Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.25 @ 19:21:13 Player: DGSTER Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (50) 250 Value Destroyed (1145) 1145 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3075 Bonus ------- None Cogmind --------- Core Integrity 530/550 Matter 191/300 Energy 240/240 System Corruption 0% Temperature Warning (300) Movement Core (750) Ox14 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Light Treads > --- UTILITY (5) ------ Large Storage Unit Improved Signal Interpreter Improved Light Armor Plating Improved Light Armor Plating Hardlight Generator > --- WEAPON (2) ------- Improved Medium Laser Improved Medium Laser > --- INVENTORY (15) --- Light Deuterium Engine Light Deuterium Engine Light Deuterium Engine Nuclear Core Improved Signal Interpreter Improved Signal Interpreter Hardlight Generator Improved Medium Laser Ion Cannon Ion Cannon Ion Cannon Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Improved Light Armor Plating Reactive Plating Hardlight Generator > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Light Deuterium Engine Light Treads Improved Signal Interpreter Improved Signal Interpreter Hardlight Generator Improved Medium Laser Ion Cannon Ion Cannon Ion Cannon Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 43 | 5 13 17 8 Power 6 | 1 2 2 1 Engine 5 | 1 2 2 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 12 | 2 3 5 2 Treads 10 | 2 2 4 2 Leg 2 | . 1 1 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 13 | 1 4 4 4 Device 3 | . . 2 1 Storage 4 | 1 3 . . Processor 2 | . . 1 1 Hackware . | . . . . Protection 4 | . 1 1 2 Artifact . | . . . . Weapon 12 | 1 4 6 1 Energy Gun 11 | 1 3 6 1 Energy Cannon . | . . . . Ballistic Gun 1 | . 1 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 10 | . 3 2 5 Power 2 | . 1 1 . Propulsion 5 | . 1 . 4 Utility 2 | . . 1 1 Weapon 1 | . 1 . . Highest Loss Streak 3 | . 1 2 3 To Critical Strikes 2 | . 1 . 1 Average Backups 8 | . 3 13 14 Power 1 | . 1 1 2 Propulsion . | . . 1 1 Utility . | . . . 3 Weapon 5 | . 2 9 7 Tool/Special . | . . . . Unused Backups 16 | . . 4 12 Power 2 | . . . 2 Propulsion . | . . . . Utility 3 | . . . 3 Weapon 11 | . . 4 7 Tool/Special . | . . . . Average Slot Usage (%) 83 | . 78 88 86 Engine 12 | . 13 11 8 Treads 28 | . 27 29 26 Device 3 | . . 5 7 Storage 12 | . 13 11 9 Processor 1 | . . . 8 Protection 6 | . 4 7 9 Energy Gun 15 | . 9 20 17 Ballistic Gun 3 | . 7 . . Peak Build Rating 28 | 5 11 21 28 Average Rating 11 | 3 6 16 23 On Entrance 8 | . 5 11 18 Naked Turns . | . . . . Heaviest Build 51 | 10 45 43 51 Greatest Support 60 | 40 40 60 60 Greatest Overweight (x) 5 | . 5 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 20 15 15 Average Capacity 14 | 6 15 15 15 Most Carried 15 | 1 11 15 15 Average Carried 8 | . 3 13 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 1 11 15 14 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 903 | 233 370 243 57 Remotely . | . . . . Salvage Created 1422 | . 510 586 326 Parts 83 | . 36 41 6 Haulers Intercepted 4 | . 1 3 . Recyclers Shooed 3 | . 3 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 43 | . 15 18 10 Melee 1 | . . 1 . Guns 39 | . 15 16 8 Classes Destroyed 6 | . 4 2 . Worker 2 | . 1 . 1 Builder 1 | . . 1 . Hauler 4 | . 1 3 . Swarmer 21 | . 6 10 5 Grunt 15 | . 9 4 2 Sentry 7 | . . 4 3 Best Kill Streak 5 | . 5 4 4 Combat Bots Only 4 | . 4 3 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 338 | . 88 125 125 Missed 80 | . 21 29 30 Hits 258 | . 67 96 95 Projectile 258 | . 67 96 95 Critical Strikes 9 | . 2 3 4 Damage Taken 2396 | . 696 988 712 Core 387 | . 175 192 20 Absorbed by Shields 289 | . . 108 181 Ignored by Resistances 232 | . . 71 161 Core Remaining (%) 60 | 100 30 52 . Volleys Fired 181 | . 68 61 52 Largest 2 | . 1 2 2 Hottest 130 | . 50 130 112 Shots Fired 233 | . 68 97 68 Gun 233 | . 68 97 68 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 56 | . 56 . . Thermal 177 | . 12 97 68 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 15 | . 11 10 15 Robot Miss Streak 6 | . 4 6 2 Penetration Max . | . . . . Secondary Targets 3 | . . 3 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 156 | . 47 60 49 Core Hits 72 | . 29 30 13 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 11 | . 1 5 5 Burn 11 | . 1 5 5 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2498 | . 667 996 835 Guns 2424 | . 634 964 826 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 74 | . 33 32 9 Kinetic 496 | . 496 . . Thermal 1928 | . 138 964 826 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 19 | . 6 10 3 Targets Rammed 21 | . 6 11 4 Kicked . | . . . . Crushed 2 | . . 1 1 Highest Temperature 586 | . 115 586 487 Average Temperature 167 | . 48 171 183 Received Heat Transfer 701 | . 267 228 206 Effects 24 | . . 17 7 Shutdowns 5 | . . 4 1 Energy Bleed 7 | . . 5 2 Interference 2 | . . 2 . Matter Decay 3 | . . 1 2 Short Circuit 3 | . . 2 1 Damage (minor) 2 | . . 1 1 Damage (core) 2 | . . 2 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 3 | . . 1 2 Combat Hostiles 3 | . . 1 2 Parts Melted 16 | . 2 6 8 Heat Transferred 5254 | . 481 2590 2183 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 1 Low Security (%) 87 | 100 100 72 81 Level 1 12 | . . 27 18 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 292 | . 145 292 248 Initial 93 | . . . 93 Average 89 | . 43 139 140 Influence Increases 1364 | . 431 608 325 Destroy 0b10 Robot/C 860 | . 300 360 200 Destroy 0b10 Robot/NC 35 | . 10 20 5 Destroy Leader 218 | . 62 96 60 Successful Hack 25 | . 14 11 . Disable Machine 45 | . . 30 15 Destroy Structure 1 | . . 1 . Lose Combat Pursuer 180 | . 45 90 45 Influence Decreases 1136 | . 431 386 319 Entered New Map 129 | . . . 129 Time Decay 907 | . 401 366 140 Lost Part 100 | . 30 20 50 Squads Dispatched 7 | . 2 1 4 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 11 | . 5 4 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 82 | . 30 34 18 Peak Tracking Total 7 | . 5 7 6 Tactical Retreats 9 | . 2 4 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . 4 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 2 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 4 2 . Terminals 5 | . 3 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 8 4 . Successful 7 | . 5 2 . Failed 5 | . 3 2 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . 6 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 3 2 . Record 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . . 1 . Dispatch Records 1 | . . 1 . Registered Prototypes 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . 9 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 91 | . . 91 . Optics 91 | . . 91 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2679 | 77 1298 1009 295 Spaces Moved 1173 | 45 591 448 89 Core 3 | 2 1 . . Treads 1164 | 43 584 448 89 Legs 6 | . 6 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 160 Average Speed 175 | 155 184 166 166 Slowest Speed 300 | 160 300 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 5 75 42 16 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1534 | 50 716 605 163 Wait 53 | . 18 31 4 Move 1170 | 44 590 447 89 Hop . | . . . . Pick Up 30 | 1 10 16 3 Fast Attach 25 | 5 12 6 2 Attach 8 | . 2 2 4 Detach . | . . . . Swap 24 | . 6 14 4 Drop 22 | . 4 17 1 Fire 181 | . 68 61 52 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 21 | . 6 11 4 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: [*Mat x2] / Min) -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 504 | -10/Materials | Core integrity fell below 50% 561 | -10/Materials | Discovered new exit (range 9) 685 | -10/Materials | Discovered new exit (range 7) 1028 | -10/Materials | Discovered new exit (range 16) 1376 | -10/Materials | Entered another Materials area 1376 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1789 | -9/Materials | Build established: Scavenger-Mutant 1790 | -9/Materials | Identified exit to Mines 1831 | -9/Materials | Discovered new exit (range 6) 2174 | -9/Materials | Discovered new exit (range 11) 2313 | -9/Materials | Build established: Mutant 2385 | -9/Materials | Entered another Materials area 2385 | -8/Materials | Evolved 2 slots: Utility x2 2567 | -8/Materials | Garrison activated, responded to threat 2680 | -8/Materials | Self-destructed Last Messages --------------- 02634_ Overheating: Matter decay (-54). 02639_ Lgt. Treads broken. 02639_ Overheating: Short circuit. 02645_ Overheating: Energy bleed (-5). 02656_ Acquired Imp. Light Armor Plating. 02656_ K-01 Serf collects debris. 02659_ Acquired Imp. Light Armor Plating. 02662_ Lgt. Treads destroyed. 02662_ K-01 Serf collects debris. 02663_ Acquired Nuclear Core. 02665_ K-01 Serf collects debris. 02668_ G-47 Trooper suffers critical hit (Burn). 02669_ K-01 Serf collects debris. 02676_ Lgt. Treads destroyed. 02677_ G-47 Trooper heat damages Imp. Heat Sink. 02677_ G-47 Trooper critical meltdown. 02678_ K-01 Serf collects debris. 02678_ Lgt. Treads destroyed. 02680_ S-10 Pest suffers critical hit (Burn). 02680_ S-10 Pest destroyed. 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""" ###########???? | | ???????????????"" # #???? | | ?????????????? ! # !! #???? | | ?????????????? !! + !! #???? | | ???????????????######### # !! #???? | | ???????????????????????# # #???? | | ???????????????????????# """ # #???? | | ???????????????????????# """ # #???? | | ???????????????????????# ^ """ # #???? | | ???????????????????????# ####+######???? | | ???????????????????????# #??# #########? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransportUtilityMediator Manual? 0 Play Time 00:19:01 Cumulative 68.9 hours Start 2025.05.25 @ 19:04:03 End 2025.05.25 @ 19:21:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 82 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 45 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 876b7a3c-2be0-4161-b64e-3f49627102b6