Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.08 @ 13:17:43 Player: Anting Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (464) 464 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1084 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 273/300 Energy 93/100 System Corruption 5% Temperature Cool (0) Movement Walking (190) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Improved Terrain Scanner > --- WEAPON (2) ------- Beam Cannon Light Assault Rifle > --- INVENTORY (15) --- Ion Engine Light Treads Light Treads Light Treads High-capacity Matter Pod (115) Hacking Suite Beam Cannon Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Beam Cannon Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads High-capacity Matter Pod Hacking Suite Beam Cannon Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher Grenade Launcher [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | 7 10 3 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads . | . . . Leg 5 | 2 3 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 2 3 1 Device 3 | 1 1 1 Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 3 1 Energy Gun 2 | 1 1 . Energy Cannon 2 | . 1 1 Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 2 4 Power 2 | . 1 1 Propulsion 1 | . . 1 Utility 2 | . 1 1 Weapon 1 | . . 1 Highest Loss Streak 4 | . 1 4 To Critical Strikes 1 | . . 1 Average Backups 10 | 3 10 14 Power . | . 1 1 Propulsion 2 | 1 3 3 Utility 2 | . 2 2 Weapon 3 | . 3 6 Tool/Special . | . . . Unused Backups 12 | . 1 11 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 2 | . . 2 Weapon 6 | . 1 5 Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 98 Engine 13 | . 13 14 Leg 27 | . 28 26 Device 13 | . 13 14 Storage 14 | . 14 14 Energy Gun 12 | . 12 . Energy Cannon 1 | . 1 14 Ballistic Gun 14 | . 14 14 Peak Build Rating 11 | 7 10 11 Average Rating 8 | 5 8 8 On Entrance 5 | . 7 10 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 30 | 13 30 30 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | 2 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 11 | 7 11 15 Most Carried 15 | 5 15 15 Average Carried 10 | 3 10 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 5 15 12 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 709 | 282 360 67 Remotely . | . . . Salvage Created 708 | 138 570 . Parts 56 | 14 42 . Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 18 | . 18 . Guns 14 | . 14 . Cannons 1 | . 1 . AOE 3 | . 3 . Classes Destroyed 6 | 2 4 . Tunneler 6 | 5 1 . Hauler 2 | . 2 . Recycler 1 | 1 . . Operator 1 | . 1 . Swarmer 9 | . 9 . Grunt 9 | . 9 . Best Kill Streak 5 | 5 5 . Combat Bots Only 4 | . 4 . Max Kills in Single Turn 3 | 1 3 . Gunslinging . | . . . Exploded 3 | . 3 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 149 | . 98 51 Missed 39 | . 25 14 Hits 110 | . 73 37 Projectile 110 | . 73 37 Critical Strikes 2 | . . 2 Damage Taken 1203 | . 710 493 Core 265 | . 147 118 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 114 | 12 95 7 Largest 2 | 2 2 2 Hottest 80 | 60 80 80 Shots Fired 221 | 24 183 14 Gun 201 | 24 170 7 Cannon 19 | . 12 7 Launcher 1 | . 1 . Special . | . . . Kinetic 112 | 12 93 7 Thermal 108 | 12 89 7 Explosive 1 | . 1 . Electromagnetic . | . . . Robot Hit Streak 14 | 4 14 12 Robot Miss Streak 6 | 2 6 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 126 | 13 101 12 Core Hits 50 | 7 41 2 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 1 | . . 1 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1518 | 143 1204 171 Guns 1135 | 143 943 49 Cannons 226 | . 104 122 Explosions 145 | . 145 . Melee . | . . . Ramming 12 | . 12 . Kinetic 547 | 32 466 49 Thermal 814 | 111 581 122 Explosive 145 | . 145 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . 4 5 Average Corruption 4 | . 3 4 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 52 | . 49 3 Message Errors 11 | . 11 . Matter Fused 15 | . 15 . Heat Flow Errors 9 | . 7 2 Energy Discharges 4 | . 4 . Parts Fused 1 | . 1 . Data Loss (minor) 7 | . 6 1 Data Loss (major) 1 | . 1 . Misfires 1 | . 1 . Alerts 1 | . 1 . Weapon Failures 2 | . 2 . Overload Shots . | . . . Overflow Damage 32 | . 10 22 Projectiles 22 | . . 22 Explosions 10 | . 10 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 2 | . 2 . Kicked 2 | . 2 . Crushed . | . . . Highest Temperature 306 | 20 306 235 Average Temperature 56 | 14 58 111 Received Heat Transfer 252 | . 252 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | 1 . . Heat Transferred 1794 | 250 1322 222 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 177 | 20 177 . Initial . | . . . Average 61 | 3 64 . Influence Increases 660 | 30 630 . Destroy 0b10 Robot/C 360 | . 360 . Destroy 0b10 Robot/NC 50 | 30 20 . Destroy Leader 74 | . 74 . Successful Hack 14 | . 14 . Select Force Hacks 60 | . 60 . Destroy Structure 12 | . 12 . Lose Combat Pursuer 90 | . 90 . Influence Decreases 660 | 30 461 169 Entered New Map 82 | . . 82 Time Decay 521 | 30 441 50 Lost Part 57 | . 20 37 Squads Dispatched 7 | . 7 . Investigation 4 | . 4 . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 5 | . 5 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 39 | . 36 3 Peak Tracking Total 4 | . 4 3 Tactical Retreats 4 | . 4 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 8 | . 8 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 17 . Successful 11 | . 11 . Failed 6 | . 6 . Catastrophic . | . . . Database Lockouts . | . . . Manual 14 | . 14 . Terminals 15 | . 15 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Prototype ID Bank 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 9 | . 9 . Terminals 7 | . 7 . Botnet 1 | . 1 . Skim 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 2662 | 92 2466 104 Terrain 1033 | . 1027 6 Seismic 1629 | 92 1439 98 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2774 | 160 2505 109 Spaces Moved 872 | 96 732 44 Core 15 | 15 . . Treads . | . . . Legs 857 | 81 732 44 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 190 Average Speed 141 | 116 142 190 Slowest Speed 190 | 190 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 34 | 5 93 4 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 3 | . 3 . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 12 | . 12 . Melee . | . . . Projectile . | . . . AOE 12 | . 12 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2207 | 119 2031 57 Wait 1175 | . 1175 . Move 870 | 95 731 44 Hop . | . . . Pick Up 16 | 5 11 . Fast Attach 9 | 7 2 . Attach 4 | . 1 3 Detach . | . . . Swap 10 | . 8 2 Drop 7 | . 6 1 Fire 114 | 12 95 7 Melee . | . . . Ram . | . . . Kick 2 | . 2 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: Mat x2 / Rec) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 13) 161 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 16) 819 | -10/Materials | Discovered new exit (range 14) 1572 | -10/Materials | Discovered new exit (range 14) 1768 | -10/Materials | Learned location of 2 exits from Subcaves 1868 | -10/Materials | Identified exit to Subcaves 1926 | -10/Materials | Learned Storage trap positions 1958 | -10/Materials | Learned 4 Recycling zone layouts 1999 | -10/Materials | Learned location of 1 exit from Storage 2569 | -10/Materials | Core integrity fell below 50% 2666 | -10/Materials | Entered Subcaves 2667 | -10/Subcaves | Identified exit to Materials 2668 | -10/Subcaves | Identified exit to Recycling 2745 | -10/Subcaves | Ambushed by research squad 2768 | -10/Subcaves | Core integrity fell below 20% 2775 | -10/Subcaves | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- NEUTRALIZE FOR ANALYSIS." 02745_ Penetrated by Slug. 02753_ Slug penetrates Wall. 02759_ Destroyed Targeting Computer. 02759_ Slug penetrates Wall. 02759_ Aluminum Leg destroyed. 02760_ Penetrated by Slug. 02760_ Critical hit (Destroy). 02760_ Beam Cannon destroyed. 02762_ Slug penetrates Wall. 02764_ Seismic Detector destroyed. 02765_ Slug penetrates Wall. 02766_ System corrupted: Component data lost. 02768_ Slug penetrates P-60 Hacker. 02770_ Destroyed Imp. Heat Sink. 02771_ Slug penetrates Wall. 02772_ Sub. Power Source destroyed. 02773_ P-60 Hacker suffers critical hit (Destroy). 02773_ Destroyed Imp. Heat Sink. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#######???????????????? | | ???????????????????????????? ???????????????? | | ????????????????????????????# ???????????????? | | ????????????????????????????? ???????????????? | | ?????????????????????????????# ????????#??#???? | | ??????????????????#####?????## #??????? ## #???? | | ??????????????????# #????## #?????? ?????? | | ??????????????????# #???## #####?# ???????? | | ??????????????????# #???# ## ##%#????????? | | ??????????????????# #???# %##????????? | | ???????????# ### ## ##??????# * #????????? | | ?????? h######### ####????????? | | ?????? p @ ## ##???????????? | | ?????????#### ### h ##???????????? | | ????????????????## #???????????? | | ?????????????????# ### #### #???????????? | | ?????????????????# #?## ##??# ###???????????? | | ???????????????? #??###??## ### ##????????? | | ?????????????? ###?????#?# #????????? | | ????????????? ## ?????????# #????? | | ????????????####?## ?????????# ##### ###????? | | ??????????????????##?????????#####??????###??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulationCoolingMultirail Manual? 0 Play Time 00:10:56 Cumulative 343.8 hours Start 2025.11.08 @ 13:07:16 End 2025.11.08 @ 13:17:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 244 Rogue 244 Adventurer 0 Explorer 0 Win Type - Total 22 Types 9/0/7/1/1/0/1/1/1/1 Lore% 82 Gallery% 78 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3c68bd41-8046-470c-affe-06527c60f20c