Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.13 @ 16:34:26 Player: LordVenom1 Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (269) 1345 Value Destroyed (11147) 11147 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1382) 1382 TOTAL SCORE: 20034 Bonus ------- High Alert Combat Kills 965 Follower Combat Kills 152 Met Data Miner 300 Friendly Fire -35 Cogmind --------- Core Integrity 0/1150 Matter 122/300 Energy 61/100 System Corruption 30% Temperature Cool (0) Movement Core (300) Ox5 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Medium Storage Unit > --- WEAPON (4) ------- Hardcell Cannon > --- INVENTORY (8) ---- Advanced Cooling System Advanced Terrain Scanner Improved Weapon Cycler Improved Phase Shifter Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Cooling System Advanced Coolant Injector High-capacity Storage Unit High-capacity Storage Unit Improved Signal Interpreter Improved Targeting Computer Improved Core Analyzer Precision Energy Filter Advanced Transmission Jammer > --- WEAPON ----------- Tesla Rifle Tesla Rifle Railgun Hardcell Cannon > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Centrium Wheel Advanced Cooling System Advanced Terrain Scanner Improved Weapon Cycler Improved Phase Shifter Damper Plating Plasma Rifle Disruptor Cannon Heavy Neutron Cannon Long-range Missile Launcher [Rating: 120] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Hardened Heavy Armor Plating Weapon Flak Gun Energy Gun Plasma Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Dat Pro Fac Was Fac Fac Slots Evolved 12 | . . . 2 2 2 2 . . . 2 . . 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . 1 1 . . . . . . . Utility 7 | . . . 2 1 1 1 . . . 1 . . 1 Weapon 2 | . . . . 1 . . . . . 1 . . . Parts Attached 357 | 5 9 12 34 20 40 25 . . 7 33 6 71 95 Power 40 | 2 . 5 3 3 4 2 . . . 2 2 4 13 Engine 17 | 2 . 3 2 1 3 1 . . . 2 1 . 2 Core 16 | . . 2 1 2 1 1 . . . . 1 4 4 Reactor 7 | . . . . . . . . . . . . . 7 Propulsion 85 | 2 1 2 9 3 10 8 . . . 7 1 20 22 Treads 37 | 2 1 2 6 3 10 3 . . . 1 . 5 4 Leg 18 | . . . . . . 2 . . . 5 . . 11 Wheel 14 | . . . 3 . . 3 . . . 1 1 2 4 Hover 16 | . . . . . . . . . . . . 13 3 Flight . | . . . . . . . . . . . . . . Utility 116 | 1 2 . 12 4 13 10 . . 3 11 1 33 26 Device 53 | . . . 5 1 9 7 . . . 7 1 13 10 Storage 15 | 1 2 . 2 1 1 . . . . . . 7 1 Processor 12 | . . . 2 1 . . . . 1 1 . 5 2 Hackware . | . . . . . . . . . . . . . . Protection 36 | . . . 3 1 3 3 . . 2 3 . 8 13 Artifact . | . . . . . . . . . . . . . . Weapon 116 | . 6 5 10 10 13 5 . . 4 13 2 14 34 Energy Gun 41 | . 4 4 5 5 8 1 . . 1 4 . 3 6 Energy Cannon 27 | . . . 1 2 1 . . . . 1 1 8 13 Ballistic Gun 32 | . 2 1 3 3 3 2 . . 2 6 . 2 8 Ballistic Cannon 11 | . . . . . . 1 . . 1 2 1 1 5 Launcher 4 | . . . 1 . 1 . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 1 1 . . . . 1 . 1 . Parts Lost 142 | . . 3 16 9 12 12 . . 1 16 9 14 50 Power 16 | . . . 1 1 2 1 . . . 2 . 2 7 Propulsion 36 | . . . 5 1 2 4 . . . 2 3 3 16 Utility 42 | . . . 5 2 5 4 . . 1 5 1 3 16 Weapon 48 | . . 3 5 5 3 3 . . . 7 5 6 11 Highest Loss Streak 25 | . . 1 5 4 4 8 . . 1 7 9 4 25 Average Slot Usage (%) 88 | . 99 99 93 93 97 87 80 80 80 89 35 79 88 Engine 4 | . 14 12 4 4 2 5 6 6 6 4 . . 1 Core 2 | . . 1 5 3 4 . . . . . . 4 4 Treads 12 | . 28 28 17 3 21 15 . . . . . 4 8 Leg 1 | . . . . . . . . . . 12 7 . 4 Wheel 3 | . . . 2 12 . 4 13 13 13 2 . 1 3 Hover 2 | . . . . . . . . . . . . 14 . Device 11 | . . . 11 8 13 18 20 20 13 12 6 10 14 Storage 14 | . 27 28 22 18 15 13 13 13 13 11 3 9 9 Processor 6 | . . . 3 9 11 1 . . 5 6 4 7 11 Protection 5 | . . . 5 4 3 5 6 6 6 12 2 5 6 Energy Gun 7 | . 14 15 7 12 11 3 6 6 8 3 1 2 2 Energy Cannon 2 | . . . . 5 . . . . . 1 2 6 7 Ballistic Gun 7 | . 14 11 11 8 9 10 6 6 4 10 1 2 3 Ballistic Cannon 2 | . . . . . . 4 6 6 6 4 1 2 3 Naked Turns 168 | . . . . . . . . . . . 97 71 . Heaviest Build 148 | 9 59 59 79 113 91 114 112 112 112 117 116 124 148 Greatest Support 103 | 40 40 40 40 40 70 90 56 56 56 75 75 73 103 Greatest Overweight (x) 9 | 2 1 2 4 5 2 3 1 1 1 5 1 9 8 Average Overweight (x) 1 | . . 1 1 2 1 1 1 1 1 1 . 1 1 Largest Inventory Capacity 28 | 6 18 18 20 28 20 20 20 20 20 20 20 24 20 Average Capacity 18 | 5 17 18 19 20 20 20 20 20 20 20 9 13 19 Most Carried 20 | 6 18 18 20 20 20 20 20 20 20 20 20 20 20 Average Carried 16 | 3 14 17 18 17 19 18 20 20 19 15 9 11 18 Final Capacity 20 | 6 18 18 20 20 20 20 20 20 20 20 4 20 8 Final Carried 20 | 6 18 17 15 17 20 20 20 20 18 20 4 19 4 Class Distribution -------------------- 18% | Mutant 15% | Scavenger-Mutant 14% | Hauler-Tank 14% | Scavenger-Gunner 12% | Scavenger-Tank 8% | Hauler-Gunner 8% | Hauler-Skirmisher 6% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hauler-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Hauler-Tank | -6/Factory Hauler-Tank | -6/Lower Caves Hauler-Tank | -6/Data Miner Hauler-Skirmisher | -5/Proximity Caves Scavenger-Tank | -5/Factory Mutant | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Mat Mat Fac Fac Low Dat Pro Fac Was Fac Fac Matter Collected 7928 | 135 279 191 501 274 643 1149 42 . 248 753 . 1555 2158 Remotely . | . . . . . . . . . . . . . . Salvage Created 12368 | . 366 504 1357 637 1590 1046 44 . 229 863 330 1883 3519 Parts 625 | . 27 27 108 50 87 48 5 . 6 35 4 83 145 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 15 | . 1 . 3 . . 4 . . . . . 2 5 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . 5 . 6 . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Dat Pro Fac Was Fac Fac Combat Hostiles Destroyed 212 | . 10 11 32 14 25 20 1 . 4 16 1 26 52 Melee 1 | . . . . . . . . . . . . . 1 Guns 123 | . 8 11 29 10 24 13 1 . 1 8 1 4 13 Cannons 57 | . . . 1 3 . 7 . . 2 5 . 17 22 AOE 17 | . 2 . 2 1 . . . . . 2 . . 10 Classes Destroyed 16 | . 4 1 5 1 2 . . . . . 1 . 2 Worker 8 | . 1 . 2 . 1 1 . . . . . 1 2 Builder 9 | . . . 1 1 2 1 . . . . . 2 2 Tunneler 2 | . . 1 1 . . . . . . . . . . Recycler 15 | . . . 3 . 2 1 . . . 1 . 3 5 Operator 7 | . . . 1 . 2 . . . . . . . 4 Drone 1 | . . . . . . . . . . . . . 1 Watcher 16 | . 1 . 4 2 4 . . . . 1 . 4 . Swarmer 42 | . 3 . 12 5 5 3 . . . 3 . 4 7 Saboteur 1 | . . . . . . . . . . . . . 1 Grunt 90 | . 7 11 13 4 11 10 . . 3 7 . 8 16 Brawler 4 | . . . . . 1 . . . 1 . . . 2 Duelist 4 | . . . 1 . 1 . . . . . . 1 1 Sentry 28 | . . . 6 4 2 3 . . . 2 . 7 4 Hunter 13 | . . . . 1 . 1 . . . 2 . . 9 Programmer 28 | . . . . . 5 3 1 . . 2 . 6 11 Compactor 1 | . . . . . . . . . . . 1 . . Best Kill Streak 10 | . 3 4 10 6 6 8 1 . 2 4 1 6 6 Combat Bots Only 7 | . 3 4 7 4 5 7 1 . 2 4 1 4 6 Max Kills in Single Turn 3 | . 2 2 2 2 2 2 1 . 1 2 1 1 3 Gunslinging 1 | . 1 . . . 1 . . . . . . . . Exploded 2 | . 2 . 2 1 . . . . . 1 . . 2 Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Dat Pro Fac Was Fac Fac Damage Taken 24537 | . 415 481 1808 785 2058 2647 . . 490 1704 421 3698 10030 Core 2700 | . 87 85 271 104 161 162 . . 20 153 169 317 1171 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 62 | 100 . 31 32 81 77 . . . 78 . . 36 . Volleys Fired 765 | . 22 34 130 55 90 54 2 . 15 47 13 140 163 Largest 4 | . 2 2 2 3 3 3 3 . 3 4 4 4 4 Hottest 350 | . 70 110 110 161 146 156 156 . 207 253 253 269 350 Shots Fired 1764 | . 44 59 209 113 248 153 7 . 45 152 42 225 467 Gun 1144 | . 44 59 197 92 240 100 4 . 30 121 21 49 187 Cannon 595 | . . . 10 21 1 53 3 . 15 31 21 176 264 Launcher 25 | . . . 2 . 7 . . . . . . . 16 Special . | . . . . . . . . . . . . . . Kinetic 933 | . 22 24 145 41 90 136 5 . 31 123 22 76 218 Thermal 578 | . 12 17 52 43 132 12 2 . 14 28 11 125 130 Explosive 25 | . . . 2 . 7 . . . . . . . 16 Electromagnetic 228 | . 10 18 10 29 19 5 . . . 1 9 24 103 Robot Hit Streak 25 | . 8 11 12 14 25 14 4 . 4 9 17 22 17 Robot Miss Streak 11 | . 4 3 8 5 2 10 3 . 4 11 2 8 4 Penetration Max 2 | . . . . . 1 . . . . 1 1 1 2 Secondary Targets 12 | . 1 1 5 . 4 . . . . 1 . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . . . 1 . . . Shots Hit Robots 1225 | . 33 44 168 80 178 123 4 . 24 88 36 141 306 Core Hits 634 | . 19 25 112 37 69 107 3 . 8 40 10 59 145 Critical Hits 36 | . 1 . 1 . 1 3 . . 3 1 2 15 9 Critical Kills 10 | . . . 1 . . . . . . . 1 6 2 Critical Parts Destroyed 22 | . 1 . . . . 2 . . 3 1 . 8 7 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 29748 | . 573 621 1876 1101 3414 2967 86 . 526 2312 1054 4797 10421 Guns 14123 | . 483 621 1536 799 3266 1851 59 . 349 1320 309 713 2817 Cannons 12176 | . . . 160 230 5 899 27 . 177 605 622 4020 5431 Explosions 3299 | . 90 . 180 72 133 186 . . . 387 123 11 2117 Melee . | . . . . . . . . . . . . . . Ramming 150 | . . . . . 10 31 . . . . . 53 56 Kinetic 13002 | . 222 214 948 255 1138 2525 59 . 347 1488 550 1559 3697 Thermal 11149 | . 214 159 660 555 2007 281 27 . 179 778 488 2875 2926 Explosive 2215 | . . . 180 . 133 100 . . . . . . 1802 Electromagnetic 3232 | . 137 248 88 291 126 30 . . . 46 16 310 1940 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 30 | . 1 1 . . 6 10 7 6 2 1 13 15 30 Average Corruption 7 | . 1 1 . . 2 9 6 3 1 1 8 13 9 Corruption Purged 14 | . . . . . 3 3 1 4 2 . 1 . . Effects 354 | . 1 5 . . 25 45 2 18 1 3 9 156 89 Message Errors 51 | . . 3 . . 7 6 . 6 1 1 . 14 13 Matter Fused 63 | . . . . . 4 13 . 1 . . 2 29 14 Heat Flow Errors 30 | . . . . . 5 2 1 2 . . 1 10 9 Energy Discharges 25 | . . 1 . . 1 4 . 4 . 1 . 9 5 Parts Rejected 5 | . . . . . . . . . . . . 3 2 Data Loss (minor) 37 | . 1 1 . . 5 2 . 5 . 1 2 16 4 Data Loss (major) 12 | . . . . . . 3 . . . . . 4 5 Misfires 7 | . . . . . 1 . 1 . . . . 3 2 Alerts 2 | . . . . . . . . . . . . 2 . Misdirections 25 | . . . . . . 2 . . . . 2 18 3 Targeting Errors 78 | . . . . . 2 11 . . . . 2 35 28 Weapon Failures 19 | . . . . . . 2 . . . . . 13 4 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 681 | . . . . 1 . 47 . . . 234 . 120 279 Projectiles 250 | . . . . . . . . . . 10 . 120 120 Explosions 420 | . . . . 1 . 46 . . . 224 . . 149 Melee 11 | . . . . . . 1 . . . . . . 10 Knockbacks 37 | . . . . . . 10 1 . 1 3 . 7 15 Impact . | . . . . . . . . . . . . . . Kinetic 35 | . . . . . . 9 1 . 1 3 . 6 15 Secondary 2 | . . . . . . 1 . . . . . 1 . Self-Inflicted Damage 364 | . 53 . . 29 24 . . . . 213 . 22 23 Shots 6 | . 1 . . 1 1 . . . . 3 . . . Rammed 16 | . . . . . 1 1 . . . . . 6 8 Targets Rammed 16 | . . . . . 1 1 . . . . . 6 8 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 627 | . 84 488 113 252 226 303 257 219 465 145 308 627 524 Average Temperature 94 | . 22 136 21 54 56 53 96 99 228 40 121 138 120 Received Heat Transfer 4503 | . 138 225 531 153 360 567 . . 234 315 . 1071 909 Effects 23 | . . 4 . 3 . . . . . . . 10 6 Shutdowns 5 | . . 1 . . . . . . . . . 3 1 Energy Bleed 5 | . . 1 . . . . . . . . . 2 2 Interference 10 | . . . . 3 . . . . . . . 4 3 Matter Decay 1 | . . 1 . . . . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . . . . Damage (major) 1 | . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . . . 1 6 Combat Hostiles 7 | . . . . . . . . . . . . 1 6 Parts Fried 17 | . . 1 . . 1 . . . . . . . 15 Impact Corruptions 2 | . . . . . . 1 . . . . . . 1 Robots Melted 7 | . . . . . 1 . . . 1 1 . 4 . Combat Hostiles 7 | . . . . . 1 . . . 1 1 . 4 . Parts Melted 31 | . . . 1 4 11 . . . . 1 . 8 6 Heat Transferred 16965 | . 520 370 948 1160 3700 500 50 . 400 1061 650 3992 3614 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 5 | . 1 . . 1 . . . . . . 1 . 2 Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Dat Pro Fac Was Fac Fac Peak Influence 1289 | . 201 175 516 374 305 388 . . . 407 118 460 1289 Average Influence 250 | . 67 42 267 265 143 192 . . . 225 67 246 565 Maximum Alert Level 4 | . 1 . 2 1 1 1 . . . 2 . 2 4 Low Security (%) 50 | 100 81 100 32 9 84 65 . . . 41 100 37 6 Level 1 31 | . 18 . 35 90 15 34 . . . 43 . 43 33 Level 2 12 | . . . 31 . . . . . . 15 . 18 29 Level 3 3 | . . . . . . . . . . . . . 21 Level 4 1 | . . . . . . . . . . . . . 8 Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 59 | . 1 1 2 2 9 13 . . . 6 . 9 16 Investigation 7 | . 1 . 1 . . . . . . . . 3 2 Extermination 14 | . . . . . 3 2 . . . 1 . 2 6 Reinforcement 19 | . . . 1 1 3 5 . . . 2 . 3 4 Assault 3 | . . 1 . . . . . . . . . 1 1 Garrison 16 | . . . . 1 3 6 . . . 3 . . 3 Intercept . | . . . . . . . . . . . . . . Construction Impeded 9 | . . . . 1 . 3 . . . 1 . 2 2 Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Dat Pro Fac Was Fac Fac Distress Signals 13 | . 2 . 5 1 1 . . . . 1 . 2 1 Communications Jammed 13 | . . . . . . . . . . . . . 13 Distress Signals 2 | . . . . . . . . . . . . . 2 Times Spotted 360 | . 24 20 50 32 37 26 2 . 4 24 6 54 81 Peak Tracking Total 14 | . 5 4 7 8 4 4 2 . 3 5 5 7 14 Tactical Retreats 26 | . 1 3 2 4 . 1 . . . 2 1 6 6 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Dat Pro Fac Was Fac Fac Traps Triggered 15 | . 3 . 1 . 4 1 . . . 1 . 5 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . 1 . 1 . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Mat Mat Fac Fac Low Dat Pro Fac Was Fac Fac Machines Disabled 32 | . 1 . 1 . 2 2 . . . 9 . 4 13 Max in Single Turn 4 | . 1 . 1 . 1 2 . . . 4 . 3 3 Garrison Access 2 | . . . . . . . . . . 1 . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Dat Pro Fac Was Fac Fac Machines Accessed 33 | . 3 . 2 2 3 3 . 4 . 3 . 7 6 Terminals 22 | . 3 . 1 2 2 2 . . . 2 . 6 4 Fabricators . | . . . . . . . . . . . . . . Repair Stations 4 | . . . . . 1 1 . . . . . 1 1 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . 1 . . . Total Hacks 85 | . 7 . 4 4 4 5 . 26 . 3 . 17 15 Successful 58 | . 2 . 4 3 2 4 . 26 . 1 . 7 9 Failed 27 | . 5 . . 1 2 1 . . . 2 . 10 6 Catastrophic 8 | . 2 . . . . . . . . 2 . 4 . Database Lockouts . | . . . . . . . . . . . . . . Manual 9 | . 4 . 1 . . . . . . 3 . . 1 Terminals 44 | . 7 . 2 4 2 4 . . . 2 . 14 9 Fabricators . | . . . . . . . . . . . . . . Repair Stations 9 | . . . . . 2 1 . . . . . 3 3 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 5 | . . . 2 . . . . . . . . . 3 Garrison Access 1 | . . . . . . . . . . 1 . . . Terminal Hacks 48 | . 2 . 2 3 . 4 . 26 . . . 6 5 Record 19 | . . . . . . 3 . 11 . . . 4 1 Part Schematic 5 | . . . . . . . . 5 . . . . . Robot Schematic 7 | . . . . . . . . 7 . . . . . Prototype ID Bank 9 | . 1 . 1 1 . 1 . 3 . . . . 2 Alert Level 1 | . . . . . . . . . . . . 1 . Unreport Threat 4 | . . . 1 1 . . . . . . . 1 1 Locate Traps 1 | . 1 . . . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . 2 . . . . . . 1 2 Scan Component 3 | . . . . . 1 . . . . . . 1 1 Repair 2 | . . . . . 1 . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 4 | . . . 2 . . . . . . . . . 2 Insert Component 2 | . . . 1 . . . . . . . . . 1 Analyze 2 | . . . 1 . . . . . . . . . 1 Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 24 | . 3 . 2 1 3 3 . . . 2 . 6 4 Full Trace Events 5 | . 1 . . . . . . . . . . 2 2 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 1 . . . . 5 . . . . 1 Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 . . . . . . . 1 Time 109 | . . . . . 53 . . . . . . . 56 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . . . . 1 Part Schematics Acquired 2 | . . . 1 . . . . . . . . . 1 Parts Damaged 1 | . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Mat Mat Fac Fac Low Dat Pro Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . 2 3 Machine Destruction 2 | . . . . . . . . . . . . 2 . Programmers 3 | . . . . . . . . . . . . . 3 Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . 2 . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Dat Pro Fac Was Fac Fac Total Allies 5 | . . 1 . . . . . . 1 . . 3 . Largest Group 3 | . . 1 . . . . . . 1 . . 3 . Highest-Rated Group 94 | . . 31 . . . . . . 94 . . 93 . Highest-Rated Ally 94 | . . 31 . . . . . . 94 . . 31 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 37 | . . 13 . . . . . . 3 . . 21 . Total Damage 663 | . . 187 . . . . . . 151 . . 325 . Kills 6 | . . 2 . . . . . . . . . 4 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Dat Pro Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Mat Mat Fac Fac Low Dat Pro Fac Was Fac Fac Turns Passed 15232 | 91 877 1280 1095 682 2227 1274 65 856 683 1062 170 2343 2527 Spaces Moved 7009 | 50 409 563 396 307 874 576 50 90 555 542 179 1359 1059 Core 358 | 14 . . . . . . . . . . 163 148 33 Treads 3451 | 36 409 563 306 75 874 425 . . . 1 . 241 521 Legs 538 | . . . . . . . . . . 333 13 . 192 Wheels 1707 | . . . 90 232 . 151 50 90 555 208 3 15 313 Hover 955 | . . . . . . . . . . . . 955 . Flight . | . . . . . . . . . . . . . . Fastest Speed 48 | 50 160 180 120 120 172 110 110 110 110 110 50 48 50 Average Speed 149 | 151 179 180 168 137 177 171 110 110 110 138 58 129 156 Slowest Speed 500 | 160 180 200 220 220 200 200 110 110 110 260 150 500 260 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . Exploration Rate (%) 41 | 4 66 86 43 32 25 11 9 73 74 12 81 40 19 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . Known Exits Taken 4 | . . . 1 1 1 . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 . . . 1 1 1 1 . . . . Scrap Searched 5 | . . 1 . . . . . . 4 . . . . Spaces Dug 1 | . . . . . . 1 . . . . . . . Terrain Destroyed 527 | . 2 . 16 4 22 41 2 . 13 78 12 35 302 Melee . | . . . . . . . . . . . . . . Projectile 174 | . . . . 1 5 13 2 . 13 18 1 35 86 AOE 353 | . 2 . 16 3 17 28 . . . 60 11 . 216 Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Dat Pro Fac Was Fac Fac Total 10401 | 66 508 770 635 470 1374 749 55 847 596 758 215 1730 1628 Wait 1789 | . 43 147 41 63 291 54 4 758 13 94 14 64 203 Move 6998 | 49 408 562 395 306 873 575 49 89 554 542 178 1359 1059 Hop . | . . . . . . . . . . . . . . Pick Up 290 | 11 20 7 24 20 43 23 . . 3 31 2 54 52 Fast Attach 53 | . . 1 1 . 4 3 . . . . . 26 18 Attach 165 | 4 3 1 17 13 18 16 . . 2 22 4 23 42 Detach 4 | . . . . . . 2 . . . . . . 2 Swap 139 | 1 6 10 16 7 18 6 . . 5 11 2 22 35 Drop 181 | 1 6 8 11 6 34 15 . . 4 11 2 37 46 Fire 765 | . 22 34 130 55 90 54 2 . 15 47 13 140 163 Melee . | . . . . . . . . . . . . . . Ram 10 | . . . . . . . . . . . . 4 6 Kick 1 | . . . . . . . . . . . . . 1 Crush 4 | . . . . . 1 1 . . . . . 1 1 Escape Stasis 2 | . . . . . 2 . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory (discovered 1 exit: *Ext) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 6) 479 | -10/Materials | Discovered new exit (range 6) 833 | -10/Materials | Discovered new exit (range 3) 969 | -10/Materials | Entered Mines 1420 | -10/Mines | Discovered new exit (range 5) 1527 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1547 | -10/Mines | Found Prototype Device 1589 | -10/Mines | Learned location of 1 exit from Materials 1835 | -10/Mines | Met a Derelict testing a Signal Generator 2050 | -10/Mines | Core integrity fell below 50% 2085 | -10/Mines | Excavation squad dispatched 2085 | -10/Mines | A large section of the Mines collapsed 2135 | -10/Mines | Discovered new exit (range 5) 2249 | -10/Mines | Entered Materials 2249 | -9/Materials | Evolved 2 slots: Utility x2 2250 | -9/Materials | Identified exit to Materials 2458 | -9/Materials | Discovered new exit (range 9) 2470 | -9/Materials | Destroyed 7 combat bots 2471 | -9/Materials | Lost 4 parts (2n2w) 2808 | -9/Materials | Identified exit to Mines 2908 | -9/Materials | Build established: Scavenger-Mutant 3081 | -9/Materials | Identified Exp. Sensor Array 3241 | -9/Materials | Core integrity fell below 50% 3297 | -9/Materials | Lost 5 parts (1p2n2w) 3344 | -9/Materials | Entered another Materials area 3344 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3572 | -8/Materials | Garrison activated, responded to threat 3864 | -8/Materials | Lost 4 parts (1p1u2w) 4009 | -8/Materials | Discovered new exit (range 9) 4026 | -8/Materials | Identified exit to Factory 4026 | -8/Materials | Entered Factory 4026 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4147 | -7/Factory | Repaired Broken Lgt. Nuclear Core 4487 | -7/Factory | Build established: Scavenger-Gunner 5229 | -7/Factory | Garrison activated, responded to threat 5425 | -7/Factory | Lost 4 parts (1p2u1w) 5679 | -7/Factory | Lost 4 parts (1n1u2w) 5956 | -7/Factory | Build established: Hauler-Gunner 6117 | -7/Factory | Discovered new exit (range 4) 6131 | -7/Factory | Identified exit to Factory 6253 | -7/Factory | Entered another Factory area 6253 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6440 | -6/Factory | Garrison activated, responded to threat 6645 | -6/Factory | Crushed by falling debris 6645 | -6/Factory | System corruption reached 10% 6694 | -6/Factory | Lost 8 parts (3n3u2w) 6808 | -6/Factory | Garrison activated, responded to threat 6948 | -6/Factory | Build established: Hauler-Tank 7224 | -6/Factory | Discovered new exit (range 16) 7394 | -6/Factory | Garrison activated, responded to threat 7481 | -6/Factory | Destroyed 7 combat bots 7527 | -6/Factory | Entered Lower Caves 7577 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 7592 | -6/Lower Caves | Entered Data Miner 7592 | -6/Data Miner | Discovered new exit (range 6) 7613 | -6/Data Miner | Met Data Miner 7632 | -6/Data Miner | Learned location of Section 7 (-2) 7632 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7656 | -6/Data Miner | Received God Mode back door access code from Data Miner 8448 | -6/Data Miner | Entered Proximity Caves 8687 | -5/Proximity Caves | Escorted by Enhanced Grunt 8705 | -5/Proximity Caves | Spotted B-75 Beast 8829 | -5/Proximity Caves | Build established: Hauler-Skirmisher 8958 | -5/Proximity Caves | Learned 4 Factory zone layouts 9122 | -5/Proximity Caves | Discovered new exit (range 8) 9131 | -5/Proximity Caves | Entered Factory 9131 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9132 | -5/Factory | Identified exit to Factory 9268 | -5/Factory | Garrison activated, responded to threat 9343 | -5/Factory | Lost 7 parts (1p1n2u3w) 9597 | -5/Factory | Lost 5 parts (1n2u2w) 9644 | -5/Factory | Garrison activated, responded to threat 9864 | -5/Factory | Build established: Scavenger-Tank 10193 | -5/Factory | Sucked down chute 10193 | -5/Factory | Entered Waste 10208 | -5/Waste | EMP discharged 10212 | -5/Waste | Spotted C-40 Crusher 10212 | -5/Waste | Spotted C-40 Crusher 10216 | -5/Waste | Spotted C-40 Crusher 10221 | -5/Waste | Destroyed C-40 Crusher 10240 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10243 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10248 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10251 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10254 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10257 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10260 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10266 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10266 | -5/Waste | Crushed by Compactor (1 part destroyed) 10271 | -5/Waste | Found Damper Plating 10273 | -5/Waste | Spotted C-40 Crusher 10274 | -5/Waste | Spotted C-40 Crusher 10297 | -5/Waste | Lost 9 parts (3n1u5w) 10308 | -5/Waste | EMP discharged 10308 | -5/Waste | System corruption reached 10% 10332 | -5/Waste | Spotted C-40 Crusher 10357 | -5/Waste | Discovered new exit (range 12) 10363 | -5/Waste | Entered Factory 10397 | -5/Factory | Allied Derelicts emerged from ambush trap array 10987 | -5/Factory | Incoming investigation squad redirected 11141 | -5/Factory | Build established: Scavenger-Mutant 11241 | -5/Factory | Garrison activated, responded to threat 11266 | -5/Factory | Incoming assault squad redirected 11310 | -5/Factory | Discovered new exit (range 6) 11316 | -5/Factory | Identified exit to Upper Caves 11432 | -5/Factory | Found Prototype Processor 11434 | -5/Factory | Identified Exp. Terrain Scan Processor 11606 | -5/Factory | Build established: Scavenger-Tank 11813 | -5/Factory | Core integrity fell below 50% 11872 | -5/Factory | Lost 4 parts (1n1u2w) 12032 | -5/Factory | Incoming investigation squad redirected 12066 | -5/Factory | Discovered exit to Upper Caves (range 11) 12074 | -5/Factory | Build established: Scavenger-Mutant 12155 | -5/Factory | Lost 3 parts (1p1n1w) 12302 | -5/Factory | Lost 3 parts (1n1u1w) 12678 | -5/Factory | Discovered exit to Factory (range 12) 12706 | -5/Factory | Entered another Factory area 12706 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 12832 | -4/Factory | Found Quantum Capacitor 13257 | -4/Factory | Discovered new exit (range 6) 13264 | -4/Factory | Identified exit to Extension 13465 | -4/Factory | Incoming investigation squad redirected 13496 | -4/Factory | Repaired KE Penetrator 13628 | -4/Factory | Build established: Scavenger-Tank 14087 | -4/Factory | Lost 3 parts (1n1u1w) 14322 | -4/Factory | Incoming investigation squad redirected 14456 | -4/Factory | First assault squad dispatched 14715 | -4/Factory | System corruption reached 10% 14731 | -4/Factory | Build established: Scavenger-Gunner 14821 | -4/Factory | Garrison activated, responded to threat 15116 | -4/Factory | Core integrity fell below 50% 15164 | -4/Factory | Core integrity fell below 20% 15174 | -4/Factory | Lost 25 parts (4p8n5u8w) 15223 | -4/Factory | System corruption reached 30% 15233 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 15221_ Imp. Light Armor Plating destroyed. 15221_ R-10 Processor collects Hpw. Tractor Beam. 15222_ R-10 Processor collects Field Recycling Unit. 15222_ Acquired Hardcell Cannon. 15224_ C-30 ARC bursts open, deploying its payload. 15224_ S-27 Virus unfolds itself. 15224_ Penetrated by Slug. 15224_ Imp. Light Armor Plating destroyed. 15225_ System corrupted: Matter fused (-6). 15225_ R-10 Processor collects Med. Storage Unit. 15225_ Imp. Light Armor Plating destroyed. 15226_ Penetrated by Slug. 15226_ S-27 Virus destroyed. 15229_ Penetrated by Slug. 15230_ Acquired Med. Storage Unit. 15230_ Imp. Heavy Treads destroyed. 15232_ Slug penetrates Wall. 15232_ Imp. Light Armor Plating destroyed. 15233_ S-27 Virus knocked back. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | # ?????????"" # % % #+##/####### ####### | | ? ????????? # "" " # | | ?????????????"" # """ "" " | | ?????????????"" + """ "" " | | ??????????????? # """ "" ###+################## | | ?????????????? # #??? ???????????????# | | #???????????? ?####+#####????? ??????????????# | | ??????????##?????# #??????????????????????? + | | ????????????????? ?????????????????????? # | | ????????????????? ????????????????????? ??# | | ? ???????????????? ???????????????????? ???# | | ? ??????#######??# ?????????????????????????# | | ##+###### ???# ????????????????????????# | | # """???# ????????????????????????# | | " "F ???# #####???????????????????# | | " ??????# ??????????????????? | | "####+##### ??????????????????? | | " ??????????????????????? | | "#### #;; [%%##?????????????????????? | | " #?# ; s** #?????????????????????? | | "##?# ; ss #?????????????????????? | | "#??# ; ! #?????????????????????? | | """"""#+##### ; !/#?????????????????????? | | ## # YYR ; #?????????????????????? | | ?###### #?????????????????????? | | ??????#^ !!% ; w @ #?????????????????????? | | ######" ! R #?????????????????????? | | % ! ; #?????????????????????? | | g;p #?????????????????????? | | /p ;#????????????????????? | | ##### Y ##????????????????????? | | ## #???###;; ;;# ##?????????????????????? | | ?# ####+###?????###########??????????????????????? | | ?# ??????????????????????????????????????????????? | | ?#???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Coolant Potential 100 Energy Generation 41 Energy Capacity 515 Matter Stores 300 Matter Capacity 350 Sight Range 22 Robot Scan Range 30 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 1200 Resistance: TH 15 Resistance: EM 90 Core Shielding 30 Propulsion Shielding 33 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 12 Target Analysis 6 Core Analysis 8 Recoil Reduction 5 Energy Filtering 50 Item Schematics ----------------- Lgt. Angular Momentum Engine | -9/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Coil Gun | -4/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 20k Club Fist Fight I Spy I'm Back, Baby! Oh No You Don't! Respectable Loadout Streaker The Oracle Total Silence Challenges ------------ None Game ------ Seed AluminumPhasingInterpreter Manual? 0 Play Time 03:45:01 Cumulative 21.5 hours Start 2020.07.13 @ 08:38:15 End 2020.07.13 @ 16:34:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 8 Gallery% 24 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b8583fc7-d99b-47bf-afe9-f7423f3c13a4