Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.11 @ 00:51:27 Player: Falling_Sands Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (156) 780 Value Destroyed (3842) 3842 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (3838) 3838 TOTAL SCORE: 16740 Bonus ------- High Alert Combat Kills 38 Entered DSFs 500 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1550/1600 Matter 259/300 Energy 207/210 System Corruption 16% Temperature Cool (6) Movement Flying (25) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Fission Core Micro Antimatter Reactor > --- PROPULSION (8) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Impulse Thruster Diametric Drive Experimental Q-thruster > --- UTILITY (13) ----- Structural Scanner Machine Analyzer Advanced Visual Processing Unit Advanced Transmission Jammer Improved Reaction Control System Improved Propulsion Shielding Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON (2) ------- Centrium Greatsword > --- INVENTORY (5) ---- Experimental Q-thruster Experimental Q-thruster Experimental Q-thruster Mini Drone Bay (3/3) Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Light Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Impulse Thruster Diametric Drive Q-thruster > --- UTILITY ---------- Gravity Neutralizer Machine Analyzer Advanced Visual Processing Unit Advanced Transmission Jammer Improved Reaction Control System Improved Propulsion Shielding Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON ----------- Centrium Greatsword > --- INVENTORY -------- Experimental Q-thruster Structural Scanner Micro-nuke Launcher [Rating: 116] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Advanced VSS Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Hacking Suite Device Structural Scanner Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Proton Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res DSF Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 2 2 . 2 Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 6 | . . . 1 . . . 1 . . 1 1 . 1 . 1 Utility 11 | . . . 1 . . . 1 2 2 1 . 2 1 . 1 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 180 | 7 18 4 48 4 2 3 52 4 6 3 4 7 4 1 13 Power 17 | 1 2 . 2 . . 1 4 1 2 . 1 1 . . 2 Engine 9 | 1 2 . 2 . . 1 3 . . . . . . . . Core 6 | . . . . . . . 1 1 2 . 1 1 . . . Reactor 2 | . . . . . . . . . . . . . . . 2 Propulsion 51 | 2 5 1 18 1 . 2 14 . . 1 1 2 1 . 3 Treads 28 | 2 1 . 13 1 . 1 10 . . . . . . . . Leg 1 | . . . . . . . . . . . 1 . . . . Wheel 8 | . 4 1 3 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 14 | . . . 2 . . 1 4 . . 1 . 2 1 . 3 Utility 63 | 2 7 1 12 1 2 . 16 3 2 1 2 2 3 1 8 Device 20 | 1 2 1 3 . 1 . 3 1 . . 1 1 . 1 5 Storage 3 | 1 2 . . . . . . . . . . . . . . Processor 5 | . 1 . . 1 . . 1 1 1 . . . . . . Hackware 9 | . . . . . . . 3 1 . 1 . . 2 . 2 Protection 26 | . 2 . 9 . 1 . 9 . 1 . 1 1 1 . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 49 | 2 4 2 16 2 . . 18 . 2 1 . 2 . . . Energy Gun 3 | 2 1 . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . 1 . . . . . Ballistic Gun 19 | . 3 1 7 . . . 8 . . . . . . . . Ballistic Cannon 14 | . . . 8 1 . . 5 . . . . . . . . Launcher 5 | . . 1 1 1 . . 2 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 2 . . . . . . . . Slashing Weapon 5 | . . . . . . . 1 . 2 . . 2 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . . 1 . . . . 2 . . 2 Parts Lost 11 | . 2 . 6 . . . . . . . . . . . 3 Power 2 | . . . 1 . . . . . . . . . . . 1 Propulsion 3 | . 1 . 2 . . . . . . . . . . . . Utility 5 | . 1 . 2 . . . . . . . . . . . 2 Weapon 1 | . . . 1 . . . . . . . . . . . . Highest Loss Streak 5 | . 1 . 5 . . . . . . . . . . . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 98 100 98 99 77 77 99 100 100 95 91 95 91 95 95 Engine 8 | . 14 14 11 11 10 11 8 . . . . . . . . Core 1 | . . . . . . . . 7 6 5 5 8 8 8 4 Treads 21 | . 7 . 31 33 33 33 35 . . . . . . . . Wheel 4 | . 19 28 1 . . . . . . . . . . . . Flight 5 | . . . . . . . . 30 26 29 26 27 30 30 31 Device 4 | . 8 14 1 8 . . . 6 6 5 5 9 8 8 11 Storage 8 | . 14 14 11 11 11 11 8 . . . . . . . . Processor 4 | . . . . 2 11 11 8 7 13 11 10 9 8 8 8 Hackware 7 | . . . . . . . 9 30 26 24 26 23 22 26 24 Protection 9 | . 3 . 19 11 9 11 8 . 6 5 5 9 7 8 7 Energy Gun 2 | . 24 . . . . . . . . . . . . . . Ballistic Gun 4 | . 3 27 2 . . . 8 . . . . . . . . Ballistic Cannon 8 | . . . 19 22 1 . 8 7 6 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 68 | 15 50 52 64 62 60 50 68 18 20 21 21 31 25 26 29 Greatest Support 82 | 40 40 26 60 60 60 60 82 20 20 25 25 33 33 40 47 Greatest Overweight (x) 20 | . 2 2 20 1 . 1 . . . . . 1 . 1 . Average Overweight (x) . | . 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 Average Capacity 16 | 7 18 20 20 20 20 20 19 5 5 5 5 5 5 5 5 Most Carried 20 | 2 15 20 20 20 20 20 20 5 5 5 5 5 5 5 5 Average Carried 15 | 1 11 17 19 19 19 19 19 4 4 4 4 3 4 5 3 Final Capacity 20 | 8 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 Final Carried 20 | 2 15 17 20 20 20 20 5 5 5 4 5 5 5 5 5 Class Distribution -------------------- 54% | Scavenger-Mutant 25% | Mutant 9% | Hacker-Scout 5% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Wizard-Assassin | -2/DSF Wizard-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res DSF Acc Matter Collected 4252 | 270 415 147 1419 170 . 43 1305 136 60 20 50 70 14 . 133 Remotely 50 | . . . 50 . . . . . . . . . . . . Salvage Created 5141 | 106 714 65 1622 65 . . 1677 177 39 79 301 158 14 . 124 Parts 313 | 3 49 12 103 8 . . 99 11 3 7 6 3 3 . 6 Haulers Intercepted 9 | . . . 4 . . . 5 . . . . . . . . Recyclers Shooed 5 | . . . 2 2 . . 1 . . . . . . . . Parts Field Recycled 10 | . . . . . . . 10 . . . . . . . . Retrieved Matter 272 | . . . . . . . 272 . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res DSF Acc Combat Hostiles Destroyed 88 | . 17 4 32 3 . . 32 . . . . . . . . Guns 29 | . 16 1 6 . . . 6 . . . . . . . . Cannons 38 | . . . 23 . . . 15 . . . . . . . . AOE 19 | . . 3 3 3 . . 10 . . . . . . . . Classes Destroyed 14 | 2 5 2 3 . . . 2 . . . . . . . . Worker 7 | . 2 1 1 . . . 2 . . . 1 . . . . Builder 4 | . . 1 . . . . 1 1 . . . . 1 . . Tunneler 5 | 2 1 . 1 . . . 1 . . . . . . . . Hauler 9 | . . . 4 . . . 5 . . . . . . . . Recycler 14 | 1 . . 3 1 . . 5 1 . . 2 1 . . . Operator 8 | . 3 . 3 . . . 2 . . . . . . . . Watcher 22 | . 3 . 5 . . . 5 2 1 2 1 . . . 3 Swarmer 24 | . 6 3 4 3 . . 8 . . . . . . . . Grunt 43 | . 11 . 16 . . . 16 . . . . . . . . Brawler 2 | . . . 2 . . . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . Sentry 16 | . . . 10 . . . 6 . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . Best Kill Streak 8 | 2 3 3 5 3 . . 8 1 1 2 2 1 1 . 1 Combat Bots Only 8 | . 3 3 5 3 . . 8 . . . . . . . . Max Kills in Single Turn 5 | 1 1 3 2 3 . . 5 1 1 1 2 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 5 | . . 3 1 3 . . 5 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res DSF Acc Hostile Shots Fired 346 | . 77 9 109 9 3 . 122 . . 2 2 3 . 10 . Missed 97 | . 19 2 29 3 1 . 32 . . 1 2 . . 8 . Damage Taken 3810 | . 668 96 1124 60 22 . 1373 . . 21 . 117 . 69 260 Core 542 | . 111 31 183 . . . 145 . . . . 22 . . 50 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 99 | . 6 . 66 . . . . . . . . . . . 27 Ignored by Resistances 18 | . . . 18 . . . . . . . . . . . . Regen/Repaired (Parts) 218 | . . . . . . . 102 . . . . . 116 . . Core Remaining (%) 87 | 100 . 43 . . . 54 73 100 100 100 100 98 . 100 96 Volleys Fired 326 | 11 69 11 97 7 . . 129 . . 2 . . . . . Largest 2 | 2 2 2 2 2 . . 2 . . 1 . . . . . Hottest 100 | 100 100 40 78 78 . . 71 . . 75 . . . . . Shots Fired 631 | 22 138 21 185 15 . . 247 1 . 2 . . . . . Gun 368 | 22 138 20 70 . . . 118 . . . . . . . . Cannon 253 | . . . 112 14 . . 124 1 . 2 . . . . . Launcher 10 | . . 1 3 1 . . 5 . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 459 | . . 20 182 14 . . 242 1 . . . . . . . Thermal 160 | 22 138 . . . . . . . . . . . . . . Explosive 10 | . . 1 3 1 . . 5 . . . . . . . . Electromagnetic 2 | . . . . . . . . . . 2 . . . . . Robot Hit Streak 21 | 3 11 3 10 3 . . 21 . . . . . . . . Robot Miss Streak 9 | 2 6 2 4 7 . . 9 1 . . . . . . . Penetration Max 1 | . . . . . . . 1 . . . . . . . . Secondary Targets 3 | . 2 . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . Shots Hit Robots 437 | 14 91 10 118 5 . . 169 6 2 4 9 1 1 . 7 Core Hits 226 | 3 41 11 66 4 . . 84 3 1 2 7 1 . . 3 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 24 | 2 14 . . 1 . . 7 . . . . . . . . Burn 16 | 2 14 . . . . . . . . . . . . . . Blast 8 | . . . . 1 . . 7 . . . . . . . . Melee Attacks 153 | . . . . . . . . 13 17 22 24 29 10 9 29 Impact . | . . . . . . . . . . . . . . . . Slashing 153 | . . . . . . . . 13 17 22 24 29 10 9 29 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . 2 . . 2 1 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 10624 | 177 1153 190 2530 262 . 3 4115 309 81 200 693 88 146 . 677 Guns 3442 | 177 1153 100 705 . . . 1307 . . . . . . . . Cannons 3507 | . . . 1505 85 . . 1917 . . . . . . . . Explosions 1697 | . . 90 320 155 . . 886 . . . 246 . . . . Melee 1948 | . . . . . . . . 309 81 200 447 88 146 . 677 Ramming 30 | . . . . 22 . 3 5 . . . . . . . . Kinetic 5619 | . . 100 2210 85 . . 3224 . . . . . . . . Thermal 1556 | 177 1153 . . . . . . . . . 226 . . . . Explosive 1451 | . . 90 320 155 . . 886 . . . . . . . . Electromagnetic 20 | . . . . . . . . . . . 20 . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 1948 | . . . . . . . . 309 81 200 447 88 146 . 677 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 16 | . 5 5 6 6 6 6 . 2 . . . . . 1 16 Average Corruption 5 | . 4 5 5 6 6 6 . 2 . . . . . 1 15 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 213 | . 35 23 87 28 18 6 . 1 . . . . . . 15 Message Errors 50 | . 5 8 18 7 7 3 . . . . . . . . 2 Matter Fused 49 | . 13 7 16 5 4 1 . . . . . . . . 3 Heat Flow Errors 29 | . 5 1 14 5 1 2 . . . . . . . . 1 Energy Discharges 18 | . 3 . 11 2 1 . . . . . . . . . 1 Parts Rejected 2 | . . . 1 . 1 . . . . . . . . . . Parts Fused 1 | . . . 1 . . . . . . . . . . . . Data Loss (minor) 36 | . 6 3 12 6 4 . . . . . . . . . 5 Data Loss (major) 9 | . 1 2 5 . . . . . . . . . . . 1 Misfires 11 | . 1 . 7 2 . . . 1 . . . . . . . Alerts 5 | . . 2 2 1 . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . 2 Weapon Failures 1 | . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 684 | . . . 19 1 . . 101 40 16 28 206 . 106 . 167 Projectiles 63 | . . . 15 1 . . 47 . . . . . . . . Explosions 130 | . . . 4 . . . 54 . . . 72 . . . . Melee 491 | . . . . . . . . 40 16 28 134 . 106 . 167 Knockbacks 34 | . . . 7 1 . . 26 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 32 | . . . 7 1 . . 24 . . . . . . . . Secondary 2 | . . . . . . . 2 . . . . . . . . Self-Inflicted Damage 130 | . . . 104 . . . 26 . . . . . . . . Shots 5 | . . . 3 . . . 2 . . . . . . . . Rammed 6 | . . . . 2 . 1 3 . . . . . . . . Targets Rammed 6 | . . . . 2 . 1 3 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 339 | 195 339 176 296 214 279 276 108 30 . 44 . 45 . . 211 Average Temperature 64 | 77 93 96 75 104 144 120 26 17 . 25 . 10 . . 61 Received Heat Transfer 1325 | . 210 20 336 9 12 . 738 . . . . . . . . Effects 5 | . 5 . . . . . . . . . . . . . . Energy Bleed 2 | . 2 . . . . . . . . . . . . . . Interference 2 | . 2 . . . . . . . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . . . . . Robots Melted 2 | 1 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . Parts Melted 11 | . 11 . . . . . . . . . . . . . . Heat Transferred 5206 | 666 4440 . . . . . . . . . 100 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res DSF Acc Peak Influence 449 | 15 221 98 422 135 . . 449 309 195 213 301 271 163 149 331 Initial 179 | . 9 18 15 19 . . . 179 151 37 104 157 101 122 88 Average 132 | 5 82 39 167 45 . . 171 253 144 123 181 175 112 127 170 Maximum Alert Level 2 | . 1 . 2 . . . 2 1 . 1 1 1 . . 1 Low Security (%) 76 | 100 94 100 61 100 . 100 68 18 100 85 52 69 100 100 75 Level 1 18 | . 5 . 36 . . . 13 81 . 14 47 30 . . 24 Level 2 4 | . . . 2 . . . 17 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 5 . 3 . . . 4 2 2 1 1 1 1 1 2 Investigation 6 | . 2 . . . . . 1 1 1 . . . . . 1 Extermination 5 | . . . . . . . . . . 1 1 1 1 . 1 Reinforcement 11 | . 3 . 3 . . . 3 . 1 . . . . 1 . Assault . | . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res DSF Acc Distress Signals 7 | . . . 2 . . . 3 . . . 1 . . . 1 Communications Jammed 14 | . . . . . . . . . . . . 2 . . 12 Distress Signals 14 | . . . . . . . . . . . . 2 . . 12 Times Spotted 168 | . 29 5 43 5 1 . 41 6 4 5 5 7 1 2 14 Peak Tracking Total 8 | . 4 2 5 3 1 . 6 2 1 2 4 5 2 2 8 Tactical Retreats 13 | . . 2 2 . . . 2 . . 1 2 2 . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res DSF Acc Traps Triggered 10 | . 5 . . . . . . 1 . . 1 . . 2 1 Indirectly 1 | . . . . . . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . 6 . . . . Reused 3 | . . 3 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 5 | . . 5 . . . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . . . . . Most Traps Carried 3 | . . 3 . . . . . . . . . . . . . Objects Rigged 5 | . . . . . . . . . . . 5 . . . . Exploded 3 | . . . . . . . . . . . 3 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res DSF Acc Machines Disabled 13 | . . . 1 2 . . 4 . . . 6 . . . . Max in Single Turn 4 | . . . 1 1 . . 1 . . . 4 . . . . Garrison Access 10 | . . . . . . . 1 2 3 1 1 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res DSF Acc Machines Accessed 63 | . 6 . 11 . 2 . 7 6 8 4 7 5 2 . 5 Terminals 45 | . 5 . 10 . . . 5 3 5 3 5 4 1 . 4 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 . . . . . 1 . . Recycling Units 3 | . 1 . 1 . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . . 1 3 3 1 1 1 . . 1 Total Hacks 202 | . 20 . 33 . 2 . 17 18 20 16 35 19 4 . 18 Successful 117 | . 10 . 14 . 2 . 12 8 13 8 25 13 3 . 9 Failed 85 | . 10 . 19 . . . 5 10 7 8 10 6 1 . 9 Catastrophic 9 | . 1 . 5 . . . 2 . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 91 | . 12 . 19 . 1 . 6 7 8 10 16 6 . . 6 Terminals 173 | . 19 . 31 . . . 13 11 17 15 32 16 2 . 17 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . 2 . . . . . 2 . . Recycling Units 5 | . 1 . 2 . . . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 18 | . . . . . . . 2 7 3 1 1 3 . . 1 Terminal Hacks 74 | . 5 . 10 . 2 . 7 4 8 5 17 9 1 . 6 Record 4 | . . . . . 1 . . . . . 3 . . . . Part Schematic 1 | . . . . . . . . . . . 1 . . . . Robot Analysis 6 | . 1 . 3 . . . . . 1 . 1 . . . . Prototype ID Bank 3 | . . . . . . . . 1 1 . 1 . . . . Open Door 1 | . . . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . 1 . . Level Access Points 4 | . . . . . . . . 1 1 . 1 1 . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . Machine Index 3 | . . . . . . . . 1 1 . . 1 . . . Terminal Index 6 | . . . . . . . . 1 1 1 1 1 . . 1 Fabricator Index 1 | . . . . . . . . . . . 1 . . . . Alert Level 6 | . 1 . 3 . . . . . . . 1 . . . 1 Unreport Threat 9 | . 1 . 3 . . . 2 . 1 . 1 . . . 1 Locate Traps 11 | . 2 . . . . . 1 . . 3 2 1 . . 2 Reprogram Traps 1 | . . . . . . . . . . . 1 . . . . Dispatch Records 1 | . . . . . . . . . 1 . . . . . . Transport Status 1 | . . . . . . . 1 . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . 1 . . . Hauler Manifests 4 | . . . 1 . . . 2 . . . . 1 . . . Registered Components 4 | . . . . . . . 1 . 1 1 1 . . . . Zone Layout 4 | . . . . . . . . . . . 1 3 . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 2 . . . . . 2 . . Scan Component 2 | . . . . . . . 1 . . . . . 1 . . Repair 2 | . . . . . . . 1 . . . . . 1 . . Recycling Unit Hacks 3 | . 1 . 1 . . . . . . . 1 . . . . Report Inventory 1 | . . . . . . . . . . . 1 . . . . Retrieve Components 2 | . 1 . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 10 | . . . . . . . 1 2 3 1 1 1 . . 1 Seal Access 10 | . . . . . . . 1 2 3 1 1 1 . . 1 Unauthorized Hacks 26 | . 4 . 3 . . . 2 2 2 2 6 3 . . 2 Terminals 25 | . 4 . 3 . . . 2 2 2 2 5 3 . . 2 Track 1 | . . . . . . . . . . . 1 . . . . Assimilate 4 | . . . . . . . . 1 1 . 1 1 . . . Botnet 17 | . 2 . 3 . . . 2 1 1 2 2 2 . . 2 Detonate 1 | . . . . . . . . . . . 1 . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . Recyclers 1 | . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 46 | . 5 . 10 . . . 4 5 5 3 5 5 . . 4 Full Trace Events 5 | . . . 1 . . . 1 1 1 . . . . . 1 Feedback Events 2 | . . . 1 . . . . . . . . . . . 1 Corruption 2 | . . . 1 . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 1 . . . . . 1 . . Time 70 | . . . . . . . 32 . . . . . 38 . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 16 | . 6 . 10 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res DSF Acc Total Allies 4 | . . . . . . . . 1 1 . 1 1 . . . Largest Group 2 | . . . . . . . . 1 2 . 1 1 . . . Highest-Rated Group 52 | . . . . . . . . 26 52 . 10 10 . . . Highest-Rated Ally 26 | . . . . . . . . 26 26 . 10 10 . . . Total Orders 11 | . . . . . 2 . 2 2 4 . . 1 . . . STAY 4 | . . . . . . . . 1 2 . . 1 . . . FOLLOW 3 | . . . . . . . . 1 2 . . . . . . EXPLORE 3 | . . . . . 1 . 2 . . . . . . . . RETURN 1 | . . . . . 1 . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res DSF Acc Robot Analysis Total 6 | . 1 . 3 . . . . . 1 . 1 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . Drone Launches 3 | . . . . . 1 . 2 . . . . . . . . Drone Recoveries 2 | . . . . . 1 . 1 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res DSF Acc Turns Passed 13718 | 156 1591 991 3217 1136 724 219 2945 365 325 330 348 606 251 130 384 Spaces Moved 11254 | 71 1031 814 1304 514 385 132 1417 987 787 617 763 912 418 113 989 Core 3 | 2 . . 1 . . . . . . . . . . . . Treads 3954 | 69 188 . 1251 514 385 132 1415 . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels 1709 | . 843 814 52 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 5588 | . . . . . . . 2 987 787 617 763 912 418 113 989 Fastest Speed 17 | 50 95 105 101 160 160 160 31 31 31 28 28 23 25 20 17 Average Speed 96 | 156 124 108 213 214 160 160 161 31 31 28 31 27 25 45 24 Slowest Speed 1050 | 160 240 110 1050 240 160 240 162 31 31 28 38 103 25 106 28 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 31 | . . . . . . . . 8 2 4 3 8 . . 6 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 Exploration Rate (%) 52 | 6 97 93 98 100 91 33 91 26 27 23 18 28 8 81 24 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . . . . . Known Exits Taken 5 | . . . . . . . . 1 1 . 1 1 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . . 1 . . . . . Scrap Searched 4 | . . 1 . 2 . 1 . . . . . . . . . Spaces Dug 139 | . . . 1 9 . . 14 6 15 14 15 26 9 9 21 Terrain Destroyed 260 | . . 10 28 11 . . 50 7 15 14 60 26 9 9 21 Melee 115 | . . . . . . . . 6 15 14 15 26 9 9 21 Projectile 29 | . . . 8 2 . . 18 1 . . . . . . . AOE 116 | . . 10 20 9 . . 32 . . . 45 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res DSF Acc Total 13188 | 90 1201 904 1577 533 495 139 1845 1019 838 734 833 1201 542 172 1065 Wait 1047 | . 60 58 65 . 103 1 177 17 28 93 36 254 108 14 33 Move 11179 | 70 1030 813 1303 513 384 131 1416 970 782 608 757 897 417 112 976 Hop 28 | . . . . . . . . 8 2 4 2 6 . . 6 Pick Up 91 | 2 14 7 27 3 1 1 15 3 1 1 4 3 3 . 6 Fast Attach 66 | 7 9 1 11 1 2 2 16 2 2 1 3 4 1 . 4 Attach 42 | . 2 . 9 . . 1 13 2 2 2 1 3 2 . 5 Detach 4 | . 1 . . . . . 1 1 . . 1 . . . . Swap 72 | . 7 3 28 3 . . 23 . 2 . . . 1 1 4 Drop 133 | . 9 6 37 4 5 2 52 3 2 1 5 5 . . 2 Fire 326 | 11 69 11 97 7 . . 129 . . 2 . . . . . Melee 153 | . . . . . . . . 13 17 22 24 29 10 9 29 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 6 | . . . . 2 . 1 3 . . . . . . . . Escape Stasis 36 | . . . . . . . . . . . . . . 36 . Rewire . | . . . . . . . . . . . . . . . . Trap 5 | . . 5 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory (discovered 9 exits: *Res x4 / Upp x2 / Ext x2 / Arm) -3/Research (discovered 3 exits: *Res x3) -2/Research -2/DSF -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 157 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 563 | -10/Materials | Discovered new exit (range 9) 741 | -10/Materials | Discovered new exit (range 15) 1091 | -10/Materials | Discovered new exit (range 12) 1362 | -10/Materials | Discovered new exit (range 5) 1490 | -10/Materials | Discovered new exit (range 7) 1748 | -10/Materials | Entered Mines 1755 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1795 | -10/Mines | Found a hidden stash of uninstalled traps 2009 | -10/Mines | Learned Materials stockpile data 2066 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2183 | -10/Mines | Assembled infested the area 2387 | -10/Mines | Core integrity fell below 50% 2619 | -10/Mines | Discovered new exit (range 8) 2629 | -10/Mines | Discovered new exit (range 6) 2739 | -10/Mines | Entered Materials 2739 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2843 | -9/Materials | Lost 5 parts (1p2n1u1w) 3062 | -9/Materials | Discovered new exit (range 16) 3101 | -9/Materials | Build established: Scavenger-Mutant 3713 | -9/Materials | Discovered new exit (range 5) 3892 | -9/Materials | Discovered new exit (range 5) 4647 | -9/Materials | Discovered new exit (range 4) 5956 | -9/Materials | Entered Mines 5957 | -9/Mines | Learned location of Storage (-7) 6065 | -9/Mines | Discovered new exit (range 11) 6515 | -9/Mines | Discovered new exit (range 10) 6518 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6807 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 6857 | -9/Mines | Learned Materials terminal intel 7073 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7073 | -9/Mines | Discovered new exit (range 5) 7092 | -9/Mines | Entered Exiles 7115 | -9/Exiles | Discovered new exit (range 14) 7170 | -9/Exiles | Met 8R-AWN 7193 | -9/Exiles | Met EX-HEX 7239 | -9/Exiles | Met EX-BIN 7261 | -9/Exiles | Met EX-DEC 7268 | -9/Exiles | Learned location of Zion (-7) 7340 | -9/Exiles | Aligned with FarCom system 7341 | -9/Exiles | Given EX-Vault access code 7378 | -9/Exiles | Opened EX-Vault 7392 | -9/Exiles | Found Supersonic Drone Bay 7410 | -9/Exiles | Discovered new exit (range 58) 7463 | -9/Exiles | Exiles lab attacked by MAIN.C 7816 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 7816 | -9/Exiles | Entered Mines 7988 | -8/Mines | Discovered new exit (range 7) 8035 | -8/Mines | Entered Materials 8035 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8036 | -8/Materials | Loaded intel: 12 terminal locations 8479 | -8/Materials | Discovered new exit (range 16) 9390 | -8/Materials | Repaired Imp. Light Cannon? 9630 | -8/Materials | Discovered new exit (range 92) 10197 | -8/Materials | Destroyed 8 combat bots 10619 | -8/Materials | Build established: Mutant 10980 | -8/Materials | Entered Factory 10980 | -7/Factory | Evolved 2 slots: Utility x2 11083 | -7/Factory | Discovered new exit (range 3) 11135 | -7/Factory | Garrison activated, responded to threat 11146 | -7/Factory | Identified exit to Factory 11310 | -7/Factory | Build established: Hacker-Scout 11345 | -7/Factory | Entered another Factory area 11345 | -6/Factory | Accompanied by 1 ally 11345 | -6/Factory | Evolved 2 slots: Utility x2 11373 | -6/Factory | Identified exit to Factory 11670 | -6/Factory | Entered another Factory area 11670 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11995 | -5/Factory | Discovered new exit (range 11) 12000 | -5/Factory | Entered another Factory area 12000 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 12063 | -4/Factory | Identified exit to Upper Caves 12063 | -4/Factory | Identified exit to Extension 12063 | -4/Factory | Identified exit to Armory 12063 | -4/Factory | Identified exit to Research 12348 | -4/Factory | Entered Research 12348 | -3/Research | Evolved 2 slots: Utility x2 12369 | -3/Research | Discovered new exit (range 18) 12372 | -3/Research | Found Prototype Slashing Weapon 12372 | -3/Research | Identified Centrium Greatsword 12659 | -3/Research | Build established: Hacker-Ninja 12661 | -3/Research | Identified exit to Research 12954 | -3/Research | Entered another Research area 12954 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 13086 | -2/Research | Identified exit to DSF 13150 | -2/Research | Repaired Imp. Light Armor Plating? 13205 | -2/Research | Entered DSF 13297 | -2/DSF | Additional patrols routed to DSF 13331 | -2/DSF | Discovered new exit (range 5) 13335 | -2/DSF | Entered Access 13335 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 13428 | -1/Access | Crushed by falling debris 13428 | -1/Access | System corruption reached 10% 13459 | -1/Access | Lost 3 parts (1p2u) 13696 | -1/Access | Spotted B-99 Colossus 13715 | -1/Access | Discovered new exit (range 6) 13719 | *** | Escaped! Last Messages --------------- Awaiting botnet instructions. Feedback: System corruption (+1%). 13676_ ALERT: Suspicious activity at Terminal A009. Dispatching Investigation squad. 13685_ Destroyed Antigrav System. 13685_ Destroyed Adv. Sensor Array. 13688_ System corrupted: Matter fused (-7). 13689_ Destroyed Lgt. Antimatter Reactor. 13690_ U-05 Engineer builds a Wall. 13692_ W-44 Eye destroyed. 13695_ Acquired 35 matter. 13702_ Dropped Gravity Neutralizer. 13703_ System corrupted: Component data lost. 13703_ Acquired Mni. Drone Bay. 13715_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 13715_ The Access Shell folds into the floor. 13715_ EXIT=FOUND [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?? + # ?????????????????????????????????????????? | | ?? # # ?????????????????????????????????????????? | | ?? # # ?????????????????????????????????????????? | | ?? # # ?????????????????????????????????????????? | | ?? # # ?????????????????????????????????????????? | | ?? # # ?????????????????????????????????????????? | | ?? # # ????????????????? ##?????????????????????? | | ??## + ????????????????? ##?????????????????????? | | ??## # ???????????????? ##?????????????????????? | | #### # # ??????? ##?????????????????????? | | #### ######## ????? ##?????????????????????? | | # ??? ##?????????????????????? | | # ? ##?????????????????????? | | ####+###### # ##?????????????????????? | | ## + = ##?????????????????????? | | ## # ##?????????????????????? | | ## # ? ##?????????????????????? | | ## ##??###########?????????????????????? | | ## ###################?????????????????? | | ## ####### ###########?????????????????? | | ## """T""" ""?????????????????? | | =! ## """ """ "????BB????????????? | | =! ## "????BB????????????? | | =! ## "??????????????????? | | ## "" "??????????????????? | | ## @" "??????????????????? | | = ## "??????????????????? | | ## "????BB????????????? | | ## "????BB????????????? | | ########### ""?????????????????? | | ########### p####### ###########?????????????????? | | ?????????## ###################?????????????????? | | ?????????## ##???#####??????????????????????????? | | ########### ????????????????????????????????????? | | ###########p ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?? ?????????????????????????????????????? | | #########????????????????????????????????????????? | | #########????????????????????????????????????????? | | #####????????###?????????????????????????????????? | | ###########??#####???????????????????????????????? | | #######= ####???????????????????????????????? | | ???????????????????????????????? | | ????????????????????????????????????? | | ####??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 32 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 300 Resistance: TH 10 Propulsion Shielding 66 Evasion (%) 76 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 50 Defensive Hacking 24 Item Schematics ----------------- Cld. VTOL Module | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Maximum Efficiency Challenges ------------ None Game ------ Seed HypercooledLobotomyCoupler Manual? 0 Play Time 04:06:02 Cumulative 82.7 hours Start 2024.06.10 @ 20:15:13 End 2024.06.11 @ 00:51:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 50 Adventurer 0 Explorer 1 Win Type 0 Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 56 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ccb0a80-9567-4552-b394-98885fbcf9cd