Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.04 @ 20:47:50 Player: jumpy Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (61) 305 Value Destroyed (2147) 2147 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1157) 1157 TOTAL SCORE: 9869 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 213 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1150 Matter 25/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Armored Huge Wheel High-powered Tractor Beam Railgun Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Light Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Improved Signal Interpreter Advanced Terrain Scan Processor Improved Transmission Jammer Hacking Suite Makeshift Hacking Suite > --- WEAPON ----------- Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Reinforced Deuterium Engine Light Fission Core Neutrino Core Armored Huge Wheel Improved Cooling System Advanced Terrain Scan Processor Advanced Terrain Scan Processor Particle Charger Improved Transmission Jammer Improved Shield Generator High-powered Tractor Beam Plasma Cutter CR-A16's Pointy Stick [Rating: 67] Favorites ----------- Power Fission Core Engine Cooled Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Hover Unit Gravmag Array Flight Unit Field Propulsion Drive Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Weapon Magnetic Acceleration Cannon Energy Gun Pulse Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Makeshift Sword Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Slots Evolved 12 | . . 2 2 2 . . . . 2 . . . . 2 2 Power . | . . . . . . . . . . . . . . . . Propulsion 4 | . . 1 1 . . . . . . . . . . 1 1 Utility 7 | . . 1 1 1 . . . . 2 . . . . 1 1 Weapon 1 | . . . . 1 . . . . . . . . . . . Parts Attached 67 | 7 1 7 5 3 12 2 . 10 2 4 1 . 3 7 3 Power 10 | 1 1 1 . . 2 . . 2 . 1 . . . 1 1 Engine 6 | 1 . 1 . . 2 . . 2 . . . . . . . Core 3 | . 1 . . . . . . . . 1 . . . 1 . Reactor 1 | . . . . . . . . . . . . . . . 1 Propulsion 19 | 2 . 1 2 1 2 . . 5 1 . 1 . 1 1 2 Treads 13 | 2 . 1 2 1 . . . 4 1 . 1 . 1 . . Leg . | . . . . . . . . . . . . . . . . Wheel 4 | . . . . . 2 . . 1 . . . . . 1 . Hover 1 | . . . . . . . . . . . . . . . 1 Flight 1 | . . . . . . . . . . . . . . . 1 Utility 17 | 2 . 2 2 1 2 . . 1 1 1 . . . 5 . Device 8 | 1 . 1 1 . 2 . . 1 . . . . . 2 . Storage 2 | 1 . 1 . . . . . . . . . . . . . Processor 3 | . . . 1 1 . . . . 1 . . . . . . Hackware 4 | . . . . . . . . . . 1 . . . 3 . Protection . | . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 21 | 2 . 3 1 1 6 2 . 2 . 2 . . 2 . . Energy Gun 2 | . . . . . 2 . . . . . . . . . . Energy Cannon 2 | . . . . . . 1 . 1 . . . . . . . Ballistic Gun 4 | 2 . 1 1 . . . . . . . . . . . . Ballistic Cannon 9 | . . 2 . 1 2 . . . . 2 . . 2 . . Launcher 1 | . . . . . 1 . . . . . . . . . . Special Weapon 1 | . . . . . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . . . . . . . . . . Parts Lost 42 | . . . 2 1 9 1 . 12 . . 2 . 4 10 1 Power 5 | . . . . . 1 . . 2 . . . . . 2 . Propulsion 17 | . . . 1 1 3 . . 4 . . 1 . 2 4 1 Utility 7 | . . . . . 2 . . 1 . . . . 1 3 . Weapon 13 | . . . 1 . 3 1 . 5 . . 1 . 1 1 . Highest Loss Streak 9 | . . . 1 1 9 1 . 7 . . 2 . 3 5 1 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . Average Backups 11 | 4 7 9 11 13 12 12 15 11 11 13 12 13 14 9 4 Power 2 | . 1 1 3 3 2 3 3 2 2 2 2 2 3 2 1 Propulsion 1 | 1 2 1 2 3 3 2 3 1 . 1 1 1 1 . . Utility 4 | . 2 1 1 2 3 4 6 6 7 6 6 6 7 5 1 Weapon 1 | 1 2 3 4 3 1 1 2 . . . 2 2 2 . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 18 | . . 2 1 2 . . . . . 2 . . . 5 6 Power 5 | . . 1 1 . . . . . . 2 . . . . 1 Propulsion 3 | . . 1 . 1 . . . . . . . . . . 1 Utility 7 | . . . . . . . . . . . . . . 4 3 Weapon 3 | . . . . 1 . . . . . . . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 100 84 98 97 92 84 84 75 83 88 93 93 91 47 2 Engine 3 | . 8 2 9 7 6 7 7 6 6 4 . . . . . Core 2 | . 6 8 . . . . . . . 1 6 6 6 2 . Treads 20 | . 28 24 35 29 18 . . 4 23 26 25 26 24 8 . Wheel 2 | . . . . . 5 15 15 10 . . . . . . . Device 12 | . 14 13 18 15 14 15 15 8 13 13 13 13 11 6 . Storage 6 | . 14 13 9 7 7 7 7 7 6 6 6 6 6 3 . Processor 14 | . . . 7 13 15 15 15 15 19 20 20 20 20 10 . Hackware 2 | . . . . . . . . . . 1 6 6 6 4 . Energy Cannon 1 | . . . . . . 2 7 2 6 4 . . . . . Ballistic Gun 4 | . 28 12 9 22 14 . . . . . . . . . . Ballistic Cannon 7 | . . 9 8 . . 12 7 5 . 3 13 13 13 8 . Slashing Weapon 1 | . . . . . . 2 7 7 6 6 . . . . . Peak Build Rating 67 | 7 10 16 22 32 43 48 48 48 55 66 66 59 59 67 14 Average Rating 41 | 5 8 12 21 28 32 45 48 38 52 57 58 58 58 38 4 On Entrance 35 | . 7 10 16 22 30 43 48 48 44 55 66 58 59 58 2 Naked Turns 259 | . . . . . . . . . . . . . . 158 101 Heaviest Build 79 | 15 15 62 59 58 68 70 70 73 73 79 72 72 79 79 . Greatest Support 113 | 40 40 60 80 80 80 56 56 83 113 113 103 103 103 80 20 Greatest Overweight (x) 2 | . . 1 . . 1 1 1 2 . . . . . 2 . Average Overweight (x) . | . . . . . . 1 1 . . . . . . . . Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 18 | 7 8 13 20 20 20 20 20 20 20 20 20 20 20 14 5 Most Carried 17 | 7 8 12 12 17 17 15 15 15 13 17 14 16 16 15 5 Average Carried 12 | 4 7 9 11 14 13 12 15 11 11 14 13 14 15 10 4 Final Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 17 | 7 8 12 11 17 10 15 15 11 13 14 13 16 14 5 5 Class Distribution -------------------- 37% | Mutant 31% | Derelict-Mutant 14% | Scavenger-Skirmisher 6% | Gunner 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Skirmisher | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Matter Collected 2169 | 299 78 236 207 103 314 251 . 387 . 77 78 18 52 69 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1970 | 135 78 365 263 86 167 47 . 530 . 71 124 . 41 63 . Parts 120 | 13 6 24 19 8 7 6 . 27 . 4 3 . 2 1 . Haulers Intercepted 2 | . . 1 1 . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . 6 8 . 26 . 3 3 1 2 . . Prevented 1 | . . . . . 1 . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Combat Hostiles Destroyed 48 | . 2 8 5 1 7 3 . 13 . 1 3 . 3 2 . Melee 2 | . . . . . . . . 2 . . . . . . . Guns 15 | . 2 2 3 1 4 . . 3 . . . . . . . Cannons 28 | . . 6 2 . . 3 . 8 . 1 3 . 3 2 . AOE 3 | . . . . . 3 . . . . . . . . . . Classes Destroyed 14 | 2 1 4 2 . 2 . . 2 . . . . 1 . . Worker 3 | . . 1 1 1 . . . . . . . . . . . Tunneler 5 | 4 . 1 . . . . . . . . . . . . . Hauler 2 | . . 1 1 . . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . 1 . . . . 1 . . Watcher 2 | . . . 2 . . . . . . . . . . . . Swarmer 12 | . . . . . 6 3 . 3 . . . . . . . Grunt 19 | . 2 3 3 . . . . 7 . . 3 . . 1 . Brawler 2 | . . . 1 . . . . 1 . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . . Sentry 8 | . . 4 1 1 . . . . . 1 . . . 1 . Hunter 2 | . . . . . . . . . . . . . 2 . . Behemoth 1 | . . . . . . . . 1 . . . . . . . Mutant 1 | . . . . . 1 . . . . . . . . . . Best Kill Streak 4 | 3 2 4 2 1 4 3 . 4 . 1 3 . 1 1 . Combat Bots Only 4 | . 2 2 2 1 4 3 . 4 . 1 3 . 1 1 . Max Kills in Single Turn 2 | 1 1 1 1 1 2 1 . 1 . 1 1 . 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Hostile Shots Fired 719 | . 19 42 34 36 71 27 . 117 . 18 29 . 43 166 117 Missed 242 | . 8 16 8 11 20 13 . 37 . 9 7 . 8 56 49 Hits 477 | . 11 26 26 25 51 14 . 80 . 9 22 . 35 110 68 Melee 8 | . . 3 4 . . . . 1 . . . . . . . Projectile 469 | . 11 23 22 25 51 14 . 79 . 9 22 . 35 110 68 AOE 1 | . . . . . . . . . . . . . . 1 . Critical Strikes 18 | . . 2 . . . . . 4 . . 3 . 2 3 4 Part Disruptions 1 | . . . . . 1 . . . . . . . . . . Damage Taken 8461 | . 136 401 421 188 875 254 . 1672 26 78 417 . 617 2130 1246 Core 2725 | . . 31 16 27 60 47 . 299 . 5 76 . 51 950 1163 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 73 | 100 100 92 97 . . . . 38 . . . . 84 5 . Volleys Fired 210 | 17 10 30 29 9 23 6 . 48 . 2 8 . 19 9 . Largest 3 | 2 2 2 2 3 3 3 . 2 . 1 2 . 2 3 . Hottest 143 | 40 40 66 66 66 113 143 . 105 . 90 88 . 88 132 . Shots Fired 416 | 34 20 54 57 27 47 16 . 81 . 2 16 . 37 25 . Gun 185 | 34 20 14 20 27 42 5 . 23 . . . . . . . Cannon 225 | . . 40 37 . . 10 . 58 . 2 16 . 37 25 . Launcher 4 | . . . . . 3 1 . . . . . . . . . Special 2 | . . . . . 2 . . . . . . . . . . Kinetic 361 | 34 20 54 57 27 32 10 . 49 . . 16 . 37 25 . Thermal 51 | . . . . . 12 5 . 32 . 2 . . . . . Explosive 4 | . . . . . 3 1 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 18 | 5 5 5 18 10 6 2 . 12 . 6 10 . 14 9 . Robot Miss Streak 5 | 3 3 2 3 3 4 5 . 5 . . 1 . 2 3 . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . Shots Hit Robots 269 | 20 10 34 38 18 29 4 . 66 . 2 13 . 19 16 . Core Hits 114 | 6 5 13 15 5 18 4 . 26 . 2 8 . 6 5 1 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 15 | . . . 1 . . 1 . 8 . . 3 . 1 1 . Blast 12 | . . . 1 . . 1 . 5 . . 3 . 1 1 . Sever 3 | . . . . . . . . 3 . . . . . . . Melee Attacks 21 | . . . . . . . . 21 . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 21 | . . . . . . . . 21 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . Follow-up Attacks 1 | . . . . . . . . 1 . . . . . . . Damage Inflicted 6182 | 259 122 686 741 246 564 138 . 1939 . 64 414 . 456 519 34 Guns 1487 | 259 122 123 190 246 374 17 . 156 . . . . . . . Cannons 3665 | . . 547 526 . . 103 . 1062 . 64 414 . 456 493 . Explosions 208 | . . . . . 190 18 . . . . . . . . . Melee 721 | . . . . . . . . 721 . . . . . . . Ramming 101 | . . 16 25 . . . . . . . . . . 26 34 Kinetic 4547 | 259 122 670 716 246 285 103 . 783 . . 414 . 456 493 . Thermal 605 | . . . . . 89 17 . 435 . 64 . . . . . Explosive 208 | . . . . . 190 18 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 721 | . . . . . . . . 721 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . 3 . 2 2 2 2 1 1 1 1 . 2 1 Average Corruption 1 | . . . 3 . 2 2 2 2 1 1 1 1 . 2 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 43 | . . . 4 . 6 6 . 12 1 6 4 . . 3 1 Message Errors 7 | . . . . . 1 2 . 2 1 . . . . . 1 Matter Fused 13 | . . . 3 . 3 2 . 2 . 2 . . . 1 . Heat Flow Errors 9 | . . . . . 1 2 . 2 . 1 2 . . 1 . Energy Discharges 2 | . . . . . . . . 1 . . 1 . . . . Parts Fused 1 | . . . . . . . . 1 . . . . . . . Data Loss (minor) 8 | . . . 1 . . . . 3 . 2 1 . . 1 . Data Loss (major) 1 | . . . . . . . . . . 1 . . . . . Alerts 1 | . . . . . 1 . . . . . . . . . . Weapon Failures 1 | . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 60 | . . . 8 . 5 . . 47 . . . . . . . Projectiles 25 | . . . 8 . . . . 17 . . . . . . . Explosions 5 | . . . . . 5 . . . . . . . . . . Melee 30 | . . . . . . . . 30 . . . . . . . Knockbacks 28 | . . 2 7 . . 1 . 7 . . 2 . 4 4 1 Impact 1 | . . . . . . . . . . . . . . . 1 Kinetic 25 | . . 2 6 . . 1 . 7 . . 1 . 4 4 . Secondary 2 | . . . 1 . . . . . . . 1 . . . . Self-Inflicted Damage 98 | . . . . . 31 38 . . . . . . . 13 16 Shots 2 | . . . . . 1 1 . . . . . . . . . Rammed 12 | . . 2 1 . . . . . . . . . . 3 6 Targets Rammed 12 | . . 2 1 . . . . . . . . . . 3 6 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 385 | . 3 15 18 385 95 190 . 164 . 203 105 . . 79 . Average Temperature 44 | . 2 7 6 153 37 55 . 34 . 76 42 . . 18 . Received Heat Transfer 1350 | . 75 108 153 60 40 . . 423 . 30 237 . 9 132 83 Effects 3 | . . . . 3 . . . . . . . . . . . Interference 3 | . . . . 3 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . 1 . . . . . Heat Transferred 1064 | . . . . . 222 37 . 705 . 100 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Maximum Alert Level 3 | . . . . . . . . . 3 . . . . 3 1 Low Security (%) 65 | 100 100 100 100 100 . . . . . . . . . . 67 Level 1 1 | . . . . . . . . . . . . . . . 32 Level 2 18 | . . . . . . . . . 60 . . . . 53 . Level 3 14 | . . . . . . . . . 39 . . . . 46 . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 900 | 10 40 124 87 30 . . . . 750 . . . . 900 355 Initial 900 | . . . 48 16 . . . . 750 . . . . 900 205 Average 249 | 1 14 26 51 3 . . . . 678 . . . . 681 198 Influence Increases 3514 | 25 50 249 215 35 155 60 . 315 750 20 100 . 65 1235 240 Destroy 0b10 Robot/C 920 | . 40 160 100 20 120 60 . 240 . 20 60 . 40 60 . Destroy 0b10 Robot/NC 75 | 25 . 15 20 5 . . . 5 . . . . 5 . . Destroy Leader 208 | . 10 52 26 10 20 . . 40 . . 10 . 20 20 . Allied During Kill 5 | . . . . . . . . . . . . . . 5 . Successful Hack 9 | . . 4 5 . . . . . . . . . . . . Disable Machine 45 | . . . 30 . . . . . . . . . . 15 . Destroy Structure 17 | . . 3 4 . . . . . . . . . . 10 . Advance Influence 1650 | . . . . . . . . . 750 . . . . 900 . Partial Spotted 30 | . . . . . . . . . . . . . . 15 15 Lose Combat Pursuer 555 | . . 15 30 . 15 . . 30 . . 30 . . 210 225 Influence Decreases 3159 | 25 50 133 294 72 155 60 . 315 150 484 236 . 65 814 306 Entered New Map 554 | . . . 68 21 . . . . . 222 27 . . . 216 Time Decay 1942 | 25 50 133 206 51 126 60 . 251 150 262 189 . 65 294 80 Search Patrol Dispatched 300 | . . . . . . . . . . . . . . 300 . Lost Part 243 | . . . 20 . 29 . . 64 . . 20 . . 100 10 Lost Ally 120 | . . . . . . . . . . . . . . 120 . Squads Dispatched 10 | . . 1 1 1 . . . . . . . . . 5 2 Investigation 3 | . . . 1 . . . . . . . . . . 1 1 Extermination 1 | . . . . . . . . . . . . . . 1 . Reinforcement 6 | . . 1 . 1 . . . . . . . . . 3 1 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . 2 . Data Miner Redirects 1 | . . . . . . . . . . . . . . 1 . Construction Impeded 2 | . . 1 . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . 1 . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Distress Signals 4 | . . 1 2 . . . . . . . . . 1 . . Communications Jammed 1 | . . . . . . . . . . . . . 1 . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 130 | . 3 10 9 1 10 4 . 22 . 1 5 . 12 26 27 Peak Tracking Total 15 | . 2 4 4 1 4 4 . 4 . 1 4 . 7 8 15 Tactical Retreats 21 | . . 1 1 . 1 . . 2 . . 2 . 2 7 5 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Traps Triggered 7 | . . . 1 . . . . . 1 . . . . 4 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Machines Disabled 4 | . . . 2 . 1 . . . . . . . . 1 . Max in Single Turn 1 | . . . 1 . 1 . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Machines Accessed 9 | . . 1 2 . . . 4 . . 1 . . . . 1 Terminals 3 | . . 1 2 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 37 | . . 3 3 . . . 27 . . 1 . . . . 3 Successful 35 | . . 2 2 . . . 27 . . 1 . . . . 3 Failed 2 | . . 1 1 . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 10 | . . 3 . . . . . . . . . . . 7 . Terminals 6 | . . 3 3 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . 3 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 30 | . . . 2 . . . 27 . . 1 . . . . . Record 11 | . . . . . . . 11 . . . . . . . . Part Schematic 10 | . . . . . . . 10 . . . . . . . . Robot Schematic 3 | . . . . . . . 3 . . . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . Zone Layout 2 | . . . 2 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . . . . . 3 Process 1 | . . . . . . . . . . . . . . . 1 Report Inventory 1 | . . . . . . . . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . 2 . . . . . . . . . . . . . Terminals 2 | . . 2 . . . . . . . . . . . . . Botnet 1 | . . 1 . . . . . . . . . . . . . Skim 1 | . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 4 | . . 1 2 . . . . . . . . . . . 1 Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 3 . . . . 2 . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . 10 . . . . 14 . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 14 | . . . . . . . . . . . . . . . 14 Retrieved Matter 14 | . . . . . . . . . . . . . . . 14 Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . 2 . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Total Allies 10 | . . . . . . . . . . . . 4 . 6 . Largest Group 4 | . . . . . . . . . . . . 4 4 3 . Highest-Rated Group 210 | . . . . . . . . . . . . 154 154 210 . Highest-Rated Ally 70 | . . . . . . . . . . . . 40 40 70 . Zionite Dispatches 3 | . . . . . . . . . . . . . . 3 . Light 2 | . . . . . . . . . . . . . . 2 . Recon 1 | . . . . . . . . . . . . . . 1 . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 41 | . . . . . . . . . . . . . 12 29 . Total Damage 1319 | . . . . . . . . . . . . . 649 670 . Kills 5 | . . . . . . . . . . . . . 4 1 . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Active Infowar (turns) 6929 | 75 133 556 425 429 877 372 87 146 302 573 523 1149 888 394 . Optics 3806 | . . . . . . . . . 279 573 523 1149 888 394 . Sensors 1348 | . . . 382 429 537 . . . . . . . . . . Terrain 1515 | . . 114 425 429 547 . . . . . . . . . . Seismic 1681 | 75 133 556 46 . 330 372 87 82 . . . . . . . Jamming 3889 | . . . . . . . . 64 302 573 523 1149 888 390 . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . 2 1 . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Turns Passed 8113 | 215 133 556 425 429 898 372 87 759 302 573 523 1149 888 640 164 Spaces Moved 5157 | 98 63 263 171 228 515 296 76 427 185 345 312 703 465 711 299 Core 672 | 8 . . . . . . . . . . . . . 477 187 Treads 3340 | 90 63 263 171 228 259 . . 88 185 345 312 703 465 168 . Legs . | . . . . . . . . . . . . . . . . Wheels 1033 | . . . . . 256 296 76 339 . . . . . 66 . Hover 11 | . . . . . . . . . . . . . . . 11 Flight 101 | . . . . . . . . . . . . . . . 101 Fastest Speed 45 | 50 160 160 160 160 115 115 115 115 160 160 160 160 160 50 45 Average Speed 135 | 151 160 170 160 160 137 115 115 132 160 160 160 160 160 82 48 Slowest Speed 320 | 160 160 240 160 160 160 115 115 320 160 160 160 160 160 160 60 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . 3 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 5 15 31 21 8 60 50 68 71 6 54 67 66 57 25 14 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 4 | . . . . . . . 1 . . . . 3 . . . Known Exits Taken 11 | . . . 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . . . 1 . Scrap Searched 18 | . . . . . 2 8 . 2 . 2 1 2 1 . . Spaces Dug 1 | . . . . . . . . . . . . . 1 . . Terrain Destroyed 54 | . . 1 1 . 12 10 . 13 . . 2 . 10 5 . Melee . | . . . . . . . . . . . . . . . . Projectile 36 | . . 1 1 . . 4 . 13 . . 2 . 10 5 . AOE 18 | . . . . . 12 6 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Total 5849 | 128 75 318 264 272 658 314 75 511 191 364 320 727 572 744 316 Wait 313 | . . 3 51 20 104 4 . 2 2 7 . 22 86 8 4 Move 5136 | 97 62 262 170 227 514 295 75 426 184 344 311 702 464 710 293 Hop 3 | . . . . . . . . . . . . . . . 3 Pick Up 50 | 7 1 8 3 8 2 6 . 2 2 4 . 3 . 2 2 Fast Attach 29 | 7 . 3 1 2 . . . 5 2 2 . . 1 4 2 Attach 32 | . . 1 4 2 8 1 . 7 . 1 1 . 2 4 1 Detach 1 | . . . . . . . . . . . . . . . 1 Swap 19 | . 1 4 3 1 6 2 . 1 . 1 . . . . . Drop 24 | . 1 5 2 3 1 . . . 1 3 . . . 4 4 Fire 210 | 17 10 30 29 9 23 6 . 48 . 2 8 . 19 9 . Melee 20 | . . . . . . . . 20 . . . . . . . Ram 9 | . . . . . . . . . . . . . . 3 6 Kick . | . . . . . . . . . . . . . . . . Crush 3 | . . 2 1 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 216 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Discovered new exit (range 15) 320 | -10/Materials | Build established: Mutant 349 | -10/Materials | Entered another Materials area 349 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 900 | -9/Materials | Discovered new exit (range 3) 905 | -9/Materials | Entered another Materials area 905 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1325 | -8/Materials | Discovered new exit (range 3) 1328 | -8/Materials | Identified exit to Factory 1330 | -8/Materials | Entered Factory 1330 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1389 | -7/Factory | Build established: Scavenger-Skirmisher 1650 | -7/Factory | Discovered new exit (range 12) 1757 | -7/Factory | Identified exit to Lower Caves 1759 | -7/Factory | Entered Lower Caves 1958 | -7/Lower Caves | Encountered a Warlord checkpoint 2347 | -7/Lower Caves | Lost 9 parts (1p3n2u3w) 2411 | -7/Lower Caves | Learned Factory stockpile data 2577 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 2634 | -7/Lower Caves | Build established: Gunner 2646 | -7/Lower Caves | Discovered new exit (range 11) 2656 | -7/Lower Caves | Identified exit to Lower Caves 2657 | -7/Lower Caves | Entered another Lower Caves area 2677 | -7/Lower Caves | Identified exit to Data Miner 3029 | -7/Lower Caves | Entered Data Miner 3029 | -7/Data Miner | Discovered new exit (range 6) 3051 | -7/Data Miner | Met Data Miner 3072 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3072 | -7/Data Miner | Learned location of Section 7 (-2) 3089 | -7/Data Miner | Received God Mode back door access code from Data Miner 3115 | -7/Data Miner | Identified exit to Proximity Caves 3116 | -7/Data Miner | Entered Proximity Caves 3168 | -6/Proximity Caves | Build established: Mutant 3235 | -6/Proximity Caves | Lost 4 parts (1p1u2w) 3246 | -6/Proximity Caves | Spotter reported a threat 3317 | -6/Proximity Caves | Learned Factory stockpile data 3419 | -6/Proximity Caves | Spotter reported a threat 3472 | -6/Proximity Caves | Spotter reported a threat 3525 | -6/Proximity Caves | Spotter reported a threat 3622 | -6/Proximity Caves | Spotter reported a threat 3640 | -6/Proximity Caves | Spotted B-75 Beast 3657 | -6/Proximity Caves | Core integrity fell below 50% 3694 | -6/Proximity Caves | Destroyed B-75 Beast 3722 | -6/Proximity Caves | Lost 7 parts (1p3n3w) 3859 | -6/Proximity Caves | Discovered new exit (range 10) 3873 | -6/Proximity Caves | Identified exit to Factory 3875 | -6/Proximity Caves | Entered Factory 3875 | -6/Factory | Evolved 2 slots: Utility x2 4098 | -6/Factory | Discovered new exit (range 20) 4176 | -6/Factory | Identified exit to Lower Caves 4177 | -6/Factory | Entered Lower Caves 4180 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4707 | -6/Lower Caves | Discovered new exit (range 19) 4724 | -6/Lower Caves | Learned Factory stockpile data 4748 | -6/Lower Caves | Identified exit to Lower Caves 4750 | -6/Lower Caves | Entered another Lower Caves area 4894 | -6/Lower Caves | Build established: Derelict-Mutant 5135 | -6/Lower Caves | Encountered a Warlord checkpoint 5251 | -6/Lower Caves | Discovered new exit (range 14) 5271 | -6/Lower Caves | Identified exit to Zion 5273 | -6/Lower Caves | Entered Zion 5400 | -6/Zion | System corruption cleaned by Quarantine Array 5575 | -6/Zion | Learned location of Armory (-4) 5583 | -6/Zion | Found CR-A16's Pointy Stick 5862 | -6/Zion | Learned Factory fabricator intel 6052 | -6/Zion | Met Imprinter 6082 | -6/Zion | Imprinted 6084 | -6/Zion | Declared Zion's savior 6388 | -6/Zion | Discovered new exit (range 11) 6404 | -6/Zion | Identified exit to Proximity Caves 6422 | -6/Zion | Entered Proximity Caves 6422 | -5/Proximity Caves | Accompanied by 4 allies 6479 | -5/Proximity Caves | Spotter reported a threat 6479 | -5/Proximity Caves | Spotter reported a threat 6486 | -5/Proximity Caves | Attacked by a faux Warlord 6534 | -5/Proximity Caves | Lost 3 allies 6678 | -5/Proximity Caves | Spotter reported a threat 6731 | -5/Proximity Caves | Spotter reported a threat 6880 | -5/Proximity Caves | Spotter reported a threat 6933 | -5/Proximity Caves | Spotter reported a threat 7217 | -5/Proximity Caves | Lost 3 parts (1n1u1w) 7228 | -5/Proximity Caves | Spotter reported a threat 7290 | -5/Proximity Caves | Discovered new exit (range 13) 7309 | -5/Proximity Caves | Identified exit to Factory 7310 | -5/Proximity Caves | Entered Factory 7310 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7311 | -5/Factory | Identified exit to Upper Caves 7313 | -5/Factory | Loaded intel: 6 fabricator locations 7535 | -5/Factory | Zion Light squad teleported in 7610 | -5/Factory | Search patrols dispatched 7621 | -5/Factory | Lost 3 allies 7640 | -5/Factory | Spotted B-75 Beast 7669 | -5/Factory | Lost 5 parts (1p3n1w) 7704 | -5/Factory | Released all parts (6) 7735 | -5/Factory | Lost 4 parts (1p1n2u) 7764 | -5/Factory | Core integrity fell below 50% 7821 | -5/Factory | Core integrity fell below 20% 7829 | -5/Factory | Incoming investigation squad redirected 7852 | -5/Factory | Zion Light squad teleported in 7910 | -5/Factory | Search patrols dispatched 7938 | -5/Factory | Discovered new exit (range 16) 7942 | -5/Factory | Zion Recon squad teleported in 7950 | -5/Factory | Entered another Factory area 7950 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8039 | -4/Factory | Spotted B-86 Titan 8052 | -4/Factory | Core integrity fell below 50% 8089 | -4/Factory | Core integrity fell below 20% 8114 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 08051_ Slammed into U-05 Engineer. 08052_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 08054_ K-01 Serf destroyed. 08054_ K-01 Serf collects debris. 08056_ Slammed into U-05 Engineer. 08057_ K-01 Serf collects debris. 08058_ Slammed into U-05 Engineer. 08065_ Acquired Gravmag Array. 08067_ Slammed into U-05 Engineer. 08068_ U-05 Engineer destroyed. 08074_ Dropped Gravmag Array. 08085_ T-07 Excavator is excavating. 08088_ Slammed into K-01 Serf. 08090_ Slammed into O-16 Technician. 08090_ O-16 Technician knocked back. 08109_ Detecting system override signal. 08110_ ALERT: Suspicious activity at Terminal F014. Dispatching Investigation squad. 08114_ 7AM7NXC|YG3TP,NQ> BT Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | #######?????????????????????????????????????????? | | ??????????????????????????????????? | | #########???????????????????????????????????????? | | ! #???????????????????????????????????????? | | #???????????????????????????????????????? | | / = #???????????????????????????????????????? | | +???????????????????????????????????????? | | #???? ????????????????????????????????? | | #??? ?????????? ????????????????????? | | #?? ???????? ??????????????????? | | / #? !??????? ??????????????????? | | #+####### ??????? ??????????????????? | | # #?????? ? ???? ??????????????????? | | ####### !! ? ??? ??????????????????? | | !! ""???" ?? !!?????????????????? | | ""??"" "" !! #???????????????? | | """ """ """ !! #???????????????? | | #### """ """ """ ###?????????????? | | ???# """ """ """ """ +?????????????? | | ???# """ #??????????????? | | #### F" #??????????????? | | g "" ##?????????????? | | g #?????????????? | | g g @ #?????????????? | | ############+#### +?????????????? | | # #???????????????## #?????????????? | | #+#### ###????????????????# """ ##????????????? | | ?????# #???#######????????# "Y" #????????????? | | ?????# #?? #????????# #????????????? | | ?????# #?? #????????#!!! #????????????? | | ?????# #? #????????#!!! #????????????? | | ???# #? #????????#!!! #????????????? | | ? ??# # #????????# #????????????? | | +##+## # #??????### ! #????????????? | | + #??????+ ######???????? | | ### # #??????# ??????? | | ??# ################## ??????? | | ??# #???# !# """ """ ??????? | | ###+##/#####"" """ # // """ """ ???????? | | #"Y """ / // """ ""???????????? | | [ #"" """ # ?????????? | | # !# "" """ """??????????? | | ########+### ""F""" ""???????????? | | """ #??????# ### """"" ""???????????? | | """"" ######## ???????????? | | """"" / * ?????????????? | | ######## #### ?????????????? | | """ #??????##########???? ??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Evasion (%) 61 Recoil Reduction 4 Offensive Hacking 22 Item Schematics ----------------- Imp. Force Field | -7/Data Miner | Free Coil Gun | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Drone Bay | -6/Zion | Archive Wave Gun | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive EM Shield | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Imp. Heavy Armor Plating | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Lance | -6/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free R-06 Scavenger | -6/Zion | Archive E-15 Imp | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GunAuthchipMesh Manual? 0 Play Time 00:42:20 Cumulative 131.5 hours Start 2025.07.04 @ 20:07:33 End 2025.07.04 @ 20:47:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 345 Rogue 345 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 65 Gallery% 54 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 01e72691-3357-4cbe-9dca-8668ce22ca75