Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.17 @ 01:35:36 Player: deadnoob Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (29) 5800 Robots Destroyed (213) 1065 Value Destroyed (5619) 5619 Prototype IDs (82) 1640 Alien Tech Used (3) 600 Bonus (6027) 6027 TOTAL SCORE: 24751 Bonus ------- High Alert Combat Kills 185 Follower Combat Kills 158 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Friendly Fire -316 Cogmind --------- Core Integrity 0/1450 Matter 81/300 Energy 99/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- Enhanced Optical Array Advanced Signal Interpreter 0b10 Decoder Chip [Looter] > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array Advanced Point Defense System Subatomic Replicator Nova Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Cooled VTOL Module Field Propulsion Array Q-thruster Q-thruster > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Advanced Signal Interpreter 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] Experimental Core Analyzer Experimental Reaction Control System Graphene Brace Improved Point Defense System Advanced Hacking Suite Advanced Hacking Suite Ghost Barrier > --- WEAPON ----------- Omega Cannon > --- INVENTORY -------- Field Propulsion Array Advanced Sensor Array Tactical Coordination Suite Experimental Phase Shifter Advanced Point Defense System Transdimensional Reconstructor Subatomic Replicator [Rating: 168] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Advanced Sensor Array Storage Medium Storage Unit Processor 0b10 Decoder Chip [Looter] Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Plasma Lance Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Precision Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Maul Slashing Weapon Great Axe Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Slots Evolved 16 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 5 | . . . . . 2 . . . . . 2 . . . . . . . . . 1 . . . . . . . . Utility 10 | . . . . . 2 2 . . . . . . . . . 2 . . . . 1 . . . . 2 . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 188 | 1 9 5 . . 43 35 7 . 5 5 8 . 2 . 3 15 . . 5 . 4 . . 8 2 11 . 11 9 Power 24 | . 2 . . . 3 6 1 . . . . . . . 1 2 . . 1 . 1 . . . . 2 . 4 1 Engine 11 | . 2 . . . 3 3 1 . . . . . . . . . . . . . . . . . . 1 . 1 . Core 5 | . . . . . . 2 . . . . . . . . 1 2 . . . . . . . . . . . . . Reactor 8 | . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . . . 1 . 3 1 Propulsion 40 | . 3 1 . . 14 9 3 . . . 2 . . . . . . . . . 1 . . . 1 3 . 1 2 Treads 15 | . 3 1 . . 7 4 . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Wheel 8 | . . . . . 4 4 . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Flight 15 | . . . . . 1 1 3 . . . 2 . . . . . . . . . 1 . . . 1 3 . 1 2 Utility 89 | . 3 2 . . 14 14 3 . 5 3 6 . 2 . 1 12 . . 4 . 2 . . 6 1 3 . 5 3 Device 34 | . 2 . . . 2 5 1 . 1 3 2 . 1 . . 6 . . 1 . 1 . . 3 . . . 4 2 Storage 7 | . 1 1 . . 1 . 1 . . . 1 . . . . 1 . . 1 . . . . . . . . . . Processor 16 | . . . . . 1 1 . . 4 . 1 . 1 . . 4 . . 1 . . . . 1 . . . 1 1 Hackware 12 | . . . . . . 4 1 . . . 2 . . . . 1 . . . . 1 . . 1 . 2 . . . Protection 20 | . . 1 . . 10 4 . . . . . . . . 1 . . . 1 . . . . 1 1 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 35 | 1 1 2 . . 12 6 . . . 2 . . . . 1 1 . . . . . . . 2 . 3 . 1 3 Energy Gun 9 | 1 . . . . 4 1 . . . 1 . . . . . . . . . . . . . 1 . . . . 1 Energy Cannon 8 | . 1 . . . 1 1 . . . . . . . . . 1 . . . . . . . 1 . 1 . 1 1 Ballistic Gun 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 5 | . . . . . 3 1 . . . . . . . . . . . . . . . . . . . 1 . . . Special Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . . . . 4 5 . . 1 5 . . . . . 1 . . 5 . . . . 7 . . . . 5 Parts Lost 59 | . 1 1 . . 13 15 . . . . . 1 . . . . . . . . 2 . . . 3 . . 6 17 Power 6 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 . . 2 1 Propulsion 23 | . . . . . 6 8 . . . . . . . . . . . . . . . . . . 1 . . 1 7 Utility 21 | . 1 1 . . 3 4 . . . . . 1 . . . . . . . . . . . . 1 . . 1 9 Weapon 9 | . . . . . 3 3 . . . . . . . . . . . . . . 1 . . . . . . 2 . Highest Loss Streak 16 | . 1 1 . . 6 5 . . . . . 1 . . . . . . . . 1 . . . 3 . . 5 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 15 | 6 7 10 12 13 22 24 12 9 9 9 9 9 9 10 10 9 10 10 10 10 8 9 10 10 9 8 9 9 7 Power . | 1 . . . . . 2 1 1 1 1 1 1 . . . . 1 1 1 1 . 1 1 . . . 1 . . Propulsion 1 | 4 3 3 3 3 1 3 2 2 2 2 . 1 1 1 1 . . . . . 1 2 2 2 . . 1 2 . Utility 8 | . 2 4 4 4 11 12 5 4 5 6 6 7 7 9 8 6 8 8 7 7 5 4 5 6 7 5 4 3 3 Weapon 3 | 1 1 3 5 6 7 6 3 2 1 . . . . . . . 1 1 1 1 1 1 1 . . 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 41 | . 5 . 1 . 15 4 4 . 3 . . . 1 . 1 3 . . . . . . . . . 1 . . 3 Power 5 | . 2 . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . 1 1 . . . . . . 1 . . 1 . . . . . . . . . . . . . Utility 19 | . 3 . . . 6 1 2 . 3 . . . . . 1 1 . . . . . . . . . . . . 2 Weapon 11 | . . . . . 7 2 1 . . . . . . . . 1 . . . . . . . . . . . . . Tool/Special 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 92 87 71 95 93 95 85 84 89 92 96 99 100 100 100 99 100 100 99 100 92 89 89 92 85 89 94 90 80 Engine 5 | . 14 14 14 14 7 4 7 7 7 7 5 6 5 6 4 . . . . . . . . . . 1 . 2 . Treads 14 | . 21 28 28 28 26 20 . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . 5 6 1 . . . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . . . 27 30 30 30 39 40 40 40 40 34 35 35 35 35 31 31 31 31 35 31 28 25 23 Device 8 | . 7 2 . . 8 7 8 7 6 6 5 11 14 20 19 16 11 11 8 11 10 15 15 11 5 6 8 12 12 Storage 7 | . 14 14 14 14 8 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 3 Processor 12 | . . . . . 4 14 15 15 25 30 24 14 17 13 13 23 29 29 29 29 26 21 21 24 21 19 19 17 19 Hackware 2 | . . . . . . 5 5 7 2 . 1 6 1 . . . . . . . . . . 3 5 11 14 13 12 Protection 5 | . . 1 14 12 13 6 . . . . . . . . . . . . 1 . 5 5 5 1 . 3 4 3 . Energy Gun 2 | . 8 . . . 8 3 . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . 5 1 . . . 4 . . . . . . . . . . . . . . . . . 3 5 4 4 4 3 Ballistic Gun 2 | . 14 1 . . 5 4 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . 22 . 24 2 . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 5 6 6 6 6 6 4 5 4 5 5 5 5 5 4 5 2 4 2 . Peak Build Rating 168 | 6 8 8 8 9 33 44 49 45 56 60 73 71 73 71 71 88 87 87 89 88 103 99 99 117 118 131 129 145 168 Average Rating 50 | 5 7 7 7 8 27 39 40 40 46 53 66 68 70 71 70 83 87 86 86 87 100 98 99 109 89 108 128 135 128 On Entrance 66 | 6 6 8 7 5 9 31 37 44 40 54 54 69 71 71 71 71 87 87 87 88 88 100 99 99 113 86 127 129 137 Avg Prop Armor Cover (%) 11 | . . . . . 8 14 . . . . 2 . . . . . . . . . . . . . 6 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 114 | 11 21 28 28 34 114 113 92 26 20 25 26 26 27 27 34 35 28 28 28 28 30 31 31 41 40 41 40 42 44 Greatest Support 82 | 20 40 40 40 40 82 82 20 20 20 20 30 30 30 30 30 30 30 30 30 30 38 38 38 38 40 44 44 47 48 Greatest Overweight (x) 11 | . . . . . 10 11 4 1 . 1 . . . . 1 1 . . . . . . . 1 1 8 . 1 3 Average Overweight (x) . | . . . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 15 15 15 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 16 | 8 8 10 15 15 23 25 13 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 25 | 6 10 14 15 15 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 15 | 5 7 10 14 13 22 24 11 9 9 9 9 9 9 10 9 9 10 10 9 10 8 9 10 9 9 9 9 9 9 Final Capacity 25 | 8 10 15 15 15 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 25 | 6 10 14 13 15 25 25 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 10 10 9 9 10 10 4 Class Distribution -------------------- 33% | Scavenger-Mutant 26% | Mutant 9% | Sprinter 7% | Scout 7% | Hacker-Scout 4% | Hacker-Assassin 4% | Ninja 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Lower Caves Scout | -6/Lower Caves Ninja | -6/Data Miner Ninja | -5/Proximity Caves Ninja | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Zhirov Scout | -4/Proximity Caves Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Commander-Scout | -4/Warlord Hacker-Assassin | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Hacker-Scout | -2/Research Hacker-Scout | -2/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Matter Collected 5679 | 219 422 320 . 93 1454 1110 126 66 40 133 31 199 90 . 148 406 20 . 90 74 87 40 . 4 92 58 151 34 172 Remotely 62 | . . 62 . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9359 | 101 665 109 . 78 2513 1875 222 31 . 186 47 266 514 . 265 1295 102 . 196 122 187 83 . . 66 58 133 20 225 Parts 484 | 5 42 19 . 1 143 104 5 1 . . 3 10 10 . 24 58 7 . 6 10 7 . . . 4 8 4 3 10 Haulers Intercepted 11 | . 1 . . . 3 4 . . . . . . . . . 2 . . . . . . . . . . 1 . . Recyclers Shooed 6 | . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . 3 . . . . 5 . . 6 . 3 . 2 5 . . . . 3 . . . . Prevented 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Combat Hostiles Destroyed 127 | . 12 9 . 2 42 28 . . . . . 5 . . 10 11 . . . 5 . . . . 2 . . . 1 Melee 6 | . . . . . . . . . . . . 1 . . 1 2 . . . . . . . . 2 . . . . Guns 50 | . 12 1 . . 24 13 . . . . . . . . . . . . . . . . . . . . . . . Cannons 29 | . . 8 . 2 9 9 . . . . . . . . . . . . . . . . . . . . . . 1 AOE 40 | . . . . . 7 6 . . . . . 4 . . 9 9 . . . 5 . . . . . . . . . Classes Destroyed 23 | 2 5 3 . . 6 2 1 . . . . 1 . . 1 . 1 . . . . . . . 1 . . . . Worker 15 | . . 1 . . 5 6 . . . . . . . . . 1 . . . . 1 . . . . 1 . . . Builder 13 | . . 1 . . 10 2 . . . . . . . . . . . . . . . . . . . . . . . Tunneler 6 | 1 . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . 1 . Hauler 11 | . 1 . . . 3 4 . . . . . . . . . 2 . . . . . . . . . . 1 . . Recycler 21 | 1 2 . . . 6 4 . . . . . . . . . 6 . . . . 1 . . . . . . . 1 Minesweeper 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Mechanic 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Operator 6 | . 1 . . . 1 1 . . . . . . . . . 1 . . . . . . . . . 1 1 . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Watcher 12 | . 2 . . . 2 2 . . . . 1 . . . . 4 . . . . 1 . . . . . . . . Swarmer 47 | . 3 6 . . 6 3 . . . . . 4 . . 10 10 . . . 5 . . . . . . . . . Cutter 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Grunt 44 | . 9 . . 2 19 14 . . . . . . . . . . . . . . . . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Sentry 11 | . . . . . 8 3 . . . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Hunter 6 | . . . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . Programmer 6 | . . . . . . 4 . . . . . . . . . 1 . . . . . . . . . . . . 1 Heavy 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Decomposer 7 | . . . . . . . 1 2 . . . . . . . . . . . 2 . . . . 2 . . . . Packrat 3 | . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . Samaritan 4 | . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . Tinkerer 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Thief 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Assembled 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 8 | 2 5 4 . 2 6 8 . . . . 1 5 . . 5 6 1 . . 5 1 . . . 1 1 1 1 1 Combat Bots Only 5 | . 4 3 . 2 4 5 . . . . . 5 . . 5 5 . . . 5 . . . . 1 . . . 1 Max Kills in Single Turn 3 | 1 1 2 . 1 3 3 1 1 . . 1 3 1 . 3 3 1 . . 3 1 . . . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 2 3 . . . . . 3 . . 3 3 . . . 3 . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 . . 1 1 . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Hostile Shots Fired 1127 | . 66 42 . 3 199 345 . . . 5 10 10 . . 8 34 . . . 4 16 . 2 2 24 6 8 87 256 Missed 390 | . 21 8 . 1 34 123 . . . 3 5 7 . . 3 13 . . . 3 4 . 1 . 9 4 5 49 97 Hits 737 | . 45 34 . 2 165 222 . . . 2 5 3 . . 5 21 . . . 1 12 . 1 2 15 2 3 38 159 Melee 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Projectile 735 | . 45 33 . 2 164 222 . . . 2 5 3 . . 5 21 . . . 1 12 . 1 2 15 2 3 38 159 AOE 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Critical Strikes 33 | . 2 1 . . 7 5 . . . . . . . . . 1 . . . . . . . . 1 . 1 2 13 Actively Blocked 16 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 2 12 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Damage Taken 11808 | . 514 379 . 21 2924 3033 . . . 20 66 62 . . 78 524 . . . 17 305 . 17 47 242 44 166 947 2402 Core 2642 | . 124 40 . . 287 315 . . . 20 18 . . . 30 187 . . . . 135 . . . 44 20 . 145 1277 Absorbed by Shields 1361 | . . . . . . 38 . . . . . . . . . . . . . . . . . . . . . . 1323 Redirected to Shielding 162 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . 157 . Regen/Repaired (Parts) 164 | . 112 . . . . . . . . . . . . . . 43 . . . . . . . 9 . . . . . Core Remaining (%) 73 | 100 . . . 34 47 . . . . 52 . . . . 94 . . . . 81 . . . . 84 . 98 . . Volleys Fired 524 | 3 59 19 . 3 194 133 . 2 . 1 1 4 . . 6 7 . 4 . 3 . . . . 5 16 15 17 32 Largest 2 | 2 2 2 . 2 2 2 . 1 . 1 1 1 . . 1 2 . 1 . 1 . . . . 1 1 1 1 1 Hottest 136 | 60 60 80 . 60 112 136 . 36 . 36 36 36 . . 36 126 . 90 . 90 . . . . 90 113 113 113 113 Shots Fired 891 | 6 116 38 . 6 370 240 . 2 . 1 1 4 . . 6 8 . 4 . 3 . . . . 5 16 15 17 33 Gun 547 | 6 116 5 . . 271 149 . . . . . . . . . . . . . . . . . . . . . . . Cannon 306 | . . 33 . 6 88 87 . . . . . . . . . 1 . 4 . 1 . . . . 5 16 15 17 33 Launcher 38 | . . . . . 11 4 . 2 . 1 1 4 . . 6 7 . . . 2 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 394 | 3 59 33 . 6 193 96 . . . . . . . . . . . . . . . . . . . . . . 4 Thermal 459 | 3 57 5 . . 166 140 . . . . . . . . . 1 . 4 . 1 . . . . 5 16 15 17 29 Explosive 38 | . . . . . 11 4 . 2 . 1 1 4 . . 6 7 . . . 2 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 46 | 2 23 6 . 6 19 46 . . . . . 1 . . . . . . . . . . . . . . . 6 12 Robot Miss Streak 4 | 1 3 2 . 1 4 2 . . . . . 2 . . . . . . . . . . . . 1 2 . . 1 Penetration Max 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 664 | 4 81 19 . 4 256 191 7 3 . 2 3 7 19 . 4 20 2 . 4 3 4 1 . . 4 4 2 7 13 Core Hits 333 | 3 36 12 . 2 109 83 5 . . 1 1 5 11 . 11 28 2 . 4 9 . 1 . . 1 . 2 2 5 Critical Kills 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 31 | . . 1 . . 17 4 . . . . . . 3 . . 1 . . 1 1 . . . . . 2 1 . . Burn 15 | . . . . . 14 1 . . . . . . . . . . . . . . . . . . . . . . . Destroy 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Blast 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Smash 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Impale 9 | . . . . . . . . . . . . . 3 . . 1 . . 1 1 . . . . . 2 1 . . Melee Attacks 344 | . . . . . 8 14 20 23 1 19 10 22 39 . 18 67 5 4 4 11 19 3 . . 5 27 6 19 . Impact 9 | . . . . . 8 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing 62 | . . . . . . 13 20 23 1 5 . . . . . . . . . . . . . . . . . . . Piercing 273 | . . . . . . . . . . 14 10 22 39 . 18 67 5 4 4 11 19 3 . . 5 27 6 19 . Sneak Attacks 50 | . . . . . 4 5 2 2 . . 1 1 3 . 3 10 2 . . 3 4 . . . 4 3 2 1 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 22824 | 47 963 343 . 88 5717 4600 458 212 . 153 299 765 1861 . 1070 2340 259 . 435 662 448 103 . . 407 297 165 371 761 Guns 6549 | 47 963 25 . . 3284 2230 . . . . . . . . . . . . . . . . . . . . . . . Cannons 4000 | . . 308 . 68 1116 1470 . . . . . . . . . . . . . . . . . . . . . 285 753 Explosions 3586 | . . . . . 934 575 . . . . . 298 . . 722 737 . . . 320 . . . . . . . . . Melee 8578 | . . . . . 310 325 458 212 . 153 299 467 1861 . 348 1603 259 . 435 342 448 103 . . 407 297 165 86 . Ramming 111 | . . 10 . 20 73 . . . . . . . . . . . . . . . . . . . . . . . 8 Kinetic 4979 | 24 472 299 . 68 2317 1434 . . . . . . . . . . . . . . . . . . . . . . 365 Thermal 5570 | 23 491 34 . . 2083 2266 . . . . . . . . . . . . . . . . . . . . . 285 388 Explosive 3586 | . . . . . 934 575 . . . . . 298 . . 722 737 . . . 320 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 310 | . . . . . 310 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1067 | . . . . . . 325 458 212 . 72 . . . . . . . . . . . . . . . . . . . Piercing 7201 | . . . . . . . . . . 81 299 467 1861 . 348 1603 259 . 435 342 448 103 . . 407 297 165 86 . Highest Corruption 15 | . 1 1 1 1 . 5 . . . . . . . . . 1 . . . . . . . . . . 1 3 15 Average Corruption 2 | . 1 1 1 1 . 3 . . . . . . . . . 1 . . . . . . . . . . 1 2 4 Corruption Purged 6 | . . . . . . 5 . . . . . . . . . 1 . . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Effects 77 | . . 10 4 6 . 42 . . . . . . . . . 5 . . . . . . . . . . 2 . 8 Message Errors 20 | . . 6 1 1 . 9 . . . . . . . . . 2 . . . . . . . . . . . . 1 Matter Fused 20 | . . 1 2 1 . 13 . . . . . . . . . 1 . . . . . . . . . . 1 . 1 Heat Flow Errors 7 | . . . . . . 4 . . . . . . . . . 1 . . . . . . . . . . 1 . 1 Energy Discharges 11 | . . 1 . 2 . 5 . . . . . . . . . 1 . . . . . . . . . . . . 2 Parts Rejected 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 9 | . . 1 1 1 . 6 . . . . . . . . . . . . . . . . . . . . . . . Data Loss (major) 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Misfires 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Alerts 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3264 | . . 14 . . 294 74 32 191 . 23 161 296 648 . 251 247 . . . 113 268 . . . 245 306 . 9 92 Projectiles 174 | . . 14 . . 35 24 . . . . . . . . . . . . . . . . . . . . . 9 92 Explosions 243 | . . . . . 91 . . . . . . 4 . . 106 33 . . . 9 . . . . . . . . . Melee 2847 | . . . . . 168 50 32 191 . 23 161 292 648 . 145 214 . . . 104 268 . . . 245 306 . . . Knockbacks 18 | . . 1 . 1 13 . . . . . . . . . . . . . . . . . . . . . . . 3 Impact 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 16 | . . 1 . 1 11 . . . . . . . . . . . . . . . . . . . . . . . 3 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 231 | . . . . . 86 . . . . . . 10 . . . 131 . . . . . . . . . . . . 4 Shots 7 | . . . . . 2 . . . . . . 1 . . . 4 . . . . . . . . . . . . . Rammed 9 | . . . . 4 3 . . . . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 11 | . . 1 . 4 4 . . . . . . . . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 503 | . 30 90 . 24 192 300 . . . 1 32 52 46 56 60 210 69 144 36 . . . . . . 39 503 105 269 Average Temperature 31 | . 12 46 . 13 32 51 . . . 1 11 16 14 32 18 16 27 36 20 . . . . . . 15 167 38 61 Received Heat Transfer 2454 | . 288 . . 12 990 751 . . . 9 9 9 . . . . . . . . 36 . . 9 18 . . 18 305 Effects 4 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Interference 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 27 | . . . . . 15 10 . . . . . . . . . . . . . . . . . . . . 1 . 1 Heat Transferred 11831 | 50 1125 74 . . 5587 4403 . . . . . . . . . . . . . . . . . . . . . 222 370 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Maximum Alert Level 3 | . . . . . 3 2 . . . . . . . . . 1 . . . . . . . . . . . 1 1 Low Security (%) 63 | 100 100 100 . 100 22 45 . . . . 100 . . . . 87 . . . . 100 . . . . 100 100 98 99 Level 1 19 | . . . . . 21 47 . . . . . . . . . 12 . . . . . . . . . . . 1 . Level 2 16 | . . . . . 52 7 . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 702 | 10 187 89 . 114 702 505 . . . . 32 . . . . 356 . . . . 165 . . . . 150 86 231 201 Initial 313 | . . 19 . . 28 313 . . . . . . . . . 97 . . . . 50 . . . . 150 39 9 129 Average 205 | 5 89 11 . 17 422 212 . . . . 8 . . . . 112 . . . . 91 . . . . 86 43 62 128 Influence Increases 6260 | 10 435 155 . 170 1535 1054 15 . . 40 99 125 5 . 265 681 35 . 10 110 275 5 . 15 25 325 94 500 277 Destroy 0b10 Robot/C 2560 | . 240 120 . 120 880 560 . . . . . 80 . . 200 220 . . . 100 . . . . . . . 20 20 Destroy 0b10 Robot/NC 495 | 10 30 15 . . 135 105 15 . . 10 10 5 5 . . 75 5 . 10 . 15 5 . . 10 15 10 5 5 Destroy Leader 596 | . 66 20 . 20 230 162 . . . . 2 10 . . 20 42 . . . 10 2 . . . . . 2 10 . Allied During Kill 27 | . . . . 15 2 . . . . . . . . . . 1 . . . . . . . . . . . 9 . Successful Hack 122 | . 38 . . . 17 34 . . . . 24 . . . . 3 . . . . . . . . . 6 . . . Select Force Hacks 260 | . 60 . . . 60 80 . . . . 30 . . . . 30 . . . . . . . . . . . . . Disable Machine 300 | . . . . . 30 45 . . . . . . . . . 90 . . . . 30 . . . . 15 45 . 45 Destroy Structure 475 | . 1 . . . 76 23 . . . . 18 . . . . 130 . . . . 18 . . . . 64 22 81 42 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . Partial Spotted 195 | . . . . . . . . . . . . . . . . 30 . . . . 60 . . . . . 15 90 . Lose Combat Pursuer 1080 | . . . . 15 105 45 . . . 30 15 30 . . 45 60 30 . . . 150 . . 15 15 75 . 285 165 Influence Decreases 6214 | 10 385 205 . 96 919 1251 293 192 23 40 81 138 10 . 110 488 180 110 103 30 190 122 30 33 25 254 148 286 462 Entered New Map 1295 | . . 31 . . 46 377 183 42 23 . . 8 2 . . 58 130 40 93 . 30 62 10 18 . . 32 8 102 Time Decay 4258 | 10 375 165 . 83 724 714 110 150 . 40 81 130 8 . 110 410 50 70 10 30 130 60 20 15 25 254 116 178 190 Lost Part 549 | . 10 9 . . 130 150 . . . . . . . . . . . . . . 20 . . . . . . 60 170 Lost Ally 112 | . . . . 13 19 10 . . . . . . . . . 20 . . . . 10 . . . . . . 40 . Squads Dispatched 49 | . 3 . . 1 9 16 . . . . 3 . . . . 4 . . . . 1 . . . . 2 1 3 6 Investigation 18 | . 2 . . . 3 5 . . . . 2 . . . . 3 . . . . . . . . . 1 1 . 1 Extermination 12 | . . . . . . 5 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 1 2 Reinforcement 17 | . 1 . . 1 5 6 . . . . . . . . . . . . . . . . . . . . . 2 2 Assault 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Distress Signals 27 | . 2 . . 1 4 4 . . . 1 . . . . . 2 . . . . 5 . . 1 4 . . 1 2 Communications Jammed 12 | . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . Distress Signals 12 | . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . Times Spotted 317 | . 20 9 . 4 63 49 . . . 4 9 8 . . 11 22 1 . . 8 19 . 3 15 2 10 3 24 33 Peak Tracking Total 12 | . 7 3 9 4 5 6 . . . 3 5 4 . . 5 7 3 . . 5 10 . 3 9 2 6 3 11 12 Tactical Retreats 37 | . . . . 1 4 2 . . . 2 1 3 . . 3 4 1 . . . 3 . . 1 1 1 . 6 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Traps Triggered 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 73 | . . . . . . . . . . . . . . . . 73 . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Installed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . 2 2 . . . . . . . . . . . . 4 4 4 4 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Machines Disabled 21 | . . . . . 2 3 1 . . . . . . . . 6 . . . . 2 . . . . 1 3 . 3 Max in Single Turn 1 | . . . . . 1 1 1 . . . . . . . . 1 . . . . 1 . . . . 1 1 . 1 Garrison Access 4 | . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Machines Accessed 69 | . 6 . 2 . 12 13 . 1 . . 6 . 1 3 . 9 1 . 3 . 2 . . 3 . 5 1 1 . Terminals 19 | . 3 . . . 9 7 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 11 | . . . . . . 4 . . . . 2 . . . . 2 . . . . 1 . . . . 2 . . . Repair Stations 3 | . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Recycling Units 8 | . 2 . . . 2 1 . . . . 1 . . . . 2 . . . . . . . . . . . . . Scanalyzers 9 | . . . . . 1 . . . . . 2 . . . . 1 . . . . 1 . . . . 2 1 1 . Garrison Access 5 | . . . . . . 1 . . . . 1 . . . . 2 . . . . . . . . . 1 . . . Total Hacks 195 | . 17 . 2 . 33 38 . 1 . . 16 . 1 24 . 15 1 . 12 . 8 . . 6 . 16 3 2 . Successful 134 | . 7 . 2 . 20 24 . 1 . . 8 . 1 24 . 9 1 . 12 . 5 . . 6 . 10 3 1 . Failed 59 | . 10 . . . 12 14 . . . . 8 . . . . 6 . . . . 3 . . . . 6 . . . Catastrophic 5 | . 1 . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . . . . Database Lockouts 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Manual 147 | . 14 . 1 . 18 18 . . . . 7 . . . . 29 . . . . 26 . . 1 . 8 6 14 5 Terminals 52 | . 11 . . . 25 16 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 46 | . . . . . . 18 . . . . 8 . . . . 6 . . . . 6 . . . . 8 . . . Repair Stations 6 | . 3 . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Recycling Units 9 | . 3 . . . 2 1 . . . . 1 . . . . 2 . . . . . . . . . . . . . Scanalyzers 26 | . . . . . 6 . . . . . 6 . . . . 1 . . . . 2 . . . . 6 3 2 . Garrison Access 9 | . . . . . . 3 . . . . 1 . . . . 3 . . . . . . . . . 2 . . . Terminal Hacks 59 | . 3 . 2 . 6 3 . 1 . . . . 1 24 . . 1 . 12 . . . . 6 . . . . . Record 17 | . . . 1 . . . . . . . . . 1 11 . . . . 4 . . . . . . . . . . Part Schematic 16 | . 1 . . . 1 . . . . . . . . 10 . . . . 4 . . . . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 12 | . . . . . 1 . . . . . . . . 3 . . . . 4 . . . . 4 . . . . . Open Door 4 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . 2 . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 24 | . . . . . . 11 . . . . 4 . . . . 2 . . . . 3 . . . . 4 . . . Network Status 6 | . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . Load Schematic 11 | . . . . . . 6 . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . . Build 7 | . . . . . . 3 . . . . 1 . . . . . . . . . 1 . . . . 2 . . . Repair Station Hacks 4 | . 2 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Scan Component 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 17 | . . . . . 5 . . . . . 2 . . . . 1 . . . . 1 . . . . 4 3 1 . Insert Component 5 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . 2 . . Analyze 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 9 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 4 1 1 . Garrison Access Hacks 4 | . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . 1 . . . Seal Access 4 | . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . 1 . . . Unauthorized Hacks 26 | . 2 . . . 9 9 . . . . 2 . . . . 2 . . . . 1 . . . . 1 . . . Terminals 10 | . . . . . 7 3 . . . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Skim 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Sabotage 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 9 | . . . . . . 5 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . Prioritize 3 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . Liberate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recompile 5 | . . . . . . 3 . . . . 1 . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . . . 2 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . Tunnel 7 | . 2 . . . 2 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 5 . . . 9 8 . . . . 4 . . . . 4 . . . . 2 . . . . 2 . . . Full Trace Events 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . 1 . . . . . . . 3 . . . . . . . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 47 | . 1 . . . 2 . . . 13 . . . . 10 . . . . 4 . 13 . . . . . 4 . . Parts Built 9 | . . . . . . 3 . . . . 1 . . . . . . . . . 1 . . . . 4 . . . Authchips 5 | . . . . . . 3 . . . . 1 . . . . . . . . . 1 . . . . . . . . Time 491 | . . . . . . 174 . . . . 53 . . . . . . . . . 169 . . . . 95 . . . Total Part Build Rating 47 | . . . . . . 9 . . . . 6 . . . . . . . . . 6 . . . . 26 . . . Part Studies Acquired 9 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 4 1 1 . Parts Repaired 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Time 73 | . 13 . . . . . . . . . . . . . . 60 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Total Allies 21 | . . . . 3 . 1 . . 4 . . . . . . 4 . . . . 1 . . 5 . . . 3 . Largest Group 5 | . . . . 3 2 1 . . 4 . . . . . . 4 . . . . 1 . . 5 . . . 3 . Highest-Rated Group 345 | . . . . 40 24 26 . . 155 . . . . . . 241 . . . . 28 . . 261 . . . 345 . Highest-Rated Ally 115 | . . . . 16 16 26 . . 40 . . . . . . 70 . . . . 28 . . 64 . . . 115 . Zionite Dispatches 4 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . 1 . Light 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Resource Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Total Orders 22 | . . . . . . 7 . . . . 1 . . . . 3 . . . . 5 . . 6 . . . . . STAY 12 | . . . . . . 4 . . . . . . . . . 1 . . . . 1 . . 6 . . . . . FOLLOW 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . RETURN 6 | . . . . . . . . . . . 1 . . . . 1 . . . . 4 . . . . . . . . Ally Attacks 39 | . . . . 17 14 . . . . . . . . . . 3 . . . . . . . . . . . 5 . Total Damage 875 | . . . . 164 119 . . . . . . . . . . 241 . . . . . . . . . . . 351 . Kills 8 | . . . . 4 2 . . . . . . . . . . 1 . . . . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Active Infowar (turns) 8811 | . . . . . . 1800 206 306 280 351 228 269 345 16 371 985 118 152 73 168 275 129 57 413 710 548 258 373 380 Optics 5323 | . . . . . . . . . . . . . 297 16 371 985 118 152 73 168 275 129 57 413 710 548 258 373 380 Sensors 8169 | . . . . . . 1800 206 306 243 326 199 251 324 16 354 947 118 152 69 168 242 129 57 413 569 448 258 311 263 Terrain 29 | . . . . . . . . . . . . . . . . 29 . . . . . . . . . . . . . Decoding 6050 | . . . . . . . . . 280 351 228 269 288 . . 980 118 152 73 168 275 129 57 413 710 548 258 373 380 Jamming 462 | . . . . . . . . . . . 9 17 126 . 38 272 . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 2 . 1 . . 1 1 . . . . 1 . 2 . . 2 . 2 . 3 1 . . . . . . Drone Launches 6 | . . . . . . . . . . . 1 . . . . 1 . . . . 4 . . . . . . . . Drone Recoveries 5 | . . . . . . . . . . . 1 . . . . 1 . . . . 3 . . . . . . . . Decoded 0b10 Intel 244 | . . . . . . . . . . . 34 . . . . 63 . . . . 25 . . . . 41 25 31 25 Traps 19 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . 6 3 5 1 Emergency Access 12 | . . . . . . . . . . . 3 . . . . . . . . . 2 . . . . . 1 2 4 Items 210 | . . . . . . . . . . . 30 . . . . 63 . . . . 19 . . . . 33 21 24 20 Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Patrols 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Exits 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zionite Intel Received 15 | . . . . . . . . . . . . . . . . 4 . . . . 5 . . . . 1 1 3 1 Emergency Access 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Component Stockpiles 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Turns Passed 17238 | 24 1047 1090 465 625 3611 3275 222 307 353 351 228 269 345 16 371 985 118 152 73 168 275 129 57 413 710 548 258 373 380 Spaces Moved 18279 | 8 546 560 288 365 1381 1313 312 516 1095 585 513 478 587 76 946 1675 427 435 190 473 716 506 247 725 514 762 389 964 687 Core 42 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . 1 . . 34 Treads 2958 | . 395 560 288 365 921 429 . . . . . . . . . . . . . . . . . . . . . . . Legs 174 | 8 151 . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1322 | . . . . . 438 884 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13783 | . . . . . . . 312 516 1095 585 513 478 587 76 946 1675 427 435 190 473 716 506 247 725 514 761 389 964 653 Fastest Speed 17 | 120 120 160 160 160 115 140 26 26 26 26 20 20 20 20 20 20 20 20 20 20 20 20 20 20 17 17 21 21 22 Average Speed 60 | 120 148 160 160 160 200 197 35 26 26 26 21 20 20 20 20 20 20 20 20 20 20 20 20 20 18 19 21 21 23 Slowest Speed 560 | 120 160 160 160 160 320 560 306 96 26 96 23 20 20 20 89 89 20 20 20 20 20 20 20 91 88 450 21 96 50 Overloaded Moves 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 44 | . . . . . . . . . 1 . 1 . . . . 10 . . . . 12 . . . . 3 1 6 10 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Time Travels 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 2 79 77 66 76 84 26 54 60 89 66 14 61 71 73 77 42 64 72 63 57 21 80 46 81 74 27 42 28 70 Regions Visited 29 Branch Regions 21 Pre-discovered Areas 28 | . 2 . 1 1 3 1 . . 1 . 1 . 1 1 . 1 . . 3 1 9 . . . . . . 2 . Known Exits Taken 23 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 36 | . . 1 . 2 . . 1 1 3 2 . 2 8 . 4 . 3 1 . 1 . 4 3 . . . . . . Spaces Dug 410 | . . . . . 15 6 11 52 . 27 17 28 19 . 30 87 3 6 . 20 9 2 . . 2 31 8 26 11 Terrain Destroyed 601 | . . . . . 102 30 11 52 . 27 17 42 19 . 62 87 3 8 . 31 9 2 . . 6 33 15 29 16 Melee 200 | . . . . . 2 6 11 20 . 17 6 14 19 . 13 27 3 4 . 8 9 2 . . 1 18 2 18 . Projectile 67 | . . . . . . 1 . . . . . . . . . 1 . 4 . 1 . . . . 5 15 13 11 16 AOE 334 | . . . . . 100 23 . 32 . 10 11 28 . . 49 59 . . . 22 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Total 22913 | 17 669 715 294 398 1879 1738 390 644 1160 751 610 612 751 75 1091 2197 450 488 217 524 804 527 253 989 1113 1089 536 1064 868 Wait 2913 | 4 32 124 . 19 123 164 34 97 46 131 66 104 108 . 110 320 18 44 . 36 66 17 7 164 579 247 120 36 97 Move 18173 | 7 545 559 287 364 1380 1312 311 515 1092 584 510 477 586 75 945 1654 426 434 189 472 694 505 246 724 513 756 387 952 672 Hop 33 | . . . . . . . . . 1 . 1 . . . . 10 . . . . 9 . . . . 2 . 5 5 Pick Up 150 | 1 13 3 2 5 54 19 1 1 5 . 3 2 4 . 2 9 . . 2 . 1 1 . 5 . 9 3 3 2 Fast Attach 129 | . 3 2 . . 23 18 . . 4 6 2 . 2 . 1 14 . . 10 . 3 . . 10 . 7 2 13 9 Attach 87 | 1 6 1 . 3 15 18 2 2 1 1 4 1 1 . 1 4 . . 1 . 4 . . 2 4 4 . 4 7 Detach 41 | . 2 2 . . 7 7 . 2 . 1 2 . . . . 5 . . . . 3 . . 1 3 . . 1 5 Swap 139 | . . 3 . . 26 35 7 1 2 2 9 2 5 . 5 17 1 2 . 2 4 1 . 1 4 6 . 3 1 Drop 204 | 1 9 1 3 . 45 18 15 1 8 6 2 . 6 . 3 17 . . 11 . 1 . . 14 . 15 3 11 14 Fire 524 | 3 59 19 . 3 194 133 . 2 . 1 1 4 . . 6 7 . 4 . 3 . . . . 5 16 15 17 32 Melee 344 | . . . . . 8 14 20 23 1 19 10 22 39 . 18 67 5 4 4 11 19 3 . . 5 27 6 19 . Ram 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 8 | . . 1 . 4 3 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Rewire 68 | . . . . . . . . . . . . . . . . . . . . . . . . 68 . . . . . Trap 75 | . . . 2 . . . . . . . . . . . . 73 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / Arm / *Qua) -3/Quarantine -2/Research -2/Testing (discovered 1 exit: *Acc) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 25 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Discovered new exit (range 12) 103 | -10/Materials | Discovered new exit (range 3) 305 | -10/Materials | Build established: Mutant 480 | -10/Materials | Discovered new exit (range 16) 631 | -10/Materials | Discovered new exit (range 8) 871 | -10/Materials | Repaired Lgt. Treads 1072 | -10/Materials | Entered Mines 1074 | -10/Mines | Met a Derelict bent on vengeance 1074 | -10/Mines | Core integrity fell below 50% 1096 | -10/Mines | Assembled infested the area 1423 | -10/Mines | Found a hidden stash of uninstalled traps 1461 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1462 | -10/Mines | Discovered new exit (range 5) 1667 | -10/Mines | Learned Materials terminal intel 2162 | -10/Mines | Entered Exiles 2199 | -10/Exiles | Met 8R-AWN 2228 | -10/Exiles | Met EX-HEX 2340 | -10/Exiles | Met EX-BIN 2361 | -10/Exiles | Met EX-DEC 2367 | -10/Exiles | Learned location of Zion (-7) 2420 | -10/Exiles | Aligned with FarCom system 2422 | -10/Exiles | Given EX-Vault access code 2460 | -10/Exiles | Opened EX-Vault 2474 | -10/Exiles | Found Chronowheel 2509 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2610 | -10/Exiles | Discovered new exit (range 10) 2623 | -10/Exiles | Activated Chronowheel 2623 | -10/Exiles | Spacetime reconverged on an earlier point 2624 | -10/Exiles | Warned about trapping Exiles lab 2627 | -10/Exiles | Attacked by the Exiles 2627 | -10/Exiles | Entered Mines 2655 | -9/Mines | Discovered new exit (range 10) 2701 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2895 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2914 | -9/Mines | Discovered new exit (range 6) 3252 | -9/Mines | Entered Materials 3252 | -8/Materials | Accompanied by 2 allies 3252 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3253 | -8/Materials | Loaded intel: 12 terminal locations 3963 | -8/Materials | Discovered new exit (range 8) 4196 | -8/Materials | Lost 6 parts (2n2u2w) 4340 | -8/Materials | Lost 4 parts (2n1u1w) 4571 | -8/Materials | Build established: Scavenger-Mutant 4655 | -8/Materials | Discovered new exit (range 16) 4732 | -8/Materials | Learned location of Lower Caves (-7) 4804 | -8/Materials | Learned Factory trap positions 4824 | -8/Materials | Learned Storage stockpile data 4836 | -8/Materials | Learned Factory scanalyzer intel 4837 | -8/Materials | Learned Storage stockpile data 4846 | -8/Materials | Learned 4 Factory zone layouts 4864 | -8/Materials | Learned Factory garrison access intel 5090 | -8/Materials | Central database locked down 5676 | -8/Materials | Core integrity fell below 50% 6852 | -8/Materials | First assault squad dispatched 6863 | -8/Materials | Entered Factory 6863 | -7/Factory | Evolved 2 slots: Utility x2 6864 | -7/Factory | Identified exit to Lower Caves 6865 | -7/Factory | Loaded intel: 83 trap records 6866 | -7/Factory | Loaded intel: 4 scanalyzer locations 6867 | -7/Factory | Loaded intel: 4 garrison access locations 7974 | -7/Factory | Cargo convoy interrupted 9071 | -7/Factory | Fabricated Imp. VTOL Module (x1) 9148 | -7/Factory | Fabricated Imp. VTOL Module? 9295 | -7/Factory | Fabricated Imp. VTOL Module (x1) 9567 | -7/Factory | Lost 5 parts (2n1u2w) 10138 | -7/Factory | Entered Lower Caves 10332 | -7/Lower Caves | Learned Factory stockpile data 10334 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 10349 | -7/Lower Caves | Discovered new exit (range 5) 10358 | -7/Lower Caves | Identified exit to Lower Caves 10360 | -7/Lower Caves | Entered another Lower Caves area 10383 | -7/Lower Caves | Learned 4 Factory zone layouts 10505 | -7/Lower Caves | Build established: Sprinter 10654 | -7/Lower Caves | Discovered new exit (range 13) 10667 | -7/Lower Caves | Identified exit to Zion 10667 | -7/Lower Caves | Entered Zion 10677 | -7/Zion | Discovered new exit (range 15) 10698 | -7/Zion | Given A8's code to call for help 10771 | -7/Zion | Given the Hacking Drone Bay 10773 | -7/Zion | Found Prototype Device 10784 | -7/Zion | Met Imprinter 10881 | -7/Zion | Learned location of Testing (-2) 10945 | -7/Zion | Imprinted 10947 | -7/Zion | Declared Zion's savior 11016 | -7/Zion | Identified exit to Proximity Caves 11017 | -7/Zion | Identified Hacking Drone Bay 11020 | -7/Zion | Entered Proximity Caves 11036 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 11123 | -6/Proximity Caves | Found Prototype Device 11123 | -6/Proximity Caves | Identified Exp. Thermal Shield 11259 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11356 | -6/Proximity Caves | Discovered new exit (range 4) 11357 | -6/Proximity Caves | Identified exit to Factory 11368 | -6/Proximity Caves | Spotted B-75 Beast 11371 | -6/Proximity Caves | Entered Factory 11371 | -6/Factory | Evolved 2 slots: Propulsion x2 11372 | -6/Factory | Identified exit to Lower Caves 11463 | -6/Factory | Fabricated Adv. Hacking Suite? 11599 | -6/Factory | Entered Lower Caves 11855 | -6/Lower Caves | Discovered new exit (range 7) 11858 | -6/Lower Caves | Identified exit to Lower Caves 11868 | -6/Lower Caves | Entered another Lower Caves area 11882 | -6/Lower Caves | Discovered new exit (range 8) 12204 | -6/Lower Caves | Entered a destroyed Warlord outpost 12209 | -6/Lower Caves | Discovered new exit (range 14) 12211 | -6/Lower Caves | Identified exit to Data Miner 12213 | -6/Lower Caves | Entered Data Miner 12213 | -6/Data Miner | Discovered new exit (range 6) 12216 | -6/Data Miner | Met Data Miner 12222 | -6/Data Miner | Learned location of Section 7 (-2) 12222 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12224 | -6/Data Miner | Received God Mode back door access code from Data Miner 12228 | -6/Data Miner | Identified exit to Proximity Caves 12229 | -6/Data Miner | Entered Proximity Caves 12255 | -5/Proximity Caves | Learned 12 Factory zone layouts 12397 | -5/Proximity Caves | Learned Factory trap positions 12598 | -5/Proximity Caves | Discovered new exit (range 10) 12599 | -5/Proximity Caves | Identified exit to Factory 12600 | -5/Proximity Caves | Entered Factory 12600 | -5/Factory | Evolved 2 slots: Utility x2 12601 | -5/Factory | Identified exit to Factory 12602 | -5/Factory | Loaded intel: 106 trap records 12850 | -5/Factory | Identified exit to Upper Caves 12857 | -5/Factory | Retrieved Zion intel report: Guard Positions 12858 | -5/Factory | Zion Light squad teleported in 12869 | -5/Factory | Zion Resource Resupply teleported in 12935 | -5/Factory | Lost 3 allies 13227 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 13371 | -5/Factory | Repaired Imp. VTOL Module 13388 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 13427 | -5/Factory | Retrieved Zion intel report: Emergency Access 13438 | -5/Factory | Discovered exit to Factory (range 5) 13585 | -5/Factory | Entered Upper Caves 13694 | -5/Upper Caves | Discovered new exit (range 13) 13696 | -5/Upper Caves | Identified exit to Upper Caves 13703 | -5/Upper Caves | Entered another Upper Caves area 13709 | -5/Upper Caves | Discovered exit to Factory (range 14) 13781 | -5/Upper Caves | Learned Factory interactive machine intel 13852 | -5/Upper Caves | Discovered new exit (range 19) 13855 | -5/Upper Caves | Identified exit to Zhirov 13855 | -5/Upper Caves | Entered Zhirov 13855 | -5/Zhirov | Discovered new exit (range 3) 13859 | -5/Zhirov | Met Zhirov 13864 | -5/Zhirov | Learned location of Quarantine (-3) 13864 | -5/Zhirov | Learned location of Command (-1) 13866 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13870 | -5/Zhirov | Found Alien Artifact 13870 | -5/Zhirov | Identified Integrated Dissipator 13870 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13912 | -5/Zhirov | Found Alien Artifact 13927 | -5/Zhirov | Identified exit to Proximity Caves 13928 | -5/Zhirov | Entered Proximity Caves 13930 | -4/Proximity Caves | Learned Research non-interactive machine intel 13992 | -4/Proximity Caves | Spotted B-86 Titan 14096 | -4/Proximity Caves | Discovered exit to Factory (range 2) 14096 | -4/Proximity Caves | Entered Factory 14096 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14097 | -4/Factory | Loaded intel: 53 interactive machine locations 14136 | -4/Factory | Build established: Scout 14203 | -4/Factory | Retrieved Zion intel report: Emergency Access 14214 | -4/Factory | Identified exit to Research 14217 | -4/Factory | Identified exit to Upper Caves 14233 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-3 14250 | -4/Factory | Retrieved Zion intel report: Component Schematics 14252 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 14261 | -4/Factory | Fabricated Cld. Nuclear Pulse Thruster? 14320 | -4/Factory | Spotted B-86 Titan 14347 | -4/Factory | Retrieved Zion intel report: Active Garrisons 14348 | -4/Factory | Zion Trap Resupply teleported in 14371 | -4/Factory | Entered Upper Caves 14443 | -4/Upper Caves | Learned 4 Research zone layouts 14451 | -4/Upper Caves | Learned Research emergency access door positions 14495 | -4/Upper Caves | Discovered new exit (range 22) 14499 | -4/Upper Caves | Identified exit to Upper Caves 14500 | -4/Upper Caves | Entered another Upper Caves area 14501 | -4/Upper Caves | Identified exit to Warlord 14505 | -4/Upper Caves | Spotted B-86 Titan 14517 | -4/Upper Caves | Encountered a Warlord checkpoint 14557 | -4/Upper Caves | Entered Warlord 14562 | -4/Warlord | Discovered new exit (range 16) 14641 | -4/Warlord | Opened Warlord's prototype stash 14643 | -4/Warlord | Found Prototype Processor 14643 | -4/Warlord | Identified Exp. Core Analyzer 14645 | -4/Warlord | Found Prototype Device 14645 | -4/Warlord | Identified Thermal Barrier 14654 | -4/Warlord | Found Prototype Device 14654 | -4/Warlord | Identified Exp. Phase Shifter 14660 | -4/Warlord | Found Prototype Hackware 14675 | -4/Warlord | Identified Ghost Barrier 14681 | -4/Warlord | Rebuked by Warlord 14693 | -4/Warlord | Visited the Vortex Lab 14694 | -4/Warlord | Found Prototype Energy Gun 14694 | -4/Warlord | Identified Vortex Shotgun 14696 | -4/Warlord | Found Prototype Energy Cannon 14696 | -4/Warlord | Identified Vortex Driver 14703 | -4/Warlord | Warlord's base attacked by MAIN.C 14934 | -4/Warlord | Opened side exit 14969 | -4/Warlord | Identified exit to Proximity Caves 14970 | -4/Warlord | Entered Proximity Caves 15041 | -3/Proximity Caves | Spotted B-86 Titan 15041 | -3/Proximity Caves | Spotter reported a threat 15105 | -3/Proximity Caves | Lost 3 parts (1p1n1u) 15663 | -3/Proximity Caves | Discovered exit to Research (range 10) 15680 | -3/Proximity Caves | Entered Research 15680 | -3/Research | Evolved 2 slots: Utility x2 15681 | -3/Research | Identified exit to Armory 15684 | -3/Research | Loaded intel: 64 non-interactive machine locations 15693 | -3/Research | Build established: Hacker-Assassin 15856 | -3/Research | Incoming investigation squad redirected 15871 | -3/Research | Fabricated Lgt. Angular Momentum Engine (x2) 15924 | -3/Research | Fabricated Nova Cannon? 15949 | -3/Research | Spotted B-86 Titan 16062 | -3/Research | Discovered new exit (range 19) 16062 | -3/Research | Retrieved Zion intel report: Trap Installations 16086 | -3/Research | Identified exit to Research 16189 | -3/Research | Found Unknown Launcher 16189 | -3/Research | Identified Gamma Bomb Array 16206 | -3/Research | Identified exit to Quarantine 16228 | -3/Research | Entered Quarantine 16251 | -3/Quarantine | Found Alien Artifact 16256 | -3/Quarantine | Cryocooling Duct disabled 16259 | -3/Quarantine | Cryocooling Duct disabled 16271 | -3/Quarantine | Ambient heat levels rising (+20) 16271 | -3/Quarantine | Non-combat units ordered to evacuate 16274 | -3/Quarantine | Ambient heat levels rising (+20) 16274 | -3/Quarantine | Combat units ordered to evacuate 16319 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 16321 | -3/Quarantine | Found Alien Artifact 16374 | -3/Quarantine | Quarantine Guard activated 16377 | -3/Quarantine | Identified Core Reset Matrix 16390 | -3/Quarantine | Spotted Quarantine Guard 16390 | -3/Quarantine | Spotted Quarantine Guard 16451 | -3/Quarantine | Spotted Quarantine Guard 16451 | -3/Quarantine | Spotted Quarantine Guard 16478 | -3/Quarantine | Identified Transdimensional Reconstructor 16478 | -3/Quarantine | Identified Subatomic Replicator 16478 | -3/Quarantine | Used Core Reset Matrix 16482 | -3/Quarantine | Detected hypermatrix surge 16482 | -3/Quarantine | Sensed 9 artifacts in vicinity 16484 | -3/Quarantine | Spotted Quarantine Guard 16484 | -3/Quarantine | Spotted Quarantine Guard 16485 | -3/Quarantine | Discovered exit to Research (range 11) 16485 | -3/Quarantine | Spotted Quarantine Guard 16486 | -3/Quarantine | Entered Research 16486 | -2/Research | Evolved 2 slots: Power x1, Utility x1 16580 | -2/Research | Retrieved Zion intel report: Unaware Analyses 16613 | -2/Research | Build established: Hacker-Scout 16667 | -2/Research | Retrieved Zion intel report: Depthwide Sectors/-1 16762 | -2/Research | Retrieved Zion intel report: Component Stockpiles 16763 | -2/Research | Zion Light squad teleported in 16767 | -2/Research | P-80 Master assimilated allied WV-HFF(z) 16784 | -2/Research | Lost 5 parts (2p1n2w) 16820 | -2/Research | Central database locked down 16831 | -2/Research | Spotted B-90 Cyclops 16835 | -2/Research | Spotted B-90 Cyclops 16857 | -2/Research | Discovered new exit (range 5) 16859 | -2/Research | Identified exit to Testing 16859 | -2/Research | Entered Testing 16865 | -2/Testing | Found Prototype Ballistic Cannon 16869 | -2/Testing | Identified Omega Cannon 16881 | -2/Testing | Discovered new exit (range 16) 16884 | -2/Testing | Identified exit to Access 16920 | -2/Testing | Protovariant out of control (PG-U07BPBE7VS) 16945 | -2/Testing | Incoming assault squad redirected 16952 | -2/Testing | Found Prototype Energy Gun 16952 | -2/Testing | Identified Tachyon Dispersion Ray 16964 | -2/Testing | Found Prototype Processor 16964 | -2/Testing | Identified Exp. Core Analyzer 17044 | -2/Testing | Retrieved Zion intel report: Trap Installations 17080 | -2/Testing | Found Prototype Device 17080 | -2/Testing | Identified Exp. Thermal Shield 17167 | -2/Testing | Spotted Fortress 17175 | -2/Testing | Scanned by Researcher 17184 | -2/Testing | Spotted Investigator 17201 | -2/Testing | Incoming assault squad redirected 17211 | -2/Testing | System corruption reached 10% 17220 | -2/Testing | Warped through subspace 17221 | -2/Testing | Core integrity fell below 50% 17231 | -2/Testing | Core integrity fell below 20% 17239 | -2/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 17216_ ,PY 17227_ 0b10 Decoder Chip [Scout] destroyed. 17228_ Penetrated by Slug. 17232_ Slug penetrates Wall. 17232_ Penetrated by Slug. 17235_ Slug penetrates Door. 17236_ Slammed into P-80 Master. 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""" "" #??????????????????? | | #?# +???+ """ """#??????????????????? | | #?# =! #???# """ T"#??????????????????? | | #?# ! #???# """#??????????????????? | | #?# !#???# """ "" #??????????????????? | | #?# #???# """ #??????????????????? | | #?####+#####???# """ = #??????????????????? | | #??????????????# #??????????????????? | | #???????????????#+#######??????????????????? | | #???????????????# #= ! #??????????????????? | | ####+#######+###??????# # #??????????????????? | | ???# # ######## # #??????????????????? | | #### # ## + """ #??????????????????? | | / ""T"" =## ##### # """ #??????????????????? | | #### # """"" ## #???# # """ #??????????????????? | | ???# #######+#### #???# #? #??????????????????? | | ???# #?????# #??# #???# #?#####??????????????????? | | ??? ?????# #?## ##??# #????????????????????????? | | ?# "T ##### ### #??# #????????????????????????? | | ?# "" #??# #????????????????????????? | | ?# ######### #?##+#######??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 39 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Corruption Block 15 Armor Coverage 600 Utility Shielding 90 Point Defense Rating 160 Phase Shifting 20 Evasion (%) 79 Targeting Accuracy 8 Melee Accuracy 8 Core Analysis 8 Recoil Reduction 4 Offensive Hacking 28 Defensive Hacking 20 Authchip Count 3 Trap Extractor Capacity 8 Item Schematics ----------------- Hds. Centrium Wheel | -3/Quarantine | Archive Robot Schematics ------------------ None Fabricated ------------ Imp. VTOL Module | x1 | -7/Factory | Authchip Imp. VTOL Module | x1 | -7/Factory | Authchip Imp. VTOL Module | x1 | -7/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory | Authchip Cld. Nuclear Pulse Thruster | x1 | -4/Factory | Authchip Lgt. Angular Momentum Engine | x2 | -3/Research Nova Cannon | x2 | -3/Research | Preloaded Repaired ---------- Lgt. Treads | 20% | -10/Materials Imp. VTOL Module | 14% | -5/Factory Studied --------- Mic. Antimatter Reactor | -2/Research | Hacked Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Transdimensional Reconstructor Achievements -------------- King Drone Spacetime Is Relative Challenges ------------ None Game ------ Seed ChromaticMeleeCalibrator Manual? 0 Play Time 03:21:31 Cumulative 404.5 hours Start 2025.11.16 @ 22:14:38 End 2025.11.17 @ 01:35:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 441 Rogue 441 Adventurer 0 Explorer 0 Win Type - Total 12 Types 9/0/2/1/0/0/0/0/0/0 Lore% 81 Gallery% 81 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 62ed02f0-549b-4db2-a76f-212d0f4b367e