Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.29 @ 11:41:12 Player: MiNathan Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (80) 400 Value Destroyed (2319) 2319 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (41) 41 TOTAL SCORE: 4720 Bonus ------- High Alert Combat Kills 41 Cogmind --------- Core Integrity 106/550 Matter 168/300 Energy 64/100 System Corruption 9% Temperature Cool (72) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (4) ------ Signal Interpreter > --- WEAPON (2) ------- Heavy Particle Gun Heavy Particle Cannon > --- INVENTORY (5) ---- Heavy Flail Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Treads VTOL Module > --- UTILITY ---------- Structural Scanner Sensor Array Signal Interpreter > --- WEAPON ----------- Heavy Particle Gun Missile Launcher > --- INVENTORY -------- Light Treads VTOL Module Mining Laser [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit VTOL Module Utility Sensor Array Device Sensor Array Processor Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 84 | 5 16 11 27 25 Power 10 | 1 1 1 2 5 Engine 6 | 1 1 1 2 1 Core 4 | . . . . 4 Reactor . | . . . . . Propulsion 26 | 2 5 4 9 6 Treads 18 | 2 5 4 6 1 Leg 3 | . . . . 3 Wheel . | . . . . . Hover . | . . . . . Flight 5 | . . . 3 2 Utility 8 | . 3 3 2 . Device 7 | . 3 2 2 . Storage . | . . . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 40 | 2 7 3 14 14 Energy Gun 13 | 2 4 1 3 3 Energy Cannon 4 | . . . 1 3 Ballistic Gun 6 | . 1 1 3 1 Ballistic Cannon 2 | . 2 . . . Launcher 4 | . . 1 2 1 Special Weapon 9 | . . . 5 4 Impact Weapon 2 | . . . . 2 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . 2 3 . Parts Lost 17 | . . . 3 14 Power 4 | . . . . 4 Propulsion 8 | . . . 2 6 Utility 2 | . . . . 2 Weapon 3 | . . . 1 2 Highest Loss Streak 5 | . . . 2 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 80 | . 84 82 83 52 Engine 11 | . 14 10 11 5 Treads 22 | . 27 21 20 6 Device 15 | . 13 17 22 7 Processor 5 | . . 10 11 9 Energy Gun 13 | . 21 11 4 1 Ballistic Gun 4 | . 1 10 5 5 Ballistic Cannon 2 | . 4 . . . Launcher 1 | . . . 5 . Special Weapon 1 | . . . 4 1 Naked Turns . | . . . . . Heaviest Build 19 | 9 13 16 19 16 Greatest Support 46 | 40 46 46 43 40 Greatest Overweight (x) 4 | . . . 4 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | . 3 5 5 5 Average Carried 1 | . . 2 3 2 Final Capacity 5 | 5 5 5 5 5 Final Carried 3 | . 1 3 2 1 Class Distribution -------------------- 62% | Mutant 18% | Scavenger-Skirmisher 10% | Skirmisher 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -9/Storage Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 1392 | 222 347 310 411 102 Remotely . | . . . . . Salvage Created 2625 | . 894 850 523 358 Parts 186 | . 75 50 36 25 Haulers Intercepted 4 | . 2 2 . . Recyclers Shooed 4 | . . 1 2 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 53 | . 16 15 13 9 Guns 36 | . 7 15 9 5 Cannons 8 | . 5 . . 3 AOE 9 | . 4 . 4 1 Classes Destroyed 10 | . 5 4 . 1 Builder 8 | . 6 . 1 1 Tunneler 2 | . . 2 . . Hauler 4 | . 2 2 . . Recycler 2 | . . 1 1 . Operator 4 | . 2 2 . . Watcher 7 | . 3 3 . 1 Swarmer 7 | . . 3 4 . Grunt 33 | . 16 10 1 6 Sentry 11 | . . 2 8 1 Hunter 2 | . . . . 2 Best Kill Streak 5 | . 4 4 5 4 Combat Bots Only 4 | . 3 4 4 4 Max Kills in Single Turn 2 | . 2 2 2 1 Gunslinging 1 | . . 1 . . Exploded 2 | . 2 . 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 297 | . 44 57 76 120 Missed 79 | . 10 18 17 34 Damage Taken 3321 | . 412 454 917 1538 Core 745 | . 22 118 161 444 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 58 | . 24 5 . 29 Core Remaining (%) 73 | 100 91 . 30 . Volleys Fired 273 | . 65 64 80 64 Largest 2 | . 2 2 1 2 Hottest 130 | . 100 79 100 130 Shots Fired 408 | . 130 125 79 74 Gun 310 | . 88 125 48 49 Cannon 52 | . 42 . . 10 Launcher 15 | . . . 11 4 Special 31 | . . . 20 11 Kinetic 189 | . 49 64 37 39 Thermal 169 | . 46 61 31 31 Explosive 15 | . . . 11 4 Electromagnetic 35 | . 35 . . . Robot Hit Streak 15 | . 12 15 10 11 Robot Miss Streak 4 | . 4 4 1 4 Penetration Max . | . . . . . Secondary Targets 3 | . . 3 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 247 | . 79 78 45 45 Core Hits 129 | . 36 35 29 29 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 15 | . 8 4 2 1 Burn 9 | . 4 4 1 . Destroy 2 | . . . 1 1 Blast 3 | . 3 . . . Corrupt 1 | . 1 . . . Melee Attacks 6 | . . . . 6 Impact 6 | . . . . 6 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4738 | . 1646 1214 888 990 Guns 3167 | . 814 1214 616 523 Cannons 602 | . 502 . . 100 Explosions 789 | . 330 . 271 188 Melee . | . . . . . Ramming 36 | . . . 1 35 Kinetic 1842 | . 536 507 416 383 Thermal 1902 | . 611 707 200 384 Explosive 459 | . . . 271 188 Electromagnetic 499 | . 499 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 9 | . . . 2 9 Average Corruption 4 | . . . 2 9 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 14 | . . . 7 7 Message Errors 2 | . . . 2 . Matter Fused 2 | . . . 1 1 Heat Flow Errors 1 | . . . 1 . Energy Discharges 4 | . . . 1 3 Data Loss (minor) 3 | . . . . 3 Data Loss (major) 1 | . . . 1 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 31 | . 12 . . 19 Projectiles . | . . . . . Explosions 31 | . 12 . . 19 Melee . | . . . . . Knockbacks 2 | . 2 . . . Impact . | . . . . . Kinetic 2 | . 2 . . . Secondary . | . . . . . Self-Inflicted Damage 144 | . 20 . 81 43 Shots 4 | . 1 . 2 1 Rammed 1 | . . 1 . . Targets Rammed 41 | . . 1 1 39 Kicked 39 | . . . . 39 Crushed 1 | . . . 1 . Highest Temperature 242 | . 242 96 123 226 Average Temperature 50 | . 68 22 28 63 Received Heat Transfer 1191 | . 216 174 315 486 Effects 3 | . 3 . . . Interference 3 | . 3 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . . 1 3 2 Heat Transferred 4818 | . 1780 1850 481 707 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . 4 . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Peak Influence 539 | . 367 299 539 338 Initial 169 | . . 154 117 169 Average 154 | . 72 141 332 232 Maximum Alert Level 2 | . 1 1 2 1 Low Security (%) 62 | 100 87 65 7 39 Level 1 32 | . 12 34 63 60 Level 2 5 | . . . 29 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . 4 4 2 3 Investigation 6 | . 3 1 1 1 Extermination . | . . . . . Reinforcement 6 | . 1 3 1 1 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 7 | . . 4 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 72 | . 21 23 10 18 Peak Tracking Total 5 | . 3 4 4 5 Tactical Retreats 3 | . 1 1 . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 1 | . . . 1 . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . 1 . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 13 | . 2 1 7 3 Max in Single Turn 2 | . 2 1 2 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 17 | . 7 5 4 1 Terminals 12 | . 5 4 3 . Fabricators . | . . . . . Repair Stations 3 | . 1 1 . 1 Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 65 | . 23 22 15 5 Successful 35 | . 14 11 7 3 Failed 30 | . 9 11 8 2 Catastrophic 3 | . 2 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 41 | . 16 15 10 . Fabricators . | . . . . . Repair Stations 16 | . 4 7 . 5 Recycling Units 8 | . 3 . 5 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 19 | . 9 7 3 . Robot Analysis 1 | . . 1 . . Prototype ID Bank 2 | . 2 . . . Open Door 1 | . . . 1 . Branch Access Points 1 | . . 1 . . Emergency Access Points 3 | . 2 1 . . Alert Level 1 | . . 1 . . Unreport Threat 1 | . . 1 . . Reprogram Traps 1 | . . . 1 . Surveillance Status 1 | . . . 1 . Reinforcement Status 2 | . 1 1 . . Hauler Manifests 1 | . 1 . . . Registered Components 1 | . 1 . . . Registered Prototypes 1 | . 1 . . . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 11 | . 4 4 . 3 Scan Component 6 | . 2 2 . 2 Repair 5 | . 2 2 . 1 Recycling Unit Hacks 5 | . 1 . 4 . Process 1 | . . . 1 . Report Inventory 3 | . 1 . 2 . Retrieve Matter 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used 1 | . 1 . . . Hacking Detections 14 | . 5 4 4 1 Full Trace Events 8 | . 3 2 2 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 5 | . 2 2 . 1 Time 136 | . 52 58 . 26 Parts Recycled . | . . . . . Recycled Matter 98 | . . . 98 . Retrieved Matter 98 | . . . 98 . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 4943 | 65 2242 1143 934 559 Spaces Moved 1821 | 38 756 404 397 226 Core 12 | 2 . . 1 9 Treads 1639 | 36 756 404 392 51 Legs 58 | . . . . 58 Wheels . | . . . . . Hover . | . . . . . Flight 112 | . . . 4 108 Fastest Speed 32 | 50 160 160 112 32 Average Speed 152 | 154 160 160 159 99 Slowest Speed 250 | 160 160 160 250 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . . . 1 Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 42 | 3 96 35 46 32 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 54 | . . . 44 10 Terrain Destroyed 169 | . 18 . 115 36 Melee 6 | . . . . 6 Projectile 25 | . 1 . 15 9 AOE 138 | . 17 . 100 21 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 3500 | 42 1659 777 576 446 Wait 1171 | . 793 274 40 64 Move 1815 | 37 755 403 396 224 Hop 1 | . . . . 1 Pick Up 58 | . 16 15 13 14 Fast Attach 7 | 5 2 . . . Attach 35 | . 2 5 12 16 Detach 12 | . . . 8 4 Swap 42 | . 12 6 15 9 Drop 39 | . 14 9 11 5 Fire 273 | . 65 64 80 64 Melee 6 | . . . . 6 Ram . | . . . . . Kick 39 | . . . . 39 Crush 2 | . . 1 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat / Min / *Sto x2) -9/Storage -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 548 | -10/Materials | Discovered new exit (range 13) 1159 | -10/Materials | Discovered new exit (range 5) 1307 | -10/Materials | Repaired Med. Laser 1333 | -10/Materials | Repaired Lgt. Treads 1438 | -10/Materials | Discovered new exit (range 9) 1647 | -10/Materials | Discovered new exit (range 15) 2274 | -10/Materials | Discovered new exit (range 3) 2308 | -10/Materials | Entered another Materials area 2308 | -9/Materials | Evolved 2 slots: Utility x2 2766 | -9/Materials | Identified exit to Mines 2766 | -9/Materials | Identified exit to Storage 3004 | -9/Materials | Repaired Imp. Treads 3030 | -9/Materials | Repaired Ion Engine 3087 | -9/Materials | Discovered new exit (range 4) 3384 | -9/Materials | Build established: Scavenger-Skirmisher 3451 | -9/Materials | Entered Storage 4022 | -9/Storage | Core integrity fell below 50% 4245 | -9/Storage | Discovered new exit (range 12) 4268 | -9/Storage | Identified exit to Materials 4385 | -9/Storage | Entered Materials 4385 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 4480 | -8/Materials | Repaired Mining Laser 4708 | -8/Materials | Build established: Scavenger-Mutant 4725 | -8/Materials | Crushed by falling debris 4756 | -8/Materials | Core integrity fell below 50% 4772 | -8/Materials | Lost 5 parts (1p1n1u2w) 4876 | -8/Materials | Garrison activated, responded to threat 4907 | -8/Materials | Core integrity fell below 20% 4931 | -8/Materials | Lost 3 parts (1p2n) 4944 | -8/Materials | Self-destructed Last Messages --------------- Lgt. Nuclear Core destroyed. System corrupted: Component data lost. Slug penetrates Matter Pump. U-05 Engineer builds a Wall. Penetrated by Slug. Lgt. Nuclear Core melted. H-55 Commando destroyed. U-05 Engineer builds a Wall. K-01 Serf collects debris. Acquired 5 matter. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer builds a Wall. Acquired Carbon-fiber Leg. K-01 Serf collects debris. System corrupted: Energy discharge (-36). U-05 Engineer lays Concrete. R-06 Scavenger collects Assault Rifle. U-05 Engineer builds a Wall. System corrupted: Component data lost. 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[ # ?????? | | """ ###### # !###???????## ##?? + ?????? | | """ ###?#########???????## #### # ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExoskeletonZioniteInjector Manual? 0 Play Time 00:35:32 Cumulative 8.5 hours Start 2024.04.28 @ 21:20:20 End 2024.04.29 @ 11:41:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 16 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4da0d288-7a06-4cf6-afbf-8cf2460a3738