Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.07 @ 17:11:15 Player: Senator Honkstrong Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (121) 605 Value Destroyed (4769) 4769 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1471) 1471 TOTAL SCORE: 9205 Bonus ------- High Alert Combat Kills 771 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 281/300 Energy 80/100 System Corruption 3% Temperature Warm (181) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (3) ------- Particle Gun > --- INVENTORY (10) --- High-capacity Battery (250) Reaction Control System Relay Coupler [NC] (27) Relay Coupler [Grunt] (26) Relay Coupler [Duelist] (21) Relay Coupler [Demolisher] (19) Relay Coupler [Specialist] (20) Relay Coupler [Hunter] (18) Relay Coupler [Behemoth] (10) Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aerolev Unit Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Signal Interpreter > --- WEAPON ----------- Heavy Particle Cannon Gauss Rifle Flak Cannon > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core High-capacity Battery Reaction Control System Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Demolisher] Relay Coupler [Hunter] Relay Coupler [Behemoth] [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aerolev Unit Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Hackware System Shield Weapon Light Cannon Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -9 -8 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Mat Slots Evolved 4 | . . 2 . 2 . . Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 1 | . . . . 1 . . Weapon 1 | . . . . 1 . . Parts Attached 82 | 6 6 18 1 35 13 3 Power 11 | 1 . 2 . 5 2 1 Engine 8 | 1 . 1 . 4 1 1 Core 3 | . . 1 . 1 1 . Reactor . | . . . . . . . Propulsion 25 | 2 2 8 1 9 3 . Treads 3 | . . 3 . . . . Leg 3 | 2 . . 1 . . . Wheel . | . . . . . . . Hover 16 | . 2 2 . 9 3 . Flight 3 | . . 3 . . . . Utility 16 | 1 2 2 . 7 3 1 Device 9 | . 1 1 . 5 2 . Storage 5 | 1 1 1 . 1 . 1 Processor 1 | . . . . 1 . . Hackware 1 | . . . . . 1 . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 30 | 2 2 6 . 14 5 1 Energy Gun 6 | 1 . 1 . 3 . 1 Energy Cannon 4 | . . 1 . 2 1 . Ballistic Gun 4 | 1 . 2 . . 1 . Ballistic Cannon 11 | . 2 2 . 5 2 . Launcher 5 | . . . . 4 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 31 | . . 9 1 5 6 10 Power 5 | . . 2 . 1 . 2 Propulsion 14 | . . 4 1 2 3 4 Utility 2 | . . 1 . . . 1 Weapon 10 | . . 2 . 2 3 3 Highest Loss Streak 10 | . . 2 1 3 3 10 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 96 88 84 96 96 76 Engine 8 | . 14 9 11 4 8 1 Core 1 | . . 1 . 4 . 5 Treads 9 | . . 19 22 4 . . Leg 3 | . 23 . 6 2 . . Hover 19 | . 4 13 1 26 34 22 Device 10 | . 10 10 11 15 4 6 Storage 10 | . 14 11 11 9 9 9 Processor 2 | . . . . 1 9 9 Energy Gun 6 | . 4 3 11 8 6 1 Energy Cannon 6 | . . 3 11 8 8 7 Ballistic Gun 1 | . 4 2 . . 2 6 Ballistic Cannon 7 | . 18 12 . 6 2 7 Launcher 2 | . . . . 2 6 . Naked Turns . | . . . . . . . Heaviest Build 40 | 13 22 33 33 40 32 32 Greatest Support 60 | 20 20 60 40 40 35 35 Greatest Overweight (x) 7 | . 1 4 2 2 1 7 Average Overweight (x) . | . . . 1 . . . Largest Inventory Capacity 15 | 8 10 15 15 15 10 10 Average Capacity 11 | 6 8 12 15 11 10 10 Most Carried 15 | 4 9 14 15 15 10 10 Average Carried 10 | 3 6 10 13 11 9 9 Final Capacity 15 | 8 10 15 15 10 10 10 Final Carried 14 | 4 9 14 14 10 10 9 Class Distribution -------------------- 34% | Scavenger-Mutant 33% | Mutant 20% | Gunner 10% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Gunner | -8/Materials Mutant | -8/Garrison Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 -8 -8 ----------- Run | Jun Mat Mat Min Mat Gar Mat Matter Collected 2385 | 228 148 740 10 696 446 117 Remotely . | . . . . . . . Salvage Created 3715 | . 375 791 194 1189 846 320 Parts 235 | . 30 60 5 70 52 18 Haulers Intercepted 5 | . 2 1 . 2 . . Recyclers Shooed 4 | . . 3 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Mat Combat Hostiles Destroyed 99 | . 5 25 4 23 33 9 Guns 26 | . . 7 1 5 10 3 Cannons 49 | . 5 18 1 14 5 6 AOE 22 | . . . . 4 18 . Classes Destroyed 14 | . 5 3 . 4 1 1 Worker 1 | . . . . 1 . . Builder 1 | . . . . 1 . . Tunneler 1 | . . . . 1 . . Hauler 5 | . 2 1 . 2 . . Recycler 5 | . 1 2 . 2 . . Operator 1 | . 1 . . . . . Watcher 8 | . 1 2 . 5 . . Swarmer 28 | . . 11 . 4 11 2 Cutter 1 | . . . . . 1 . Grunt 49 | . 5 9 4 12 15 4 Brawler 1 | . . . . . . 1 Duelist 3 | . . 1 . 1 1 . Sentry 15 | . . 4 . 5 4 2 Hunter 2 | . . . . 1 1 . Best Kill Streak 7 | . 4 7 3 7 7 7 Combat Bots Only 7 | . 3 6 3 4 7 7 Max Kills in Single Turn 4 | . 1 2 1 4 3 1 Gunslinging . | . . . . . . . Exploded 3 | . . . . 3 3 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -------- Run | Jun Mat Mat Min Mat Gar Mat Damage Taken 3997 | . 64 965 153 1158 748 909 Core 777 | . . 190 29 162 119 277 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 34 | . . . . 34 . . Core Remaining (%) 81 | 100 100 . 45 . . . Volleys Fired 299 | . 21 84 15 81 73 25 Largest 3 | . 2 2 2 3 3 3 Hottest 192 | . 70 124 124 192 182 147 Shots Fired 644 | . 42 162 30 214 140 56 Gun 223 | . 6 43 15 72 65 22 Cannon 398 | . 36 119 15 138 56 34 Launcher 23 | . . . . 4 19 . Special . | . . . . . . . Kinetic 285 | . 39 132 . 70 13 31 Thermal 302 | . 3 30 30 106 108 25 Explosive 23 | . . . . 4 19 . Electromagnetic 34 | . . . . 34 . . Robot Hit Streak 19 | . 9 19 7 16 15 7 Robot Miss Streak 7 | . 2 7 2 4 4 7 Penetration Max 1 | . . . . . 1 . Secondary Targets . | . . . . . . . Shots Hit Robots 363 | . 22 97 19 132 60 33 Core Hits 189 | . 12 41 4 54 56 22 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 12 | . 1 1 1 8 1 . Burn 4 | . . . 1 2 1 . Blast 7 | . 1 1 . 5 . . Corrupt 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9224 | . 356 1656 311 3395 2803 703 Guns 2191 | . 56 457 170 772 536 200 Cannons 4583 | . 297 1197 141 1942 503 503 Explosions 2445 | . . . . 681 1764 . Melee . | . . . . . . . Ramming 5 | . 3 2 . . . . Kinetic 3231 | . 321 1378 . 1000 199 333 Thermal 3330 | . 32 276 311 1501 840 370 Explosive 2295 | . . . . 531 1764 . Electromagnetic 363 | . . . . 363 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . 1 . . . . 3 Average Corruption 1 | . 1 . . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . 1 . . . . 1 Matter Fused 1 | . 1 . . . . . Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 147 | . 13 16 . 84 34 . Projectiles 84 | . 13 16 . 50 5 . Explosions 63 | . . . . 34 29 . Melee . | . . . . . . . Knockbacks 30 | . 1 14 . 11 1 3 Impact . | . . . . . . . Kinetic 28 | . 1 12 . 11 1 3 Secondary 2 | . . 2 . . . . Self-Inflicted Damage 46 | . . 1 . . 45 . Shots 2 | . . . . . 2 . Rammed 1 | . . 1 . . . . Targets Rammed 2 | . 1 1 . . . . Kicked 1 | . 1 . . . . . Crushed . | . . . . . . . Highest Temperature 387 | . 63 129 210 246 387 333 Average Temperature 95 | . 19 28 88 84 126 177 Received Heat Transfer 1737 | . 36 348 84 468 207 594 Effects 4 | . . . . 1 1 2 Shutdowns 2 | . . . . . 1 1 Energy Bleed 1 | . . . . 1 . . Short Circuit 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . 2 . . . Combat Hostiles 2 | . . . 2 . . . Parts Melted 7 | . . . 3 3 1 . Heat Transferred 6663 | . 75 629 777 2962 1591 629 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Mat Peak Influence 1626 | . 250 530 203 477 1626 1016 Initial 792 | . . 26 123 . 263 792 Average 434 | . 103 359 112 235 984 901 Maximum Alert Level 5 | . 1 2 1 2 5 3 Low Security (%) 30 | 100 75 8 70 44 . . Level 1 33 | . 24 58 29 38 14 . Level 2 15 | . . 32 . 17 13 . Level 3 9 | . . . . . 26 100 Level 4 10 | . . . . . 42 . Level 5 . | . . . . . 1 . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 2 1 . 2 . 2 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 6 | . 2 1 . 2 . 1 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 --------- Run | Jun Mat Mat Min Mat Gar Mat Distress Signals 7 | . . 2 . 3 . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 126 | . 10 34 4 36 29 13 Peak Tracking Total 8 | . 3 5 3 4 7 8 Tactical Retreats 4 | . . 1 . 1 2 . Traps | -11 -10 -9 -9 -8 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Mat Traps Triggered 4 | . 1 . . . 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 ---------- Run | Jun Mat Mat Min Mat Gar Mat Machines Disabled 22 | . . 3 . 3 13 3 Max in Single Turn 1 | . . 1 . 1 1 1 Garrison Relay 5 | . . . . . 5 . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 --------- Run | Jun Mat Mat Min Mat Gar Mat Machines Accessed 24 | . 4 7 . 10 3 . Terminals 16 | . 4 3 . 6 3 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units 3 | . . 2 . 1 . . Scanalyzers 3 | . . 2 . 1 . . Garrison Access 1 | . . . . 1 . . Total Hacks 49 | . 8 18 . 19 4 . Successful 22 | . 3 8 . 9 2 . Failed 26 | . 5 9 . 10 2 . Catastrophic 8 | . 1 3 . 3 1 . Database Lockouts 1 | . . 1 . . . . Manual 9 | . . 6 . 2 1 . Terminals 28 | . 8 6 . 10 4 . Fabricators . | . . . . . . . Repair Stations 4 | . . . . 4 . . Recycling Units 5 | . . 4 . 1 . . Scanalyzers 10 | . . 8 . 2 . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 9 | . 3 2 . 2 2 . Robot Analysis 2 | . 1 1 . . . . Prototype ID Bank 3 | . 1 1 . 1 . . Open Door 1 | . . . . . 1 . Level Access Points 1 | . 1 . . . . . Branch Access Points 1 | . . . . 1 . . Patrol Navigation 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . 2 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks 1 | . . . . 1 . . Retrieve Components 1 | . . . . 1 . . Scanalyzer 8 | . . 6 . 2 . . Insert Component 4 | . . 3 . 1 . . Analyze 4 | . . 3 . 1 . . Garrison Access Hacks 2 | . . . . 2 . . Unlock Access 1 | . . . . 1 . . Coupler Status 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 21 | . 4 6 . 9 2 . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . 2 . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 32 | . . . . 32 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . . . . 9 . . Parts Scanalyzed 4 | . . 3 . 1 . . Part Schematics Acquired 3 | . . 2 . 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 ------------ Run | Jun Mat Mat Min Mat Gar Mat Used RIF Installer 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 17 | . . . . . 17 . Machine Destruction 17 | . . . . . 17 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -------- Run | Jun Mat Mat Min Mat Gar Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Mat Robot Analysis Total 2 | . 1 1 . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 ------------- Run | Jun Mat Mat Min Mat Gar Mat Turns Passed 5150 | 68 455 1317 657 1275 1223 155 Spaces Moved 3792 | 49 230 579 278 1221 1334 101 Core 13 | 9 . . . . . 4 Treads 691 | . . 441 124 126 . . Legs 370 | 40 176 . 154 . . . Wheels . | . . . . . . . Hover 2706 | . 54 126 . 1095 1334 97 Flight 12 | . . 12 . . . . Fastest Speed 38 | 50 116 112 160 38 43 45 Average Speed 84 | 107 126 157 215 53 49 56 Slowest Speed 400 | 120 190 380 260 240 112 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 46 | 3 50 54 65 67 68 16 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 . . 1 . . Unknown Exits Taken 3 | 1 . 1 1 . . . Scrap Searched 2 | . . . 2 . . . Spaces Dug 6 | . . . . 6 . . Terrain Destroyed 217 | . . . . 60 153 4 Melee . | . . . . . . . Projectile 17 | . . . . 11 2 4 AOE 200 | . . . . 49 151 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 --------- Run | Jun Mat Mat Min Mat Gar Mat Total 5153 | 64 352 824 308 1676 1775 154 Wait 793 | . 77 114 12 272 298 20 Move 3785 | 48 229 578 277 1220 1332 101 Hop . | . . . . . . . Pick Up 99 | 10 12 22 2 36 14 3 Fast Attach . | . . . . . . . Attach 38 | 6 1 10 1 11 7 2 Detach 1 | . . . . 1 . . Swap 44 | . 5 8 . 24 6 1 Drop 53 | . 6 7 1 31 6 2 Fire 299 | . 21 84 15 81 73 25 Melee . | . . . . . . . Ram 1 | . . 1 . . . . Kick 1 | . 1 . . . . . Crush . | . . . . . . . Escape Stasis 39 | . . . . . 39 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 69 | -11/Junkyard | Entered Materials 317 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 8) 386 | -10/Materials | Identified exit to Materials 524 | -10/Materials | Entered another Materials area 524 | -9/Materials | Evolved 2 slots: Propulsion x2 540 | -9/Materials | Central database locked down 1216 | -9/Materials | Discovered new exit (range 15) 1260 | -9/Materials | Build established: Scavenger-Mutant 1624 | -9/Materials | Discovered new exit (range 15) 1783 | -9/Materials | Discovered new exit (range 10) 1841 | -9/Materials | Entered Mines 1886 | -9/Mines | Core integrity fell below 50% 1978 | -9/Mines | Learned Materials emergency access door positions 2030 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2366 | -9/Mines | Discovered new exit (range 12) 2498 | -9/Mines | Entered Materials 2498 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3073 | -8/Materials | Discovered new exit (range 3) 3123 | -8/Materials | Repaired Disposable Heat Sink 3426 | -8/Materials | Discovered new exit (range 5) 3567 | -8/Materials | Identified exit to Factory 3635 | -8/Materials | Lost 3 parts (1p1n1w) 3771 | -8/Materials | Identified exit to Garrison 3773 | -8/Materials | Entered Garrison 3854 | -8/Garrison | Triggered checkpoint 3918 | -8/Garrison | Garrison Relay disabled 3942 | -8/Garrison | Triggered checkpoint 4005 | -8/Garrison | Destroyed 7 combat bots 4113 | -8/Garrison | Triggered checkpoint 4193 | -8/Garrison | Garrison Relay disabled 4286 | -8/Garrison | Discovered new exit (range 12) 4291 | -8/Garrison | Identified exit to Materials 4363 | -8/Garrison | Triggered checkpoint 4450 | -8/Garrison | Triggered checkpoint 4487 | -8/Garrison | Installed Relay Interface Framework 4528 | -8/Garrison | Triggered checkpoint 4563 | -8/Garrison | Garrison Relay disabled 4573 | -8/Garrison | Discovered exit to Materials (range 12) 4599 | -8/Garrison | Triggered checkpoint 4626 | -8/Garrison | Garrison Relay disabled 4649 | -8/Garrison | Discovered exit to Materials (range 10) 4659 | -8/Garrison | Triggered checkpoint 4684 | -8/Garrison | Triggered checkpoint 4695 | -8/Garrison | Core integrity fell below 50% 4731 | -8/Garrison | Lost 3 parts (1n2w) 4996 | -8/Garrison | Entered Materials 5058 | -8/Materials | Garrison activated, responded to threat 5117 | -8/Materials | Destroyed 7 combat bots 5136 | -8/Materials | Core integrity fell below 20% 5151 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05121_ Gravmag System destroyed. 05121_ Flak Cannon destroyed. 05121_ R-06 Scavenger collects Lgt. Nuclear Core. 05123_ G-47 Trooper destroyed. 05124_ Power failure, Imp. Ion Engine shutdown. 05125_ Acquired 39 matter. 05128_ Critical hit (Burn: +37). 05129_ Hvy. Particle Cannon destroyed. 05129_ Acquired 41 matter. 05129_ K-01 Serf collects debris. 05131_ Imp. Ion Engine destroyed. 05131_ Critical hit (Burn: +37). 05132_ K-01 Serf collects debris. 05136_ Acquired Particle Gun. 05136_ K-01 Serf collects debris. 05139_ U-05 Engineer builds a Wall. 05139_ K-01 Serf collects debris. 05141_ Critical hit (Burn: +37). 05142_ K-01 Serf collects debris. 05151_ G-47 Trooper heat damages Particle Gun. Map ----- +----------------------------------------------------+ | ???# """#????????????????????????????????????? | | ???# ! """#????????????????????????????????????? | | ???# [ #????????????????????????????????????? | | ???# """#????#???????????????????????????????? | | ???# ! """#??? #???????????????????????????????? | | #### """#?? #???????????????????????????????? | | " ## #? ##????? ????????????????????????? | | " #######+### #???? #??????????????????????? | | " # #???? #??????????????????????? | | # #???? #??????????????????????? | | # #???# #??????????????????????? | | + #### #??????????????????????? | | # #???########## +??????????????????????? | | # #????# # #??????????????????????? | | ### ###### [[ + #??????????????????????? | | + *%! # #??????????????????????? | | ############"+### #??????????????????????? | | #?????# ]]][=[%## ##?????????????????????? | | ####+####???# ]]] "! # ###########???????????? | | #???# ]]] T" # ???????????? | | """ #???# "" + ??????????? | | """ #???# #u ???????????? | | """ #???# """ = # #######???????????????? | | ! #???# """ ###;#########???????????????? | | #???# """ # % g% = #???????????????? | | ! !!#???# # "!@= =g #???????????????? | | ! #????### ##### k"% " #???????????????? | | #??????##????# "" """ #???????????????? | | #########????????????# #???????????????? | | ?????????????????????# #???????????????? | | ?????????????????????# #???????????????? | | ?????????????????????#############???????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 50 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 57 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- Med. Storage Unit | -9/Materials | Scanalyzed Sml. Storage Unit | -9/Materials | Scanalyzed Aerolev Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainBombSpoofer Manual? 0 Play Time 01:44:12 Cumulative 26.4 hours Start 2023.07.07 @ 10:49:46 End 2023.07.07 @ 17:11:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 26 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: c4212ec9-98dc-4e47-914d-712511d3461d