Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.20 @ 13:23:56 Player: Thaleia Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (44) 220 Value Destroyed (1332) 1332 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (358) 358 TOTAL SCORE: 4350 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 143 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 175/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Drone Bay (2/2) Drone Bay (2/2) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Visual Processing Unit Datajack Heavy Mace Heavy Mace Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Targeting Computer Medium Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Flak Cannon Heavy Mace > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Improved Aluminum Leg Structural Scanner Visual Processing Unit Terrain Scanner Assault Rifle Grenade Launcher Mini Grenade Launcher Datajack Heavy Mace Heavy Mace [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Heavy Laser Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Sto Slots Evolved 4 | . . . 2 . 2 . . Power . | . . . . . . . . Propulsion 2 | . . . 1 . 1 . . Utility 2 | . . . 1 . 1 . . Weapon . | . . . . . . . . Parts Attached 38 | 7 . 1 14 1 2 6 7 Power 7 | 1 . . 2 . . 3 1 Engine 4 | 1 . . 2 . . 1 . Core 3 | . . . . . . 2 1 Reactor . | . . . . . . . . Propulsion 8 | 2 . . 3 . 1 1 1 Treads . | . . . . . . . . Leg 8 | 2 . . 3 . 1 1 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 11 | 1 . . 5 . 1 1 3 Device 4 | . . . 1 . . 1 2 Storage 2 | 1 . . 1 . . . . Processor 2 | . . . . . 1 . 1 Hackware . | . . . . . . . . Protection 3 | . . . 3 . . . . Artifact . | . . . . . . . . Weapon 12 | 3 . 1 4 1 . 1 2 Energy Gun 1 | . . . . . . . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 3 | 3 . . . . . . . Ballistic Cannon 3 | . . . 3 . . . . Launcher 2 | . . 1 . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon 3 | . . . 1 1 . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 16 | . . . 1 . . 8 7 Power 3 | . . . . . . 2 1 Propulsion 7 | . . . . . . 4 3 Utility 3 | . . . . . . 2 1 Weapon 3 | . . . 1 . . . 2 Highest Loss Streak 5 | . . . 1 . . 4 5 To Critical Strikes . | . . . . . . . . Average Backups 11 | . 4 6 14 15 13 14 10 Power 1 | . 1 1 1 2 2 2 1 Propulsion 1 | . . . 2 3 2 2 . Utility 2 | . 1 2 2 4 3 3 2 Weapon 5 | . 1 2 6 5 5 5 5 Tool/Special . | . . . . . . . . Unused Backups 6 | . . . 1 . . 1 4 Power 1 | . . . . . . 1 . Propulsion . | . . . . . . . . Utility 3 | . . . . . . . 3 Weapon 1 | . . . 1 . . . . Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 87 | . 85 85 96 99 98 84 60 Engine 8 | . 14 14 11 11 9 4 . Core 1 | . . . . . . 4 7 Leg 29 | . 28 28 32 33 36 30 17 Device 2 | . . . . . . 5 7 Storage 10 | . 14 14 11 11 9 9 7 Processor 3 | . . . . . 7 9 10 Protection 9 | . . . 18 22 18 3 . Ballistic Gun 8 | . 28 16 11 11 1 . . Ballistic Cannon 6 | . . . 8 5 7 9 6 Launcher 3 | . . 11 . . . 6 3 Impact Weapon 1 | . . . 1 4 9 1 . Peak Build Rating 28 | 6 6 6 23 22 28 28 19 Average Rating 17 | 4 6 6 20 21 27 22 14 On Entrance 13 | . 6 6 6 22 22 28 14 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns 41 | . . . . . . . 41 Heaviest Build 48 | 14 14 15 47 47 48 48 33 Greatest Support 68 | 20 20 20 51 51 68 68 40 Greatest Overweight (x) 3 | 1 . . . . . 1 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 Average Capacity 13 | 6 8 8 14 15 15 15 13 Most Carried 15 | 2 6 6 15 15 14 15 14 Average Carried 11 | . 4 6 14 14 13 14 10 Final Capacity 15 | 8 8 8 15 15 15 15 5 Final Carried 15 | 2 6 6 15 15 14 15 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Gar Sto Matter Collected 1303 | 251 . . 528 52 . 294 178 Remotely . | . . . . . . . . Salvage Created 1194 | . . 40 500 55 . 313 286 Parts 61 | . . 6 25 2 . 15 13 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 9 | . . 2 5 . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Sto Combat Hostiles Destroyed 33 | . . 3 13 1 . 12 4 Melee 1 | . . . . 1 . . . Guns 5 | . . . 5 . . . . Cannons 18 | . . . 8 . . 6 4 AOE 9 | . . 3 . . . 6 . Classes Destroyed 8 | . . 3 3 1 . 1 . Worker 3 | . . 1 2 . . . . Builder 5 | . . 1 1 . . . 3 Recycler 3 | . . . 1 . . . 2 Swarmer 6 | . . 3 . . . 3 . Grunt 15 | . . . 7 . . 8 . Brawler 1 | . . . . 1 . . . Sentry 10 | . . . 6 . . . 4 Programmer 1 | . . . . . . 1 . Best Kill Streak 7 | . . 5 4 1 . 4 7 Combat Bots Only 4 | . . 3 3 1 . 4 3 Max Kills in Single Turn 2 | . . 2 1 1 . 2 1 Gunslinging . | . . . . . . . . Exploded 2 | . . 2 . . . 2 . Melee 1 | . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Sto Hostile Shots Fired 268 | . . 19 73 12 . 79 85 Missed 72 | . . 5 22 1 . 18 26 Hits 196 | . . 14 51 11 . 61 59 Melee 6 | . . . . 1 . . 5 Projectile 190 | . . 14 51 10 . 61 54 Critical Strikes 10 | . . 1 1 . . 5 3 Damage Taken 3026 | . . 114 671 142 . 1105 994 Core 650 | . . 29 55 10 . 179 377 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 90 | 100 . 88 . 83 . . . Volleys Fired 107 | . . 10 43 1 . 29 24 Largest 2 | . . 1 2 1 . 2 2 Hottest 69 | . . 30 57 20 . 67 69 Shots Fired 174 | . . 10 83 1 . 52 28 Gun 62 | . . 6 43 1 . 8 4 Cannon 89 | . . . 40 . . 29 20 Launcher 23 | . . 4 . . . 15 4 Special . | . . . . . . . . Kinetic 147 | . . 6 83 1 . 37 20 Thermal 4 | . . . . . . . 4 Explosive 23 | . . 4 . . . 15 4 Electromagnetic . | . . . . . . . . Robot Hit Streak 9 | . . 3 9 . . 6 6 Robot Miss Streak 9 | . . 3 5 . . 9 4 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 123 | . . 3 63 1 . 32 24 Core Hits 124 | . . 7 51 1 . 37 28 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed 1 | . . . 1 . . . . Critical Strikes 2 | . . . 1 1 . . . Smash 2 | . . . 1 1 . . . Melee Attacks 15 | . . . 5 5 . 5 . Impact 15 | . . . 5 5 . 5 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3538 | 4 3 281 1237 16 . 1339 658 Guns 469 | . . 40 349 . . 23 57 Cannons 1508 | . . . 744 . . 396 368 Explosions 1140 | . . 227 . . . 709 204 Melee 338 | . . . 111 16 . 211 . Ramming 83 | 4 3 14 33 . . . 29 Kinetic 1920 | . . 40 1093 . . 419 368 Thermal 57 | . . . . . . . 57 Explosive 1140 | . . 227 . . . 709 204 Electromagnetic . | . . . . . . . . Impact 338 | . . . 111 16 . 211 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . . . . . 7 Average Corruption 5 | . . . . . . . 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 319 | . . 9 111 . . 126 73 Projectiles . | . . . . . . . . Explosions 111 | . . 9 . . . 29 73 Melee 208 | . . . 111 . . 97 . Knockbacks 24 | . . . 8 . . 12 4 Impact 3 | . . . 1 . . 2 . Kinetic 20 | . . . 6 . . 10 4 Secondary 1 | . . . 1 . . . . Self-Inflicted Damage 312 | . . . . . . 170 142 Shots 11 | . . . . . . 8 3 Rammed 6 | . . . . . . . 6 Targets Rammed 20 | 1 1 4 8 . . . 6 Kicked 14 | 1 1 4 8 . . . . Crushed . | . . . . . . . . Highest Temperature 178 | . . . 138 4 . 178 116 Average Temperature 53 | . . . 43 4 . 82 35 Received Heat Transfer 1137 | . . . 249 60 . 513 315 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 2 | . . . 1 . . 1 . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . 1 . Impact Corruptions 5 | . . . 4 . . 1 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 111 | . . . . . . . 111 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Sto Maximum Alert Level 2 | . . . . . . 2 1 Low Security (%) 82 | 100 100 100 100 100 100 66 9 Level 1 16 | . . . . . . 27 90 Level 2 1 | . . . . . . 5 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 417 | . 4 84 72 30 11 417 379 Initial 198 | . . . . 16 11 . 198 Average 82 | . . 21 23 6 4 164 290 Influence Increases 1401 | . 4 94 381 34 . 532 356 Destroy 0b10 Robot/C 760 | . . 60 260 20 . 340 80 Destroy 0b10 Robot/NC 60 | . . 10 20 . . 5 25 Destroy Leader 160 | . . 10 80 10 . 20 40 Allied During Kill 12 | . . . . . . 12 . Successful Hack 20 | . 4 . 2 . . 14 . Disable Machine 75 | . . . . . . . 75 Anti-Garrison Action 50 | . . . . . . 50 . Destroy Structure 159 | . . 14 4 4 . 91 46 Lose Combat Pursuer 105 | . . . 15 . . . 90 Influence Decreases 1067 | . 4 94 339 46 30 125 429 Entered New Map 254 | . . . . 26 19 . 209 Time Decay 608 | . 4 94 329 20 11 . 150 Lost Part 145 | . . . 10 . . 65 70 Lost Ally 60 | . . . . . . 60 . Squads Dispatched 4 | . 2 . 1 . . . 1 Investigation 2 | . 1 . 1 . . . . Extermination . | . . . . . . . . Reinforcement 2 | . 1 . . . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Sto Distress Signals 3 | . . . 1 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 59 | . 2 3 18 3 . 16 17 Peak Tracking Total 13 | . 2 3 5 3 . 5 13 Tactical Retreats 3 | . . . 1 . . . 2 Traps | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Sto Traps Triggered 4 | . 1 . . . . 3 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Gar Sto Machines Disabled 5 | . . . . . . . 5 Max in Single Turn 3 | . . . . . . . 3 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Sto Machines Accessed 9 | . 1 . 3 . 2 2 1 Terminals 5 | . 1 . . . 1 2 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 17 | . 2 . 8 . 2 3 2 Successful 11 | . 2 . 6 . 1 1 1 Failed 6 | . . . 2 . 1 2 1 Catastrophic 1 | . . . . . 1 . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 8 | . 2 . . . 1 3 2 Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units 2 | . . . 2 . . . . Scanalyzers 5 | . . . 5 . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 4 | . 2 . . . . 1 1 Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . . . . . . 1 Emergency Access Points 1 | . 1 . . . . . . Garrison Registry 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . Retrieve Components 1 | . . . 1 . . . . Scanalyzer 5 | . . . 5 . . . . Insert Component 1 | . . . 1 . . . . Analyze 4 | . . . 4 . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 1 . 2 . 1 2 . Full Trace Events 2 | . . . 1 . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 1 | . . . 1 . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Gar Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 3 | . . . . . . 3 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Sto Total Allies 3 | . . . . . . 3 . Largest Group 3 | . . . . . . 3 . Highest-Rated Group 48 | . . . . . . 48 . Highest-Rated Ally 16 | . . . . . . 16 . Total Orders . | . . . . . . . . Ally Attacks 19 | . . . . . . 19 . Total Damage 254 | . . . . . . 254 . Kills 5 | . . . . . . 5 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Sto Active Infowar (turns) 659 | . . . . . . 414 245 Terrain 659 | . . . . . . 414 245 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Gar Sto Turns Passed 2998 | 114 163 382 1132 110 54 727 316 Spaces Moved 1964 | 90 128 297 719 71 39 418 202 Core 88 | 13 . . . . . . 75 Treads . | . . . . . . . . Legs 1876 | 77 128 297 719 71 39 418 127 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 130 130 127 50 Average Speed 127 | 113 120 120 129 130 130 137 119 Slowest Speed 260 | 120 120 120 130 130 130 200 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 2 | . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 4 28 60 36 12 5 44 41 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . . . Known Exits Taken 2 | . . . 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 8 | . . . 4 4 . . . Terrain Destroyed 181 | . . 18 4 4 . 103 52 Melee 8 | . . . 4 4 . . . Projectile . | . . . . . . . . AOE 173 | . . 18 . . . 103 52 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Sto Total 2253 | 98 137 311 825 79 42 513 248 Wait 45 | . 5 . 11 . . 20 9 Move 1958 | 89 128 296 718 70 38 417 202 Hop . | . . . . . . . . Pick Up 24 | 1 4 . 13 1 1 4 . Fast Attach 15 | 6 . . 5 . . 1 3 Attach 17 | . . . 4 1 2 5 5 Detach 6 | . . . 3 . . 3 . Swap 10 | 1 . 1 6 . 1 1 . Drop 12 | . . . 9 1 . 2 . Fire 107 | . . 10 43 1 . 29 24 Melee 15 | . . . 5 5 . 5 . Ram 5 | . . . . . . . 5 Kick 13 | 1 . 4 8 . . . . Crush . | . . . . . . . . Escape Stasis 2 | . . . . . . 2 . Rewire 24 | . . . . . . 24 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -8/Garrison (discovered 4 exits: *Sto x4) -8/Storage History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 5) 278 | -10/Materials | Entered Mines 306 | -10/Mines | Build established: Mutant 403 | -10/Mines | Assembled infested the area 516 | -10/Mines | Learned location of Zion (-6) 541 | -10/Mines | Learned location of 1 exit from Materials 557 | -10/Mines | Discovered new exit (range 13) 660 | -10/Mines | Entered Materials 660 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 661 | -9/Materials | Identified exit to Mines 1792 | -9/Materials | Entered Mines 1805 | -9/Mines | Learned Materials stockpile data 1890 | -9/Mines | Discovered new exit (range 4) 1902 | -9/Mines | Entered Materials 1902 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1955 | -8/Materials | Identified exit to Garrison 1956 | -8/Materials | Entered Garrison 2094 | -8/Garrison | Triggered checkpoint 2160 | -8/Garrison | Lost 4 parts (1p1n2u) 2192 | -8/Garrison | Discovered new exit (range 5) 2306 | -8/Garrison | Triggered checkpoint 2378 | -8/Garrison | Triggered checkpoint 2476 | -8/Garrison | Discovered new exit (range 11) 2511 | -8/Garrison | Discovered new exit (range 27) 2511 | -8/Garrison | Discovered new exit (range 51) 2511 | -8/Garrison | Discovered new exit (range 24) 2511 | -8/Garrison | Discovered new exit (range 55) 2548 | -8/Garrison | Triggered checkpoint 2586 | -8/Garrison | Lost 3 parts (3n) 2683 | -8/Garrison | Entered Storage 2946 | -8/Storage | Released all parts (5) 2947 | -8/Storage | Core integrity fell below 50% 2966 | -8/Storage | Core integrity fell below 20% 2976 | -8/Storage | Lost 5 parts (1p2n1u1w) 2999 | -8/Storage | Core destroyed Last Messages --------------- 02945_ System corrupted by crushing effect (+3). 02945_ Knocked back. 02946_ Released Hvy. Mace. 02946_ Released Hvy. Laser. 02946_ Released Terrain Scan Processor. 02946_ Released Targeting Computer. 02946_ Released Lrg. Storage Unit. 02950_ W-25 Informer sends out distress signal. 02956_ Slammed into A-02 Transporter. 02960_ T-07 Excavator is excavating. 02960_ Slammed into A-02 Transporter. 02960_ Destabilizing: System corrupted (+2). 02968_ Slammed into A-02 Transporter. 02985_ Connecting with Door Terminal... 02985_ Current location identified: Storage >>Open(Door) Sealed Heavy Doors opened. 02987_ Acquired Drone Bay. 02999_ Slammed into S-10 Pest. 02999_ Destabilizing: Core damaged (-11). 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Mace | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MolecularDispersalReplicator Manual? 0 Play Time 00:32:58 Cumulative 18.3 hours Start 2026.02.19 @ 18:52:44 End 2026.02.20 @ 13:23:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 17 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 647c31d2-1510-4dba-b080-9e1851001ae6