7-c814ded44eaf