Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.15 @ 16:58:55 Player: Terminus Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (8) 4000 Regions Visited (31) 6200 Robots Destroyed (701) 3505 Value Destroyed (32081) 32081 Prototype IDs (69) 1380 Alien Tech Used (5) 1000 Bonus (26374) 26374 TOTAL SCORE: 74540 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 12410 Follower Combat Kills 2718 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 4354 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Scanned by Researcher 1000 Pursued by Intercept 500 Friendly Fire -1008 Cogmind --------- Core Integrity 0/1450 Matter 147/300 Energy 35/100 System Corruption 5% Temperature Cool (64) Movement Core (150) Ox2 Location -2/Section 7 Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Cesium-ion Thruster Diametric Drive > --- UTILITY (11) ----- Advanced Coolant Injector Experimental Optical Array Improved Armor Integrity Analyzer Point Defense System Microwarp Drive > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Cesium-ion Thruster Advanced Targeting Computer Integrity Redistributor CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Experimental Coolant Injector Huge Storage Unit Advanced Sensor Array Experimental Signal Interpreter Experimental Terrain Scanner Advanced Terrain Scan Processor Makeshift Salvage Targeting Computer Advanced Weapon Cycler Heavy Regenerative Plating AEGIS Remote Shield > --- WEAPON ----------- KE Penetrator KE Penetrator KE Penetrator KE Penetrator KE Penetrator Hypervelocity Railgun > --- INVENTORY -------- Quantum Reactor Quantum Reactor Heavy Treads Experimental Biometal Heavy Treads Advanced Cooling System Experimental Matter Compressor Advanced Targeting Computer Advanced Transmission Jammer Improved Core Shielding Experimental Utility Shielding Long-range Tractor Beam Long-range Tractor Beam Hacking Drone Bay Subatomic Replicator Null Cannon CR-A16's Behemoth Slayer [Rating: 185] Favorites ----------- Power Quantum Reactor Engine Reinforced Deuterium Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Flight Unit Xenon Bombardment Thruster Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Core Analyzer Protection Hardened Medium Armor Plating Artifact Microwarp Drive Weapon Advanced KE Penetrator Energy Gun Advanced Variable Charge Gun Energy Cannon Null Cannon Ballistic Gun Advanced KE Penetrator Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Slots Evolved 16 | . . . 2 . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . Power 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Utility 8 | . . . 1 . 1 . 2 . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . Weapon 4 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . Parts Attached 729 | 6 13 4 23 3 29 29 18 4 11 . 19 19 14 30 2 5 13 8 13 6 . 53 12 5 36 2 65 86 63 93 45 Power 28 | 1 2 1 3 . 1 1 . . . . 1 . . 1 . . 1 . . . . . 2 1 2 . 4 . 3 1 3 Engine 11 | 1 2 1 3 . 1 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Core 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 . . . . Reactor 13 | . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . . . 3 . 3 1 3 Propulsion 76 | 2 1 . 6 . 10 8 3 . 1 . 8 5 . 5 . . . . . . . 1 . 1 1 . 2 . 2 . 20 Treads 58 | 2 1 . 6 . 10 8 3 . 1 . 8 5 . 5 . . . . . . . 1 . 1 1 . 2 . 2 . 2 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Utility 421 | 1 4 1 4 1 6 5 11 4 6 . 5 8 4 10 2 3 9 8 9 4 . 46 7 3 21 2 43 67 43 71 13 Device 324 | . 1 . 2 1 2 1 5 2 3 . 3 5 2 5 1 3 4 8 7 . . 37 4 3 15 2 42 59 41 59 7 Storage 7 | 1 2 . 1 . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Processor 13 | . . . . . 1 . 2 . . . . . . 1 . . 3 . . . . 1 . . 1 . . . 1 1 2 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 76 | . 1 1 1 . 3 3 4 2 3 . 2 3 2 4 1 . 2 . 2 3 . 8 3 . 4 . 1 8 1 11 3 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 204 | 2 6 2 10 2 12 15 4 . 4 . 5 6 10 14 . 2 3 . 4 2 . 6 3 . 12 . 16 19 15 21 9 Energy Gun 13 | . . . . . . 1 . . . . . . . 1 . 1 1 . . . . . . . 1 . 3 5 . . . Energy Cannon 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 6 5 Ballistic Gun 141 | 2 3 2 7 2 10 9 2 . 2 . 4 4 6 13 . 1 2 . 3 1 . 5 2 . 10 . 12 11 11 15 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 12 | . 2 . 3 . 1 3 . . . . . . 2 . . . . . . . . . . . 1 . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Impact Weapon 11 | . 1 . . . 1 2 2 . 2 . . 2 1 . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 9 | . . . . . . . . . . . 1 . 1 . . . . . 1 1 . . 1 . . . 1 . 1 . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 41 | . . . 2 . . 3 . . 1 . . 4 . 4 . . . . . 3 . . . . 7 . 3 5 3 1 5 Corrupted Parts 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . System Corruption 21 | . . . . . . . . . . . 21 . . . . . . . . . . . . . . . . . . . . Parts Lost 67 | . . . 1 . 3 4 1 . . . . . 2 . . 1 . . 1 . . 6 3 . 2 . 1 3 5 10 24 Power 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . 1 . 1 Propulsion 14 | . . . . . 2 1 1 . . . . . . . . . . . . . . 1 . . . . . 1 1 . 7 Utility 25 | . . . . . . 2 . . . . . . . . . 1 . . 1 . . 2 . . 1 . . 1 1 5 11 Weapon 23 | . . . 1 . 1 1 . . . . . . 2 . . . . . . . . 3 1 . 1 . . 1 2 5 5 Highest Loss Streak 14 | . . . 1 . 1 4 1 . . . . . 2 . . 1 . . 1 . . 1 2 . 1 . 1 2 3 3 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 98 100 99 100 99 99 99 100 99 100 99 100 99 90 87 86 88 88 87 88 88 89 89 90 85 82 80 80 83 86 66 Engine 5 | . 14 14 11 11 9 8 7 7 7 7 7 6 6 4 . . . . . . . . . 1 . . . . . . . Reactor 4 | . . . . . . . . . . . . . . 1 6 6 11 11 11 11 11 10 9 5 5 5 8 9 8 12 8 Treads 17 | . 27 28 22 22 26 26 22 23 22 21 20 25 25 15 12 12 11 11 11 11 11 10 10 10 10 10 9 9 8 8 5 Device 12 | . 3 . 11 11 9 8 12 14 13 14 14 12 11 6 6 6 11 11 11 16 16 24 23 20 16 12 17 17 15 17 14 Storage 7 | . 14 14 11 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 2 Processor 13 | . . . . . 9 9 22 23 22 21 21 18 18 25 25 24 21 22 20 16 16 17 20 20 20 20 18 18 16 14 9 Protection 6 | . 9 14 10 11 9 9 2 . 2 7 6 5 6 5 5 6 4 5 5 5 5 3 1 5 5 5 4 4 4 4 3 Ballistic Gun 23 | . 27 27 32 33 26 26 22 23 21 21 20 24 24 25 25 23 21 22 21 21 22 19 19 20 19 20 17 17 23 24 15 Naked Turns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heaviest Build 223 | 14 56 63 106 107 117 115 115 114 115 115 118 119 124 131 131 132 153 153 163 155 155 158 157 149 163 161 197 204 223 222 212 Greatest Support 160 | 40 40 40 40 40 60 60 60 60 60 60 70 100 100 160 160 160 160 160 160 160 160 160 160 160 160 160 160 155 155 135 145 Greatest Overweight (x) 2 | . 1 1 2 2 2 1 2 1 1 1 2 1 1 1 . . . . 1 . . . . . 1 1 1 1 1 1 2 Average Overweight (x) . | . . 1 1 2 1 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . 1 1 1 1 . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 18 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 19 Most Carried 25 | 2 13 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 18 Average Carried 23 | . 9 18 23 24 24 24 24 25 24 24 24 24 24 24 25 24 24 25 24 24 25 24 24 24 24 23 24 24 22 23 13 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 2 12 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 24 23 25 25 25 21 18 4 Class Distribution -------------------- 31% | Scavenger-Gunner 22% | Scavenger-Skirmisher 14% | Scavenger-Tank 8% | Scavenger-Executioner 8% | Mutant 5% | Scavenger-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Extension Scavenger-Gunner | -6/Cetus Scavenger-Gunner | -6/Archives Scavenger-Gunner | -6/Hub_04(d) Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Scavenger-Tank | -3/Testing Scavenger-Executioner | -2/Research Scavenger-Executioner | -2/Quarantine Scavenger-Executioner | -2/Section 7 Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Matter Collected 35224 | 230 407 300 1394 71 1527 1696 583 122 180 . 293 1119 882 881 37 178 120 222 181 356 78 1799 596 414 1622 120 2913 4126 4075 6608 2094 Remotely 11961 | . . . . . . . . . . . . . . 241 . . . . . . . 1192 . . 883 . 575 2084 2494 2605 1887 Salvage Created 43934 | . 698 333 2350 38 2210 1836 911 132 92 . 51 1056 1154 1201 37 470 97 515 318 106 224 2802 393 355 1327 180 3589 4804 3368 10205 3082 Parts 2268 | . 51 21 145 2 133 108 51 5 7 . 5 53 49 80 6 34 2 25 15 1 3 158 16 19 48 11 247 313 232 311 117 Haulers Intercepted 30 | . 2 . 5 . 4 6 . . . . . . . . . 1 1 . . . . 1 . . . . 5 2 3 . . Recyclers Shooed 26 | . . 1 5 . 5 1 . . . . . 2 1 . . . . . . . . 2 . . . . 4 1 4 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 115 | . . . . . . . . 5 7 1 12 . . . . . . 29 16 1 . . 14 19 . 11 . . . . . Prevented 13 | . . . . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Combat Hostiles Destroyed 533 | . 18 7 36 2 32 37 10 2 4 . 2 12 13 19 . 5 . 10 4 . . 32 5 6 32 2 28 48 25 103 39 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guns 482 | . 15 7 29 2 27 28 10 2 4 . 2 12 13 19 . 5 . 10 3 . . 32 4 6 16 2 27 48 24 98 37 AOE 40 | . 3 . 7 . 5 9 . . . . . . . . . . . . . . . . . . 16 . . . . . . Classes Destroyed 28 | . 5 1 6 2 4 1 1 . . . . . . . . . . . 1 . . . . . 3 1 . 2 . 1 . Worker 46 | . 1 . 6 1 1 6 6 . . . . 3 2 . . . . . . . . 3 . . . . 1 3 11 2 . Builder 32 | . . . 1 1 1 . 1 . . . . 6 1 . . . . . . . . 3 . . . . 5 4 6 3 . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 30 | . 2 . 5 . 4 6 . . . . . . . . . 1 1 . . . . 1 . . . . 5 2 3 . . Recycler 24 | . . . 7 . 5 1 2 . . . . 2 1 . . . . . . . . 1 . . . . 2 1 2 . . Carrier 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Mechanic 13 | . . . 2 . 1 1 . . . . . . 1 . . . . . . . . . . . . . . 2 1 5 . Operator 4 | . . . . . 1 . . . . . . . 1 . . . . . . . . 1 . . . . . 1 . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Watcher 39 | . 3 . 5 . 5 2 2 . . . . . . 2 . . . . . . . 4 . . . . 6 3 5 2 . Swarmer 81 | . 6 . 9 . 3 8 . . 4 . 2 . . 7 . . . 8 . . . 10 4 5 . . . 6 4 . 5 Saboteur 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 5 4 Grunt 206 | . 12 7 18 . 17 16 5 . . . . 4 7 4 . . . 1 3 . . 6 . . 15 . 6 17 1 49 18 Brawler 28 | . . . . . . 2 . . . . . 1 . . . . . . . . . 2 . . 2 . . 5 2 12 2 Duelist 23 | . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 13 6 Protector 10 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . 1 1 3 2 Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Sentry 37 | . . . 6 . 5 7 2 1 . . . 1 4 . . 2 . 1 . . . 1 . . . . 5 . 1 . 1 Demolisher 10 | . . . . 1 . 4 . . . . . . . . . . . . . . . . . . 5 . . . . . . Specialist 8 | . . . . . 4 . . . . . . . . . . . . . . . . . . . 1 . . 3 . . . Hunter 33 | . . . . . 2 . 2 1 . . . 2 2 . . 2 . . . . . 5 . . . . 4 3 6 4 . Programmer 60 | . . . . . . . 1 . . . . 4 . . . . . . . . . 7 . 1 2 1 12 12 6 14 . Heavy 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Q-Series 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 2 . Behemoth 4 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 . 1 . . Cetus Guard 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 24 | . 4 3 8 2 8 12 4 1 2 . 2 4 5 7 . 5 1 5 3 . . 5 4 5 17 1 10 8 10 16 24 Combat Bots Only 24 | . 3 3 5 1 7 11 2 1 2 . 2 3 4 7 . 5 . 5 3 . . 5 4 5 17 1 10 6 5 14 24 Max Kills in Single Turn 4 | . 2 1 4 2 4 3 2 1 1 . 1 2 2 3 . 2 1 3 2 . . 3 1 1 4 1 3 2 3 4 4 Gunslinging 2 | . . . 1 . . . . . . . . . . 2 . 1 . 1 1 . . 1 . . . . . 1 1 1 2 Exploded 4 | . 2 . 3 . 3 3 . . . . . . . . . . . . . . . . . . 4 . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Damage Taken 29220 | . 384 543 773 39 1689 1932 228 62 57 . 81 434 1071 1498 . 387 19 98 270 . . 2819 327 168 2548 23 1470 3075 1934 2625 4666 Core 2456 | . 57 31 75 . 189 212 33 . 15 . 18 66 19 38 . . . . . . . 209 . 18 200 . 96 147 9 35 989 Absorbed by Shields 11864 | . . . . . . . . . . . . . 133 . . . . . . . . . . . . . 1423 2895 1813 2521 3079 Reduced by Siege Mode 1257 | . . . . . . . . . . . . . . 138 . 41 . . 10 . . 213 5 5 134 . 101 182 80 185 163 Redirected to Shielding 252 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 127 125 Regen/Repaired (Parts) 3516 | . 184 . 242 . . 445 . . . . . . . . . . . . . . . . . . 896 . 521 972 . . 256 Core Remaining (%) 76 | 100 . 64 . 81 . 27 . . . . 90 . . . . 85 . . . . 100 . . . . 62 . 81 . . . Volleys Fired 1356 | . 47 28 98 2 108 117 36 5 5 . 3 38 35 36 1 14 3 7 5 . 6 95 8 18 47 5 94 157 91 179 68 Largest 6 | . 2 2 3 3 3 3 3 3 3 . 3 4 4 4 4 4 4 4 4 . 4 4 4 4 4 4 4 4 6 6 6 Hottest 240 | . 40 50 73 71 84 75 75 75 75 . 75 103 111 140 140 140 140 140 140 . 140 140 135 130 240 135 240 240 228 221 212 Shots Fired 4783 | . 91 56 280 6 317 292 108 15 15 . 10 152 137 144 4 38 6 28 14 . 24 340 30 41 147 20 349 528 442 861 288 Gun 4677 | . 88 56 274 6 314 285 108 15 15 . 10 152 136 144 4 38 6 28 14 . 24 339 30 41 137 20 349 519 423 828 274 Cannon 75 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 19 33 14 Launcher 30 | . 3 . 6 . 3 7 . . . . . . 1 . . . . . . . . . . . 10 . . . . . . Special 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Kinetic 4645 | . 88 56 274 6 314 285 108 15 15 . 10 152 136 144 4 32 5 28 14 . 24 339 30 41 136 20 342 502 423 828 274 Thermal 107 | . . . . . . . . . . . . . . . . 6 1 . . . . . . . 1 . 7 26 19 33 14 Explosive 30 | . 3 . 6 . 3 7 . . . . . . 1 . . . . . . . . . . . 10 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 41 | . 11 7 16 4 18 31 23 15 10 . 3 16 21 31 2 17 18 26 14 . 2 13 6 4 21 2 38 34 28 41 31 Robot Miss Streak 8 | . 2 3 4 1 3 4 2 1 1 . 4 5 2 4 . 2 . 1 1 . . 3 1 3 2 3 4 5 4 4 8 Penetration Max 4 | . . . . . 1 . . . . . . 1 1 1 . 1 . 1 . . 1 1 . 1 2 . 2 2 2 3 4 Secondary Targets 139 | . 1 2 8 . 3 3 . . . . 1 2 5 7 . 2 . 3 1 . . 9 . . 5 . 4 20 10 34 19 Max Gunslinging Chain 3 | . 1 1 1 . 1 1 . . . . 1 1 1 2 . 1 . 1 1 . . 1 . . 1 . 1 1 1 2 3 Shots Hit Robots 3154 | . 63 38 165 4 231 186 74 12 8 . 5 102 99 116 1 20 1 15 14 1 1 197 15 15 109 7 215 352 294 575 219 Core Hits 1647 | . 34 13 88 3 91 100 36 6 6 . 4 41 51 57 1 13 1 15 9 . 4 84 6 9 109 4 108 164 129 335 126 Critical Kills 136 | . . . . . 2 . . . . . . 1 . 5 1 3 1 3 1 . . 12 . 1 4 1 3 27 22 38 11 Critical Parts Destroyed 180 | . 1 . 3 . 2 1 . . . . . . 1 1 . 1 . . 3 . 1 33 . 1 4 . 3 22 30 57 16 Critical Strikes 342 | . 1 . 3 . 4 1 . . . . . 1 1 6 1 4 1 3 4 . 1 45 . 2 9 1 8 50 63 105 28 Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Destroy 339 | . 1 . 3 . 4 1 . . . . . 1 1 6 1 4 1 3 4 . 1 45 . 2 9 1 8 50 62 105 26 Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 52 | . 3 . . . 1 2 3 . 13 . 1 10 8 . . . . . 3 1 . . 1 . . . 1 . 2 . 3 Impact 33 | . 3 . . . 1 2 3 . 13 . . 10 1 . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 19 | . . . . . . . . . . . 1 . 7 . . . . . 3 1 . . 1 . . . 1 . 2 . 3 Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 80828 | . 1055 669 3571 96 4042 4505 1316 178 159 . 86 2025 1878 2814 30 635 27 511 370 . 135 5903 357 423 6354 156 6376 8401 5971 15902 6883 Guns 73872 | . 833 645 2899 86 3672 3244 1316 176 159 . 86 1993 1661 2814 30 635 27 511 302 . 135 5837 357 423 3384 156 6339 8292 5796 15879 6185 Cannons 793 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91 85 . 617 Explosions 5383 | . 210 . 594 . 354 1224 . . . . . . 31 . . . . . . . . . . . 2970 . . . . . . Melee 323 | . . . . . . . . . . . . . 104 . . . . . 68 . . . . . . . . . 79 . 72 Ramming 457 | . 12 24 78 10 16 37 . 2 . . . 32 82 . . . . . . . . 66 . . . . 37 18 11 23 9 Kinetic 73872 | . 833 645 2899 86 3672 3244 1316 176 159 . 86 1993 1661 2814 30 635 27 511 302 . 135 5837 357 423 3384 156 6339 8292 5796 15879 6185 Thermal 793 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91 85 . 617 Explosive 5383 | . 210 . 594 . 354 1224 . . . . . . 31 . . . . . . . . . . . 2970 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 323 | . . . . . . . . . . . . . 104 . . . . . 68 . . . . . . . . . 79 . 72 Highest Corruption 35 | . . . . . . 2 . . . . 21 1 1 1 1 2 . . . . . 14 14 15 15 2 18 35 5 9 5 Average Corruption 8 | . . . . . . 1 . . . . 4 1 1 1 1 2 . . . . . 7 14 14 2 1 9 28 4 6 5 Corruption Purged 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 542 | . . . . . . 17 . . . . 21 13 8 2 1 1 . . . . . 45 41 25 7 8 70 150 20 96 17 Message Errors 120 | . . . . . . 2 . . . . 5 5 2 . . 1 . . . . . 10 13 7 . 3 14 26 10 18 4 Matter Fused 131 | . . . . . . 5 . . . . 8 3 2 1 1 . . . . . . 8 10 6 3 1 16 33 4 27 3 Heat Flow Errors 64 | . . . . . . 5 . . . . 5 1 . . . . . . . . . 10 4 3 2 2 7 15 3 6 1 Energy Discharges 55 | . . . . . . . . . . . . 1 . . . . . . . . . 3 4 3 . 2 11 16 . 13 2 Parts Rejected 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . 2 . Parts Fused 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 . 1 . Data Loss (minor) 55 | . . . . . . . . . . . 1 2 2 1 . . . . . . . 7 4 3 2 . 8 12 1 9 3 Data Loss (major) 21 | . . . . . . 1 . . . . . 1 2 . . . . . . . . 1 1 1 . . 2 7 . 4 1 Misfires 19 | . . . . . . 3 . . . . 1 . . . . . . . . . . 1 1 . . . 3 7 . 3 . Alerts 10 | . . . . . . 1 . . . . 1 . . . . . . . . . . 2 1 . . . 1 . 1 3 . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Weapon Failures 54 | . . . . . . . . . . . . . . . . . . . . . . 2 3 1 . . 6 28 1 10 3 Overload Shots 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 1 . . . Overflow Damage 187 | . 12 . . . 25 6 . . . . . . 7 . . . . . . . . 6 . . 78 . . 51 . 2 . Projectiles 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 . . . Explosions 121 | . 12 . . . 25 6 . . . . . . . . . . . . . . . . . . 78 . . . . . . Melee 15 | . . . . . . . . . . . . . 7 . . . . . . . . 6 . . . . . . . 2 . Knockbacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 68 | . . . 40 . . . . . . . . . . . . . . . . . . . . . 28 . . . . . . Shots 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Rammed 58 | . 3 2 17 1 2 4 . 1 . . . 2 7 . . . . . . . . 3 . . . . 6 3 2 3 2 Targets Rammed 69 | . 4 3 17 2 4 4 . 1 . . . 6 9 . . . . . . . . 3 . . . . 6 3 2 3 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 11 | . 1 1 . 1 2 . . . . . . 4 2 . . . . . . . . . . . . . . . . . . Highest Temperature 444 | . 10 245 22 . 10 291 3 3 . . 254 108 96 5 . 150 84 84 87 . 6 282 231 96 146 129 444 368 341 386 207 Average Temperature 76 | . 4 91 8 . 7 101 3 3 . . 105 12 19 3 . 50 37 41 28 . 2 95 95 50 54 65 59 77 82 101 94 Received Heat Transfer 4106 | . 168 360 231 . 522 324 54 12 . . . 78 203 138 . 21 . . 51 . . 78 18 . 222 . 108 534 108 267 609 Effects 6 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . 1 1 . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Siege Activations 95 | . . . . . . . . . . . . . . 3 . 1 1 3 2 . . 17 1 1 5 . 12 16 10 19 4 Total Turns 2174 | . . . . . . . . . . . . . . 76 . 12 1 23 16 . . 349 22 9 96 . 254 375 196 601 144 Longest Duration 88 | . . . . . . . . . . . . . . 50 . 12 1 10 12 . . 88 22 9 30 . 41 61 48 74 61 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Impact Corruptions 4 | . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . 1 . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 127 | . . . . . . . . . . . . 2 . . . . . 1 . . . . . . 4 . 1 . . 119 . Heat Transferred 299 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 50 . 199 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Peak Influence 3059 | . 237 141 584 220 348 505 311 . . . . 268 1075 784 276 272 101 . . . . 892 . . . . 618 1467 1263 3059 2935 Initial 1720 | . . 51 11 220 1 81 175 . . . . 34 130 563 270 26 97 . . . . . . . . . 150 347 787 705 1720 Average 441 | . 132 48 223 63 149 192 209 . . . . 82 438 658 205 152 69 . . . . 382 . . . . 239 878 962 1532 2251 Maximum Alert Level 5 | . 1 . 2 1 1 2 1 . . . . 1 3 3 1 1 . . . . . 3 . . . . 2 4 4 5 5 Low Security (%) 47 | 100 78 100 52 74 67 68 44 . . . . 93 17 . 34 65 100 . . . . 41 . . . . 47 . . . . Level 1 21 | . 21 . 33 25 32 24 55 . . . . 6 41 . 65 34 . . . . . 17 . . . . 37 9 . . . Level 2 7 | . . . 14 . . 7 . . . . . . 20 77 . . . . . . . 8 . . . . 14 23 . . . Level 3 13 | . . . . . . . . . . . . . 20 22 . . . . . . . 32 . . . . . 41 84 44 . Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 15 15 . Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 15 High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 84 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 151 | . 5 1 5 . 6 5 7 . . . . 7 6 . . 6 1 . . . . 8 . . . . 6 18 9 41 20 Investigation 20 | . 4 1 2 . 1 3 2 . . . . 1 4 . . 1 . . . . . 1 . . . . . . . . . Extermination 32 | . . . . . . . 2 . . . . 3 . . . 1 1 . . . . 5 . . . . 5 6 3 6 . Reinforcement 23 | . 1 . 2 . 4 . 1 . . . . 3 1 . . 1 . . . . . 1 . . . . 1 2 3 3 . Assault 59 | . . . 1 . . 2 . . . . . . 1 . . . . . . . . 1 . . . . . 5 3 32 14 Garrison 14 | . . . . . 1 . 2 . . . . . . . . 3 . . . . . . . . . . . 5 . . 3 Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . 1 . 1 1 . Haulers Reinforced 3 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Distress Signals 31 | . 1 . 3 . 6 1 . . . . . 2 3 2 . 3 . . . . . 2 . . 3 . 1 2 1 . 1 Communications Jammed 89 | . . . . . . . . . . . . . . . . . . . . . . 24 . . . . 1 11 44 9 . Distress Signals 89 | . . . . . . . . . . . . . . . . . . . . . . 24 . . . . 1 11 44 9 . Times Spotted 884 | . 26 8 49 2 43 44 18 2 3 . 8 20 54 21 . 16 3 12 4 . . 43 4 5 71 3 41 72 42 172 98 Peak Tracking Total 23 | . 4 3 5 2 7 10 3 1 2 . 4 4 6 5 . 6 2 5 3 . . 6 1 1 16 1 10 5 6 15 23 Tactical Retreats 41 | . 1 1 . . 1 1 . . 1 . . 1 . . . 1 . . . . . 3 . . 2 . 2 5 . 11 11 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Traps Triggered 22 | . 1 . 1 . 1 2 2 . . . . 2 2 . . 1 . . . . . 1 . . . . 1 3 1 3 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 26 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 25 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Machines Disabled 57 | . . . 2 . . 4 . . . . . 3 1 . . 1 . . . . . 13 . . 1 . 3 10 4 13 2 Max in Single Turn 1 | . . . 1 . . 1 . . . . . 1 1 . . 1 . . . . . 1 . . 1 . 1 1 1 1 1 Garrison Access 4 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Machines Accessed 73 | . 10 3 13 . 9 13 6 . . . . 1 3 . . . 2 . . 4 . 3 . . . . 3 2 . 1 . Terminals 43 | . 7 1 10 . 9 11 2 . . . . . 3 . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . Repair Stations 11 | . 1 . 1 . . 1 2 . . . . . . . . . 1 . . . . 2 . . . . 1 2 . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . Total Hacks 240 | . 33 4 43 . 45 49 14 . . . . 1 5 . . . 2 . . 17 . 7 . . . . 10 9 . 1 . Successful 127 | . 17 3 26 . 17 28 3 . . . . . 2 . . . . . . 17 . 4 . . . . 4 5 . 1 . Failed 112 | . 15 1 17 . 28 21 11 . . . . 1 3 . . . 2 . . . . 3 . . . . 6 4 . . . Catastrophic 14 | . 3 . 1 . 3 2 1 . . . . 1 1 . . . 1 . . . . . . . . . 1 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 199 | . 26 2 20 . 37 21 4 . . . . 11 10 . . 17 7 . . . . 10 . . . . 16 10 3 5 . Terminals 153 | . 25 2 36 . 45 36 4 . . . . . 5 . . . . . . . . . . . . . . . . . . Fabricators 10 | . . . . . . . 6 . . . . 1 . . . . 1 . . . . . . . . . 2 . . . . Repair Stations 48 | . 6 . 5 . . 11 4 . . . . . . . . . 1 . . . . 5 . . . . 7 9 . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 2 . . . . . . . . . . . . . . . 2 . . . . 1 . . 1 . Terminal Hacks 63 | . 5 3 14 . 10 12 . . . . . . 2 . . . . . . 17 . . . . . . . . . . . Record 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 13 | . 2 . 5 . 2 . . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 11 | . . 1 4 . 1 1 . . . . . . . . . . . . . 4 . . . . . . . . . . . Open Door 7 | . . 2 . . . 3 . . . . . . 2 . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . 1 . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 7 | . 1 . 2 . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 32 | . 6 . 4 . . 10 1 . . . . . . . . . . . . . . 3 . . . . 3 5 . . . Scan Component 18 | . 3 . 2 . . 5 1 . . . . . . . . . . . . . . 2 . . . . 2 3 . . . Repair 14 | . 3 . 2 . . 5 . . . . . . . . . . . . . . . 1 . . . . 1 2 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . Seal Access 4 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . Unauthorized Hacks 27 | . 6 . 8 . 7 5 1 . . . . . . . . . . . . . . . . . . . . . . . . Terminals 23 | . 4 . 6 . 7 5 1 . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 20 | . 4 . 6 . 5 5 . . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 8 1 11 . 9 11 6 . . . . 1 2 . . . 1 . . . . 2 . . . . 2 . . . . Full Trace Events 8 | . 2 . . . 1 2 1 . . . . . 1 . . . . . . . . 1 . . . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 4 3 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . . . . . . . . . . 15 . 9 . . . 8 . . . 4 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 13 | . 3 . 2 . . 5 . . . . . . . . . . . . . . . . . . . . 1 2 . . . Time 595 | . 78 . 76 . . 214 . . . . . . . . . . . . . . . 99 . . . . 44 84 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 19 | . . . . . . . 1 . . . . . 18 . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Total Allies 64 | . . . . 1 . 12 2 . . 4 . 5 26 . . 6 4 . . . . 1 . . . . . 2 1 . . Largest Group 10 | . . . . 1 . 10 1 1 . 4 4 3 8 8 . 6 4 4 . . . 1 . . . . . 2 1 . . Highest-Rated Group 473 | . . . . 31 . 187 26 26 . 153 153 210 473 217 . 294 112 108 . . . 28 . . . . . 192 33 . . Highest-Rated Ally 159 | . . . . 31 . 31 26 26 . 40 40 85 159 39 . 70 28 28 . . . 28 . . . . . 96 33 . . Zionite Dispatches 8 | . . . . . . . . . . . . 2 1 . . 2 1 . . . . 1 . . . . . . 1 . . Heavy 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Light 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Fire 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Total Orders 18 | . . . . . . . 2 . . . . 1 1 2 . . 2 . . . . 3 . . . . 2 2 1 2 . STAY 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . RETURN 12 | . . . . . . . . . . . . 1 1 . . . 2 . . . . 2 . . . . 1 2 1 2 . Ally Attacks 536 | . . . . 1 . 42 18 . . . 35 63 239 20 . 57 4 26 . . . . . . . . . 31 . . . Total Damage 13324 | . . . . 21 . 514 192 . . . 917 1846 6502 364 . 1301 68 270 . . . . . . . . . 1329 . . . Kills 90 | . . . . . . 4 2 . . . 8 9 43 1 . 10 2 5 . . . . . . . . . 6 . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Robot Analysis Total 13 | . 2 . 5 . 2 . . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . 2 . . . 1 . 1 1 . . . . . . . 3 . 1 . 1 1 . . . . . . . Drone Launches 12 | . . . . . . . . . . . . 1 1 . . . 2 . . . . 2 . . . . 1 2 1 2 . Drone Recoveries 12 | . . . . . . . . . . . . 1 1 . . . 2 . . . . 2 . . . . 1 2 1 2 . Zionite Intel Received 15 | . . . . . . . . . . . . 2 1 . . 3 1 . . . . 1 . . . . 4 2 . 1 . Main Access 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Guard Positions 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Prototype Stockpiles 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Prototype Schematics 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Active Garrisons 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Turns Passed 44230 | 71 1690 2019 3607 1586 2242 3009 1227 1157 1061 1932 1063 1442 1820 483 610 594 795 657 670 250 1154 1985 1045 628 1181 523 2435 2412 1267 3075 540 Spaces Moved 14696 | 48 593 608 981 470 725 860 411 464 371 793 395 458 581 161 58 283 375 357 281 144 325 733 424 331 437 239 713 577 299 746 455 Core 15 | 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Treads 14282 | 34 593 608 981 470 725 860 411 464 371 793 395 458 581 161 58 283 375 357 281 144 325 733 424 331 437 239 713 577 299 746 55 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 261 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 261 Fastest Speed 22 | 50 160 240 240 320 240 243 240 243 243 243 243 245 245 160 160 160 160 160 160 160 160 160 160 160 160 160 240 240 240 245 22 Average Speed 221 | 127 223 240 302 320 240 243 242 243 243 243 248 245 245 174 160 160 160 160 160 160 160 160 160 160 177 194 240 240 240 245 66 Slowest Speed 325 | 160 240 240 320 320 320 243 320 243 243 243 325 245 245 245 160 160 160 160 240 160 160 160 160 160 240 240 240 240 245 245 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . Microwarps 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Exploration Rate (%) 53 | 4 94 96 81 96 52 95 14 68 58 87 65 14 85 56 58 31 12 50 43 60 59 26 64 57 41 39 25 69 14 77 28 Regions Visited 31 Branch Regions 22 Pre-discovered Areas 16 | . 2 1 2 1 . . . 1 . 1 . . . . . 4 . . . 3 1 . . . . . . . . . . Known Exits Taken 24 | . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 . . . . . . . . . . . . . 1 1 1 . . . . . . . . . . . Scrap Searched 29 | . . 1 . 1 . . . 5 9 3 . . . . . . . . 1 . 1 . 2 4 . 2 . . . . . Spaces Dug 167 | . 13 . 2 . 1 11 3 . 12 . . 7 12 . . 2 3 6 2 . 13 33 . 2 . . 6 10 12 13 4 Terrain Destroyed 645 | . 29 . 51 . 27 48 3 . 12 . . 7 12 4 3 10 7 12 9 . 22 115 8 16 41 12 43 37 40 68 9 Melee 25 | . 1 . . . 1 . 3 . 12 . . 7 1 . . . . . . . . . . . . . . . . . . Projectile 401 | . . . . . . . . . . . . . . 4 3 9 7 12 9 . 22 115 8 14 18 12 39 32 31 58 8 AOE 186 | . 28 . 51 . 25 48 . . . . . . 11 . . . . . . . . . . . 23 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Total 23744 | 55 854 1117 1409 550 1043 1636 592 488 496 800 471 700 892 288 573 398 561 425 483 162 944 1328 767 400 760 285 1220 1268 638 1638 503 Wait 6328 | . 181 465 248 63 124 587 111 9 92 4 38 153 96 21 511 94 168 51 179 3 614 426 321 39 212 36 299 423 157 568 35 Move 14532 | 47 592 607 980 469 724 859 410 463 370 792 394 457 580 160 57 282 374 356 280 143 324 732 423 330 436 238 712 577 298 745 321 Hop 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Pick Up 214 | 2 10 8 21 4 23 16 4 3 2 2 6 6 2 8 . 2 2 1 . 2 . 14 1 3 4 3 17 6 12 26 4 Fast Attach 135 | 6 5 . 4 . 1 7 3 . 2 . 3 5 . 12 2 . 1 . 2 5 . 1 2 1 15 . 9 13 6 8 22 Attach 89 | . . . 3 . 5 5 2 . 1 . . 2 2 . . 1 2 . 2 . . 9 1 1 3 2 6 1 13 15 13 Detach 16 | . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . 3 . . 2 3 . 5 Swap 512 | . 8 4 16 3 23 17 13 4 9 . 16 12 12 18 . 4 10 8 9 2 . 43 9 3 18 . 50 72 45 74 10 Drop 275 | . 4 2 22 7 30 22 3 3 2 2 10 11 . 32 2 1 1 1 2 5 . 5 1 5 22 1 26 15 9 20 9 Fire 1356 | . 47 28 98 2 108 117 36 5 5 . 3 38 35 36 1 14 3 7 5 . 6 95 8 18 47 5 94 157 91 179 68 Melee 52 | . 3 . . . 1 2 3 . 13 . 1 10 8 . . . . . 3 1 . . 1 . . . 1 . 2 . 3 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 68 | . 4 3 17 2 4 4 . 1 . . . 6 9 . . . . . . . . 3 . . . . 6 2 2 3 2 Escape Stasis 8 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 6 Rewire 154 | . . . . . . . 7 . . . . . 146 . . . . 1 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives -6/Hub_04(d) (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x4 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research -2/Quarantine -2/Section 7 History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 15) 72 | -11/Junkyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 451 | -10/Materials | Discovered new exit (range 16) 1020 | -10/Materials | Discovered new exit (range 13) 1435 | -10/Materials | Discovered new exit (range 8) 1517 | -10/Materials | Central database locked down 1572 | -10/Materials | Repaired Assault Rifle 1600 | -10/Materials | Repaired Assault Rifle 1627 | -10/Materials | Repaired Lgt. Treads 1762 | -10/Materials | Entered Mines 1766 | -10/Mines | Met a Derelict shopkeep closing up shop 1788 | -10/Mines | Met a Derelict bent on vengeance 1856 | -10/Mines | Discovered new exit (range 6) 2172 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2903 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3129 | -10/Mines | Learned location of Zion (-7) 3141 | -10/Mines | Discovered new exit (range 10) 3602 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3781 | -10/Mines | Entered Materials 3781 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 4286 | -9/Materials | Build established: Scavenger-Tank 4785 | -9/Materials | Repaired Hrd. Medium Armor Plating 4825 | -9/Materials | Repaired Minigun 4981 | -9/Materials | Discovered new exit (range 16) 5988 | -9/Materials | Discovered new exit (range 15) 6309 | -9/Materials | Discovered new exit (range 9) 6868 | -9/Materials | Identified exit to Mines 6981 | -9/Materials | First assault squad dispatched 7388 | -9/Materials | Entered Mines 7790 | -9/Mines | Assembled infested the area 8181 | -9/Mines | Learned location of Storage (-8) 8242 | -9/Mines | Discovered new exit (range 7) 8301 | -9/Mines | Learned location of 1 exit from Materials 8301 | -9/Mines | Discovered new exit (range 13) 8375 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 8624 | -9/Mines | Received a Mining Laser from a helpful Derelict 8695 | -9/Mines | Build established: Tank 8974 | -9/Mines | Entered Materials 8974 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8975 | -8/Materials | Identified exit to Factory 9262 | -8/Materials | Build established: Gunner 9491 | -8/Materials | Discovered exit to Factory (range 7) 9711 | -8/Materials | Identified exit to Storage 9962 | -8/Materials | Garrison activated, responded to threat 10012 | -8/Materials | Destroyed 7 combat bots 11216 | -8/Materials | Entered Storage 11276 | -8/Storage | Build established: Scavenger-Gunner 12587 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 12879 | -8/Storage | Build established: Commander-Gunner 13186 | -8/Storage | Repaired Gauss Rifle 13231 | -8/Storage | Repaired Rnf. Deuterium Engine 13276 | -8/Storage | Repaired Gauss Rifle 13321 | -8/Storage | Repaired Gauss Rifle 13360 | -8/Storage | Repaired Arm. Treads 13491 | -8/Storage | Met a pair of Derelict thieves 13595 | -8/Storage | Core integrity fell below 50% 13632 | -8/Storage | Destroyed 11 combat bots 13638 | -8/Storage | Lost 4 parts (1n2u1w) 13881 | -8/Storage | Build established: Scavenger-Gunner 14142 | -8/Storage | Discovered exit to Factory (range 12) 14225 | -8/Storage | Entered Factory 14225 | -7/Factory | Evolved 2 slots: Utility x2 14980 | -7/Factory | Garrison activated, responded to threat 15327 | -7/Factory | Discovered new exit (range 8) 15344 | -7/Factory | Identified exit to Lower Caves 15433 | -7/Factory | Garrison activated, responded to threat 15452 | -7/Factory | Entered Lower Caves 15452 | -7/Lower Caves | Accompanied by 1 ally 15638 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 16245 | -7/Lower Caves | Discovered new exit (range 9) 16311 | -7/Lower Caves | Identified exit to Lower Caves 16609 | -7/Lower Caves | Entered another Lower Caves area 16796 | -7/Lower Caves | Encountered a Warlord checkpoint 17305 | -7/Lower Caves | Discovered new exit (range 12) 17366 | -7/Lower Caves | Found Alien Artifact 17366 | -7/Lower Caves | Identified Core Expander 17366 | -7/Lower Caves | Installed Core Expander, added new Utility slot 17668 | -7/Lower Caves | Identified exit to Zion 17670 | -7/Lower Caves | Entered Zion 17719 | -7/Zion | Learned Factory terminal intel 17843 | -7/Zion | Given the Hacking Drone Bay 17845 | -7/Zion | Found Prototype Device 17868 | -7/Zion | Discovered new exit (range 11) 18493 | -7/Zion | Found CR-A16's Pointy Stick 18711 | -7/Zion | Learned location of Quarantine (-2) 18799 | -7/Zion | Given A8's code to call for help 19156 | -7/Zion | Imprinted 19159 | -7/Zion | Declared Zion's savior 19594 | -7/Zion | Identified exit to Proximity Caves 19602 | -7/Zion | Entered Proximity Caves 19602 | -6/Proximity Caves | Accompanied by 4 allies 19841 | -6/Proximity Caves | Spotted B-75 Beast 19854 | -6/Proximity Caves | Allies destroyed B-75 Beast 20456 | -6/Proximity Caves | Discovered new exit (range 6) 20466 | -6/Proximity Caves | Identified exit to Factory 20486 | -6/Proximity Caves | Learned location of 1 exit from Factory 20644 | -6/Proximity Caves | System corruption reached 10% 20665 | -6/Proximity Caves | Entered Factory 20665 | -6/Factory | Accompanied by 2 allies 20665 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 20666 | -6/Factory | Identified exit to Extension 20667 | -6/Factory | Loaded intel: 27 terminal locations 20918 | -6/Factory | Discovered new exit (range 11) 20942 | -6/Factory | Identified exit to Factory 21212 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 21213 | -6/Factory | Zion Heavy squad teleported in 21619 | -6/Factory | Discovered new exit (range 12) 21646 | -6/Factory | Identified exit to Lower Caves 21679 | -6/Factory | Identified Hacking Drone Bay 21721 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 21722 | -6/Factory | Zion Light squad teleported in 21740 | -6/Factory | Found Prototype Protection 21740 | -6/Factory | Identified Zio. Weapon Casing 21874 | -6/Factory | Terminal network hard line cut 22107 | -6/Factory | Entered Extension 22259 | -6/Extension | Rescued A7 22529 | -6/Extension | Rescued a captive Derelict 22580 | -6/Extension | Rescued a captive Derelict 22580 | -6/Extension | Rescued a captive Derelict 23145 | -6/Extension | Spotted B-75 Beast 23155 | -6/Extension | Spotted B-75 Beast 23161 | -6/Extension | Allies destroyed B-75 Beast 23266 | -6/Extension | Rescued a captive Derelict 23343 | -6/Extension | Energy Cycler disabled 23343 | -6/Extension | Rescued a captive Derelict 23343 | -6/Extension | Rescued a captive Derelict 23343 | -6/Extension | Rescued a captive Derelict 23344 | -6/Extension | Rescued a captive Derelict 23346 | -6/Extension | Rescued a captive Derelict 23352 | -6/Extension | Rescued a captive Derelict 23424 | -6/Extension | Retrieved Zion intel report: Guard Positions 23425 | -6/Extension | Zion Heavy squad teleported in 23507 | -6/Extension | First assault squad dispatched 23667 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 23679 | -6/Extension | Terminal network hard line cut 23872 | -6/Extension | Discovered exit to Factory (range 10) 23875 | -6/Extension | Discovered new exit (range 6) 23908 | -6/Extension | Identified exit to Cetus 23927 | -6/Extension | Entered Cetus 23927 | -6/Cetus | Accompanied by 8 allies 23959 | -6/Cetus | Spotted Cetus Guard 23961 | -6/Cetus | Spotted Cetus Guard 23961 | -6/Cetus | Spotted Cetus Guard 23970 | -6/Cetus | Destroyed Cetus Guard 23982 | -6/Cetus | Destroyed Cetus Guard 23991 | -6/Cetus | Destroyed Cetus Guard 23996 | -6/Cetus | Spotted Cetus Guard 24003 | -6/Cetus | Destroyed Cetus Guard 24106 | -6/Cetus | Destroyed 7 combat bots 24172 | -6/Cetus | Discovered new exit (range 15) 24202 | -6/Cetus | Spotted Cetus Guard 24203 | -6/Cetus | Spotted Cetus Guard 24208 | -6/Cetus | Spotted Cetus Guard 24211 | -6/Cetus | Spotted Cetus Guard 24218 | -6/Cetus | Destroyed Cetus Guard 24225 | -6/Cetus | Destroyed Cetus Guard 24239 | -6/Cetus | Destroyed Cetus Guard 24253 | -6/Cetus | Destroyed Cetus Guard 24280 | -6/Cetus | Discovered exit to Factory (range 15) 24320 | -6/Cetus | Scared off Revision 17 24409 | -6/Cetus | Identified exit to Archives 24410 | -6/Cetus | Entered Archives 24987 | -6/Archives | Met Zhirov 24993 | -6/Archives | Reinforcements dispatched to Archives 24996 | -6/Archives | Discovered new exit (range 16) 25019 | -6/Archives | Identified exit to Hub_04(d) 25020 | -6/Archives | Entered Hub_04(d) 25022 | -6/Hub_04(d) | Discovered exit to Factory (range 10) 25085 | -6/Hub_04(d) | Retrieved Zion intel report: Main Access 25086 | -6/Hub_04(d) | Zion Light squad teleported in 25156 | -6/Hub_04(d) | Zion Fire squad teleported in 25211 | -6/Hub_04(d) | Garrison activated, responded to threat 25495 | -6/Hub_04(d) | Retrieved Zion intel report: Depthwide Sectors/-1 25502 | -6/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 25614 | -6/Hub_04(d) | Entered Factory 25614 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 25931 | -5/Factory | Retrieved Zion intel report: Active Terminals 25932 | -5/Factory | Zion Fire squad teleported in 26215 | -5/Factory | Identified exit to Upper Caves 26409 | -5/Factory | Entered Upper Caves 26409 | -5/Upper Caves | Accompanied by 4 allies 26416 | -5/Upper Caves | Build established: Scavenger-Skirmisher 26692 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 27030 | -5/Upper Caves | Discovered new exit (range 19) 27066 | -5/Upper Caves | Entered another Upper Caves area 27336 | -5/Upper Caves | Learned Factory emergency access door positions 27424 | -5/Upper Caves | Identified exit to Factory 27563 | -5/Upper Caves | Spotted B-75 Beast 27572 | -5/Upper Caves | Revealed the true nature of CR-A16's Pointy Stick 27575 | -5/Upper Caves | Destroyed B-75 Beast 27598 | -5/Upper Caves | Learned Factory interactive machine intel 27713 | -5/Upper Caves | Discovered new exit (range 15) 27736 | -5/Upper Caves | Entered Zhirov 27736 | -5/Zhirov | Discovered new exit (range 3) 27794 | -5/Zhirov | Learned location of Command (-1) 27833 | -5/Zhirov | Found Alien Artifact 27833 | -5/Zhirov | Identified Integrated Reactor 27833 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 27855 | -5/Zhirov | Found Alien Artifact 27986 | -5/Zhirov | Entered Proximity Caves 28668 | -4/Proximity Caves | Spotted B-86 Titan 28903 | -4/Proximity Caves | Learned location of Armory (-4) 29102 | -4/Proximity Caves | Discovered exit to Factory (range 13) 29140 | -4/Proximity Caves | Entered Factory 29140 | -4/Factory | Evolved 2 slots: Utility x2 29142 | -4/Factory | Loaded intel: 50 interactive machine locations 29343 | -4/Factory | Identified exit to Research 29978 | -4/Factory | Retrieved Zion intel report: Active Garrisons 29979 | -4/Factory | Zion Infowar Resupply teleported in 30269 | -4/Factory | System corruption reached 10% 30414 | -4/Factory | Terminal network hard line cut 30640 | -4/Factory | First assault squad dispatched 30963 | -4/Factory | Discovered new exit (range 20) 31070 | -4/Factory | Identified exit to Upper Caves 31125 | -4/Factory | Entered Upper Caves 31341 | -4/Upper Caves | Encountered a Warlord checkpoint 31835 | -4/Upper Caves | Discovered new exit (range 20) 32102 | -4/Upper Caves | Spotted B-86 Titan 32112 | -4/Upper Caves | Destroyed B-86 Titan 32169 | -4/Upper Caves | Identified exit to Upper Caves 32170 | -4/Upper Caves | Entered another Upper Caves area 32207 | -4/Upper Caves | Discovered exit to Research (range 15) 32267 | -4/Upper Caves | Learned Research stockpile data 32784 | -4/Upper Caves | Discovered new exit (range 8) 32792 | -4/Upper Caves | Identified exit to Warlord 32798 | -4/Upper Caves | Entered Warlord 32853 | -4/Warlord | System corruption cleaned by Quarantine Array 33063 | -4/Warlord | Rebuked by Warlord 33088 | -4/Warlord | Warlord's base attacked by MAIN.C 33088 | -4/Warlord | Found Prototype Reactor 33095 | -4/Warlord | Found Prototype Device 33095 | -4/Warlord | Identified Exp. Phase Shifter 33103 | -4/Warlord | Found Prototype Processor 33103 | -4/Warlord | Identified Spectral Analyzer 33107 | -4/Warlord | Found Prototype Device 33107 | -4/Warlord | Identified System Purifier 33340 | -4/Warlord | Spotted B-90 Cyclops 33434 | -4/Warlord | Spotted Striker 33438 | -4/Warlord | Warlord forces counterattacked 33450 | -4/Warlord | P-70 Sage assimilated allied LS-I04(M) 33498 | -4/Warlord | Spotted Executioner 33579 | -4/Warlord | Spotted Striker 33669 | -4/Warlord | Build established: Scavenger-Gunner 33763 | -4/Warlord | Warlord base infiltrated, sounded retreat 33764 | -4/Warlord | Enhanced Grunt warped into view 33764 | -4/Warlord | Enhanced Grunt warped into view 33764 | -4/Warlord | Enhanced Grunt warped into view 33764 | -4/Warlord | Enhanced Demolisher warped into view 33764 | -4/Warlord | Enhanced Demolisher warped into view 33764 | -4/Warlord | Enhanced Demolisher warped into view 33846 | -4/Warlord | Spotted B-90 Cyclops 33867 | -4/Warlord | Spotted Executioner 33873 | -4/Warlord | Spotted Executioner 33896 | -4/Warlord | Spotted Striker 33899 | -4/Warlord | Spotted B-86 Titan 33903 | -4/Warlord | Spotted Executioner 33905 | -4/Warlord | Spotted Striker 33909 | -4/Warlord | Destroyed Striker 33911 | -4/Warlord | Destroyed Executioner 33925 | -4/Warlord | Destroyed Striker 33946 | -4/Warlord | Destroyed 17 combat bots 33959 | -4/Warlord | Discovered new exit (range 14) 33977 | -4/Warlord | Identified exit to Proximity Caves 33979 | -4/Warlord | Entered Proximity Caves 34149 | -3/Proximity Caves | Spotter reported a threat 34189 | -3/Proximity Caves | Build established: Scavenger-Skirmisher 34466 | -3/Proximity Caves | Discovered exit to Research (range 15) 34502 | -3/Proximity Caves | Entered Research 34502 | -3/Research | Evolved 2 slots: Power x1, Utility x1 34503 | -3/Research | Identified Vortex Chain Reactor 34622 | -3/Research | Discovered new exit (range 11) 34743 | -3/Research | Identified exit to Research 34874 | -3/Research | Repaired Hrd. Heavy Armor Plating? 35212 | -3/Research | Spotted B-86 Titan 35214 | -3/Research | Retrieved Zion intel report: Active Garrisons 35232 | -3/Research | Destroyed B-86 Titan 35303 | -3/Research | Retrieved Zion intel report: Unaware Schematics 35363 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 35754 | -3/Research | Retrieved Zion intel report: Unaware Analyses 35765 | -3/Research | System corruption reached 10% 35892 | -3/Research | Terminal network hard line cut 36626 | -3/Research | Destroyed 10 combat bots 36903 | -3/Research | Discovered new exit (range 5) 36922 | -3/Research | Identified exit to Testing 36937 | -3/Research | Entered Testing 36980 | -3/Testing | Enhanced Grunt warped into view, answering call for help 36984 | -3/Testing | Enhanced Grunt warped into view, answering call for help 37069 | -3/Testing | Found Prototype Device 37069 | -3/Testing | Identified AEGIS Remote Shield 37071 | -3/Testing | Repaired Lyr. Heavy Armor Plating? 37227 | -3/Testing | Retrieved Zion intel report: Active Garrisons 37465 | -3/Testing | First assault squad dispatched 37633 | -3/Testing | Scanned by Researcher 37673 | -3/Testing | Found Prototype Device 37673 | -3/Testing | Identified Exp. Terrain Scanner 37853 | -3/Testing | Found Prototype Energy Cannon 37853 | -3/Testing | Identified Null Cannon 37956 | -3/Testing | System corruption reached 30% 37976 | -3/Testing | Retrieved Zion intel report: Unaware Schematics 38141 | -3/Testing | Repaired Lyr. Heavy Armor Plating? 38248 | -3/Testing | Terminal network hard line cut 38457 | -3/Testing | Found Prototype Device 38457 | -3/Testing | Identified Exp. Hardlight Generator 38723 | -3/Testing | Garrison activated, responded to threat 39208 | -3/Testing | Garrison activated, responded to threat 39241 | -3/Testing | Build established: Scavenger-Tank 39314 | -3/Testing | Discovered exit to Research (range 6) 39349 | -3/Testing | Entered Research 39349 | -2/Research | Evolved 2 slots: Weapon x2 39350 | -2/Research | Identified exit to Quarantine 39655 | -2/Research | Build established: Scavenger-Executioner 39740 | -2/Research | Found Prototype Processor 39740 | -2/Research | Identified Exp. Signal Interpreter 39874 | -2/Research | First assault squad dispatched 39942 | -2/Research | Identified Transdimensional Reconstructor 39942 | -2/Research | Warped through subspace 40359 | -2/Research | Spotted B-90 Cyclops 40377 | -2/Research | Destroyed B-90 Cyclops 40420 | -2/Research | Zion Defense Resupply teleported in 40598 | -2/Research | Spotted B-90 Cyclops 40606 | -2/Research | Lost 3 parts (1n1u1w) 40616 | -2/Research | Entered Quarantine 40709 | -2/Quarantine | Found Transdimensional Reconstructor 40720 | -2/Quarantine | Found Transdimensional Reconstructor 40726 | -2/Quarantine | Found Transdimensional Reconstructor 40866 | -2/Quarantine | First assault squad dispatched 41138 | -2/Quarantine | Retrieved Zion intel report: Main Access 41138 | -2/Quarantine | Identified exit to Access 41893 | -2/Quarantine | Found Alien Artifact 41895 | -2/Quarantine | Terminal network hard line cut 42107 | -2/Quarantine | Destroyed 9 combat bots 42166 | -2/Quarantine | Warped through subspace 42339 | -2/Quarantine | Cryocooling Duct disabled 42354 | -2/Quarantine | Ambient heat levels rising (+20) 42354 | -2/Quarantine | Non-combat units ordered to evacuate 42447 | -2/Quarantine | Destroyed 9 combat bots 42512 | -2/Quarantine | Destroyed 7 combat bots 42743 | -2/Quarantine | Destroyed 9 combat bots 42823 | -2/Quarantine | Found Alien Artifact 42823 | -2/Quarantine | Identified Core Reset Matrix 42823 | -2/Quarantine | Identified Subatomic Replicator 42823 | -2/Quarantine | Used Core Reset Matrix 42827 | -2/Quarantine | Detected hypermatrix surge 42827 | -2/Quarantine | Sensed 5 artifacts in vicinity 42935 | -2/Quarantine | High security lockdown imminent 42992 | -2/Quarantine | Destroyed 10 combat bots 43015 | -2/Quarantine | High security lockdown engaged 43024 | -2/Quarantine | Cryocooling Duct disabled 43039 | -2/Quarantine | Ambient heat levels rising (+20) 43101 | -2/Quarantine | Spotted Executioner 43101 | -2/Quarantine | Destroyed Executioner 43134 | -2/Quarantine | Destroyed 14 combat bots 43190 | -2/Quarantine | Spotted Executioner 43190 | -2/Quarantine | Spotted Investigator 43190 | -2/Quarantine | Spotted Striker 43190 | -2/Quarantine | Warped through subspace 43226 | -2/Quarantine | Cryocooling Duct disabled 43241 | -2/Quarantine | Ambient heat levels rising (+20) 43461 | -2/Quarantine | Spotted Fortress 43513 | -2/Quarantine | Spotted Investigator 43517 | -2/Quarantine | Destroyed Investigator 43537 | -2/Quarantine | Warped through subspace 43574 | -2/Quarantine | Lost 3 parts (1u2w) 43677 | -2/Quarantine | Discovered new exit (range 5) 43684 | -2/Quarantine | Identified exit to Section 7 43691 | -2/Quarantine | Entered Section 7 43692 | -2/Section 7 | Sensed 26 artifacts in vicinity 43705 | -2/Section 7 | Spotted S7 Guard 43754 | -2/Section 7 | Destroyed S7 Guard 43774 | -2/Section 7 | High security lockdown imminent 43793 | -2/Section 7 | Found Prototype Protection 43793 | -2/Section 7 | Identified Hvy. Regenerative Plating 43795 | -2/Section 7 | Lost 3 parts (1n1u1w) 43854 | -2/Section 7 | High security lockdown engaged 43951 | -2/Section 7 | Garrison activated, responded to threat 43996 | -2/Section 7 | Destroyed 24 combat bots 44034 | -2/Section 7 | Spotted Investigator 44036 | -2/Section 7 | Scanned by Researcher 44047 | -2/Section 7 | Destroyed Investigator 44075 | -2/Section 7 | Released all parts (14) 44078 | -2/Section 7 | Destroyed 10 combat bots 44095 | -2/Section 7 | Core integrity fell below 50% 44106 | -2/Section 7 | Spotted B-90 Cyclops 44111 | -2/Section 7 | Lost 14 parts (1p2n9u2w) 44141 | -2/Section 7 | Spotted S7 Guard 44159 | -2/Section 7 | Lost 3 parts (3n) 44165 | -2/Section 7 | Found Microwarp Drive 44205 | -2/Section 7 | Intercept squad dispatched 44209 | -2/Section 7 | Found Integrity Redistributor 44211 | -2/Section 7 | Spotted Tracker 44211 | -2/Section 7 | Spotted Tracker 44214 | -2/Section 7 | Spotted Alpha 7 44214 | -2/Section 7 | Spotted Alpha 7 44222 | -2/Section 7 | Core integrity fell below 20% 44222 | -2/Section 7 | Spotted S7 Guard 44223 | -2/Section 7 | Spotted Combat Programmer 44231 | -2/Section 7 | Destroyed by Tracker with Linked Autogun Last Messages --------------- 44216_ Microwarped (distance 9). 44217_ Penetrated by Slug. 44217_ Microwarped (distance 16). 44218_ Microwarped (distance 10). Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." 44219_ Microwarped (distance 2). 44222_ Microwarped (distance 8). 44222_ Diametric Drive blasted off. 44222_ Knocked back. 44223_ Acquired 2 matter. 44223_ Cesium-ion Thruster temporarily disabled. 44223_ Microwarped (distance 16). 44223_ Penetrated by EMDS Slug. 44223_ Diametric Drive destroyed. 44224_ NWZNHEVWQCL&FLQXIZ Z#Q%8KIXCOYSZK18 44224_ Microwarped (distance 13). 44225_ Microwarped (distance 3). 44227_ Diametric Drive temporarily disabled. 44230_ Null Cannon destroyed. 44231_ Microwarped (distance 3). Map ----- +----------------------------------------------------+ | ? ?????????????????????????????????????####+####? | | ??????????????????????????????????????# ###? | | ??????????????????????????????????????# ?? | | ? ???????????????????????????????????????# ??? | | ? ?????????????????????????????????????# #??? | | ? ???????????????????????????????????#??## ##??? | | ????????????????????????????####### ##" #???? | | ###+#???????????????????????????# # #???? | | # ??? ??????????????????????????# """ """ / +???? | | # ?????????????????????????????# """S""" # #???? | | # ???????????????????????????# # #???? | | # ? ???????????????????????????########### ##??? | | ###?##????????????????????????????# #??? | | #?????????????????????????????????# #??? | | ###???????????????????????????????# """ #??? | | #?#?#?????????????????????????????# """ #??? | | ?#???##???????##+##########???????# """ ###??? | | ?###??????????? = #???????# #????? | | #####?T????????? Y "" #???????+ #????? | | #?##????????????? """ #???????# #????? | | ?##???#? ???????? """ S" #???????# #????? | | #??#?###??????""" """ """ #???????# +????! | | #??#?#????????""" """ """ ######### #????? | | #?##??????????? ## """ # " #????? | | ##???#??????????" """ """ ## """ # """ #????? | | ###?????????????" """ """@;;s""" + """ #????? | | ##??????????????" """ """ ## s # """ #????? | | ?#?#?#????????? ## [ # """ #????? | | ?##?#????????######### #### # """ #????? | | ???#??????????????????##???######## """ #????? | | ####?????????????????????????????# ! " #????? | | ?#????????????????????????????????# #????? | | #?#???????????????????######?????# #????? | | ##???????????????????### ### "## ###### | | ???????????????????+ | | ???????????????????### * | | ???????????????????????# ########### | | ???????????????????????## ###?????????# | | ????????????????????????# #???????????# ######" | | ?????????????????# ?????# #???????????# #?????? | | ?????????????????# ?????# #???????????# #?????? | | ?????????????????# ?????# #???????????# ? #?????? | | ?????????????????# ?????# #???????????+?? #?????? | | ?????????????????# ?????# #??????????????? #?????? | | ?????????????????# ?????# #??????????????? #?????? | | ?????????????????# ?????# #????????????????#?????? | | ?????????????????# #????? ???????????????????????? | | ?????????????????# #????# #??????????????????????? | | ??????????????####/###### ??????????????????????? | | ??????????????# ## ??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 133 Coolant Potential 120 Energy Generation 85 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 30 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 1200 Core Shielding 40 Utility Shielding 90 Weapon Shielding 66 Weapon Cycling 25 Evasion (%) 65 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Salvage Targeting 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Microwarp Drive Achievements -------------- None Challenges ------------ None Game ------ Seed RiotSupercompositeFilter Manual? 0 Play Time 04:53:08 Cumulative 1712.6 hours Start 2023.05.27 @ 23:43:00 End 2023.06.15 @ 16:58:55 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 601 Rogue 601 Adventurer 0 Explorer 0 Win Type - Total 130 Types 27/13/56/7/1/2/22/1/1 Lore% 98 Gallery% 97 Achievement% 87 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ec51a17-ff1f-4eed-8b17-1ff3f77d432c