Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 20:46:10 Player: Toa of Guts Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (206) 1030 Value Destroyed (7740) 7740 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (996) 996 TOTAL SCORE: 15086 Bonus ------- High Alert Combat Kills 996 Cogmind --------- Core Integrity 0/1150 Matter 48/300 Energy 39/100 System Corruption 3% Temperature Cool (0) Movement Core (150) Ox2 Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Improved Heat Sink > --- WEAPON (4) ------- Phase Gun > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Leg Compact Wheel Armored Huge Wheel Centrium Wheel > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Improved Trap Scanner Recoil Nullifier Improved Kinecellerator Weapon Cycler Advanced Shield Generator > --- WEAPON ----------- Plasma Rifle Coil Gun Enhanced Gauss Cannon Heavy Shock Bomb Launcher > --- INVENTORY -------- Light Angular Momentum Engine Light Antimatter Reactor Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg VSS Leg Myomer Leg Advanced VSS Leg Wheel Compact Wheel Improved Heat Sink Improved Heat Sink High-powered Shotgun Precision Rocket Launcher [Rating: 97] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Spear Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Precision Rocket Launcher Impact Weapon Mace Slashing Weapon Great Axe Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Fac Fac Fac Slots Evolved 12 | . . 2 . 2 2 . . . 2 2 2 Power . | . . . . . . . . . . . . Propulsion 3 | . . 1 . 1 . . . . . 1 . Utility 7 | . . 1 . . 1 . . . 2 1 2 Weapon 2 | . . . . 1 1 . . . . . . Parts Attached 362 | 8 1 9 14 60 32 19 53 7 76 32 51 Power 26 | 2 . . 1 3 1 2 3 1 6 3 4 Engine 18 | 2 . . 1 3 1 . 3 1 4 1 2 Core 3 | . . . . . . . . . 1 2 . Reactor 5 | . . . . . . 2 . . 1 . 2 Propulsion 98 | 2 . 4 1 14 4 4 11 1 29 9 19 Treads 29 | . . 3 1 11 4 4 . . 4 2 . Leg 40 | 2 . 1 . 3 . . 1 . 17 7 9 Wheel 29 | . . . . . . . 10 1 8 . 10 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 138 | 1 1 3 6 32 17 6 24 4 17 11 16 Device 101 | . 1 . 5 26 16 5 19 1 11 5 12 Storage 9 | 1 . 2 . . . . 1 . 1 3 1 Processor 1 | . . . . . . . . . 1 . . Hackware . | . . . . . . . . . . . . Protection 27 | . . 1 1 6 1 1 4 3 4 3 3 Artifact . | . . . . . . . . . . . . Weapon 100 | 3 . 2 6 11 10 7 15 1 24 9 12 Energy Gun 31 | 1 . 2 4 6 1 5 4 . 1 2 5 Energy Cannon 6 | . . . . 1 3 2 . . . . . Ballistic Gun 26 | 2 . . 1 2 3 . 4 . 9 2 3 Ballistic Cannon 3 | . . . . . . . . . . 2 1 Launcher 15 | . . . 1 . . . 1 . 8 2 3 Special Weapon . | . . . . . . . . . . . . Impact Weapon 4 | . . . . 2 2 . . . . . . Slashing Weapon 9 | . . . . . 1 . 3 1 3 1 . Piercing Weapon 6 | . . . . . . . 3 . 3 . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 3 . . . . . 2 . . Parts Lost 111 | . . . 1 19 1 6 1 4 44 1 34 Power 8 | . . . . 2 . . . . 3 . 3 Propulsion 39 | . . . . 7 . 1 1 2 16 1 11 Utility 31 | . . . . 4 . 2 . 1 13 . 11 Weapon 33 | . . . 1 6 1 3 . 1 12 . 9 Highest Loss Streak 29 | . . . 1 7 1 6 1 2 17 1 29 To Critical Strikes 1 | . . . . 1 . . . . . . . Average Slot Usage (%) 90 | . 92 98 99 98 99 73 79 90 87 86 84 Engine 5 | . 14 11 11 8 7 2 5 7 3 . 3 Treads 12 | . . 22 33 33 30 21 . . . 1 . Leg 7 | . 28 11 . 2 . . . . 14 25 13 Wheel 7 | . . . . . . . 22 27 8 1 8 Device 14 | . 6 11 11 11 15 11 15 1 17 15 27 Storage 7 | . 14 11 11 9 7 5 3 7 6 10 8 Protection 7 | . . 10 11 6 7 4 5 15 5 8 3 Energy Gun 9 | . . 20 19 21 15 17 11 . . 3 4 Energy Cannon 1 | . . . . 2 10 5 . . . . . Ballistic Gun 5 | . 28 . 1 2 4 . 5 . 12 4 7 Slashing Weapon 1 | . . . . . . . 3 8 3 . . Piercing Weapon 3 | . . . . . . . 2 21 5 . . Naked Turns 96 | . . . . . . 38 8 . . . 50 Heaviest Build 93 | 14 15 57 61 67 81 86 52 52 60 57 93 Greatest Support 112 | 20 20 60 60 112 99 99 46 46 74 78 73 Greatest Overweight (x) 3 | 2 . . 1 3 . 2 2 1 2 . 2 Average Overweight (x) . | . . . . . . . . 1 . . . Largest Inventory Capacity 25 | 8 8 20 20 20 20 20 10 10 10 25 20 Average Capacity 13 | 7 8 15 20 20 20 16 7 10 10 10 14 Most Carried 20 | 6 8 20 20 20 20 20 10 10 10 11 20 Average Carried 12 | 5 7 12 19 18 19 15 7 9 9 8 11 Final Capacity 20 | 8 8 20 20 20 20 5 10 10 10 10 5 Final Carried 20 | 6 8 20 19 20 20 5 9 10 5 10 . Class Distribution -------------------- 18% | Scavenger-Gunner 17% | Scavenger-Tank 17% | Scavenger-Mutant 17% | Mutant 9% | Scavenger-Skirmisher 8% | Tank 8% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Tank | -7/Waste Scavenger-Tank | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Gladiator | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Fac Fac Fac Matter Collected 5936 | 211 103 53 251 674 338 139 1052 116 1505 613 881 Remotely 283 | . . . . . . . . . 283 . . Salvage Created 8342 | . 124 53 789 1579 544 267 959 390 2121 521 995 Parts 415 | . 11 4 48 81 18 3 52 19 113 22 44 Haulers Intercepted 9 | . . . 3 . 1 . 2 . 3 . . Recyclers Shooed 6 | . . . . 2 . . . . 2 . 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . 21 . . . Prevented 2 | . . . . . . . . 2 . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Fac Fac Fac Combat Hostiles Destroyed 156 | . 5 1 14 38 10 1 11 7 34 8 27 Melee 14 | . . . . . . . 2 7 4 1 . Guns 107 | . 5 1 14 34 6 1 6 . 22 4 14 Cannons 17 | . . . . 2 3 . . . . 3 9 AOE 15 | . . . . . . . 3 . 8 . 4 Classes Destroyed 17 | . 2 1 4 4 1 1 3 . 1 . . Worker 16 | . . . 1 . . . 7 . 4 2 2 Builder 7 | . . . . . . . 2 . 3 1 1 Tunneler 4 | . . . . . . . 2 . 2 . . Hauler 9 | . . . 3 . 1 . 2 . 3 . . Recycler 9 | . . . 1 2 . . 3 . 2 1 . Mechanic 1 | . . . . . . . . . 1 . . Operator 3 | . . . 1 . . . . . 2 . . Watcher 1 | . . . . 1 . . . . . . . Swarmer 38 | . 3 . . 11 . . . . 8 1 15 Grunt 56 | . 2 . 11 12 5 . 5 5 11 2 3 Brawler 8 | . . . . . . . 1 2 4 1 . Sentry 18 | . . 1 3 6 2 . 3 . 3 . . Specialist 12 | . . . . 6 . . . . 5 . 1 Hunter 5 | . . . . 2 . . . . . . 3 Programmer 17 | . . . . . 3 . 2 . 3 4 5 Heavy 1 | . . . . 1 . . . . . . . Compactor 1 | . . . . . . 1 . . . . . Best Kill Streak 6 | . 3 1 5 6 4 1 5 3 6 4 6 Combat Bots Only 6 | . 3 1 4 6 4 1 4 3 5 3 4 Max Kills in Single Turn 3 | . 1 1 2 2 1 1 2 1 3 2 3 Gunslinging 2 | . . . 1 1 . . . . 2 . . Exploded 2 | . . . . . . . 2 . 2 . 2 Melee 1 | . . . . . . . 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Fac Fac Fac Hostile Shots Fired 1484 | . 18 . 59 277 63 7 94 56 455 42 413 Missed 499 | . 7 . 17 77 24 1 33 10 153 15 162 Damage Taken 16677 | . 114 . 512 3211 413 236 915 916 5348 698 4314 Core 3063 | . 10 . 56 324 5 84 372 88 789 185 1150 Absorbed by Shields 34 | . . . . . . . . . . . 34 Redirected to Shielding 180 | . . . . . . . . . . 25 155 Core Remaining (%) 61 | 100 96 . 86 41 . . . 21 7 81 . Volleys Fired 380 | . 10 1 46 93 20 10 34 . 68 28 70 Largest 4 | . 2 2 2 3 4 4 4 . 4 4 4 Hottest 320 | . 40 121 121 186 276 320 259 . 140 242 195 Shots Fired 1024 | . 20 2 81 257 79 34 109 . 191 80 171 Gun 853 | . 20 2 78 231 50 25 107 . 162 52 126 Cannon 128 | . . . . 26 29 9 . . . 24 40 Launcher 43 | . . . 3 . . . 2 . 29 4 5 Special . | . . . . . . . . . . . . Kinetic 433 | . 20 . 17 26 10 . 40 . 155 56 109 Thermal 541 | . . 2 61 231 69 34 67 . . 20 57 Explosive 43 | . . . 3 . . . 2 . 29 4 5 Electromagnetic 7 | . . . . . . . . . 7 . . Robot Hit Streak 21 | . 4 5 14 19 21 14 12 . 16 11 9 Robot Miss Streak 6 | . 2 1 4 6 5 3 5 . 5 3 4 Penetration Max 1 | . . . . 1 . . . . . 1 1 Secondary Targets 10 | . . . 2 3 . . . . 5 . . Max Gunslinging Chain 2 | . . . 1 1 . . . . 2 . . Shots Hit Robots 689 | . 13 2 58 178 50 28 74 23 114 49 100 Core Hits 450 | . 8 3 59 102 30 17 57 10 86 21 57 Critical Kills 3 | . . . . . . . . . 1 1 1 Critical Parts Destroyed 8 | . . . . . . . 1 . . 3 4 Critical Strikes 45 | . . . 2 16 . . 1 4 2 8 12 Burn 21 | . . . 2 16 . . . . . . 3 Destroy 11 | . . . . . . . 1 . 1 4 5 Blast 8 | . . . . . . . . . . 4 4 Sever 5 | . . . . . . . . 4 1 . . Melee Attacks 95 | . . . . 2 3 . 21 27 40 2 . Impact 4 | . . . . 2 2 . . . . . . Slashing 72 | . . . . . 1 . 20 21 28 2 . Piercing 19 | . . . . . . . 1 6 12 . . Sneak Attacks 15 | . . . . . . . 8 . 5 2 . Combat Hostiles 1 | . . . . . . . . . . 1 . Follow-up Attacks 12 | . . . . . . . . 7 5 . . Damage Inflicted 19758 | . 170 37 973 3058 1086 740 2398 752 5787 1287 3470 Guns 10851 | . 170 37 967 2780 751 612 1257 . 2214 499 1564 Cannons 2247 | . . . . 278 335 128 . . . 593 913 Explosions 4081 | . . . 6 . . . 354 . 2667 61 993 Melee 2579 | . . . . . . . 787 752 906 134 . Ramming . | . . . . . . . . . . . . Kinetic 5469 | . 170 . 183 276 81 . 214 . 2142 798 1605 Thermal 8216 | . . 37 784 2782 1005 740 1043 . 396 294 1135 Explosive 3381 | . . . 6 . . . 354 . 2230 61 730 Electromagnetic 113 | . . . . . . . . . 113 . . Impact . | . . . . . . . . . . . . Slashing 2375 | . . . . . . . 787 614 840 134 . Piercing 204 | . . . . . . . . 138 66 . . Highest Corruption 19 | . . . . . 1 13 14 19 2 4 3 Average Corruption 7 | . . . . . 1 8 13 15 1 3 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 144 | . . . . . 8 6 50 45 16 10 9 Message Errors 43 | . . . . . 1 2 13 17 3 4 3 Matter Fused 34 | . . . . . 3 . 14 9 3 1 4 Heat Flow Errors 18 | . . . . . 3 1 5 6 2 1 . Energy Discharges 15 | . . . . . 1 1 2 6 3 1 1 Parts Rejected 2 | . . . . . . . 2 . . . . Data Loss (minor) 12 | . . . . . . . 5 5 1 1 . Data Loss (major) 5 | . . . . . . . 1 2 1 1 . Misfires 2 | . . . . . . . 2 . . . . Alerts 4 | . . . . . . . 2 . 1 1 . Misdirections 2 | . . . . . . 1 1 . . . . Weapon Failures 7 | . . . . . . 1 3 . 2 . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 368 | . . . . 6 13 . 80 11 97 69 92 Projectiles 62 | . . . . 6 13 . . . . . 43 Explosions 121 | . . . . . . . . . 72 . 49 Melee 185 | . . . . . . . 80 11 25 69 . Knockbacks 14 | . . . . . . . . . . 5 9 Impact . | . . . . . . . . . . . . Kinetic 14 | . . . . . . . . . . 5 9 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 509 | . . . . . . . . . 395 17 97 Shots 12 | . . . . . . . . . 9 1 2 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 758 | . . 66 337 424 188 67 758 260 311 723 203 Average Temperature 111 | . . 38 70 121 51 12 180 99 99 188 68 Received Heat Transfer 3069 | . 48 . 261 1080 138 . 279 315 753 153 42 Effects 37 | . . . 4 5 . . 16 . 1 11 . Shutdowns 4 | . . . . . . . 2 . . 2 . Energy Bleed 4 | . . . 1 1 . . . . 1 1 . Interference 20 | . . . 3 4 . . 6 . . 7 . Matter Decay 5 | . . . . . . . 5 . . . . Short Circuit 1 | . . . . . . . 1 . . . . Damage (core) 3 | . . . . . . . 2 . . 1 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 3 | . . . . 2 1 . . . . . . Combat Hostiles 3 | . . . . 2 1 . . . . . . Parts Melted 38 | . . . 2 17 7 1 4 . . . 7 Heat Transferred 16893 | . . 62 1583 6894 2052 1650 1788 . 250 444 2170 Parts Sabotaged 3 | . . . . . . . . . 3 . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Fac Fac Fac Peak Influence 1198 | . 180 121 339 680 259 57 205 . 1198 629 622 Initial 499 | . . 76 50 128 258 57 . . 44 499 213 Average 299 | . 109 108 223 420 165 39 97 . 473 481 316 Maximum Alert Level 4 | . . . 1 2 1 . 1 . 4 2 2 Low Security (%) 41 | 100 100 100 30 7 52 100 98 . 40 . 14 Level 1 26 | . . . 69 34 47 . 1 . 6 15 46 Level 2 26 | . . . . 57 . . . . 18 84 38 Level 3 4 | . . . . . . . . . 26 . . Level 4 1 | . . . . . . . . . 7 . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 48 | . 1 1 3 9 6 . 3 . 15 5 5 Investigation 2 | . . . . . 1 . . . . . 1 Extermination 12 | . . . . . 3 . 2 . 2 3 2 Reinforcement 19 | . 1 1 . 6 2 . 1 . 5 1 2 Assault 3 | . . . . . . . . . 2 1 . Garrison 12 | . . . 3 3 . . . . 6 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Fac Fac Fac Distress Signals 15 | . 1 . 2 5 1 . 1 . . . 5 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 245 | . 11 2 18 50 17 6 19 8 54 11 49 Peak Tracking Total 12 | . 4 1 3 8 4 5 6 3 7 4 12 Tactical Retreats 16 | . . . . 3 . . . 1 5 1 6 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Fac Fac Fac Traps Triggered 4 | . . . . 1 2 . . . . 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Fac Fac Fac Machines Disabled 31 | . . . 2 . . . . . 20 1 8 Max in Single Turn 5 | . . . 1 . . . . . 5 1 5 Garrison Access 1 | . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Fac Fac Fac Machines Accessed 10 | . . . 1 . . . 2 2 4 . 1 Terminals 5 | . . . 1 . . . 1 . 3 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 1 . 1 . 1 Garrison Access . | . . . . . . . . . . . . Total Hacks 27 | . . . 1 . . . 3 11 6 . 6 Successful 22 | . . . 1 . . . 2 11 5 . 3 Failed 5 | . . . . . . . 1 . 1 . 3 Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . Terminals 7 | . . . 1 . . . 1 . 5 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 9 | . . . . . . . 2 . 1 . 6 Garrison Access . | . . . . . . . . . . . . Terminal Hacks 18 | . . . 1 . . . 1 11 5 . . Record 16 | . . . 1 . . . 1 10 4 . . Open Door 1 | . . . . . . . . 1 . . . Open DSF 1 | . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . 1 . . . 3 Insert Component 3 | . . . . . . . 1 . . . 2 Analyze 1 | . . . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . 1 . . Used 1 | . . . . . . . . . 1 . . Hacking Detections 6 | . . . 2 . . . 1 . 2 . 1 Full Trace Events 1 | . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 . . Programmers 4 | . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Fac Fac Fac Total Allies 1 | . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . 1 . . . Highest-Rated Group 127 | . . . . . . . . 127 . . . Highest-Rated Ally 127 | . . . . . . . . 127 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 3 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Fac Fac Fac Turns Passed 10977 | 83 190 339 760 1304 1677 169 1214 1165 1656 1257 1163 Spaces Moved 6109 | 55 117 190 303 416 612 109 757 1087 1074 733 656 Core 440 | 11 . . . . . 74 253 . . . 102 Treads 1514 | . . 139 303 414 612 35 . . 11 . . Legs 1786 | 44 117 51 . 2 . . . . 525 733 314 Wheels 2369 | . . . . . . . 504 1087 538 . 240 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 160 160 160 50 50 95 90 112 50 Average Speed 116 | 121 120 149 162 163 160 87 73 97 110 115 107 Slowest Speed 330 | 190 120 160 240 330 160 320 110 100 260 120 260 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 35 | 4 27 18 61 47 14 82 14 97 24 20 15 Regions Visited 11 Branch Regions 2 Pre-discovered Areas 4 | . . . . . . . . 4 . . . Known Exits Taken 1 | . . . . . . . . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 1 . 1 . Scrap Searched 3 | . . . . . . . . 3 . . . Spaces Dug 155 | . . . 37 2 3 . 4 . 81 17 11 Terrain Destroyed 638 | . . . 37 2 3 . 25 . 438 73 60 Melee 16 | . . . . 2 3 . 4 . 7 . . Projectile 28 | . . . . . . . . . . 12 16 AOE 594 | . . . 37 . . . 21 . 431 61 44 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Fac Fac Fac Total 9148 | 67 147 244 494 831 1253 149 1314 1159 1394 1093 1003 Wait 1854 | . 14 24 101 215 544 8 382 37 84 255 190 Move 6099 | 54 116 189 302 415 612 108 756 1086 1073 732 656 Hop . | . . . . . . . . . . . . Pick Up 194 | 5 4 15 14 28 18 1 28 6 31 26 18 Fast Attach 68 | 6 1 2 . 1 1 2 14 . 29 6 6 Attach 131 | . . 2 2 23 4 8 17 5 27 14 29 Detach 26 | . . 1 . 2 . 1 9 1 5 3 4 Swap 164 | 2 . 5 13 36 27 9 22 2 20 12 16 Drop 159 | . 2 5 16 16 24 2 32 3 30 15 14 Fire 380 | . 10 1 46 93 20 10 34 . 68 28 70 Melee 73 | . . . . 2 3 . 20 19 27 2 . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves (discovered 2 exits: [*Low] / *Fac) -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -4/Factory History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 4) 274 | -10/Materials | Entered another Materials area 274 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 327 | -9/Materials | Build established: Mutant 486 | -9/Materials | Discovered new exit (range 10) 613 | -9/Materials | Entered Storage 687 | -9/Storage | Garrison activated, responded to threat 1366 | -9/Storage | Discovered new exit (range 5) 1373 | -9/Storage | Entered Materials 1373 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1735 | -8/Materials | Garrison activated, responded to threat 2042 | -8/Materials | Lost 7 parts (1p3n1u2w) 2239 | -8/Materials | Core integrity fell below 50% 2291 | -8/Materials | Lost 6 parts (3n2u1w) 2630 | -8/Materials | Discovered new exit (range 11) 2677 | -8/Materials | Entered Factory 2677 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2976 | -7/Factory | Build established: Scavenger-Skirmisher 3811 | -7/Factory | Build established: Scavenger-Tank 4354 | -7/Factory | Sucked down chute 4354 | -7/Factory | Entered Waste 4369 | -7/Waste | EMP discharged 4382 | -7/Waste | Spotted C-40 Crusher 4397 | -7/Waste | Destroyed C-40 Crusher 4428 | -7/Waste | Spotted C-40 Crusher 4428 | -7/Waste | Spotted C-40 Crusher 4436 | -7/Waste | Spotted C-40 Crusher 4462 | -7/Waste | Spotted C-40 Crusher 4463 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4466 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4469 | -7/Waste | EMP discharged 4469 | -7/Waste | System corruption reached 10% 4471 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4474 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4475 | -7/Waste | Spotted C-40 Crusher 4477 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4484 | -7/Waste | Released all parts (9) 4486 | -7/Waste | Crushed by Compactor (1 part destroyed) 4517 | -7/Waste | Lost 6 parts (1n2u3w) 4517 | -7/Waste | Discovered new exit (range 12) 4523 | -7/Waste | Entered Factory 4784 | -7/Factory | Build established: Mutant 5099 | -7/Factory | Core integrity fell below 50% 5369 | -7/Factory | Build established: Scavenger-Tank 5680 | -7/Factory | Discovered new exit (range 10) 5737 | -7/Factory | Entered Lower Caves 5780 | -7/Lower Caves | Encountered a Warlord checkpoint 5976 | -7/Lower Caves | Learned location of Extension (-6) 6006 | -7/Lower Caves | Build established: Scavenger-Mutant 6056 | -7/Lower Caves | Spotted B-75 Beast 6455 | -7/Lower Caves | Learned Factory emergency access door positions 6792 | -7/Lower Caves | Learned location of Armory (-3) 6792 | -7/Lower Caves | Learned 8 Research zone layouts 6792 | -7/Lower Caves | Learned Extension stockpile data 6792 | -7/Lower Caves | Learned Research terminal intel 6792 | -7/Lower Caves | Learned Armory garrison access intel 6861 | -7/Lower Caves | Discovered new exit (range 9) 6877 | -7/Lower Caves | CL-ANK showed up to help 6879 | -7/Lower Caves | CL-ANK revealed a hidden path 6902 | -7/Lower Caves | Entered Factory 6902 | -6/Factory | Evolved 2 slots: Utility x2 6981 | -6/Factory | Build established: Scavenger-Gladiator 7038 | -6/Factory | Discovered new exit (range 8) 7540 | -6/Factory | Garrison activated, responded to threat 7589 | -6/Factory | Core integrity fell below 50% 7616 | -6/Factory | Lost 17 parts (2p6n4u5w) 7793 | -6/Factory | Spotted B-75 Beast 7901 | -6/Factory | Build established: Scavenger-Tank 7952 | -6/Factory | First assault squad dispatched 8102 | -6/Factory | Garrison activated, responded to threat 8198 | -6/Factory | Lost 7 parts (2n3u2w) 8369 | -6/Factory | Core integrity fell below 20% 8410 | -6/Factory | Build established: Scavenger-Gunner 8442 | -6/Factory | Garrison activated, responded to threat 8554 | -6/Factory | Discovered new exit (range 6) 8557 | -6/Factory | Identified exit to Factory 8558 | -6/Factory | Entered another Factory area 8558 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8588 | -5/Factory | Lost 12 parts (5n3u4w) 8852 | -5/Factory | Build established: Scavenger-Mutant 9707 | -5/Factory | Build established: Scavenger-Gunner 9758 | -5/Factory | First assault squad dispatched 9791 | -5/Factory | Discovered new exit (range 4) 9815 | -5/Factory | Entered another Factory area 9815 | -4/Factory | Evolved 2 slots: Utility x2 10606 | -4/Factory | Lost 4 parts (1p1u2w) 10911 | -4/Factory | Released all parts (5) 10913 | -4/Factory | Core integrity fell below 50% 10939 | -4/Factory | Lost 29 parts (2p11n9u7w) 10957 | -4/Factory | Core integrity fell below 20% 10978 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 10937_ The unstable cave ceiling collapses. 10937_ U-05 Engineer lays Concrete. 10940_ ALERT: Rogue bot located, Programmers report to Factory Zone 2Y. 10940_ U-05 Engineer lays Concrete. 10945_ Acquired Phase Gun. 10951_ Nuclear Reactor explodes. 10951_ P-70 Sage destroyed. 10951_ Nuclear Reactor explodes. 10951_ S-27 Virus destroyed. 10951_ P-70 Sage destroyed. 10953_ The unstable cave ceiling collapses. 10954_ Nuclear Reactor explodes. 10954_ The unstable cave ceiling collapses. 10955_ System corrupted: Matter fused (-6). 10956_ The unstable cave ceiling collapses. 10956_ U-05 Engineer lays Concrete. 10960_ U-05 Engineer builds a Wall. 10961_ Nuclear Reactor explodes. 10961_ U-05 Engineer lays Concrete. 10964_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ???????????????????????????# ^ * | | ???????????????????????????# ^ | | ???????????????????????????# | | ???????????????????????????# | | ???????????????????????????# | | ???????????????????????????# | | ???????????????????????????# | | ???????????????????????????# | | ???????????????????????????#!% # | | ???????????????????????????#!! ! # | | ???????????????????????????#*= | | ???????????????????????????# % # | | ????????????????????????##########+######## | | ????????????????????????# | | ????????????????????????# H | | ????????????????????????# | | ????????????????????????# | | ????????????????????????# | | ????????????????????????# ############## | | ????????????????????????# #??????##????# | | ????????????????????????# #???????########## # | | ????????????????????????# ######## #???# # | | ????????????????????????# k + """ #???# # | | ????????????????????????# % ##### """ #??## # | | ????????????????????????# """" #???? 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A + # | | ????????????????? k # +% !% | | ?????????????????####+########## # #%!!% | | ???????????????????????????????# ############/ | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????####"######### T### | | ????????????????????????????????? ????????####?? | | ???????????????????????????????# """?????????????? | | ???????????????????????????????# """?????????????? | | ???????????????????????????????# """?????????????? | | ???????????????????????????????#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 25 Energy Capacity 325 Matter Stores 346 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Power Amplification 50 Additional Mass Support 9 Armor Coverage 825 Utility Shielding 66 Weapon Cycling 15 Melee Speed Boost 40 Evasion (%) 59 Recoil Reduction 6 Matter Filtering 30 Kinecelleration 40 Item Schematics ----------------- Arm. Huge Wheel | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Gunslinger Challenges ------------ None Game ------ Seed EnergyCobblerBarrier Manual? 0 Play Time 04:21:10 Cumulative 32.2 hours Start 2024.04.03 @ 11:18:16 End 2024.04.03 @ 20:46:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 29 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a87c658-f7d1-48a1-8c1a-2472a4844317